   "HitmanAbsolution.Fdev.ChapterSelect"                                      = "CHAPTER SELECT";
   "HitmanAbsolution.Fdev.ContractsCalicoRequired_Desc"                       = "[UPDATED] A free Calico account is required to play Contracts Mode. Please log in to Calico.";
   "HitmanAbsolution.Fdev.ContractsCalicoRequired_Title"                      = "[UPDATED] Calico Sign In Required";
   "HitmanAbsolution.Fdev.ContractsDataRequired_Desc"                         = "[UPDATED] Additional data is required to play this contract but the data could not be downloaded from Calico. Please check that you are connected to the internet.";
   "HitmanAbsolution.Fdev.ControlEditorAimThrow"                              = "Aim / Throw";
   "HitmanAbsolution.Fdev.ControlEditorChangeWeapon"                          = "Change Weapon";
   "HitmanAbsolution.Fdev.ControlEditorClimb"                                 = "Change/Scale Cover";
   "HitmanAbsolution.Fdev.ControlEditorContainerEnter"                        = "Enter Container";
   "HitmanAbsolution.Fdev.ControlEditorContainerExit"                         = "Exit Container";
   "HitmanAbsolution.Fdev.ControlEditorCrouch"                                = "Crouch";
   "HitmanAbsolution.Fdev.ControlEditorDefaultHightLeft"                      = "Default Left High";
   "HitmanAbsolution.Fdev.ControlEditorDefaultHightRight"                     = "Default Right High";
   "HitmanAbsolution.Fdev.ControlEditorDefaultLeft"                           = "Default Left";
   "HitmanAbsolution.Fdev.ControlEditorDefaultRight"                          = "Default Right";
   "HitmanAbsolution.Fdev.ControlEditorDeleteButton"                          = "DELETE";
   "HitmanAbsolution.Fdev.ControlEditorInstinctMode"                          = "Instinct Mode";
   "HitmanAbsolution.Fdev.ControlEditorInteractButton1"                       = "Interaction Button 1";
   "HitmanAbsolution.Fdev.ControlEditorInteractButton2"                       = "Interaction Button 2";
   "HitmanAbsolution.Fdev.ControlEditorInteractionArea"                       = "Interaction Area";
   "HitmanAbsolution.Fdev.ControlEditorInventoryArrowLeft"                    = "Inventory Left Arrow";
   "HitmanAbsolution.Fdev.ControlEditorInventoryArrowRight"                   = "Inventory Right Arrow";
   "HitmanAbsolution.Fdev.ControlEditorInventoryJoystick"                     = "Inventory Joystick";
   "HitmanAbsolution.Fdev.ControlEditorPointShootingHold"                     = "HOLD Point Shooting";
   "HitmanAbsolution.Fdev.ControlEditorScene_Cinematic"                       = "Cinematic";
   "HitmanAbsolution.Fdev.ControlEditorScene_CloseCombat"                     = "Close Combat";
   "HitmanAbsolution.Fdev.ControlEditorScene_Cover"                           = "Cover";
   "HitmanAbsolution.Fdev.ControlEditorScene_Default"                         = "Default";
   "HitmanAbsolution.Fdev.ControlEditorScene_HumanShield"                     = "Human Shield";
   "HitmanAbsolution.Fdev.ControlEditorScene_PointShooting"                   = "Point Shooting";
   "HitmanAbsolution.Fdev.ControlEditorScene_Scope"                           = "Scope";
   "HitmanAbsolution.Fdev.ControlEditorScene_Stealth"                         = "Stealth";
   "HitmanAbsolution.Fdev.ControlEditorSteadyAim"                             = "HOLD Steady Aim";
   "HitmanAbsolution.Fdev.ControlEditorTakeCover"                             = "Cover";
   "HitmanAbsolution.Fdev.ControlEditorTitle"                                 = "CONTROL EDITOR";
   "HitmanAbsolution.Fdev.Cutscenes_HoldButtonToSkip"                         = "Hold {SKIP_CUTSCENE} to skip";
   "HitmanAbsolution.Fdev.Cutscenes_HoldSpaceToSkip"                          = "Hold space to skip";
   "HitmanAbsolution.Fdev.Cutscenes_TapAndHoldToSkip"                         = "Tap and hold to skip";
   "HitmanAbsolution.Fdev.DeleteContract_Title"                               = "[UPDATED] Delete Contract";
   "HitmanAbsolution.Fdev.DeleteOfflineContract_Desc"                         = "[UPDATED] You are about to delete your draft Contract permanently. Are you sure you want to do this?";
   "HitmanAbsolution.Fdev.DeleteOnlineContract_Desc"                          = "[UPDATED] You are about to delete your Contract, including any associated scores, likes/dislikes and plays. Are you sure you want to do this?";
   "HitmanAbsolution.Fdev.DeleteVCPLayout"                                    = "Are you sure you want to delete this layout?";
   "HitmanAbsolution.Fdev.EasterEggAchievement_Desc"                          = "Allan, please add details to these achievement strings.";
   "HitmanAbsolution.Fdev.EasterEggAchievement_Title"                         = "The Devil in the Details";
   "HitmanAbsolution.Fdev.EasterEggDetails"                                   = "Don't worry about the details for this screen, Allan. No one's going to see it anyway.";
   "HitmanAbsolution.Fdev.FTH00_Close_Button"                                 = "Close";
   "HitmanAbsolution.Fdev.FTH01_Autosave_Body"                                = "The game will save automatically at the beginning of missions and chapters. Additional checkpoints are available in all but the most challenging difficulty settings.\n\n If you die, you will respawn at the most recent autosave or checkpoint. Exiting Hitman: Absolution will result in the loss of checkpoint progress and will restore you to the beginning of the most recent chapter.  ";
   "HitmanAbsolution.Fdev.FTH01_Autosave_Header"                              = "AUTOSAVES AND CHECKPOINTS";
   "HitmanAbsolution.Fdev.FTH02_Status_Body"                                  = "This is the Radar, which shows your position and the direction of nearby enemies. The bar on the right is your Health. On the left is your available Instinct.\n\nWhen you are trespassing, visibly armed, or if your worn disguise has been blown, alerts will be displayed at the top of the screen. ";
   "HitmanAbsolution.Fdev.FTH02_Status_Header"                                = "YOUR STATUS";
   "HitmanAbsolution.Fdev.FTH03_Weapons_Body"                                 = "Here you can see your available weapons. Use {INVENTORY_LONGRANGE} to change weapon. ";
   "HitmanAbsolution.Fdev.FTH03_Weapons_Body_feralvcp"                        = "Here you can see your available Quick Access weapons. Tap to holster or unholster a weapon, or tap-and-hold to equip non-Quick Access weapons.\n\nOn tablet, you may also tap {TABINVSTICK} to holster and unholster a weapon, flick {TABINVSTICK} to switch between weapons or tap hold and swipe {TABINVSTICK} to equip non-Quick Access weapons.";
   "HitmanAbsolution.Fdev.FTH03_Weapons_Body_gamepad"                         = "Here you can see your available Quick Access weapons. Use the directional buttons to equip weapons, and press {HOLSTER} to holster or unholster them.";
   "HitmanAbsolution.Fdev.FTH03_Weapons_Body_kbm"                             = "Here you can see your available Quick Access weapons. Use the number keys to equip weapons, and press {HOLSTER} to holster or unholster them.";
   "HitmanAbsolution.Fdev.FTH03_Weapons_Header"                               = "WEAPONS";
   "HitmanAbsolution.Fdev.FTH04_VCP_Body"                                     = "Common actions are performed by tapping on-screen buttons. Certain situations will trigger context-sensitive buttons to appear to perform less common actions. When a <font color='#981313'>TAP</font> prompt is displayed, tapping anywhere in the Interaction Area will perform the indicated action.\n\nSelect a control mode on the next screen to customise this behaviour.";
   "HitmanAbsolution.Fdev.FTH04_VCP_Header"                                   = "TOUCH CONTROLS";
   "HitmanAbsolution.Fdev.FTH05a_Adaptive_Body"                               = "The action performed by tapping the Interaction Area will change intelligently depending on where you are looking. If secondary actions are available, they will be mapped to two additional Interact buttons. ";
   "HitmanAbsolution.Fdev.FTH05b_Fixed_Body"                                  = "Button mappings do not change, regardless of where you are looking. This includes the Interaction Area.";
   "HitmanAbsolution.Fdev.FTH05b_Fixed_Header"                                = "FIXED CONTROLS";
   "HitmanAbsolution.Fdev.FTH06_CustomControls_Body"                          = "The location, size and opacity of all on-screen controls can be customised in the Options > Controls Menu.\n\nAdditional controls can be enabled or disabled based on your preference and playstyle. ";
   "HitmanAbsolution.Fdev.FTH06_CustomControls_Header"                        = "CONTROL CUSTOMISATION";
   "HitmanAbsolution.Fdev.FTH07_Objectives_Body"                              = "Your current objective and any relevant alerts are shown here.";
   "HitmanAbsolution.Fdev.FTH07_Objectives_Header"                            = "OBJECTIVES";
   "HitmanAbsolution.Fdev.FTH08_Notebook_Body"                                = "Press {NOTEBOOK} to access your Briefing. Here you will find your mission objectives, challenge progress and your extended inventory. Details of your score can also be found here.\n\nNote: Challenges cannot be completed on Easy difficulty.";
   "HitmanAbsolution.Fdev.FTH08_Notebook_Body_feralvcp"                       = "Tap {NOTEBOOK} to access your Briefing. Here you will find your mission objectives, challenge progress and your extended inventory. Details of your score can also be found here.\n\nNote: Challenges cannot be completed on Easy difficulty.";
   "HitmanAbsolution.Fdev.FTH08_Notebook_Header"                              = "BRIEFING";
   "HitmanAbsolution.Fdev.FTH09_Stealth_Body"                                 = "Stealth is key to remaining undetected. Press {CROUCH} to crouch. This makes you less visible to enemies and makes your footsteps much quieter.\n\nWhen approaching cover, press {COVER_HIDE} to take cover. This will make it harder for enemies to spot you, and protect you from gunfire.\n\nWhen in cover and looking at other nearby areas of cover, a prompt will appear. Use {COVER_TO_COVER} to quickly move to the next area of cover. To leave cover, simply move away from it.";
   "HitmanAbsolution.Fdev.FTH09_Stealth_Body_feralvcp"                        = "Stealth is key to remaining undetected. Tap {CROUCH} to crouch. This makes you less visible to enemies and makes your footsteps much quieter.\n\nWhen approaching cover, tap {COVER_HIDE} to take cover. This will make it harder for enemies to spot you, and protect you from gunfire.\n\n{COVER_TO_COVER} will appear when looking at a nearby area of cover. Tap {COVER_TO_COVER} to quickly move to the next area of cover. To leave cover, simply move away from it. ";
   "HitmanAbsolution.Fdev.FTH09_Stealth_Header"                               = "STEALTH";
   "HitmanAbsolution.Fdev.FTH10_Throwing_Body"                                = "Objects such as this Wrench can be thrown to distract or even damage enemies.\n\nWith the Wrench equipped, hold {START_THROW} to aim, then press {ITEM_THROW} to throw.";
   "HitmanAbsolution.Fdev.FTH10_Throwing_Body_feralvcp"                       = "Objects such as this Wrench can be thrown to distract or even damage enemies.\n\nWith the Wrench equipped, tap {START_THROW} to enter throw mode. Adjust your aim, then tap {ITEM_THROW} to throw.";
   "HitmanAbsolution.Fdev.FTH10_Throwing_Header"                              = "THROWING";
   "HitmanAbsolution.Fdev.FTH11_Takedowns_Body"                               = "Your equipped weapon will dictate what actions are available when approaching an enemy undetected from behind. \n\nWhen unequipped, pressing {CHOKE} will perform a silent takedown. While grappling an enemy, you may choose to subdue them non-lethally or snapping their neck.\n\nApproach an unaware enemy with your Fiberwire equipped and press {FIBERWIRE} to kill the enemy silently, in Agent 47’s signature style.\n\nWith a gun equipped, press {CHOKE} to execute them at close range. Be mindful that this may make noise and alert nearby enemies.\n\nTakedowns can also be performed while holding weapons like bottles and wrenches.";
   "HitmanAbsolution.Fdev.FTH11_Takedowns_Body_feralvcp"                      = "Your equipped weapon will dictate what buttons appear when approaching an enemy undetected from behind. \n\nWhen unequipped, tapping {CHOKE} will perform a silent takedown. While grappling an enemy, you may choose to subdue them non-lethally or snapping their neck.\n\nApproach an unaware enemy with your Fiberwire equipped and tap {FIBERWIRE} to kill the enemy silently, in Agent 47’s signature style.\n\nWith a gun equipped, tap {SHOOT} to execute them at close range. Be mindful that this may make noise and alert nearby enemies.\n\nTakedowns can also be performed while holding weapons like bottles and wrenches.";
   "HitmanAbsolution.Fdev.FTH11_Takedowns_Header"                             = "TAKEDOWNS";
   "HitmanAbsolution.Fdev.FTH12_Checkpoints_Body"                             = "When you activate a checkpoint, your progress, disguises and weapons are saved. If you die, you will restart from your last checkpoint.\n\nIf you exit to the main menu or leave the game, checkpoint progress will be lost, and you will begin again from the beginning of the chapter. ";
   "HitmanAbsolution.Fdev.FTH12_Checkpoints_Header"                           = "CHECKPOINTS";
   "HitmanAbsolution.Fdev.FTH13_Instinct_Body"                                = "Hold {INSTINCT} to enter Instinct Mode. This heightened awareness will highlight enemies and points of interest, and make it easier to blend in when disguised.\n\nOn lower difficulties, your Instinct Mode gauge will recover over time. On higher difficulties, it does not recover.";
   "HitmanAbsolution.Fdev.FTH13_Instinct_Body_feralvcp"                       = "Tap {INSTINCT} to toggle Instinct Mode. This heightened awareness will highlight enemies and points of interest, and make it easier to blend in when disguised.\n\nOn lower difficulties, your Instinct Mode gauge will recover over time. On higher difficulties, it does not recover. ";
   "HitmanAbsolution.Fdev.FTH13_Instinct_Header"                              = "INSTINCT";
   "HitmanAbsolution.Fdev.FTH14_Score_Body"                                   = "This is your Score. Points are awarded for playing on high difficulties, stealthy play and avoiding unnecessary casualties. ";
   "HitmanAbsolution.Fdev.FTH14_Score_Header"                                 = "SCORE";
   "HitmanAbsolution.Fdev.FTH15_PointShooting_Body"                           = "The room ahead is well guarded, but Agent 47’s quick reflexes allow him to use Point Shooting to deal with multiple enemies in the blink of an eye. Press {CROUCH} and sneak into the room undetected. Then, hold {INSTINCT} to enter Instinct Mode.\n\nWith the enemies in sight, press {SB_ACTIVATE} to enter Point Shooting Mode. Aim at a target and use {SB_TAG} to mark each target in turn. Press {SB_EXECUTE} to open fire, or {SB_CANCEL} to abort.\n\nPoint Shooting is a powerful tool, but consumes a lot of your Instinct Mode gauge, so use it wisely.";
   "HitmanAbsolution.Fdev.FTH15_PointShooting_Body_feralvcp"                  = "The room ahead is well guarded, but Agent 47’s quick reflexes allow him to use Point Shooting to deal with multiple enemies in the blink of an eye. Tap {CROUCH} and sneak into the room undetected. Then, tap {INSTINCT} to enter Instinct Mode.\n\nWith the enemies in sight, tap {SB_ACTIVATE} to enter Point Shooting Mode. Aim at a target and use {SB_TAG} to mark each target in turn. Tap {SB_EXECUTE} to open fire, or tap {SB_CANCEL} to abort.\n\nPoint Shooting is a powerful tool, but consumes a lot of your Instinct Mode gauge, so use it wisely.";
   "HitmanAbsolution.Fdev.FTH15_PointShooting_Body_gamepad_alt"               = "The room ahead is well guarded, but Agent 47’s quick reflexes allow him to use Point Shooting to deal with multiple enemies in the blink of an eye. Press {CROUCH} and sneak into the room undetected. Then, hold {INSTINCT} to enter Instinct Mode.\n\nWith the enemies in sight, hold {SB_ACTIVATE} to enter Point Shooting Mode. Aim at a target and use {SB_TAG} to mark each target in turn. Press {SB_EXECUTE} to open fire, or {SB_CANCEL} to abort.\n\nPoint Shooting is a powerful tool, but consumes a lot of your Instinct Mode gauge, so use it wisely.";
   "HitmanAbsolution.Fdev.FTH15_PointShooting_Header"                         = "POINT SHOOTING";
   "HitmanAbsolution.Fdev.FTH16_End_Body"                                     = "Tutorial messages can be disabled in the Hints and Instinct Options menu if you wish to replay this mission without interruption.  ";
   "HitmanAbsolution.Fdev.FTH16_End_Header"                                   = "DISABLE TUTORIAL";
   "HitmanAbsolution.Fdev.FTH17_Scope_Body"                                   = "With a scoped weapon equipped, tap {AIM} to enter Scope Mode.\n\nIn this mode, use {ZOOM_IN} and {ZOOM_OUT} to adjust your aim. Tap {SHOOT} to fire. To briefly steady your aim, tap and hold {SHOOT}, then release to fire.";
   "HitmanAbsolution.Fdev.FTH17_Scope_Body_gamepad"                           = "With a scoped weapon equipped, hold {AIM} to look down the scope.\n\nUse {ZOOM_IN} and {ZOOM_OUT} to adjust your aim. Hold {INVENTORY_LONGRANGE}, {INVENTORY_SHORTRANGE} or {COVER_TO_COVER} to steady aim. Press {SHOOT} to fire. ";
   "HitmanAbsolution.Fdev.FTH17_Scope_Body_kbm"                               = "With a scoped weapon equipped, hold {AIM} to look down the scope.\n\nUse {ZOOM_IN} and {ZOOM_OUT} to adjust your aim. Press {SHOOT} to fire. To briefly steady your aim, hold {PRECISION_AIM}, then press {SHOOT} to fire.";
   "HitmanAbsolution.Fdev.FTH17_Scope_Header"                                 = "SCOPE MODE";
   "HitmanAbsolution.Fdev.FTH18_Targets_Body"                                 = "Here you can find the portraits of your targets. Your assignment is not complete until they are dead…";
   "HitmanAbsolution.Fdev.FTH18_Targets_Header"                               = "YOUR TARGET";
   "HitmanAbsolution.Fdev.FTH50a_Adaptive_Header"                             = "DYNAMIC CONTROLS";
   "HitmanAbsolution.Fdev.FTH50_AdaptiveFixed_Header"                         = "SELECT CONTROL TYPE";
   "HitmanAbsolution.Fdev.Hint_Attack"                                        = "ATTACK";
   "HitmanAbsolution.Fdev.Hint_Look_LeftJoystick"                             = "Use the left joystick to look around.";
   "HitmanAbsolution.Fdev.Hint_Look_LeftTrackpad"                             = "Tap and drag on the left hand side of the screen to look around.";
   "HitmanAbsolution.Fdev.Hint_Look_RightJoystick"                            = "Use the right joystick to look around.";
   "HitmanAbsolution.Fdev.Hint_Look_RightTrackpad"                            = "Tap and drag on the right hand side of the screen to look around.";
   "HitmanAbsolution.Fdev.InteractHold"                                       = "HOLD";
   "HitmanAbsolution.Fdev.InteractTap"                                        = "TAP";
   "HitmanAbsolution.Fdev.InteractTapAnywhere"                                = "TAP ANYWHERE";
   "HitmanAbsolution.Fdev.MainMenu_Support"                                   = "SUPPORT & CREDITS";
   "HitmanAbsolution.Fdev.OptionsCamera_AimAssist"                            = "Aim Assist";
   "HitmanAbsolution.Fdev.SWI.OptionsCamera_AimAssist_Desc"                   = "Configure the level of assistance offered when taking aim with ranged weapons.";
   "HitmanAbsolution.Fdev.OptionsCamera_AimAssist_Desc"                       = "Configure the level of assistance offered when taking aim with ranged weapons. Enhanced Aim disables Tilt Controls";
   "HitmanAbsolution.Fdev.OptionsCamera_AimAssist_Title"                      = "Aim Assistance";
   "HitmanAbsolution.Fdev.OptionsCamera_AutoAim"                              = "Auto Aim";
   "HitmanAbsolution.Fdev.OptionsCamera_AutoAimSwapSpeed_Desc"                = "Configure the speed of the camera when moving to a new Auto Aim target";
   "HitmanAbsolution.Fdev.OptionsCamera_AutoAimSwapSpeed_Title"               = "Auto Aim Camera Sensitivity";
   "HitmanAbsolution.Fdev.OptionsCamera_CameraPointer"                        = "View Reticule";
   "HitmanAbsolution.Fdev.OptionsCamera_CameraPointerTooltip"                 = "Enable to show an aim reticule, even when weapons are unequipped";
   "HitmanAbsolution.Fdev.OptionsCamera_CinematicPointTooltip"                = "Enable cinematic camera movements when using Point Shooting";
   "HitmanAbsolution.Fdev.OptionsCamera_EnhancedAim"                          = "Enhanced Aim";
   "HitmanAbsolution.Fdev.OptionsCamera_InvertXAxisTooltip"                   = "Invert the X-Axis (left and right)";
   "HitmanAbsolution.Fdev.OptionsCamera_InvertYAxisTooltip"                   = "Invert the Y-Axis (up and down)";
   "HitmanAbsolution.Fdev.OptionsCamera_MouseSensitivity"                     = "Mouse Sensitivity";
   "HitmanAbsolution.Fdev.OptionsCamera_MouseSensitivityTooltip"              = "Adjust the camera speed when playing with a mouse";
   "HitmanAbsolution.Fdev.OptionsCamera_NoPreference"                         = "Disabled";
   "HitmanAbsolution.Fdev.OptionsCamera_TrackpadAcceleration"                 = "Virtual Trackpad Acceleration";
   "HitmanAbsolution.Fdev.OptionsCamera_TrackpadAccelerationTooltip"          = "Adjust the strength of the acceleration effect on camera controls. Higher acceleration results in greater camera movement when swiping faster";
   "HitmanAbsolution.Fdev.OptionsCamera_TrackpadSensitivity"                  = "Virtual Trackpad Sensitivity";
   "HitmanAbsolution.Fdev.OptionsCamera_TrackpadSensitivityTooltip"           = "Adjust how far the camera moves with each swipe of the touchscreen controls";
   "HitmanAbsolution.Fdev.OptionsCamera_XSpeed"                               = "Camera Sensitivity - X-Axis";
   "HitmanAbsolution.Fdev.OptionsCamera_XSpeed_Tooltip"                       = "Adjust the camera speed when moving left and right";
   "HitmanAbsolution.Fdev.OptionsCamera_YSpeed"                               = "Camera Sensitivity - Y-Axis";
   "HitmanAbsolution.Fdev.OptionsCamera_YSpeed_Tooltip"                       = "Adjust the camera speed when moving up and down";
   "HitmanAbsolution.Fdev.OptionsControls_ActionLayout_Tooltip"               = "Enable to use a more combat-oriented control scheme";
   "HitmanAbsolution.Fdev.OptionsControls_AimInput"                           = "AIM STICK POSITION";
   "HitmanAbsolution.Fdev.OptionsControls_AimInputJoystick"                   = "Fixed";
   "HitmanAbsolution.Fdev.OptionsControls_AimInputTooltips"                   = "Choose between Fixed or Dynamic positioning for the aim/camera joystick";
   "HitmanAbsolution.Fdev.OptionsControls_AimInputTrackpad"                   = "Dynamic";
   "HitmanAbsolution.Fdev.OptionsControls_AimSensitivity"                     = "AIM SENSITIVITY";
   "HitmanAbsolution.Fdev.OptionsControls_AimSensitivityTooltip"              = "Adjust the speed of crosshair movement when aiming a weapon";
   "HitmanAbsolution.Fdev.OptionsControls_ControllerHapticStrength"           = "Controller Haptic Feedback Strength";
   "HitmanAbsolution.Fdev.OptionsControls_ControllerHapticStrengthTooltip"    = "Adjust haptic vibration strength when using a gamepad";
   "HitmanAbsolution.Fdev.OptionsControls_ControllerLayout"                   = "CONTROL SCHEME";
   "HitmanAbsolution.Fdev.OptionsControls_ControllerLayout_Tooltip"           = "View the gamepad button mappings";
   "HitmanAbsolution.Fdev.OptionsControls_CoverEnhancementTooltip"            = "Enable to allow leaving cover by moving away from it";
   "HitmanAbsolution.Fdev.OptionsControls_CustomiseButton"                    = "CUSTOMISE";
   "HitmanAbsolution.Fdev.OptionsControls_CustomiseControls"                  = "CUSTOMISE TOUCH CONTROLS";
   "HitmanAbsolution.Fdev.OptionsControls_CustomiseControlsTooltip"           = "Edit position, sizing and opacity of on-screen buttons";
   "HitmanAbsolution.Fdev.OptionsControls_GameplayHapticStrength"             = "GAMEPLAY HAPTIC FEEDBACK STRENGTH";
   "HitmanAbsolution.Fdev.OptionsControls_GameplayHapticStrengthTooltip"      = "Adjust haptic vibration strength from in game events such as explosions and gunshots";
   "HitmanAbsolution.Fdev.OptionsControls_InteractMode"                       = "Interaction Type";
   "HitmanAbsolution.Fdev.OptionsControls_InteractModeAdaptive"               = "Dynamic";
   "HitmanAbsolution.Fdev.OptionsControls_InteractModeFixed"                  = "Fixed";
   "HitmanAbsolution.Fdev.OptionsControls_InteractModeTooltip"                = "Choose between \"Dynamic\": Detect nearby interactables and map them to the Interaction Area, or \"Fixed\": Map a fixed set of actions to the Interaction Area regardless of context";
   "HitmanAbsolution.Fdev.OptionsControls_InventoryButtonModeArrows"          = "Arrow Buttons";
   "HitmanAbsolution.Fdev.OptionsControls_InventoryButtonModeJoystick"        = "Joystick";
   "HitmanAbsolution.Fdev.SWI.OptionsControls_LeftHand_Tooltip"               = "Enable to reverse controls on left and right Joy-Con";
   "HitmanAbsolution.Fdev.OptionsControls_LeftHand_Tooltip"                   = "Enable to reverse controls on left and right side of gamepad";
   "HitmanAbsolution.Fdev.OptionsControls_MenuHapticStrength"                 = "MENU HAPTIC FEEDBACK STRENGTH";
   "HitmanAbsolution.Fdev.OptionsControls_MenuHapticStrengthTooltip"          = "Adjust haptic vibration strength when interacting with applicable menus";
   "HitmanAbsolution.Fdev.SWI.OptionsControls_MotionAiming"                   = "MOTION CONTROL AIMING";
   "HitmanAbsolution.Fdev.OptionsControls_MotionAiming"                       = "TILT AIMING";
   "HitmanAbsolution.Fdev.SWI.OptionsControls_MotionAimingInvertXAxis"        = "Motion Control Aiming - Invert X-Axis";
   "HitmanAbsolution.Fdev.OptionsControls_MotionAimingInvertXAxis"            = "Tilt Aiming - Invert X-Axis";
   "HitmanAbsolution.Fdev.SWI.OptionsControls_MotionAimingInvertXAxisTooltip"   = "Invert the X-Axis (left and right) when using Motion Control Aiming";
   "HitmanAbsolution.Fdev.OptionsControls_MotionAimingInvertXAxisTooltip"     = "Invert the X-Axis (left and right) when using Tilt Aiming";
   "HitmanAbsolution.Fdev.SWI.OptionsControls_MotionAimingInvertYAxis"        = "Motion Control Aiming - Invert Y-Axis";
   "HitmanAbsolution.Fdev.OptionsControls_MotionAimingInvertYAxis"            = "Tilt Aiming - Invert Y-Axis";
   "HitmanAbsolution.Fdev.SWI.OptionsControls_MotionAimingInvertYAxisTooltip"   = "Invert the Y-Axis (up and down) when using Motion Control Aiming";
   "HitmanAbsolution.Fdev.OptionsControls_MotionAimingInvertYAxisTooltip"     = "Invert the Y-Axis (up and down) when using Tilt Aiming";
   "HitmanAbsolution.Fdev.SWI.OptionsControls_MotionAimingTooltip"            = "Enable Motion Control Aiming. Tilt the Nintendo Switch/Joy-Con controllers to aim in the desired direction";
   "HitmanAbsolution.Fdev.OptionsControls_MotionAimingTooltip"                = "Enable Tilt Aiming. Tilt the device to aim in the desired direction. Disables Enhanced Aim";
   "HitmanAbsolution.Fdev.SWI.OptionsControls_MotionSensitivity"              = "Motion Control Sensitivity";
   "HitmanAbsolution.Fdev.OptionsControls_MotionSensitivity"                  = "Tilt Sensitivity";
   "HitmanAbsolution.Fdev.SWI.OptionsControls_MotionSensitivityTooltip"       = "Adjust Motion Control Sensitivity";
   "HitmanAbsolution.Fdev.OptionsControls_MotionSensitivityTooltip"           = "Adjust Tilt Sensitivity";
   "HitmanAbsolution.Fdev.OptionsControls_NaturalMouseScrolling"              = "Natural Mouse Scrolling";
   "HitmanAbsolution.Fdev.OptionsControls_NaturalMouseScrollingTooltip"       = "Reverse the direction of menu scrolling when using the mouse wheel";
   "HitmanAbsolution.Fdev.OptionsControls_SwapStick_Tooltip"                  = "Enable to reverse the crouch and camera shoulder switch functions";
   "HitmanAbsolution.Fdev.OptionsControls_TabletDevicesInventory"             = "WEAPON QUICK-SWAP CONTROLS";
   "HitmanAbsolution.Fdev.OptionsControls_TabletDevicesInventoryTooltip"      = "Enable either a joystick or customisable arrow buttons to switch between items when playing on a tablet";
   "HitmanAbsolution.Fdev.OptionsControls_VCPCoverEnhancement"                = "COVER CONTROL ENHANCEMENT";
   "HitmanAbsolution.Fdev.OptionsControls_VCPCoverEnhancementTooltip"         = "Enable to allow leaving cover by moving away from it, rather than using on-screen buttons";
   "HitmanAbsolution.Fdev.OptionsControls_Vibration"                          = "MASTER VIBRATION STRENGTH";
   "HitmanAbsolution.Fdev.OptionsControls_VibrationTooltip"                   = "Adjust the overall strength of all rumble effects";
   "HitmanAbsolution.Fdev.OptionsControls_View"                               = "View";
   "HitmanAbsolution.Fdev.OptionsControls_ViewControls"                       = "VIEW CONTROLS";
   "HitmanAbsolution.Fdev.SWI.OptionsControls_ViewControls_Tooltip"           = "See detailed Joy-Con button mapping";
   "HitmanAbsolution.Fdev.OptionsControls_ViewControls_Tooltip"               = "See detailed button mapping for the connected control method";
   "HitmanAbsolution.Fdev.OptionsControls_VirtualHapticStrength"              = "Touch Control Haptic Feedback Strength";
   "HitmanAbsolution.Fdev.OptionsControls_VirtualHapticStrengthTooltip"       = "Adjust haptic vibration strength when using touchscreen controls";
   "HitmanAbsolution.Fdev.OptionsGraphics_AdvancedGraphicsPanel_Disclaimer"   = "Please note that we do not recommend using these settings as they can compromise the quality and stability of the product. Use them at your own risk.";
   "HitmanAbsolution.Fdev.OptionsGraphics_AdvancedGraphicsPanel_Title"        = "ADVANCED GRAPHICS";
   "HitmanAbsolution.Fdev.OptionsGraphics_AdvancedGraphics_FrameRateLimitDefault"   = "Default";
   "HitmanAbsolution.Fdev.OptionsGraphics_AdvancedGraphics_FrameRateLimiter"   = "FRAME RATE LIMITER";
   "HitmanAbsolution.Fdev.OptionsGraphics_AdvancedGraphics_FrameRateLimiter_Tooltip"   = "Modify the frame rate limit";
   "HitmanAbsolution.Fdev.OptionsGraphics_AdvancedGraphics_FrameRateLimitNative"   = "Native";
   "HitmanAbsolution.Fdev.OptionsGraphics_BatterySaverPresetsGraphics"        = "Battery Saver";
   "HitmanAbsolution.Fdev.OptionsGraphics_Benchmark_Tooltip"                  = "Run a test to see your maximum and average frames-per-second at current settings";
   "HitmanAbsolution.Fdev.OptionsGraphics_EnableAdvancedGraphics"             = "ENABLE ADVANCED GRAPHICS";
   "HitmanAbsolution.Fdev.OptionsGraphics_EnableAdvancedGraphics_Tooltip"     = "Enables additional Graphic Options that might affect performance badly";
   "HitmanAbsolution.Fdev.OptionsGraphics_EnableBloom"                        = "Bloom";
   "HitmanAbsolution.Fdev.OptionsGraphics_EnableBloomTooltip"                 = "Toggle the Bloom graphical effect on or off";
   "HitmanAbsolution.Fdev.OptionsGraphics_EnableDepthOfField"                 = "DEPTH-OF-FIELD";
   "HitmanAbsolution.Fdev.OptionsGraphics_EnableDepthOfFieldTooltip"          = "Enable to focus the action at the centre of the screen while adding cinematic blurring to the peripheries";
   "HitmanAbsolution.Fdev.OptionsGraphics_FilmGrain"                          = "FILM GRAIN";
   "HitmanAbsolution.Fdev.OptionsGraphics_FilmGrainTooltip"                   = "Toggle the Film Grain graphical effect on or off";
   "HitmanAbsolution.Fdev.OptionsGraphics_GammaCorrectionTooltip"             = "Adjust the brightness of dark colours";
   "HitmanAbsolution.Fdev.OptionsGraphics_GraphicsPresets"                    = "Optimisation Preset";
   "HitmanAbsolution.Fdev.OptionsGraphics_GraphicsPresetsGraphics"            = "Graphics";
   "HitmanAbsolution.Fdev.OptionsGraphics_GraphicsPresetsTooltip"             = "Battery Saver extends battery life by lowering graphics and performance. Graphics Mode prioritises graphical fidelity over performance and battery life. Performance Mode prioritises performance over graphics and battery life";
   "HitmanAbsolution.Fdev.OptionsGraphics_PerformancePresetsGraphics"         = "Performance";
   "HitmanAbsolution.Fdev.OptionsHints_AdvancedOptions"                       = "Advanced Options";
   "HitmanAbsolution.Fdev.OptionsHints_AdvancedOptionsTooltip"                = "Open Advanced Options menu";
   "HitmanAbsolution.Fdev.SWI.OptionsHints_GamepadInteractHighlights"         = "HIGHLIGHT INTERACTABLES";
   "HitmanAbsolution.Fdev.OptionsHints_GamepadInteractHighlights"             = "HIGHLIGHT INTERACTABLES (CONTROLLER)";
   "HitmanAbsolution.Fdev.SWI.OptionsHints_GamepadInteractHighlightsTooltip"   = "Show a glowing border around points of interest and interactable items";
   "HitmanAbsolution.Fdev.OptionsHints_GamepadInteractHighlightsTooltip"      = "Show a glowing border around points of interest and interactable items when playing with a controller";
   "HitmanAbsolution.Fdev.OptionsHints_KBMInteractHighlights"                 = "HIGHLIGHT INTERACTABLES (KEYBOARD/MOUSE)";
   "HitmanAbsolution.Fdev.OptionsHints_KBMInteractHighlightsTooltip"          = "Show a glowing border around points of interest and interactable items when playing with keyboard & mouse";
   "HitmanAbsolution.Fdev.OptionsHints_Open"                                  = "OPEN";
   "HitmanAbsolution.Fdev.OptionsHints_ShowEnemiesTooltip"                    = "Show enemies in Instinct Mode";
   "HitmanAbsolution.Fdev.OptionsHints_ShowHintsTooltip"                      = "Reveal hints and points of interest";
   "HitmanAbsolution.Fdev.OptionsHints_ShowPathTooltip"                       = "Show enemy paths in Instinct Mode";
   "HitmanAbsolution.Fdev.OptionsHints_TouchInteractHighlights"               = "HIGHLIGHT INTERACTABLES (TOUCH)";
   "HitmanAbsolution.Fdev.OptionsHints_TouchInteractHighlightsTooltip"        = "Show a glowing border around points of interest and interactable items when playing with touch controls";
   "HitmanAbsolution.Fdev.OptionsHints_TutorialMessagesTooltip"               = "Enable tutorial messages";
   "HitmanAbsolution.Fdev.OptionsMenu_Controls"                               = "CONTROLS";
   "HitmanAbsolution.Fdev.OptionsMenu_SoundAndLanguages"                      = "SOUND AND LANGUAGE";
   "HitmanAbsolution.Fdev.OptionsSound_AudioLanguageTooltip"                  = "Select a language for spoken dialogue";
   "HitmanAbsolution.Fdev.OptionsSound_DyslexiaFont"                          = "ENABLE DYSLEXIA-FRIENDLY FONT";
   "HitmanAbsolution.Fdev.OptionsSound_DyslexiaFont_Tooltip"                  = "Enable to use a font with characters more easily distinguished by those with dyslexia ";
   "HitmanAbsolution.Fdev.OptionsSound_MasterVolumeTooltip"                   = "Adjust master volume";
   "HitmanAbsolution.Fdev.OptionsSound_MusicVolumeTooltip"                    = "Adjust music volume";
   "HitmanAbsolution.Fdev.OptionsSound_SoundEffectsTooltip"                   = "Adjust sound effect volume";
   "HitmanAbsolution.Fdev.OptionsSound_SubtitlesTooltip"                      = "Toggle dialogue subtitles";
   "HitmanAbsolution.Fdev.OptionsSound_TextLanguageTooltip"                   = "Select a language for on-screen text";
   "HitmanAbsolution.Fdev.OptionsSound_VoiceVolumeTooltip"                    = "Adjust voice volume";
   "HitmanAbsolution.Fdev.Options_Reset_Body"                                 = "Are you sure you want to restore these options to their default values?";
   "HitmanAbsolution.Fdev.PublishContractErrorGeneric"                        = "[UPDATED] An error occurred when publishing your contract, but it has been saved in your draft contracts. Please check your connection and try again.";
   "HitmanAbsolution.Fdev.PublishContractErrorHeader"                         = "[UPDATED] Error Publishing Contract";
   "HitmanAbsolution.Fdev.PublishContractErrorStorage"                        = "[UPDATED] Your published contracts storage has ran out. The contract you just created has been saved to your drafts contracts, please delete some of your published contracts to make room for it";
   "HitmanAbsolution.Fdev.PublishContract_Desc"                               = "[UPDATED] You are about to publish a contract to the Calico servers. Are you sure you want to do this?";
   "HitmanAbsolution.Fdev.PublishContract_Title"                              = "[UPDATED] Publish Contract";
   "HitmanAbsolution.Fdev.ReconnectController"                                = "Please reconnect a controller or tap the screen to continue.";
   "HitmanAbsolution.Fdev.Safehouse_Weapons_ToggleStatistics"                 = "Toggle Weapon Stats";
   "HitmanAbsolution.Fdev.ShootHint"                                          = "{SHOOT} to fire weapon before the breath gauge runs out.";
   "HitmanAbsolution.Fdev.SupportMenu_ContactSupport"                         = "CONTACT SUPPORT";
   "HitmanAbsolution.Fdev.SupportMenu_ExternalLinkBody"                       = "This link will be opened in another app. Do you wish to proceed?";
   "HitmanAbsolution.Fdev.SupportMenu_ExternalLinkTitle"                      = "Leave App?";
   "HitmanAbsolution.Fdev.SupportMenu_FAQs"                                   = "FAQS";
   "HitmanAbsolution.Fdev.SupportMenu_PrivacyPolicy"                          = "PRIVACY POLICY";
   "HitmanAbsolution.Fdev.SupportMenu_SourceLicenses"                         = "OPEN SOURCE LICENSES";
   "HitmanAbsolution.Fdev.SupportPopup_Body"                                  = "To contact our Support team, scan the QR code or visit <span style=\"color: #d2c800\">hitmanabsolution.feral.in</span>.";
   "HitmanAbsolution.Fdev.SupportPopup_Header"                                = "HELP & SUPPORT";
   "HitmanAbsolution.Fdev.SystemLanguage"                                     = "Use system language";
   "HitmanAbsolution.Fdev.SWI.TapToStart"                                     = "[UPDATED] PRESS #{left} + #{right} TO START";
   "HitmanAbsolution.Fdev.TapToStart"                                         = "TAP TO START";
   "HitmanAbsolution.Fdev.TitleScreen_LastSync"                               = "Last Synced:";
   "HitmanAbsolution.Fdev.TitleScreen_PleaseWait"                             = "Please Wait";
   "HitmanAbsolution.Fdev.TitleScreen_PressToStart"                           = "PRESS #{button} TO START";
   "HitmanAbsolution.Fdev.TitleScreen_Syncing"                                = "Syncing...";
   "HitmanAbsolution.Fdev.TitleScreen_TapToStart"                             = "Tap to Start";
   "HitmanAbsolution.Fdev.UnlockedAchievementOffline_Desc"                    = "[UPDATED] You are currently not connected to Calico. Achievements unlocked offline will be uploaded to Calico next time a connection is established.";
   "HitmanAbsolution.Fdev.UnlockedAchievementOffline_Title"                   = "[UPDATED] Offline Achievements";
   "HitmanAbsolution.Fdev.UsageStatistics_No"                                 = "NO";
   "HitmanAbsolution.Fdev.UsageStatistics_Privacy"                            = "PRIVACY";
   "HitmanAbsolution.Fdev.UsageStatistics_UsageStatisticsBody"                = "Enable to allow anonymous usage statistics and save states to be collected automatically. These help to improve the game, however, no identifying information is ever collected.";
   "HitmanAbsolution.Fdev.UsageStatistics_UsageStatisticsTitle"               = "USAGE STATISTICS";
   "HitmanAbsolution.Fdev.VCP_Aim"                                            = "Aim";
   "HitmanAbsolution.Fdev.VCP_CameraStick"                                    = "Camera Stick";
   "HitmanAbsolution.Fdev.VCP_Cover"                                          = "Cover";
   "HitmanAbsolution.Fdev.VCP_Crouch"                                         = "Crouch";
   "HitmanAbsolution.Fdev.VCP_Fire"                                           = "Fire";
   "HitmanAbsolution.Fdev.VCP_FireAlt"                                        = "Alternative Fire";
   "HitmanAbsolution.Fdev.VCP_Holster"                                        = "Holster Weapon";
   "HitmanAbsolution.Fdev.VCP_Instinct"                                       = "Instinct Mode";
   "HitmanAbsolution.Fdev.VCP_InventoryArrowLeft"                             = "Inventory Left";
   "HitmanAbsolution.Fdev.VCP_InventoryArrowRight"                            = "Inventory Right";
   "HitmanAbsolution.Fdev.VCP_InventoryStick"                                 = "Inventory Stick";
   "HitmanAbsolution.Fdev.VCP_MoveStick"                                      = "Move Stick";
   "HitmanAbsolution.Fdev.VCP_Notebook"                                       = "Briefing";
   "HitmanAbsolution.Fdev.VCP_Pause"                                          = "Pause";
   "HitmanAbsolution.Fdev.VCP_PointShoot"                                     = "Point Shooting";
   "HitmanAbsolution.Fdev.VCP_Primary"                                        = "Primary Weapon";
   "HitmanAbsolution.Fdev.VCP_Reload"                                         = "Reload";
   "HitmanAbsolution.Fdev.VCP_Silencer"                                       = "Toggle Silencer";
   "HitmanAbsolution.Fdev.VCP_Unholster"                                      = "Unholster Weapon";
   "HitmanAbsolution.Fdev.VCP_View"                                           = "View";
   "HitmanAbsolution.FeralNetUI.LogoutConfirmBody"                            = "You must be logged into Calico in order to view or earn achievements.\nAre you sure you wish to log out?";
   "HitmanAbsolution.GenericUI.CloseApp"                                      = "CLOSE APP";
   "HitmanAbsolution.LocalNotifications.Achieved_Body"                        = "[[achievementDesc]]";
   "HitmanAbsolution.LocalNotifications.Achieved_Title"                       = "Unlocked: [[achievementName]]";
   "HitmanAbsolution.Odev.0000_PistolAmmunition"                              = "Pistol Ammunition";
   "HitmanAbsolution.Odev.0001_RevolverAmmunition"                            = "Revolver Ammunition";
   "HitmanAbsolution.Odev.0002_RifleAmmunition"                               = "Rifle Ammunition";
   "HitmanAbsolution.Odev.0003_ShotgunShells"                                 = "Shotgun Shells";
   "HitmanAbsolution.Odev.0004_SubmachineGunAmmunition"                       = "Submachine Gun Ammunition";
   "HitmanAbsolution.Odev.0005_SniperRifleAmmunition"                         = "Sniper Rifle Ammunition";
   "HitmanAbsolution.Odev.0006_Axe"                                           = "Axe";
   "HitmanAbsolution.Odev.0007_FoldingKnife"                                  = "Folding Knife";
   "HitmanAbsolution.Odev.0008_Book"                                          = "Book";
   "HitmanAbsolution.Odev.0009_BattleAxe"                                     = "Battle Axe";
   "HitmanAbsolution.Odev.0010_BaseballBat"                                   = "Baseball Bat";
   "HitmanAbsolution.Odev.0011_Bong"                                          = "Bong";
   "HitmanAbsolution.Odev.0012_Bottle"                                        = "Bottle";
   "HitmanAbsolution.Odev.0013_Cleaver"                                       = "Cleaver";
   "HitmanAbsolution.Odev.0014_FiberWire"                                     = "Fiber Wire";
   "HitmanAbsolution.Odev.0015_ToyRobot"                                      = "Toy Robot";
   "HitmanAbsolution.Odev.0016_DogSBone"                                      = "Dog's Bone";
   "HitmanAbsolution.Odev.0017_Crowbar"                                       = "Crowbar";
   "HitmanAbsolution.Odev.0018_CattleProd"                                    = "Cattle Prod";
   "HitmanAbsolution.Odev.0019_Brick"                                         = "Brick";
   "HitmanAbsolution.Odev.0020_FireAxe"                                       = "Fire Axe";
   "HitmanAbsolution.Odev.0021_FireExtinguisher"                              = "Fire Extinguisher";
   "HitmanAbsolution.Odev.0022_Gavel"                                         = "Gavel";
   "HitmanAbsolution.Odev.0023_DummyArm"                                      = "Dummy Arm";
   "HitmanAbsolution.Odev.0024_Suitcase"                                      = "Suitcase";
   "HitmanAbsolution.Odev.0025_BillSpike"                                     = "Bill Spike";
   "HitmanAbsolution.Odev.0026_CoffeeMug"                                     = "Coffee Mug";
   "HitmanAbsolution.Odev.0027_GlassShiv"                                     = "Glass Shiv";
   "HitmanAbsolution.Odev.0028_GolfClub"                                      = "Golf Club";
   "HitmanAbsolution.Odev.0029_FirePoker"                                     = "Fire Poker";
   "HitmanAbsolution.Odev.0030_Hammer"                                        = "Hammer";
   "HitmanAbsolution.Odev.0031_HulaGirl"                                      = "Hula Girl";
   "HitmanAbsolution.Odev.0032_MeasuringTape"                                 = "Measuring Tape";
   "HitmanAbsolution.Odev.0033_MorningStar"                                   = "Morning Star";
   "HitmanAbsolution.Odev.0034_Mace"                                          = "Mace";
   "HitmanAbsolution.Odev.0035_Katana"                                        = "Katana";
   "HitmanAbsolution.Odev.0036_Iron"                                          = "Iron";
   "HitmanAbsolution.Odev.0037_AgencyTantoKnife"                              = "Agency Tanto Knife";
   "HitmanAbsolution.Odev.0038_FiletKnife"                                    = "Filet Knife";
   "HitmanAbsolution.Odev.0039_Knife"                                         = "Knife";
   "HitmanAbsolution.Odev.0040_MetalPipe"                                     = "Metal Pipe";
   "HitmanAbsolution.Odev.0041_GasolineCan"                                   = "Gasoline Can";
   "HitmanAbsolution.Odev.0042_Plunger"                                       = "Plunger";
   "HitmanAbsolution.Odev.0043_PoliceBaton"                                   = "Police Baton";
   "HitmanAbsolution.Odev.0044_PoolCue"                                       = "Pool Cue";
   "HitmanAbsolution.Odev.0045_PowerCord"                                     = "Power Cord";
   "HitmanAbsolution.Odev.0046_Radio"                                         = "Radio";
   "HitmanAbsolution.Odev.0047_Tnt"                                           = "TNT";
   "HitmanAbsolution.Odev.0048_SledgeHammer"                                  = "Sledge Hammer";
   "HitmanAbsolution.Odev.0049_Scissors"                                      = "Scissors";
   "HitmanAbsolution.Odev.0050_Screwdriver"                                   = "Screwdriver";
   "HitmanAbsolution.Odev.0051_Vase"                                          = "Vase";
   "HitmanAbsolution.Odev.0052_TravisHand"                                    = "Travis' Hand";
   "HitmanAbsolution.Odev.0053_WarHammer"                                     = "War Hammer";
   "HitmanAbsolution.Odev.0054_Tomahawk"                                      = "Tomahawk";
   "HitmanAbsolution.Odev.0055_StatueBust"                                    = "Statue Bust";
   "HitmanAbsolution.Odev.0056_Syringe"                                       = "Syringe";
   "HitmanAbsolution.Odev.0057_FirePoker"                                     = "Fire Poker";
   "HitmanAbsolution.Odev.0058_Wrench"                                        = "Wrench";
   "HitmanAbsolution.Odev.0059_Contract"                                      = "Contract";
   "HitmanAbsolution.Odev.0060_ProximityMine"                                 = "Proximity Mine";
   "HitmanAbsolution.Odev.0061_C4Brick"                                       = "C4 Brick";
   "HitmanAbsolution.Odev.0062_Detonator"                                     = "Detonator";
   "HitmanAbsolution.Odev.0063_AlarmClock"                                    = "Alarm Clock";
   "HitmanAbsolution.Odev.0064_RemoteExplosive"                               = "Remote Explosive";
   "HitmanAbsolution.Odev.0065_Sa44Auto"                                      = "SA .44 Auto";
   "HitmanAbsolution.Odev.0066_SwissDerringer"                                = "Swiss Derringer";
   "HitmanAbsolution.Odev.0067_Silverballer"                                  = "Silverballer";
   "HitmanAbsolution.Odev.0068_WornZMModel60"                                 = "Worn Z&M Model 60";
   "HitmanAbsolution.Odev.0069_ZMModel60"                                     = "Z&M Model 60";
   "HitmanAbsolution.Odev.0070_JagdP22G"                                      = "Jagd P22G";
   "HitmanAbsolution.Odev.0071_AgencyJagdP22G"                                = "Agency JAGD P22G";
   "HitmanAbsolution.Odev.0072_LaylaSJagdP22G"                                = "Layla's JAGD P22G";
   "HitmanAbsolution.Odev.0073_MustangSnub"                                   = "Mustang Snub";
   "HitmanAbsolution.Odev.0074_SkurkySMustangSnub"                            = "Skurky's Mustang Snub";
   "HitmanAbsolution.Odev.0075_Swiss3000"                                     = "Swiss 3000";
   "HitmanAbsolution.Odev.0076_AgencySwiss3000"                               = "Agency Swiss 3000";
   "HitmanAbsolution.Odev.0077_TravisSwiss3000"                               = "Travis' Swiss 3000";
   "HitmanAbsolution.Odev.0078_Aries247"                                      = "Aries 24-7";
   "HitmanAbsolution.Odev.0079_AriesChargingRam"                              = "Aries Charging Ram";
   "HitmanAbsolution.Odev.0080_TheAbsolver"                                   = "The Absolver";
   "HitmanAbsolution.Odev.0081_PinkAriesChargingRam"                          = "Pink Aries Charging Ram";
   "HitmanAbsolution.Odev.0082_Ammo"                                          = "Ammo";
   "HitmanAbsolution.Odev.0083_Irrelevant"                                    = "Irrelevant";
   "HitmanAbsolution.Odev.0084_Keycard"                                       = "Keycard";
   "HitmanAbsolution.Odev.0085_Ultramax"                                      = "Ultramax";
   "HitmanAbsolution.Odev.0086_DexterSUltramax"                               = "Dexter's Ultramax";
   "HitmanAbsolution.Odev.0087_Rpg"                                           = "RPG";
   "HitmanAbsolution.Odev.0088_Evidence"                                      = "Evidence";
   "HitmanAbsolution.Odev.0089_Lighter"                                       = "Lighter";
   "HitmanAbsolution.Odev.0090_AgencyArz160"                                  = "Agency ARZ 160";
   "HitmanAbsolution.Odev.0091_HxAp15"                                        = "HX AP-15";
   "HitmanAbsolution.Odev.0092_Stg58"                                         = "STG 58";
   "HitmanAbsolution.Odev.0093_Stg58Elite"                                    = "STG 58 Elite";
   "HitmanAbsolution.Odev.0094_SecurityTape"                                  = "Security Tape";
   "HitmanAbsolution.Odev.0095_M59012Ga"                                      = "M590 12ga";
   "HitmanAbsolution.Odev.0096_WornM59012Ga"                                  = "Worn M590 12ga";
   "HitmanAbsolution.Odev.0097_PoliceM59012Ga"                                = "Police M590 12GA";
   "HitmanAbsolution.Odev.0098_Sps12"                                         = "SPS 12";
   "HitmanAbsolution.Odev.0099_AgencySps12"                                   = "Agency SPS 12";
   "HitmanAbsolution.Odev.0100_Sps12Compact"                                  = "SPS 12 Compact";
   "HitmanAbsolution.Odev.0101_Ah74U"                                         = "AH 74U";
   "HitmanAbsolution.Odev.0102_HxUmp"                                         = "HX UMP";
   "HitmanAbsolution.Odev.0103_AgencyHxUmp"                                   = "Agency HX UMP";
   "HitmanAbsolution.Odev.0104_AgencyDynamicsCpw"                             = "Agency Dynamics CPW";
   "HitmanAbsolution.Odev.0105_ZugTmp"                                        = "Zug TMP";
   "HitmanAbsolution.Odev.0106_IlyonR700"                                     = "Ilyon R700";
   "HitmanAbsolution.Odev.0107_KazoTrg"                                       = "Kazo TRG";
   "HitmanAbsolution.Odev.0108_TheKazoTrgIsAlmostUniqueInBeingA"              = "The Kazo TRG is almost unique in being a purpose-designed sharpshooter rifle. Deadly, adaptable and accurate, the Kazo is 47's preferred tool for sniping.";
   "HitmanAbsolution.Odev.0109_TheKazoTrgIsAlmostUniqueInBeingA"              = "The Kazo TRG is almost unique in being a purpose-designed sharpshooter rifle. Deadly, adaptable and accurate, the Kazo is 47's preferred tool for sniping.";
   "HitmanAbsolution.Odev.0110_AgencyKazoTrg"                                 = "Agency Kazo TRG";
   "HitmanAbsolution.Odev.0111_BlackKazoTrg"                                  = "Black Kazo TRG";
   "HitmanAbsolution.Odev.0112_Krugermeier22"                                 = "Krugermeier 2-2";
   "HitmanAbsolution.Odev.0113_BronsonM1928"                                  = "Bronson M1928";
   "HitmanAbsolution.Odev.0114_BartoliCustom"                                 = "Bartoli Custom";
   "HitmanAbsolution.Odev.0115_AHighPoweredSemiAutomaticPistolW"              = "A high-powered semi-automatic pistol with adjustable sights and a grip safety. Damage, precision and accuracy make it the perfect choice as Agent 47's signature weapon.";
   "HitmanAbsolution.Odev.0116_Key"                                           = "Key";
   "HitmanAbsolution.Odev.0117_TheKeyForRoom899"                              = "The key for room 899.";
   "HitmanAbsolution.Odev.0118_AHeavyDutySteelToolUsedInPlumbin"              = "A heavy duty steel tool used in plumbing.";
   "HitmanAbsolution.Odev.0119_ANativeAmericanAxeCanBeUsedInHan"              = "A Native American axe. Can be used in hand-to-hand combat and for throwing.";
   "HitmanAbsolution.Odev.0120_AMedicalSyringeContainingAPowerf"              = "A medical syringe containing a powerful sedative.";
   "HitmanAbsolution.Odev.0121_AHeavyBustCastInTheLikenessOfAFa"              = "A heavy bust cast in the likeness of a famous artist.";
   "HitmanAbsolution.Odev.0122_ATapeStoringSurveillanceVideo"                 = "A tape storing surveillance video.";
   "HitmanAbsolution.Odev.0123_ALargePairOfShearsForCuttingVari"              = "A large pair of shears for cutting various materials.";
   "HitmanAbsolution.Odev.0124_AStrongAndFlexiblePieceOfPowerCa"              = "A strong and flexible piece of power cable made from copper wires sheathed in plastic.";
   "HitmanAbsolution.Odev.0125_TheKeyForTheDisplayCaseContainin"              = "The key for the display case containing the Silverballers.";
   "HitmanAbsolution.Odev.0126_FuguFish"                                      = "Fugu Fish";
   "HitmanAbsolution.Odev.0127_LagocephalusOrFuguFishItsPoisonC"              = "Lagocephalus or fugu fish. Its poison can kill in a matter of seconds.";
   "HitmanAbsolution.Odev.0128_MovieReel"                                     = "Movie Reel";
   "HitmanAbsolution.Odev.0129_AMovieReelEntitledTheArtOfSpanki"              = "A movie reel entitled \"The Art of Spanking\".";
   "HitmanAbsolution.Odev.0130_AMovieReelContainingAnAkkWuClose"              = "A movie reel containing an \"Akk'wu close combat style\" instruction video";
   "HitmanAbsolution.Odev.0131_Note"                                          = "Note";
   "HitmanAbsolution.Odev.0132_ANoteWithASafeCombination"                     = "A note with a safe combination.";
   "HitmanAbsolution.Odev.0133_StolenFiles"                                   = "Stolen Files";
   "HitmanAbsolution.Odev.0134_ConfidentialFilesFromDexterSLabo"              = "Confidential files from Dexter's laboratories. They contain information about Victoria and her capturers.";
   "HitmanAbsolution.Odev.0135_AudioTapes"                                    = "Audio Tapes";
   "HitmanAbsolution.Odev.0136_AudioTapesOfPsychedelicChillOutM"              = "Audio tapes of psychedelic chill-out music.";
   "HitmanAbsolution.Odev.0137_SleepingPills"                                 = "Sleeping Pills";
   "HitmanAbsolution.Odev.0138_SomeSleepingPillsContainPsychoac"              = "Some sleeping pills contain psychoactive, sleep inducing drugs.";
   "HitmanAbsolution.Odev.0139_LighterFuel"                                   = "Lighter Fuel";
   "HitmanAbsolution.Odev.0140_AVolatileFluidUsedToAccelerateTh"              = "A volatile fluid used to accelerate the ignition of charcoal in a barbecue grill.";
   "HitmanAbsolution.Odev.0141_Fuse"                                          = "Fuse";
   "HitmanAbsolution.Odev.0142_AnElectricalFuseForTheElevator"                = "An electrical fuse for the elevator.";
   "HitmanAbsolution.Odev.0143_LotionPump"                                    = "Lotion Pump";
   "HitmanAbsolution.Odev.0144_ContainsAHairLossPreventionLotio"              = "Contains a hair loss prevention lotion. Purely experimental at this stage.";
   "HitmanAbsolution.Odev.0145_FirePaste"                                     = "Fire Paste";
   "HitmanAbsolution.Odev.0146_FirePasteBurstsIntoFlamesIfFrict"              = "Fire Paste. Bursts into flames if friction is applied.";
   "HitmanAbsolution.Odev.0147_SafetyCode"                                    = "Safety Code";
   "HitmanAbsolution.Odev.0148_ANotebookContainingTheSafetyCode"              = "A notebook containing the safety code for the electric gun.";
   "HitmanAbsolution.Odev.0149_Teddy"                                         = "Teddy";
   "HitmanAbsolution.Odev.0150_AnOldTeddyBearGoodLuckCharmOfThe"              = "An old teddy bear. Good luck charm of the Patriot.";
   "HitmanAbsolution.Odev.0151_Gloves"                                        = "Gloves";
   "HitmanAbsolution.Odev.0152_ACommonDeviceThatIsUsedToRelease"              = "A common device that is used to release stoppages in plumbing.";
   "HitmanAbsolution.Odev.0153_ABatteryPoweredToyRobot"                       = "A battery powered toy robot.";
   "HitmanAbsolution.Odev.0154_ALargePieceOfSteelPlumbing"                    = "A large piece of steel plumbing.";
   "HitmanAbsolution.Odev.0155_ASpikedClubUsedForInflictingBlun"              = "A spiked club used for inflicting blunt force trauma.";
   "HitmanAbsolution.Odev.0156_ALargeGeneralPurposeChefSKnifeGo"              = "A large, general purpose chef's knife. Good for cutting and piercing.";
   "HitmanAbsolution.Odev.0157_AnAncientJapaneseSamuraiSword"                 = "An ancient Japanese samurai sword.";
   "HitmanAbsolution.Odev.0158_ACanOfFlammableGasoline"                       = "A can of flammable gasoline.";
   "HitmanAbsolution.Odev.0159_AHandheldToolPrimarilyUsedForDri"              = "A handheld tool, primarily used for driving in nails.";
   "HitmanAbsolution.Odev.0160_CustomMadeLeatherGlovesAnAccesso"              = "Custom made leather gloves. An accessory to Agent 47's iconic suit. Handcrafted by Tommy The Tailor.";
   "HitmanAbsolution.Odev.0161_BirdieSNote"                                   = "Birdie's Note";
   "HitmanAbsolution.Odev.0162_ALetterCoveredInFeathersAndBirdF"              = "A letter covered in feathers and bird feces.";
   "HitmanAbsolution.Odev.0163_BirdieSFile"                                   = "Birdie's File";
   "HitmanAbsolution.Odev.0164_AnIntelligenceFileOnBirdieUnusua"              = "An intelligence file on Birdie. Unusually sparse.";
   "HitmanAbsolution.Odev.0165_RatPoison"                                     = "Rat Poison";
   "HitmanAbsolution.Odev.0166_OldRatPoisonTheIngredientsConsis"              = "Old rat poison. The ingredients consist of arsenic, barium and thallium. Extremely poisonous substances.";
   "HitmanAbsolution.Odev.0167_VictoriaSNote"                                 = "Victoria's Note";
   "HitmanAbsolution.Odev.0168_DianaSLetterToAgent47"                         = "Diana's letter to Agent 47.";
   "HitmanAbsolution.Odev.0169_Notebook"                                      = "Notebook";
   "HitmanAbsolution.Odev.AND.0169_Notebook"                                  = "Notebook";
   "HitmanAbsolution.Odev.iOS.0169_Notebook"                                  = "Notebook";
   "HitmanAbsolution.Odev.SWI.0169_Notebook"                                  = "Notebook";
   "HitmanAbsolution.Odev.0170_ANotebookContainingASafeCombinat"              = "A notebook containing a safe combination.";
   "HitmanAbsolution.Odev.0171_Glass"                                         = "Glass";
   "HitmanAbsolution.Odev.0172_AGlassOfStormBraveALocalBeerBran"              = "A glass of Storm Brave, a local beer brand.";
   "HitmanAbsolution.Odev.0173_UWaTribePoison"                                = "U'wa Tribe Poison";
   "HitmanAbsolution.Odev.0174_ALargeAxeFeaturingAPickShapedPol"              = "A large axe featuring a pick-shaped poll.";
   "HitmanAbsolution.Odev.0175_AStrandOfANonMetallicFiberWireTh"              = "A strand of a non-metallic fiber wire. The handles allow Agent 47 to apply all of his strength into pulling the wire tightly around the victim's neck.";
   "HitmanAbsolution.Odev.0176_UWaTribePoisonAnExtractFromTheBl"              = "U'wa tribe poison. An extract from the blue poison frog Dendrobates azureus. The effect ranges from allergic reaction to instant paralysis and death.";
   "HitmanAbsolution.Odev.0177_ProximityDetector"                             = "Proximity Detector";
   "HitmanAbsolution.Odev.0178_ASensorThatEmitsAnElectronicFiel"              = "A sensor that emits an electronic field and triggers a mine explosion if the field is disrupted.";
   "HitmanAbsolution.Odev.0179_TheDynamicsCpwWasOriginallyDesig"              = "The Dynamics CPW was originally designed as a backup weapon. Its modular design and light caliber makes it a flexible, adaptable weapon that can be dual-wielded.";
   "HitmanAbsolution.Odev.0180_APowerfulHighCaliberTacticalSmgT"              = "A powerful, high-caliber tactical SMG. This weapon has an excellent combination of attributes and a wide range of customization options to fit any tactical environment.";
   "HitmanAbsolution.Odev.0181_ABrutalSemiAutomaticShotgunThatC"              = "A brutal semi-automatic shotgun that can be modified to fit a variety of tactical roles, making it a good choice for operations where discretion is unimportant.";
   "HitmanAbsolution.Odev.0182_ThisNextGenerationAssaultRifleIs"              = "This next-generation assault rifle is highly effective in all battlefield roles, and can be upgraded to meet almost any tactical situation.";
   "HitmanAbsolution.Odev.0183_AModernAndReliableTopTierPistolT"              = "A modern and reliable top-tier pistol, the JAGD's high accuracy makes it the preferred choice of professionals who favour modular weapons.";
   "HitmanAbsolution.Odev.0184_BecauseOfTheirSmallSizeAndEasyAv"              = "Because of their small size and easy availability, Derringers sometimes had a dubious reputation for being an assassin's firearm. This one belonged to Lenny.";
   "HitmanAbsolution.Odev.0185_TheAries247IsAnUnremarkableComba"              = "The Aries 24/7 is an unremarkable combat pistol, easily controllable and with a good cyclic rate. It is upstaged by other, more specialized handguns, but remains a viable choice as a side arm.";
   "HitmanAbsolution.Odev.0186_Swiss3000PistolsOfferAnUnparalle"              = "Swiss 3000 pistols offer an unparalleled combination of high workmanship, top class accuracy and reliability in an almost indestructible all-steel design.";
   "HitmanAbsolution.Odev.0187_ThisM590IsAPolymerCasedParamilit"              = "This M590 is a polymer-cased paramilitary pump-action shotgun. Its reduced weight makes it a highly effective weapon in situations where brute force is the deciding factor.";
   "HitmanAbsolution.Odev.0188_IntendedForUseInHarshConditionsS"              = "Intended for use in harsh conditions, such as combat or hunting waterfowl, the M590 pump-action shotgun is easy to clean and maintain. This particular gun is heavily worn, but still functional.";
   "HitmanAbsolution.Odev.0189_TheChargingRamIsThePinnacleOfRev"              = "The Charging Ram is the pinnacle of revolver design, powerful and intimidating with immense stopping power. Ominously, this weapon was named 'The Absolver' by its previous owner.";
   "HitmanAbsolution.Odev.0190_TheMustangIsACompactYetPowerfulR"              = "The Mustang is a compact, yet powerful revolver with significant stopping power.";
   "HitmanAbsolution.Odev.0191_AnOlderAssaultRifleDesignThatSti"              = "An older assault rifle design that still has excellent stopping power and range, it is hampered by a strong recoil, making it most effective in short, controlled bursts.";
   "HitmanAbsolution.Odev.0192_TheAp15IsAVersatileBattleRifleWi"              = "The AP-15 is a versatile battle rifle with a high rate of fire, and a good mix of accuracy, damage and range.";
   "HitmanAbsolution.Odev.0193_TheChargingRamIsAnExtremelyPoten"              = "The Charging Ram is an extremely potent revolver with plenty of stopping power. However, powerful recoil makes it difficult to control.";
   "HitmanAbsolution.Odev.0194_ThisIsACompactVersionOfTheSps12I"              = "This is a compact version of the SPS 12. It is concealable, making it a favorite of close-protection details (and assassins). It is hard to control in full-auto due to the lack of a stock.";
   "HitmanAbsolution.Odev.0195_AClassicHuntingRifleFittedWithAS"              = "A classic hunting rifle, fitted with a scope for long range precision shots. It is not a dedicated marksman's rifle, but is a serviceable option in lieu of a specialist weapon.";
   "HitmanAbsolution.Odev.0196_TheZugTmpIsAnExtremelyCompactSmg"              = "The Zug TMP is an extremely compact SMG with an impressive rate of fire. The weapon's size and caliber round makes it possible to effectively use two at once.";
   "HitmanAbsolution.Odev.0197_ALightweightRevolverChamberedFor"              = "A lightweight revolver chambered for a hard-hitting .38 round. It is easy to carry and use effectively, making it a firm favorite with law enforcement officers.";
   "HitmanAbsolution.Odev.0198_APowerfulTacticalSmgThisWeaponHa"              = "A powerful tactical SMG. This weapon has an excellent combination of attributes that make it a strong choice for the urban combat environment.";
   "HitmanAbsolution.Odev.0199_The44AutoIsAHeavySemiAutomaticPi"              = "The .44 Auto is a heavy semi-automatic pistol designed specifically for handgun hunters. It combines extreme stopping power with precision over long range.";
   "HitmanAbsolution.Odev.0200_AClassicDependableSmgChamberedFo"              = "A classic, dependable SMG. Chambered for a heavy .45 round, and a low rate of fire; this weapon is remarkably controllable, and very deadly.";
   "HitmanAbsolution.Odev.0201_OriginallyDevelopedForCompetitio"              = "Originally developed for competition shooting then modified for practical use, this pistol has excellent accuracy making it a strong choice for longer-ranged engagements.";
   "HitmanAbsolution.Odev.0202_FavoredBySpecialForcesTheIntegra"              = "Favored by special forces, the integrated suppressor on this pistol renders it almost completely silent. Perfect for stealthy, short range shots.";
   "HitmanAbsolution.Odev.0203_Swiss3000PistolsOfferAnUnparalle"              = "Swiss 3000 pistols offer an unparalleled combination of craftsmanship and reliability combined with stylish design.";
   "HitmanAbsolution.Odev.0204_AModernAndReliableTopTierPistolT"              = "A modern and reliable top-tier pistol, the weapon's high accuracy makes it the preferred choice of professionals.";
   "HitmanAbsolution.Odev.0205_ALightweightRevolverSacrificesAc"              = "A lightweight revolver sacrifices accuracy and recoil to pack a heavy punch. Favored by law enforcement officers, this revolver is heavily worn, but still functional.";
   "HitmanAbsolution.Odev.0206_ALightMachineGunWithAGreatRateOf"              = "A light machine gun with a great rate of fire and a large magazine capacity, it is easily handled by a strong shooter, which makes it ideal for moving engagements.";
   "HitmanAbsolution.Odev.0207_ABrutalSemiAutomaticShotgunItsSe"              = "A brutal semi-automatic shotgun. Its semi-automatic action allows it fire faster than any other shotgun, with the same devastating effect.";
   "HitmanAbsolution.Odev.0208_IntendedForUseInHarshConditionsS"              = "Intended for use in harsh conditions, such as combat or hunting waterfowl, the M590 pump-action shotgun is both effective, and easy to maintain.";
   "HitmanAbsolution.Odev.0209_ACompactModernizedVersionOfTheSt"              = "A compact, modernized version of the STG 58, the Elite variant provides an improved rate of fire, making it a highly effective battle rifle.";
   "HitmanAbsolution.Odev.0210_TheAh74USmgBearsManySimilarities"              = "The AH 74U SMG bears many similarities to assault rifles, including good stopping power and fire rate. However, the high recoil makes for an impractical weapon at range.";
   "HitmanAbsolution.Odev.0211_ALightMachineGunWithABoxMagazine"              = "A light machine gun with a box magazine. It trades range and firepower for portability, and is a deadly addition to 47's arsenal. This weapon belonged to Dexter.";
   "HitmanAbsolution.Odev.0212_Swiss3000PistolsOfferAnUnparalle"              = "Swiss 3000 pistols offer an unparalleled combination of craftsmanship and reliability combined with stylish design. This customized pistol belonged to Travis.";
   "HitmanAbsolution.Odev.0213_TheKazoTrgIsAlmostUniqueInBeingA"              = "The Kazo TRG is almost unique in being a purpose-designed sharpshooter rifle. Deadly, adaptable and accurate, the Kazo is 47's preferred tool for sniping.";
   "HitmanAbsolution.Odev.0214_AModernAndReliableTopTierPistolT"              = "A modern and reliable top-tier pistol, the JAGD's high accuracy makes it the preferred choice of professionals. This weapon belonged to Layla.";
   "HitmanAbsolution.Odev.0215_ALightweightRevolverWhichSacrifi"              = "A lightweight revolver which sacrifices accuracy and recoil to pack a heavy punch. This particular revolver bears the badge of the Sheriff of Hope.";
   "HitmanAbsolution.Odev.0216_TheChargingRamIsAnExtremelyPoten"              = "The Charging Ram is an extremely potent revolver with plenty of stopping power. However, because of the significant recoil, some shooters find it difficult to control.";
   "HitmanAbsolution.Odev.0217_ExplosivesFittedWithATimeDelayed"              = "Explosives fitted with a time delayed detonator.";
   "HitmanAbsolution.Odev.0218_AHeavyBrick"                                   = "A heavy brick.";
   "HitmanAbsolution.Odev.0219_AnEmptyGlassBottle"                            = "An empty glass bottle.";
   "HitmanAbsolution.Odev.0220_TreatedWithABlackAnodizedCoating"              = "Treated with a black anodized coating for corrosion resistance and a non-reflective appearance, this knife is designed for function, not show.";
   "HitmanAbsolution.Odev.0221_APointySpikeForStoringBills"                   = "A pointy spike for storing bills.";
   "HitmanAbsolution.Odev.0222_AHeavyBookTitledFauskeCityMoment"              = "A heavy book titled: \"Fauske City Moments\" by A. Whist";
   "HitmanAbsolution.Odev.0223_ABoneWithNoMeat"                               = "A bone with no meat.";
   "HitmanAbsolution.Odev.0224_AWoodenBaseballBat"                            = "A wooden baseball bat.";
   "HitmanAbsolution.Odev.0225_AMedievalCloseCombatWeaponDesign"              = "A medieval close combat weapon. Designed to deliver concussive blows through thick steel armor.";
   "HitmanAbsolution.Odev.0226_ALumberjackSTool"                              = "A lumberjack's tool.";
   "HitmanAbsolution.Odev.0227_ARadioControllerForRemoteDetonat"              = "A radio controller for remote detonation explosives.";
   "HitmanAbsolution.Odev.0228_AMedievalBattleAxe"                            = "A medieval battle axe.";
   "HitmanAbsolution.Odev.0229_AFiltrationApparatusGenerallyUse"              = "A filtration apparatus generally used for smoking tobacco...or other herbal substances.";
   "HitmanAbsolution.Odev.0230_AnEmptyGlassBottle"                            = "An empty glass bottle.";
   "HitmanAbsolution.Odev.0231_Bottle"                                        = "Bottle";
   "HitmanAbsolution.Odev.0232_ABrokenPieceOfGlassWithAMakeshif"              = "A broken piece of glass with a makeshift handle. Often known as a prison knife.";
   "HitmanAbsolution.Odev.0233_ASolidMetalRodWithAPointedEnd"                 = "A solid metal rod with a pointed end.";
   "HitmanAbsolution.Odev.0234_AnEmptyDrinkingMug"                            = "An empty drinking mug.";
   "HitmanAbsolution.Odev.0235_AProddingDeviceForEncouragingStu"              = "A prodding device for encouraging stubborn cattle. This one is old, and out of order.";
   "HitmanAbsolution.Odev.0236_ALargeKnifeWithAToughEdgeForCutt"              = "A large knife with a tough edge for cutting bone and meat.";
   "HitmanAbsolution.Odev.0237_AnEnvelopeContainingAContract"                 = "An envelope containing a contract.";
   "HitmanAbsolution.Odev.0238_ACarbonSteelCrowbar"                           = "A carbon-steel crowbar.";
   "HitmanAbsolution.Odev.0239_TheSeveredArmFromACrashTestDummy"              = "The severed arm from a crash test dummy.";
   "HitmanAbsolution.Odev.0240_ThisKnifeFeaturesAThinBladeForTh"              = "This knife features a thin blade for those delicate cuts.";
   "HitmanAbsolution.Odev.0241_AHeavyPressurizedCylinder"                     = "A heavy, pressurized cylinder.";
   "HitmanAbsolution.Odev.0242_FeaturesAFineWoodHandleAndABlade"              = "Features a fine wood handle and a blade made from top quality Swedish laminated steel, easy to sharpen in the field.";
   "HitmanAbsolution.Odev.0243_A7IronIdealForShorterApproachSho"              = "A 7 iron. Ideal for shorter approach shots.";
   "HitmanAbsolution.Odev.0244_AColorfulStatuetteOfAFemaleHulaD"              = "A colorful statuette of a female hula dancer.";
   "HitmanAbsolution.Odev.0245_AHeavyVintageIron"                             = "A heavy vintage iron.";
   "HitmanAbsolution.Odev.0246_ADelicateWoodenJudgeSGavel"                    = "A delicate wooden judge's gavel.";
   "HitmanAbsolution.Odev.0247_AKeycardForAnElectronicLock"                   = "A keycard for an electronic lock.";
   "HitmanAbsolution.Odev.0248_AFlangedMedievalMace"                          = "A flanged medieval mace.";
   "HitmanAbsolution.Odev.0249_AMeasuringTapeMadeFromStrongPlas"              = "A measuring tape made from strong plastic.";
   "HitmanAbsolution.Odev.0250_APowerfulAntiVehicleMineExplodes"              = "A powerful anti-vehicle mine. Explodes on proximity, when armed.";
   "HitmanAbsolution.Odev.0251_AForcedComplianceToolUsedByLawEn"              = "A forced compliance tool used by law enforcement officers.";
   "HitmanAbsolution.Odev.0252_APortableTransistorRadio"                      = "A portable transistor radio.";
   "HitmanAbsolution.Odev.0253_ExplosivesFittedWithARadioContro"              = "Explosives fitted with a radio controlled detonator.";
   "HitmanAbsolution.Odev.0254_APointyToolForDrivingScrews"                   = "A pointy tool for driving screws.";
   "HitmanAbsolution.Odev.0255_ALargeHeavyHammerCommonlyUsedFor"              = "A large, heavy hammer commonly used for fracturing concrete, and other demolition work.";
   "HitmanAbsolution.Odev.0256_Agent47SSuitcase"                              = "Agent 47's suitcase.";
   "HitmanAbsolution.Odev.0257_BenjaminTravisProstheticHand"                  = "Benjamin Travis' prosthetic hand.";
   "HitmanAbsolution.Odev.0258_AHeavyButFragilePieceOfHomeDecor"              = "A heavy, but fragile piece of home decor.";
   "HitmanAbsolution.Odev.0259_ARefillableMetalLighter"                       = "A refillable metal lighter.";
   "HitmanAbsolution.Odev.0260_Banana"                                        = "Banana";
   "HitmanAbsolution.Odev.0262_SteinerBisleyZenith"                           = "Steiner-Bisley Zenith";
   "HitmanAbsolution.Odev.0263_TheZenithIsA10MmPolymerFramedSem"              = "The Zenith is a 10mm polymer framed semi-automatic modular pistol developed by Steiner-Bisley. It is fully ambidextrous, ergonomic and carries a sound suppressor.";
   "HitmanAbsolution.Odev.0265_PrecisionShots"                                = "Precision Shots";
   "HitmanAbsolution.Odev.0266_Pacify"                                        = "Pacify";
   "HitmanAbsolution.Odev.0267_Distracted"                                    = "Distracted";
   "HitmanAbsolution.Odev.0268_KillsInExplosion"                              = "Kills in Explosion";
   "HitmanAbsolution.Odev.0269_Headshots"                                     = "Headshots";
   "HitmanAbsolution.Odev.0270_Eliminate"                                     = "Eliminate";
   "HitmanAbsolution.Odev.0271_SilencedKills"                                 = "Silenced Kills";
   "HitmanAbsolution.Odev.0272_PointShooting"                                 = "Point Shooting";
   "HitmanAbsolution.Odev.0273_LethalThrows"                                  = "Lethal Throws";
   "HitmanAbsolution.Odev.0274_KillsWithImprovisedWeapons"                    = "Kills With Improvised Weapons";
   "HitmanAbsolution.Odev.0275_Humanshields"                                  = "HumanShields";
   "HitmanAbsolution.Odev.0276_DisguisesUsed"                                 = "Disguises Used";
   "HitmanAbsolution.Odev.0277_Blendin"                                       = "BlendIn";
   "HitmanAbsolution.Odev.0278_BlendIn"                                       = "Blend In";
   "HitmanAbsolution.Odev.0279_HiddenABody"                                   = "Hidden A Body";
   "HitmanAbsolution.Odev.0280_CaughtTrespassing"                             = "Caught Trespassing";
   "HitmanAbsolution.Odev.0281_SecurityTapesRemoved"                          = "Security Tapes Removed";
   "HitmanAbsolution.Odev.0282_AccidentKills"                                 = "Accident Kills";
   "HitmanAbsolution.Odev.0283_AccidentKill"                                  = "Accident kill";
   "HitmanAbsolution.Odev.0284_LumberJack"                                    = "Lumber Jack";
   "HitmanAbsolution.Odev.0285_RunUsed"                                       = "Run Used";
   "HitmanAbsolution.Odev.0286_Run"                                           = "Run";
   "HitmanAbsolution.Odev.0287_CoversUsed"                                    = "Covers Used";
   "HitmanAbsolution.Odev.0288_TimesSpotted"                                  = "Times Spotted";
   "HitmanAbsolution.Odev.0289_StrayBullets"                                  = "Stray Bullets";
   "HitmanAbsolution.Odev.0290_BodiesStillUnhidden"                           = "Bodies Still Unhidden";
   "HitmanAbsolution.Odev.0291_TimesGunshotWereHearded"                       = "Times Gunshot were Hearded";
   "HitmanAbsolution.Odev.0292_TimesBodyWereFounded"                          = "Times Body were Founded";
   "HitmanAbsolution.Odev.0293_TimesBloodpoolWereFounded"                     = "Times Bloodpool Were Founded";
   "HitmanAbsolution.Odev.0294_TimesDisguiseWereBlowned"                      = "Times Disguise were Blowned";
   "HitmanAbsolution.Odev.0295_TimesCaughtArmed"                              = "Times Caught Armed";
   "HitmanAbsolution.Odev.0296_TimesDamageWereTaken"                          = "Times Damage were Taken";
   "HitmanAbsolution.Odev.0297_MessyKills"                                    = "Messy Kills";
   "HitmanAbsolution.Odev.0298_TimesCaughtDraggingABody"                      = "Times Caught Dragging A Body";
   "HitmanAbsolution.Odev.0299_Witnesses"                                     = "Witnesses";
   "HitmanAbsolution.Odev.0300_CiviliansKilled"                               = "Civilians Killed";
   "HitmanAbsolution.Odev.0301_TargetKill"                                    = "- TARGET KILL";
   "HitmanAbsolution.Odev.0302_ObjectiveComplete"                             = "OBJECTIVE COMPLETE";
   "HitmanAbsolution.Odev.0303_Spotted"                                       = "- SPOTTED";
   "HitmanAbsolution.Odev.0304_EvidenceRemoved"                               = "EVIDENCE REMOVED";
   "HitmanAbsolution.Odev.0305_SilentAssassinBonus"                           = "SILENT ASSASSIN BONUS";
   "HitmanAbsolution.Odev.0306_SilentAssassinLost"                            = "SILENT ASSASSIN LOST";
   "HitmanAbsolution.Odev.0307_SignatureKill"                                 = "SIGNATURE KILL";
   "HitmanAbsolution.Odev.0308_SilentKill"                                    = "SILENT KILL";
   "HitmanAbsolution.Odev.0309_BodyHidden"                                    = "BODY HIDDEN";
   "HitmanAbsolution.Odev.0310_CivilianCasualty"                              = "- CIVILIAN CASUALTY";
   "HitmanAbsolution.Odev.0311_NonTargetCasualty"                             = "- NON-TARGET CASUALTY";
   "HitmanAbsolution.Odev.0312_Pacification"                                  = "- PACIFICATION";
   "HitmanAbsolution.Odev.0315_Headshot"                                      = "HEADSHOT";
   "HitmanAbsolution.Odev.0316_SilentAssassin"                                = "SILENT ASSASSIN";
   "HitmanAbsolution.Odev.0317_NeedlePumper"                                  = "Needle Pumper";
   "HitmanAbsolution.Odev.0318_Undertaker"                                    = "Undertaker";
   "HitmanAbsolution.Odev.0319_PianoMan"                                      = "Piano Man";
   "HitmanAbsolution.Odev.0320_ReaperMan"                                     = "Reaper Man";
   "HitmanAbsolution.Odev.0321_Pitcher"                                       = "Pitcher";
   "HitmanAbsolution.Odev.0322_Sandman"                                       = "Sandman";
   "HitmanAbsolution.Odev.0323_BankRobber"                                    = "Bank Robber";
   "HitmanAbsolution.Odev.0324_Spook"                                         = "Spook";
   "HitmanAbsolution.Odev.0325_DynastyWarrior"                                = "Dynasty Warrior";
   "HitmanAbsolution.Odev.0326_DynamiteHarry"                                 = "Dynamite Harry";
   "HitmanAbsolution.Odev.0327_Gunslinger"                                    = "Gunslinger";
   "HitmanAbsolution.Odev.0328_Maestro"                                       = "Maestro";
   "HitmanAbsolution.Odev.0329_GlassCannon"                                   = "Glass Cannon";
   "HitmanAbsolution.Odev.0330_Bartender"                                     = "Bartender";
   "HitmanAbsolution.Odev.0331_Champion"                                      = "Champion";
   "HitmanAbsolution.Odev.0332_Berserker"                                     = "Berserker";
   "HitmanAbsolution.Odev.0333_Brutus"                                        = "Brutus";
   "HitmanAbsolution.Odev.0334_Viking"                                        = "Viking";
   "HitmanAbsolution.Odev.0335_Tank"                                          = "Tank";
   "HitmanAbsolution.Odev.0336_Jinx"                                          = "Jinx";
   "HitmanAbsolution.Odev.0337_SilentAssassin"                                = "SILENT ASSASSIN";
   "HitmanAbsolution.Odev.0338_ThisObjectIsUsuallyEmployedToRel"              = "This object is usually employed to relieve pain. In the hands of Agent 47 however, it tends to achieve quite the opposite effect.";
   "HitmanAbsolution.Odev.0339_OneThingIsDealingWithYourTargetA"              = "One thing is dealing with your target. Another thing is covering your tracks. Thoroughness is the hallmark of the professional.";
   "HitmanAbsolution.Odev.0340_InAWorldOfFighterDronesAndLongDi"              = "In a world of fighter drones and long distance weaponry, this deadly tool is simple, silent and extremely hands-on. Good to see someone uphold the good old ways.";
   "HitmanAbsolution.Odev.0341_PositioningTimingAndExecutionAre"              = "Positioning, timing and execution are key elements to survival when greatly outnumbered.";
   "HitmanAbsolution.Odev.0342_AnyPointyObjectCanBeConsideredAL"              = "Any pointy object can be considered a lethal weapon. It is just a matter of velocity and thrust.";
   "HitmanAbsolution.Odev.0343_AChallengingButConscientiousAppr"              = "A challenging but conscientious approach to infiltration and dealing with obstacles. At least you will not have blood on your hands.";
   "HitmanAbsolution.Odev.0344_WhenYouAreAllOutOfCoverAndNeedTo"              = "When you are all out of cover and need to buy some time, you can always rely on other people to have your back. Or, more likely, your front.";
   "HitmanAbsolution.Odev.0345_EvenARuthlessAssassinCaresAboutE"              = "Even a ruthless assassin cares about etiquette. One thing is executing people, another is bothering the neighbors.";
   "HitmanAbsolution.Odev.0346_BringThisWeaponIntoCloseQuarters"              = "Bring this weapon into close quarters combat and the fight is won before it has even begun.";
   "HitmanAbsolution.Odev.0347_APullNoPunchesApproachToTargetDi"              = "A pull-no-punches approach to target disposal. Messy and precarious but truly awesome to behold.";
   "HitmanAbsolution.Odev.0348_RomanticizedByCountlessWesternsT"              = "Romanticized by countless westerns, the life of the gunslinger nevertheless tends to be nasty, brutish and short.";
   "HitmanAbsolution.Odev.0349_AsGrandmaUsedToSayWasteIsSinfulB"              = "As grandma used to say; waste is sinful. Bullets are no exception.";
   "HitmanAbsolution.Odev.0350_IfTheWeaponPacksEnoughHeatAiming"              = "If the weapon packs enough heat, aiming becomes a minor concern.";
   "HitmanAbsolution.Odev.0351_ThereIsNoSuchThingAsACleanFightM"              = "There is no such thing as a clean fight. Many students of martial arts have learned this the hard way when they accidentally stepped on the wrong toes at the local pub.";
   "HitmanAbsolution.Odev.0352_WhyBotherWithWeaponsWhenYouHaveA"              = "Why bother with weapons when you have a perfectly able pair of hands?";
   "HitmanAbsolution.Odev.0353_ATriedAndTestedClassicUsedByNord"              = "A tried-and-tested classic, used by Nordic heathens and hooded maniacs alike. Excellent for cutting people down to size.";
   "HitmanAbsolution.Odev.0354_ProbablyTheMostPopularWeaponOfAl"              = "Probably the most popular weapon of all time amongst assassins. The act of using the weapon from a certain position, has often been used to describe unexpectedly cruel behavior towards a friend.";
   "HitmanAbsolution.Odev.0355_ProfessionalAthletesDoItTrollsDo"              = "Professional athletes do it. Trolls do it. But nobody wields a massive wooden club quite like Agent 47.";
   "HitmanAbsolution.Odev.0356_AsTheOldSayingGoesNoPainNoGain"                = "As the old saying goes; no pain, no gain.";
   "HitmanAbsolution.Odev.0357_ForgetAllAboutBlackCatsAndBroken"              = "Forget all about black cats and broken mirrors. The real harbinger of bad luck is known as Agent 47. And unlike the fabled cat, no lucky charms, spitting or throwing of salt seem to have any noticeable effect.";
   "HitmanAbsolution.Odev.0358_Agent"                                         = "AGENT";
   "HitmanAbsolution.Odev.0359_Veteran"                                       = "VETERAN";
   "HitmanAbsolution.Odev.0360_Specialist"                                    = "SPECIALIST";
   "HitmanAbsolution.Odev.0361_Professional"                                  = "PROFESSIONAL";
   "HitmanAbsolution.Odev.0362_Shadow"                                        = "SHADOW";
   "HitmanAbsolution.Odev.0364_SilencerI"                                     = "Silencer I";
   "HitmanAbsolution.Odev.0365_SilencersSignificantlyReduceTheN"              = "Silencers significantly reduce the noise generated by the weapon when it is fired.";
   "HitmanAbsolution.Odev.0366_ExtendedClipI"                                 = "Extended Clip I";
   "HitmanAbsolution.Odev.0367_ExtendsClipCapacity"                           = "Extends clip capacity.";
   "HitmanAbsolution.Odev.0368_ExtendedClipIi"                                = "Extended Clip II";
   "HitmanAbsolution.Odev.0369_FurtherExtendsClipCapacity"                    = "Further extends clip capacity.";
   "HitmanAbsolution.Odev.0370_ExtendedClipIii"                               = "Extended Clip III";
   "HitmanAbsolution.Odev.0371_ExtendsClipCapacityStillFurther"               = "Extends clip capacity still further.";
   "HitmanAbsolution.Odev.0372_ExtraClipI"                                    = "Extra Clip I";
   "HitmanAbsolution.Odev.0373_OneExtraClip"                                  = "One extra clip.";
   "HitmanAbsolution.Odev.0374_ExtraClipIi"                                   = "Extra Clip II";
   "HitmanAbsolution.Odev.0375_TwoExtraClips"                                 = "Two extra clips.";
   "HitmanAbsolution.Odev.0376_ExtraClipIii"                                  = "Extra Clip III";
   "HitmanAbsolution.Odev.0377_ThreeExtraClips"                               = "Three extra clips.";
   "HitmanAbsolution.Odev.0378_MagnumAmmoI"                                   = "Magnum Ammo I";
   "HitmanAbsolution.Odev.0379_MagnumAmmunitionIncreasesRangeAn"              = "Magnum ammunition increases range and damage at the cost of additional recoil.";
   "HitmanAbsolution.Odev.0380_LightweightSlideI"                             = "Lightweight Slide I";
   "HitmanAbsolution.Odev.0381_TheCustomizedLightweightSlideAll"              = "The customized lightweight slide allows greater rate of fire \nat the cost of additional recoil.";
   "HitmanAbsolution.Odev.0382_HeavySlideI"                                   = "Heavy Slide I";
   "HitmanAbsolution.Odev.0383_TheHeavySlideReducesRecoilButSlo"              = "The heavy slide reduces recoil, but slows the weapon's rate of fire.";
   "HitmanAbsolution.Odev.0384_SkeletonizedHammerI"                           = "Skeletonized Hammer I";
   "HitmanAbsolution.Odev.0385_ACustomizedLightweightHammerThat"              = "A customized, lightweight hammer that slightly increases the weapon's rate of fire.";
   "HitmanAbsolution.Odev.0386_SpeedChuteI"                                   = "Speed Chute I";
   "HitmanAbsolution.Odev.0387_TheCustomizedMagazineWellImprove"              = "The customized magazine well improves reload time by guiding the magazine.";
   "HitmanAbsolution.Odev.0388_WeightedBarrelIi"                              = "Weighted Barrel II";
   "HitmanAbsolution.Odev.0389_WeightedBarrelI"                               = "Weighted Barrel I";
   "HitmanAbsolution.Odev.0390_AHeavierBarrelThatExtendsTheRang"              = "A heavier barrel that extends the range of the weapon at the cost of additional recoil.";
   "HitmanAbsolution.Odev.0391_RedDotSightI"                                  = "Red Dot Sight I";
   "HitmanAbsolution.Odev.0392_ASightMountedOnTopOfTheGunImprov"              = "A sight mounted on top of the gun. Improves accuracy.";
   "HitmanAbsolution.Odev.0393_LowVelocityAmmoI"                              = "Low Velocity Ammo I";
   "HitmanAbsolution.Odev.0394_LowVelocityAmmunitionSacrificesD"              = "Low velocity ammunition sacrifices damage to reduce recoil when firing the weapon.";
   "HitmanAbsolution.Odev.0395_FlechetteShellsI"                              = "Flechette Shells I";
   "HitmanAbsolution.Odev.0396_FlechetteShotsHaveATighterSpread"              = "Flechette shots have a tighter spread, but do less damage.";
   "HitmanAbsolution.Odev.0397_DualWielding"                                  = "Dual Wielding";
   "HitmanAbsolution.Odev.0398_OneExtraFirearmAllowsTheWeaponTo"              = "One extra firearm. Allows the weapon to be dual wielded.";
   "HitmanAbsolution.Odev.0399_RapidFireBoltI"                                = "Rapid Fire Bolt I";
   "HitmanAbsolution.Odev.0400_ImprovesTheWeaponSActionForIncre"              = "Improves the weapon's action for increased rate of fire.";
   "HitmanAbsolution.Odev.0401_RapidFireBoltIi"                               = "Rapid Fire Bolt II";
   "HitmanAbsolution.Odev.0402_ImprovesTheWeaponSActionForIncre"              = "Improves the weapon's action for increased rate of fire.";
   "HitmanAbsolution.Odev.0403_RapidFireBoltIii"                              = "Rapid Fire Bolt III";
   "HitmanAbsolution.Odev.0404_ImprovesTheWeaponSActionForIncre"              = "Improves the weapon's action for increased rate of fire.";
   "HitmanAbsolution.Odev.0405_ModifiedStockIi"                               = "Modified Stock II";
   "HitmanAbsolution.Odev.0406_ModifiedStockIii"                              = "Modified Stock III";
   "HitmanAbsolution.Odev.0407_ModifiedStockI"                                = "Modified Stock I";
   "HitmanAbsolution.Odev.0408_ACustomStockDesignedToDecreaseRe"              = "A custom stock designed to decrease recoil.";
   "HitmanAbsolution.Odev.0409_MagazineWellI"                                 = "Magazine Well I";
   "HitmanAbsolution.Odev.0410_ACustomizedMagazineWellForImprov"              = "A customized magazine well for improved reloading speed.";
   "HitmanAbsolution.Odev.0411_MagazineWellIi"                                = "Magazine Well II";
   "HitmanAbsolution.Odev.0412_ACustomizedMagazineWellThatImpro"              = "A customized magazine well that improves reloading speed.";
   "HitmanAbsolution.Odev.0413_MagazineWellIii"                               = "Magazine Well III";
   "HitmanAbsolution.Odev.0414_ACustomizedMagazineWellThatImpro"              = "A customized magazine well that improves reloading speed.";
   "HitmanAbsolution.Odev.0415_PureInstinct"                                  = "Pure Instinct";
   "HitmanAbsolution.Odev.0416_ImprovesInstinctGainsAndMaximumA"              = "Improves instinct gains and maximum amount of instinct.";
   "HitmanAbsolution.Odev.0417_WeaponHandling"                                = "Weapon Handling";
   "HitmanAbsolution.Odev.0418_ImprovesWeaponHandling"                        = "Improves weapon handling.";
   "HitmanAbsolution.Odev.0419_PureInstinctI"                                 = "Pure Instinct I";
   "HitmanAbsolution.Odev.0420_IncreasesTheAmountOfInstinctGain"              = "Increases the amount of Instinct gained through actions.\n\nNext Level:\nIncreases 47's Instinct capacity.";
   "HitmanAbsolution.Odev.0421_PureInstinctIi"                                = "Pure Instinct II";
   "HitmanAbsolution.Odev.0422_FurtherIncreasesMaximumInstinctC"              = "Further increases maximum Instinct capacity.\n\nNext Level:\nIncreases Instinct gains as well as maximum capacity.";
   "HitmanAbsolution.Odev.0423_PureInstinctIii"                               = "Pure Instinct III";
   "HitmanAbsolution.Odev.0424_FurtherImprovesInstinctGainsAndM"              = "Further improves Instinct gains and maximum Instinct capacity.";
   "HitmanAbsolution.Odev.0425_IncreasesTheThrowingCapacityForL"              = "Increases the throwing capacity for light and heavy objects alike.";
   "HitmanAbsolution.Odev.0426_ThrowingIi"                                    = "Throwing II";
   "HitmanAbsolution.Odev.0427_WeaponHandlingI"                               = "Weapon Handling I";
   "HitmanAbsolution.Odev.0428_ReducesRecoilWhenFiringWeaponsBr"              = "Reduces recoil when firing weapons.\n\nNext Level:\nImproves 47's reload time.";
   "HitmanAbsolution.Odev.0429_WeaponHandlingIi"                              = "Weapon Handling II";
   "HitmanAbsolution.Odev.0430_ImprovesReloadTimeForAllWeaponsB"              = "Improves reload time for all weapons.\n\nNext Level:\nFurther improves 47's weapons handling.";
   "HitmanAbsolution.Odev.0431_WeaponHandlingIii"                             = "Weapon Handling III";
   "HitmanAbsolution.Odev.0432_FurtherReducesRecoilAndImprovesR"              = "Further reduces recoil and improves reload time for all weapons.";
   "HitmanAbsolution.Odev.0433_Throwing"                                      = "Throwing";
   "HitmanAbsolution.Odev.0434_ControlledBreathing"                           = "Controlled Breathing";
   "HitmanAbsolution.Odev.0435_ImprovesNSniperStabilityAnNdTrig"              = "Improves\n sniper stability an\nd trigger pull.";
   "HitmanAbsolution.Odev.0436_IronManIi"                                     = "Iron Man II";
   "HitmanAbsolution.Odev.0437_ControlledBreathingI"                          = "Controlled Breathing I";
   "HitmanAbsolution.Odev.0438_IncreasesStabilityOnSniperRifles"              = "Increases stability on sniper rifles.\n\nNext Level:\nImproves steady aim.";
   "HitmanAbsolution.Odev.0439_ControlledBreathingIi"                         = "Controlled Breathing II";
   "HitmanAbsolution.Odev.0440_IncreasesTheTime47CanHoldASteady"              = "Increases the time 47 can hold a steady aim.\n\nNext Level:\nImproves stability and steady aim.";
   "HitmanAbsolution.Odev.0441_ControlledBreathingIii"                        = "Controlled Breathing III";
   "HitmanAbsolution.Odev.0442_FurtherIncreasesTheStabilityOfSn"              = "Further increases the stability of sniper rifles and steady aim time.";
   "HitmanAbsolution.Odev.0443_Chameleon"                                     = "Chameleon";
   "HitmanAbsolution.Odev.0444_Improves47SAbilityToBlendInAndGo"              = "Improves 47's ability to blend in and go unnoticed.";
   "HitmanAbsolution.Odev.0445_ChameleonI"                                    = "Chameleon I";
   "HitmanAbsolution.Odev.0446_ChameleonIi"                                   = "Chameleon II";
   "HitmanAbsolution.Odev.0447_ChameleonIii"                                  = "Chameleon III";
   "HitmanAbsolution.Odev.0448_HidingInPlainSightAllows47ToRepl"              = "Hiding in plain sight allows 47 to replenish his Instinct.\n\nNext Level:\nImproves 47's ability to Blend In.";
   "HitmanAbsolution.Odev.0449_ReducesInstinctCostForBlendingIn"              = "Reduces Instinct cost for Blending In.\n\nNext Level:\nFurther improves 47's ability to Blend In and replenish Instinct.";
   "HitmanAbsolution.Odev.0450_InstinctReplenishesFasterWhenHid"              = "Instinct replenishes faster when hiding in plain sight and Blending In costs less Instinct.";
   "HitmanAbsolution.Odev.0451_PainSuppression"                               = "Pain Suppression";
   "HitmanAbsolution.Odev.0452_Improves47SAbilityToShrugOffPain"              = "Improves 47's ability to shrug off pain.";
   "HitmanAbsolution.Odev.0453_PainSuppressionI"                              = "Pain Suppression I";
   "HitmanAbsolution.Odev.0454_PainSuppressionIi"                             = "Pain Suppression II";
   "HitmanAbsolution.Odev.0455_IronManIii"                                    = "Iron Man III";
   "HitmanAbsolution.Odev.0456_PainSuppressionIii"                            = "Pain Suppression III";
   "HitmanAbsolution.Odev.0457_ImprovesDamageRecoveryTimeBrBrNe"              = "Improves damage recovery time.\n\nNext Level:\nImproves 47's tolerance to damage.";
   "HitmanAbsolution.Odev.0458_IncreasesDamageEnduranceBrBrNext"              = "Increases damage endurance.\n\nNext Level:\nFurther improves 47's ability to recuperate and sustain damage.";
   "HitmanAbsolution.Odev.0459_FurtherImprovesDamageRecoveryTim"              = "Further improves damage recovery time and 47's tolerance to injury.";
   "HitmanAbsolution.Odev.0460_InstinctiveShot"                               = "Instinctive Shot";
   "HitmanAbsolution.Odev.0461_ImprovesPointShooting"                         = "Improves point shooting.";
   "HitmanAbsolution.Odev.0462_InstinctiveShotI"                              = "Instinctive Shot I";
   "HitmanAbsolution.Odev.0463_InstinctiveShotIi"                             = "Instinctive Shot II";
   "HitmanAbsolution.Odev.0464_InstinctiveShotIii"                            = "Instinctive Shot III";
   "HitmanAbsolution.Odev.0465_PointShootingTagModeConsumesLess"              = "Point Shooting tag-mode consumes less Instinct over time.\n\nNext Level:\nReduces the tagging cost for Point Shooting.";
   "HitmanAbsolution.Odev.0466_FurtherReducesTheInstinctCostOfT"              = "Further reduces the Instinct cost of tagging targets for Point Shooting.\n\nNext Level:\nFurther reduces Instinct consumption during Point Shooting.";
   "HitmanAbsolution.Odev.0467_FurtherReducesInstinctConsumptio"              = "Further reduces Instinct consumption in tag-mode and tagging costs when Point Shooting.";
   "HitmanAbsolution.Odev.0468_HandToHand"                                    = "Hand-to-hand";
   "HitmanAbsolution.Odev.0469_Improves47SHandToHandCombatTechn"              = "Improves 47's hand-to-hand combat techniques.";
   "HitmanAbsolution.Odev.0470_HandToHandI"                                   = "Hand-to-hand I";
   "HitmanAbsolution.Odev.0471_HandToHandIi"                                  = "Hand-to-hand II";
   "HitmanAbsolution.Odev.0472_HandToHandIii"                                 = "Hand-to-hand III";
   "HitmanAbsolution.Odev.0473_IncreasesReactionTimeInHandToHan"              = "Increases reaction time in hand-to-hand combat.\n\nNext Level:\nAllows 47 to subdue targets faster.";
   "HitmanAbsolution.Odev.0474_FurtherReducesTheTimeItTakes47To"              = "Further reduces the time it takes 47 to subdue targets.\n\nNext Level:\nImproves 47's hand-to-hand capabilities.";
   "HitmanAbsolution.Odev.0475_FurtherImprovesReactionTimeInHan"              = "Further improves reaction time in hand-to-hand combat and reduces the time it takes 47 to subdue targets.";
   "HitmanAbsolution.Odev.0476_DualWieldingExpertise"                         = "Dual Wielding Expertise";
   "HitmanAbsolution.Odev.0477_Improves47SAbilityToNdualWieldPi"              = "Improves 47's ability to \ndual wield pistols and sub-machine guns.";
   "HitmanAbsolution.Odev.0478_DualWieldingExpertiseI"                        = "Dual Wielding Expertise I";
   "HitmanAbsolution.Odev.0479_StrongArm"                                     = "Strong Arm";
   "HitmanAbsolution.Odev.0480_DualWieldingExpertiseIi"                       = "Dual Wielding Expertise II";
   "HitmanAbsolution.Odev.0481_DualWieldingExpertiseIii"                      = "Dual Wielding Expertise III";
   "HitmanAbsolution.Odev.0482_Improves47SAccuracyWhenDualWield"              = "Improves 47's accuracy when dual wielding pistols and submachine guns.\n\nNext Level:\nImproves rate of fire when dual wielding pistols.";
   "HitmanAbsolution.Odev.0483_IncreasesTheRateOfFireWhenDualWi"              = "Increases the rate of fire when dual wielding pistols.\n\nNext Level:\nFurther improves 47's ability to dual wield pistols and submachine guns.";
   "HitmanAbsolution.Odev.0484_FurtherImprovesDualWieldingAccur"              = "Further improves dual wielding accuracy and increases rate of fire when dual wielding pistols and submachine guns.";
   "HitmanAbsolution.Odev.0485_IncreasesTheThrowingCapacityForL"              = "Increases the throwing capacity for light objects.\n\nNext Level:\nAllows 47 to throw heavy objects further.";
   "HitmanAbsolution.Odev.0486_Accuracy"                                      = "ACCURACY";
   "HitmanAbsolution.Odev.0487_Damage"                                        = "DAMAGE";
   "HitmanAbsolution.Odev.0488_FireRate"                                      = "FIRE RATE";
   "HitmanAbsolution.Odev.0489_Range"                                         = "RANGE";
   "HitmanAbsolution.Odev.0490_PerfectFitness"                                = "Perfect Fitness";
   "HitmanAbsolution.Odev.0491_Increases47SRunningSpeedBy4BrBrN"              = "Increases 47's running speed by 4%.\n\nNext Level:\nFurther improves 47's running speed.";
   "HitmanAbsolution.Odev.0492_IronManI"                                      = "Iron Man I";
   "HitmanAbsolution.Odev.0493_Increases47SRunningSpeedBy2BrBrN"              = "Increases 47's running speed by 2%.\n\nNext Level:\nFurther improves 47's running speed.";
   "HitmanAbsolution.Odev.0494_IncreasesTheThrowingCapacityForH"              = "Increases the throwing capacity for heavy objects.\n\nNext Level:\nAllows 47 to throw all objects further.";
   "HitmanAbsolution.Odev.0495_ThrowingIii"                                   = "Throwing III";
   "HitmanAbsolution.Odev.0496_ThrowingI"                                     = "Throwing I";
   "HitmanAbsolution.Odev.0497_Increases47SRunningSpeedBy7"                   = "Increases 47's running speed by 7%.";
   "HitmanAbsolution.Odev.0498_WeightedBarrelIii"                             = "Weighted Barrel III";
   "HitmanAbsolution.Odev.0499_SpeedChuteIi"                                  = "Speed Chute II";
   "HitmanAbsolution.Odev.0500_SpeedChuteIii"                                 = "Speed Chute III";
   "HitmanAbsolution.Odev.0501_SkeletonizedHammerIi"                          = "Skeletonized Hammer II";
   "HitmanAbsolution.Odev.0502_SkeletonizedHammerIii"                         = "Skeletonized Hammer III";
   "HitmanAbsolution.Odev.0503_SilencerIi"                                    = "Silencer II";
   "HitmanAbsolution.Odev.0504_SilencerIii"                                   = "Silencer III";
   "HitmanAbsolution.Odev.0505_RedDotSightIi"                                 = "Red Dot Sight II";
   "HitmanAbsolution.Odev.0506_RedDotSightIii"                                = "Red Dot Sight III";
   "HitmanAbsolution.Odev.0507_MagnumAmmoIi"                                  = "Magnum Ammo II";
   "HitmanAbsolution.Odev.0508_MagnumAmmoIii"                                 = "Magnum Ammo III";
   "HitmanAbsolution.Odev.0509_LightweightSlideIi"                            = "Lightweight Slide II";
   "HitmanAbsolution.Odev.0510_LightweightSlideIii"                           = "Lightweight Slide III";
   "HitmanAbsolution.Odev.0511_LowVelocityAmmoIi"                             = "Low Velocity Ammo II";
   "HitmanAbsolution.Odev.0512_LowVelocityAmmoIii"                            = "Low Velocity Ammo III";
   "HitmanAbsolution.Odev.0513_HeavySlideIi"                                  = "Heavy Slide II";
   "HitmanAbsolution.Odev.0514_HeavySlideIii"                                 = "Heavy Slide III";
   "HitmanAbsolution.Odev.0515_FlechetteShellsIi"                             = "Flechette Shells II";
   "HitmanAbsolution.Odev.0516_FlechetteShellsIii"                            = "Flechette Shells III";
   "HitmanAbsolution.Odev.0518_Like"                                          = "Like";
   "HitmanAbsolution.Odev.0519_Dislike"                                       = "Dislike";
   "HitmanAbsolution.Odev.0520_ReportThis"                                    = "Report This";
   "HitmanAbsolution.Odev.0521_YourScore"                                     = "Your Score";
   "HitmanAbsolution.Odev.0522_Time"                                          = "Time";
   "HitmanAbsolution.Odev.0523_StartingGear"                                  = "Starting Gear";
   "HitmanAbsolution.Odev.0524_Targets"                                       = "Targets";
   "HitmanAbsolution.Odev.0525_Conditions"                                    = "Conditions";
   "HitmanAbsolution.Odev.0526_Contract"                                      = "Contract";
   "HitmanAbsolution.Odev.0527_AContractHasBeenIssuedOn0BrBrPer"              = "A Contract has been issued on {0}.\n\nPerform the operation as quickly and effectively as possible, paying attention to the special Conditions stipulated by the client.\n\nGood hunting, 47.";
   "HitmanAbsolution.Odev.0528_AContractHasBeenIssuedOn0And1BrB"              = "A Contract has been issued on {0} and {1}.\n\nPerform the operation as quickly and effectively as possible, paying attention to the special Conditions stipulated by the client.\n\nGood hunting, 47.";
   "HitmanAbsolution.Odev.0529_AContractHasBeenIssuedOn01And2Br"              = "A Contract has been issued on {0}, {1} and {2}.\n\nPerform the operation as quickly and effectively as possible, paying attention to the special Conditions stipulated by the client.\n\nGood hunting, 47.";
   "HitmanAbsolution.Odev.0530_Leaderboard"                                   = "Leaderboard";
   "HitmanAbsolution.Odev.0531_FriendsOnline"                                 = "Friends Online";
   "HitmanAbsolution.Odev.0532_ChallengeOneOfYourFriendsToBeatY"              = "Challenge one of your friends to beat your score on this contract.";
   "HitmanAbsolution.Odev.0533_Friends"                                       = "Friends";
   "HitmanAbsolution.Odev.0534_Countries"                                     = "Countries";
   "HitmanAbsolution.Odev.0535_0"                                             = "{0}";
   "HitmanAbsolution.Odev.0536_Global"                                        = "Global";
   "HitmanAbsolution.Odev.0537_0Average"                                      = "{0} Average";
   "HitmanAbsolution.Odev.0538_WorldAverage"                                  = "World Average";
   "HitmanAbsolution.Odev.0539_FriendAverage"                                 = "Friend Average";
   "HitmanAbsolution.Odev.0540_ContractCreatedBy"                             = "Contract created by:";
   "HitmanAbsolution.Odev.0541_ContractFee"                                   = "Contract Fee:";
   "HitmanAbsolution.Odev.0542_ContractDetails"                               = "Contract Details";
   "HitmanAbsolution.Odev.AND.0542_ContractDetails"                           = "Contract Details";
   "HitmanAbsolution.Odev.iOS.0542_ContractDetails"                           = "Contract Details";
   "HitmanAbsolution.Odev.SWI.0542_ContractDetails"                           = "Contract Details";
   "HitmanAbsolution.Odev.0543_TargetDetails"                                 = "Target Details";
   "HitmanAbsolution.Odev.0544_GeneralRequirements"                           = "General Requirements";
   "HitmanAbsolution.Odev.0545_Briefing"                                      = "Briefing";
   "HitmanAbsolution.Odev.0546_ContractNumber"                                = "Contract Number";
   "HitmanAbsolution.Odev.0547_AnyMeansNecessary"                             = "Any means necessary";
   "HitmanAbsolution.Odev.0548_Complete"                                      = "Complete";
   "HitmanAbsolution.Odev.0549_AllTargetsAreDead"                             = "All targets are dead";
   "HitmanAbsolution.Odev.0550_CorrectOutfit"                                 = "Correct outfit";
   "HitmanAbsolution.Odev.0551_Kill"                                          = "Kill";
   "HitmanAbsolution.Odev.0552_TargetsKilledInCorrectOrder"                   = "Targets killed in correct order";
   "HitmanAbsolution.Odev.0553_TargetIsStillAlive"                            = "Target is still alive";
   "HitmanAbsolution.Odev.0554_Requirements"                                  = "Requirements";
   "HitmanAbsolution.Odev.0555_TimeLimit"                                     = "Time limit";
   "HitmanAbsolution.Odev.0556_Disguise"                                      = "Disguise";
   "HitmanAbsolution.Odev.0557_HideAllBodies"                                 = "Hide All Bodies";
   "HitmanAbsolution.Odev.0558_NewEnglishTextIfOnTheBodyBodiesO"              = "New English Text(If on, the body/bodies of the target must be hidden)";
   "HitmanAbsolution.Odev.0559_WhatEverItTakes"                               = "What ever it takes";
   "HitmanAbsolution.Odev.0560_KillLicense"                                   = "Kill license";
   "HitmanAbsolution.Odev.0561_KillWeapon"                                    = "Kill weapon";
   "HitmanAbsolution.Odev.0562_CreateMode"                                    = "Create Mode";
   "HitmanAbsolution.Odev.0563_EscapeTheArea"                                 = "Escape the area";
   "HitmanAbsolution.Odev.0564_KillTarget"                                    = "Kill target";
   "HitmanAbsolution.Odev.0565_MarkTarget"                                    = "Mark target";
   "HitmanAbsolution.Odev.0566_Mark"                                          = "Mark";
   "HitmanAbsolution.Odev.0567_TimeSpent"                                     = "Time Spent:";
   "HitmanAbsolution.Odev.0568_Unmark"                                        = "Unmark";
   "HitmanAbsolution.Odev.0569_Off"                                           = "Off";
   "HitmanAbsolution.Odev.0570_NoKnockouts"                                   = "No knockouts";
   "HitmanAbsolution.Odev.0571_IfOnNonLethalTakedownsMayNotBeUs"              = "(If on, non-lethal takedowns may not be used)";
   "HitmanAbsolution.Odev.0572_DoNotBeSpotted"                                = "Do Not Be Spotted";
   "HitmanAbsolution.Odev.0573_IfOnAvoidDrawingAttentionAndGett"              = "(If on, avoid drawing attention and getting spotted)";
   "HitmanAbsolution.Odev.0574_NoLimit"                                       = "No limit";
   "HitmanAbsolution.Odev.0575_KillTargetsInOrder"                            = "Kill Targets In Order";
   "HitmanAbsolution.Odev.0576_IfOnTakeOutTargetsInCorrectOrder"              = "(If on, take out targets in correct order)";
   "HitmanAbsolution.Odev.0577_DoNotMissAnyShots"                             = "Do Not Miss Any Shots";
   "HitmanAbsolution.Odev.0578_IfOnHitAccuracyMustBe100"                      = "(If on, hit accuracy must be 100%)";
   "HitmanAbsolution.Odev.0579_Requirements"                                  = "Requirements";
   "HitmanAbsolution.Odev.0580_ChooseContractDetails"                         = "Choose contract details";
   "HitmanAbsolution.Odev.0581_Target"                                        = "Target";
   "HitmanAbsolution.Odev.0582_TargetS"                                       = "Target(s)";
   "HitmanAbsolution.Odev.0583_NoDisguiseChanges"                             = "No Disguise Changes";
   "HitmanAbsolution.Odev.0584_IfOnPlayerMayNotChangeTheDisguis"              = "(If on, Player may not change the disguise Hitman began the checkpoint equipped with)";
   "HitmanAbsolution.Odev.0585_OnlyKillTargets"                               = "Only Kill Targets";
   "HitmanAbsolution.Odev.0586_IfOnOnlyActualTargetsAreAllowedT"              = "(If on, only actual targets are allowed to be killed)";
   "HitmanAbsolution.Odev.0587_TimeLimit"                                     = "Time limit";
   "HitmanAbsolution.Odev.0588_On"                                            = "On";
   "HitmanAbsolution.Odev.0589_PlayMode"                                      = "Play Mode";
   "HitmanAbsolution.Odev.0590_Payoff"                                        = "PAYOFF";
   "HitmanAbsolution.Odev.0591_Targets"                                       = "TARGETS";
   "HitmanAbsolution.Odev.0592_BonusConditions"                               = "BONUS CONDITIONS";
   "HitmanAbsolution.Odev.0593_Time"                                          = "Time";
   "HitmanAbsolution.Odev.0594_Eliminated"                                    = "Eliminated";
   "HitmanAbsolution.Odev.0595_NotMet"                                        = "Not Met";
   "HitmanAbsolution.Odev.0596_Base"                                          = "Base";
   "HitmanAbsolution.Odev.0597_Bonus"                                         = "Bonus";
   "HitmanAbsolution.Odev.0598_FindContracts"                                 = "Find Contracts";
   "HitmanAbsolution.Odev.0599_FromFriends"                                   = "From Friends";
   "HitmanAbsolution.Odev.0600_Tournaments"                                   = "Tournaments";
   "HitmanAbsolution.Odev.0601_QueuedContracts"                               = "Queued Contracts";
   "HitmanAbsolution.Odev.0602_FeaturedContracts"                             = "Featured Contracts";
   "HitmanAbsolution.Odev.0603_History"                                       = "History";
   "HitmanAbsolution.Odev.0604_Agent"                                         = "Agent";
   "HitmanAbsolution.Odev.0605_NoTargetInSight"                               = "No target in sight";
   "HitmanAbsolution.Odev.0606_Eliminated"                                    = "ELIMINATED";
   "HitmanAbsolution.Odev.0607_Pacified"                                      = "PACIFIED";
   "HitmanAbsolution.Odev.0608_Failed"                                        = "FAILED";
   "HitmanAbsolution.Odev.0609_1461729481"                                    = "- - - -";
   "HitmanAbsolution.Odev.0610_FailedConditionS"                              = "Failed Condition(s)";
   "HitmanAbsolution.Odev.0611_TimeLeft"                                      = "Time left:";
   "HitmanAbsolution.Odev.0612_ChallengeContractComplete"                     = "Challenge Contract Complete";
   "HitmanAbsolution.Odev.0613_ScoreToBeat"                                   = "SCORE TO BEAT";
   "HitmanAbsolution.Odev.0614_YourScore"                                     = "YOUR SCORE";
   "HitmanAbsolution.Odev.0615_ChallengeWon"                                  = "CHALLENGE WON";
   "HitmanAbsolution.Odev.0616_Challenge0NtoBeatYourScore"                    = "Challenge {0} \nto beat your score!";
   "HitmanAbsolution.Odev.0617_ChallengeFailed"                               = "CHALLENGE FAILED";
   "HitmanAbsolution.Odev.0618_AttemptsRemaining"                             = "ATTEMPTS REMAINING";
   "HitmanAbsolution.Odev.0619_ContractComplete"                              = "Contract Complete";
   "HitmanAbsolution.Odev.0620_Payoff"                                        = "PAYOFF";
   "HitmanAbsolution.Odev.0621_YouHaveSuccessfullyCompletedTheC"              = "You have successfully completed the Contract. \n\nThe money has been wired to your account.";
   "HitmanAbsolution.Odev.0622_YourPreviousBestScoreOnThisContr"              = "Your previous best score on this Contract is {0}. You earned an additional {1} which has been wired to your account.";
   "HitmanAbsolution.Odev.0623_YouHaveNotImprovedOnYourPrevious"              = "You have not improved on your previous score of {0} on this contract. You only earn additional payment when you improve your score.";
   "HitmanAbsolution.Odev.0624_YouHaveSetANewPersonalBestInThis"              = "You have set a new personal best in this Competition.\n\nThe current Competition leader is {0} with a score of {1}.";
   "HitmanAbsolution.Odev.0625_CongratulationsYouAreNowTheCompe"              = "Congratulations, you are now the Competition Leader!";
   "HitmanAbsolution.Odev.0626_YourCurrentBestScoreInThisCompet"              = "Your current best score in this Competition is {0}. Improve your performance to increase this score.";
   "HitmanAbsolution.Odev.0627_YouHaveSuccessfullyCreatedAContr"              = "You have successfully created a contract!\n\nYou can now edit the title and description, save it, or send it to your friends as a competition.";
   "HitmanAbsolution.Odev.0628_TournamentContractComplete"                    = "Tournament Contract Complete";
   "HitmanAbsolution.Odev.0629_Rank"                                          = "RANK";
   "HitmanAbsolution.Odev.0630_Score"                                         = "SCORE";
   "HitmanAbsolution.Odev.0631_Scores"                                        = "SCORES";
   "HitmanAbsolution.Odev.0632_ReplayContract"                                = "REPLAY CONTRACT";
   "HitmanAbsolution.Odev.0633_SendToFriendExit"                              = "SEND TO FRIEND & EXIT";
   "HitmanAbsolution.Odev.0634_EditTitle"                                     = "Edit Title";
   "HitmanAbsolution.Odev.0635_EditDescription"                               = "Edit Description";
   "HitmanAbsolution.Odev.0636_Revolver"                                      = "Revolver";
   "HitmanAbsolution.Odev.0637_Pistol"                                        = "Pistol";
   "HitmanAbsolution.Odev.0638_Smg"                                           = "SMG";
   "HitmanAbsolution.Odev.0639_Rifle"                                         = "Rifle";
   "HitmanAbsolution.Odev.0640_Shotgun"                                       = "Shotgun";
   "HitmanAbsolution.Odev.0641_SniperRifle"                                   = "Sniper Rifle";
   "HitmanAbsolution.Odev.0642_Accident"                                      = "Accident";
   "HitmanAbsolution.Odev.0643_AnyWeapon"                                     = "Any Weapon";
   "HitmanAbsolution.Odev.0644_Explosion"                                     = "Explosion";
   "HitmanAbsolution.Odev.0645_BareHands"                                     = "Bare Hands";
   "HitmanAbsolution.Odev.0646_Elimination"                                   = "Elimination";
   "HitmanAbsolution.Odev.0647_YourScore"                                     = "YOUR SCORE";
   "HitmanAbsolution.Odev.0648_BasePayoff"                                    = "BASE PAYOFF";
   "HitmanAbsolution.Odev.0649_CurrentLeader"                                 = "CURRENT LEADER";
   "HitmanAbsolution.Odev.0650_Position"                                      = "POSITION";
   "HitmanAbsolution.Odev.0651_FriendsOnline"                                 = "FRIENDS ONLINE";
   "HitmanAbsolution.Odev.0652_ChallengeAFriend"                              = "CHALLENGE A FRIEND";
   "HitmanAbsolution.Odev.0653_TotalChallengeAmount"                          = "TOTAL CHALLENGE AMOUNT";
   "HitmanAbsolution.Odev.0654_CurrentScore"                                  = "CURRENT SCORE";
   "HitmanAbsolution.Odev.0655_ChangeSelectedFriends"                         = "CHANGE SELECTED FRIENDS";
   "HitmanAbsolution.Odev.0656_ChangeWagerAmount"                             = "CHANGE WAGER AMOUNT";
   "HitmanAbsolution.Odev.0657_ChangeAttempts"                                = "CHANGE ATTEMPTS";
   "HitmanAbsolution.Odev.0658_Continue"                                      = "CONTINUE";
   "HitmanAbsolution.Odev.0659_Failed"                                        = "FAILED";
   "HitmanAbsolution.Odev.0660_ChallengeReceivedBrBrYourFriend0"              = "CHALLENGE RECEIVED\n\nYour friend {0} set a score of {1} on this contract, and then challenged you to beat it.";
   "HitmanAbsolution.Odev.0661_IncreaseValue"                                 = "Increase Value";
   "HitmanAbsolution.Odev.0662_DecreaseValue"                                 = "Decrease Value";
   "HitmanAbsolution.Odev.0663_ShowAll"                                       = "Show all";
   "HitmanAbsolution.Odev.0664_ShowMostRecent"                                = "Show most recent";
   "HitmanAbsolution.Odev.0665_ShowMostPopular"                               = "Show most popular";
   "HitmanAbsolution.Odev.0666_ShowMostPlayed"                                = "Show most played";
   "HitmanAbsolution.Odev.0667_SendingCompetition"                            = "SENDING COMPETITION";
   "HitmanAbsolution.Odev.0668_To0Friends"                                    = "TO {0} FRIENDS";
   "HitmanAbsolution.Odev.0669_InvitationsCreated"                            = "INVITATIONS CREATED";
   "HitmanAbsolution.Odev.0670_Overview"                                      = "OVERVIEW";
   "HitmanAbsolution.Odev.0671_Background"                                    = "BACKGROUND";
   "HitmanAbsolution.Odev.0672_FriendsBest"                                   = "FRIENDS BEST";
   "HitmanAbsolution.Odev.0673_ContractAuthorizedBy"                          = "CONTRACT AUTHORIZED BY:";
   "HitmanAbsolution.Odev.0674_CompetitionCompleteTheCompetitio"              = "COMPETITION COMPLETE|||The competition is now closed. The overall winner was {WinnerName}, with a high score of {WinnerScore}. Thank you for competing! \n\nNo further scores will be accepted for the competition.";
   "HitmanAbsolution.Odev.0675_ContractSelectedForCompetitionYo"              = "CONTRACT SELECTED FOR COMPETITION|||Your contract codenamed “{ContractName}” has been selected for use in a Contract Competition by {CompetitionCreatorName}. \n\nMake sure to check out the leaderboards to see the progress as the competition unfolds!";
   "HitmanAbsolution.Odev.0676_CompetitioncreatornameInvitedYou"              = "{CompetitionCreatorName} INVITED YOU TO A COMPETITION|||You have been challenged to a Contract Competition! {CompetitionCreatorName} has challenged you to prove your skills on the contract codenamed \"{ContractName}\"! \n\nGood luck!";
   "HitmanAbsolution.Odev.0677_YouWonTheCompetitonYourHighScore"              = "YOU WON THE COMPETITON! |||Your high score of {PlayerScore} won the Contract Competition created by {CompetitionCreatorName}.\n\nWell done!";
   "HitmanAbsolution.Odev.0678_CompetitionCompleteNumberofparti"              = "COMPETITION COMPLETE|||{NumberOfParticipants} players participated in a Competition created by {CompetitionCreatorName} on one of your contracts. The winning score of {WinnerScore} was achieved by {WinnerName}.\n\nWell done for creating an awesome contract!";
   "HitmanAbsolution.Odev.0679_CompetitionCompleteNumberofparti"              = "COMPETITION COMPLETE|||{NumberOfParticipants} players participated in the competition you created. The highest score of {WinnerScore} achieved was by {WinnerName}. \n\nWell done for creating an awesome Competition!";
   "HitmanAbsolution.Odev.0680_CompetitionCompleteTheCompetitio"              = "COMPETITION COMPLETE|||The competition is now closed.\n\nYour score was {PlayerScore}, and this earned {TrophiesEarned} Competition Medals for your participation.\n\nThe overall winner was {WinnerName}, with a high score of {WinnerScore}. \n\nThank you for competing!";
   "HitmanAbsolution.Odev.0681_SearchForContracts"                            = "Search for Contracts";
   "HitmanAbsolution.Odev.0682_TheFirstHit"                                   = "THE FIRST HIT";
   "HitmanAbsolution.Odev.0683_CompleteTheContractByEliminating"              = "Complete the contract by eliminating the TARGET Manuel Francis\n\nUphold the BONUS CONDITION \"Only Kill Targets\" to achieve a higher payout.";
   "HitmanAbsolution.Odev.0684_InThisMoreAdvancedContractYouAre"              = "In this more advanced Contract, you are hired to kill 3 people working in the greenhouse.\n\nNotice, it is alright to kill NON targets, as well as using disguises. \nIn fact, using a disguise is a target specific condition that will earn you a bonus when completing the contract.";
   "HitmanAbsolution.Odev.0685_TheAdvancedHit"                                = "THE ADVANCED HIT";
   "HitmanAbsolution.Odev.0686_ContractBasics"                                = "CONTRACT BASICS";
   "HitmanAbsolution.Odev.0687_AdvancedContracts"                             = "ADVANCED CONTRACTS";
   "HitmanAbsolution.Odev.0688_CreatingContracts"                             = "CREATING CONTRACTS";
   "HitmanAbsolution.Odev.0689_Tutorials"                                     = "TUTORIALS";
   "HitmanAbsolution.Odev.0690_Filter"                                        = "Filter";
   "HitmanAbsolution.Odev.0691_Checkpoint"                                    = "Checkpoint";
   "HitmanAbsolution.Odev.0692_Categories"                                    = "Categories";
   "HitmanAbsolution.Odev.0693_All"                                           = "All";
   "HitmanAbsolution.Odev.0694_ContractId"                                    = "Contract Id";
   "HitmanAbsolution.Odev.0695_Any"                                           = "Any";
   "HitmanAbsolution.Odev.0696_TargetsEliminated01"                           = "Targets Eliminated ({0}/{1})";
   "HitmanAbsolution.Odev.0697_CorrectWeaponsUsed01"                          = "Correct Weapons used ({0}/{1})";
   "HitmanAbsolution.Odev.0698_CorrectDisguiseUsed01"                         = "Correct Disguise used ({0}/{1})";
   "HitmanAbsolution.Odev.0699_ConditionsAchieved01"                          = "Conditions Achieved ({0}/{1})";
   "HitmanAbsolution.Odev.0700_Penalities"                                    = "Penalities";
   "HitmanAbsolution.Odev.0701_TimeBonus0X1"                                  = "Time Bonus ({0}) x{1}";
   "HitmanAbsolution.Odev.0702_ReportContract"                                = "Report Contract";
   "HitmanAbsolution.Odev.0703_AreYouSureYouWantToReportThisCon"              = "Are you sure you want to report this Contract as offensive?";
   "HitmanAbsolution.Odev.0704_AllCompletedFailed"                            = "All Completed Failed";
   "HitmanAbsolution.Odev.0705_TargetKilled"                                  = "Target Killed";
   "HitmanAbsolution.Odev.0706_CorrectWeapon"                                 = "Correct Weapon";
   "HitmanAbsolution.Odev.0707_IncorrectWeapon"                               = "Incorrect Weapon";
   "HitmanAbsolution.Odev.0708_CorrectDisguise"                               = "Correct Disguise";
   "HitmanAbsolution.Odev.0709_IncorrectDisguise"                             = "Incorrect Disguise";
   "HitmanAbsolution.Odev.0710_Previous"                                      = "Previous";
   "HitmanAbsolution.Odev.0711_Next"                                          = "Next";
   "HitmanAbsolution.Odev.0712_Select"                                        = "Select";
   "HitmanAbsolution.Odev.0713_KillWith"                                      = "Kill with";
   "HitmanAbsolution.Odev.0714_UseDisguise"                                   = "Use Disguise";
   "HitmanAbsolution.Odev.0715_Compete"                                       = "COMPETE";
   "HitmanAbsolution.Odev.0716_ReceivedChallenges"                            = "Received Challenges";
   "HitmanAbsolution.Odev.0717_CompetitionHistory"                            = "Competition history";
   "HitmanAbsolution.Odev.0718_Plays"                                         = "Plays";
   "HitmanAbsolution.Odev.0719_TimeRemaining"                                 = "Time remaining";
   "HitmanAbsolution.Odev.0720_Days"                                          = "Days";
   "HitmanAbsolution.Odev.0721_NoContractsFound"                              = "NO CONTRACTS FOUND";
   "HitmanAbsolution.Odev.0722_Accident"                                      = "Accident";
   "HitmanAbsolution.Odev.0723_Invisible"                                     = "Invisible";
   "HitmanAbsolution.Odev.0724_PlayFeaturedContract"                          = "PLAY FEATURED CONTRACT";
   "HitmanAbsolution.Odev.0725_PlayContract"                                  = "PLAY CONTRACT";
   "HitmanAbsolution.Odev.0726_InviteFriends"                                 = "INVITE FRIENDS";
   "HitmanAbsolution.Odev.0727_CreateCompetition"                             = "CREATE COMPETITION";
   "HitmanAbsolution.Odev.0728_ChooseFiltersAndSortingToFindThe"              = "Choose filters and sorting to find the Contracts that you want to play.";
   "HitmanAbsolution.Odev.0729_SelectDifferentWeapon"                         = "Select Different Weapon";
   "HitmanAbsolution.Odev.0730_SelectDifferentDisguise"                       = "Select Different Disguise";
   "HitmanAbsolution.Odev.0731_OffshoreAccount"                               = "Offshore Account";
   "HitmanAbsolution.Odev.0732_UnlockFor"                                     = "Unlock for";
   "HitmanAbsolution.Odev.0733_YouMustExecuteYourTargetsBeforeY"              = "You must execute your targets before you can leave the area.";
   "HitmanAbsolution.Odev.0734_SaveContractForLater"                          = "Save Contract for Later";
   "HitmanAbsolution.Odev.0735_FeaturedContract"                              = "FEATURED CONTRACT";
   "HitmanAbsolution.Odev.0736_GettingFeaturedContract"                       = "GETTING FEATURED CONTRACT...";
   "HitmanAbsolution.Odev.0737_ContractBriefing"                              = "CONTRACT BRIEFING";
   "HitmanAbsolution.Odev.0738_Creator"                                       = "Creator:";
   "HitmanAbsolution.Odev.0739_StartingAContract"                             = "STARTING A CONTRACT";
   "HitmanAbsolution.Odev.0740_YouAreAboutToStartAContractThisW"              = "You are about to start a Contract. This will end your current single-player play session, and any unsaved progress will be lost. You can resume your game at any time from the Continue menu. \n\nDo you wish to continue?";
   "HitmanAbsolution.Odev.0741_DoYouWantToAddThisContractToYour"              = "Do you want to add this Contract to your Queue, so you can play it later?\n\nIf you've already added it previously, it will only appear once.";
   "HitmanAbsolution.Odev.0742_ToggleTargetConditions"                        = "Toggle Target Conditions";
   "HitmanAbsolution.Odev.0743_ToggleTargetConditions"                        = "TOGGLE TARGET CONDITIONS";
   "HitmanAbsolution.Odev.0744_RemovingTargetConditionsWillAllo"              = "Removing Target Conditions will allow players to use whichever weapon and disguise they wish when completing this contract. It will also reduce the maximum possible payoff and score.\n\nRemoving target conditions cannot be undone. \n\n Do you wish to continue?";
   "HitmanAbsolution.Odev.0745_AnyWeapon"                                     = "Any Weapon";
   "HitmanAbsolution.Odev.0746_AnyDisguise"                                   = "Any Disguise";
   "HitmanAbsolution.Odev.0747_0SScore"                                       = "{0}'s score:";
   "HitmanAbsolution.Odev.0748_YourCurrentBestScore"                          = "Your current best score:";
   "HitmanAbsolution.Odev.0749_YourCurrentBestScore"                          = "Your current best score:";
   "HitmanAbsolution.Odev.0750_CompetitionLeader0"                            = "Competition Leader: {0}";
   "HitmanAbsolution.Odev.0751_CompetitionFrom0"                              = "Competition From: {0}";
   "HitmanAbsolution.Odev.0752_TimeRemaining"                                 = "Time remaining:";
   "HitmanAbsolution.Odev.0753_Leaderboards"                                  = "Leaderboards";
   "HitmanAbsolution.Odev.0754_Menu"                                          = "Menu";
   "HitmanAbsolution.Odev.0755_GoToContract"                                  = "Go To Contract";
   "HitmanAbsolution.Odev.0756_NoScoresHaveBeenEnteredOnThisLea"              = "No scores have been entered on this Leaderboard.";
   "HitmanAbsolution.Odev.0757_YouAreAboutToReturnToTheMainMenu"              = "You are about to return to the main menu without saving your Contract. Your Contract will be lost.\n\nDo you wish to continue?";
   "HitmanAbsolution.Odev.0758_SpoilerWarning"                                = "SPOILER WARNING";
   "HitmanAbsolution.Odev.0759_YouAreAboutToAccessContentThatMa"              = "You are about to access content that may reveal details of the game story you have not yet played.\n\nDo you wish to continue?";
   "HitmanAbsolution.Odev.0760_AHitmanAbsolutionContractsPassIs"              = "A Hitman: Absolution™ Contracts Pass is required to access online Contracts features. Please redeem the code provided with your copy of the game or purchase a Contracts Pass from PlayStation®Store, then restart the game. Proceed to PlayStation®Store?";
   "HitmanAbsolution.Odev.0761_AHitmanAbsolutionContractsPassIs"              = "A Hitman: Absolution™ Contracts Pass is required to access online Contracts features. Please redeem the code provided with your copy of the game or purchase a Contracts Pass from Xbox LIVE Marketplace.";
   "HitmanAbsolution.Odev.0762_ContractsPassRequired"                         = "Contracts Pass Required";
   "HitmanAbsolution.Odev.0763_ChooseFriends"                                 = "CHOOSE FRIENDS";
   "HitmanAbsolution.Odev.0764_AllowFriendsToInviteFriends"                   = "ALLOW FRIENDS TO INVITE FRIENDS";
   "HitmanAbsolution.Odev.0765_Duration"                                      = "DURATION";
   "HitmanAbsolution.Odev.0766_By"                                            = "By:";
   "HitmanAbsolution.Odev.0767_NoSurvivors"                                   = "NO SURVIVORS";
   "HitmanAbsolution.Odev.0768_01TargetsEliminated"                           = "{0}/{1} TARGETS ELIMINATED";
   "HitmanAbsolution.Odev.0769_ContractFailed"                                = "CONTRACT FAILED";
   "HitmanAbsolution.Odev.0770_ThisContractCannotBeCompletedPle"              = "This Contract cannot be completed. Please restart and try again.";
   "HitmanAbsolution.Odev.0771_NoScoresYet"                                   = "NO SCORES YET";
   "HitmanAbsolution.Odev.0773_Ae"                                            = "AE";
   "HitmanAbsolution.Odev.0774_UnitedArabEmirates"                            = "UNITED ARAB EMIRATES";
   "HitmanAbsolution.Odev.0775_Ar"                                            = "AR";
   "HitmanAbsolution.Odev.0776_Argentina"                                     = "ARGENTINA";
   "HitmanAbsolution.Odev.0777_At"                                            = "AT";
   "HitmanAbsolution.Odev.0778_Austria"                                       = "AUSTRIA";
   "HitmanAbsolution.Odev.0779_Au"                                            = "AU";
   "HitmanAbsolution.Odev.0780_Australia"                                     = "AUSTRALIA";
   "HitmanAbsolution.Odev.0781_Be"                                            = "BE";
   "HitmanAbsolution.Odev.0782_Belgium"                                       = "BELGIUM";
   "HitmanAbsolution.Odev.0783_Bg"                                            = "BG";
   "HitmanAbsolution.Odev.0784_Bulgaria"                                      = "BULGARIA";
   "HitmanAbsolution.Odev.0785_Bh"                                            = "BH";
   "HitmanAbsolution.Odev.0786_Bahrain"                                       = "BAHRAIN";
   "HitmanAbsolution.Odev.0787_Br"                                            = "BR";
   "HitmanAbsolution.Odev.0788_Brazil"                                        = "BRAZIL";
   "HitmanAbsolution.Odev.0789_Ca"                                            = "CA";
   "HitmanAbsolution.Odev.0790_Canada"                                        = "CANADA";
   "HitmanAbsolution.Odev.0791_Ch"                                            = "CH";
   "HitmanAbsolution.Odev.0792_Switzerland"                                   = "SWITZERLAND";
   "HitmanAbsolution.Odev.0793_Cl"                                            = "CL";
   "HitmanAbsolution.Odev.0794_Chile"                                         = "CHILE";
   "HitmanAbsolution.Odev.0795_Co"                                            = "CO";
   "HitmanAbsolution.Odev.0796_Colombia"                                      = "COLOMBIA";
   "HitmanAbsolution.Odev.0797_Cy"                                            = "CY";
   "HitmanAbsolution.Odev.0798_Cyprus"                                        = "CYPRUS";
   "HitmanAbsolution.Odev.0799_Cz"                                            = "CZ";
   "HitmanAbsolution.Odev.0800_CzechRepublic"                                 = "CZECH REPUBLIC";
   "HitmanAbsolution.Odev.0801_De"                                            = "DE";
   "HitmanAbsolution.Odev.0802_Germany"                                       = "GERMANY";
   "HitmanAbsolution.Odev.0803_Dk"                                            = "DK";
   "HitmanAbsolution.Odev.0804_Denmark"                                       = "DENMARK";
   "HitmanAbsolution.Odev.0805_Es"                                            = "ES";
   "HitmanAbsolution.Odev.0806_Spain"                                         = "SPAIN";
   "HitmanAbsolution.Odev.0807_Fi"                                            = "FI";
   "HitmanAbsolution.Odev.0808_Finland"                                       = "FINLAND";
   "HitmanAbsolution.Odev.0809_Fr"                                            = "FR";
   "HitmanAbsolution.Odev.0810_France"                                        = "FRANCE";
   "HitmanAbsolution.Odev.0811_Gb"                                            = "GB";
   "HitmanAbsolution.Odev.0812_GreatBritain"                                  = "GREAT BRITAIN";
   "HitmanAbsolution.Odev.0813_Gr"                                            = "GR";
   "HitmanAbsolution.Odev.0814_Greece"                                        = "GREECE";
   "HitmanAbsolution.Odev.0815_Hk"                                            = "HK";
   "HitmanAbsolution.Odev.0816_HongKong"                                      = "HONG KONG";
   "HitmanAbsolution.Odev.0817_Hr"                                            = "HR";
   "HitmanAbsolution.Odev.0818_Croatia"                                       = "CROATIA";
   "HitmanAbsolution.Odev.0819_Hu"                                            = "HU";
   "HitmanAbsolution.Odev.0820_Hungary"                                       = "HUNGARY";
   "HitmanAbsolution.Odev.0821_Id"                                            = "ID";
   "HitmanAbsolution.Odev.0822_Indonesia"                                     = "INDONESIA";
   "HitmanAbsolution.Odev.0823_Ie"                                            = "IE";
   "HitmanAbsolution.Odev.0824_Ireland"                                       = "IRELAND";
   "HitmanAbsolution.Odev.0825_Il"                                            = "IL";
   "HitmanAbsolution.Odev.0826_Israel"                                        = "ISRAEL";
   "HitmanAbsolution.Odev.0827_In"                                            = "IN";
   "HitmanAbsolution.Odev.0828_India"                                         = "INDIA";
   "HitmanAbsolution.Odev.0829_Is"                                            = "IS";
   "HitmanAbsolution.Odev.0830_Iceland"                                       = "ICELAND";
   "HitmanAbsolution.Odev.0831_It"                                            = "IT";
   "HitmanAbsolution.Odev.0832_Italy"                                         = "ITALY";
   "HitmanAbsolution.Odev.0833_Jp"                                            = "JP";
   "HitmanAbsolution.Odev.0834_Japan"                                         = "JAPAN";
   "HitmanAbsolution.Odev.0835_Kr"                                            = "KR";
   "HitmanAbsolution.Odev.0836_Korea"                                         = "KOREA";
   "HitmanAbsolution.Odev.0837_Kw"                                            = "KW";
   "HitmanAbsolution.Odev.0838_Kuwait"                                        = "KUWAIT";
   "HitmanAbsolution.Odev.0839_Lb"                                            = "LB";
   "HitmanAbsolution.Odev.0840_Lebanon"                                       = "LEBANON";
   "HitmanAbsolution.Odev.0841_Lu"                                            = "LU";
   "HitmanAbsolution.Odev.0842_Luxembourg"                                    = "LUXEMBOURG";
   "HitmanAbsolution.Odev.0843_Mt"                                            = "MT";
   "HitmanAbsolution.Odev.0844_Malta"                                         = "MALTA";
   "HitmanAbsolution.Odev.0845_Mx"                                            = "MX";
   "HitmanAbsolution.Odev.0846_Mexico"                                        = "MEXICO";
   "HitmanAbsolution.Odev.0847_My"                                            = "MY";
   "HitmanAbsolution.Odev.0848_Malaysia"                                      = "MALAYSIA";
   "HitmanAbsolution.Odev.0849_Nl"                                            = "NL";
   "HitmanAbsolution.Odev.0850_Netherlands"                                   = "NETHERLANDS";
   "HitmanAbsolution.Odev.0851_No"                                            = "NO";
   "HitmanAbsolution.Odev.0852_Norway"                                        = "NORWAY";
   "HitmanAbsolution.Odev.0853_Nz"                                            = "NZ";
   "HitmanAbsolution.Odev.0854_NewZealand"                                    = "NEW ZEALAND";
   "HitmanAbsolution.Odev.0855_Om"                                            = "OM";
   "HitmanAbsolution.Odev.0856_Oman"                                          = "OMAN";
   "HitmanAbsolution.Odev.0857_Pe"                                            = "PE";
   "HitmanAbsolution.Odev.0858_Peru"                                          = "PERU";
   "HitmanAbsolution.Odev.0859_Pl"                                            = "PL";
   "HitmanAbsolution.Odev.0860_Poland"                                        = "POLAND";
   "HitmanAbsolution.Odev.0861_Pt"                                            = "PT";
   "HitmanAbsolution.Odev.0862_Portugal"                                      = "PORTUGAL";
   "HitmanAbsolution.Odev.0863_Qa"                                            = "QA";
   "HitmanAbsolution.Odev.0864_Qatar"                                         = "QATAR";
   "HitmanAbsolution.Odev.0865_Ro"                                            = "RO";
   "HitmanAbsolution.Odev.0866_Romania"                                       = "ROMANIA";
   "HitmanAbsolution.Odev.0867_Ru"                                            = "RU";
   "HitmanAbsolution.Odev.0868_RussianFederation"                             = "RUSSIAN FEDERATION";
   "HitmanAbsolution.Odev.0869_Sa"                                            = "SA";
   "HitmanAbsolution.Odev.0870_SaudiArabia"                                   = "SAUDI ARABIA";
   "HitmanAbsolution.Odev.0871_Se"                                            = "SE";
   "HitmanAbsolution.Odev.0872_Sweden"                                        = "SWEDEN";
   "HitmanAbsolution.Odev.0873_Sg"                                            = "SG";
   "HitmanAbsolution.Odev.0874_Singapore"                                     = "SINGAPORE";
   "HitmanAbsolution.Odev.0875_Si"                                            = "SI";
   "HitmanAbsolution.Odev.0876_Slovenia"                                      = "SLOVENIA";
   "HitmanAbsolution.Odev.0877_Sk"                                            = "SK";
   "HitmanAbsolution.Odev.0878_Slovakia"                                      = "SLOVAKIA";
   "HitmanAbsolution.Odev.0879_Th"                                            = "TH";
   "HitmanAbsolution.Odev.0880_Thailand"                                      = "THAILAND";
   "HitmanAbsolution.Odev.0881_Tr"                                            = "TR";
   "HitmanAbsolution.Odev.0882_Turkey"                                        = "TURKEY";
   "HitmanAbsolution.Odev.0883_Tw"                                            = "TW";
   "HitmanAbsolution.Odev.0884_Taiwan"                                        = "TAIWAN";
   "HitmanAbsolution.Odev.0885_Ua"                                            = "UA";
   "HitmanAbsolution.Odev.0886_Ukraine"                                       = "UKRAINE";
   "HitmanAbsolution.Odev.0887_Us"                                            = "US";
   "HitmanAbsolution.Odev.0888_UnitedStates"                                  = "UNITED STATES";
   "HitmanAbsolution.Odev.0889_Za"                                            = "ZA";
   "HitmanAbsolution.Odev.0890_SouthAfrica"                                   = "SOUTH AFRICA";
   "HitmanAbsolution.Odev.0891_485020622"                                     = "--";
   "HitmanAbsolution.Odev.0892_UnknownCountry"                                = "UNKNOWN COUNTRY";
   "HitmanAbsolution.Odev.0894_SaveContractExit"                              = "Save Contract & Exit";
   "HitmanAbsolution.Odev.0895_YouFailedToBeatTheChallenge"                   = "You failed to beat the challenge";
   "HitmanAbsolution.Odev.0896_YouBeatTheChallenge"                           = "You beat the challenge";
   "HitmanAbsolution.Odev.0897_CompletionScore"                               = "Completion Score";
   "HitmanAbsolution.Odev.0898_CorrectWeapon"                                 = "Correct weapon";
   "HitmanAbsolution.Odev.0899_SomeTargetsAreAlive"                           = "Some targets are alive";
   "HitmanAbsolution.Odev.0900_WrongOutfit"                                   = "Wrong outfit";
   "HitmanAbsolution.Odev.0901_WrongWeapon"                                   = "Wrong weapon";
   "HitmanAbsolution.Odev.0902_SomeTargetsAreNotHidden"                       = "Some targets are not hidden";
   "HitmanAbsolution.Odev.0903_PlayerDied"                                    = "Player died";
   "HitmanAbsolution.Odev.0904_ThereWereWitnesses"                            = "There were witnesses";
   "HitmanAbsolution.Odev.0905_TargetsKilledInTheWrongOrder"                  = "Targets killed in the wrong order";
   "HitmanAbsolution.Odev.0906_MissedAShot"                                   = "Missed a shot";
   "HitmanAbsolution.Odev.0907_UsedADisguise"                                 = "Used a disguise";
   "HitmanAbsolution.Odev.0908_KilledANonTarget"                              = "Killed a non-target";
   "HitmanAbsolution.Odev.0909_TimelimitExceeded"                             = "Timelimit exceeded";
   "HitmanAbsolution.Odev.0910_Dislike"                                       = "Dislike";
   "HitmanAbsolution.Odev.0911_Like"                                          = "Like";
   "HitmanAbsolution.Odev.0912_ContractCreation"                              = "Contract Creation";
   "HitmanAbsolution.Odev.0913_ContractResult"                                = "Contract Result";
   "HitmanAbsolution.Odev.0914_Infiltration"                                  = "INFILTRATION";
   "HitmanAbsolution.Odev.0915_Professionalism"                               = "PROFESSIONALISM";
   "HitmanAbsolution.Odev.0916_ChallengeBonus"                                = "CHALLENGE BONUS";
   "HitmanAbsolution.Odev.0917_TotalLevelScore"                               = "TOTAL LEVEL SCORE";
   "HitmanAbsolution.Odev.0918_AbsolutionScore"                               = "ABSOLUTION SCORE";
   "HitmanAbsolution.Odev.0919_CheckpointScoreReward"                         = "CHECKPOINT SCORE & REWARD";
   "HitmanAbsolution.Odev.0920_Completed"                                     = "COMPLETED";
   "HitmanAbsolution.Odev.0921_New"                                           = "NEW";
   "HitmanAbsolution.Odev.0922_Incomplete"                                    = "INCOMPLETE";
   "HitmanAbsolution.Odev.0923_LevelCompleted"                                = "LEVEL COMPLETED";
   "HitmanAbsolution.Odev.0924_NoTechniqueAvailable"                          = "NO TECHNIQUE AVAILABLE";
   "HitmanAbsolution.Odev.0925_Unlocked"                                      = "UNLOCKED";
   "HitmanAbsolution.Odev.0926_TechniqueUnlockAvailable"                      = "TECHNIQUE UNLOCK AVAILABLE";
   "HitmanAbsolution.Odev.0927_AllTechniquesUnlocked"                         = "ALL TECHNIQUES UNLOCKED";
   "HitmanAbsolution.Odev.0928_NoRatingsAvailable"                            = "NO RATINGS AVAILABLE";
   "HitmanAbsolution.Odev.0930_BodiesDiscovered"                              = "Bodies Discovered";
   "HitmanAbsolution.Odev.0931_GuardsSneakedPast"                             = "Guards Sneaked Past";
   "HitmanAbsolution.Odev.0932_Headshots"                                     = "Headshots";
   "HitmanAbsolution.Odev.0933_Kills"                                         = "Kills";
   "HitmanAbsolution.Odev.0934_UnconsciousPeople"                             = "Unconscious People";
   "HitmanAbsolution.Odev.0935_LevelCompletionTime"                           = "Level Completion Time";
   "HitmanAbsolution.Odev.0936_Ranking"                                       = "Ranking";
   "HitmanAbsolution.Odev.0937_SilentKills"                                   = "Silent Kills";
   "HitmanAbsolution.Odev.0938_BodiesHidden"                                  = "Bodies Hidden";
   "HitmanAbsolution.Odev.0939_ContainersEntered"                             = "Containers Entered";
   "HitmanAbsolution.Odev.0940_DisguisesPickedUp"                             = "Disguises Picked Up";
   "HitmanAbsolution.Odev.0941_FuseBoxesDisabled"                             = "Fuse Boxes Disabled";
   "HitmanAbsolution.Odev.0942_CaughtDraggingBody"                            = "Caught Dragging Body";
   "HitmanAbsolution.Odev.0943_CaughtTrespassing"                             = "Caught Trespassing";
   "HitmanAbsolution.Odev.0944_DisguisesBlown"                                = "Disguises Blown";
   "HitmanAbsolution.Odev.0945_SuccessfulBlendIns"                            = "Successful Blend Ins";
   "HitmanAbsolution.Odev.0946_WitnessesAlive"                                = "Witnesses Alive";
   "HitmanAbsolution.Odev.0947_DogsKilled"                                    = "Dogs Killed";
   "HitmanAbsolution.Odev.0948_PigeonsKilled"                                 = "Pigeons Killed";
   "HitmanAbsolution.Odev.0949_RatsKilled"                                    = "Rats Killed";
   "HitmanAbsolution.Odev.0950_HitRatio"                                      = "Hit Ratio";
   "HitmanAbsolution.Odev.0951_HitRatioPistol"                                = "Hit Ratio Pistol";
   "HitmanAbsolution.Odev.0952_HitRatioSniper"                                = "Hit Ratio Sniper";
   "HitmanAbsolution.Odev.0953_HitRatioSmg"                                   = "Hit Ratio SMG";
   "HitmanAbsolution.Odev.0954_HitRatioShotgun"                               = "Hit Ratio Shotgun";
   "HitmanAbsolution.Odev.0955_HitRatioAssaultRifle"                          = "Hit Ratio Assault Rifle";
   "HitmanAbsolution.Odev.0956_HitRatioRevolver"                              = "Hit Ratio Revolver";
   "HitmanAbsolution.Odev.0957_KillShotsPistol"                               = "Kill Shots Pistol";
   "HitmanAbsolution.Odev.0958_KillShotsSniper"                               = "Kill Shots Sniper";
   "HitmanAbsolution.Odev.0959_KillShotsSmg"                                  = "Kill Shots SMG";
   "HitmanAbsolution.Odev.0960_KillShotsShotgun"                              = "Kill Shots Shotgun";
   "HitmanAbsolution.Odev.0961_KillShotsAssaultRifle"                         = "Kill Shots Assault Rifle";
   "HitmanAbsolution.Odev.0962_KillShotsRevolver"                             = "Kill Shots Revolver";
   "HitmanAbsolution.Odev.0963_TotalMoneyEarned"                              = "Total Money Earned";
   "HitmanAbsolution.Odev.0964_TotalMoneySpent"                               = "Total Money Spent";
   "HitmanAbsolution.Odev.0965_MoneyEarnedFromChallenges"                     = "Money Earned From Challenges";
   "HitmanAbsolution.Odev.0966_MoneyEarnedFromCompletingContrac"              = "Money Earned From Completing Contracts";
   "HitmanAbsolution.Odev.0967_MoneyEarnedFromContractRankPosit"              = "Money Earned From Contract Rank Positions";
   "HitmanAbsolution.Odev.0968_MoneyEarnedFromCreatedContracts"               = "Money Earned From Created Contracts";
   "HitmanAbsolution.Odev.0969_BarrelsBlownUp"                                = "Barrels Blown Up";
   "HitmanAbsolution.Odev.0970_CarsBlownUp"                                   = "Cars Blown Up";
   "HitmanAbsolution.Odev.0971_GasCanistersBlownUp"                           = "Oxygen Bottles Blown Up";
   "HitmanAbsolution.Odev.0972_LandMinesBlownUp"                              = "Land Mines Blown Up";
   "HitmanAbsolution.Odev.0973_RemoteDetonations"                             = "Remote Detonations";
   "HitmanAbsolution.Odev.0974_DamageTaken"                                   = "Damage Taken";
   "HitmanAbsolution.Odev.0975_HealthReplenished"                             = "Health Replenished";
   "HitmanAbsolution.Odev.0976_CiviliansKilled"                               = "Civilians Killed";
   "HitmanAbsolution.Odev.0977_CopsKilled"                                    = "Cops Killed";
   "HitmanAbsolution.Odev.0978_DeadlyThrows"                                  = "Deadly Throws";
   "HitmanAbsolution.Odev.0979_FemalesKilled"                                 = "Females Killed";
   "HitmanAbsolution.Odev.0980_FiberWires"                                    = "Fiber Wires";
   "HitmanAbsolution.Odev.0981_MalesKilled"                                   = "Males Killed";
   "HitmanAbsolution.Odev.0982_NpcsKilled"                                    = "NPCs Killed";
   "HitmanAbsolution.Odev.0983_KillsWithImprovisedWeapons"                    = "Kills with Improvised Weapons";
   "HitmanAbsolution.Odev.0984_PullOffLedges"                                 = "Pull off Ledges";
   "HitmanAbsolution.Odev.0985_PushOverRailings"                              = "Push Over Railings";
   "HitmanAbsolution.Odev.0986_PointShootingKills"                            = "Point Shooting Kills";
   "HitmanAbsolution.Odev.0987_KillShotsFromCover"                            = "Kill Shots From Cover";
   "HitmanAbsolution.Odev.0988_ActionKillsTriggered"                          = "Action Kills Triggered";
   "HitmanAbsolution.Odev.0989_ContractsCompleted"                            = "Contracts Completed";
   "HitmanAbsolution.Odev.0990_ContractsCreated"                              = "Contracts Created";
   "HitmanAbsolution.Odev.0991_KnockoutsByHand"                               = "Knockouts by Hand";
   "HitmanAbsolution.Odev.0992_KnockoutsByImprovisedWeapons"                  = "Knockouts by Improvised Weapons";
   "HitmanAbsolution.Odev.0993_TimePlayed"                                    = "Time Played";
   "HitmanAbsolution.Odev.0994_TimeSpentInFirefights"                         = "Time Spent in Firefights";
   "HitmanAbsolution.Odev.0995_TimeSpentInInstinctMode"                       = "Time Spent in Instinct Mode";
   "HitmanAbsolution.Odev.0996_TimeSpentInCover"                              = "Time Spent in Cover";
   "HitmanAbsolution.Odev.0997_LedgesUsed"                                    = "Ledges Used";
   "HitmanAbsolution.Odev.0998_MilesDraggingBodies"                           = "Miles Dragging Bodies";
   "HitmanAbsolution.Odev.0999_MilesRun"                                      = "Miles Run";
   "HitmanAbsolution.Odev.1000_MilesCoveredSneaking"                          = "Miles Covered Sneaking";
   "HitmanAbsolution.Odev.1001_MilesWalked"                                   = "Miles Walked";
   "HitmanAbsolution.Odev.1002_WindowsEntered"                                = "Windows Entered";
   "HitmanAbsolution.Odev.1003_Contracts"                                     = "Contracts";
   "HitmanAbsolution.Odev.1004_Combat"                                        = "Combat";
   "HitmanAbsolution.Odev.1005_Stealth"                                       = "Stealth";
   "HitmanAbsolution.Odev.1006_Kills"                                         = "Kills";
   "HitmanAbsolution.Odev.1007_Movement"                                      = "Movement";
   "HitmanAbsolution.Odev.1008_Explosions"                                    = "Explosions";
   "HitmanAbsolution.Odev.1009_PigsBlownUp"                                   = "Pigs Blown Up";
   "HitmanAbsolution.Odev.1010_GasCansBlownUp"                                = "Gasoline Cans Blown Up";
   "HitmanAbsolution.Odev.1011_GasTanksBlownUp"                               = "Gas Bottles Blown Up";
   "HitmanAbsolution.Odev.1012_BoxesOfFireworksBlownUp"                       = "Boxes of Fireworks Blown Up";
   "HitmanAbsolution.Odev.1014_Cautious"                                      = "CAUTIOUS";
   "HitmanAbsolution.Odev.1015_-465694819"                                    = ""; //empty
   "HitmanAbsolution.Odev.1016_Hostile"                                       = "HOSTILE";
   "HitmanAbsolution.Odev.1017_BloodPoolFound"                                = "BLOOD POOL FOUND";
   "HitmanAbsolution.Odev.1018_BodyFound"                                     = "BODY FOUND";
   "HitmanAbsolution.Odev.1019_Clear"                                         = "CLEAR";
   "HitmanAbsolution.Odev.1020_Curious"                                       = "CURIOUS";
   "HitmanAbsolution.Odev.1021_Disguised"                                     = "DISGUISED";
   "HitmanAbsolution.Odev.1022_Exposed"                                       = "EXPOSED";
   "HitmanAbsolution.Odev.1023_Identified"                                    = "IDENTIFIED";
   "HitmanAbsolution.Odev.1024_LandMineArmed"                                 = "LAND MINE ARMED";
   "HitmanAbsolution.Odev.1025_RadioOn"                                       = "RADIO ON";
   "HitmanAbsolution.Odev.1026_Searching"                                     = "SEARCHING";
   "HitmanAbsolution.Odev.1027_Suspicious"                                    = "SUSPICIOUS";
   "HitmanAbsolution.Odev.1028_NoLongerTrespassing"                           = "NO LONGER TRESPASSING";
   "HitmanAbsolution.Odev.1029_Trespassing"                                   = "TRESPASSING";
   "HitmanAbsolution.Odev.1030_01BulletsPickedUp"                             = "{0} {1} bullets picked up";
   "HitmanAbsolution.Odev.1031_Bodyshot"                                      = "Bodyshot";
   "HitmanAbsolution.Odev.1032_DisguiseBlown"                                 = "Disguise Blown";
   "HitmanAbsolution.Odev.1033_ExplosionKill"                                 = "Explosion Kill";
   "HitmanAbsolution.Odev.1034_Headshot"                                      = "Headshot";
   "HitmanAbsolution.Odev.1035_0PickedUp"                                     = "{0} picked up";
   "HitmanAbsolution.Odev.1036_LastHostileKilled"                             = "Last Hostile Killed";
   "HitmanAbsolution.Odev.1037_LastAiInCombat"                                = "Last AI In Combat";
   "HitmanAbsolution.Odev.1038_NewObjective"                                  = "New Objective";
   "HitmanAbsolution.Odev.1039_NoLongerTrespassing"                           = "No longer trespassing";
   "HitmanAbsolution.Odev.1040_Professional"                                  = "Professional";
   "HitmanAbsolution.Odev.1041_Unprofessional"                                = "Unprofessional";
   "HitmanAbsolution.Odev.1042_YouAreTrespassing"                             = "You are trespassing";
   "HitmanAbsolution.Odev.1043_CongratulationsThe0HasBeenUnlock"              = "Congratulations. The {0} has been unlocked";
   "HitmanAbsolution.Odev.1044_CongratulationsThe0Outfit"                     = "Congratulations. The {0} outfit";
   "HitmanAbsolution.Odev.1045_PreviewScore"                                  = "PREVIEW SCORE";
   "HitmanAbsolution.Odev.1046_RatingUpdateBody"                              = "Rating update body";
   "HitmanAbsolution.Odev.1047_RatingChanged"                                 = "RATING CHANGED";
   "HitmanAbsolution.Odev.1048_Unlocked"                                      = "UNLOCKED";
   "HitmanAbsolution.Odev.1049_ContractPickedUp"                              = "CONTRACT PICKED UP";
   "HitmanAbsolution.Odev.1050_ContinueFromLastCheckpoint"                    = "CONTINUE FROM LAST CHECKPOINT";
   "HitmanAbsolution.Odev.1051_ReturnToMenu"                                  = "RETURN TO MENU";
   "HitmanAbsolution.Odev.1052_ObjectiveFailed"                               = "OBJECTIVE FAILED";
   "HitmanAbsolution.Odev.1053_NewDisguiseUnlocked"                           = "NEW DISGUISE UNLOCKED";
   "HitmanAbsolution.Odev.1054_OutOfAmmo"                                     = "OUT OF AMMO";
   "HitmanAbsolution.Odev.1055_OutOfInstinct"                                 = "OUT OF INSTINCT";
   "HitmanAbsolution.Odev.1056_TargetIsGettingAway"                           = "TARGET IS GETTING AWAY";
   "HitmanAbsolution.Odev.1057_VisiblyArmed"                                  = "VISIBLY ARMED";
   "HitmanAbsolution.Odev.1058_SuspiciousBehaviour"                           = "- Suspicious Behaviour -";
   "HitmanAbsolution.Odev.1059_ChangingDisguise"                              = "CHANGING DISGUISE";
   "HitmanAbsolution.Odev.1060_Hunting"                                       = "HUNTING";
   "HitmanAbsolution.Odev.1061_GuardsAlerted"                                 = "GUARDS ALERTED";
   "HitmanAbsolution.Odev.1062_Hostile"                                       = "HOSTILE";
   "HitmanAbsolution.Odev.1063_HostileArea"                                   = "HOSTILE AREA";
   "HitmanAbsolution.Odev.1064_NearBody"                                      = "NEAR BODY";
   "HitmanAbsolution.Odev.1065_DisguiseSuspicious"                            = "DISGUISE SUSPICIOUS";
   "HitmanAbsolution.Odev.1066_DisguiseBlown"                                 = "DISGUISE BLOWN";
   "HitmanAbsolution.Odev.1067_Agent47"                                       = "Agent 47";
   "HitmanAbsolution.Odev.1068_GlobalLeaderboard"                             = "Global Leaderboard";
   "HitmanAbsolution.Odev.1069_NationalLeaderboard"                           = "National Leaderboard";
   "HitmanAbsolution.Odev.1070_FriendsLeaderboard"                            = "Friends Leaderboard";
   "HitmanAbsolution.Odev.1071_Global"                                        = "Global";
   "HitmanAbsolution.Odev.1072_National"                                      = "National";
   "HitmanAbsolution.Odev.1073_Friends"                                       = "Friends";
   "HitmanAbsolution.Odev.1074_Performance"                                   = "Performance";
   "HitmanAbsolution.Odev.1075_YouCannotLookAtTheLeaderboards"                = "You cannot look at the leaderboards.";
   "HitmanAbsolution.Odev.1076_PostingAScoreOnTheLeaderboardWil"              = "Posting a score on the leaderboard will not be possible without being signed in. Do you wish to continue anyway?";
   "HitmanAbsolution.Odev.1077_YouAreNotSignedIn"                             = "You are not signed in.";
   "HitmanAbsolution.Odev.1078_MostPopularAssassin"                           = "Most Popular Assassin";
   "HitmanAbsolution.Odev.1079_RichestAssassin"                               = "Richest Assassin";
   "HitmanAbsolution.Odev.1080_DeadliestAssassin"                             = "Deadliest Assassin";
   "HitmanAbsolution.Odev.1081_Leaderboards"                                  = "Leaderboards";
   "HitmanAbsolution.Odev.1082_BrowseContracts"                               = "Browse Contracts";
   "HitmanAbsolution.Odev.1083_RecentContracts"                               = "Recent Contracts";
   "HitmanAbsolution.Odev.1084_Tutorial"                                      = "Tutorial";
   "HitmanAbsolution.Odev.1085_MyRecentlyPlayedContracts"                     = "My Recently Played Contracts";
   "HitmanAbsolution.Odev.1086_MyCreatedContracts"                            = "My Created Contracts";
   "HitmanAbsolution.Odev.1087_AllCategories"                                 = "All Categories";
   "HitmanAbsolution.Odev.1088_SilentAssassin"                                = "Silent Assassin";
   "HitmanAbsolution.Odev.1089_DisguiseInfiltration"                          = "Disguise & Infiltration";
   "HitmanAbsolution.Odev.1090_ImprovisedWeapons"                             = "Improvised Weapons";
   "HitmanAbsolution.Odev.1091_Assault"                                       = "Assault";
   "HitmanAbsolution.Odev.1092_BeatYourChallenge"                             = "beat your challenge";
   "HitmanAbsolution.Odev.1093_ChallengedYou"                                 = "challenged you";
   "HitmanAbsolution.Odev.1094_MadeAComment"                                  = "made a comment";
   "HitmanAbsolution.Odev.1095_Dislikes"                                      = "dislikes";
   "HitmanAbsolution.Odev.1096_Likes"                                         = "likes";
   "HitmanAbsolution.Odev.1097_Recommends"                                    = "recommends";
   "HitmanAbsolution.Odev.1098_FetchingBulletinboard"                         = "Fetching bulletinboard";
   "HitmanAbsolution.Odev.1099_ContractId"                                    = "contract ID";
   "HitmanAbsolution.Odev.1100_HideAllBodies"                                 = "Hide All Bodies";
   "HitmanAbsolution.Odev.1101_FetchingDetails"                               = "Fetching details";
   "HitmanAbsolution.Odev.1102_DoNotBeSeen"                                   = "Do Not Be Seen";
   "HitmanAbsolution.Odev.1103_KillTargetsInOrder"                            = "Kill Targets In Order";
   "HitmanAbsolution.Odev.1104_DoNotMissAnyShots"                             = "Do Not Miss Any Shots";
   "HitmanAbsolution.Odev.1105_Requirements"                                  = "Requirements";
   "HitmanAbsolution.Odev.1106_DoNotChangeDisguises"                          = "Do Not Change Disguises";
   "HitmanAbsolution.Odev.1107_Targets"                                       = "Targets";
   "HitmanAbsolution.Odev.1108_OnlyKillTargets"                               = "Only Kill Targets";
   "HitmanAbsolution.Odev.1109_ContractsFilter"                               = "Contracts Filter";
   "HitmanAbsolution.Odev.1110_CreateContract"                                = "Create Contract";
   "HitmanAbsolution.Odev.1111_PlayFeatured"                                  = "Play Featured";
   "HitmanAbsolution.Odev.1112_ChangeFilter"                                  = "Change Filter";
   "HitmanAbsolution.Odev.1113_GetServer"                                     = "Get Server";
   "HitmanAbsolution.Odev.1114_GetXml"                                        = "Get XML";
   "HitmanAbsolution.Odev.1115_ListContracts"                                 = "List contracts";
   "HitmanAbsolution.Odev.1116_SelectAContract"                               = "Select a Contract";
   "HitmanAbsolution.Odev.1117_QuickPlay"                                     = "Quick Play";
   "HitmanAbsolution.Odev.1118_Profile"                                       = "Profile";
   "HitmanAbsolution.Odev.1119_Agencies"                                      = "Agencies";
   "HitmanAbsolution.Odev.1120_AssassinProfile"                               = "Assassin Profile";
   "HitmanAbsolution.Odev.1121_CreatedContracts"                              = "Created Contracts";
   "HitmanAbsolution.Odev.1122_GlobalLeaderboard"                             = "Global Leaderboard";
   "HitmanAbsolution.Odev.1123_Statistics"                                    = "Statistics";
   "HitmanAbsolution.Odev.1124_Transactions"                                  = "Transactions";
   "HitmanAbsolution.Odev.1125_Unlocks"                                       = "Unlocks";
   "HitmanAbsolution.Odev.1126_Search"                                        = "Search";
   "HitmanAbsolution.Odev.1127_FetchingLeaderboard"                           = "Fetching leaderboard";
   "HitmanAbsolution.Odev.1128_Rank"                                          = "Rank";
   "HitmanAbsolution.Odev.1129_Score"                                         = "Score";
   "HitmanAbsolution.Odev.1130_UserId"                                        = "User ID";
   "HitmanAbsolution.Odev.1131_CreatedByAgency"                               = "Created by agency";
   "HitmanAbsolution.Odev.1132_CreatedByFriends"                              = "Created by friends";
   "HitmanAbsolution.Odev.1133_DeveloperFavorites"                            = "Developer favorites";
   "HitmanAbsolution.Odev.1134_MostLiked"                                     = "Most liked";
   "HitmanAbsolution.Odev.1135_MostPlayed"                                    = "Most played";
   "HitmanAbsolution.Odev.1136_SortBy"                                        = "Sort by";
   "HitmanAbsolution.Odev.1137_DoYouWantToPlayTheTutorial"                    = "Do you want to play the tutorial?";
   "HitmanAbsolution.Odev.1138_StartingEquipmentBrFontSize16Col"              = "STARTING EQUIPMENT\n<font size='16' color='#444444'>This is the equipment that Agent 47 will begin this contract equipped with.</font>";
   "HitmanAbsolution.Odev.1139_Contracts"                                     = "Contracts";
   "HitmanAbsolution.Odev.1140_ContestMaps"                                   = "Contest Maps";
   "HitmanAbsolution.Odev.1141_PlayAContestMap"                               = "Play a Contest Map";
   "HitmanAbsolution.Odev.1142_Contracts"                                     = "Contracts";
   "HitmanAbsolution.Odev.1143_SelectOrCreateAContract"                       = "Select or Create a Contract";
   "HitmanAbsolution.Odev.1144_Leaderboards"                                  = "Leaderboards";
   "HitmanAbsolution.Odev.1145_ViewTheLeaderboards"                           = "View the Leaderboards";
   "HitmanAbsolution.Odev.1146_YouAreNotSignedIn"                             = "You are not signed in.";
   "HitmanAbsolution.Odev.1147_ServerDisconnected"                            = "Server disconnected";
   "HitmanAbsolution.Odev.1148_Online"                                        = "Online";
   "HitmanAbsolution.Odev.1149_PlaySniperChallenge"                           = "Play Sniper Challenge";
   "HitmanAbsolution.Odev.1150_NoAmmoLeft"                                    = "No Ammo Left";
   "HitmanAbsolution.Odev.1151_YouDead"                                       = "You Dead";
   "HitmanAbsolution.Odev.1152_TimeOut"                                       = "Time Out";
   "HitmanAbsolution.Odev.1153_TargetEscaped"                                 = "Target Escaped";
   "HitmanAbsolution.Odev.1154_Time"                                          = "Time:";
   "HitmanAbsolution.Odev.1155_BulletsLeft"                                   = "Bullets Left:";
   "HitmanAbsolution.Odev.1156_CiviliansKilled"                               = "Civilians Killed:";
   "HitmanAbsolution.Odev.1157_ChallengeModifier"                             = "Challenge Modifier:";
   "HitmanAbsolution.Odev.1158_SilentAssassinModifier"                        = "Silent Assassin Modifier:";
   "HitmanAbsolution.Odev.1159_Briefing"                                      = "Briefing";
   "HitmanAbsolution.Odev.1160_Hello47BrBrYourMainTargetRichard"              = "Hello 47\n\nYour main target, Richard Strong Jr., is the CEO of Stallion Armaments, a high profile weapons manufacturer.\n\nMr. Strong is a very private man who rarely moves in public. Strong has become increasingly paranoid about threats to his person and never leaves his penthouse.\n\nThe window of opportunity is exceedingly small; it is highly unlikely that another opportunity like this will arise. You are authorized to use any means necessary.";
   "HitmanAbsolution.Odev.1161_EliminateRichardStrongJr"                      = "- Eliminate Richard Strong Jr.";
   "HitmanAbsolution.Odev.1162_EliminateAsManyOfStrongSBodyguar"              = "- Eliminate as many of Strong's bodyguards as possible";
   "HitmanAbsolution.Odev.1163_UnlockedInHitmanAbsolution"                    = "Unlocked in Hitman: Absolution";
   "HitmanAbsolution.Odev.1164_AHighPoweredRifleForSnipingThisG"              = "A high powered rifle for sniping. This gun will be available to you in Hitman: Absolution";
   "HitmanAbsolution.Odev.1165_UnlocksAt"                                     = "Unlocks at";
   "HitmanAbsolution.Odev.1166_AdjustYourScreen"                              = "Adjust your screen";
   "HitmanAbsolution.Odev.1167_MoveTheArrowsUntilTheirTipsTouch"              = "Move the arrows until their tips touch the screen borders";
   "HitmanAbsolution.Odev.1168_Failed"                                        = "Failed";
   "HitmanAbsolution.Odev.1169_Score"                                         = "Score";
   "HitmanAbsolution.Odev.1170_SignInToViewOnlineMessages"                    = "Sign in to view online messages";
   "HitmanAbsolution.Odev.1171_NoEntries"                                     = "No Entries";
   "HitmanAbsolution.Odev.1172_ThisLeaderboardIsEmpty"                        = "This Leaderboard is empty";
   "HitmanAbsolution.Odev.1173_Retrieving"                                    = "Retrieving";
   "HitmanAbsolution.Odev.1174_Offline"                                       = "Offline";
   "HitmanAbsolution.Odev.1175_Score"                                         = "Score";
   "HitmanAbsolution.Odev.1176_HitmanSniperChallenge"                         = "Hitman Sniper Challenge";
   "HitmanAbsolution.Odev.1177_SaveData"                                      = "Save data";
   "HitmanAbsolution.Odev.1178_HitmanSniperChallenge"                         = "Hitman: Sniper Challenge";
   "HitmanAbsolution.Odev.1179_InTheHitmanSniperChallengeMenus"               = "In the Hitman Sniper Challenge menus";
   "HitmanAbsolution.Odev.1180_PlayingHitmanSniperChallenge"                  = "Playing Hitman Sniper Challenge";
   "HitmanAbsolution.Odev.1181_AgencyKazoTrg"                                 = "Agency Kazo TRG";
   "HitmanAbsolution.Odev.1182_BaseScore"                                     = "Base Score";
   "HitmanAbsolution.Odev.1183_Leaderboards"                                  = "Leaderboards";
   "HitmanAbsolution.Odev.1184_Performance"                                   = "Performance";
   "HitmanAbsolution.Odev.1185_FriendsLeaderboard"                            = "Friends Leaderboard";
   "HitmanAbsolution.Odev.1186_NationalLeaderboard"                           = "National Leaderboard";
   "HitmanAbsolution.Odev.1187_GlobalLeaderboard"                             = "Global Leaderboard";
   "HitmanAbsolution.Odev.1188_ThankYouForPreOrderingWeHavePrep"              = "THANK YOU FOR PRE-ORDERING WE HAVE PREPARED A CHALLENGE FOR YOU WHILE YOU WAIT FOR THE MAIN GAME\nHOPE YOU ENJOY IT! HERE IS A SNIPER RIFLE TO GET YOU STARTED... ALSO UNLOCKED IN... EARN MORE UNLOCKS BY COMPLETING THE MISSION";
   "HitmanAbsolution.Odev.1189_Messages"                                      = "Messages";
   "HitmanAbsolution.Odev.1190_KillTarget"                                    = "Kill Target";
   "HitmanAbsolution.Odev.1191_StopPickingLock"                               = "Stop Picking Lock";
   "HitmanAbsolution.Odev.1192_Hint"                                          = "Hint";
   "HitmanAbsolution.Odev.1193_Arm0"                                          = "Arm {0}";
   "HitmanAbsolution.Odev.1194_Attack"                                        = "Attack";
   "HitmanAbsolution.Odev.1195_BlendInNotUsed"                                = "Blend In (NOT USED)";
   "HitmanAbsolution.Odev.1196_BodyFound"                                     = "Body Found";
   "HitmanAbsolution.Odev.1197_CancelBlendInNotUsed"                          = "Cancel Blend In (NOT USED)";
   "HitmanAbsolution.Odev.1198_PickLock"                                      = "Pick Lock";
   "HitmanAbsolution.Odev.1199_Climb"                                         = "Climb";
   "HitmanAbsolution.Odev.1200_ClimbThrough"                                  = "Climb Through";
   "HitmanAbsolution.Odev.1201_Subdue"                                        = "Subdue";
   "HitmanAbsolution.Odev.1202_AttackNotUsed"                                 = "Attack (NOT USED)";
   "HitmanAbsolution.Odev.1203_AttackNotUsed"                                 = "Attack (NOT USED)";
   "HitmanAbsolution.Odev.1204_Attack"                                        = "Attack";
   "HitmanAbsolution.Odev.1205_SnapNeck"                                      = "Snap Neck";
   "HitmanAbsolution.Odev.1206_CloseCombatNotUsed"                            = "Close Combat (NOT USED)";
   "HitmanAbsolution.Odev.1207_CloseNotUsed"                                  = "Close (NOT USED)";
   "HitmanAbsolution.Odev.1208_CloseNotUsed"                                  = "Close (NOT USED)";
   "HitmanAbsolution.Odev.1209_NotUsed"                                       = "--- (NOT USED)";
   "HitmanAbsolution.Odev.1210_Activate"                                      = "Activate";
   "HitmanAbsolution.Odev.1211_AngryAttackNotUsed"                            = "Angry Attack (NOT USED)";
   "HitmanAbsolution.Odev.1212_DisarmNotUsed"                                 = "Disarm (NOT USED)";
   "HitmanAbsolution.Odev.1213_CoverNotUsed"                                  = "Cover (NOT USED)";
   "HitmanAbsolution.Odev.1214_MoveAroundCornerNotUsed"                       = "Move Around Corner (NOT USED)";
   "HitmanAbsolution.Odev.1215_ExitCoverNotUsed"                              = "Exit Cover (NOT USED)";
   "HitmanAbsolution.Odev.1216_ScaleCover"                                    = "Scale Cover";
   "HitmanAbsolution.Odev.1217_ChangeCover"                                   = "Change Cover";
   "HitmanAbsolution.Odev.AND.1217_ChangeCover"                               = "Change Cover";
   "HitmanAbsolution.Odev.iOS.1217_ChangeCover"                               = "Change Cover";
   "HitmanAbsolution.Odev.SWI.1217_ChangeCover"                               = "Change Cover";
   "HitmanAbsolution.Odev.1218_Sabotage"                                      = "Sabotage";
   "HitmanAbsolution.Odev.1219_Drag"                                          = "Drag";
   "HitmanAbsolution.Odev.1220_Drop"                                          = "Drop";
   "HitmanAbsolution.Odev.1221_Drop0"                                         = "Drop {0}";
   "HitmanAbsolution.Odev.1222_Dump"                                          = "Dump";
   "HitmanAbsolution.Odev.1223_NewEnglishTextNotUsed"                         = "New English Text (NOT USED)";
   "HitmanAbsolution.Odev.1224_Hide"                                          = "Hide";
   "HitmanAbsolution.Odev.1225_Enter"                                         = "Enter";
   "HitmanAbsolution.Odev.1226_StopHiding"                                    = "Stop Hiding";
   "HitmanAbsolution.Odev.1227_Exit"                                          = "Exit";
   "HitmanAbsolution.Odev.1228_Garrote"                                       = "Garrote";
   "HitmanAbsolution.Odev.1229_FirstAid"                                      = "First Aid";
   "HitmanAbsolution.Odev.1230_GainInstinctNotUsed"                           = "Gain Instinct (NOT USED)";
   "HitmanAbsolution.Odev.1231_Hold"                                          = "[HOLD]";
   "HitmanAbsolution.Odev.1232_HumanShield"                                   = "Human Shield";
   "HitmanAbsolution.Odev.1233_InstantTakedownNotUsed"                        = "Instant Takedown (NOT USED)";
   "HitmanAbsolution.Odev.1234_ActionsNotUsed"                                = "Actions (NOT USED)";
   "HitmanAbsolution.Odev.1235_JumpNotUsed"                                   = "Jump (NOT USED)";
   "HitmanAbsolution.Odev.1236_Unlock"                                        = "Unlock";
   "HitmanAbsolution.Odev.1237_Ledge"                                         = "Ledge";
   "HitmanAbsolution.Odev.1238_ClimbDown"                                     = "Climb Down";
   "HitmanAbsolution.Odev.1239_DropDown"                                      = "Drop Down";
   "HitmanAbsolution.Odev.1240_JumpToLedge"                                   = "Jump to Ledge";
   "HitmanAbsolution.Odev.1241_Up"                                            = "Up";
   "HitmanAbsolution.Odev.1242_LookAt"                                        = "Look At";
   "HitmanAbsolution.Odev.1243_Open"                                          = "Open";
   "HitmanAbsolution.Odev.1244_OpenTrunkNotUsed"                              = "Open Trunk (NOT USED)";
   "HitmanAbsolution.Odev.1245_Open"                                          = "Open";
   "HitmanAbsolution.Odev.1246_Use"                                           = "Use";
   "HitmanAbsolution.Odev.1247_NotUsed"                                       = "--- (NOT USED)";
   "HitmanAbsolution.Odev.1248_PeekSafe"                                      = "Peek (safe)";
   "HitmanAbsolution.Odev.1249_PeekSafe"                                      = "Peek (safe)";
   "HitmanAbsolution.Odev.1250_0"                                             = "{0}";
   "HitmanAbsolution.Odev.1251_Eliminate"                                     = "Eliminate";
   "HitmanAbsolution.Odev.1252_Pull"                                          = "Pull";
   "HitmanAbsolution.Odev.1253_Push"                                          = "Push";
   "HitmanAbsolution.Odev.1254_QuickSwapNotUsed"                              = "Quick Swap (NOT USED)";
   "HitmanAbsolution.Odev.1255_KnockOut"                                      = "Knock Out";
   "HitmanAbsolution.Odev.1256_Reload"                                        = "Reload";
   "HitmanAbsolution.Odev.1257_DetonateExplosives"                            = "Detonate Explosives";
   "HitmanAbsolution.Odev.1258_Reset"                                         = "Reset";
   "HitmanAbsolution.Odev.1259_PointShooting"                                 = "Point Shooting";
   "HitmanAbsolution.Odev.1260_Abort"                                         = "Abort";
   "HitmanAbsolution.Odev.1261_Skip"                                          = "Skip";
   "HitmanAbsolution.Odev.1262_HoldCamera"                                    = "Hold Camera";
   "HitmanAbsolution.Odev.1263_NextCameraNotUsed"                             = "Next Camera (NOT USED)";
   "HitmanAbsolution.Odev.1264_SlowDownNotUsed"                               = "Slow Down (NOT USED)";
   "HitmanAbsolution.Odev.1265_StartExecution"                                = "Start Execution";
   "HitmanAbsolution.Odev.1266_Tag"                                           = "Tag";
   "HitmanAbsolution.Odev.1267_RemoveTagNotUsed"                              = "Remove Tag (NOT USED)";
   "HitmanAbsolution.Odev.1268_Aim"                                           = "Aim";
   "HitmanAbsolution.Odev.1269_NotUsed"                                       = "??? (NOT USED)";
   "HitmanAbsolution.Odev.1270_Slide"                                         = "Slide";
   "HitmanAbsolution.Odev.1271_MovePastWindow"                                = "Move Past Window";
   "HitmanAbsolution.Odev.1272_StartDialogNotUsed"                            = "Start Dialog (NOT USED)";
   "HitmanAbsolution.Odev.1273_HoldFakeSurrender"                             = "[HOLD] Fake Surrender";
   "HitmanAbsolution.Odev.AND.1273_HoldFakeSurrender"                         = "HOLD Fake Surrender";
   "HitmanAbsolution.Odev.iOS.1273_HoldFakeSurrender"                         = "HOLD Fake Surrender";
   "HitmanAbsolution.Odev.SWI.1273_HoldFakeSurrender"                         = "HOLD Fake Surrender";
   "HitmanAbsolution.Odev.1274_Swap0With1"                                    = "Swap {0} with {1}";
   "HitmanAbsolution.Odev.1275_Use"                                           = "Use";
   "HitmanAbsolution.Odev.1276_Disguise"                                      = "Disguise";
   "HitmanAbsolution.Odev.1277_KnockOut"                                      = "Knock Out";
   "HitmanAbsolution.Odev.1278_Use0"                                          = "Use {0}";
   "HitmanAbsolution.Odev.1279_Exit"                                          = "Exit";
   "HitmanAbsolution.Odev.1280_Cancel"                                        = "Cancel";
   "HitmanAbsolution.Odev.1281_Select"                                        = "Select";
   "HitmanAbsolution.Odev.1282_Continue"                                      = "Continue";
   "HitmanAbsolution.Odev.1283_CarAlarm"                                      = "Car Alarm";
   "HitmanAbsolution.Odev.1284_Exit"                                          = "Exit";
   "HitmanAbsolution.Odev.1285_Enter"                                         = "Enter";
   "HitmanAbsolution.Odev.1286_BreakFree"                                     = "Break free";
   "HitmanAbsolution.Odev.1287_Hint"                                          = "HINT";
   "HitmanAbsolution.Odev.1288_Call"                                          = "Call";
   "HitmanAbsolution.Odev.1289_CallElevator"                                  = "Call Elevator";
   "HitmanAbsolution.Odev.1290_HotwireEngine"                                 = "Hotwire Engine";
   "HitmanAbsolution.Odev.1291_PoisonCoffee"                                  = "Poison Coffee";
   "HitmanAbsolution.Odev.1292_DisableFuseBox"                                = "Disable Fuse Box";
   "HitmanAbsolution.Odev.1293_DisableSecuritySystem"                         = "Disable Security System";
   "HitmanAbsolution.Odev.1294_EndContract"                                   = "End Contract";
   "HitmanAbsolution.Odev.1295_CallBridge"                                    = "Call Bridge";
   "HitmanAbsolution.Odev.1296_LeaveContest"                                  = "Leave Contest";
   "HitmanAbsolution.Odev.1297_DisableSecurity"                               = "Disable Security";
   "HitmanAbsolution.Odev.1298_FireHarpoon"                                   = "Fire Harpoon";
   "HitmanAbsolution.Odev.1299_DropWhaleSkeleton"                             = "Drop Whale Skeleton";
   "HitmanAbsolution.Odev.1300_OverrideRetinalScanner"                        = "Override Retinal Scanner";
   "HitmanAbsolution.Odev.1301_PutPillsInCoffee"                              = "Put Pills In Coffee";
   "HitmanAbsolution.Odev.1302_OpenWindowBlinds"                              = "Open Window Blinds";
   "HitmanAbsolution.Odev.1303_BreakDoor"                                     = "Break Door";
   "HitmanAbsolution.Odev.1304_DetachWire"                                    = "Detach Wire";
   "HitmanAbsolution.Odev.1305_KnockDownPin"                                  = "Knock Down Pin";
   "HitmanAbsolution.Odev.1306_DrugFood"                                      = "Drug Food";
   "HitmanAbsolution.Odev.1307_TurnModelFactoryOn"                            = "Turn Model Factory On";
   "HitmanAbsolution.Odev.1308_OpenElevatorDoor"                              = "Open Elevator Door";
   "HitmanAbsolution.Odev.1309_ActivateElevator"                              = "Activate Elevator";
   "HitmanAbsolution.Odev.1310_ScanEye"                                       = "Scan Eye";
   "HitmanAbsolution.Odev.1311_PickUpPhone"                                   = "Pick Up Phone";
   "HitmanAbsolution.Odev.1312_ActivateBombChamber"                           = "Activate Bomb Chamber";
   "HitmanAbsolution.Odev.1313_PickUpExplosives"                              = "Pick Up Explosives";
   "HitmanAbsolution.Odev.1314_PlantExplosives"                               = "Plant Explosives";
   "HitmanAbsolution.Odev.1315_SpikeBaldnessCureWithFirePaste"                = "Spike Baldness Cure With Fire Paste";
   "HitmanAbsolution.Odev.1316_ActivateFireAlarm"                             = "Activate Fire Alarm";
   "HitmanAbsolution.Odev.1317_TurnOffServerCooling"                          = "Turn Off Server Cooling";
   "HitmanAbsolution.Odev.1318_PlayDrAshfordSLog"                             = "Play Dr. Ashford's Log";
   "HitmanAbsolution.Odev.1319_TurnElectricGunOn"                             = "Turn Electric Gun On";
   "HitmanAbsolution.Odev.1320_TurnElectricGunOff"                            = "Turn Electric Gun Off";
   "HitmanAbsolution.Odev.1321_EnterContest"                                  = "Enter Contest";
   "HitmanAbsolution.Odev.1322_SneakThroughBushes"                            = "Sneak Through Bushes";
   "HitmanAbsolution.Odev.1323_OpenVault"                                     = "Open Vault";
   "HitmanAbsolution.Odev.1324_CloseVault"                                    = "Close Vault";
   "HitmanAbsolution.Odev.1325_TurnValve"                                     = "Turn Valve";
   "HitmanAbsolution.Odev.1326_TurnVentsOff"                                  = "Turn Vents Off";
   "HitmanAbsolution.Odev.1327_ActivateRobotArm"                              = "Activate Robot Arm";
   "HitmanAbsolution.Odev.1328_ActivateSampleRobot"                           = "Activate Sample Robot";
   "HitmanAbsolution.Odev.1329_PressButton"                                   = "Press Button";
   "HitmanAbsolution.Odev.1330_PushButton"                                    = "Push Button";
   "HitmanAbsolution.Odev.1331_PickUpKey"                                     = "Pick Up Key";
   "HitmanAbsolution.Odev.1332_PickUpSafeCombination"                         = "Pick Up Safe Combination";
   "HitmanAbsolution.Odev.1333_OpenDisplayCase"                               = "Open Display Case";
   "HitmanAbsolution.Odev.1334_TurnSprinklersOn"                              = "Turn Sprinklers On";
   "HitmanAbsolution.Odev.1335_ClimbToTheRoof"                                = "Climb To The Roof";
   "HitmanAbsolution.Odev.1336_OpenSafe"                                      = "Open Safe";
   "HitmanAbsolution.Odev.1337_OpenTheSafe"                                   = "Open the Safe.";
   "HitmanAbsolution.Odev.1338_TurnWaterpumpOff"                              = "Turn Waterpump Off";
   "HitmanAbsolution.Odev.1339_ChangeMask"                                    = "Change Mask";
   "HitmanAbsolution.Odev.1340_SaveVictoria"                                  = "Save Victoria";
   "HitmanAbsolution.Odev.1341_GetSuit"                                       = "Get Suit";
   "HitmanAbsolution.Odev.1342_OpenCellDoor"                                  = "Open Cell Door";
   "HitmanAbsolution.Odev.1343_PassSentence"                                  = "Pass Sentence";
   "HitmanAbsolution.Odev.1344_OpenDoor"                                      = "Open Door";
   "HitmanAbsolution.Odev.1345_OpenDoorAndLeave"                              = "Open [Door] and leave.";
   "HitmanAbsolution.Odev.1346_OpenDoors"                                     = "Open Doors";
   "HitmanAbsolution.Odev.1347_GetGloves"                                     = "Get Gloves";
   "HitmanAbsolution.Odev.1348_SqueezeThrough"                                = "Squeeze Through";
   "HitmanAbsolution.Odev.1349_DisableElectricalSystem"                       = "Disable Electrical System";
   "HitmanAbsolution.Odev.1350_KnockOnTheDoor"                                = "Knock On The Door";
   "HitmanAbsolution.Odev.1351_PickUpPhone"                                   = "Pick Up Phone";
   "HitmanAbsolution.Odev.1352_StartElevator"                                 = "Start Elevator";
   "HitmanAbsolution.Odev.1353_DeployTestPigs"                                = "Deploy Test Pigs";
   "HitmanAbsolution.Odev.1354_KidnapLenny"                                   = "Kidnap Lenny";
   "HitmanAbsolution.Odev.1355_DriveAway"                                     = "Drive Away";
   "HitmanAbsolution.Odev.1356_DriveAway"                                     = "Drive Away";
   "HitmanAbsolution.Odev.1357_LeaveArena"                                    = "Leave Arena";
   "HitmanAbsolution.Odev.1358_PullLever"                                     = "Pull Lever";
   "HitmanAbsolution.Odev.1359_Push"                                          = "Push";
   "HitmanAbsolution.Odev.1360_TurnOffJukebox"                                = "Turn Off Jukebox";
   "HitmanAbsolution.Odev.1361_TalkToBartender"                               = "Talk To Bartender";
   "HitmanAbsolution.Odev.1362_LeaveTravisNotUsed"                            = "Leave Travis (NOT USED)";
   "HitmanAbsolution.Odev.1363_HideInCake"                                    = "Hide In Cake";
   "HitmanAbsolution.Odev.1364_SpinDiscoBall"                                 = "Spin Disco Ball";
   "HitmanAbsolution.Odev.1365_TurnOnTheGas"                                  = "Turn On The Gas";
   "HitmanAbsolution.Odev.1366_UseGasolinePump"                               = "Use Gasoline Pump";
   "HitmanAbsolution.Odev.1367_ObjectiveCompleted"                            = "Objective Completed";
   "HitmanAbsolution.Odev.1368_PointShooting"                                 = "Point Shooting";
   "HitmanAbsolution.Odev.1369_OpenTrunk"                                     = "Open Trunk";
   "HitmanAbsolution.Odev.1370_CheckpointCannotBeActivatedWithE"              = "Checkpoint cannot be activated with enemies on high alert.";
   "HitmanAbsolution.Odev.1371_ActivateCheckpoint"                            = "Activate Checkpoint";
   "HitmanAbsolution.Odev.1372_ClimbThroughWindow"                            = "Climb Through Window";
   "HitmanAbsolution.Odev.1373_LeaveHope"                                     = "Leave Hope";
   "HitmanAbsolution.Odev.1374_PickUpLighterFuel"                             = "Pick Up Lighter Fuel";
   "HitmanAbsolution.Odev.1375_PlaceSleepingPillsInThePizza"                  = "Place Sleeping Pills In The Pizza";
   "HitmanAbsolution.Odev.1376_StartProjector"                                = "Start Projector";
   "HitmanAbsolution.Odev.1377_IgniteFireworks"                               = "Ignite Fireworks";
   "HitmanAbsolution.Odev.1378_OpenPrisonGate"                                = "Open Prison Gate";
   "HitmanAbsolution.Odev.1379_ThisShouldOpenTheGate"                         = "This should open the gate.";
   "HitmanAbsolution.Odev.1380_InsertFuse"                                    = "Insert Fuse";
   "HitmanAbsolution.Odev.1381_SwapHotsauceWithLighterFuel"                   = "Swap Hotsauce With Lighter fuel";
   "HitmanAbsolution.Odev.1382_AddDetectorToMine"                             = "Add Detector To Mine";
   "HitmanAbsolution.Odev.1383_PoisonDrinkWithFuguFish"                       = "Poison Drink With Fugu Fish";
   "HitmanAbsolution.Odev.1384_TheRichTasteOfCoffeeBeansShouldC"              = "The rich taste of coffee beans should conceal any foreign substance.";
   "HitmanAbsolution.Odev.1385_PoisonDrugsWithFuguFish"                       = "Poison Drugs With Fugu Fish";
   "HitmanAbsolution.Odev.1386_TheKingSDrugsRipeForContaminatio"              = "The King’s drugs. Ripe for contamination.";
   "HitmanAbsolution.Odev.1387_PoisonFoodWithFuguFish"                        = "Poison Food With Fugu Fish";
   "HitmanAbsolution.Odev.1388_HygieneIsLessThanPerfectACaseOfF"              = "Hygiene is less than perfect. A case of food poisoning waiting to happen.";
   "HitmanAbsolution.Odev.1389_InsertTapeIntoTapeRecorder"                    = "Insert Tape Into Tape Recorder";
   "HitmanAbsolution.Odev.1390_TurnOffTheTv"                                  = "Turn Off The TV";
   "HitmanAbsolution.Odev.1391_DrugFoodWithSleepingPills"                     = "Drug Food With Sleeping Pills";
   "HitmanAbsolution.Odev.1392_SabotageGasPump"                               = "Sabotage Gas Pump";
   "HitmanAbsolution.Odev.1393_SabotageSpeakers"                              = "Sabotage Speakers";
   "HitmanAbsolution.Odev.1394_BreakChain"                                    = "Break Chain";
   "HitmanAbsolution.Odev.1395_PickLock"                                      = "Pick Lock";
   "HitmanAbsolution.Odev.1396_CheckAnsweringMachine"                         = "Check Answering Machine";
   "HitmanAbsolution.Odev.1397_ExitChinatown"                                 = "Exit Chinatown";
   "HitmanAbsolution.Odev.1398_PacifyLenny"                                   = "Pacify Lenny";
   "HitmanAbsolution.Odev.1399_StealFromSafeNotUsed"                          = "Steal From Safe (NOT USED)";
   "HitmanAbsolution.Odev.1400_TurnGeneratorOn"                               = "Turn Generator On";
   "HitmanAbsolution.Odev.1401_TurnGeneratorOff"                              = "Turn Generator Off";
   "HitmanAbsolution.Odev.1402_TurnOnFireAlarm"                               = "Turn On Fire Alarm";
   "HitmanAbsolution.Odev.1403_ActivateTrainSignalOnPlatformB"                = "Activate Train Signal On Platform B";
   "HitmanAbsolution.Odev.1404_EnterElevator"                                 = "Enter Elevator";
   "HitmanAbsolution.Odev.1405_EnterElevator"                                 = "Enter elevator";
   "HitmanAbsolution.Odev.1406_StartGenerator"                                = "Start Generator";
   "HitmanAbsolution.Odev.1407_PlaceFuses"                                    = "Place Fuses";
   "HitmanAbsolution.Odev.1408_PlaceFuses"                                    = "Place Fuses";
   "HitmanAbsolution.Odev.1409_PlaceFuses"                                    = "Place Fuses";
   "HitmanAbsolution.Odev.1410_PlaceFuses"                                    = "Place Fuses";
   "HitmanAbsolution.Odev.1411_PlaceFuses"                                    = "Place Fuses";
   "HitmanAbsolution.Odev.1412_PlaceFuses"                                    = "Place Fuses";
   "HitmanAbsolution.Odev.1413_ObjectiveUpdated"                              = "Objective Updated";
   "HitmanAbsolution.Odev.1414_ExitStore"                                     = "Exit Store";
   "HitmanAbsolution.Odev.1415_ExitBuilding"                                  = "Exit Building";
   "HitmanAbsolution.Odev.1416_RigPowerCordToFence"                           = "Rig Power Cord To Fence";
   "HitmanAbsolution.Odev.1417_UnplugPower"                                   = "Unplug Power";
   "HitmanAbsolution.Odev.1418_OpenValve"                                     = "Open Valve";
   "HitmanAbsolution.Odev.1419_CloseValve"                                    = "Close Valve";
   "HitmanAbsolution.Odev.1420_ReleaseWhale"                                  = "Release Whale";
   "HitmanAbsolution.Odev.1421_ReleaseLightrig"                               = "Release Lightrig";
   "HitmanAbsolution.Odev.1422_RigPowerCordToWaterPipe"                       = "Rig Power Cord To Water Pipe";
   "HitmanAbsolution.Odev.1423_SqueezeThrough"                                = "Squeeze Through";
   "HitmanAbsolution.Odev.1424_ClimbThrough"                                  = "Climb Through";
   "HitmanAbsolution.Odev.1425_PoisonSushi"                                   = "Poison Sushi";
   "HitmanAbsolution.Odev.1427_RigPowerCordToTrikeTruck"                      = "Rig Power Cord To Trike Truck";
   "HitmanAbsolution.Odev.1428_UseridChallengeYouUseridBetAmoun"              = "{userid}  challenge you|||{userid}  bet {amount} that you cannot complete this {contractid} in {number}  tries or less";
   "HitmanAbsolution.Odev.1429_UseridAcceptChallengeUseridHaveA"              = "{userid}  accept challenge|||{userid}  have accepted your Face-Off on {contractid} and paid {amount} to the pool";
   "HitmanAbsolution.Odev.1430_UseridChickenOutUseridChickenOut"              = "{userid}  chicken out|||{userid} chicken out of your Face-Off on {contractid}, and returned your {amount} bet";
   "HitmanAbsolution.Odev.1431_UseridCompletedYourChallengeUser"              = "{userid} completed your challenge|||{userid} completed your Face-Off on {contractid}, took your money and left";
   "HitmanAbsolution.Odev.1432_UseridFailedYourChallengeUseridT"              = "{userid} failed your challenge|||{userid} tried hard but failed on your Face-Off on {contractid} and transferred {amount} to your account";
   "HitmanAbsolution.Odev.1433_UseridLikeYourContractUseridPlay"              = "{userid} like your contract|||{userid} played your Face-Off your contract {contractid} and liked it.";
   "HitmanAbsolution.Odev.1434_UseridIgnoredYourFaceOffYouChall"              = "{userid} ignored your Face-Off|||You challenged {userid} on {contractid}. It was ignored, and expired. Your {amount} bet has been transferred back to your account";
   "HitmanAbsolution.Odev.1435_UseridReChallengeYouUseridHumili"              = "{userid} re-challenge you|||{userid} humiliated you on {contractid}, upped the stakes and re-challenge you to beat his score in {number} tries or less";
   "HitmanAbsolution.Odev.1436_ChallengeExpiresIn24HoursUseridB"              = "Challenge expires in 24 hours|||{userid} bet {amount} that you cannot complete {contractid} in {number} tries or less. You only have 24 hours left before it expires.";
   "HitmanAbsolution.Odev.1437_AchievementUnlockedYouHaveChalle"              = "Achievement unlocked|||You have challenged other players with 10 Face-Off. As a bonus {amount} have been transferred to your account. Keep up the good work.";
   "HitmanAbsolution.Odev.1438_WhoIsTheBestAssassinUseridHaveCh"              = "who is the best assassin|||{userid} have challenged {userid} with a Face-Off  on your contract {contractid}. Chip in to show them who is the best assassin";
   "HitmanAbsolution.Odev.1439_UseridFoundTheHiddenContractUser"              = "{userid} found the hidden contract|||{userid} found a hidden contract on this level. Find the contract and play it  from contracts mode";
   "HitmanAbsolution.Odev.1440_34FoundTheHiddenContract34OfAllP"              = "34% found the hidden contract|||[34%] of all players have found the hidden The Path of Hitman contract on this level. Find the contract and play it  from contracts mode";
   "HitmanAbsolution.Odev.1441_34CompletedAsSilentAssassin34OfA"              = "34% completed as Silent Assassin|||[34%] of all players completed {CheckPoint} as Silent Assassin not leaving a single trace behind";
   "HitmanAbsolution.Odev.1442_UseridIsSilentAssassinUseridComp"              = "{userid} is Silent Assassin|||{userid} completed {CheckPoint} as Silent Assassin not leaving a single trace behind";
   "HitmanAbsolution.Odev.1443_UseridIsPerfectShooterUseridComp"              = "{userid} is Perfect shooter||| {userid} completed {CheckPoint} with Perfect shooter, without wasting a single bullet";
   "HitmanAbsolution.Odev.1444_AlmostSilentAssassinYouAreThisFa"              = "Almost …Silent Assassin …|||You are … (this far) from completing as Silent Assassin …";
   "HitmanAbsolution.Odev.1445_CreateYourOwnContractsYouCanAlso"              = "create your own contracts|||You can also create your own contracts …";
   "HitmanAbsolution.Odev.1446_FirstCreatedContractWellDoneOnYo"              = "First Created contract|||Well done on your first created contract. You can send your contract to a friend as a challenge him to see who is the best assassin";
   "HitmanAbsolution.Odev.1447_UseridReachedCheckpointUseridHas"              = "{userid} reached {CheckPoint} |||{userid} has reached [level]. Your {contractid} takes place in that location. Challenge him with this contract";
   "HitmanAbsolution.Odev.1448_10CreatedContractCongratulations"              = "10 created contract|||Congratulations on your first 10 created contract. {amount} Keep up the good work";
   "HitmanAbsolution.Odev.1449_PlayersLikeYourContractidPlayers"              = "Players like your  {contractid} |||Players like your  {contractid}  you should challenge a friend with this to see who is the best assassin";
   "HitmanAbsolution.Odev.1450_CompetitionOpportunityYouHaveCre"              = "Competition Opportunity|||You have created a number of Contracts, but have yet to challenge any of your friends to compete with you. You should create a Competition and send it your friends!";
   "HitmanAbsolution.Odev.1451_UseridReachedCheckpointUseridHas"              = "{userid}  reached {CheckPoint}|||{userid}  has reached {CheckPoint} . Your {contractid} takes place in that location. Challenge him with this contract";
   "HitmanAbsolution.Odev.1452_UseridLikedAContractYouCreatedYo"              = "{userid} LIKED A CONTRACT YOU CREATED|||Your friend {userid} played your contract codenamed {contractid}  and liked it.\n\nTake the opportunity to create a Competition with {userid}, and see who is the best assassin!";
   "HitmanAbsolution.Odev.1453_AchievementUnlockedYouHaveCreate"              = "Achievement unlocked|||You have created 2 unique contracts. {amount}";
   "HitmanAbsolution.Odev.1454_AchievementUnlockedYourContracts"              = "Achievement unlocked|||Your contracts are becoming more popular; more than 10 different players have now played your contracts.";
   "HitmanAbsolution.Odev.1455_50PlayedYourContractsYourContrac"              = "50 played your contracts|||Your contracts are very popular; more than 50 different players have now played your contracts. Seems like you are good at creating interesting contracts";
   "HitmanAbsolution.Odev.1456_UseridBeatYourScoreUseridHavePla"              = "{userid} beat your score.|||{userid} have played your {contractid}  and beat your score by {amount}. You should challenge him with a Face-Off to claim back the high score rights";
   "HitmanAbsolution.Odev.1457_25LikeYourContracts25PlayersHave"              = "25 like your contracts|||25 players have completed and liked a contract you created. Seems like you are good at creating interesting contracts";
   "HitmanAbsolution.Odev.1458_UseridCannotCompleteYourContract"              = "{userid} cannot complete your {contractid}|||{userid} played your {contractid}  several times without completing. Challenge him with a Face-Off  in this to see who is the best assassin";
   "HitmanAbsolution.Odev.1459_UseridLikedYourContractidUseridH"              = "{userid} liked your {contractid}|||{userid} have played your {contractid}  and liked it. Select to send him a Face-Off";
   "HitmanAbsolution.Odev.1460_UseridChallengedUseridOnYourCont"              = "{userid} challenged {userid} on your {contractid} .|||{userid} have challenged {userid} on {contractid} . Challenge them with a Face-Off to see who is the best assassin";
   "HitmanAbsolution.Odev.1461_YouStoleTheOwnershipFromUseridYo"              = "You stole the ownership from [userid]|||You stole the ownership from {userid} and set a new high score with {amount}";
   "HitmanAbsolution.Odev.1462_UseridBeatYourHighScoreUseridThe"              = "{userid} beat your high score|||{userid} the new owner  beat your high score and set a new high score with {amount} – and  telling you to fuck off";
   "HitmanAbsolution.Odev.1463_JoinThisWeekSCompetitionShowYour"              = "Join this week’s competition|||Show your assassin’s skills. Join this week’s competition on {contractid}  and  {4} other contracts";
   "HitmanAbsolution.Odev.1464_JoinThisWeekSCompetitionShowYour"              = "Join this week’s competition|||Show your assassin’s skills. Join this week’s competition on {contractid}  and {4} other contracts";
   "HitmanAbsolution.Odev.1465_UseridSignedUpUseridSignedUpForT"              = "{userid} signed up|||{userid} signed up for this week’s competition.  Show you assassin’s skills. Join this week’s competition on {contractid}  and {4} other contracts";
   "HitmanAbsolution.Odev.1466_UseridIsAheadOfYouUseridIsAheadO"              = "{userid} is ahead of you|||{userid} is ahead of you in this week’s competition . Step up and improve your score on {contractid}";
   "HitmanAbsolution.Odev.1467_UseridIsBehindYouUseridIsBehindY"              = "{userid} is behind you|||{userid} is behind you in this week’s competition - keep up the good work";
   "HitmanAbsolution.Odev.1468_YourCurrentLeaderboardpositionWe"              = "Your current {leaderboardposition}|||We are half way through this week’s competition. Your total score is {amount} which reach for  a current {leaderboardposition} on the Ranked leaderboard";
   "HitmanAbsolution.Odev.1469_YouEndedAsLeaderboardpositionThi"              = "You ended as {leaderboardposition}|||This week’s competition has ended. Your total score was {amount} which send up to a {leaderboardposition} on the Ranked leaderboard";
   "HitmanAbsolution.Odev.1470_YouEnded2NdAmongstFriendsThisWee"              = "You ended 2nd amongst friends|||This week’s competition has ended. Your total score was {amount} which 2nd best compared to your friends. Behind {userid} but in front of [gamertag]";
   "HitmanAbsolution.Odev.1471_YouClearlyBeatGamertagGoodWorkYo"              = "you clearly beat [gamertag]|||Good work, you clearly beat {userid} in this week’s competition, and he knows";
   "HitmanAbsolution.Odev.1472_UseridClearlyBeatYouUseridClearl"              = "{userid} clearly beat you|||{userid} clearly beat you in this week’s competition and he knows";
   "HitmanAbsolution.Odev.1473_AchievementUnlockedYouHaveCreate"              = "Achievement unlocked|||You have created 10 unique contracts. {amount} . Keep up the good work and try your luck in the competitions";
   "HitmanAbsolution.Odev.1474_JoinThisWeekSCompetitionGetBackA"              = "Join this week’s competition|||Get back and show your assassin’s skills. Join this week’s competition on {contractid} and {4} other contracts";
   "HitmanAbsolution.Odev.1475_JoinThisWeekSCompetitionGetBackA"              = "Join this week’s competition|||Get back and show your assassin’s skills. Join this week’s competition on {contractid} and {4} other contracts";
   "HitmanAbsolution.Odev.1476_JoinThisWeekSCompetitionItSBeen4"              = "Join this week’s competition|||It’s been {4} weeks since you show your assassin’s skills. Join this week’s competition on {contractid} and {4} other contracts. {amount}  A as gift the first try is free";
   "HitmanAbsolution.Odev.1477_UseridIsThisWinnerThisWeekTheWin"              = "{userid} is this winner this week|||The winner this week 1-10 big earner of the week reward {amount}";
   "HitmanAbsolution.Odev.1478_TheWorldSBestPlayersThisWeekWeHa"              = "the world’s best players|||This week we have a Face-Off between the world’s best players - follow the competition on www.barcodesociety.com";
   "HitmanAbsolution.Odev.1479_UseridIsInTheLeadOfTheWorldSBest"              = "{userid} is in the lead of the world’s best players|||{userid} is in the lead of the Face-Off between the world’s best players –follow the competition on www.barcodesociety.com";
   "HitmanAbsolution.Odev.1480_UseridIsTheWorldSBestPlayersUser"              = "{userid} is the world’s best players|||{userid} won the Face-Off between the world’s best players –follow the competition on www.barcodesociety.com";
   "HitmanAbsolution.Odev.1481_JoinTheBarcodeSocietyJoinTheBarc"              = "Join the Barcode Society|||Join the Barcode Society on www.barcodesociety.com and follow your progress, join the community and be the first to get all the Hitman news";
   "HitmanAbsolution.Odev.1482_DownloadHitmanLaptopDownloadHitm"              = "Download Hitman Laptop|||Download Hitman Laptop for your phone and follow your progress, join the community and be the first to get all the Hitman news (scan the barcode from the extras menu with your phone to download the Laptop – link to the menu)";
   "HitmanAbsolution.Odev.1483_JoinTheBarcodeSocietyJoinTheBarc"              = "Join the Barcode Society|||Join the Barcode Society on www.barcodesociety.com and sign up for the weekly competition – and follow your progress - from anywhere";
   "HitmanAbsolution.Odev.1484_DownloadHitmanLaptopDownloadHitm"              = "Download Hitman Laptop|||Download Hitman Laptop for your phone and sign up for the weekly ranked competition – and follow your progress, send contracts, challenge friends and customize weapons  - from anywhere";
   "HitmanAbsolution.Odev.1485_FollowUseridProgressOnYourFaceOf"              = "follow {userid} progress on your Face-Off|||Download Hitman Laptop for your phone and follow {userid} progress on your Face-Off on {contractid}  - from anywhere.";
   "HitmanAbsolution.Odev.1486_JoinBarcodeSocietyJoinBarcodeSoc"              = "Join Barcode Society|||Join Barcode Society on www.barcodesociety.com or download Hitman Laptop for your phone and vote for which contracts goes into next week’s Ranked competition";
   "HitmanAbsolution.Odev.1487_DefineYourAssassinIdentityDefine"              = "Define your assassin identity|||Define your gamer identity – complete your profile";
   "HitmanAbsolution.Odev.1488_WelcomeBackWelcomeBackYourSniper"              = "Welcome back|||Welcome back – your sniper challenge high score was … {amount}  use it wisely in contracts mode + sniper/upgrades unlocked";
   "HitmanAbsolution.Odev.1489_CreateContractsCreateContractsOt"              = "Create contracts|||Create contracts – other can play and see if they can solve your puzzle";
   "HitmanAbsolution.Odev.1490_UnlockContractsPlayStoryModeAndU"              = "Unlock contracts|||Play story mode and unlock contracts – challenge fried’s to do better than you";
   "HitmanAbsolution.Odev.1491_UnlockStuffPlayStoryModeToUnlock"              = "Unlock stuff|||Play story mode to unlock stuff you can use when creating new contracts";
   "HitmanAbsolution.Odev.1492_BestAssassinPlayOtherPlayersCrea"              = "Best assassin|||Play other players created contract and see who the best assassin is …";
   "HitmanAbsolution.Odev.1493_PlayOtherPlayersCreatedContractP"              = "Play other players created contract|||Play other players created contract and see who the best assassin is …";
   "HitmanAbsolution.Odev.1494_StatusReportOnAccomplishmentsSta"              = "Status report on accomplishments|||Status: There are 47 achievements and xx ratings – you have 5% of them";
   "HitmanAbsolution.Odev.1495_StatusReportOnChallengesStatusTh"              = "Status report on challenges |||Status: There are xx challenges  – you have 5% of them";
   "HitmanAbsolution.Odev.1496_FindAChallengeHereYouMissedSomeC"              = "Find a challenge here|||You missed some challenges: Try out this…";
   "HitmanAbsolution.Odev.1497_StatusReportOnWeaponsStatusThere"              = "Status report on weapons |||Status: There are xx weapons  – you have 5% of them";
   "HitmanAbsolution.Odev.1498_StatusReportOnTechniquesStatusTh"              = "Status report on techniques|||Status: There are xx techniques and xx upgrades  – you have 1 of them";
   "HitmanAbsolution.Odev.1499_StatusReportOnDisguisesStatusThe"              = "Status report on disguises|||Status: There are xx disguises – you have 5% of them";
   "HitmanAbsolution.Odev.1500_StatusReportOnAccomplishmentsSta"              = "Status report on accomplishments|||Status: There are 47 achievements and xx ratings – you have 47% of them";
   "HitmanAbsolution.Odev.1501_StatusReportOnChallengesStatusTh"              = "Status report on challenges |||Status: There are xx challenges  – you have 47% of them";
   "HitmanAbsolution.Odev.1502_FindAChallengeHereYouMissedSomeC"              = "Find a challenge here|||You missed some challenges: Try out this…";
   "HitmanAbsolution.Odev.1503_StatusReportOnStatusThereAreXxWe"              = "Status report on|||Status: There are xx weapons  – you have 47% of them";
   "HitmanAbsolution.Odev.1504_StatusReportOnTechniquesStatusTh"              = "Status report on techniques|||Status: There are xx techniques and xx upgrades  – you have 5 of them";
   "HitmanAbsolution.Odev.1505_StatusReportOnDisguisesStatusThe"              = "Status report on disguises|||Status: There are xx disguises – you have 47% of them";
   "HitmanAbsolution.Odev.1506_StatusReportOnAccomplishmentsSta"              = "Status report on accomplishments|||Status: you have all xx achievement and rating";
   "HitmanAbsolution.Odev.1507_StatusReportOnChallengesStatusYo"              = "Status report on challenges |||Status: you have all xx challenges";
   "HitmanAbsolution.Odev.1508_StatusReportOnWeaponsStatusYouHa"              = "Status report on weapons |||Status: you have all weapons";
   "HitmanAbsolution.Odev.1509_StatusReportOnTechniquesStatusYo"              = "Status report on techniques|||Status: you have all techniques";
   "HitmanAbsolution.Odev.1510_StatusReportOnDisguisesStatusYou"              = "Status report on disguises|||Status: you have all disguises";
   "HitmanAbsolution.Odev.1511_UseridCompletedUseridCompleted47"              = "{userid} completed  …|||{userid}  completed 47% of all challenges";
   "HitmanAbsolution.Odev.1512_UseridUnlockedUseridUnlocked47Of"              = "{userid} unlocked …|||{userid} unlocked 47% of all  disguises";
   "HitmanAbsolution.Odev.1513_UseridUnlockedUseridUnlocked47Of"              = "{userid} unlocked …|||{userid} unlocked 47% of all techniques";
   "HitmanAbsolution.Odev.1514_UseridUnlockedUseridUnlocked47Of"              = "{userid} unlocked …|||{userid} unlocked 47% of all weapons";
   "HitmanAbsolution.Odev.1515_UseridCompletedUseridCompletedAl"              = "{userid} completed  …|||{userid}  completed all challenges";
   "HitmanAbsolution.Odev.1516_UseridUnlockedUseridUnlockedAllD"              = "{userid} unlocked …|||{userid} unlocked all  disguises";
   "HitmanAbsolution.Odev.1517_UseridUnlockedUseridUnlockedAllT"              = "{userid} unlocked …|||{userid} unlocked all techniques";
   "HitmanAbsolution.Odev.1518_UseridUnlockedUseridUnlockedAllW"              = "{userid} unlocked …|||{userid} unlocked all weapons";
   "HitmanAbsolution.Odev.1519_NewContractUnlockedYouHaveUnlock"              = "New contract unlocked|||You have unlocked the Path of Hitman. Start your first contract from contracts mode, and start your journey towards the world’s best assassin {amount}";
   "HitmanAbsolution.Odev.1520_AchievementUnlockedYouHaveStarte"              = "Achievement unlocked|||You have started your path to become a Hitman – your first The Path of Hitman contract in a series of contracts. Now find the others and complete The Path of Hitman. {amount}";
   "HitmanAbsolution.Odev.1521_2ContractsUnlockedYouHave2NewUnl"              = "2 contracts unlocked|||You have 2 new unlocked The Path of Hitman contracts.  Start them from contracts mode, and start your journey towards the world’s best assassin in The Path of Hitman";
   "HitmanAbsolution.Odev.1522_5ContractsUnlockedYouHave5Unlock"              = "5 contracts unlocked|||You have 5 unlocked contracts.  Start them from contracts mode, and challenge your friends to be the best assassin";
   "HitmanAbsolution.Odev.1523_AchievementUnlockedWellDoneManAm"              = "Achievement unlocked|||Well done man … {amount}";
   "HitmanAbsolution.Odev.1524_AchievementUnlockedWellDoneManAm"              = "Achievement unlocked|||Well done man … {amount}";
   "HitmanAbsolution.Odev.1525_AchievementUnlockedWellDoneManAm"              = "Achievement unlocked|||Well done man… {amount}";
   "HitmanAbsolution.Odev.1526_TheWorldSWealthiestAgencyTheWorl"              = "The world’s wealthiest agency|||The world’s wealthiest agency this week is {agency}";
   "HitmanAbsolution.Odev.1527_TheWorldSMostClandestineAgencyTh"              = "The world’s most clandestine agency|||The world’s most clandestine agency this week is {agency}";
   "HitmanAbsolution.Odev.1528_CreateYourOwnAgencyJoinAnAgencyO"              = "create your own agency|||Join an agency or create your own agency at Barcode Society at www.barcode_society.com";
   "HitmanAbsolution.Odev.1529_UseridIsNowAMemberOfAgencyUserid"              = "{userid}  is now a member of {agency} |||{userid}  is now a member of {agency} . Join at Barcode Society at www.barcode_society.com";
   "HitmanAbsolution.Odev.1530_YourAgencyAgencyBeatAgencyYourAg"              = "Your agency {agency}   beat {agency}|||Your agency {agency}   beat {agency} by {amount} in this week’s ranked competition.";
   "HitmanAbsolution.Odev.1531_FaceOffBetweenTheWorldSBestAgenc"              = "Face-Off between the world’s best agencies|||This week we have a Face-Off between the world’s two best agencies; {agency}  and   {agency}  - follow the competition on www.barcode_society.com";
   "HitmanAbsolution.Odev.1532_AgencyIsInTheLeadAgencyIsInTheLe"              = "{agency}  is in the lead |||{agency}  is in the lead of the Face-Off between the world’s best agencies – follow the competition on www.barcode_society.com";
   "HitmanAbsolution.Odev.1533_AgencyWonTheFaceOffAgencyWonTheF"              = "{agency}  won the Face-Off|||{agency}  won the Face-Off between the world’s best agencies – follow the competition on www.barcode_society.com";
   "HitmanAbsolution.Odev.1534_TryChallengeonthischeckpointTryC"              = "Try {ChallengeOnThisCheckpoint}|||Try completing {ChallengeOnThisCheckpoint} on this checkpoint!";
   "HitmanAbsolution.Odev.1535_UseridScoredUseridsscoreUseridSS"              = "UserId scored UserIdsScore|||UserId's score is: UserIdsScore. See if you can do better!";
   "HitmanAbsolution.Odev.1536_NewCompetitionLeaderLeadernameCo"              = "NEW COMPETITION LEADER: {LeaderName}|||Competition Leaderboard Update.\n\n{LeaderName} set a new high score of {LeaderScore} for this competition, and is now the Competition Leader.";
   "HitmanAbsolution.Odev.1537_UseridRecommendedAContractYourFr"              = "{userid} RECOMMENDED A CONTRACT|||Your friend {userid} played a contract codenamed {contractid} and liked it. \n\nGive it a try!";
   "HitmanAbsolution.Odev.1538_ContractLikeReceivedYourContract"              = "CONTRACT LIKE RECEIVED|||Your contract codenamed {contractname} has received a like, and been recommended for replay. Well done!";
   "HitmanAbsolution.Odev.1539_UseridCompletedYourContractUseri"              = "{userid} COMPLETED YOUR CONTRACT|||{userid} completed your contract codenamed {ContractName} with a score of {score}";
   "HitmanAbsolution.Odev.1540_UseridPlayedTheSameContractAsYou"              = "{userid} PLAYED THE SAME CONTRACT AS YOU|||Your friend {userid} scored {score } on a contract that you’ve also played.  \n\nThe contract codenamed {ContractName}.";
   "HitmanAbsolution.Odev.1541_UseridBeatYourScoreYourFriendUse"              = "{userid} BEAT YOUR SCORE|||Your friend {userid} has beaten your score on the contract codenamed {contractname} and set a new high score of {score}.";
   "HitmanAbsolution.Odev.1542_UseridBeatYourScoreYourFriendUse"              = "{userid} BEAT YOUR SCORE|||Your friend {userid} has beaten your score on {CheckPointName} and set a new high score of {score}.";
   "HitmanAbsolution.Odev.1543_Unlocks"                                       = "Unlocks";
   "HitmanAbsolution.Odev.1544_AssassinTechniques"                            = "Assassin Techniques";
   "HitmanAbsolution.Odev.1545_ItSPersonal"                                   = "IT'S PERSONAL";
   "HitmanAbsolution.Odev.1546_ItSBusiness"                                   = "IT'S BUSINESS";
   "HitmanAbsolution.Odev.1547_Weapons"                                       = "Weapons";
   "HitmanAbsolution.Odev.1548_EquipDisguise"                                 = "Equip Disguise";
   "HitmanAbsolution.Odev.1549_EquipWeapon"                                   = "Equip Weapon";
   "HitmanAbsolution.Odev.1550_UnequipWeapon"                                 = "Unequip Weapon";
   "HitmanAbsolution.Odev.1551_BuySlot"                                       = "Buy Slot";
   "HitmanAbsolution.Odev.1552_SelectUpgrade"                                 = "Select Upgrade";
   "HitmanAbsolution.Odev.1553_RemoveUpgrade"                                 = "Remove Upgrade";
   "HitmanAbsolution.Odev.1554_BuyUpgrade"                                    = "Buy Upgrade";
   "HitmanAbsolution.Odev.1555_Locked"                                        = "LOCKED";
   "HitmanAbsolution.Odev.1556_InstallUpgrade"                                = "Install Upgrade";
   "HitmanAbsolution.Odev.1557_BuyDisguise"                                   = "Buy Disguise";
   "HitmanAbsolution.Odev.1558_TitleScreen"                                   = "Title screen";
   "HitmanAbsolution.Odev.1559_WellItSNice"                                   = "Well, It's nice";
   "HitmanAbsolution.Odev.1560_MeLike"                                        = "Me like";
   "HitmanAbsolution.Odev.iOS.1561_FontSize32IoInteractiveFontBrBrF"          = "<font size='32'>IO Interactive</font><br/><br/><font size='26' color='#ff4400'>Development Team</font><br/><br/><font size='24' color='#888888'>Producers</font><br/>Mads Prahm<br/>Hakan Abrak<br/>Luke Valentine<br/>Frederik Fusager<br/><br/><font size='24' color='#888888'>Game Directors</font><br/>Karsten Lund<br/>Kim Krogh<br/><br/><font size='24' color='#888888'>Art Directors</font><br/>Rasmus Poulsen<br/>Anders Poulsen<br/>Marek Bogdan<br/><br/><font size='24' color='#888888'>Script Writer</font><br/>Oliver Winding<br/><br/><font size='24' color='#888888'>Technical Producers</font><br/>Henrik Edwards<br/>Nis Haller Baggesen<br/><br/><font size='24' color='#888888'>Programmers</font><br/>Jesper Bloch-Christiansen<br/>Morten Heiberg Rasmussen<br/>Athanasios Kastanidis<br/>Martin Harring<br/>James Lee<br/>Henrik Schlichter<br/>Ole Ciliox<br/>Christian Steinbauer<br/>Oleksiy Yakovenko<br/>Asger Vigh<br/>Rasmus Hartvig<br/>Kasper Storm Engelstoft<br/>Jon Rocatis<br/><br/><font size='24' color='#888888'>Lead Animator</font><br/>Martin Madsen<br/><br/><font size='24' color='#888888'>Animators</font><br/>Thomas Peter Theede Neubert<br/>Michael Lapitskiy<br/>Mads Johansen<br/>Anthony Morales<br/>Michael Helmuth Hansen<br/><br/><b>Additional animators</b><br/>Søren Lumholtz<br/>Martin Poulsen<br/>Bert Zierfuss<br/><br/><b>Mocap Technitian</b><br/>Sebastian Froger<br/><br/><font size='24' color='#888888'>Lead Environment Artists</font><br/>Peter Eide Paulsen<br/>Thomas Storm<br/><br/><font size='24' color='#888888'>Environment Artists</font><br/>Miklos Büte<br/>Alan C. Boyle<br/>Svend Christensen<br/>Israfel 'Raffy' Abainza<br/>Michael Rud Jakobsen<br/>Martin Bjarke Kragh Nielsen<br/>Søren Pødenphant Andersen<br/>Thorbjørn Mangaard<br/>Nigel Zabiela<br/>Thomas Finn Larsen<br/>Marit Abrahamsen<br/>Iryna Pshenychna<br/><br/><b>Technical Artist</b><br/>Daniel Ben-Noon<br/><br/><b>Character Artists</b><br/>Peter von Linstow<br/>Johan Flod<br/>Marusia Predut Nita<br/>Guy Robinson<br/>Oskar lundqvist<br/><br/><font size='24' color='#888888'>Concept Artists</font><br/>Martin Emborg<br/>Chandra Larsson<br/>Anton Liep<br/><br/><b>Lead Level Designers</b><br/>Markus Friedl<br/>Christian Elverdam<br/>Jamie Benson<br/><br/><b>Level Designers</b><br/>Michael Heilemann<br/>Allan Schiøtz<br/>Ole Steiness<br/>Morten \"Mazy\" Hedegren<br/>Jesper Hylling<br/>Soenke \"Warby\" Seidel<br/>Ulrik Hauen-Limkilde<br/>Michael \"Zacker\" Schmidt<br/>Thomas Løfgren<br/><br/><b>Sound Director</b><br/>Frank Lindeskov<br/><br/><b>Lead Sound Designers</b><br/>Simon Holm List<br/>Ivan Brandt<br/><br/><b>Sound Designers</b><br/>Michael Ziegler<br/>Peter Wendelboe Hansen<br/>Mikkel Christiansen<br/><br/><br/><br/><b>Engine Support Team</b><br/><br/><b>Programmers</b><br/>Peder Pedersen<br/>Theo Engell<br/><br/><br/><br/><b>Online Technology Team</b><br/><br/><b>Online Development Manager</b><br/>Thomas Hagen Johansen<br/><br/><b>Programmers</b><br/>Carsten Sørensen<br/>Villads Bønding Einfeldt<br/><br/><br/><br/><b>Creative Services</b><br/><br/><b>Head of Creative Services</b><br/>Charlotte Delran<br/><br/><b>Director</b><br/>Jens Peter Kurup<br/><br/><b>Artists</b><br/>Balàzs Kiss<br/>Birgitte Bay Overgaard<br/>Mads Jakobsen<br/>Niels Ole Sørensen<br/>Simon Boscaro<br/><br/><b>Sound Production</b><br/>Thomas ”Tomzen” Dietl<br/><br/><br/><br/><b>QA Team</b><br/><br/><b>QA Manager</b><br/>Bjørn Meldal<br/><br/><b>QA Leads</b><br/>Mark Parker<br/>Jonas Carlsson<br/><br/><b>Lead Testers</b><br/>Jakob Vestergaard Pedersen<br/>Patrick Mozaffari Groth-Brodersen<br/>Klavs Kofod<br/><br/><b>Testers</b><br/>Lars Druedal Sørensen<br/>Gisli Njalsson<br/>Kristina Reum Olesen<br/>Henrik Holm Antonsen<br/>Martin Tuxen Grandeville<br/>Staffan Andersson<br/>Kasper Skovgaard Kristensen<br/>Paw Simonsen<br/>Silvia Erghilan<br/>Jon Grinde<br/>Thorbjørn Münter<br/>Jonas Busk<br/>Todd Mobley<br/>Anders Lauge Madsen<br/>Jakob Rød<br/>Brian Engqvist Johansen<br/>Stine Munch<br/>Peter van Aller Rydmann<br/>Nikolaj Hansen<br/>Jesper Bo Callesen<br/>Asaf Cohen<br/>Haukur Sigurjónsson<br/>Pål Øivind Christiansen<br/>Simon Oded Weil<br/>Ragnar Djurhuus<br/>Jacki Ngo<br/><br/><br/><br/><b>IO User Research Lab</b><br/><br/><b>User Research Manager</b><br/>Janus Rau Møller Sørensen<br/><br/><b>User Research Specialists</b><br/>Viola Samuelsen<br/>Martin Gundtoft<br/><br/><br/><br/><b>Management</b><br/><br/><b>General Manager</b><br/>Niels Jørgensen<br/><b>Creative Director</b><br/>Rasmus Kjær<br/><b>Development Director</b><br/>Jonas Eneroth<br/><b>Finance Director</b><br/>Christoffer Kay<br/><br/><b>Marketing Team</b><br/>Justin Hills<br/>Amanda Cuthbert<br/>Marc Skouborg<br/>Nick Price<br/><br/><b>Administration Team</b><br/>Mette Ruby Agerbæk<br/>Sys Vecht<br/>Ole Anker<br/>Else Andersen<br/>Lars Hanberg<br/>Anders Nielsen<br/>Ulla Andersen<br/>Jannik Kølbæk<br/>Line Bundgaard<br/>Tatiana Højengaard<br/>June Bonke Nielsen<br/><br/><b>IT Team</b><br/>Fredrik Ax<br/>Ulf Maagaard<br/>Cristina Vega<br/>Martin Schröder<br/>Chris Edgar<br/>René Heegaard<br/>Gustav Lembke<br/><br/><b>Cantina Team</b><br/>Søren Reinhold Jensen<br/>Foad Mojib<br/>Leonard Campbell<br/>Torben Wennergen<br/>Anni Greve<br/><br/><br/><br/><b>Production Babies</b><br/><br/>Alexander<br/>Amelia<br/>Emma<br/>Eskild<br/>Linus<br/>Marius<br/>Sara<br/>Selma<br/>Laura<br/><br/><br/><br/><b>Special Thanks</b><br/><br/>Tobias Biehl<br/>Rasmus Hjarup<br/>Tom Isaksen<br/>Søren Jakobsen<br/>Thomas D. Pedersen<br/>Andreas Øberg<br/>Jaqub Ajmal<br/>Robin Hansson<br/>Julie Houlberg Michaelsen<br/><br/><b>iOS Design & Development</b><br/>Feral Interactive Ltd.<br/><br/><font size='16' color='#aaaaaa'>DTS and the DTS Symbol are registered trademarks of DTS, Inc. and DTS Digital Surround is a trademark of DTS, Inc.\nDolby, Pro Logic, and the double-D symbol are trademarks of Dolby Laboratories.</font>";
   "HitmanAbsolution.Odev.SWI.1561_FontSize32IoInteractiveFontBrBrF"          = "<font size='32'>IO Interactive</font><br/><br/><font size='26' color='#ff4400'>Development Team</font><br/><br/><font size='24' color='#888888'>Producers</font><br/>Mads Prahm<br/>Hakan Abrak<br/>Luke Valentine<br/>Frederik Fusager<br/><br/><font size='24' color='#888888'>Game Directors</font><br/>Karsten Lund<br/>Kim Krogh<br/><br/><font size='24' color='#888888'>Art Directors</font><br/>Rasmus Poulsen<br/>Anders Poulsen<br/>Marek Bogdan<br/><br/><font size='24' color='#888888'>Script Writer</font><br/>Oliver Winding<br/><br/><font size='24' color='#888888'>Technical Producers</font><br/>Henrik Edwards<br/>Nis Haller Baggesen<br/><br/><font size='24' color='#888888'>Programmers</font><br/>Jesper Bloch-Christiansen<br/>Morten Heiberg Rasmussen<br/>Athanasios Kastanidis<br/>Martin Harring<br/>James Lee<br/>Henrik Schlichter<br/>Ole Ciliox<br/>Christian Steinbauer<br/>Oleksiy Yakovenko<br/>Asger Vigh<br/>Rasmus Hartvig<br/>Kasper Storm Engelstoft<br/>Jon Rocatis<br/><br/><font size='24' color='#888888'>Lead Animator</font><br/>Martin Madsen<br/><br/><font size='24' color='#888888'>Animators</font><br/>Thomas Peter Theede Neubert<br/>Michael Lapitskiy<br/>Mads Johansen<br/>Anthony Morales<br/>Michael Helmuth Hansen<br/><br/><b>Additional animators</b><br/>Søren Lumholtz<br/>Martin Poulsen<br/>Bert Zierfuss<br/><br/><b>Mocap Technitian</b><br/>Sebastian Froger<br/><br/><font size='24' color='#888888'>Lead Environment Artists</font><br/>Peter Eide Paulsen<br/>Thomas Storm<br/><br/><font size='24' color='#888888'>Environment Artists</font><br/>Miklos Büte<br/>Alan C. Boyle<br/>Svend Christensen<br/>Israfel 'Raffy' Abainza<br/>Michael Rud Jakobsen<br/>Martin Bjarke Kragh Nielsen<br/>Søren Pødenphant Andersen<br/>Thorbjørn Mangaard<br/>Nigel Zabiela<br/>Thomas Finn Larsen<br/>Marit Abrahamsen<br/>Iryna Pshenychna<br/><br/><b>Technical Artist</b><br/>Daniel Ben-Noon<br/><br/><b>Character Artists</b><br/>Peter von Linstow<br/>Johan Flod<br/>Marusia Predut Nita<br/>Guy Robinson<br/>Oskar lundqvist<br/><br/><font size='24' color='#888888'>Concept Artists</font><br/>Martin Emborg<br/>Chandra Larsson<br/>Anton Liep<br/><br/><b>Lead Level Designers</b><br/>Markus Friedl<br/>Christian Elverdam<br/>Jamie Benson<br/><br/><b>Level Designers</b><br/>Michael Heilemann<br/>Allan Schiøtz<br/>Ole Steiness<br/>Morten \"Mazy\" Hedegren<br/>Jesper Hylling<br/>Soenke \"Warby\" Seidel<br/>Ulrik Hauen-Limkilde<br/>Michael \"Zacker\" Schmidt<br/>Thomas Løfgren<br/><br/><b>Sound Director</b><br/>Frank Lindeskov<br/><br/><b>Lead Sound Designers</b><br/>Simon Holm List<br/>Ivan Brandt<br/><br/><b>Sound Designers</b><br/>Michael Ziegler<br/>Peter Wendelboe Hansen<br/>Mikkel Christiansen<br/><br/><br/><br/><b>Engine Support Team</b><br/><br/><b>Programmers</b><br/>Peder Pedersen<br/>Theo Engell<br/><br/><br/><br/><b>Online Technology Team</b><br/><br/><b>Online Development Manager</b><br/>Thomas Hagen Johansen<br/><br/><b>Programmers</b><br/>Carsten Sørensen<br/>Villads Bønding Einfeldt<br/><br/><br/><br/><b>Creative Services</b><br/><br/><b>Head of Creative Services</b><br/>Charlotte Delran<br/><br/><b>Director</b><br/>Jens Peter Kurup<br/><br/><b>Artists</b><br/>Balàzs Kiss<br/>Birgitte Bay Overgaard<br/>Mads Jakobsen<br/>Niels Ole Sørensen<br/>Simon Boscaro<br/><br/><b>Sound Production</b><br/>Thomas ”Tomzen” Dietl<br/><br/><br/><br/><b>QA Team</b><br/><br/><b>QA Manager</b><br/>Bjørn Meldal<br/><br/><b>QA Leads</b><br/>Mark Parker<br/>Jonas Carlsson<br/><br/><b>Lead Testers</b><br/>Jakob Vestergaard Pedersen<br/>Patrick Mozaffari Groth-Brodersen<br/>Klavs Kofod<br/><br/><b>Testers</b><br/>Lars Druedal Sørensen<br/>Gisli Njalsson<br/>Kristina Reum Olesen<br/>Henrik Holm Antonsen<br/>Martin Tuxen Grandeville<br/>Staffan Andersson<br/>Kasper Skovgaard Kristensen<br/>Paw Simonsen<br/>Silvia Erghilan<br/>Jon Grinde<br/>Thorbjørn Münter<br/>Jonas Busk<br/>Todd Mobley<br/>Anders Lauge Madsen<br/>Jakob Rød<br/>Brian Engqvist Johansen<br/>Stine Munch<br/>Peter van Aller Rydmann<br/>Nikolaj Hansen<br/>Jesper Bo Callesen<br/>Asaf Cohen<br/>Haukur Sigurjónsson<br/>Pål Øivind Christiansen<br/>Simon Oded Weil<br/>Ragnar Djurhuus<br/>Jacki Ngo<br/><br/><br/><br/><b>IO User Research Lab</b><br/><br/><b>User Research Manager</b><br/>Janus Rau Møller Sørensen<br/><br/><b>User Research Specialists</b><br/>Viola Samuelsen<br/>Martin Gundtoft<br/><br/><br/><br/><b>Management</b><br/><br/><b>General Manager</b><br/>Niels Jørgensen<br/><b>Creative Director</b><br/>Rasmus Kjær<br/><b>Development Director</b><br/>Jonas Eneroth<br/><b>Finance Director</b><br/>Christoffer Kay<br/><br/><b>Marketing Team</b><br/>Justin Hills<br/>Amanda Cuthbert<br/>Marc Skouborg<br/>Nick Price<br/><br/><b>Administration Team</b><br/>Mette Ruby Agerbæk<br/>Sys Vecht<br/>Ole Anker<br/>Else Andersen<br/>Lars Hanberg<br/>Anders Nielsen<br/>Ulla Andersen<br/>Jannik Kølbæk<br/>Line Bundgaard<br/>Tatiana Højengaard<br/>June Bonke Nielsen<br/><br/><b>IT Team</b><br/>Fredrik Ax<br/>Ulf Maagaard<br/>Cristina Vega<br/>Martin Schröder<br/>Chris Edgar<br/>René Heegaard<br/>Gustav Lembke<br/><br/><b>Cantina Team</b><br/>Søren Reinhold Jensen<br/>Foad Mojib<br/>Leonard Campbell<br/>Torben Wennergen<br/>Anni Greve<br/><br/><br/><br/><b>Production Babies</b><br/><br/>Alexander<br/>Amelia<br/>Emma<br/>Eskild<br/>Linus<br/>Marius<br/>Sara<br/>Selma<br/>Laura<br/><br/><br/><br/><b>Special Thanks</b><br/><br/>Tobias Biehl<br/>Rasmus Hjarup<br/>Tom Isaksen<br/>Søren Jakobsen<br/>Thomas D. Pedersen<br/>Andreas Øberg<br/>Jaqub Ajmal<br/>Robin Hansson<br/>Julie Houlberg Michaelsen<br/><br/><b>Nintendo Switch Design & Development</b><br/>Feral Interactive Ltd.<br/><br/><font size='16' color='#aaaaaa'>DTS and the DTS Symbol are registered trademarks of DTS, Inc. and DTS Digital Surround is a trademark of DTS, Inc.\nDolby, Pro Logic, and the double-D symbol are trademarks of Dolby Laboratories.</font>";
   "HitmanAbsolution.Odev.AND.1561_FontSize32IoInteractiveFontBrBrF"          = "<font size='32'>IO Interactive</font><br/><br/><font size='26' color='#ff4400'>Development Team</font><br/><br/><font size='24' color='#888888'>Producers</font><br/>Mads Prahm<br/>Hakan Abrak<br/>Luke Valentine<br/>Frederik Fusager<br/><br/><font size='24' color='#888888'>Game Directors</font><br/>Karsten Lund<br/>Kim Krogh<br/><br/><font size='24' color='#888888'>Art Directors</font><br/>Rasmus Poulsen<br/>Anders Poulsen<br/>Marek Bogdan<br/><br/><font size='24' color='#888888'>Script Writer</font><br/>Oliver Winding<br/><br/><font size='24' color='#888888'>Technical Producers</font><br/>Henrik Edwards<br/>Nis Haller Baggesen<br/><br/><font size='24' color='#888888'>Programmers</font><br/>Jesper Bloch-Christiansen<br/>Morten Heiberg Rasmussen<br/>Athanasios Kastanidis<br/>Martin Harring<br/>James Lee<br/>Henrik Schlichter<br/>Ole Ciliox<br/>Christian Steinbauer<br/>Oleksiy Yakovenko<br/>Asger Vigh<br/>Rasmus Hartvig<br/>Kasper Storm Engelstoft<br/>Jon Rocatis<br/><br/><font size='24' color='#888888'>Lead Animator</font><br/>Martin Madsen<br/><br/><font size='24' color='#888888'>Animators</font><br/>Thomas Peter Theede Neubert<br/>Michael Lapitskiy<br/>Mads Johansen<br/>Anthony Morales<br/>Michael Helmuth Hansen<br/><br/><b>Additional animators</b><br/>Søren Lumholtz<br/>Martin Poulsen<br/>Bert Zierfuss<br/><br/><b>Mocap Technitian</b><br/>Sebastian Froger<br/><br/><font size='24' color='#888888'>Lead Environment Artists</font><br/>Peter Eide Paulsen<br/>Thomas Storm<br/><br/><font size='24' color='#888888'>Environment Artists</font><br/>Miklos Büte<br/>Alan C. Boyle<br/>Svend Christensen<br/>Israfel 'Raffy' Abainza<br/>Michael Rud Jakobsen<br/>Martin Bjarke Kragh Nielsen<br/>Søren Pødenphant Andersen<br/>Thorbjørn Mangaard<br/>Nigel Zabiela<br/>Thomas Finn Larsen<br/>Marit Abrahamsen<br/>Iryna Pshenychna<br/><br/><b>Technical Artist</b><br/>Daniel Ben-Noon<br/><br/><b>Character Artists</b><br/>Peter von Linstow<br/>Johan Flod<br/>Marusia Predut Nita<br/>Guy Robinson<br/>Oskar lundqvist<br/><br/><font size='24' color='#888888'>Concept Artists</font><br/>Martin Emborg<br/>Chandra Larsson<br/>Anton Liep<br/><br/><b>Lead Level Designers</b><br/>Markus Friedl<br/>Christian Elverdam<br/>Jamie Benson<br/><br/><b>Level Designers</b><br/>Michael Heilemann<br/>Allan Schiøtz<br/>Ole Steiness<br/>Morten \"Mazy\" Hedegren<br/>Jesper Hylling<br/>Soenke \"Warby\" Seidel<br/>Ulrik Hauen-Limkilde<br/>Michael \"Zacker\" Schmidt<br/>Thomas Løfgren<br/><br/><b>Sound Director</b><br/>Frank Lindeskov<br/><br/><b>Lead Sound Designers</b><br/>Simon Holm List<br/>Ivan Brandt<br/><br/><b>Sound Designers</b><br/>Michael Ziegler<br/>Peter Wendelboe Hansen<br/>Mikkel Christiansen<br/><br/><br/><br/><b>Engine Support Team</b><br/><br/><b>Programmers</b><br/>Peder Pedersen<br/>Theo Engell<br/><br/><br/><br/><b>Online Technology Team</b><br/><br/><b>Online Development Manager</b><br/>Thomas Hagen Johansen<br/><br/><b>Programmers</b><br/>Carsten Sørensen<br/>Villads Bønding Einfeldt<br/><br/><br/><br/><b>Creative Services</b><br/><br/><b>Head of Creative Services</b><br/>Charlotte Delran<br/><br/><b>Director</b><br/>Jens Peter Kurup<br/><br/><b>Artists</b><br/>Balàzs Kiss<br/>Birgitte Bay Overgaard<br/>Mads Jakobsen<br/>Niels Ole Sørensen<br/>Simon Boscaro<br/><br/><b>Sound Production</b><br/>Thomas ”Tomzen” Dietl<br/><br/><br/><br/><b>QA Team</b><br/><br/><b>QA Manager</b><br/>Bjørn Meldal<br/><br/><b>QA Leads</b><br/>Mark Parker<br/>Jonas Carlsson<br/><br/><b>Lead Testers</b><br/>Jakob Vestergaard Pedersen<br/>Patrick Mozaffari Groth-Brodersen<br/>Klavs Kofod<br/><br/><b>Testers</b><br/>Lars Druedal Sørensen<br/>Gisli Njalsson<br/>Kristina Reum Olesen<br/>Henrik Holm Antonsen<br/>Martin Tuxen Grandeville<br/>Staffan Andersson<br/>Kasper Skovgaard Kristensen<br/>Paw Simonsen<br/>Silvia Erghilan<br/>Jon Grinde<br/>Thorbjørn Münter<br/>Jonas Busk<br/>Todd Mobley<br/>Anders Lauge Madsen<br/>Jakob Rød<br/>Brian Engqvist Johansen<br/>Stine Munch<br/>Peter van Aller Rydmann<br/>Nikolaj Hansen<br/>Jesper Bo Callesen<br/>Asaf Cohen<br/>Haukur Sigurjónsson<br/>Pål Øivind Christiansen<br/>Simon Oded Weil<br/>Ragnar Djurhuus<br/>Jacki Ngo<br/><br/><br/><br/><b>IO User Research Lab</b><br/><br/><b>User Research Manager</b><br/>Janus Rau Møller Sørensen<br/><br/><b>User Research Specialists</b><br/>Viola Samuelsen<br/>Martin Gundtoft<br/><br/><br/><br/><b>Management</b><br/><br/><b>General Manager</b><br/>Niels Jørgensen<br/><b>Creative Director</b><br/>Rasmus Kjær<br/><b>Development Director</b><br/>Jonas Eneroth<br/><b>Finance Director</b><br/>Christoffer Kay<br/><br/><b>Marketing Team</b><br/>Justin Hills<br/>Amanda Cuthbert<br/>Marc Skouborg<br/>Nick Price<br/><br/><b>Administration Team</b><br/>Mette Ruby Agerbæk<br/>Sys Vecht<br/>Ole Anker<br/>Else Andersen<br/>Lars Hanberg<br/>Anders Nielsen<br/>Ulla Andersen<br/>Jannik Kølbæk<br/>Line Bundgaard<br/>Tatiana Højengaard<br/>June Bonke Nielsen<br/><br/><b>IT Team</b><br/>Fredrik Ax<br/>Ulf Maagaard<br/>Cristina Vega<br/>Martin Schröder<br/>Chris Edgar<br/>René Heegaard<br/>Gustav Lembke<br/><br/><b>Cantina Team</b><br/>Søren Reinhold Jensen<br/>Foad Mojib<br/>Leonard Campbell<br/>Torben Wennergen<br/>Anni Greve<br/><br/><br/><br/><b>Production Babies</b><br/><br/>Alexander<br/>Amelia<br/>Emma<br/>Eskild<br/>Linus<br/>Marius<br/>Sara<br/>Selma<br/>Laura<br/><br/><br/><br/><b>Special Thanks</b><br/><br/>Tobias Biehl<br/>Rasmus Hjarup<br/>Tom Isaksen<br/>Søren Jakobsen<br/>Thomas D. Pedersen<br/>Andreas Øberg<br/>Jaqub Ajmal<br/>Robin Hansson<br/>Julie Houlberg Michaelsen<br/><br/><b>Android Design & Development</b><br/>Feral Interactive Ltd.<br/><br/><font size='16' color='#aaaaaa'>DTS and the DTS Symbol are registered trademarks of DTS, Inc. and DTS Digital Surround is a trademark of DTS, Inc.\nDolby, Pro Logic, and the double-D symbol are trademarks of Dolby Laboratories.</font>";
   "HitmanAbsolution.Odev.1561_FontSize32IoInteractiveFontBrBrF"              = "<font size='32'>IO Interactive</font><br/><br/><font size='26' color='#ff4400'>Development Team</font><br/><br/><font size='24' color='#888888'>Producers</font><br/>Mads Prahm<br/>Hakan Abrak<br/>Luke Valentine<br/>Frederik Fusager<br/><br/><font size='24' color='#888888'>Game Directors</font><br/>Karsten Lund<br/>Kim Krogh<br/><br/><font size='24' color='#888888'>Art Directors</font><br/>Rasmus Poulsen<br/>Anders Poulsen<br/>Marek Bogdan<br/><br/><font size='24' color='#888888'>Script Writer</font><br/>Oliver Winding<br/><br/><font size='24' color='#888888'>Technical Producers</font><br/>Henrik Edwards<br/>Nis Haller Baggesen<br/><br/><font size='24' color='#888888'>Programmers</font><br/>Jesper Bloch-Christiansen<br/>Morten Heiberg Rasmussen<br/>Athanasios Kastanidis<br/>Martin Harring<br/>James Lee<br/>Henrik Schlichter<br/>Ole Ciliox<br/>Christian Steinbauer<br/>Oleksiy Yakovenko<br/>Asger Vigh<br/>Rasmus Hartvig<br/>Kasper Storm Engelstoft<br/>Jon Rocatis<br/><br/><font size='24' color='#888888'>Lead Animator</font><br/>Martin Madsen<br/><br/><font size='24' color='#888888'>Animators</font><br/>Thomas Peter Theede Neubert<br/>Michael Lapitskiy<br/>Mads Johansen<br/>Anthony Morales<br/>Michael Helmuth Hansen<br/><br/><b>Additional animators</b><br/>Søren Lumholtz<br/>Martin Poulsen<br/>Bert Zierfuss<br/><br/><b>Mocap Technitian</b><br/>Sebastian Froger<br/><br/><font size='24' color='#888888'>Lead Environment Artists</font><br/>Peter Eide Paulsen<br/>Thomas Storm<br/><br/><font size='24' color='#888888'>Environment Artists</font><br/>Miklos Büte<br/>Alan C. Boyle<br/>Svend Christensen<br/>Israfel 'Raffy' Abainza<br/>Michael Rud Jakobsen<br/>Martin Bjarke Kragh Nielsen<br/>Søren Pødenphant Andersen<br/>Thorbjørn Mangaard<br/>Nigel Zabiela<br/>Thomas Finn Larsen<br/>Marit Abrahamsen<br/>Iryna Pshenychna<br/><br/><b>Technical Artist</b><br/>Daniel Ben-Noon<br/><br/><b>Character Artists</b><br/>Peter von Linstow<br/>Johan Flod<br/>Marusia Predut Nita<br/>Guy Robinson<br/>Oskar lundqvist<br/><br/><font size='24' color='#888888'>Concept Artists</font><br/>Martin Emborg<br/>Chandra Larsson<br/>Anton Liep<br/><br/><b>Lead Level Designers</b><br/>Markus Friedl<br/>Christian Elverdam<br/>Jamie Benson<br/><br/><b>Level Designers</b><br/>Michael Heilemann<br/>Allan Schiøtz<br/>Ole Steiness<br/>Morten \"Mazy\" Hedegren<br/>Jesper Hylling<br/>Soenke \"Warby\" Seidel<br/>Ulrik Hauen-Limkilde<br/>Michael \"Zacker\" Schmidt<br/>Thomas Løfgren<br/><br/><b>Sound Director</b><br/>Frank Lindeskov<br/><br/><b>Lead Sound Designers</b><br/>Simon Holm List<br/>Ivan Brandt<br/><br/><b>Sound Designers</b><br/>Michael Ziegler<br/>Peter Wendelboe Hansen<br/>Mikkel Christiansen<br/><br/><br/><br/><b>Engine Support Team</b><br/><br/><b>Programmers</b><br/>Peder Pedersen<br/>Theo Engell<br/><br/><br/><br/><b>Online Technology Team</b><br/><br/><b>Online Development Manager</b><br/>Thomas Hagen Johansen<br/><br/><b>Programmers</b><br/>Carsten Sørensen<br/>Villads Bønding Einfeldt<br/><br/><br/><br/><b>Creative Services</b><br/><br/><b>Head of Creative Services</b><br/>Charlotte Delran<br/><br/><b>Director</b><br/>Jens Peter Kurup<br/><br/><b>Artists</b><br/>Balàzs Kiss<br/>Birgitte Bay Overgaard<br/>Mads Jakobsen<br/>Niels Ole Sørensen<br/>Simon Boscaro<br/><br/><b>Sound Production</b><br/>Thomas ”Tomzen” Dietl<br/><br/><br/><br/><b>QA Team</b><br/><br/><b>QA Manager</b><br/>Bjørn Meldal<br/><br/><b>QA Leads</b><br/>Mark Parker<br/>Jonas Carlsson<br/><br/><b>Lead Testers</b><br/>Jakob Vestergaard Pedersen<br/>Patrick Mozaffari Groth-Brodersen<br/>Klavs Kofod<br/><br/><b>Testers</b><br/>Lars Druedal Sørensen<br/>Gisli Njalsson<br/>Kristina Reum Olesen<br/>Henrik Holm Antonsen<br/>Martin Tuxen Grandeville<br/>Staffan Andersson<br/>Kasper Skovgaard Kristensen<br/>Paw Simonsen<br/>Silvia Erghilan<br/>Jon Grinde<br/>Thorbjørn Münter<br/>Jonas Busk<br/>Todd Mobley<br/>Anders Lauge Madsen<br/>Jakob Rød<br/>Brian Engqvist Johansen<br/>Stine Munch<br/>Peter van Aller Rydmann<br/>Nikolaj Hansen<br/>Jesper Bo Callesen<br/>Asaf Cohen<br/>Haukur Sigurjónsson<br/>Pål Øivind Christiansen<br/>Simon Oded Weil<br/>Ragnar Djurhuus<br/>Jacki Ngo<br/><br/><br/><br/><b>IO User Research Lab</b><br/><br/><b>User Research Manager</b><br/>Janus Rau Møller Sørensen<br/><br/><b>User Research Specialists</b><br/>Viola Samuelsen<br/>Martin Gundtoft<br/><br/><br/><br/><b>Management</b><br/><br/><b>General Manager</b><br/>Niels Jørgensen<br/><b>Creative Director</b><br/>Rasmus Kjær<br/><b>Development Director</b><br/>Jonas Eneroth<br/><b>Finance Director</b><br/>Christoffer Kay<br/><br/><b>Marketing Team</b><br/>Justin Hills<br/>Amanda Cuthbert<br/>Marc Skouborg<br/>Nick Price<br/><br/><b>Administration Team</b><br/>Mette Ruby Agerbæk<br/>Sys Vecht<br/>Ole Anker<br/>Else Andersen<br/>Lars Hanberg<br/>Anders Nielsen<br/>Ulla Andersen<br/>Jannik Kølbæk<br/>Line Bundgaard<br/>Tatiana Højengaard<br/>June Bonke Nielsen<br/><br/><b>IT Team</b><br/>Fredrik Ax<br/>Ulf Maagaard<br/>Cristina Vega<br/>Martin Schröder<br/>Chris Edgar<br/>René Heegaard<br/>Gustav Lembke<br/><br/><b>Cantina Team</b><br/>Søren Reinhold Jensen<br/>Foad Mojib<br/>Leonard Campbell<br/>Torben Wennergen<br/>Anni Greve<br/><br/><br/><br/><b>Production Babies</b><br/><br/>Alexander<br/>Amelia<br/>Emma<br/>Eskild<br/>Linus<br/>Marius<br/>Sara<br/>Selma<br/>Laura<br/><br/><br/><br/><b>Special Thanks</b><br/><br/>Tobias Biehl<br/>Rasmus Hjarup<br/>Tom Isaksen<br/>Søren Jakobsen<br/>Thomas D. Pedersen<br/>Andreas Øberg<br/>Jaqub Ajmal<br/>Robin Hansson<br/>Julie Houlberg Michaelsen<br/><br/><font size='16' color='#aaaaaa'>DTS and the DTS Symbol are registered trademarks of DTS, Inc. and DTS Digital Surround is a trademark of DTS, Inc.\nDolby, Pro Logic, and the double-D symbol are trademarks of Dolby Laboratories.</font>";
   "HitmanAbsolution.Odev.1562_Achievements"                                  = "Achievements";
   "HitmanAbsolution.Odev.1563_ConceptArt"                                    = "Concept Art";
   "HitmanAbsolution.Odev.1564_Credits"                                       = "Credits";
   "HitmanAbsolution.Odev.1565_Cutscenes"                                     = "Cutscenes";
   "HitmanAbsolution.Odev.1566_Weapons"                                       = "Weapons";
   "HitmanAbsolution.Odev.1567_Extras"                                        = "Extras";
   "HitmanAbsolution.Odev.1568_DownloadableContent"                           = "Downloadable Content";
   "HitmanAbsolution.Odev.1569_UnlockDownloadableContent"                     = "Unlock Downloadable Content";
   "HitmanAbsolution.Odev.1570_MainMenu"                                      = "Main Menu";
   "HitmanAbsolution.Odev.1571_StartLevel"                                    = "Start Level";
   "HitmanAbsolution.Odev.1572_LevelSelect"                                   = "Level Select";
   "HitmanAbsolution.Odev.1573_Continue"                                      = "Continue";
   "HitmanAbsolution.Odev.1574_Statistics"                                    = "Statistics";
   "HitmanAbsolution.Odev.1575_Leaderboard"                                   = "Leaderboard";
   "HitmanAbsolution.Odev.1576_Challenges"                                    = "Challenges";
   "HitmanAbsolution.Odev.1577_PlayStyles"                                    = "Play Styles";
   "HitmanAbsolution.Odev.1578_Unlocks"                                       = "Unlocks";
   "HitmanAbsolution.Odev.1579_Extras"                                        = "Extras";
   "HitmanAbsolution.Odev.1580_LevelSelect"                                   = "Level Select";
   "HitmanAbsolution.Odev.1581_NewGame"                                       = "New Game";
   "HitmanAbsolution.Odev.1582_IfYouStartANewGamePreviousProgre"              = "If you start a new game, previous progress in the campaign will be lost.\n\nDo you really want to start a new game?";
   "HitmanAbsolution.Odev.1583_Online"                                        = "Online";
   "HitmanAbsolution.Odev.1584_Options"                                       = "Options";
   "HitmanAbsolution.Odev.1585_Profile"                                       = "Profile";
   "HitmanAbsolution.Odev.1586_StartBenchmark"                                = "Start Benchmark";
   "HitmanAbsolution.Odev.AND.1586_StartBenchmark"                            = "PERFORMANCE BENCHMARK";
   "HitmanAbsolution.Odev.iOS.1586_StartBenchmark"                            = "PERFORMANCE BENCHMARK";
   "HitmanAbsolution.Odev.SWI.1586_StartBenchmark"                            = "PERFORMANCE BENCHMARK";
   "HitmanAbsolution.Odev.1587_SafeHouse"                                     = "Safe House";
   "HitmanAbsolution.Odev.1588_Absolution"                                    = "Absolution";
   "HitmanAbsolution.Odev.1589_NextRewardNr01"                                = "NEXT REWARD NR. {0}/{1}";
   "HitmanAbsolution.Odev.1590_UnlockDownloadableContent"                     = "Unlock Downloadable Content";
   "HitmanAbsolution.Odev.1591_DownloadableContent"                           = "Downloadable Content";
   "HitmanAbsolution.Odev.1592_DownloadableContent"                           = "Downloadable Content";
   "HitmanAbsolution.Odev.1593_UnlockDownloadableContent"                     = "Unlock Downloadable Content";
   "HitmanAbsolution.Odev.1594_SupremeTrainingAndAPhysiqueEnhan"              = "SUPREME TRAINING AND A PHYSIQUE ENHANCED BEYOND ORDINARY HUMAN CAPACITY MEAN THAT YOUR ENEMIES ARE NO MATCH FOR YOU. BY CUNNING OR BY BRUTE FORCE YOU ARE UNSTOPPABLE.";
   "HitmanAbsolution.Odev.AND.1594_SupremeTrainingAndAPhysiqueEnhan"          = "Supreme training and a physique enhanced beyond ordinary human capacity mean that your enemies are no match for you. By cunning or by brute force, you are unstoppable.";
   "HitmanAbsolution.Odev.iOS.1594_SupremeTrainingAndAPhysiqueEnhan"          = "Supreme training and a physique enhanced beyond ordinary human capacity mean that your enemies are no match for you. By cunning or by brute force, you are unstoppable.";
   "HitmanAbsolution.Odev.SWI.1594_SupremeTrainingAndAPhysiqueEnhan"          = "Supreme training and a physique enhanced beyond ordinary human capacity mean that your enemies are no match for you. By cunning or by brute force, you are unstoppable.";
   "HitmanAbsolution.Odev.1595_PlayersCanActivateAdditionalChec"              = "PLAYERS CAN ACTIVATE ADDITIONAL CHECKPOINTS";
   "HitmanAbsolution.Odev.AND.1595_PlayersCanActivateAdditionalChec"          = "Players can activate additional checkpoints";
   "HitmanAbsolution.Odev.iOS.1595_PlayersCanActivateAdditionalChec"          = "Players can activate additional checkpoints";
   "HitmanAbsolution.Odev.SWI.1595_PlayersCanActivateAdditionalChec"          = "Players can activate additional checkpoints";
   "HitmanAbsolution.Odev.1596_InstinctRegenerates"                           = "INSTINCT REGENERATES";
   "HitmanAbsolution.Odev.AND.1596_InstinctRegenerates"                       = "Instinct regenerates";
   "HitmanAbsolution.Odev.iOS.1596_InstinctRegenerates"                       = "Instinct regenerates";
   "HitmanAbsolution.Odev.SWI.1596_InstinctRegenerates"                       = "Instinct regenerates";
   "HitmanAbsolution.Odev.1597_InstinctWillProvideHints"                      = "INSTINCT WILL PROVIDE HINTS";
   "HitmanAbsolution.Odev.AND.1597_InstinctWillProvideHints"                  = "Instinct will provide hints";
   "HitmanAbsolution.Odev.iOS.1597_InstinctWillProvideHints"                  = "Instinct will provide hints";
   "HitmanAbsolution.Odev.SWI.1597_InstinctWillProvideHints"                  = "Instinct will provide hints";
   "HitmanAbsolution.Odev.1598_EnemiesReactMoreSlowlyThanNormal"              = "ENEMIES REACT MORE SLOWLY THAN NORMAL";
   "HitmanAbsolution.Odev.AND.1598_EnemiesReactMoreSlowlyThanNormal"          = "Enemies react more slowly than normal";
   "HitmanAbsolution.Odev.iOS.1598_EnemiesReactMoreSlowlyThanNormal"          = "Enemies react more slowly than normal";
   "HitmanAbsolution.Odev.SWI.1598_EnemiesReactMoreSlowlyThanNormal"          = "Enemies react more slowly than normal";
   "HitmanAbsolution.Odev.1599_YouCanRelyOnAgent47SSuperiorTrai"              = "YOU CAN RELY ON AGENT 47’S SUPERIOR TRAINING AND INSTINCT. REMAINING COMPLETELY UNNOTICED CAN BE A CHALLENGE, BUT YOU CAN ALWAYS RELY ON YOUR GUNS TO GET YOU OUT OF TROUBLE.";
   "HitmanAbsolution.Odev.AND.1599_YouCanRelyOnAgent47SSuperiorTrai"          = "You can rely on Agent 47's superior training and instinct. Remaining completely unnoticed can be a challenge, but you can always rely on your guns to get you out of trouble.";
   "HitmanAbsolution.Odev.iOS.1599_YouCanRelyOnAgent47SSuperiorTrai"          = "You can rely on Agent 47's superior training and instinct. Remaining completely unnoticed can be a challenge, but you can always rely on your guns to get you out of trouble.";
   "HitmanAbsolution.Odev.SWI.1599_YouCanRelyOnAgent47SSuperiorTrai"          = "You can rely on Agent 47's superior training and instinct. Remaining completely unnoticed can be a challenge, but you can always rely on your guns to get you out of trouble.";
   "HitmanAbsolution.Odev.1600_PlayersCanActivateAdditionalChec"              = "PLAYERS CAN ACTIVATE ADDITIONAL CHECKPOINTS";
   "HitmanAbsolution.Odev.AND.1600_PlayersCanActivateAdditionalChec"          = "Players can activate additional checkpoints";
   "HitmanAbsolution.Odev.iOS.1600_PlayersCanActivateAdditionalChec"          = "Players can activate additional checkpoints";
   "HitmanAbsolution.Odev.SWI.1600_PlayersCanActivateAdditionalChec"          = "Players can activate additional checkpoints";
   "HitmanAbsolution.Odev.1601_InstinctDoesNotRegenerate"                     = "INSTINCT DOES NOT REGENERATE";
   "HitmanAbsolution.Odev.AND.1601_InstinctDoesNotRegenerate"                 = "Instinct does not regenerate";
   "HitmanAbsolution.Odev.iOS.1601_InstinctDoesNotRegenerate"                 = "Instinct does not regenerate";
   "HitmanAbsolution.Odev.SWI.1601_InstinctDoesNotRegenerate"                 = "Instinct does not regenerate";
   "HitmanAbsolution.Odev.1602_InstinctWillProvideHints"                      = "INSTINCT WILL PROVIDE HINTS";
   "HitmanAbsolution.Odev.AND.1602_InstinctWillProvideHints"                  = "Instinct will provide hints";
   "HitmanAbsolution.Odev.iOS.1602_InstinctWillProvideHints"                  = "Instinct will provide hints";
   "HitmanAbsolution.Odev.SWI.1602_InstinctWillProvideHints"                  = "Instinct will provide hints";
   "HitmanAbsolution.Odev.1603_NormalEnemyPresenceWithNormalRea"              = "NORMAL ENEMY PRESENCE WITH NORMAL REACTION TIMES";
   "HitmanAbsolution.Odev.AND.1603_NormalEnemyPresenceWithNormalRea"          = "Normal enemy presence with normal reaction times";
   "HitmanAbsolution.Odev.iOS.1603_NormalEnemyPresenceWithNormalRea"          = "Normal enemy presence with normal reaction times";
   "HitmanAbsolution.Odev.SWI.1603_NormalEnemyPresenceWithNormalRea"          = "Normal enemy presence with normal reaction times";
   "HitmanAbsolution.Odev.1604_YouLikeAChallengeAndYourEnemiesW"              = "YOU LIKE A CHALLENGE AND YOUR ENEMIES WILL PROVIDE YOU WITH JUST THAT. THEY WILL BE MORE NUMEROUS AND WITH FASTER REACTIONS. EVADING YOUR ENEMIES WILL BE DIFFICULT AND YOU MUST STRIKE WITH FLAWLESS TIMING.";
   "HitmanAbsolution.Odev.AND.1604_YouLikeAChallengeAndYourEnemiesW"          = "You like a challenge, and your enemies will provide you with just that. They will be more numerous and with faster reactions. Evading your enemies will be difficult, and you must strike with flawless timing.";
   "HitmanAbsolution.Odev.iOS.1604_YouLikeAChallengeAndYourEnemiesW"          = "You like a challenge, and your enemies will provide you with just that. They will be more numerous and with faster reactions. Evading your enemies will be difficult, and you must strike with flawless timing.";
   "HitmanAbsolution.Odev.SWI.1604_YouLikeAChallengeAndYourEnemiesW"          = "You like a challenge, and your enemies will provide you with just that. They will be more numerous and with faster reactions. Evading your enemies will be difficult, and you must strike with flawless timing.";
   "HitmanAbsolution.Odev.1605_PlayersCanActivateAdditionalChec"              = "PLAYERS CAN ACTIVATE ADDITIONAL CHECKPOINTS";
   "HitmanAbsolution.Odev.AND.1605_PlayersCanActivateAdditionalChec"          = "Players can activate additional checkpoints";
   "HitmanAbsolution.Odev.iOS.1605_PlayersCanActivateAdditionalChec"          = "Players can activate additional checkpoints";
   "HitmanAbsolution.Odev.SWI.1605_PlayersCanActivateAdditionalChec"          = "Players can activate additional checkpoints";
   "HitmanAbsolution.Odev.1606_InstinctDepletesWhenUsedAndDoesN"              = "INSTINCT DEPLETES WHEN USED AND DOES NOT REGENERATE";
   "HitmanAbsolution.Odev.AND.1606_InstinctDepletesWhenUsedAndDoesN"          = "Instinct depletes when used and does not regenerate";
   "HitmanAbsolution.Odev.iOS.1606_InstinctDepletesWhenUsedAndDoesN"          = "Instinct depletes when used and does not regenerate";
   "HitmanAbsolution.Odev.SWI.1606_InstinctDepletesWhenUsedAndDoesN"          = "Instinct depletes when used and does not regenerate";
   "HitmanAbsolution.Odev.1607_NoInstinctHints"                               = "NO INSTINCT HINTS";
   "HitmanAbsolution.Odev.AND.1607_NoInstinctHints"                           = "No Instinct hints";
   "HitmanAbsolution.Odev.iOS.1607_NoInstinctHints"                           = "No Instinct hints";
   "HitmanAbsolution.Odev.SWI.1607_NoInstinctHints"                           = "No Instinct hints";
   "HitmanAbsolution.Odev.1608_AdditionalEnemiesWithImprovedRea"              = "ADDITIONAL ENEMIES WITH IMPROVED REACTION TIMES";
   "HitmanAbsolution.Odev.AND.1608_AdditionalEnemiesWithImprovedRea"          = "Additional enemies with improved reaction times";
   "HitmanAbsolution.Odev.iOS.1608_AdditionalEnemiesWithImprovedRea"          = "Additional enemies with improved reaction times";
   "HitmanAbsolution.Odev.SWI.1608_AdditionalEnemiesWithImprovedRea"          = "Additional enemies with improved reaction times";
   "HitmanAbsolution.Odev.1609_YouFightForEveryInchOfProgressOf"              = "YOU FIGHT FOR EVERY INCH OF PROGRESS, OFTEN WITHOUT FIRING A SINGLE BULLET. YOU DON’T RELY ON ANY HELP AND ACCEPT TRYING MANY TIMES BEFORE REACHING YOUR TARGET… AND PERFECTION.";
   "HitmanAbsolution.Odev.AND.1609_YouFightForEveryInchOfProgressOf"          = "You fight for every inch of progress, often without firing a single bullet. You don't rely on any help and accept trying many times before reaching your target... and perfection.";
   "HitmanAbsolution.Odev.iOS.1609_YouFightForEveryInchOfProgressOf"          = "You fight for every inch of progress, often without firing a single bullet. You don't rely on any help and accept trying many times before reaching your target... and perfection.";
   "HitmanAbsolution.Odev.SWI.1609_YouFightForEveryInchOfProgressOf"          = "You fight for every inch of progress, often without firing a single bullet. You don't rely on any help and accept trying many times before reaching your target... and perfection.";
   "HitmanAbsolution.Odev.1610_NoPlayerActivatedCheckpoints"                  = "NO PLAYER ACTIVATED CHECKPOINTS";
   "HitmanAbsolution.Odev.AND.1610_NoPlayerActivatedCheckpoints"              = "No player-activated checkpoints";
   "HitmanAbsolution.Odev.iOS.1610_NoPlayerActivatedCheckpoints"              = "No player-activated checkpoints";
   "HitmanAbsolution.Odev.SWI.1610_NoPlayerActivatedCheckpoints"              = "No player-activated checkpoints";
   "HitmanAbsolution.Odev.1611_InstinctDepletesWhenUsedAndDoesN"              = "INSTINCT DEPLETES WHEN USED AND DOES NOT REGENERATE";
   "HitmanAbsolution.Odev.AND.1611_InstinctDepletesWhenUsedAndDoesN"          = "Instinct depletes when used and does not regenerate";
   "HitmanAbsolution.Odev.iOS.1611_InstinctDepletesWhenUsedAndDoesN"          = "Instinct depletes when used and does not regenerate";
   "HitmanAbsolution.Odev.SWI.1611_InstinctDepletesWhenUsedAndDoesN"          = "Instinct depletes when used and does not regenerate";
   "HitmanAbsolution.Odev.1612_NoInstinctHints"                               = "NO INSTINCT HINTS";
   "HitmanAbsolution.Odev.AND.1612_NoInstinctHints"                           = "No Instinct hints";
   "HitmanAbsolution.Odev.iOS.1612_NoInstinctHints"                           = "No Instinct hints";
   "HitmanAbsolution.Odev.SWI.1612_NoInstinctHints"                           = "No Instinct hints";
   "HitmanAbsolution.Odev.1613_MaximumNumberOfEnemiesWithFastes"              = "MAXIMUM NUMBER OF ENEMIES WITH FASTEST REACTION TIMES";
   "HitmanAbsolution.Odev.AND.1613_MaximumNumberOfEnemiesWithFastes"          = "Maximum number of enemies with fastest reaction times";
   "HitmanAbsolution.Odev.iOS.1613_MaximumNumberOfEnemiesWithFastes"          = "Maximum number of enemies with fastest reaction times";
   "HitmanAbsolution.Odev.SWI.1613_MaximumNumberOfEnemiesWithFastes"          = "Maximum number of enemies with fastest reaction times";
   "HitmanAbsolution.Odev.1614_ThisIsAChallengeForATruePerfecti"              = "THIS IS A CHALLENGE FOR A TRUE PERFECTIONIST. YOU KNOW EVERY RULE, EVERY DETAIL, AND ALL ENVIRONMENTS BY HEART. EVEN THEN YOU WILL DIE TRYING.";
   "HitmanAbsolution.Odev.AND.1614_ThisIsAChallengeForATruePerfecti"          = "This is a challenge for a true perfectionist. You know every rule, every detail, and all environments by heart. Even then, you will die trying.";
   "HitmanAbsolution.Odev.iOS.1614_ThisIsAChallengeForATruePerfecti"          = "This is a challenge for a true perfectionist. You know every rule, every detail, and all environments by heart. Even then, you will die trying.";
   "HitmanAbsolution.Odev.SWI.1614_ThisIsAChallengeForATruePerfecti"          = "This is a challenge for a true perfectionist. You know every rule, every detail, and all environments by heart. Even then, you will die trying.";
   "HitmanAbsolution.Odev.1615_NoHelp"                                        = "NO HELP";
   "HitmanAbsolution.Odev.AND.1615_NoHelp"                                    = "No help";
   "HitmanAbsolution.Odev.iOS.1615_NoHelp"                                    = "No help";
   "HitmanAbsolution.Odev.SWI.1615_NoHelp"                                    = "No help";
   "HitmanAbsolution.Odev.1616_NoGuides"                                      = "NO GUIDES";
   "HitmanAbsolution.Odev.AND.1616_NoGuides"                                  = "No guides";
   "HitmanAbsolution.Odev.iOS.1616_NoGuides"                                  = "No guides";
   "HitmanAbsolution.Odev.SWI.1616_NoGuides"                                  = "No guides";
   "HitmanAbsolution.Odev.1617_NoInterface"                                   = "NO INTERFACE";
   "HitmanAbsolution.Odev.AND.1617_NoInterface"                               = "No interface";
   "HitmanAbsolution.Odev.iOS.1617_NoInterface"                               = "No interface";
   "HitmanAbsolution.Odev.SWI.1617_NoInterface"                               = "No interface";
   "HitmanAbsolution.Odev.1618_OnlyACrosshair"                                = "ONLY A CROSSHAIR";
   "HitmanAbsolution.Odev.AND.1618_OnlyACrosshair"                            = "Only a crosshair";
   "HitmanAbsolution.Odev.iOS.1618_OnlyACrosshair"                            = "Only a crosshair";
   "HitmanAbsolution.Odev.SWI.1618_OnlyACrosshair"                            = "Only a crosshair";
   "HitmanAbsolution.Odev.1619_Disguises"                                     = "Disguises";
   "HitmanAbsolution.Odev.1620_Start"                                         = "Start";
   "HitmanAbsolution.Odev.1621_Quit"                                          = "Quit";
   "HitmanAbsolution.Odev.1622_Accuracy"                                      = "Accuracy";
   "HitmanAbsolution.Odev.1623_Damage"                                        = "Damage";
   "HitmanAbsolution.Odev.1624_FireRate"                                      = "Fire Rate";
   "HitmanAbsolution.Odev.1625_Range"                                         = "Range";
   "HitmanAbsolution.Odev.1626_Unlock"                                        = "Unlock";
   "HitmanAbsolution.Odev.1627_Customize"                                     = "Customize";
   "HitmanAbsolution.Odev.1628_HitmanAbsolutionCompletion"                    = "HITMAN: ABSOLUTION COMPLETION";
   "HitmanAbsolution.Odev.1629_SeeYourTotalProgressTowardsCompl"              = "See your total progress towards completing Hitman: Absolution.";
   "HitmanAbsolution.Odev.1630_WeaponsDisguisesTechniques"                    = "WEAPONS, DISGUISES & TECHNIQUES";
   "HitmanAbsolution.Odev.1631_Absolution"                                    = "ABSOLUTION";
   "HitmanAbsolution.Odev.1632_ContinueTheAbsolutionStory"                    = "Continue the Absolution story.";
   "HitmanAbsolution.Odev.1633_TheSafeHouseContainsAllOfTheWeap"              = "The Safe House contains all of the weapons, disguises and techniques available to Agent 47.";
   "HitmanAbsolution.Odev.1634_UpgradeYourWeapons"                            = "UPGRADE YOUR WEAPONS";
   "HitmanAbsolution.Odev.1635_WeaponsCanBeUsedAndUpgradedForUs"              = "Weapons can be used and upgraded for use in Contracts. \n\nUnlock them by finding them in Hitman: Absolution, or by paying Contract Dollars.";
   "HitmanAbsolution.Odev.1636_Disguises"                                     = "DISGUISES";
   "HitmanAbsolution.Odev.1637_DisguisesCanBeUsedWhenCreatingCo"              = "Disguises can be used when creating Contracts. \n\nUnlock disguises by finding them, or with Contract Dollars.";
   "HitmanAbsolution.Odev.1638_AssassinTechniques"                            = "ASSASSIN TECHNIQUES";
   "HitmanAbsolution.Odev.1639_TechniquesImprove47SAbilitiesAnd"              = "Techniques improve 47's abilities and make him faster, deadlier and more accurate.\n\nUnlock techniques by achieving target scores on certain checkpoints in the single-player story of Hitman: Absolution.";
   "HitmanAbsolution.Odev.1640_Challenges"                                    = "CHALLENGES";
   "HitmanAbsolution.Odev.1641_HowManyChallengesHaveYouFoundBrB"              = "How many challenges have you found? \n\nRemember that challenges improve your score when playing the Single Player Campaign.";
   "HitmanAbsolution.Odev.1642_PlayStyles"                                    = "PLAY STYLES";
   "HitmanAbsolution.Odev.1643_FindAndUnlockAll20PlayStylesToPr"              = "Find and unlock all 20 Play Styles to prove your mastery of assassination.";
   "HitmanAbsolution.Odev.1644_Richest"                                       = "RICHEST?";
   "HitmanAbsolution.Odev.1645_EarnContractsDollarsToUpgradeAnd"              = "Earn Contracts Dollars to upgrade and unlock better weapons.\n\nAre you the richest assassin? \n\nRemember to create your own competitions with your friends to earn more money, and prove your skill.";
   "HitmanAbsolution.Odev.1646_Deadliest"                                     = "DEADLIEST?";
   "HitmanAbsolution.Odev.1647_ParticipateInCompetitionsWithYou"              = "Participate in competitions with your friends, or in regional and global tournaments. \n\nAre you the Deadliest Assassin?";
   "HitmanAbsolution.Odev.1648_MostRenowned"                                  = "MOST RENOWNED?";
   "HitmanAbsolution.Odev.1649_CreateYourOwnContractsByPlayingH"              = "Create your own contracts by playing Hitman: Absolution, and prove that you are the most skilled assassin in the world!";
   "HitmanAbsolution.Odev.1650_TotalEarnings"                                 = "TOTAL EARNINGS";
   "HitmanAbsolution.Odev.1651_ContractsPlayed"                               = "CONTRACTS PLAYED";
   "HitmanAbsolution.Odev.1652_0Average"                                      = "{0} AVERAGE";
   "HitmanAbsolution.Odev.1653_MedalsEarned"                                  = "MEDALS EARNED";
   "HitmanAbsolution.Odev.1654_CompetitionsPlayed"                            = "COMPETITIONS PLAYED";
   "HitmanAbsolution.Odev.1655_0Average"                                      = "{0} AVERAGE";
   "HitmanAbsolution.Odev.1656_LikesReceived"                                 = "LIKES RECEIVED";
   "HitmanAbsolution.Odev.1657_ContractsCreated"                              = "CONTRACTS CREATED";
   "HitmanAbsolution.Odev.1658_0Average"                                      = "{0} AVERAGE";
   "HitmanAbsolution.Odev.1659_Completed"                                     = "Completed";
   "HitmanAbsolution.Odev.1660_LastUnlockedWeapon"                            = "Last unlocked weapon";
   "HitmanAbsolution.Odev.1661_LastUnlockedDisguise"                          = "Last unlocked disguise";
   "HitmanAbsolution.Odev.1662_LastUnlockedTechnique"                         = "Last unlocked technique";
   "HitmanAbsolution.Odev.1663_LastUnlockedChallenge"                         = "Last unlocked challenge";
   "HitmanAbsolution.Odev.1664_LastPlayStyleUnlocked"                         = "Last Play Style Unlocked";
   "HitmanAbsolution.Odev.1665_NoRatingUnlockedYet"                           = "NO RATING UNLOCKED YET";
   "HitmanAbsolution.Odev.1666_NoChallengesUnlockedYet"                       = "NO CHALLENGES UNLOCKED YET";
   "HitmanAbsolution.Odev.1667_NoWeaponsUnlockedYet"                          = "NO WEAPONS UNLOCKED YET";
   "HitmanAbsolution.Odev.1668_NoDisguisesUnlockedYet"                        = "NO DISGUISES UNLOCKED YET";
   "HitmanAbsolution.Odev.1669_NoTechniquesUnlockedYet"                       = "NO TECHNIQUES UNLOCKED YET";
   "HitmanAbsolution.Odev.1670_CommunicatingWithBarcodeSociety"               = "COMMUNICATING WITH BARCODE SOCIETY";
   "HitmanAbsolution.Odev.1671_AuthorizingYourTransactionPlease"              = "Authorizing your transaction. Please wait, 47.";
   "HitmanAbsolution.Odev.1672_Alert"                                         = "ALERT";
   "HitmanAbsolution.Odev.1673_SorryThereHasBeenAProblemWithThe"              = "Sorry, there has been a problem with the Contracts server. You will be returned to the mode selection screen.";
   "HitmanAbsolution.Odev.1674_SorryThereHasBeenAProblemWithThe"              = "Sorry, there has been a problem with the Contracts server. You will be returned to the mode selection screen.";
   "HitmanAbsolution.Odev.1675_SorryThereHasBeenAProblemWithThe"              = "Sorry, there has been a problem with the Contracts server. You will be returned to the mode selection screen.";
   "HitmanAbsolution.Odev.1676_SorryThereHasBeenAProblemWithThe"              = "Sorry, there has been a problem with the Contracts server. You will be returned to the mode selection screen.";
   "HitmanAbsolution.Odev.1677_SorryThereHasBeenAProblemWithThe"              = "Sorry, there has been a problem with the Contracts server. You will be returned to the mode selection screen.";
   "HitmanAbsolution.Odev.1678_YouHaveAlreadyUnlockedThisItemNo"              = "You have already unlocked this item. No money has been spent.";
   "HitmanAbsolution.Odev.1679_CurrentScore1"                                 = "Current score1";
   "HitmanAbsolution.Odev.1680_Congratulations"                               = "CONGRATULATIONS!";
   "HitmanAbsolution.Odev.1681_Error"                                         = "ERROR";
   "HitmanAbsolution.Odev.1682_YouSuccessfullyUnlockedBrBr"                   = "You successfully unlocked:\n\n";
   "HitmanAbsolution.Odev.1683_YouSuccessfullyUnlockedBrBr"                   = "You successfully unlocked:\n\n";
   "HitmanAbsolution.Odev.1684_UpgradeSlots"                                  = "UPGRADE SLOTS";
   "HitmanAbsolution.Odev.1685_AvailableUpgrades"                             = "AVAILABLE UPGRADES";
   "HitmanAbsolution.Odev.1687_NewContentUnlockedFromServer"                  = "New Content unlocked from Server";
   "HitmanAbsolution.Odev.1688_UpDown"                                        = "Up/Down";
   "HitmanAbsolution.Odev.1689_LeftRight"                                     = "Left/Right";
   "HitmanAbsolution.Odev.1690_TabLeftRight"                                  = "Tab Left/Right";
   "HitmanAbsolution.Odev.1691_DownloadableContentNeeded"                     = "Downloadable Content needed";
   "HitmanAbsolution.Odev.1692_DownloadableContentNeeded"                     = "Downloadable Content needed";
   "HitmanAbsolution.Odev.1693_GetDownloadableContent"                        = "Get Downloadable Content";
   "HitmanAbsolution.Odev.1694_GetDownloadableContent"                        = "Get Downloadable Content";
   "HitmanAbsolution.Odev.1695_DoYouWishToExitTheGameAndProceed"              = "Do you wish to exit the game and proceed to PlayStation®Store?";
   "HitmanAbsolution.Odev.1696_Unlocked"                                      = "UNLOCKED";
   "HitmanAbsolution.Odev.1697_NewContentHasBeenUnlockedFromYou"              = "New content has been unlocked from your profile. Check the Safe House to see what you have received.";
   "HitmanAbsolution.Odev.1698_DoYouWishToProceedToXboxLiveMark"              = "Do you wish to proceed to Xbox LIVE Marketplace? \n\nIf you install new Downloadable Content, you must restart Hitman: Absolution before you can use your new content.";
   "HitmanAbsolution.Odev.1699_DoYouWishToExitTheGameAndProceed"              = "Do you wish to exit the game and proceed to the DLC Store?";
   "HitmanAbsolution.Odev.1701_YouCannotProceedWithEnemiesOnHig"              = "You cannot proceed with enemies on high alert.";
   "HitmanAbsolution.Odev.1702_CheckpointActivated"                           = "Checkpoint Activated.";
   "HitmanAbsolution.Odev.1703_YouCannotActivateACheckpointWhil"              = "You cannot activate a Checkpoint while enemies are on high alert.";
   "HitmanAbsolution.Odev.1704_ProgressIsOnlySavedForTheCurrent"              = "Progress is only saved for the current session.";
   "HitmanAbsolution.Odev.1705_StillActorsAlertNotUsed"                       = "Still Actors alert. (NOT USED)";
   "HitmanAbsolution.Odev.1706_YouMustCompleteYourObjectivesToP"              = "You must complete your objectives to proceed.";
   "HitmanAbsolution.Odev.1707_YouMustCollectYourSilverballersB"              = "You must collect your Silverballers before proceeding.";
   "HitmanAbsolution.Odev.1709_WithTheRightDisguiseYouCanHideIn"              = "With the right disguise you can hide in plain sight.";
   "HitmanAbsolution.Odev.1710_ByActingAccordingToYourDisguises"              = "By acting according to your disguises you can hide in plain sight.";
   "HitmanAbsolution.Odev.1711_FirstAidCabinetsAllowYouToRecove"              = "First aid cabinets allow you to recover health.";
   "HitmanAbsolution.Odev.1712_HoldRunToRun"                                  = "HOLD {Run} to run.";
   "HitmanAbsolution.Odev.1713_TryToSlipAwayOrFakeSurrenderToLu"              = "Try to slip away or Fake Surrender to lure your enemy close for a surprise attack.";
   "HitmanAbsolution.Odev.1714_VisiblyArmed"                                  = "VISIBLY ARMED";
   "HitmanAbsolution.Odev.1715_SuspiciousBehaviour"                           = "- Suspicious Behaviour -";
   "HitmanAbsolution.Odev.1716_ChangingDisguise"                              = "CHANGING DISGUISE";
   "HitmanAbsolution.Odev.1717_Trespassing"                                   = "TRESPASSING";
   "HitmanAbsolution.Odev.1718_IfYouRemainHiddenYourEnemyWillSt"              = "If you remain hidden your enemy will stand down.";
   "HitmanAbsolution.Odev.1719_RememberToHideBodiesBodiesFoundW"              = "Remember to hide bodies. Bodies found will alert your enemy.";
   "HitmanAbsolution.Odev.1720_YouWillNeedADifferentDisguiseToC"              = "You will need a different Disguise to clear your identity.";
   "HitmanAbsolution.Odev.1721_YouHaveBeenCaughtTrespassingLeav"              = "You have been caught trespassing! Leave the area or eliminate the threat.";
   "HitmanAbsolution.Odev.1722_YouGainInstinctByCompletingObjec"              = "You gain instinct by completing objectives, performing silent takedowns, assassinating your targets or finding clever ways to bypass your enemies.";
   "HitmanAbsolution.Odev.1723_YourCoverIsBlownYouMustEscapeOrD"              = "Your cover is blown! You must escape or deal with the threat.";
   "HitmanAbsolution.Odev.1724_YouAreNowInFarInsideARestrictedA"              = "You are now in far inside a restricted area! You will be arrested on sight.";
   "HitmanAbsolution.Odev.1725_YourDisguiseWillConcealYouFromEv"              = "Your disguise will conceal you from everyone, except from people in the same type of outfit.";
   "HitmanAbsolution.Odev.1726_SabotagingTheFireAlarmMightServe"              = "Sabotaging the fire alarm might serve as a distraction.";
   "HitmanAbsolution.Odev.1727_SabotagingTheFuseBoxMightServeAs"              = "Sabotaging the fuse box might serve as a distraction.";
   "HitmanAbsolution.Odev.1728_Fuse"                                          = "Fuse";
   "HitmanAbsolution.Odev.1729_YouCannotAccessInstinctWhileHold"              = "You cannot access Instinct while holding a human shield.";
   "HitmanAbsolution.Odev.1730_YouNeedToCollectAllFusesToRestor"              = "You need to collect all fuses to restore power to the elevator.";
   "HitmanAbsolution.Odev.1731_Clear"                                         = "CLEAR";
   "HitmanAbsolution.Odev.1732_Cautious"                                      = "CAUTIOUS";
   "HitmanAbsolution.Odev.1733_Hunting"                                       = "HUNTING";
   "HitmanAbsolution.Odev.1734_GuardsAlerted"                                 = "GUARDS ALERTED";
   "HitmanAbsolution.Odev.1735_Hostile"                                       = "HOSTILE";
   "HitmanAbsolution.Odev.1736_HostileArea"                                   = "HOSTILE AREA";
   "HitmanAbsolution.Odev.1737_NearBody"                                      = "NEAR BODY";
   "HitmanAbsolution.Odev.1738_DisguiseSuspicious"                            = "DISGUISE SUSPICIOUS";
   "HitmanAbsolution.Odev.1739_DisguiseBlown"                                 = "DISGUISE BLOWN";
   "HitmanAbsolution.Odev.1740_PressZoom_InZoom"                              = "Press {ZOOM_IN} Zoom";
   "HitmanAbsolution.Odev.SWI.1741_SlowlySqueezeShootToSteadyAim"             = "Hold {INVENTORY_LONGRANGE}, {INVENTORY_SHORTRANGE} or {COVER_TO_COVER} to steady aim.\\0Hold {PRECISION_AIM} to steady aim.";
   "HitmanAbsolution.Odev.AND.1741_SlowlySqueezeShootToSteadyAim"             = "Hold {INVENTORY_LONGRANGE}, {INVENTORY_SHORTRANGE} or {COVER_TO_COVER} to steady aim.\\0Hold {PRECISION_AIM} to steady aim.";
   "HitmanAbsolution.Odev.iOS.1741_SlowlySqueezeShootToSteadyAim"             = "Hold {INVENTORY_LONGRANGE}, {INVENTORY_SHORTRANGE} or {COVER_TO_COVER} to steady aim.\\0Hold {PRECISION_AIM} to steady aim.";
   "HitmanAbsolution.Odev.1741_SlowlySqueezeShootToSteadyAim"                 = "Slowly squeeze {SHOOT} to Steady Aim";
   "HitmanAbsolution.Odev.1742_YouMustEliminateYourTargetBefore"              = "You must eliminate your target before proceeding.";
   "HitmanAbsolution.Odev.1743_YouMustEliminateYourTargetsBefor"              = "You must eliminate your targets before proceeding.";
   "HitmanAbsolution.Odev.1744_BackupArrived"                                 = "BACKUP ARRIVED";
   "HitmanAbsolution.Odev.1745_Leaderboard"                                   = "Leaderboard";
   "HitmanAbsolution.Odev.1746_Survey"                                        = "Survey";
   "HitmanAbsolution.Odev.1747_StopPlayingBrBrPleaseTurnToTheQu"              = "Stop playing!<br /><br />Please turn to the questionnaire and follow the instructions on-screen.<br /><br />After finishing the survey, press X to continue.";
   "HitmanAbsolution.Odev.1748_Continue"                                      = "Continue";
   "HitmanAbsolution.Odev.1749_MainMenu"                                      = "Main Menu";
   "HitmanAbsolution.Odev.1750_Notebook"                                      = "Notebook";
   "HitmanAbsolution.Odev.AND.1750_Notebook"                                  = "Notebook";
   "HitmanAbsolution.Odev.iOS.1750_Notebook"                                  = "Notebook";
   "HitmanAbsolution.Odev.SWI.1750_Notebook"                                  = "Notebook";
   "HitmanAbsolution.Odev.1751_Options"                                       = "Options";
   "HitmanAbsolution.Odev.1752_ChangeOptions"                                 = "Change options";
   "HitmanAbsolution.Odev.1753_RestartCheckpoint"                             = "Restart Checkpoint";
   "HitmanAbsolution.Odev.1754_RestartContract"                               = "Restart Contract";
   "HitmanAbsolution.Odev.1755_RestartLevel"                                  = "Restart Level";
   "HitmanAbsolution.Odev.1756_Menu"                                          = "MENU";
   "HitmanAbsolution.Odev.1757_ExitToMainMenu"                                = "Exit to main menu?";
   "HitmanAbsolution.Odev.1758_RestartLevel"                                  = "Restart level?";
   "HitmanAbsolution.Odev.1759_AreYouSureYouWantToRestartTheLev"              = "Are you sure you want to restart the level?\nAny unsaved progress will be lost.";
   "HitmanAbsolution.Odev.1760_AreYouSureYouWantToRestartFromTh"              = "Are you sure you want to restart from the last checkpoint?\nAny unsaved progress will be lost.";
   "HitmanAbsolution.Odev.1761_AreYouSureYouWantToExitToTheMain"              = "Are you sure you want to exit to the main menu?\nAny unsaved progress will be lost.";
   "HitmanAbsolution.Odev.1762_RestartContract"                               = "RESTART CONTRACT";
   "HitmanAbsolution.Odev.1763_AreYouSureYouWantToRestartThisCo"              = "Are you sure you want to restart this contract?";
   "HitmanAbsolution.Odev.1764_AreYouSureYouWantToExitToTheMain"              = "Are you sure you want to exit to the main menu?";
   "HitmanAbsolution.Odev.1765_Pause"                                         = "PAUSE";
   "HitmanAbsolution.Odev.1766_FullChallengeDisplay"                          = "Full Challenge Display";
   "HitmanAbsolution.Odev.1767_SmallChallengeDisplay"                         = "Small Challenge Display";
   "HitmanAbsolution.Odev.1768_IconChallengeDisplay"                          = "Icon Challenge Display";
   "HitmanAbsolution.Odev.1769_Challenges"                                    = "Challenges";
   "HitmanAbsolution.Odev.1770_Contracts"                                     = "Contracts";
   "HitmanAbsolution.Odev.1771_CreateCompetition"                             = "Create Competition";
   "HitmanAbsolution.Odev.1772_Controller"                                    = "Controller";
   "HitmanAbsolution.Odev.1773_Disguises"                                     = "Disguises";
   "HitmanAbsolution.Odev.1774_Notes"                                         = "Notes";
   "HitmanAbsolution.Odev.1775_Objectives"                                    = "Objectives";
   "HitmanAbsolution.Odev.1776_Ratings"                                       = "Ratings";
   "HitmanAbsolution.Odev.1777_Statistics"                                    = "Statistics";
   "HitmanAbsolution.Odev.1778_DoesNotFool"                                   = "DOES NOT FOOL:";
   "HitmanAbsolution.Odev.1779_WeaponsAllowed"                                = "WEAPONS ALLOWED:";
   "HitmanAbsolution.Odev.1780_GivesAccessTo"                                 = "GIVES ACCESS TO:";
   "HitmanAbsolution.Odev.1781_Armor"                                         = "ARMOR:";
   "HitmanAbsolution.Odev.1782_Target"                                        = "TARGET";
   "HitmanAbsolution.Odev.1783_Conditions"                                    = "CONDITIONS";
   "HitmanAbsolution.Odev.1784_Skip"                                          = "SKIP";
   "HitmanAbsolution.Odev.1785_Complete"                                      = "COMPLETE";
   "HitmanAbsolution.Odev.1786_Weapons"                                       = "Weapons";
   "HitmanAbsolution.Odev.1787_ChallengeBonus"                                = "CHALLENGE BONUS";
   "HitmanAbsolution.Odev.1788_DifficultyModifier"                            = "DIFFICULTY MODIFIER";
   "HitmanAbsolution.Odev.1789_CurrentScoreModifier"                          = "CURRENT SCORE MODIFIER";
   "HitmanAbsolution.Odev.1790_AddsScoreModifier"                             = "ADDS SCORE MODIFIER";
   "HitmanAbsolution.Odev.AND.1790_AddsScoreModifier"                         = "ADDS SCORE MODIFIER";
   "HitmanAbsolution.Odev.iOS.1790_AddsScoreModifier"                         = "ADDS SCORE MODIFIER";
   "HitmanAbsolution.Odev.SWI.1790_AddsScoreModifier"                         = "ADDS SCORE MODIFIER";
   "HitmanAbsolution.Odev.1791_NoteChallengesCannotBeCompletedO"              = "CHALLENGES CANNOT BE COMPLETED ON EASY";
   "HitmanAbsolution.Odev.AND.1791_NoteChallengesCannotBeCompletedO"          = "Challenges cannot be completed on Easy";
   "HitmanAbsolution.Odev.iOS.1791_NoteChallengesCannotBeCompletedO"          = "Challenges cannot be completed on Easy";
   "HitmanAbsolution.Odev.SWI.1791_NoteChallengesCannotBeCompletedO"          = "Challenges cannot be completed on Easy";
   "HitmanAbsolution.Odev.1792_Inventory"                                     = "INVENTORY";
   "HitmanAbsolution.Odev.1793_Gear"                                          = "GEAR";
   "HitmanAbsolution.Odev.1794_Items"                                         = "ITEMS";
   "HitmanAbsolution.Odev.1795_Score"                                         = "SCORE";
   "HitmanAbsolution.Odev.1796_Difficulty"                                    = "DIFFICULTY";
   "HitmanAbsolution.Odev.1797_UnlockNextReward"                              = "UNLOCK NEXT REWARD";
   "HitmanAbsolution.Odev.1798_CompleteCheckpointWith"                        = "COMPLETE CHECKPOINT WITH";
   "HitmanAbsolution.Odev.AND.1798_CompleteCheckpointWith"                    = "COMPLETE CHAPTER WITH";
   "HitmanAbsolution.Odev.iOS.1798_CompleteCheckpointWith"                    = "COMPLETE CHAPTER WITH";
   "HitmanAbsolution.Odev.SWI.1798_CompleteCheckpointWith"                    = "COMPLETE CHAPTER WITH";
   "HitmanAbsolution.Odev.1799_Technique"                                     = "TECHNIQUE";
   "HitmanAbsolution.Odev.1800_Ratings_Disabled"                              = "RATINGS_DISABLED";
   "HitmanAbsolution.Odev.1801_CompareScore"                                  = "COMPARE SCORE";
   "HitmanAbsolution.Odev.1802_Weapons"                                       = "WEAPONS";
   "HitmanAbsolution.Odev.1803_Items"                                         = "ITEMS";
   "HitmanAbsolution.Odev.1804_Next"                                          = "NEXT";
   "HitmanAbsolution.Odev.1805_SkipAll"                                       = "SKIP ALL";
   "HitmanAbsolution.Odev.1806_DisguiseRulesBrAgent47CanUseDisg"              = "DISGUISE RULES:\nAgent 47 can use disguises to infiltrate specific areas.\nIn most cases, disguises can be acquired if they represent a profession; Guard, Chef, Janitor etc.\nBeware that people of the SAME profession will detect your disguise, so keep clear or use INSTINCT to BLEND IN.\nKeep in mind that the right to carry visible weapons and access to specific areas is determined by your outfit.";
   "HitmanAbsolution.Odev.1807_FriendSBestScoreHighestfriendssc"              = "FRIEND'S BEST SCORE{HighestFriendsScore} BY {HighScoringFriendsName}";
   "HitmanAbsolution.Odev.1808_Averages01"                                    = "Averages {0} {1}";
   "HitmanAbsolution.Odev.1809_World0"                                        = "WORLD {0}";
   "HitmanAbsolution.Odev.1810_LostAndFound"                                  = "LOST AND FOUND";
   "HitmanAbsolution.Odev.1811_CannotBeCompletedOnThisCheckpoin"              = "CANNOT BE COMPLETED ON THIS CHECKPOINT";
   "HitmanAbsolution.Odev.1812_Unlocked"                                      = "UNLOCKED";
   "HitmanAbsolution.Odev.1814_DoYouWishToSendThisContract"                   = "DO YOU WISH TO SEND THIS CONTRACT?";
   "HitmanAbsolution.Odev.1815_YouAreAboutToSaveAndSendYourCont"              = "You are about to save and send your contract as a competition. You will then continue to the main menu.\n\nDo you wish to proceed?";
   "HitmanAbsolution.Odev.1816_TechniqueAlreadyUnlockedOnThisCh"              = "TECHNIQUE ALREADY UNLOCKED ON THIS CHECKPOINT";
   "HitmanAbsolution.Odev.1818_FirstAidSuppliesMightComeInHandy"              = "First aid supplies... Might come in handy later...";
   "HitmanAbsolution.Odev.1819_ItIsEmptyNow"                                  = "It is empty now.";
   "HitmanAbsolution.Odev.1820_WithTheRightSetOfClothesNoOneWou"              = "With the right set of clothes, no one would notice me here...";
   "HitmanAbsolution.Odev.1821_ThreeIsACrowd"                                 = "Three is a crowd.";
   "HitmanAbsolution.Odev.1822_NoMoreSpace"                                   = "No more space.";
   "HitmanAbsolution.Odev.1823_ThisDoorRequiresAKeycard"                      = "This door requires a keycard.";
   "HitmanAbsolution.Odev.1824_KillYourTargetBeforeDisposingOfT"              = "Kill your target before disposing of the body.";
   "HitmanAbsolution.Odev.1825_RestrictedArea"                                = "Restricted area.";
   "HitmanAbsolution.Odev.1826_ThatAreaIsOffLimits"                           = "That area is off limits.";
   "HitmanAbsolution.Odev.1827_ThisActionIsPremature"                         = "This action is premature.";
   "HitmanAbsolution.Odev.1828_AdditionalActionIsNeeded"                      = "Additional action is needed.";
   "HitmanAbsolution.Odev.1829_ThisWouldBePerceivedAsAnAccident"              = "This would be perceived as an accident.";
   "HitmanAbsolution.Odev.1830_AccidentsHappen"                               = "Accidents happen.";
   "HitmanAbsolution.Odev.1831_ThatEntryCouldHelpMeOut"                       = "That entry could help me out.";
   "HitmanAbsolution.Odev.1832_APotentialAlternateEntryPoint"                 = "A potential alternate entry point.";
   "HitmanAbsolution.Odev.1833_ThisShouldCauseADistraction"                   = "This should cause a distraction.";
   "HitmanAbsolution.Odev.1834_ThisOughtToAttractAttention"                   = "This ought to attract attention.";
   "HitmanAbsolution.Odev.1835_LocateTheEntryPointToTheNextArea"              = "Locate the entry point to the next area to progress.";
   "HitmanAbsolution.Odev.1837_LevelCompleted"                                = "Level completed";
   "HitmanAbsolution.Odev.1838_MasteringSleepWellOldFriend"                   = "MASTERING Sleep Well Old Friend";
   "HitmanAbsolution.Odev.1839_Secret"                                        = "SECRET";
   "HitmanAbsolution.Odev.1840_EscapeUnseen"                                  = "Escape unseen";
   "HitmanAbsolution.Odev.1841_TargetEliminated"                              = "Target eliminated";
   "HitmanAbsolution.Odev.1842_TheKingOfChinatownEliminated"                  = "THE KING OF CHINATOWN ELIMINATED";
   "HitmanAbsolution.Odev.1843_TargetsEliminated"                             = "Targets eliminated";
   "HitmanAbsolution.Odev.1844_TargetHidden"                                  = "Target hidden";
   "HitmanAbsolution.Odev.1845_EnemiesHidden"                                 = "Enemies hidden";
   "HitmanAbsolution.Odev.1846_Unseen"                                        = "Unseen";
   "HitmanAbsolution.Odev.1847_MovieStarted"                                  = "Movie started";
   "HitmanAbsolution.Odev.1848_MovieFound"                                    = "Movie found";
   "HitmanAbsolution.Odev.1849_EnemiesEliminated"                             = "Enemies eliminated";
   "HitmanAbsolution.Odev.1851_Chameleon"                                     = "Chameleon";
   "HitmanAbsolution.Odev.1852_PickUpTheDisguises"                            = "Pick up the disguises.";
   "HitmanAbsolution.Odev.1853_PickUpTheDisguise"                             = "Pick up the disguise.";
   "HitmanAbsolution.Odev.1854_EvidenceCollector"                             = "Evidence Collector";
   "HitmanAbsolution.Odev.1855_FindTheEvidence"                               = "Find the evidence.";
   "HitmanAbsolution.Odev.1856_FindTheEvidence"                               = "Find the evidence.";
   "HitmanAbsolution.Odev.1857_Infiltrator"                                   = "Infiltrator";
   "HitmanAbsolution.Odev.1858_AvoidGettingSpotted"                           = "Avoid getting spotted.";
   "HitmanAbsolution.Odev.1859_AvoidGettingSpotted"                           = "Avoid getting spotted.";
   "HitmanAbsolution.Odev.1860_SuitOnly"                                      = "Suit Only";
   "HitmanAbsolution.Odev.1861_AvoidUsingDisguises"                           = "Avoid using disguises.";
   "HitmanAbsolution.Odev.1862_AvoidUsingDisguises"                           = "Avoid using disguises.";
   "HitmanAbsolution.Odev.1863_Wanted"                                        = "Wanted";
   "HitmanAbsolution.Odev.1864_EscapeTheAreaAsFastAsPossible"                 = "Escape the area as fast as possible.";
   "HitmanAbsolution.Odev.1865_Bullseye"                                      = "Bullseye";
   "HitmanAbsolution.Odev.1866_CrossGetSamuraiArmor"                          = "*cross* Get [Samurai Armor]";
   "HitmanAbsolution.Odev.1867_YouNeedAKeycardToAccessTheElevat"              = "You need a [keycard] to access the elevator";
   "HitmanAbsolution.Odev.1868_47IsComingButHeIsnTGettingMe"                  = ".. 47 is coming, but he isn't getting me...\"";
   "HitmanAbsolution.Odev.1869_TurnOfTheWaterPump"                            = "Turn of the Water Pump";
   "HitmanAbsolution.Odev.1870_StalkDexterSBodyguardsAndOrInfil"              = "Stalk Dexter's Bodyguards and/or infiltrate the Office";
   "HitmanAbsolution.Odev.1871_DexterSHeadOfSecurityOnlySheCanO"              = "Dexter's head of security; only she can operate the elevator.";
   "HitmanAbsolution.Odev.1872_AnIrisScannerCanOnlyBeOperatedBy"              = "An iris scanner can only be operated by the right person or an override button.";
   "HitmanAbsolution.Odev.1873_ThisTerminalOverridesTheIrisScan"              = "This terminal overrides the iris scanner.";
   "HitmanAbsolution.Odev.1874_WorksWithA35MmMovieProjector"                  = "Works with a 35mm movie projector.";
   "HitmanAbsolution.Odev.1875_ThisMightCreateADistraction"                   = "This might create a distraction.";
   "HitmanAbsolution.Odev.1876_INeedAMovieReelToActivateThis"                 = "I need a movie reel to activate this.";
   "HitmanAbsolution.Odev.1877_INeedAMovieReelToActivateThis"                 = "I need a movie reel to activate this.";
   "HitmanAbsolution.Odev.1878_TheWinchSeemToBeConnectedToTheWh"              = "The winch seem to be connected to the whale skeleton.";
   "HitmanAbsolution.Odev.1879_AWorkingWhaleHarpoonGunItMightBe"              = "A working whale harpoon gun; it might be useful.";
   "HitmanAbsolution.Odev.1880_AddingSomeGasolineToTheFireplace"              = "Adding some gasoline to the fireplace might work.";
   "HitmanAbsolution.Odev.1881_UWaTribePoisonAnExtractFromThePo"              = "U'wa tribe poison, an extract from the poisons frog Dendrobates azureus.";
   "HitmanAbsolution.Odev.1882_LaylaSheNeedsToBeEliminated"                   = "Layla. She needs to be eliminated.";
   "HitmanAbsolution.Odev.1883_TheRetinalScannerIsPersonalizedT"              = "The retinal scanner is personalized. The only alternative would be a system override switch.";
   "HitmanAbsolution.Odev.1884_TheSaintsWillNotCeaseTheirAssaul"              = "The Saints will not cease their assault until they have a confirmed kill.";
   "HitmanAbsolution.Odev.1885_TheJailEntranceIsGuardedAndSecur"              = "The jail entrance is guarded and secured by electronic locks.";
   "HitmanAbsolution.Odev.1886_OutshootAGirlTheChallengeStillSt"              = "\"Outshoot a girl\". The challenge still stands.";
   "HitmanAbsolution.Odev.1887_FixingTheLightsOughtToKeepThemPr"              = "Fixing the lights ought to keep them preoccupied.";
   "HitmanAbsolution.Odev.1888_AccessToTheFacilityRequiresASecu"              = "Access to the facility requires a security password.";
   "HitmanAbsolution.Odev.1889_IndustryPalletImpactWouldCauseAD"              = "Industry pallet. Impact would cause a distraction or a fatality.";
   "HitmanAbsolution.Odev.1890_LennyPosesNoThreatWhyWasteABulle"              = "Lenny poses no threat. Why waste a bullet?";
   "HitmanAbsolution.Odev.1891_ThroughTheTunnelsNextToTheRoxyFi"              = "\"Through the tunnels next to the Roxy\". Fits Birdies description.";
   "HitmanAbsolution.Odev.1892_TheElectronicLockIsReleasedElsew"              = "The electronic lock is released elsewhere.";
   "HitmanAbsolution.Odev.1893_TheRepairShopIsOffLimitsToCustom"              = "The repair shop is off limits to customers...";
   "HitmanAbsolution.Odev.1894_KeycardPerhapsForTheWeaponsDepot"              = "Keycard. Perhaps for the weapons depot.";
   "HitmanAbsolution.Odev.1895_TheGeneratorPowersTheLightsInHer"              = "The generator powers the lights in here.";
   "HitmanAbsolution.Odev.1896_ThoseCurtainsWillProvideCover"                 = "Those curtains will provide cover.";
   "HitmanAbsolution.Odev.1897_OldBuildingsAreLikelyToHaveASewe"              = "Old buildings are likely to have a sewer entrance.";
   "HitmanAbsolution.Odev.1898_TheKingSDrugsRipeForContaminatio"              = "The King’s drugs. Ripe for contamination.";
   "HitmanAbsolution.Odev.1899_HopeCountyJailNoPlaceToStartAFig"              = "Hope County Jail. No place to start a fight.";
   "HitmanAbsolution.Odev.1900_TheBouncerWillNotTakeKindlyToStr"              = "The bouncer will not take kindly to strangers.";
   "HitmanAbsolution.Odev.1901_WorksWithA35MmMovieProjector"                  = "Works with a 35mm movie projector.";
   "HitmanAbsolution.Odev.1902_CinnamonHazelnutFlavoredCoffeeOn"              = "Cinnamon Hazelnut flavored coffee. Only one of The Saints would indulge themselves during a mission.";
   "HitmanAbsolution.Odev.1903_TheCourtUshersMoveFreelyAroundAl"              = "The court ushers move freely around all areas of the courthouse.";
   "HitmanAbsolution.Odev.1904_StaffAreaIsOffLimitsGainingAcces"              = "Staff area is off limits. Gaining access might prove useful.";
   "HitmanAbsolution.Odev.1905_OldChandeliersTheChainsLookBritt"              = "Old chandeliers. The chains look brittle.";
   "HitmanAbsolution.Odev.1906_MrWilsonSFilesSeemToContainInfor"              = "Mr. Wilson's files seem to contain information about Victoria. They need to be acquired at all costs.";
   "HitmanAbsolution.Odev.1907_TheSupportStructureIsWeak"                     = "The support structure is weak.";
   "HitmanAbsolution.Odev.1908_MyWorkIsDoneHere"                              = "My work is done here.";
   "HitmanAbsolution.Odev.1909_TheWireIsLooseAnAccidentWaitingT"              = "The wire is loose. An accident waiting to happen.";
   "HitmanAbsolution.Odev.1910_EveryoneHasAWeakSpot"                          = "Everyone has a weak spot.";
   "HitmanAbsolution.Odev.1911_TheAreaAheadIsPrivateProperty"                 = "The area ahead is private property...";
   "HitmanAbsolution.Odev.1912_AnOldSawmillNowAnOutpostRestrict"              = "An old sawmill, now an outpost. Restricted and heavily guarded.";
   "HitmanAbsolution.Odev.1913_OnlyFightersAreAdmittedThroughTh"              = "Only fighters are admitted through this door.";
   "HitmanAbsolution.Odev.1914_PowerNeedsToBeRestored"                        = "Power needs to be restored.";
   "HitmanAbsolution.Odev.1915_MercenariesNoLocalKnowledgeEvery"              = "Mercenaries. No local knowledge. Everyone's a stranger.";
   "HitmanAbsolution.Odev.1916_TheKingSDrugsRipeForContaminatio"              = "The King’s drugs. Ripe for contamination.";
   "HitmanAbsolution.Odev.1917_SkurkyIsWoundedHeWillBeLeavingAT"              = "Skurky is wounded. He will be leaving a trail of blood behind.";
   "HitmanAbsolution.Odev.1918_ThisShouldProvokeAReaction"                    = "This should provoke a reaction.";
   "HitmanAbsolution.Odev.1919_ThisTerminalOverridesTheRetinalS"              = "This terminal overrides the retinal scanner.";
   "HitmanAbsolution.Odev.1920_RatPoisonTasteAndOdorlessApplyIn"              = "Rat poison. Taste and odorless. Apply in small amounts.";
   "HitmanAbsolution.Odev.1921_AWindowLeadingIntoTheJudgeSQuart"              = "A window leading into the judge's quarters.";
   "HitmanAbsolution.Odev.1922_WalkingOnToAShootingRangeIsStric"              = "Walking on to a shooting range is strictly prohibited.";
   "HitmanAbsolution.Odev.1923_FireEscapeEmergencyOnly"                       = "Fire escape. Emergency only.";
   "HitmanAbsolution.Odev.1924_TheGlassIsThickButDoesNotLookArm"              = "The glass is thick, but does not look armored.";
   "HitmanAbsolution.Odev.1925_TheChainWillBreakIfForceIsApplie"              = "The chain will break if force is applied.";
   "HitmanAbsolution.Odev.1926_LennyIsDead"                                   = "Lenny is dead.";
   "HitmanAbsolution.Odev.1927_TimingIsEverything"                            = "Timing is everything.";
   "HitmanAbsolution.Odev.1928_TheHeadOfSecuritySeemsToEnjoyHis"              = "The Head of Security seems to enjoy his coffee.";
   "HitmanAbsolution.Odev.1929_ThisIsAnExcellentSniperSpotButIt"              = "This is an excellent sniper spot. But it requires a long-range rifle...";
   "HitmanAbsolution.Odev.1930_TheySeemHighlyEngaged"                         = "They seem highly engaged.";
   "HitmanAbsolution.Odev.1931_ThePatriotSGoodLuckCharmAthletes"              = "The Patriot's good luck charm. Athletes are a superstitious lot.";
   "HitmanAbsolution.Odev.1932_TheFusesAreBurnedOut"                          = "The fuses are burned out.";
   "HitmanAbsolution.Odev.1933_EnteringPrivateQuartersWillBePer"              = "Entering private quarters will be perceived as trespassing.";
   "HitmanAbsolution.Odev.1934_ExpensiveOstentatiousCustomMadeL"              = "Expensive. Ostentatious. Custom-made. Likely the target's car.";
   "HitmanAbsolution.Odev.1935_AgencyAssaultTroopersHighlySkill"              = "Agency assault troopers. Highly skilled and well equipped. A direct confrontation would prove unwise.";
   "HitmanAbsolution.Odev.1936_TheBartenderHeKnowsAboutLenny"                 = "The Bartender. He knows about Lenny.";
   "HitmanAbsolution.Odev.1937_INeedA35MmMovieReelToActivateThe"              = "I need a 35mm movie reel to activate the projector.";
   "HitmanAbsolution.Odev.1938_ThisAreaReeksOfGasoline"                       = "This area reeks of gasoline.";
   "HitmanAbsolution.Odev.1939_AnOpenWindowMakesForAnEasyEntryP"              = "An open window makes for an easy entry point.";
   "HitmanAbsolution.Odev.1940_MySilverballersAreLockedInTight"               = "My Silverballers are locked in tight.";
   "HitmanAbsolution.Odev.1941_TheBuildingIsUnderLockdownAllExi"              = "The building is under lockdown. All exits are heavily guarded.";
   "HitmanAbsolution.Odev.1942_AProximitySensorForAMineItMightB"              = "A proximity sensor for a mine. It might be useful.";
   "HitmanAbsolution.Odev.1943_ProximityMinesOneFalseStepCouldT"              = "Proximity mines. One false step could trigger a chain reaction.";
   "HitmanAbsolution.Odev.1944_TheCratesAreFilledWithDynamite"                = "The crates are filled with dynamite.";
   "HitmanAbsolution.Odev.1945_SilencedCouldComeInHandy"                      = "Silenced. Could come in handy.";
   "HitmanAbsolution.Odev.1946_HeadOfSecurityMustHaveAccessToAl"              = "Head of security, must have access to all areas...";
   "HitmanAbsolution.Odev.1947_LennyIsInThereHeIsTheKeyToFindin"              = "Lenny is in there. He is the key to finding Victoria...";
   "HitmanAbsolution.Odev.1948_TheWeaponsFactoryTheHeartOfDexte"              = "The weapons factory. The heart of Dexter Industries.";
   "HitmanAbsolution.Odev.1949_SanchezIsBackstageINeedToAcquire"              = "Sanchez is backstage. I need to acquire a keycard.";
   "HitmanAbsolution.Odev.1950_FusesLikeThisCouldRestorePowerTo"              = "Fuses like this could restore power to the elevator.";
   "HitmanAbsolution.Odev.1951_5500WattPortableDieselGeneratorT"              = "5500 watt portable diesel generator. There should be a nearby switch.";
   "HitmanAbsolution.Odev.1952_LagocephalusOrFuguFishItsPoisonC"              = "Lagocephalus... or fugu fish. Its poison can kill in a matter of seconds.";
   "HitmanAbsolution.Odev.1953_KeepingALowProfileIsAdvisable"                 = "Keeping a low profile is advisable.";
   "HitmanAbsolution.Odev.1954_ThisWillStopThisWaterPumping"                  = "This will stop this water pumping.";
   "HitmanAbsolution.Odev.1955_WaterIsSuppliedThroughAMetalPipe"              = "Water is supplied through a metal pipe. Interesting.";
   "HitmanAbsolution.Odev.1956_ARestingAreaForTheSecurityGuards"              = "A resting area for the security guards.";
   "HitmanAbsolution.Odev.1957_NoLeavingWithoutMySilverballers"               = "No leaving without my Silverballers.";
   "HitmanAbsolution.Odev.1958_OldBuildingTheCrowdedInteriorPro"              = "Old building. The crowded interior provides plenty of cover.";
   "HitmanAbsolution.Odev.1959_DrGreenSLatestExperimentIsArmedW"              = "Dr. Green's latest experiment is armed with a proximity sensor.";
   "HitmanAbsolution.Odev.1960_ThisArsenalCouldComeInHandy"                   = "This arsenal could come in handy.";
   "HitmanAbsolution.Odev.1961_PrivateSuiteAwayFromPryingEyesAn"              = "Private suite. Away from prying eyes. And witnesses.";
   "HitmanAbsolution.Odev.1962_TheHeatShouldDissolveAnyHintOfAF"              = "The heat should dissolve any hint of a foreign substance.";
   "HitmanAbsolution.Odev.1963_ExplosivesExcellentForTakingOutM"              = "Explosives. Excellent for taking out multiple targets or creating distractions...";
   "HitmanAbsolution.Odev.1964_TheDoorsHaveElectronicLocksToAvo"              = "The doors have electronic locks. To avoid confrontation, an alternate route would be preferable.";
   "HitmanAbsolution.Odev.1965_IfDroppedWithPrecisionNotEvenSan"              = "If dropped with precision, not even Sanchez would survive the impact.";
   "HitmanAbsolution.Odev.1966_ThisSwitchWillOverheatTheBoilers"              = "This switch will overheat the boilers.";
   "HitmanAbsolution.Odev.1967_TheFloodedPitWillConductALethalC"              = "The flooded pit will conduct a lethal charge.";
   "HitmanAbsolution.Odev.1968_LikeDroppingOffTheFaceOfTheEarth"              = "Like dropping off the face of the earth.";
   "HitmanAbsolution.Odev.1969_WithDecreasedVisibilityFromTheSm"              = "With decreased visibility from the smoke, the troopers are easily distracted.";
   "HitmanAbsolution.Odev.1970_BlackwaterParkBlakeDexterOccupie"              = "Blackwater Park. Blake Dexter occupies the penthouse floor.";
   "HitmanAbsolution.Odev.1971_ActivatesAHighVoltageOutput"                   = "Activates a high voltage output.";
   "HitmanAbsolution.Odev.1972_TheSurveillanceWiringLeadsBackTo"              = "The surveillance wiring leads back to this room.";
   "HitmanAbsolution.Odev.1973_TheShopOwnerSOfficeCustomersAreN"              = "The shop owner's office. Customers are not allowed.";
   "HitmanAbsolution.Odev.1974_ReleasingThisWillLikelyCauseFata"              = "Releasing this will likely cause fatalities.";
   "HitmanAbsolution.Odev.1975_ToFindVictoriaINeedToGainAccessT"              = "To find Victoria, I need to gain access to the mysterious silo facility.";
   "HitmanAbsolution.Odev.1976_StaffAreaAhead"                                = "Staff area ahead.";
   "HitmanAbsolution.Odev.1977_EmptyAndInconspicuous"                         = "Empty and inconspicuous.";
   "HitmanAbsolution.Odev.1978_GreatForPrecisionTakedownsCouldH"              = "Great for precision takedowns. Could have used a silencer though...";
   "HitmanAbsolution.Odev.1979_RestoringThePowerWillEnableTheEl"              = "Restoring the power will enable the elevator.";
   "HitmanAbsolution.Odev.1980_ThereMustBeAWayToAccessTheCatwal"              = "There must be a way to access the catwalks above.";
   "HitmanAbsolution.Odev.1981_GoesStraightToTheTop"                          = "Goes straight to the top.";
   "HitmanAbsolution.Odev.1982_StraightFromPoliceStorageUntrace"              = "Straight from police storage. Untraceable, no doubt.";
   "HitmanAbsolution.Odev.1983_TheAgencySniperAlreadyPickedTheP"              = "The agency sniper already picked the perfect spot.";
   "HitmanAbsolution.Odev.1984_TheBuildingIsUnderSecurityLockdo"              = "The building is under security lockdown. Even residents are denied access.";
   "HitmanAbsolution.Odev.1985_TheJointsOnTheCraneAreCorrodedBy"              = "The joints on the crane are corroded by rust.";
   "HitmanAbsolution.Odev.1986_ThisAreaIsStaffOnlyCautionIsAdvi"              = "This area is staff only. Caution is advised.";
   "HitmanAbsolution.Odev.1987_TheSafeRequiresACombinationKeyTh"              = "The safe requires a combination key. The owner must possess it. Or maybe he hid it somewhere?";
   "HitmanAbsolution.Odev.1988_TheBalconyMightProvideAnExitRout"              = "The balcony might provide an exit route.";
   "HitmanAbsolution.Odev.1989_ToMoveFreelyVisibilityNeedsToBeR"              = "To move freely, visibility needs to be reduced.";
   "HitmanAbsolution.Odev.1990_ExcellentWayToEnterUndetected"                 = "Excellent way to enter undetected.";
   "HitmanAbsolution.Odev.1991_EnoughToKnockOutAHorse"                        = "Enough to knock out a horse.";
   "HitmanAbsolution.Odev.1992_ThisShouldLeadIntoTheCougarsHang"              = "This should lead into the Cougars' hangout...";
   "HitmanAbsolution.Odev.1993_ThisSwitchNeedsPower"                          = "This switch needs power.";
   "HitmanAbsolution.Odev.1994_LooksLikeAnExcellentVantagePoint"              = "Looks like an excellent vantage point.";
   "HitmanAbsolution.Odev.1995_HotelTerminusDeterioratedLate19T"              = "Hotel Terminus. Deteriorated. Late 19th century by the look of it. Should provide several entry points.";
   "HitmanAbsolution.Odev.1996_HygieneIsLessThanPerfectACaseOfF"              = "Hygiene is less than perfect. A case of food poisoning waiting to happen.";
   "HitmanAbsolution.Odev.1997_TheOpenSquareMakesTheEnemyHighly"              = "The open square makes the enemy highly vulnerable to sniper fire.";
   "HitmanAbsolution.Odev.1998_BuildingSecurityProtectAllEntran"              = "Building security protect all entrances.";
   "HitmanAbsolution.Odev.1999_TheHoldingCellsAreNowAccessible"               = "The holding cells are now accessible.";
   "HitmanAbsolution.Odev.2000_LooksLikeASafeCombination"                     = "Looks like a safe combination.";
   "HitmanAbsolution.Odev.2001_GunfireIsGuaranteedToAttractUnwa"              = "Gunfire is guaranteed to attract unwanted attention.";
   "HitmanAbsolution.Odev.2002_TheGirlWillSurelyAlertTheGuardsI"              = "The girl will surely alert the guards in case of suspicious behavior.";
   "HitmanAbsolution.Odev.2003_IncomingMessageCouldBeUseful"                  = "Incoming message. Could be useful.";
   "HitmanAbsolution.Odev.2004_ThatSculptureCouldEasilyCrushAMa"              = "That sculpture could easily crush a man...";
   "HitmanAbsolution.Odev.2005_GuardWatchingTheUpstairsAreaSeem"              = "Guard watching the upstairs area. Seems to have more than donuts in here...";
   "HitmanAbsolution.Odev.2006_PowersTheElevator"                             = "Powers the elevator.";
   "HitmanAbsolution.Odev.2007_FloodlightRigSolidSteelConstruct"              = "Floodlight rig. Solid steel construction. Approx. 1500 pounds.";
   "HitmanAbsolution.Odev.2008_StaffOnlyINeedToProceedUndetecte"              = "Staff only. I need to proceed undetected.";
   "HitmanAbsolution.Odev.2009_IndustrialPalletHeavyLoadPerfect"              = "Industrial pallet. Heavy load. Perfect height for a fatal drop.";
   "HitmanAbsolution.Odev.2010_ProximityMinesProtectionAgainstA"              = "Proximity mines. Protection against advancing enemies. Standard field equipment for ICA snipers.";
   "HitmanAbsolution.Odev.2011_PlentyOfWeaponryToChooseFrom"                  = "Plenty of weaponry to choose from.";
   "HitmanAbsolution.Odev.2012_TheCaseEvidenceIsPresentedFromHe"              = "The case evidence is presented from here.";
   "HitmanAbsolution.Odev.2013_ABunkerRequiringKeycardAccess"                 = "A bunker requiring keycard access.";
   "HitmanAbsolution.Odev.2014_LockedItIsLikelyThatTheTenantsKe"              = "Locked. It is likely that the tenants keep a note or journal somewhere nearby.";
   "HitmanAbsolution.Odev.2015_VictoriaWasHereDrAshfordSResearc"              = "Victoria was here. Dr. Ashford's research should be filed away on those computers.";
   "HitmanAbsolution.Odev.2016_TheMissingStripperTheOfficersAre"              = "The missing stripper. The officers are looking in all the wrong places.";
   "HitmanAbsolution.Odev.2017_TooManyEyesOnThisGateAnAlternate"              = "Too many eyes on this gate. An alternate entry point is needed.";
   "HitmanAbsolution.Odev.2018_ACertifiedDeathTrap"                           = "A certified death trap...";
   "HitmanAbsolution.Odev.2019_LooksLikeAGoodVantagePoint"                    = "Looks like a good vantage point.";
   "HitmanAbsolution.Odev.2020_LeadsToTheBasement"                            = "Leads to the basement.";
   "HitmanAbsolution.Odev.2021_AnApartmentOverlookingTheSquareF"              = "“An apartment overlooking the square”. Fits Birdies description.";
   "HitmanAbsolution.Odev.2022_GettingToHigherGroundWouldBeAStr"              = "Getting to higher ground would be a strategic advantage.";
   "HitmanAbsolution.Odev.2023_OnlyTheHeadOfSecurityCanPassThro"              = "Only the Head of Security can pass through the Retinal Scanner.";
   "HitmanAbsolution.Odev.2024_ThisCouldGoOnForAWhileUnlessTheJ"              = "This could go on for a while. Unless the judge calls for a recess.";
   "HitmanAbsolution.Odev.2025_TheGuardIsWatchingHisAttentionNe"              = "The guard is watching. His attention needs to be diverted.";
   "HitmanAbsolution.Odev.2026_ThisWillSurelyCompromiseMyPositi"              = "This will surely compromise my position.";
   "HitmanAbsolution.Odev.2027_FirePasteBurstsIntoFlamesIfFrict"              = "Fire Paste. Bursts into flames if friction is applied.";
   "HitmanAbsolution.Odev.2028_LookoutPatrolTheyWonTLeaveWithou"              = "Lookout patrol. They won't leave without a good reason.";
   "HitmanAbsolution.Odev.2029_SturdyAndJustWideEnoughToMaintai"              = "Sturdy and just wide enough to maintain balance.";
   "HitmanAbsolution.Odev.2030_ThisTrainSeemsToGoOnForever"                   = "This train seems to go on forever...";
   "HitmanAbsolution.Odev.2031_LeadsIntoTheReceptionArea"                     = "Leads into the reception area.";
   "HitmanAbsolution.Odev.2032_TheElevatorIsLikelyToHaveAnAddit"              = "The elevator is likely to have an additional basement entry point";
   "HitmanAbsolution.Odev.2033_ArmedCopsOpenSpaceDirectApproach"              = "Armed cops. Open space. Direct approach is clearly unwise.";
   "HitmanAbsolution.Odev.2034_ThisWinchWillUnfastenTheWhaleSke"              = "This winch will unfasten the whale skeleton.";
   "HitmanAbsolution.Odev.2035_OnlyStaffAndDefendantsAreAllowed"              = "Only staff and defendants are allowed beyond this point.";
   "HitmanAbsolution.Odev.2036_ThoseGnomesReallyDoLookFragile"                = "Those gnomes really DO look fragile.";
   "HitmanAbsolution.Odev.2037_AJournalKeepingTrackOfTheCannabi"              = "A journal keeping track of the cannabis production. Contains a code.";
   "HitmanAbsolution.Odev.2038_TheTeamIsCreatingALotionForHairL"              = "The team is creating a lotion for hair loss prevention.";
   "HitmanAbsolution.Odev.2039_TheLedgeLooksUnstable"                         = "The ledge looks unstable.";
   "HitmanAbsolution.Odev.2040_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.2041_TheseWiresCanBeRiggedToTheFence"               = "These wires can be rigged to the fence...";
   "HitmanAbsolution.Odev.2042_MainEntranceAndDisplayRoomPerson"              = "Main entrance and display room. Personnel and official visitors only.";
   "HitmanAbsolution.Odev.2043_ANewDisguiseWillBeNeededThisOneH"              = "A new disguise will be needed. This one has served its purpose.";
   "HitmanAbsolution.Odev.2044_ThisShouldKeepTheGuardPreoccupie"              = "This should keep the guard preoccupied.";
   "HitmanAbsolution.Odev.2045_DeadlyAgainstAnyMammal"                        = "Deadly against any mammal.";
   "HitmanAbsolution.Odev.2046_HoldingAreaForCourtDefendantsSec"              = "Holding area for court defendants. Security personnel only.";
   "HitmanAbsolution.Odev.2047_ThisOldWiringIsAPotentialSafetyR"              = "This old wiring is a potential safety risk.";
   "HitmanAbsolution.Odev.2048_AnAlternateRouteWouldBeAdvisable"              = "An alternate route would be advisable.";
   "HitmanAbsolution.Odev.2049_TheSurvivalOfTheTestSubjectIsCle"              = "The survival of the test subject is clearly not on the agenda here.";
   "HitmanAbsolution.Odev.2050_GroundAreaIsHeavilyPatrolledNoEa"              = "Ground area is heavily patrolled. No easy way through.";
   "HitmanAbsolution.Odev.2051_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.2052_ThisCouldBeUsedToDirectAFatalCur"              = "This could be used to direct a fatal current...";
   "HitmanAbsolution.Odev.2053_TheMostDirectRouteToTheTopFloor"               = "The most direct route to the top floor.";
   "HitmanAbsolution.Odev.2054_YourTargetIsMarkedRedInInstinct"               = "Your target is marked red in Instinct.";
   "HitmanAbsolution.Odev.2055_AModelOfDexterSWeaponsFactory"                 = "A model of Dexter's weapons factory.";
   "HitmanAbsolution.Odev.2056_LegalArchivesNoPublicAccess"                   = "Legal archives. No public access.";
   "HitmanAbsolution.Odev.2057_ICanTRemainUndetectedForLongTheE"              = "I can't remain undetected for long. The elevator is my exit point.";
   "HitmanAbsolution.Odev.2058_SafetyCodeNeededMustBeARecordOfI"              = "Safety code needed. Must be a record of it somewhere.";
   "HitmanAbsolution.Odev.2059_ThisValveRegulatesTheSprinklerSy"              = "This valve regulates the sprinkler system.";
   "HitmanAbsolution.Odev.2060_ADistractionMayDisruptTheirPatro"              = "A distraction may disrupt their patrol patterns.";
   "HitmanAbsolution.Odev.2061_GasLeakExplosionsAreTragicButCom"              = "Gas leak explosions are tragic, but commonplace...";
   "HitmanAbsolution.Odev.2062_WorksWithA35MmMovieProjector"                  = "Works with a 35mm movie projector.";
   "HitmanAbsolution.Odev.2063_TheKingOfChinatownTakingHimOutIn"              = "The King of Chinatown. Taking him out in public would easily become messy. Look for alternative options.";
   "HitmanAbsolution.Odev.2064_ThisFireCouldBeMoreEngulfing"                  = "This fire could be more...engulfing.";
   "HitmanAbsolution.Odev.2065_CourtLibraryLegalStaffAndSecurit"              = "Court library. Legal staff and security personnel only.";
   "HitmanAbsolution.Odev.2066_ThisSituationRequiresADistractio"              = "This situation requires a distraction.";
   "HitmanAbsolution.Odev.2067_CouldBeUsedAsADistraction"                     = "Could be used as a distraction.";
   "HitmanAbsolution.Odev.2068_IgnitingTheseShouldReduceVisibil"              = "Igniting these should reduce visibility.";
   "HitmanAbsolution.Odev.2069_APuddleOfGasolineOneBulletWillCa"              = "A puddle of Gasoline. One bullet will cause an explosion...";
   "HitmanAbsolution.Odev.2070_RequiresA35MmMovieReel"                        = "Requires a 35mm movie reel.";
   "HitmanAbsolution.Odev.2071_TheRichTasteOfCoffeeBeansShouldC"              = "The rich taste of coffee beans should conceal any foreign substance.";
   "HitmanAbsolution.Odev.2072_PoisonExtractFromDendrobatesAzur"              = "Poison extract from Dendrobates Azureus or \"blue poison dart frog.\" Favored by the U'wa tribe.";
   "HitmanAbsolution.Odev.2073_INeedToApproachTheDefendantWitho"              = "I need to approach the defendant without the guard noticing.";
   "HitmanAbsolution.Odev.2074_ANoiseOughtToAttractAttention"                 = "A noise ought to attract attention.";
   "HitmanAbsolution.Odev.2075_TheControlPanelForActivatingTheB"              = "The control panel for activating the blast chamber.";
   "HitmanAbsolution.Odev.2076_FireworksCanBeHighlyFlammable"                 = "Fireworks can be highly flammable.";
   "HitmanAbsolution.Odev.2077_WorkplaceFatalitiesAreTragicButC"              = "Workplace fatalities are tragic, but commonplace...";
   "HitmanAbsolution.Odev.2078_IndicatesANearbyFireEscape"                    = "Indicates a nearby fire escape.";
   "HitmanAbsolution.Odev.2079_INeedToLeadTheKingToSomePlaceIso"              = "I need to lead the King to some place isolated, so it does not get messy.";
   "HitmanAbsolution.Odev.2080_ThisPlateBelongsToTheTarget"                   = "This plate belongs to the target.";
   "HitmanAbsolution.Odev.2081_ThisManIsGuiltyButHarmlessAnOppo"              = "This man is guilty, but harmless. An opportunity to distribute a different kind of justice.";
   "HitmanAbsolution.Odev.2082_ThisMightProvideSafeAccessToTheC"              = "This might provide safe access to the control room.";
   "HitmanAbsolution.Odev.2083_AnActivationCodeNoDoubtForSomeOf"              = "An activation code. No doubt for some of the test stage weaponry.";
   "HitmanAbsolution.Odev.2084_EstimatedWeight600PoundsWillCrus"              = "Estimated weight +600 pounds. Will crush a man on impact.";
   "HitmanAbsolution.Odev.2085_TheScrapyardIsPrivateArea"                     = "The scrapyard is private area...";
   "HitmanAbsolution.Odev.2086_TheMusicianWonTLeaveHisRoomWitho"              = "The musician won't leave his room without a reason.";
   "HitmanAbsolution.Odev.2087_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.2089_BlackWidower"                                  = "Black Widower";
   "HitmanAbsolution.Odev.2090_HerBodyWasHerTemple"                           = "Her body was her temple.";
   "HitmanAbsolution.Odev.2091_TargetPoisoned"                                = "Target poisoned";
   "HitmanAbsolution.Odev.2092_ElectroCute"                                   = "Electro Cute";
   "HitmanAbsolution.Odev.2093_SheSureWasStunning"                            = "She sure was stunning.";
   "HitmanAbsolution.Odev.2094_SkirtChaser"                                   = "Skirt Chaser";
   "HitmanAbsolution.Odev.2095_SoManyOptionsSoLittleTime"                     = "So many options, so little time.";
   "HitmanAbsolution.Odev.2096_BlackWidowerCompleted"                         = "\"Black Widower\" completed";
   "HitmanAbsolution.Odev.2097_ElectroCuteCompleted"                          = "\"Electro Cute\" completed";
   "HitmanAbsolution.Odev.2098_Intervene"                                     = "Intervene";
   "HitmanAbsolution.Odev.2099_ComeWithMeIfYouWantToLive"                     = "Come with me if you want to live.";
   "HitmanAbsolution.Odev.2100_CiviliansSaved"                                = "Civilians saved";
   "HitmanAbsolution.Odev.2101_Scarecrow"                                     = "Scarecrow";
   "HitmanAbsolution.Odev.2102_TheHarvestIsBountiful"                         = "The harvest is bountiful.";
   "HitmanAbsolution.Odev.2103_AgencySoldierEliminated"                       = "Agency soldier eliminated";
   "HitmanAbsolution.Odev.2104_EscapedUnnoticed"                              = "Escaped unnoticed";
   "HitmanAbsolution.Odev.2105_EscapedUnnoticed"                              = "Escaped unnoticed";
   "HitmanAbsolution.Odev.2106_ACalmBeforeTheStorm"                           = "A Calm Before the Storm";
   "HitmanAbsolution.Odev.2107_CompleteAttackOfTheSaints"                     = "Complete \"Attack of the Saints.\"";
   "HitmanAbsolution.Odev.2108_LevelCompleted"                                = "Level completed";
   "HitmanAbsolution.Odev.2109_LevelCompleted"                                = "Level completed";
   "HitmanAbsolution.Odev.2110_LevelCompleted"                                = "Level completed";
   "HitmanAbsolution.Odev.2111_AngelOfDeathPart1"                             = "Angel of death - Part 1";
   "HitmanAbsolution.Odev.2112_WhatAWaste"                                    = "What a waste.";
   "HitmanAbsolution.Odev.2113_SaintEliminated"                               = "Saint eliminated";
   "HitmanAbsolution.Odev.2114_AngelOfDeathPart2"                             = "Angel of death - Part 2";
   "HitmanAbsolution.Odev.2115_LikeAHandOfGod"                                = "Like a hand of God.";
   "HitmanAbsolution.Odev.2116_Secret"                                        = "SECRET";
   "HitmanAbsolution.Odev.2117_AngelOfDeathPart3"                             = "Angel of death - Part 3";
   "HitmanAbsolution.Odev.2118_GetDownAndDirty"                               = "Get down and dirty.";
   "HitmanAbsolution.Odev.2119_SaintsEliminated"                              = "Saints eliminated";
   "HitmanAbsolution.Odev.2120_MasteryAttackOfTheSaints"                      = "Mastery: Attack of the Saints";
   "HitmanAbsolution.Odev.2121_YouSendTravisAMessage"                         = "You send Travis a message.";
   "HitmanAbsolution.Odev.2122_AttackOfTheSaints"                             = "Attack of the Saints";
   "HitmanAbsolution.Odev.2123_BlackwaterPark"                                = "Blackwater Park";
   "HitmanAbsolution.Odev.2124_SkurkySLaw"                                    = "Skurky's Law";
   "HitmanAbsolution.Odev.2125_BirdieSGift"                                   = "Birdie's Gift";
   "HitmanAbsolution.Odev.2126_HunterAndHunted"                               = "Hunter and Hunted";
   "HitmanAbsolution.Odev.2127_APersonalContract"                             = "A Personal Contract";
   "HitmanAbsolution.Odev.2128_TheKingOfChinatown"                            = "The King of Chinatown";
   "HitmanAbsolution.Odev.2129_Terminus"                                      = "Terminus";
   "HitmanAbsolution.Odev.2130_RunForYourLife"                                = "Run for Your Life";
   "HitmanAbsolution.Odev.2131_Rosewood"                                      = "Rosewood";
   "HitmanAbsolution.Odev.2132_WelcomeToHope"                                 = "Welcome to Hope";
   "HitmanAbsolution.Odev.2133_ShavingLenny"                                  = "Shaving Lenny";
   "HitmanAbsolution.Odev.2134_EndOfTheRoad"                                  = "End of the Road";
   "HitmanAbsolution.Odev.2135_DexterIndustries"                              = "Dexter Industries";
   "HitmanAbsolution.Odev.2136_DeathFactory"                                  = "Death Factory";
   "HitmanAbsolution.Odev.2137_FightNight"                                    = "Fight Night";
   "HitmanAbsolution.Odev.2138_OperationSledgehammer"                         = "Operation Sledgehammer";
   "HitmanAbsolution.Odev.2139_OneOfAKind"                                    = "One of a Kind";
   "HitmanAbsolution.Odev.2140_Countdown"                                     = "Countdown";
   "HitmanAbsolution.Odev.2141_Absolution"                                    = "Absolution";
   "HitmanAbsolution.Odev.2142_ParkingLot"                                    = "Parking Lot";
   "HitmanAbsolution.Odev.2143_BlackwaterPark"                                = "Blackwater Park";
   "HitmanAbsolution.Odev.2144_Courthouse"                                    = "Courthouse";
   "HitmanAbsolution.Odev.2145_GunShop"                                       = "Gun Shop";
   "HitmanAbsolution.Odev.2146_Courtyard"                                     = "Courtyard";
   "HitmanAbsolution.Odev.2147_Gardens"                                       = "Gardens";
   "HitmanAbsolution.Odev.2148_ChinatownSquare"                               = "Chinatown Square";
   "HitmanAbsolution.Odev.2149_TerminusHotel"                                 = "Terminus Hotel";
   "HitmanAbsolution.Odev.2150_BurningHotel"                                  = "Burning Hotel";
   "HitmanAbsolution.Odev.2151_VictoriaSWard"                                 = "Victoria's Ward";
   "HitmanAbsolution.Odev.2152_GreatBallsOfFire"                              = "Great Balls of Fire";
   "HitmanAbsolution.Odev.2153_TheDesert"                                     = "The Desert";
   "HitmanAbsolution.Odev.2154_DeadEnd"                                       = "Dead End";
   "HitmanAbsolution.Odev.2155_Reception"                                     = "Reception";
   "HitmanAbsolution.Odev.2156_PatriotSHangar"                                = "Patriot's Hangar";
   "HitmanAbsolution.Odev.2157_CountyJail"                                    = "County Jail";
   "HitmanAbsolution.Odev.2158_TailorShop"                                    = "Tailor Shop";
   "HitmanAbsolution.Odev.2159_BlackwaterRoof"                                = "Blackwater Roof";
   "HitmanAbsolution.Odev.2160_CemeteryEntrance"                              = "Cemetery Entrance";
   "HitmanAbsolution.Odev.2161_MotelParkingLotSurvivingCivilian"              = "Motel parking lot. Surviving civilians being rounded up and eliminated by ICA clean up crew. Collateral damage.";
   "HitmanAbsolution.Odev.2162_BlackwaterParkUpscaleHousingComp"              = "Blackwater park. Upscale housing complex. Wealthy residents prone to privacy. In-house security force, well trained, well armed. Blake Dexter owns the top floors.";
   "HitmanAbsolution.Odev.2163_HopeCountyCourthouseATrialIsInPr"              = "Hope County Courthouse. A trial is in progress.";
   "HitmanAbsolution.Odev.2164_McgarmondSGunStoreFamilyBusiness"              = "McGarmond's gun store. Family business. Wide range of firearms on display. Store grounds include an outdoor shooting range.";
   "HitmanAbsolution.Odev.2165_OldIndustrialBuildingAbandonedDi"              = "Old industrial building. Abandoned. Dilapidated. Inhabited solely by street people.";
   "HitmanAbsolution.Odev.2166_TheMansionGardensTheArchitecture"              = "The mansion gardens. The architecture is well suited for a stealthy advance.";
   "HitmanAbsolution.Odev.2167_ChinatownBusyLoudConfinedTooMany"              = "Chinatown. Busy, loud, confined. Too many people. Too many witnesses.";
   "HitmanAbsolution.Odev.2168_HotelTerminusAOnceExclusiveEstab"              = "Hotel Terminus. A once exclusive establishment, now run down, inhabited by unfortunates, outcasts, criminals. Blake Dexter's men patrol ground and top floors.";
   "HitmanAbsolution.Odev.2169_HotelTerminusIsOnFireRoofIncreas"              = "Hotel Terminus is on fire. Roof increasingly unstable. Police units inside, evacuating residents and searching for the maid's murderer.";
   "HitmanAbsolution.Odev.2170_RosewoodOrphanageSecondFloorHosp"              = "Rosewood orphanage, second floor. Hospital ward and nurseries.";
   "HitmanAbsolution.Odev.2171_TheGreatBallsOfFireARoadsideBarO"              = "The Great Balls of Fire. A roadside bar on the outskirts of Hope, South Dakota. Local clientele. Heavy drinkers. Aggressive. Hostile towards outsiders.";
   "HitmanAbsolution.Odev.2172_TheBadlandsSurroundingHopeBlazin"              = "The badlands surrounding Hope. Blazing heat. Sparse vegetation. Unpopulated, apart from the vultures. A fitting resting place for a \"Cougar\".";
   "HitmanAbsolution.Odev.2173_OldRuinedMillABackDoorIntoDexter"              = "Old ruined mill. A back door into Dexter Industries. Heavily guarded by factory security.";
   "HitmanAbsolution.Odev.2174_TheBioWeaponsDepartmentReception"              = "The bio-weapons department. Reception area. Up ahead, the testing facility.";
   "HitmanAbsolution.Odev.2175_OldHangarDexterIndustriesStorage"              = "Old hangar. Dexter Industries storage facility. Currently serving as backstage area for The Patriot and his entourage.";
   "HitmanAbsolution.Odev.2176_HopeCountyPoliceStationAndPrison"              = "Hope County police station and prison wing.";
   "HitmanAbsolution.Odev.2177_TailorShopInLittleItalyChicagoBe"              = "Tailor shop in Little Italy, Chicago. Belonging to \"Tommy the Tailor\", long time ICA supplier. Tommy is a…friend.";
   "HitmanAbsolution.Odev.2178_BlackwaterParkRooftopHelipadPlat"              = "Blackwater Park rooftop. Helipad platform up ahead. Heavily patrolled by Dexter security and booby trapped.";
   "HitmanAbsolution.Odev.2179_CemeteryEntrancePatrolledByIcaTr"              = "Cemetery entrance, patrolled by ICA troopers. Open area, few covers. A perfect sniping opportunity.";
   "HitmanAbsolution.Odev.2180_Parking"                                       = "Parking";
   "HitmanAbsolution.Odev.2181_Elevator"                                      = "Elevator";
   "HitmanAbsolution.Odev.2182_HoldingCells"                                  = "Holding Cells";
   "HitmanAbsolution.Odev.2183_TheVixenClub"                                  = "The Vixen Club";
   "HitmanAbsolution.Odev.2184_Gardens"                                       = "Gardens";
   "HitmanAbsolution.Odev.2185_TheLibrary"                                    = "The Library";
   "HitmanAbsolution.Odev.2186_OrphanageHalls"                                = "Orphanage Halls";
   "HitmanAbsolution.Odev.2187_StreetsOfHope"                                 = "Streets of Hope";
   "HitmanAbsolution.Odev.2188_OldMill"                                       = "Old Mill";
   "HitmanAbsolution.Odev.2189_TestFacility"                                  = "Test Facility";
   "HitmanAbsolution.Odev.2190_TheArena"                                      = "The Arena";
   "HitmanAbsolution.Odev.2191_Outgunned"                                     = "Outgunned";
   "HitmanAbsolution.Odev.2192_BurnwoodFamilyTomb"                            = "Burnwood Family Tomb";
   "HitmanAbsolution.Odev.2193_TheWaikikiInnHawaiianThemedMotel"              = "The Waikiki Inn. Hawaiian themed motel. Currently under attack by ICA assault team The Saints. Open space surrounded by buildings. High level of exposure. Clearly, the Saints don't expect resistance.";
   "HitmanAbsolution.Odev.2194_HoldingCellsForDefendantsBetween"              = "Holding cells for defendants between court sessions. Only light security. In this town most of the criminals wear badges.";
   "HitmanAbsolution.Odev.2195_TheVixenClubAfterHoursEstablishm"              = "The Vixen Club. After hours establishment. Exotic dancing. Prostitution. Tight security. Rough and tumble crowd. Many potential witnesses.";
   "HitmanAbsolution.Odev.2196_TheMansionGardensTheArchitecture"              = "The mansion gardens. The architecture is well suited for a stealthy advance.";
   "HitmanAbsolution.Odev.2197_OldDisusedLibraryMultipleLevelsS"              = "Old disused library. Multiple levels. Several roaming police patrols.";
   "HitmanAbsolution.Odev.2198_RosewoodOrphanageFirstFloorRecep"              = "Rosewood orphanage, first floor. Reception, canteen, staff and visitors center. Large open areas. Dangerous in a hostile environment.";
   "HitmanAbsolution.Odev.2199_TheMainStreetOfHopeARuralSouthDa"              = "The main street of Hope. A rural South Dakotan town, sustained by Dexter Industries. Expect most city officials to be on Blake Dexter's payroll.";
   "HitmanAbsolution.Odev.2200_OldRuinedMillUsedAsGuardStationB"              = "Old ruined mill. Used as guard station by Dexter Industries' security forces.";
   "HitmanAbsolution.Odev.2201_TheBioWeaponsDepartmentReception"              = "The bio-weapons department. Reception area. The testing facility should be further up ahead.";
   "HitmanAbsolution.Odev.2202_UndergroundArenaHousingIllegalFu"              = "Underground arena, housing illegal full-contact martial arts tournaments.  Tonight's fight: Sanchez vs. The Patriot. Heavy security. Big audience.";
   "HitmanAbsolution.Odev.2203_PublicSquareInFrontOfTheHopeCoun"              = "Public square in front of the Hope County Courthouse.";
   "HitmanAbsolution.Odev.2204_TheCemeteryLabyrinthOfCorridorsA"              = "The cemetery. Labyrinth of corridors and mausoleums. The Burnwood family grave site is up ahead.";
   "HitmanAbsolution.Odev.2205_Minigolf"                                      = "Minigolf";
   "HitmanAbsolution.Odev.2206_ThePenthouse"                                  = "The Penthouse";
   "HitmanAbsolution.Odev.2207_Prison"                                        = "Prison";
   "HitmanAbsolution.Odev.2208_DressingRooms"                                 = "Dressing Rooms";
   "HitmanAbsolution.Odev.2209_Greenhouse"                                    = "Greenhouse";
   "HitmanAbsolution.Odev.2210_UpperFloors"                                   = "Upper Floors";
   "HitmanAbsolution.Odev.2211_PigeonCoop"                                    = "Pigeon Coop";
   "HitmanAbsolution.Odev.2212_CentralHeating"                                = "Central Heating";
   "HitmanAbsolution.Odev.2213_Barbershop"                                    = "Barbershop";
   "HitmanAbsolution.Odev.2214_Descent"                                       = "Descent";
   "HitmanAbsolution.Odev.2215_Decontamination"                               = "Decontamination";
   "HitmanAbsolution.Odev.2216_Burn"                                          = "Burn";
   "HitmanAbsolution.Odev.2217_Crematorium"                                   = "Crematorium";
   "HitmanAbsolution.Odev.2218_Reception"                                     = "Reception";
   "HitmanAbsolution.Odev.2219_ThePenthouse"                                  = "The Penthouse";
   "HitmanAbsolution.Odev.2220_SkurkySTrap"                                   = "Skurky's Trap";
   "HitmanAbsolution.Odev.2221_DerelictBuilding"                              = "Derelict Building";
   "HitmanAbsolution.Odev.2222_Cliffside"                                     = "Cliffside";
   "HitmanAbsolution.Odev.2223_Room899"                                       = "Room 899";
   "HitmanAbsolution.Odev.2224_Rooftops"                                      = "Rooftops";
   "HitmanAbsolution.Odev.2225_CentralHeating"                                = "Central Heating";
   "HitmanAbsolution.Odev.2226_FactoryCompound"                               = "Factory Compound";
   "HitmanAbsolution.Odev.2227_RD"                                            = "R&D";
   "HitmanAbsolution.Odev.2228_HopeFair"                                      = "Hope Fair";
   "HitmanAbsolution.Odev.2229_TheCrematorium"                                = "The Crematorium";
   "HitmanAbsolution.Odev.2230_Cornfield"                                     = "Cornfield";
   "HitmanAbsolution.Odev.2231_InnerSanctum"                                  = "Inner Sanctum";
   "HitmanAbsolution.Odev.2232_ConvenienceStore"                              = "Convenience Store";
   "HitmanAbsolution.Odev.2233_MansionGroundFloor"                            = "Mansion Ground Floor";
   "HitmanAbsolution.Odev.2234_ShangriLa"                                     = "Shangri-La";
   "HitmanAbsolution.Odev.2235_DnaLab"                                        = "DNA Lab";
   "HitmanAbsolution.Odev.2236_Outskirts"                                     = "Outskirts";
   "HitmanAbsolution.Odev.2237_ATypicalMidwesternCornfieldExcel"              = "A typical Midwestern cornfield. Excellent cover potential.";
   "HitmanAbsolution.Odev.2238_LocalMarketPlentyOfCustomersIncl"              = "Local market. Plenty of customers, including several police officers.";
   "HitmanAbsolution.Odev.2239_MansionInteriorEntranceLeadsToKi"              = "Mansion interior. Entrance leads to kitchen and central living room.";
   "HitmanAbsolution.Odev.2240_TopFloorOfHousingBuildingConvert"              = "Top floor of housing building. Converted by residents into a drug production facility. Extensive indoor weed field provides excellent cover.";
   "HitmanAbsolution.Odev.2241_SpecialProjectsLabSpearheadedByD"              = "Special projects lab, spearheaded by Dr. Ashford. Genetic experiments conducted on unwilling human test subjects.";
   "HitmanAbsolution.Odev.2242_ASmallCountryChurchOnTheOutskirt"              = "A small country church on the outskirts of Hope.";
   "HitmanAbsolution.Odev.2243_TheBarn"                                       = "The Barn";
   "HitmanAbsolution.Odev.2244_PanicRoom"                                     = "Panic Room";
   "HitmanAbsolution.Odev.2245_LoadingArea"                                   = "Loading Area";
   "HitmanAbsolution.Odev.2246_Mansion2NdFloor"                               = "Mansion 2nd Floor";
   "HitmanAbsolution.Odev.2247_Elevator"                                      = "Elevator";
   "HitmanAbsolution.Odev.2248_Church"                                        = "Church";
   "HitmanAbsolution.Odev.2249_MotelParkingLotSurvivingCivilian"              = "Motel parking lot. Surviving civilians being rounded up and eliminated by ICA clean up crew. Collateral damage.";
   "HitmanAbsolution.Odev.2250_BlakeDexterSPenthouseContainsAnE"              = "Blake Dexter's penthouse. Contains an extensive weapon collection and trophy room. Dexter enjoys big game hunting. Who would have guessed?";
   "HitmanAbsolution.Odev.2251_OldHousingBuildingLongAbandoned"               = "Old housing building. Long abandoned.";
   "HitmanAbsolution.Odev.2252_CliffsideLedgeExposedNarrowVulne"              = "Cliffside ledge. Exposed. Narrow. Vulnerable.";
   "HitmanAbsolution.Odev.2253_DexterSSuiteBestTerminusHasToOff"              = "Dexter's suite. Best Terminus has to offer. Several adjoining rooms. Tight security.";
   "HitmanAbsolution.Odev.2254_OpenRoofAreaFewCoversHighlyExpos"              = "Open roof area. Few covers. Highly exposed to circling police helicopter.";
   "HitmanAbsolution.Odev.2255_DexterIndustriesMainCompoundMain"              = "Dexter Industries main compound. Mainly shipping and administration. Heavy security detail and numerous civilians.";
   "HitmanAbsolution.Odev.2256_TheSiloFacilityHeartOfTheBioWeap"              = "The silo facility. Heart of the bio-weapons division. Cutting edge R&D into biological and chemical warfare, and further down, the \"Special Projects Lab,\" spearheaded by Dr. Ashford. Victoria is in here somewhere.";
   "HitmanAbsolution.Odev.2257_TheAnnualHopeFairThisYearCelebra"              = "The annual Hope fair. This year celebrating Hope's 280th anniversary. Large majority of Hope residents are  gathered in the square.";
   "HitmanAbsolution.Odev.2258_TheWallsAreOldSolidHighResistanc"              = "The walls are old, solid. High resistance, even towards explosives. The doors are the weak points.";
   "HitmanAbsolution.Odev.2259_ACalmBeforeTheStorm"                           = "A CALM BEFORE THE STORM";
   "HitmanAbsolution.Odev.2260_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.2261_TheSaintsOneOfTravisPetProjectsE"              = "The Saints. One of Travis' pet projects. Elite female assassins, specializing in large scale covert operations. Working in pairs, they strike hard and fast, leaving no witnesses, nor bodies behind. Their presence here tells me only one thing. Travis is getting desperate.";
   "HitmanAbsolution.Odev.2262_EliminateJenniferPaxton"                       = "ELIMINATE JENNIFER PAXTON";
   "HitmanAbsolution.Odev.2263_JenniferPaxtonEliminated"                      = "JENNIFER PAXTON ELIMINATED";
   "HitmanAbsolution.Odev.2264_JenniferAnnePaxtonMemberOfTheIca"              = "Jennifer Anne Paxton, member of the ICA rapid response initiative \"The Saints.\" Background in performance combat circuit, highly skilled close combat combatant. Very dangerous. Avoid open confrontations. Use distance and stealth tactics.";
   "HitmanAbsolution.Odev.2265_EliminateHeatherMccarthy"                      = "ELIMINATE HEATHER MCCARTHY";
   "HitmanAbsolution.Odev.2266_HeatherMccarthyEliminated"                     = "HEATHER MCCARTHY ELIMINATED";
   "HitmanAbsolution.Odev.2267_HeatherMccarthyMemberOfTheIcaRap"              = "Heather McCarthy, member of the ICA rapid response initiative \"The Saints.\" Abusive background, high psych rating, sadistic streak toward men. Avoid open confrontation. Use stealth and distraction.";
   "HitmanAbsolution.Odev.2268_LocateTheMotelReception"                       = "LOCATE THE MOTEL RECEPTION";
   "HitmanAbsolution.Odev.2269_EntranceLocated"                               = "ENTRANCE LOCATED";
   "HitmanAbsolution.Odev.2270_TheSaintsUsuallyWorkInTeamsOfThr"              = "The Saints usually work in teams of three pairs and a field commander. I must neutralize them while I still have the element of surprise.";
   "HitmanAbsolution.Odev.2271_EliminateDijanaRadoncic"                       = "ELIMINATE DIJANA RADONCIC";
   "HitmanAbsolution.Odev.2272_DijanaRadoncicEliminated"                      = "DIJANA RADONCIC ELIMINATED";
   "HitmanAbsolution.Odev.2273_DijanaDiRadoncicMemberOfTheIcaRa"              = "Dijana \"Di\" Radoncic, member of the ICA rapid response initiative \"The Saints.\" Born in Serbia, mixed Serbian/Croatian parentage. Parents killed in Balkan war, joined guerilla partisan group with sister AGNIJA RADONCIC, later both active in underground vendetta movement. High strategic/tactical aptitude. Strong ties to field partner and sister. Divide and conquer.";
   "HitmanAbsolution.Odev.2274_EliminateAgnijaRadoncic"                       = "ELIMINATE AGNIJA RADONCIC";
   "HitmanAbsolution.Odev.2275_AgnijaRadoncicEliminated"                      = "AGNIJA RADONCIC ELIMINATED";
   "HitmanAbsolution.Odev.2276_AgnijaAggieRadoncicMemberOfTheIc"              = "Agnija \"Aggie\" Radoncic, member of the ICA rapid response initiative \"The Saints.\" Born in Serbia, mixed Serbian/Croatian parentage. Parents killed in Balkan war, joined guerilla partisan group with sister DIJANA RADONCIC, later both active in underground vendetta movement. High strategic/tactical aptitude. Strong ties to field partner and sister. Divide and conquer.";
   "HitmanAbsolution.Odev.2277_ExitTheMotel"                                  = "EXIT THE MOTEL";
   "HitmanAbsolution.Odev.2278_ExitLocated"                                   = "EXIT LOCATED";
   "HitmanAbsolution.Odev.2279_TheRemainingSaintsArePatrollingT"              = "The remaining Saints are patrolling the cornfield for surviving witnesses. By now, they will know I am coming. They will have learned their sisters’ fate. They will not be pleased.";
   "HitmanAbsolution.Odev.2280_EliminateTheLastOfTheSaints"                   = "ELIMINATE THE LAST OF THE SAINTS";
   "HitmanAbsolution.Odev.2281_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.2282_TheCornfieldAgencyProtocolDictat"              = "The cornfield. Agency protocol dictates a field commander and two roaming assets. Three Saints. They will ask no pardon. And none shall be given.";
   "HitmanAbsolution.Odev.2283_EliminateLouisaCain"                           = "ELIMINATE LOUISA CAIN";
   "HitmanAbsolution.Odev.2284_LouisaCainEliminated"                          = "LOUISA CAIN ELIMINATED";
   "HitmanAbsolution.Odev.2285_LouisaCandyCainMemberOfTheIcaRap"              = "Louisa \"Candy\" Cain, member of the ICA rapid response initiative \"The Saints.\" Former Phoenix PD officer, experienced undercover agent. History of violence against suspects. Expert marksman. Get close to eliminate.";
   "HitmanAbsolution.Odev.2286_EliminateJaquelineMoorhead"                    = "ELIMINATE JAQUELINE MOORHEAD";
   "HitmanAbsolution.Odev.2287_JaquelineMoorheadEliminated"                   = "JAQUELINE MOORHEAD ELIMINATED";
   "HitmanAbsolution.Odev.2288_JaquelineMoorheadMemberOfTheIcaR"              = "Jaqueline Moorhead, member of the ICA rapid response initiative \"The Saints.\" Privileged upbringing, former Olympic athlete, skeet shooting silver medalist. Acute antisocial personality disorder, higher functions unimpaired. Very dangerous. Eliminate with extreme prejudice.";
   "HitmanAbsolution.Odev.2289_EliminateLasandraDixon"                        = "ELIMINATE LASANDRA DIXON";
   "HitmanAbsolution.Odev.2290_LasandraDixonEliminated"                       = "LASANDRA DIXON ELIMINATED";
   "HitmanAbsolution.Odev.2291_LasandraBelleDixonFieldCommander"              = "LaSandra Belle Dixon, field commander of ICA rapid response initiative \"The Saints.\" Former Oakland PD officer, headhunted by the FBI. Agency star, senior management potential. Superior leadership, strategic skills. Very dangerous. Eliminate with extreme prejudice.";
   "HitmanAbsolution.Odev.2292_LocateCommandPost"                             = "LOCATE COMMAND POST";
   "HitmanAbsolution.Odev.2293_CommandPostLocated"                            = "COMMAND POST LOCATED";
   "HitmanAbsolution.Odev.2294_TheCommandPostMightRevealStrateg"              = "The command post might reveal strategic information. I need to know what Travis is planning.";
   "HitmanAbsolution.Odev.2296_Walk"                                          = "Walk";
   "HitmanAbsolution.Odev.2297_Sneak"                                         = "Sneak";
   "HitmanAbsolution.Odev.2298_SneakRun"                                      = "Sneak run";
   "HitmanAbsolution.Odev.2299_TheTargetLikesHerCoffee"                       = "The target likes her coffee.";
   "HitmanAbsolution.Odev.2300_LooksLikeRatPoison"                            = "Looks like rat poison.";
   "HitmanAbsolution.Odev.2301_TheyAreComingToSeeIfIAmDead"                   = "They are coming to see if I am dead.";
   "HitmanAbsolution.Odev.2302_TheScarecrowDisguiseWillHideYouI"              = "The scarecrow disguise will hide you if you stand still within the cornfield.";
   "HitmanAbsolution.Odev.2303_YouAreHiddenWithinTheCornIfYouRe"              = "You are hidden within the corn if you remain low and quiet.";
   "HitmanAbsolution.Odev.2304_ThatPipeIsConnectedToTheSinkInsi"              = "That pipe is Connected to the sink inside.";
   "HitmanAbsolution.Odev.2305_CarefulThereAreMoreSaintsAround"               = "Careful. There are more Saints around.";
   "HitmanAbsolution.Odev.2306_TheGasStationCouldProveUseful"                 = "The gas station could prove useful.";
   "HitmanAbsolution.Odev.2307_AccidentsDoHappen"                             = "Accidents do happen.";
   "HitmanAbsolution.Odev.2308_CrossGetScareCrowDisguise"                     = "*cross* Get [Scare Crow Disguise]";
   "HitmanAbsolution.Odev.2310_OkayListenUpWeFollowThePublicOpe"              = "Okay listen up; we follow the \"Public Operations Protocol\" section 3. //(4.6)\\\\ No survivors, no bodies, no trace. Total spring cleaning. //(9.3)\\\\ Not exactly \"deep blue hero stuff\", I know, but orders are orders. //(14.1)\\\\ Just get it done and pretend it never happened. That is all. Move out!";
   "HitmanAbsolution.Odev.2311_CommandIHaveThreeParcelsInSector"              = "Command, I have three parcels in sector 4. Mark for pick up, over.";
   "HitmanAbsolution.Odev.2312_CommandNoSignOfSurvivorsOver"                  = "Command, no sign of survivors, over.";
   "HitmanAbsolution.Odev.2313_YeahJustCheckingInAllClearHereNo"              = "Yeah, just checking in. All clear here. No ghosts. No nothing!";
   "HitmanAbsolution.Odev.2314_CommandAllClearOver"                           = "Command, all clear. Over.";
   "HitmanAbsolution.Odev.2315_CommandGroundFloorIsSecureOver"                = "Command, ground floor is secure, over.";
   "HitmanAbsolution.Odev.2316_CommandTheBusIsInPlaceWeAreReady"              = "Command, the bus is in place. We are ready to load the parcels, over.";
   "HitmanAbsolution.Odev.2317_ThatSMeEverythingSStillClearHere"              = "That's me. Everything's still clear here.";
   "HitmanAbsolution.Odev.2318_CommandThisIsJanitorCleanUpIsInP"              = "Command, this is Janitor. Clean up is in progress, over.";
   "HitmanAbsolution.Odev.2319_CommandWeHaveARunnerMovingInASou"              = "Command, we have a runner moving in a south-east direction. Intercept at cornfield, over.";
   "HitmanAbsolution.Odev.2320_LookIf47IsStillAliveInThereWeJus"              = "...look, if 47 is still alive in there, we just lost the element of surprise. //(3.9)\\\\ I've SEEN the man's handy work...I say we rig this place up, block all exits //(9.1)\\\\ and bury the son of a bitch in rubble. It's the only way to make sure.";
   "HitmanAbsolution.Odev.2321_TryTellingThatToTheSaintsIGuaran"              = "Try telling that to the Saints. I guarantee you'll be the first one through the door...";
   "HitmanAbsolution.Odev.2322_IsThisAllOfThem"                               = "Is this all of them?";
   "HitmanAbsolution.Odev.2323_ThatShouldBeIt"                                = "That should be it.";
   "HitmanAbsolution.Odev.2324_AlrightYouLoadTheBodiesOntoTheBu"              = "Alright. You, load the bodies onto the bus. You! Start wiping down the place. //(5.9)\\\\ Remove all visible blood stains and sweep for bullet casings. The fire should take care of the rest. //(11.9)\\\\ This was a highly unfortunate gas explosion people, nothing more. //(16.2)\\\\ No casualties, no questions, alright? Let's get to work.";
   "HitmanAbsolution.Odev.2325_SirThisOperationConcernsNational"              = "Sir, this operation concerns national security. //(3.6)\\\\ The government will of cause compensate you for the damages, //(7.1)\\\\  but for the moment I need you to cooperate. Just step over here if you please, sir. //(12.2)\\\\ Much obliged.";
   "HitmanAbsolution.Odev.2326_WellDoneThankYouSirGladToSeeIt43"              = "Well done. Thank you, sir! Glad to see it //(4.3)\\\\ ...people standing up for...people's rights.//(8.6)\\\\ For you everything is on the free... God, can you believe the lunatics in //(14.2)\\\\ ...this...started shooting up the place! Right next to the gas station //(18.7)\\\\...filled up last week, one bullet, kaboom!...Gawd!...Thank you, again, sir.//(27.1)\\\\ Oh, my congressman is going to hear from me...about...this!";
   "HitmanAbsolution.Odev.2328_StrikeTeamRetrieve47SBodyCleanUp"              = "Strike team, retrieve 47's body. Clean up crew, take care of any survivors. Move out.";
   "HitmanAbsolution.Odev.2329_CommandWeHaveAParcelInTheParking"              = "Command, we have a parcel in the parking lot. Mark for pick up, over.";
   "HitmanAbsolution.Odev.2330_AllOfThemWhenRogerThatOver26Clea"              = "...all of them? When? ...Roger that, over. //(2.6)\\\\ Clean up team just found the bodies of Saints Team One. //(6.4)\\\\ It was the work of a professional. Our target is still on the loose.";
   "HitmanAbsolution.Odev.2331_HaveYourMenSearchTheCornfield"                 = "Have your men search the cornfield.";
   "HitmanAbsolution.Odev.2332_YesMaAmListenUpWeHaveOrdersToSwe"              = "Yes ma'am... Listen up. We have orders to sweep the cornfield.//(3.8)\\\\ Standard two by two grid formation. Move out, over.";
   "HitmanAbsolution.Odev.2333_WhatDoYouMeanNoReplyRaiseThemAga"              = "What do you mean no reply? Raise them again.";
   "HitmanAbsolution.Odev.2334_YesMaAmCallingSaintsTeamOneComeI"              = "Yes ma'am. Calling Saints Team One. Come in Saints Team One. Report! Over. Nothing but static.";
   "HitmanAbsolution.Odev.2335_WhatWasTheirLastLocation"                      = "What was their last location?";
   "HitmanAbsolution.Odev.2336_FirstFloorWalkwayMaAm"                         = "First floor walkway, ma'am.";
   "HitmanAbsolution.Odev.2337_PerplexingKeepTryingSoldierLetMe"              = "Perplexing. Keep trying soldier. Let me know the instant you make contact.";
   "HitmanAbsolution.Odev.2338_BringMe47SRemainsIfTheBodyIsTooS"              = "Bring me 47's remains. If the body is too scorched to identify, look for the barcode.";
   "HitmanAbsolution.Odev.2339_WhereDidManagementDigUpTheseWome"              = "Where did management dig up these women anyway? They make my blood run cold.";
   "HitmanAbsolution.Odev.2340_IHearTheyAreOneOfTravisInitiativ"              = "I hear they are one of Travis' initiatives. He finds them all over the world apparently. //(4.2)\\\\ Civil war orphans, domestic abuse victims, convicted prisoners, you name it. //(10.0)\\\\ He gives them a home, trains them, focuses their rage...";
   "HitmanAbsolution.Odev.2341_JesusThatTravisIsNothingIfNotInv"              = "Jesus. That Travis is nothing if not inventive.";
   "HitmanAbsolution.Odev.2342_GiveItUp47WeKnowYouAreOutThere"                = "Give it up 47! We know you are out there!";
   "HitmanAbsolution.Odev.2343_StandDown47YouGotNowhereToRun"                 = "Stand down 47, you got nowhere to run.";
   "HitmanAbsolution.Odev.2344_Agent47WeHaveTheFieldSurroundedL"              = "Agent 47, we have the field surrounded. Let us bring you in and Travis will cut you a deal.";
   "HitmanAbsolution.Odev.2345_ItDoesnTHaveToEndLikeThis47GiveY"              = "It doesn't have to end like this 47. Give yourself up and we will take you in alive.";
   "HitmanAbsolution.Odev.2346_YouThinkWeEnjoyThis47YouAreAnIns"              = "You think we enjoy this 47? You are an inspiration to all of us. Surrender and I promise we'll treat you honorably.";
   "HitmanAbsolution.Odev.2347_PleaseIDidnTSeeAnythingIHavenTSe"              = "Please...I didn't see anything. I haven't seen your face. Don't do this. Don't hurt me...";
   "HitmanAbsolution.Odev.2348_CommandIMWrappingUpAParcelInSect"              = "Command, I'm wrapping up a parcel in sector 2. Requesting pick up over.";
   "HitmanAbsolution.Odev.2349_GodBlessYouSirAhHeWouldHaveDoneI"              = "God bless you sir. Ah, he would have done it, I could just see it in his //(5.3)\\\\...oh Jesus...I mean they are just killing people in the parking lot...I just ran //(11.5)\\\\... look, we need to get out of here okay! I saw them unload something from their van. //(16.3)\\\\ It looked like explosives I think. Please, just go before they get you too. I //(21.6)\\\\...I gotta get out of here!";
   "HitmanAbsolution.Odev.2350_OhGodOhYouReNotOneOfThem46HowDid"              = "Oh God! Oh, you're not one of them! //(4.6)\\\\ How did you get...never mind. Oh Jesus, we need to get out of here okay? //(10.5)\\\\ I saw them unload something from their van. Explosives I think. Please, you gotta run okay? //(18.0)\\\\ Go, go before they find you too. Oh God, I gotta get out of here, I can't stay here!";
   "HitmanAbsolution.Odev.2351_SaintStatusReportSaintDoYouCopyS"              = "Saint, status report. Saint! Do you copy? Status report!";
   "HitmanAbsolution.Odev.2352_MissionFailed"                                 = "Mission failed.";
   "HitmanAbsolution.Odev.2353_47"                                            = "47";
   "HitmanAbsolution.Odev.2354_Travis"                                        = "Travis.";
   "HitmanAbsolution.Odev.2355_ITrustedYouYouWereGivenAMissionA"              = "I trusted you. You were given a mission and you betrayed the Agency. You humiliated me!";
   "HitmanAbsolution.Odev.2356_GiveAWhatUpToJcForMeLater"                     = "Give a what-up to JC for me. Later.";
   "HitmanAbsolution.Odev.2357_TheSaintsOneOfTravisSPetProjects"              = "The Saints. One of Travis's pet projects. Elite female assassins specializing in //(6.7)\\\\large-scale covert operations. Working in pairs, they strike hard and fast, leaving no witnesses nor bodies behind. //(15.4)\\\\Their presence here tells me only one thing. Travis is getting desperate.";
   "HitmanAbsolution.Odev.2358_IKnowIMGonnaGetShotIHadADreamLik"              = "I know I'm gonna get shot. I had a dream like this. I don't wanna be shot!";
   "HitmanAbsolution.Odev.2359_GoBackToYourDirtyPlaceAndShootYo"              = "Go back to your dirty place and shoot yourselves. Go away! Go away! Go away!";
   "HitmanAbsolution.Odev.2360_OhYouReHurtingTheHotelYouReShoot"              = "Oh you're hurting the hotel. You're shooting the hotel! I need my pills! I need my pills!";
   "HitmanAbsolution.Odev.2361_Rattle"                                        = "(Rattle)";
   "HitmanAbsolution.Odev.2362_Rattle"                                        = "(rattle)";
   "HitmanAbsolution.Odev.2363_Rattle"                                        = "(rattle)";
   "HitmanAbsolution.Odev.2364_5991088MrDexterHeShutOffTheCamer"              = "//(5.99,10.88)\\\\Mr. Dexter, he shut off the camera in the elevator. Coming our way.//(11.73,18.81)\\\\Yessirree. You know, they say wealth can be a great burden but I'm willin' to take it on and I'll tell ya...//(22.99,23.98)\\\\Holy shit!//(24.15,25.18)\\\\Yes!//(25.27,30.25)\\\\That's a lot of fuckin' do-re-mi right there and that's ours! That's mine!//(30.52,36.70)\\\\Here. Buy yourself some lipstick. Goddamn that's a lot of money! Yeah?//(38.87,45.07)\\\\What? Fuck! Are you fucking kidding me? What does it take to kill this son of a bitch?//(45.27,49.97)\\\\I want him dead, right now! You kill him, right now! You hear me? You think you can do that?//(50.16,55.35)\\\\No, of course you can't do that. Because you're a bunch of fuckin' pussies! I have to do fuckin' everything around here!//(55.88,56.86)\\\\Easy baby.//(57.09,57.80)\\\\Jesus fuckin' Christ!//(57.90,58.57)\\\\It's OK baby.//(59.01,63.98)\\\\No it's not OK! That bald fuck is comin' to kick my ass! Jesus! No! Fuck!//(65.81,69.26)\\\\Layla's got what it takes to stop any man.//(73.22,78.97)\\\\You know I think you might have something there. I'm countin' on ya.//(81.43,84.01)\\\\Come on angel. Let's go.//(85.29,86.05)\\\\I'm countin' on ya.//(86.55,89.00)\\\\I got this.";
   "HitmanAbsolution.Odev.2365_000870RightAtHomeAwDonTTellMeYou"              = "//(0.00,8.70)\\\\...right at home! Aw... don't tell me you didn't know! Now this is just too goddamn precious.//(9.09,12.27)\\\\You bastard! Get away from me!//(34.34,41.27)\\\\Well done girl. Looks like you might be worth the trouble after all. Sedate the girl and get her in the chopper!";
   "HitmanAbsolution.Odev.2366_4291620ForYearsDianaWasMySoleHan"              = "//(4.29,16.20)\\\\For years, Diana was my sole handler at the Agency. She supplied information and secrecy. And I sold perfection.//(20.87,22.50)\\\\We had trust.//(25.34,29.75)\\\\Then last August 10th Diana brought the Agency to its knees.//(30.90,40.58)\\\\She flushed all accounts, cut off all communication lines, exposed the agents and used the confusion to vanish.//(45.60,53.35)\\\\Now the reformed Agency has finally tracked her down and offered me the contract.//(58.10,62.10)\\\\One day, I will think of this as just another job.//(63.50,67.50)\\\\After all, this is what I do.";
   "HitmanAbsolution.Odev.AND.2366_4291620ForYearsDianaWasMySoleHan"          = "//(4.29,16.20)\\\\For years, Diana was my sole handler at the Agency. She supplied information and secrecy. And I sold perfection.//(17.85,19.48)\\\\We had trust.//(22.32,26.73)\\\\Then last August 10th Diana brought the Agency to its knees.//(27.88,37.56)\\\\She flushed all accounts, cut off all communication lines, exposed the agents and used the confusion to vanish.//(42.58,50.33)\\\\Now the reformed Agency has finally tracked her down and offered me the contract.//(55.08,59.08)\\\\One day, I will think of this as just another job.//(60.48,64.48)\\\\After all, this is what I do.";
   "HitmanAbsolution.Odev.iOS.2366_4291620ForYearsDianaWasMySoleHan"          = "//(4.29,16.20)\\\\For years, Diana was my sole handler at the Agency. She supplied information and secrecy. And I sold perfection.//(17.85,19.48)\\\\We had trust.//(22.32,26.73)\\\\Then last August 10th Diana brought the Agency to its knees.//(27.88,37.56)\\\\She flushed all accounts, cut off all communication lines, exposed the agents and used the confusion to vanish.//(42.58,50.33)\\\\Now the reformed Agency has finally tracked her down and offered me the contract.//(55.08,59.08)\\\\One day, I will think of this as just another job.//(60.48,64.48)\\\\After all, this is what I do.";
   "HitmanAbsolution.Odev.SWI.2366_4291620ForYearsDianaWasMySoleHan"          = "//(4.29,16.20)\\\\For years, Diana was my sole handler at the Agency. She supplied information and secrecy. And I sold perfection.//(17.85,19.48)\\\\We had trust.//(22.32,26.73)\\\\Then last August 10th Diana brought the Agency to its knees.//(27.88,37.56)\\\\She flushed all accounts, cut off all communication lines, exposed the agents and used the confusion to vanish.//(42.58,50.33)\\\\Now the reformed Agency has finally tracked her down and offered me the contract.//(55.08,59.08)\\\\One day, I will think of this as just another job.//(60.48,64.48)\\\\After all, this is what I do.";
   "HitmanAbsolution.Odev.2367_21392571Wait534764964747Report47"              = "//(21.39,25.71)\\\\Wait.//(53.47,64.96)\\\\47? 47? Report, 47!//(67.41,74.22)\\\\I should kill you. Why did you do this?//(74.40,77.46)\\\\47! Goddammit, what's wrong with this thing?//(77.90,85.65)\\\\We all have our limits. Even you, 47. We used to have honor.//(85.66,86.38)\\\\Diana, I...//(86.22,94.22)\\\\No. I had to take her away from the doctors. I knew you would understand.//(94.71,97.92)\\\\Fuck! Something's not right.//(103.00,105.17)\\\\You won't last long.//(105.80,106.64)\\\\There's no time!//(106.65,107.43)\\\\You still have a chance.//(108.81,132.78)\\\\In my robe... a letter. Now go. Take the girl and run, before Travis finds out. Please! Do not let her turn into you. Promise me.//(134.24,135.99)\\\\I promise.";
   "HitmanAbsolution.Odev.2368_12001340YouKnowWhoIAm14581542IKn"              = "//(12.00,13.40)\\\\You know who I am.//(14.58,15.42)\\\\I know.//(20.59,22.25)\\\\She's dead, isn't she?//(24.20,25.68)\\\\Come on. Stay close to me.//(25.70,26.50)\\\\Where are we going?//(36.42,38.74)\\\\Get in. It's done.//(41.00,44.81)\\\\Excellent work, 47. Bring the girl to the extraction point.";
   "HitmanAbsolution.Odev.2369_512727WhatAreYouDoing10791335Why"              = "//(5.12,7.27)\\\\What are you doing?//(10.79,13.35)\\\\Why did the Agency want you?//(13.40,15.40)\\\\I don't know, I guess I might have-- ah!//(15.44,17.33)\\\\Diana did this for you. Why?//(18.40,21.86)\\\\Please. She was my only friend. She took me away from the doctors.//(28.72,30.28)\\\\Tell me about the doctors.//(30.43,35.77)\\\\It's really blurry, like... a really bad dream. Why?//(35.95,37.21)\\\\We need to go.//(41.29,46.56)\\\\Sir, there's nobody here. I think the asset's gone A.W.O.L.//(47.74,53.52)\\\\Goddammit! I was afraid he couldn't do it! I want every agent on this, you hear me, Jade?//(54.60,57.46)\\\\Locate 47 before he slips between the cracks!";
   "HitmanAbsolution.Odev.2370_4181238SisSisterMaryWhoWhoAreYou"              = "//(4.18,12.38)\\\\Sis... Sister Mary? Who... who are you?//(13.15,18.00)\\\\Come on! What's the matter with you? I like it when you fight back! Come on! Fight back girl, fight back!//(18.17,21.80)\\\\Hey Wade! I want to be in charge, too!//(24.12,26.25)\\\\Papa's little boy.//(26.50,29.30)\\\\You've been waving that little thing around all day, haven't you?//(29.62,30.54)\\\\Shut up, Wade!//(30.61,31.70)\\\\Whoa!//(32.26,33.00)\\\\Oh!//(34.80,40.42)\\\\Oh, you think you're a tough guy, Lenny? Hmm? Tough guy?//(40.50,40.95)\\\\Stop it!//(41.10,45.29)\\\\Come on, man, you a tough guy? Come on! Come on, you tough guy? Come on man. Come on!//(45.62,51.26)\\\\Okay! I'll show you! Shut up bitch!//(51.31,52.05)\\\\Oh!//(52.14,54.86)\\\\Or I'll... put a cap in your ass!//(54.95,58.50)\\\\Look out everybody! We better make room for limp-dick Lenny! Come on!//(59.80,62.76)\\\\You know what Wade? Just... fuck...//(63.10,64.80)\\\\Whoa! Hahahahaha!//(64.90,68.46)\\\\Oh! Oh my God! I got blood on my hands, Wade!//(68.60,77.83)\\\\Y'all see that? This here slut popped like a watermelon! Hahahaa! Lenny! Ha!//(78.32,87.70)\\\\I tell you what, Lenny. We better let the grown ups clean up this. You boys keep watch. Nice job, Lenny. Nice job.";
   "HitmanAbsolution.Odev.2371_29393026Diana31783326DoWhatYouHa"              = "//(29.39,30.26)\\\\Diana.//(31.78,33.26)\\\\Do what you have to do.";
   "HitmanAbsolution.Odev.2372_0961059SpareSomeChangeForAnOldFo"              = "//(0.96,10.59)\\\\Spare some change, for an old fool... Hey! There's coffee in there you fucker!//(20.33,34.99)\\\\Ven acá, mami. Ven acá con quien te quiere. Si mi amor.  So what brings your mean ass to my home?//(35.63,38.73)\\\\I need information.//(38.83,44.29)\\\\Well, that's my business! Information! You need information, I find information...//(44.30,45.97)\\\\At a price, of course.//(46.41,49.37)\\\\You're damn right at a price! Of course!//(50.17,54.73)\\\\Girl named Victoria. The Agency wants her bad, I need to know why.//(54.97,62.98)\\\\No wait, wait, wait, wait, wait. The Agency? You want me to snoop around the Agency? What are you, crazy?//(65.43,67.07)\\\\Yeah, you crazy.//(68.72,70.69)\\\\Alright, what is it worth to you?//(70.82,72.04)\\\\Name your price.//(73.90,81.00)\\\\Hmm... ahem, well... erm...//(81.75,82.78)\\\\Tools.//(101.21,108.30)\\\\Now, listen to the city. If anyone mentions the girl, you know what to do.//(108.42,110.02)\\\\I'll call you.//(115.36,116.48)\\\\You do that.";
   "HitmanAbsolution.Odev.2373_9021187PleaseICanTDieInAChurch12"              = "//(9.02,11.87)\\\\Please... I can't die in a church!//(12.43,15.49)\\\\Last time. Where's Victoria?//(16.00,27.26)\\\\Go fuck yourself! Argh! Ow! Ow! Blackwater Park! Blackwater Park!";
   "HitmanAbsolution.Odev.2374_19332093BirdieWhereIsHe20972361Y"              = "//(19.33,20.93)\\\\Birdie. Where is he?//(20.97,23.61)\\\\You owe me a coffee, asshole!//(31.17,37.41)\\\\He left with this cowboy guy. Real nasty looking piece of work. They were going downtown I think.//(49.96,55.44)\\\\Too late, 47. I gotta do what I gotta do.//(56.59,67.45)\\\\Tell me Mr. Wade, what would you rather do? Find the girl or waste a bullet? Clock is ticking.";
   "HitmanAbsolution.Odev.2375_000HitmanPlayersHaveOftenChallen"              = "//(0.00)\\\\Hitman players have often challenged each other to see who truly is the best assassin. //(7.10)\\\\The challenges have often been small puzzle competitions. Who can kill these characters? //(14.30)\\\\With these weapons, the fastest and the cleanest? We've created Contracts //(20.80)\\\\-a mode where everybody can take part in these challenges and even create them inside Absolution for //(25.90)\\\\other players to enjoy. Pinpoint your targets. Use any weapon or disguise at your disposal. //(33.80,47.70)\\\\Escape to the best of your abilities. It is time to see who truly is the ultimate assassin.";
   "HitmanAbsolution.Odev.2376_43894594Wait54125767WeAllHaveOur"              = "//(43.89,45.94)\\\\Wait...//(54.12,57.67)\\\\We all have our limits. Even you.//(69.20,71.10)\\\\In my robe...//(80.76,86.15)\\\\Si, mi niña. Yes. Yes, you're so beautiful.//(88.73,89.60)\\\\So.//(90.13,95.01)\\\\The infamous Birdie. You better have a good reason for dragging me out here.//(95.08,100.11)\\\\Hey, I am here to offer my services. You see, this kidnapping of yours?//(100.35,103.80)\\\\I'm worried that you have no idea who you are up against.//(103.90,107.27)\\\\Why Birdie, I didn't know you cared. Let me take a closer look...//(107.78,109.53)\\\\Is this the face of a man I can trust?//(109.60,117.38)\\\\Dom is dead. Courtesy of the Bald Guy. And that means you need a new man on the inside.//(118.15,122.51)\\\\And who's better out there than me? Am I right?//(122.90,128.84)\\\\No, Birdie. You're not right. Cause, see, I got the girl. And that means I don't really need you, now do I?//(129.36,135.00)\\\\Wait, wait, wait, wait, wait. Now, be cool man. Come on. Please, listen. Look, you don't understand.//(135.59,141.07)\\\\You want the highest bidder? Then you need me to engineer the drop! That's what I do, man!//(141.14,145.16)\\\\Ha, ha, ha! Oh Birdie, you think I can't make a simple trace on your phone calls?//(149.00,151.31)\\\\Ah. It's a beautiful day.//(151.69,160.57)\\\\Birdie. Who is... err... what the hell is her name again now? Err... Jade? Who's Jade?//(161.20,162.51)\\\\Fuck you, man!//(163.45,168.68)\\\\Now that's the wrong answer. Damn I love this country.//(169.51,173.72)\\\\A man can become anything he wants to be as long as if he's got the brains and the cojones...//(175.86,181.00)\\\\OK. OK. OK. OK. She's a low-level Agency bitch.//(181.80,186.37)\\\\The Agency? Are you telling me The Agency is connected to Victoria?//(186.51,187.30)\\\\Yes...//(187.42,188.24)\\\\Let him go.//(193.28,201.26)\\\\These are very dangerous people, man. If you screw them over they will find you. But if you let me be the middleman...//(202.30,207.01)\\\\Can't you see? If it meant enough to them to send a fuckin' Hitman...//(207.53,213.59)\\\\Don't you see she's got to be worth millions? Millions!//(213.50,219.36)\\\\I'll take my chances. Oh, you're good this time Birdie. You've been very useful.//(219.67,226.98)\\\\But if I see your weasel face again, I will bury you right here next to the founding fathers. I can promise you that.//(227.56,229.06)\\\\You know I will.//(230.15,232.44)\\\\I'm cool. I'm cool...//(233.30,242.38)\\\\Think you're gonna cut me out of the action? Well you got another thing coming man! I got a sorpresa for you. Yeah.//(243.63,248.84)\\\\In fact, I got a surprise for everybody.";
   "HitmanAbsolution.Odev.2377_10101096Argh10972220JesusChristD"              = "//(10.10,10.96)\\\\Argh!//(10.97,22.20)\\\\Jesus Christ! Don't you ever fucking knock? Good work Sanchez. Yeah...//(24.84,28.80)\\\\What is he? Is he a cop? Is he a PI or something?//(29.31,33.35)\\\\Well, fuck me gently! Ooh! Oh!//(33.57,34.66)\\\\What the fuck?//(34.79,40.61)\\\\That ain't no fucking private eye! That's a fucking ghost, that's a myth, that's a fucking hitman!//(40.79,41.12)\\\\Hitman?//(41.14,41.91)\\\\Oh shit!//(45.16,46.83)\\\\What the fuck are you talking about?//(48.29,53.00)\\\\This fucking changes everything, this is... this changes everything! Hahaha!//(54.99,56.86)\\\\What the fuck are we gonna do with him?//(56.95,58.75)\\\\Knock, knock knock! Housekeeping!//(58.77,59.28)\\\\Shit!//(60.48,61.55)\\\\Hello...//(64.51,65.21)\\\\What are you doing?//(65.25,66.55)\\\\ Shhshhsh! //(71.25,72.81)\\\\ Buenas Dias, pepita.//(72.86,73.50)\\\\Hello!//(73.53,75.83)\\\\Yeah, we got us a little mess in here. Why don't you come on in and clean it up.//(75.84,76.72)\\\\Oh I'll clean for you.//(76.75,77.82)\\\\Yeah, that'd be good.//(77.85,78.35)\\\\Clean now?//(78.47,80.58)\\\\Sure come on in darlin', atta girl.//(80.97,81.99)\\\\OK... Oh my God, this...//(82.35,88.95)\\\\Dexter don't! Oh God! You fucking animal! Jesus!//(89.03,92.28)\\\\Hehehe... Now that's what I call a sweet slice.//(92.32,93.21)\\\\Ach...//(97.30,104.62)\\\\You know, nothing would give me more pleasure than to kill you right here and now. Me, kill the legendary Hitman?//(104.67,118.90)\\\\Yeah, but uh, I don't need that kind of attention. So uh... oh dear... oh dear... you've done a bad, bad thing.//(119.05,126.91)\\\\Well, now they won't be looking for a killer, will they? Huh? Killer.//(129.01,140.99)\\\\Yee-haw! Ha! I tell you, I don't ordinarily yee-haw, but this is a fuckin' yee-haw! Fuckin' Christmas!//(142.26,153.74)\\\\Here, take a slash. Naw... on second thought... tinkle tinkle, little jar.//(153.80,158.74)\\\\Blake, could you please not do that? This is a bad plan.//(166.21,169.69)\\\\Come on, darlin'. You better put a giddy up in yer step!//(173.20,174.82)\\\\Adios.//(202.72,204.57)\\\\Freeze! Police!";
   "HitmanAbsolution.Odev.2378_000CreatingAContractFollowsThePr"              = "//(0.00)\\\\Creating a contract follows the principles of play to create.\nAll you need to create a good contract //(7.00)\\\\ is good assassin skills. //(10.80)\\\\ Let's see how it's done. //(12.40)\\\\ When entering the world, find an interesting character and mark it as a target. //(19.90)\\\\ The way you play determines how the contract is shaped. //(24.30)\\\\ With which weapon should he be killed? Should you remain unseen? //(32.60)\\\\ Will you use disguises? Should the body be hidden? //(39.10)\\\\ And which of the exit points do you choose? //(43.60)\\\\ The more targets and conditions in play, the higher the payout and bonus can become. //(49.30)\\\\ But remember to control your ambitions. //(52.50,63.20)\\\\ When playing to create - you have to be able to pull it off yourself. Good luck.";
   "HitmanAbsolution.Odev.2379_32313499ItSSoEmptyHereWithoutThe"              = "//(32.31,34.99)\\\\It's so empty here without the children.//(35.06,37.81)\\\\I wish I could have gone on that field trip with them.";
   "HitmanAbsolution.Odev.2380_224474WhatHaveWeGotDocHowSOurGol"              = "//(2.24,4.74)\\\\What have we got, doc? How's our golden egg?//(5.20,9.94)\\\\That is exactly what she is, sir, she is extraordinary! We ran some tests on her.//(11.05,18.00)\\\\Her cells are enhanced somehow by an isotope in her necklace. It's as if it rejuvenates her.//(21.66,26.50)\\\\Given the right training she would be stronger or faster than any man,//(27.57,34.38)\\\\but when it's removed she weakens somehow. She is beyond perfect.//(36.43,42.95)\\\\I knew there was some reason the Agency wanted her so bad. Jackpot! Haha!//(44.00,46.02)\\\\Lenny... Lenny's been kidnapped!//(48.73,57.51)\\\\What? Who the fuck would dare fuck with me? Are you fucking kidding me? Goddammit!//(58.55,63.84)\\\\You call Jade, tell her to set up the ransom right now. And call the Sheriff, tell him I want my boy back.//(64.86,68.19)\\\\It's what the fuck I pay him for, goddamn fucking pervert!//(72.67,73.90)\\\\Ah, Mrs. Cooper.//(74.88,75.70)\\\\Sheriff's office.//(75.88,76.29)\\\\Ow.//(77.02,81.05)\\\\How can I help you? It's for you.//(83.21,84.36)\\\\Skurky here! What?//(85.32,86.41)\\\\Layla, hi.//(87.31,93.67)\\\\What? No! Ah! Goddammit! Alright, I'm comin'.//(94.75,96.00)\\\\Hang it up!";
   "HitmanAbsolution.Odev.2381_239700HhhhhHeheheOhYeah7731082So"              = "//(2.39,7.00)\\\\Hhhhh... Hehehe. Oh, yeah.//(7.73,10.82)\\\\So you saw him get up and walk away after that fall?//(10.92,15.60)\\\\Oh yeah! Like a walkin' talkin' angel, man.//(17.43,19.06)\\\\Can you describe him?//(20.71,22.60)\\\\Hmmmm. Hmmmm.//(22.93,26.42)\\\\Get outta here! You're wastin' my time!//(26.58,28.13)\\\\Hmmmm. Hnnnnn.//(31.27,37.71)\\\\Twenty people saw a man, not a single one can describe him, apart from being bald with a tattoo on the back of his neck.//(39.47,42.29)\\\\You really think it’s the... Hitman?//(43.77,46.18)\\\\I don’t care if it’s the fucking tooth fairy, I’m gonna get him.//(46.62,55.23)\\\\Detective. This was left at the front desk. Kid said to give it to whoever’s looking for the Hitman.//(79.64,81.44)\\\\The location for the ransom exchange is set?//(81.62,86.27)\\\\Yes, sir. Blackwater Park. I’ve already assigned three teams for you.//(86.44,92.14)\\\\Good. We get the girl, make sure she’s secure, then we take them all out and get our money back.//(92.77,96.51)\\\\Ransom is not in the Agency budget this year.//(100.75,103.29)\\\\May I ask where we’re going, Sir?//(107.50,115.30)\\\\Hope, South Dakota-- to watch the myth die.";
   "HitmanAbsolution.Odev.2382_6341381YouWereRightTheArmsDealer"              = "//(6.34,13.81)\\\\You were right. The arms dealer is after Victoria. I need to stop him before he gets too close.//(13.93,19.59)\\\\Man, he already too close. You want my advice, you take that girl and you run!//(19.75,23.64)\\\\I never did believe in running.//(24.20,26.10)\\\\2 DAYS EARLIER//(28.27,33.12)\\\\According to my sources, the girl's in Chicago. Me and the boys are leaving ASAP.//(33.28,36.48)\\\\I need you along to spearhead the operation. Are you in?//(37.60,38.33)\\\\Wade?//(38.35,41.89)\\\\I heard you! You want me to snatch some chick.//(42.71,50.29)\\\\Name's Victoria. Dom is gonna call you, tell you how to find her. She's in hiding somewhere. You got that?//(50.76,59.74)\\\\That's a lotta hassle for one chick. She must be special. I need to bring my boys, that means double my fee.//(62.10,65.73)\\\\Take Lenny with you. He can bring her back when you find her.//(66.15,71.73)\\\\Lenny limp-dick? Triple my fee! Sorry, kid's a dipshit.//(72.18,73.01)\\\\25.//(73.53,74.27)\\\\39.//(75.01,75.63)\\\\26.//(75.70,76.29)\\\\37.//(76.99,77.52)\\\\30.//(77.62,79.08)\\\\Thir-ty-five.//(80.38,81.12)\\\\Deal.//(82.98,85.49)\\\\Lenny! Come and give the man a light.//(97.89,102.12)\\\\Come on limp-dick. Limp-dick Lenny!//(103.10,104.38)\\\\Shut up, Wade!//(104.39,106.39)\\\\Ha ha ha!//(107.19,109.60)\\\\I like good old Wade, I really do.//(109.72,111.62)\\\\Son of a bitch makes my skin crawl.//(111.64,113.29)\\\\That's probably why I like him.//(117.01,122.97)\\\\...Blake Dexter is a ruthless son of a bitch for sure, but the guy you really need to worry about is his business partner//(123.05,126.96)\\\\Dom Osmond, owner of the Vixen Club over on Bristol Street.//(127.24,133.43)\\\\This prick is bad news, homes, even by my standards. I mean, he is clever and really connected.//(133.47,137.81)\\\\It's only a matter of time before he tracks down your girl at the orphanage.//(137.93,139.24)\\\\How do you know about that?//(139.30,143.49)\\\\Hey, Chicago knows, I know. Dom ain't all that different.//(143.51,145.33)\\\\Send me his picture.";
   "HitmanAbsolution.Odev.2383_11001213WhoAreYou17502545YouReal"              = "//(11.00,12.13)\\\\Who are you?//(17.50,25.45)\\\\You really wanna know? 'Cos I could help you find him. For a price, of course.";
   "HitmanAbsolution.Odev.2384_9851478SirWeVeFoundHimBirdieWasR"              = "//(9.85,14.78)\\\\Sir? We've found him. Birdie was right. He's in Hope, South Dakota.//(15.02,17.36)\\\\And the girl?//(18.04,19.46)\\\\She's not with him.//(22.93,25.39)\\\\OK people, listen up!//(26.51,32.73)\\\\I'm giving a green light on this operation. I want 47's head on a platter in front of me ASAP!//(34.03,38.33)\\\\Sir, don't you think that our priority is on reacquiring the girl right now?//(40.00,48.26)\\\\No, Jade! First we neutralize the rogue element that started this mess. He'll know where she is, trust me!//(48.83,54.46)\\\\We get 47, we get the girl. We can't afford to fuck this up!//(60.25,64.23)\\\\It's time to send in the Saints.";
   "HitmanAbsolution.Odev.2385_5291282YouNeedToGetOffTheStreets"              = "//(5.29,12.82)\\\\You need to get off the streets. The Agency knows my secure locations and they will be searching for us.//(12.89,14.61)\\\\This is the safest place I know.//(14.71,16.33)\\\\Can I come with you?//(17.25,20.62)\\\\You need to hide until I know what's going on.//(27.79,30.82)\\\\Oh! It was you who called?//(30.85,31.44)\\\\Yes.//(33.58,39.28)\\\\Oh, you must be Victoria. Come on in, child.//(44.40,48.35)\\\\Thank you for your help. This girl is important. Take this.//(50.61,53.36)\\\\We will take good care of her, my son.//(55.72,59.44)\\\\Diana said you need that necklace.  Don't lose it.//(60.10,61.58)\\\\Will you come back?//(63.30,64.56)\\\\I'll be watching.//(102.40,105.39)\\\\$37.50 a night. No parties.//(108.41,109.22)\\\\Hello?//(109.29,111.40)\\\\Birdie. We need to meet.//(112.51,114.81)\\\\Your actions precede you, my man.//(115.47,120.91)\\\\Yeah, I got to say, I admire a man with the courage to shit where he eats.//(121.47,131.03)\\\\I'm guessing you're in need of some information and I just might be willing to play ball... but first, I got a favor to ask.//(131.36,134.97)\\\\You listening? Sweet.//(135.45,139.97)\\\\See, there's this local upstart calling himself The King of Chinatown.//(140.22,148.29)\\\\Not exactly the understated type and I would really like him to hand in his resignation, if you catch my drift.";
   "HitmanAbsolution.Odev.2386_18882061HeyThereFuckface21622290"              = "//(18.88,20.61)\\\\Hey there, fuckface!//(21.62,22.90)\\\\Alright dickhead, where's the girl?//(26.85,39.42)\\\\Oh, Layla! See? Girl's in one piece. If you wanna keep her that way I wanna see 10 million, right now, like we agreed.//(39.88,43.50)\\\\Well now about the money... I don't have that kind of signing authority.//(44.17,49.45)\\\\You what? You don't have what? Are you fucking kidding me?//(50.05,57.06)\\\\No, see that's not how this works, partner. You better find someone who's got the authority right now, or the deal's over.//(57.34,58.11)\\\\You got to three.//(58.42,59.45)\\\\Well let me talk to my superiors...//(59.55,60.16)\\\\Three.//(61.39,66.89)\\\\What the fuck? Fucking asshole! What the fuck are you doing? Goddammit!//(67.00,71.66)\\\\Aw, did that upset you? I'm sorry! Hee hee!//(73.96,81.38)\\\\Well the fun's over honcho. 10 million right now, and if you fuck with me it'll be 10 million more! Throw in the splittail.//(82.24,85.23)\\\\OK asshole. You made your point.//(90.80,94.52)\\\\You're a nice piece of ass, honey. What're ya doin' with limp-dick?//(95.19,96.06)\\\\Pig.//(96.25,97.33)\\\\You have no idea.//(97.35,99.29)\\\\Hey, fuck off! Where's the girl?//(104.06,110.01)\\\\I'll give you a call in a little while, let you know where you can find Victoria. Come on darlin'.//(111.68,114.05)\\\\Making money makes me horny.//(117.68,120.75)\\\\You gave that psychopath our money just like that?//(121.71,123.96)\\\\Yeah, well he's not as dumb as he looks.//(125.44,127.91)\\\\Nobody outruns the Agency.";
   "HitmanAbsolution.Odev.2387_191550AhaGoodMorningSunshine8329"              = "//(1.91,5.50)\\\\Aha! Good morning sunshine!//(8.32,9.72)\\\\Morning Mr. Dexter.//(10.37,12.19)\\\\Good morning to ya.//(14.05,18.80)\\\\Well well well. Where's my boy?//(21.82,25.10)\\\\Where's my boy, you son of a bitch?//(35.00,45.90)\\\\OK. You wanna play tough? You got it asshole. See that little girl over there everybody's so fond of?//(48.12,58.20)\\\\Well, my scientists tell me that this is what revs her up. Look at her now, weak as a little kitten. Argh!//(58.77,59.91)\\\\Mr. Dexter...//(60.13,60.68)\\\\Fuck off!//(64.84,68.00)\\\\Fuck! What the fuck kinda place you running here, Clive?//(68.17,69.05)\\\\Hell, that ain't mine...//(69.16,70.20)\\\\Jesus Christ!//(70.33,71.26)\\\\That's Miss Cooper's.//(71.82,75.58)\\\\Sick fuck! You killed my boy, didn't ya?//(76.16,82.67)\\\\Look man, just tell him what he wants to know. Accidents happen in this jail all the time...//(83.50,90.49)\\\\Hey, Mr. Dexter. Come on. You go on about your business, I'll take care of this guy. Let's go.//(91.66,93.21)\\\\I want my boy back, Clive.//(93.50,96.37)\\\\I haven't let you down yet, have I? Now, go on.//(98.58,101.09)\\\\Yeah... Gonna be you and me now.";
   "HitmanAbsolution.Odev.2388_463543ListenToMe9831163INeedYouT"              = "//(4.63,5.43)\\\\ Listen to me. //(9.83,11.63)\\\\ I need you to be brave.//(18.05,20.43)\\\\A man will come and take you away.//(25.10,26.80)\\\\I cannot go with you.//(31.00,34.00)\\\\This is how it has to be.//(37.10,38.40)\\\\This man is different.//(41.20,43.10)\\\\He will protect you.//(47.00,49.50)\\\\Please don't judge him for what he might do.//(72.30,73.50)\\\\I'm sorry.//(88.50,92.00)\\\\Maybe some day you will understand.//(107.00,116.60)\\\\47. This is Benjamin Travis. The money has been wired to your account. Welcome to Chicago.//(118.30,121.10)\\\\I appreciate you taking this assignment, 47.//(121.40,127.60)\\\\It is never easy targeting our own, but Diana Burnwood's treason must be dealt with.//(128.00,132.80)\\\\I would send in one of the teams, but this is a job for a scalpel, not a hammer.//(133.05,134.60)\\\\Reasons are irrelevant.//(135.40,139.30)\\\\Exactly. Good luck 47.//(157.80,164.20)\\\\ Sir. Yeah it's an ice-cream truck. Yeah I know, I'll get rid of him. //(166.50,168.20)\\\\Hey, get outta here, we don't want anything.//(168.40,169.60)\\\\What about your partner?//(169.80,174.00)\\\\What partner? Urgh! Argh!";
   "HitmanAbsolution.Odev.2389_18922436SirIThinkYouNeedToSeeThi"              = "//(18.92,24.36)\\\\Sir , I think you need to see this. Sir, you really need to see this.//(25.06,26.07)\\\\What?//(26.59,32.62)\\\\It's a gift. From an old connection. It's been off the grid for a couple of years now. Codename: Birdie?//(33.30,37.12)\\\\Haha! We codenamed a guy Birdie, no wonder he went off the grid.//(54.03,58.53)\\\\47. I'll be damned.//(61.16,67.13)\\\\Give the bird man what he wants. Find 47 at any cost.";
   "HitmanAbsolution.Odev.2390_255985IMSorryYouReSafeNowItSOk10"              = "//(2.55,9.85)\\\\I'm sorry. You're safe now. It's OK.//(10.00,16.30)\\\\My boy... Forgive me, Lenny. My money.//(19.10,21.30)\\\\Your money?//(24.20,29.30)\\\\Come on. Let's go. It's over.//(43.00,56.68)\\\\Dear 47, if you read this letter, I am most likely dead. You will have shot me for a traitor and Travis will have won.//(57.41,66.44)\\\\Do not let him have the girl as well. Travis' division was conducting genetic experiments without the Agency's knowledge//(66.55,73.77)\\\\and Victoria was their crowning achievement. Give her the choice you never had.//(74.86,81.47)\\\\Protect Victoria and kill Benjamin Travis.";
   "HitmanAbsolution.Odev.2391_747935MrTravis10541456ItHadBette"              = "//(7.47,9.35)\\\\Mr. Travis.//(10.54,14.56)\\\\It had better be a goddamn emergency, you know this is my p...//(19.59,26.06)\\\\I'd be honored, Mr. T. God bless you.//(30.93,35.64)\\\\Let's get it together bitches, that was the man.//(38.14,41.16)\\\\It's not every day I get to kill me a legend!";
   "HitmanAbsolution.Odev.2392_2291004AreYouReadyForTheFightAre"              = "//(2.29,10.04)\\\\Are you ready for the fight? Are you having fun? We have a great final fight for you tonight,//(10.57,20.92)\\\\where our own beloved behemoth Sanchez takes on the city boy slicker, the Patriot!//(22.03,28.77)\\\\Now, now, we will be right back! Are you ready?//(29.55,32.02)\\\\Let the fight begin!//(32.18,34.21)\\\\Pendejo!";
   "HitmanAbsolution.Odev.2393_113820WaitingForWhat9751160YouSt"              = "//(1.13,8.20)\\\\Waiting... For what?//(9.75,11.60)\\\\You still have a chance.//(12.05,15.01)\\\\I would send in one of the teams, but this is a job for...//(15.22,16.25)\\\\47?//(18.09,19.79)\\\\Why did you do this?//(19.97,26.10)\\\\Do not let her turn into you. Take the girl and run.//(32.92,35.30)\\\\I cannot be part of this anymore.//(40.20,42.72)\\\\I promised Diana to keep you safe.//(57.13,58.11)\\\\Yes.//(59.15,65.45)\\\\Terminus Hotel. Room 899.";
   "HitmanAbsolution.Odev.2394_13442255AlohaAndWelcomeToTheWaik"              = "//(13.44,22.55)\\\\Aloha! And welcome to the Waikiki Inn. Would you care to register sir?//(23.61,25.22)\\\\Ben Franklin.//(27.93,30.80)\\\\Oh. Right this way sir.//(32.52,39.75)\\\\We have ehm, continental breakfast, from 7 to 9 in the Tiki Lounge. Happy hour is from 5 to 8 in the Tiki Lounge.//(40.54,42.19)\\\\Mai Tai's are 2 for 1, Pina Colada's are...//(43.10,44.93)\\\\Anything less...festive?//(45.29,47.35)\\\\Can I bring a bottle to your room, Mr. Franklin?//(47.90,51.78)\\\\Something... brown.//(51.40,52.33)\\\\Yes, sir.//(89.59,92.56)\\\\Go with God, motherfucker.";
   "HitmanAbsolution.Odev.2395_OhYeahJustLetAPlumberThroughTheP"              = "Oh yeah, just let a plumber through. The papers were in order…";
   "HitmanAbsolution.Odev.2396_ThereNoNotThereEither"                         = "There?... No… Not there either.";
   "HitmanAbsolution.Odev.2397_IMSorrySirBlackwaterParkIsClosed"              = "I'm sorry sir. Blackwater Park is closed due to a security risk. //(3.4)\\\\ You'll have to arrange other accommodation for tonight.";
   "HitmanAbsolution.Odev.2398_ListenAreYouGonnaDoThisOrNot"                  = "Listen are you gonna do this or not?";
   "HitmanAbsolution.Odev.2399_IDonTHaveTimeForThis"                          = "I don't have time for this!";
   "HitmanAbsolution.Odev.2400_ComeOnYouThinkThisIsADrill"                    = "Come on! You think this is a drill?";
   "HitmanAbsolution.Odev.2401_OkThereYouGoGetBackHereAsSoonAsY"              = "OK. There you go. Get back here as soon as you're done!";
   "HitmanAbsolution.Odev.2402_TurnThatOffRightNowWeReNotReady"               = "Turn that off right now! We're not ready!";
   "HitmanAbsolution.Odev.2403_TurnIfOffWeReNotEvenCloseToReady"              = "Turn if off! We're not even close to ready!";
   "HitmanAbsolution.Odev.2404_GetThatTurnedOffRightNowWeReNotR"              = "Get that turned off right now. We're not ready!";
   "HitmanAbsolution.Odev.2405_YouIfYouSeeTheManagerTellHimToGe"              = "You! If you see the manager tell him to get out here!";
   "HitmanAbsolution.Odev.2406_IMLookingForTheManagerIfYouSeeHi"              = "I'm looking for the manager. If you see him tell him!";
   "HitmanAbsolution.Odev.2407_YouDoWhatYouNeedToDoAndGoHomeYou"              = "You! Do what you need to do and go home! You're in the way!";
   "HitmanAbsolution.Odev.2408_IfYouSeeAnythingLetUsKnowIfYouTh"              = "If you see anything let us know. If you think you can handle the situation - you're wrong!";
   "HitmanAbsolution.Odev.2409_ThereYouAreThisWeatherSCausingCl"              = "There you are! This weather's causing clogged drains all over the place. It's a mess! //(4.9)\\\\ But go around! You can't go through the security office.";
   "HitmanAbsolution.Odev.2410_IfYouSeeYourManagerTellHimToCont"              = "If you see your manager tell him to contact me at once!";
   "HitmanAbsolution.Odev.2411_FinallyTookYouLongEnoughMoveItLe"              = "Finally! Took you long enough! Move it! Let me get you in.";
   "HitmanAbsolution.Odev.2412_AboutTimeComeOn"                               = "About time! Come on.";
   "HitmanAbsolution.Odev.2413_GetUpTo10ThGetMyGuysInTheServerR"              = "Get up to 10th. Get my guys in the server room. Get back here at once. Think you can manage that?";
   "HitmanAbsolution.Odev.2414_HelloMyNameIsFrankWalshIMGonnaTa"              = "Hello my name is Frank Walsh. I'm gonna talk to you about the AKK-WU hand-to-hand combat system //(5.9)\\\\ developed by Asian special forces. You'll find it easy to learn and simple to use. //(11.1)\\\\ Since close combat encounters often limits you to only making contact once, you'll find the //(17.0)\\\\ techniques extremely effective. We're gonna go through some distracting techniques //(22.2)\\\\ and blocks. Many of you will learn some punches you might not know. For instance //(27.0)\\\\ how to break your opponents knuckles and elbows using your own elbow...  //(31.2)\\\\ We're also covering how to assist a partner if he's attacked or taken hostage. Alright, let's take a look.";
   "HitmanAbsolution.Odev.2415_UghWhyDoesItKeepTurningOffMissMi"              = "Ugh! Why does it keep turning off? Miss Mia's gonna flip!";
   "HitmanAbsolution.Odev.2416_WestSideOfGardenIsSecureOver"                  = "West side of garden is secure. Over.";
   "HitmanAbsolution.Odev.2417_WestPathwayAllClearOver"                       = "West pathway all clear. Over.";
   "HitmanAbsolution.Odev.2418_LaundryDay"                                    = "Laundry Day";
   "HitmanAbsolution.Odev.2419_LetMaintenanceWorryAboutIt"                    = "Let maintenance worry about it.";
   "HitmanAbsolution.Odev.2420_BodiesHiddenInLaundryChute"                    = "Bodies hidden in laundry chute";
   "HitmanAbsolution.Odev.2421_YouCanManage"                                  = "You Can Manage";
   "HitmanAbsolution.Odev.2422_IfYouWantAJobDoneRightDoItYourse"              = "If you want a job done right, do it yourself.";
   "HitmanAbsolution.Odev.2423_EnteredElevatorUnnoticed"                      = "Entered elevator unnoticed";
   "HitmanAbsolution.Odev.2424_IGotMyEyesOnYou"                               = "I Got My Eyes on You";
   "HitmanAbsolution.Odev.2425_YouHaveAnEyeForDetail"                         = "You have an eye for detail.";
   "HitmanAbsolution.Odev.2426_RetinalScannerUsed"                            = "Retinal scanner used";
   "HitmanAbsolution.Odev.2427_HackNBackslash"                                = "Hack'n'Backslash";
   "HitmanAbsolution.Odev.2428_AllThoseHoursInFrontOfTheScreenA"              = "All those hours in front of the screen are finally paying off.";
   "HitmanAbsolution.Odev.2429_OverwroteRetinalScanner"                       = "Overwrote retinal scanner";
   "HitmanAbsolution.Odev.2430_MileHighClub"                                  = "Mile High Club";
   "HitmanAbsolution.Odev.2431_SoManyOptionsSoLittleTime"                     = "So many options, so little time.";
   "HitmanAbsolution.Odev.2432_YouCanManageCompleted"                         = "\"You Can Manage\" completed";
   "HitmanAbsolution.Odev.2433_IGotMyEyesOnYouCompleted"                      = "\"I Got My Eyes on You\" completed";
   "HitmanAbsolution.Odev.2434_HackNBackslashCompleted"                       = "\"Hack'n'Backslash\" completed";
   "HitmanAbsolution.Odev.2435_CrashCourse"                                   = "Crash Course";
   "HitmanAbsolution.Odev.2436_GiveThePeopleWhatTheyWant"                     = "Give the people what they want.";
   "HitmanAbsolution.Odev.2437_MoviePlayed"                                   = "Movie played";
   "HitmanAbsolution.Odev.2438_SavageSushi"                                   = "Savage Sushi";
   "HitmanAbsolution.Odev.2439_ItSAClassic"                                   = "It's a classic.";
   "HitmanAbsolution.Odev.2440_TargetPoisoned"                                = "Target poisoned";
   "HitmanAbsolution.Odev.2441_StraightToTheHeart"                            = "Straight to the Heart";
   "HitmanAbsolution.Odev.2442_SheIsHookedNowReelHerIn"                       = "She is hooked. Now reel her in.";
   "HitmanAbsolution.Odev.2443_TargetHarpooned"                               = "Target harpooned";
   "HitmanAbsolution.Odev.2444_TargetIncinerated"                             = "Target incinerated";
   "HitmanAbsolution.Odev.2445_TargetSnipedOffTheBuilding"                    = "Target sniped off the building";
   "HitmanAbsolution.Odev.2446_TargetEliminated"                              = "Target eliminated";
   "HitmanAbsolution.Odev.2447_Bones"                                         = "Bones";
   "HitmanAbsolution.Odev.2448_ItHitHerLikeATonOfWhale"                       = "It hit her like a ton of...whale.";
   "HitmanAbsolution.Odev.2449_FiredUp"                                       = "Fired Up";
   "HitmanAbsolution.Odev.2450_WhyNotSheWasHotToBeginWith"                    = "Why not? She was hot to begin with.";
   "HitmanAbsolution.Odev.2451_Mockingbird"                                   = "Mockingbird";
   "HitmanAbsolution.Odev.2452_WatchOutBelow"                                 = "Watch out below.";
   "HitmanAbsolution.Odev.2453_SkinTrade"                                     = "Skin Trade";
   "HitmanAbsolution.Odev.2454_RejectionCanBePainful"                         = "Rejection can be painful.";
   "HitmanAbsolution.Odev.2455_HornOfPlenty"                                  = "Horn of Plenty";
   "HitmanAbsolution.Odev.2456_SoManyOptionsSoLittleTime"                     = "So many options, so little time.";
   "HitmanAbsolution.Odev.2457_SavageSushiCompleted"                          = "\"Savage Sushi\" completed";
   "HitmanAbsolution.Odev.2458_StraightToTheHeartCompleted"                   = "\"Straight to the Heart\" completed";
   "HitmanAbsolution.Odev.2459_FiredUpCompleted"                              = "\"Fired Up\" completed";
   "HitmanAbsolution.Odev.2460_MockingbirdCompleted"                          = "\"Mockingbird\" completed";
   "HitmanAbsolution.Odev.2461_SkinTradeCompleted"                            = "\"Skin Trade\" completed";
   "HitmanAbsolution.Odev.2462_BonesCompleted"                                = "\"Bones\" completed";
   "HitmanAbsolution.Odev.2463_BlueCollar"                                    = "Blue Collar";
   "HitmanAbsolution.Odev.2464_YouLlBeInAndOutBeforeTheyEvenKno"              = "You'll be in and out before they even know it.";
   "HitmanAbsolution.Odev.2465_EscapedUnnoticed"                              = "Escaped unnoticed";
   "HitmanAbsolution.Odev.2466_HitHimWhereItHurts"                            = "Hit Him Where It Hurts";
   "HitmanAbsolution.Odev.2467_CompleteBlackwaterPark"                        = "Complete \"Blackwater Park.\"";
   "HitmanAbsolution.Odev.2468_LevelCompleted"                                = "Level completed";
   "HitmanAbsolution.Odev.2469_Whaling"                                       = "Whaling";
   "HitmanAbsolution.Odev.2470_EasyThereAhab"                                 = "Easy there, Ahab...";
   "HitmanAbsolution.Odev.2471_EnemiesCrushed"                                = "Enemies crushed";
   "HitmanAbsolution.Odev.2472_Cetacea"                                       = "Cetacea";
   "HitmanAbsolution.Odev.2473_SoMuchForTheSilentApproach"                    = "So much for the silent approach.";
   "HitmanAbsolution.Odev.2474_EnemiesHarpooned"                              = "Enemies harpooned";
   "HitmanAbsolution.Odev.2475_Hallelujah"                                    = "Hallelujah";
   "HitmanAbsolution.Odev.2476_ItSRainingMen"                                 = "It's raining men.";
   "HitmanAbsolution.Odev.2477_EnemiesSentFlying"                             = "Enemies sent flying";
   "HitmanAbsolution.Odev.2478_RoninPart1"                                    = "Ronin - Part 1";
   "HitmanAbsolution.Odev.2479_YouBringGreatHonorToYourHouse"                 = "You bring great honor to your house.";
   "HitmanAbsolution.Odev.2480_BodyguardEliminated"                           = "Bodyguard eliminated";
   "HitmanAbsolution.Odev.2481_RoninPart2"                                    = "Ronin - Part 2";
   "HitmanAbsolution.Odev.2482_YouBringGreatHonorToYourHouse"                 = "You bring great honor to your house.";
   "HitmanAbsolution.Odev.2483_RoninPart3"                                    = "Ronin - Part 3";
   "HitmanAbsolution.Odev.2484_YouBringGreatHonorToYourHouse"                 = "You bring great honor to your house.";
   "HitmanAbsolution.Odev.2485_CheckpointCompleted"                           = "Checkpoint completed";
   "HitmanAbsolution.Odev.2486_YouVeTakenTheFightToHisDoorstep"               = "You've taken the fight to his doorstep.";
   "HitmanAbsolution.Odev.2487_MasteryBlackwaterPark"                         = "Mastery: Blackwater Park";
   "HitmanAbsolution.Odev.2488_BlackwaterParkGuard"                           = "Blackwater Park Guard";
   "HitmanAbsolution.Odev.2489_DexterSBodyguard"                              = "Dexter’s Bodyguard";
   "HitmanAbsolution.Odev.2491_HitHimWhereItHurts"                            = "HIT HIM WHERE IT HURTS";
   "HitmanAbsolution.Odev.2492_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.2493_BlackwaterParkABuildingUnderSieg"              = "Blackwater Park. A building under siege. Dexter will be expecting my arrival. I took his son. If he is mad enough to take on the Agency, would he also sacrifice Victoria to get back at me? I need to be careful. But one way or the other, this is where it ends.";
   "HitmanAbsolution.Odev.2494_InfiltrateBlackwater"                          = "INFILTRATE BLACKWATER";
   "HitmanAbsolution.Odev.2495_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.2496_BlackwaterLobbyWealthyResidentsT"              = "Blackwater lobby. Wealthy residents. Tight security. Building guards roaming the area. I shall avoid confrontation and gain access to Dexter's penthouse.";
   "HitmanAbsolution.Odev.2497_GainAccessToDexterSPenthouse"                  = "GAIN ACCESS TO DEXTER'S PENTHOUSE";
   "HitmanAbsolution.Odev.2498_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.2499_ElevatorAccessRequiresARetinalSc"              = "Elevator access requires a retinal scan from the building's Head of Security. This will not be easy.";
   "HitmanAbsolution.Odev.2500_LocateLayla"                                   = "LOCATE LAYLA";
   "HitmanAbsolution.Odev.2501_LaylaLocated"                                  = "LAYLA LOCATED";
   "HitmanAbsolution.Odev.2502_LaylaDexterSRightHandWhateverHeK"              = "Layla. Dexter's right hand. Whatever he knows, she knows. I shall have to deal with her before I confront Dexter.";
   "HitmanAbsolution.Odev.2503_EliminateLayla"                                = "ELIMINATE LAYLA";
   "HitmanAbsolution.Odev.2504_LaylaEliminated"                               = "LAYLA ELIMINATED";
   "HitmanAbsolution.Odev.2505_LaylaStockton28YearsOldBlakeDext"              = "Layla Stockton, 28 years old, Blake Dexter's personal assistant and advisor. Potential non combatant, combat profile unknown. Likely paired with security forces. Eliminate at all costs.";
   "HitmanAbsolution.Odev.2506_FindThePanicRoom"                              = "FIND THE PANIC ROOM";
   "HitmanAbsolution.Odev.2507_PanicRoomReached"                              = "PANIC ROOM REACHED";
   "HitmanAbsolution.Odev.2508_DexterIsOnTheRoofWithVictoriaOnl"              = "Dexter is on the roof with Victoria. Only way up is through the back exit of the panic room. He will be planning his retreat. I cannot allow him to escape me again.";
   "HitmanAbsolution.Odev.2510_HeyYouThinkWeGotAnythingToWorryA"              = "Hey, you think we got anything to worry about?";
   "HitmanAbsolution.Odev.2511_NowDonTWorryAboutItTheDoorIsSeal"              = "Now don't worry about it. The door is sealed, we’re stocked up good, //(3.4)\\\\ courtesy of Dexter Industries, alright? Whoever the threat is, should be worried.";
   "HitmanAbsolution.Odev.2512_YeahYeahWeGotEverythingCovered"                = "Yeah, yeah. We got everything covered.";
   "HitmanAbsolution.Odev.2513_OhMyGodWhatIsGoingOnHere"                      = "Oh my God. What is going on here?";
   "HitmanAbsolution.Odev.2514_BeatsMeIJustHopeWeCanGetIn"                    = "Beats me. I just hope we can get in.";
   "HitmanAbsolution.Odev.2515_HeyErExcuseMeExcuseMe"                         = "Hey er... Excuse me? Excuse me?";
   "HitmanAbsolution.Odev.2516_SorrySirMaAmBlackwaterIsTemporar"              = "Sorry Sir… Ma'am. Blackwater is temporarily shut down. No one can enter and no one can leave.";
   "HitmanAbsolution.Odev.2517_UmExcuseMeWeLiveHere"                          = "Um, excuse me, we live here!";
   "HitmanAbsolution.Odev.2518_IUnderstandButThereIsAPotentialT"              = "I understand. But there is a potential threat.";
   "HitmanAbsolution.Odev.2519_WhatKindOfThreat"                              = "What kind of threat?";
   "HitmanAbsolution.Odev.2520_YeahWeReNotSureMaAm"                           = "Yeah, we’re not sure, ma'am.";
   "HitmanAbsolution.Odev.2521_YouGottaYouGottaBeKiddingMeIDonT"              = "You gotta...You gotta be kidding me! I don't believe it. You don't get it. We live here!";
   "HitmanAbsolution.Odev.2522_IUnderstandNowYouMustUnderstandT"              = "I understand. Now you must understand there is a potential threat here. //(4.6)\\\\ So please try and find some other accommodation tonight.";
   "HitmanAbsolution.Odev.2523_WellIAmFriendsWithTheAldermanOfT"              = "Well I am friends with the alderman of this district and he is going to hear about this!";
   "HitmanAbsolution.Odev.2524_GoodEveningToYouTooFuckHeads"                  = "Good evening to you too! Fuck heads.";
   "HitmanAbsolution.Odev.2525_OkOkLetSDoThis"                                = "OK... OK... Let’s do this…";
   "HitmanAbsolution.Odev.2526_YeahOkSoFarSoGood"                             = "Yeah, OK... So far so good…";
   "HitmanAbsolution.Odev.2527_FeelsLikeTheAlamo"                             = "Feels like the Alamo…";
   "HitmanAbsolution.Odev.2528_HeyYouGetALookAtTheSuitsYet"                   = "Hey? You get a look at the suits yet?";
   "HitmanAbsolution.Odev.2529_YeahIDonTKnowWhyTheFuckTheyAreOu"              = "Yeah, I don’t know why the fuck they are out here. I just... We are armed up out here //(3.2)\\\\ pretty good, right? We can show them a thing or two.";
   "HitmanAbsolution.Odev.2530_YeahYeahOkButLetSNotGetHotHeaded"              = "Yeah, yeah. OK, but let’s not get hot headed. Stay on your toes.";
   "HitmanAbsolution.Odev.2531_YeahYeahIGetIt"                                = "Yeah, yeah. I get it.";
   "HitmanAbsolution.Odev.2532_YeahYouJustGoRightInTheyAreExpec"              = "Yeah, you just go right in. They are expecting you.";
   "HitmanAbsolution.Odev.2533_OkThanks"                                      = "OK. Thanks.";
   "HitmanAbsolution.Odev.2534_AhShit"                                        = "Ah shit…";
   "HitmanAbsolution.Odev.2535_HeyYourCellPhoneIsRinging"                     = "Hey, your cell phone is ringing.";
   "HitmanAbsolution.Odev.2536_IKnowThanks"                                   = "I know… thanks.";
   "HitmanAbsolution.Odev.2537_OhNotAgainTheGeneratorIsDownAgai"              = "Oh, not again… The generator is down again!";
   "HitmanAbsolution.Odev.2538_AlrightDonTGetWetNowHaHa"                      = "Alright! Don’t get wet now! Ha, ha!";
   "HitmanAbsolution.Odev.2539_ThatSmugBastardHeSNotTheOneWhoSG"              = "That smug bastard… he's not the one who's got shit in his socks.";
   "HitmanAbsolution.Odev.2540_NowWhatTheHellIsWrongWithThisFuc"              = "Now, what the hell is wrong with this fucking bitch this time…";
   "HitmanAbsolution.Odev.2541_CMonGirlIKnowYouGotLifeInYouYetC"              = "C’mon girl. I know you got life in you yet. Come on.";
   "HitmanAbsolution.Odev.2542_ThisRainItSRidiculous"                         = "This rain… it’s ridiculous.";
   "HitmanAbsolution.Odev.2543_OhLetMeTellYouItSBadJustWaitTilT"              = "Oh, Let me tell you. It’s bad. Just wait ‘til the sewers start flooding and this place will stink of shit in no time…";
   "HitmanAbsolution.Odev.2544_YeahIHeardAboutSomePlaceWhereThe"              = "Yeah, I heard about some place where they had a erh, street party. Yeah, people got drunk //(4.8)\\\\ and were pissin’ all over the place and then the cellars started fucking flooding. Piss and shit everywhere.";
   "HitmanAbsolution.Odev.2545_HahHahAnimals"                                 = "Hah hah! Animals.";
   "HitmanAbsolution.Odev.2546_YeahNoItGetsWorseThoughYeahFewMo"              = "Yeah. No it gets worse though. Yeah, few months later? Heavy rain and all the piss and shit //(6.6)\\\\ rose up again, contaminating the fucking water... Heh heh heh. Yeah, stupid fucks.";
   "HitmanAbsolution.Odev.2547_WhereWasThis"                                  = "Where was this?";
   "HitmanAbsolution.Odev.2548_AhSomePlaceCalledCopenhagenDenma"              = "Ah, some place called Copenhagen, Denmark. Fucking hillbillies.";
   "HitmanAbsolution.Odev.2549_IAinTEverEatingFuckingBaconAgain"              = "I ain’t ever eating fucking bacon again.";
   "HitmanAbsolution.Odev.2550_YeahIHatePigs"                                 = "Yeah... I hate pigs.";
   "HitmanAbsolution.Odev.2551_1017051598"                                    = ""; //empty
   "HitmanAbsolution.Odev.2552_SoErhYouLikeFootMassages"                      = "So erh… you like foot massages?";
   "HitmanAbsolution.Odev.2553_HeyWeAreNotDoingTheTarantinoThin"              = "Hey. We are not doing the Tarantino thing again.";
   "HitmanAbsolution.Odev.2554_CMonItSFunItSCool"                             = "C’mon, it’s fun… it’s cool.";
   "HitmanAbsolution.Odev.2555_YeahYouKnowWhatTheyCallA"                      = "Yeah, you know what they call a…";
   "HitmanAbsolution.Odev.2556_OkIMSorryButJackieBrownWasPretty"              = "Ok, I'm sorry… But “Jackie Brown” was pretty cool.";
   "HitmanAbsolution.Odev.2557_HehWeirdICanT"                                 = "Heh, weird… I can’t.";
   "HitmanAbsolution.Odev.2558_ItSPrettyTenseOutThere"                        = "It’s pretty tense out there.";
   "HitmanAbsolution.Odev.2559_YeahButItSPrettyNutsInHereToo"                 = "Yeah, but it’s pretty nuts in here too.";
   "HitmanAbsolution.Odev.2560_WhatAreYouTalkingAboutWhatDoYouM"              = "What are you talking about? What do you mean?";
   "HitmanAbsolution.Odev.2561_GeezYouSeeThatTheyAreGettingRead"              = "Geez, you see that? They are getting ready for a lockdown downstairs.";
   "HitmanAbsolution.Odev.2562_LockdownWhatIfWeNeedSomething"                 = "Lockdown? What if we need something?";
   "HitmanAbsolution.Odev.2563_ToughShitIGuessIFuckingDonTKnowW"              = "Tough shit, I guess. I fucking don’t know. Why don’t you ask him?";
   "HitmanAbsolution.Odev.2564_HeyIOnlyKnowAboutTheOutsideIJust"              = "Hey, I only know about the outside. I just came in to get some warmth.";
   "HitmanAbsolution.Odev.2565_CMonYouTryingToTellMeYouDonTKnow"              = "C’mon - you trying to tell me you don’t know about the suits?";
   "HitmanAbsolution.Odev.2566_YeahYeahIHeardAboutIt"                         = "Yeah, yeah. I heard about it.";
   "HitmanAbsolution.Odev.2567_IMeanFuckIDonTKnowThisShitIsStar"              = "I mean... fuck. I don’t know - this shit is starting to freak me out.";
   "HitmanAbsolution.Odev.2568_HeyTakeItEasyWeGotItUnderControl"              = "Hey, take it easy. We got it under control, OK? Nothing is gonna happen. I think it’s just a little erh... //(6.9)\\\\ delusion of grandeur on Mr. Dexter’s side. With what happened in his hometown. You know, back in Hope.";
   "HitmanAbsolution.Odev.2569_IDonTKnowIMeanSealingEverythingO"              = "I don’t know. I mean... Sealing everything off?";
   "HitmanAbsolution.Odev.2570_HeyRelaxNoOneSGonnaBumRushYaDonT"              = "Hey, relax. No one's gonna bum rush ya. Don't worry about it.";
   "HitmanAbsolution.Odev.2571_YeahIHopeSo"                                   = "Yeah. I hope so.";
   "HitmanAbsolution.Odev.2572_HeyAtLeastYouReNotOutInTheRain"                = "Hey, at least you’re not out in the rain.";
   "HitmanAbsolution.Odev.2573_YouSeenThoseMonkeyRobotsUpstairs"              = "You seen those Monkey Robots upstairs, carrying enough weapons to start World War 3? //(5.6)\\\\ You ask me if I’d rather be outside in the rain - um hell yes!";
   "HitmanAbsolution.Odev.2574_HeyRelax"                                      = "Hey relax.";
   "HitmanAbsolution.Odev.2575_DonTYouTellMeToRelaxIKnowMyRight"              = "Don't you tell me to relax. I know my rights mister! OK? And I got people bitching at me //(5.7)\\\\ about not being able to leave! OK?";
   "HitmanAbsolution.Odev.2576_WowYouReallyLoveYourJobHuh"                    = "Wow - you really love your job, huh?";
   "HitmanAbsolution.Odev.2577_DonTGetMeStarted"                              = "Don’t get me started.";
   "HitmanAbsolution.Odev.2578_YeahIThinkIAlreadyHave"                        = "Yeah, I think I already have.";
   "HitmanAbsolution.Odev.2579_SheIsSuchAClassABitch"                         = "She is such a class A bitch.";
   "HitmanAbsolution.Odev.2580_YeahIDDoHerYeahButThenAgainWhatS"              = "Yeah, I'd do her. Yeah, but then again, what's that sayin...";
   "HitmanAbsolution.Odev.2581_YouKnowBecauseOfThatBitchWeDonTH"              = "You know, because of that bitch we don't have even have access to the upstairs. Not even the boss! //(4.1)\\\\ Only miss pretty titties over there! I mean, how am I supposed to do my job? //(8.4)\\\\ I'll put my cutlets in, we'll see if I get upstairs, huh?";
   "HitmanAbsolution.Odev.2582_YeahProbablyIDonTCareThoughIDSti"              = "Yeah, probably. I don’t care though. I’d still do her.";
   "HitmanAbsolution.Odev.2583_YouAreSoPrimitiveILikeThatEverTh"              = "You are so primitive. I like that. Ever think of jumping the fence?";
   "HitmanAbsolution.Odev.2584_EverythingSecure"                              = "Everything secure?";
   "HitmanAbsolution.Odev.2585_YeahThoughTheLittleGuyOverByTheR"              = "Yeah. Though the little guy over by the reception has been asking for you.";
   "HitmanAbsolution.Odev.2586_NotAgain"                                      = "Not again.";
   "HitmanAbsolution.Odev.2587_CloseYourMouthsBoysMakesYouLookS"              = "Close your mouths, boys. Makes you look smarter than you really are. //(3.1)\\\\ You. You wanted to talk to me?";
   "HitmanAbsolution.Odev.2588_AhYepHmYesYouSeeTheManagerWouldV"              = "Ah yep... Hm... Yes… You see, the manager would very much like to talk to you.";
   "HitmanAbsolution.Odev.2589_WhatDoesHeWantTheSituationIsNotG"              = "What does he want? The situation is not going to change. We still have a potential threat. Got it asshole?";
   "HitmanAbsolution.Odev.2590_IsnTSheLovelyLikeAPitViper"                    = "Isn’t she lovely? Like a pit viper.";
   "HitmanAbsolution.Odev.2591_TellHimHeHas5MinutesILlMeetHimIn"              = "Tell him he has 5 minutes. I’ll meet him in the conference room.";
   "HitmanAbsolution.Odev.2592_OhMyGodIJustFellInLust"                        = "Oh my God… I just fell in lust…";
   "HitmanAbsolution.Odev.2593_TakeAColdShowerBoysUnlessYouWant"              = "Take a cold shower, boys. Unless you want to talk about the fence jumping again.";
   "HitmanAbsolution.Odev.2594_WhatDoYouThinkYouThinkTheyAreOkO"              = "What do you think? You think they are ok outside?";
   "HitmanAbsolution.Odev.2595_YeahSureTheyAreButWeReSaferInHer"              = "Yeah, sure they are. But we’re safer in here.";
   "HitmanAbsolution.Odev.2596_ButWhatIfTheThreatIsAlreadyInsid"              = "But what if the threat is already inside.";
   "HitmanAbsolution.Odev.2597_NahNothingIsGonnaHappenTonightTa"              = "Nah... Nothing is gonna happen tonight. Take it easy.";
   "HitmanAbsolution.Odev.2598_YeahButYouKnow"                                = "Yeah, but, you know…";
   "HitmanAbsolution.Odev.2599_HeyWeAreOkGiveItARestWillYaWeReL"              = "Hey, we are ok! Give it a rest, will ya? We’re locked down tight. No one’s gonna get in or out. We’re all good here.";
   "HitmanAbsolution.Odev.2600_YeahYeahYeahOkIMSorryIMJustALitt"              = "Yeah, yeah, yeah. Ok… I’m sorry. I'm just a little jumpy myself.";
   "HitmanAbsolution.Odev.2601_YeahIThinkWeAllAreEspeciallyWith"              = "Yeah, I think we all are… Especially with all the suits upstairs there…";
   "HitmanAbsolution.Odev.2603_AhhYepNothingLikeATepidCupAWater"              = "Ahh... Yep, nothing like a tepid cup a water to keep you awake.";
   "HitmanAbsolution.Odev.2604_ThatIsSuchAWeirdThingToSay"                    = "That is such a weird thing to say.";
   "HitmanAbsolution.Odev.2605_YeahAnythingToStayAwakeIMSoFucki"              = "Yeah, anything to stay awake… I’m so fucking tired.";
   "HitmanAbsolution.Odev.2606_ArenTWeAll"                                    = "Aren’t we all.";
   "HitmanAbsolution.Odev.2607_AlrightWhatTheHellIsThis"                      = "Alright. What the hell is this?";
   "HitmanAbsolution.Odev.2608_OhNoNotAgainThisIsRidiculous"                  = "Oh no… not again. This is ridiculous.";
   "HitmanAbsolution.Odev.2609_IWasSupposedToHaveTheGuysOverFor"              = "I was supposed to have the guys over for beer and video games. My wife never lets that happen!";
   "HitmanAbsolution.Odev.2610_ThinkYouVeGotItBadMyDogIsUpThere"              = "Think you've got it bad? My dog is up there alone. Probably trashed the entire place by now!";
   "HitmanAbsolution.Odev.2611_SoWhereAreYouGonnaStayTonight"                 = "So, where are you gonna stay tonight?";
   "HitmanAbsolution.Odev.2612_IDonTKnowFirstITriedGettingHoldO"              = "I don't know. First I tried getting hold of my sister. Then I tried my best friend but //(5.3)\\\\ his new girlfriend's sleeping over for the first time - you don't screw that up. You know?";
   "HitmanAbsolution.Odev.2613_HuhWhateverHappenedToBrosBeforeH"              = "Huh...Whatever happened to bros before hoes?";
   "HitmanAbsolution.Odev.2614_SoNowIMJustGonnaTrySomeoneFromWo"              = "So, now I'm just gonna try someone from work, I guess. What about you? Where are you gonna stay?";
   "HitmanAbsolution.Odev.2615_NoClueIJustMovedHereTwoWeeksAgoI"              = "No clue. I just moved here two weeks ago. I don't know anyone and the hotels around are //(5.3)\\\\ pretty expensive. Maybe I'll just sleep here. If they'll let me.";
   "HitmanAbsolution.Odev.2616_IWouldnTCountOnThat"                           = "I wouldn't count on that!";
   "HitmanAbsolution.Odev.2617_HeyRosaItSAlSorryToDisturbYouYou"              = "Hey Rosa it's Al. Sorry to disturb you. You won't believe it! They've locked down my building. //(6.1)\\\\ I can't get in... Some kind of security risk, or something... Yeah, I know, I know! //(12.1)\\\\ And then I thought, hey, Rosa's just two blocks over! Maybe I can crash at her place? Just one night. //(18.2)\\\\ What do you say?... No, no nothing like that!... No, listen you've got it all wrong... //(25.2)\\\\... No, my building is really locked down! Guards with guns and everything! //(30.0)\\\\... Come see for yourself!... No, no wait, let me explain... Man!";
   "HitmanAbsolution.Odev.2618_HeyJessItSMeYeahIWasUhIWasWonder"              = "Hey, Jess, it's me. Yeah, I was, uh...I was wondering if I could stay at your place tonight. //(7.4)\\\\ Just one night!... I know but... I am it's just... //(13.1)\\\\ What do you mean?... Why not?... Oh come on, I never said that. ... //(19.6)\\\\ Well I didn't mean it like that. I like your cats... Thank you so much. I'll be over in... //(27.2)\\\\ No, no, no, you don't need to do that. I don't mind a mess. It will feel more homey. //(32.5)\\\\... OK fine. I'll be over in a couple of hours then. See ya.";
   "HitmanAbsolution.Odev.2619_INeedTheManagerAt10ThIfYouSeeHim"              = "I need the manager at 10th. If you see him ask him to find me. I'll open the elevator doors for him.";
   "HitmanAbsolution.Odev.2620_DonTWorryAboutThatICanUseTheOver"              = "Don't worry about that. I can use the override switch.";
   "HitmanAbsolution.Odev.2621_NoOneButMeLetsPeopleIntoThatElev"              = "No one but me lets people into that elevator! Understood?";
   "HitmanAbsolution.Odev.2622_OkayJeezChill"                                 = "Okay, jeez! Chill!";
   "HitmanAbsolution.Odev.2623_WhatDidYouSay"                                 = "What did you say?";
   "HitmanAbsolution.Odev.2624_YesMaAmUnderstoodSorryMaAm"                    = "Yes ma'am! Understood! Sorry ma'am!";
   "HitmanAbsolution.Odev.2625_ThatSWhatItSoundedLike"                        = "That's what it sounded like.";
   "HitmanAbsolution.Odev.2626_AnySignOfTheManager"                           = "Any sign of the manager?";
   "HitmanAbsolution.Odev.2627_NotYetICanGetTheElevatorDownHere"              = "Not yet. I can get the elevator down here and ready for him if you want.";
   "HitmanAbsolution.Odev.2628_NoYouCanTICouldYouWouldHaveToUse"              = "No. You can't. I could. You would have to use the override switch since the scanner only //(7.0)\\\\ accepts me! You see how that works?";
   "HitmanAbsolution.Odev.2629_HeyIWasOnlyTryingToSaveYouSomeTi"              = "Hey, I was only trying to save you some time.";
   "HitmanAbsolution.Odev.2630_HowDidThatWorkOutExactlyDoYourJo"              = "How did that work out?... Exactly! Do your job! Nothing else!";
   "HitmanAbsolution.Odev.2631_HeyItSJustASushiGuy"                           = "Hey it's just a sushi guy.";
   "HitmanAbsolution.Odev.2632_WhoOrderedSushi"                               = "Who ordered sushi?";
   "HitmanAbsolution.Odev.2633_MissStocktonDid"                               = "Miss Stockton did.";
   "HitmanAbsolution.Odev.2634_JesusPickUpTheSushiAndSeeMissSto"              = "Jesus! Pick up the sushi and see Miss Stockton gets it! And don't touch anything in there!";
   "HitmanAbsolution.Odev.2635_ItSMeYeahWeJustWastedASushiGuyTh"              = "It's me... Yeah, we just wasted a sushi guy....That's right, no one else was in there. //(6.0)\\\\ Yeah, go check your disks or your servers--whatever your job is and try to get me real facts next time.";
   "HitmanAbsolution.Odev.2636_NothingYetQuietLikeALibrary"                   = "Nothing yet. Quiet like a library.";
   "HitmanAbsolution.Odev.2637_ReportingInIMAllEarsAndEyesHereB"              = "Reporting in. I'm all ears and eyes here but so far nothing.";
   "HitmanAbsolution.Odev.2638_YeahItMeNoNewsYeahHopeYouReEnjoy"              = "Yeah it me. No news... Yeah, hope you're enjoying yourselves. Save some for me alright?";
   "HitmanAbsolution.Odev.2639_TheMovieSGonnaBeANiceChangeYouKn"              = "The movie's gonna be a nice change. You know what it's about?";
   "HitmanAbsolution.Odev.2640_SomeKindOfCombatTrainingIThink"                = "Some kind of combat training I think.";
   "HitmanAbsolution.Odev.2641_WeaponsOrHandToHand"                           = "Weapons or hand to hand?";
   "HitmanAbsolution.Odev.2642_IDonTKnowIMHopingForHandToHandOl"              = "I don't know. I'm hoping for hand to hand. Old school. We get enough of the other stuff on the range.";
   "HitmanAbsolution.Odev.2643_YeahThatSForSure"                              = "Yeah. That's for sure.";
   "HitmanAbsolution.Odev.2644_CoolIVeWantedToLearnThisForAWhil"              = "Cool! I've wanted to learn this for a while.";
   "HitmanAbsolution.Odev.2645_AtLastSomethingWeCanUseInTheFiel"              = "At last! Something we can use in the field!";
   "HitmanAbsolution.Odev.2646_ThisGuyWeReExpectingIVeHeardAbou"              = "This guy we're expecting... I've heard about him!";
   "HitmanAbsolution.Odev.2647_DonTStartWithTheRumorsItSUseless"              = "Don't start with the rumors. It's useless.";
   "HitmanAbsolution.Odev.2648_IJustWantedToSayThatIfRoySRightW"              = "I just wanted to say that if Roy's right, we are in short supply of kryptonite!";
   "HitmanAbsolution.Odev.2649_IAlmostWishThisWasGoingDownRight"              = "I almost wish this was going down right now!";
   "HitmanAbsolution.Odev.2650_StayProfessionalRoy"                           = "Stay professional, Roy.";
   "HitmanAbsolution.Odev.2651_HeyWhatILackInExperienceIMakeUpF"              = "Hey, what I lack in experience I make up for in hand-to-hand.";
   "HitmanAbsolution.Odev.2652_DeflateYourEgo"                                = "Deflate your ego.";
   "HitmanAbsolution.Odev.2653_HeyYouEverGetAnxiousAtWork"                    = "Hey... You ever get anxious at work?";
   "HitmanAbsolution.Odev.2654_ItHappens"                                     = "It happens.";
   "HitmanAbsolution.Odev.2655_HowAboutNow"                                   = "How about now?";
   "HitmanAbsolution.Odev.2656_NahEveryoneSReallyOnEdgeAboutThe"              = "Nah. Everyone's really on edge about the situation. You know what? They took down a sushi guy earlier by mistake.";
   "HitmanAbsolution.Odev.2657_YouKiddingMe"                                  = "You kidding me?";
   "HitmanAbsolution.Odev.2658_YeahFrasierApparentlyForgotToTel"              = "Yeah, Frasier apparently forgot to tell Jeff about the delivery.";
   "HitmanAbsolution.Odev.2659_Oh"                                            = "Oh...";
   "HitmanAbsolution.Odev.2660_SoIMThinkingIfTheyWasteASushiGuy"              = "So I'm thinking... if they waste a sushi guy they're shooting at everything that moves, right? //(4.5)\\\\ This guy doesn't stand a chance.";
   "HitmanAbsolution.Odev.2661_YouReProbablyRight"                            = "You're probably right.";
   "HitmanAbsolution.Odev.2662_DidYouHearAboutTheLatestAddition"              = "Did you hear about the latest addition to our team?";
   "HitmanAbsolution.Odev.2663_NoOffenseButIMNotInTheMoodForSma"              = "No offense but I'm not in the mood for small talk or for you bad mouthing the new guys.";
   "HitmanAbsolution.Odev.2664_ExcuseMeForTryingToLiftTheMood"                = "Excuse me for trying to lift the mood.";
   "HitmanAbsolution.Odev.2665_JustDoYourJob"                                 = "Just do your job.";
   "HitmanAbsolution.Odev.2666_WhyAreYouSoTenseTooMuchCaffeine"               = "Why are you so tense? Too much caffeine?";
   "HitmanAbsolution.Odev.2667_JustFocusOkIWannaGoHomeTonight"                = "Just focus OK? I wanna go home tonight!";
   "HitmanAbsolution.Odev.2668_OkOk"                                          = "OK, OK!";
   "HitmanAbsolution.Odev.2669_IGottaLetYouInOnASecretAboutPaul"              = "I gotta let you in on a secret about Paul.";
   "HitmanAbsolution.Odev.2670_WhatAboutPaul"                                 = "What about Paul?";
   "HitmanAbsolution.Odev.2671_TheJobItSStartingToGetToHimAndOn"              = "The job... it's starting to get to him. And once it starts, it's downhill all the way. //(6.1)\\\\ It starts in your head. At first, you know, you ignore it, but then it starts messing up your life. //(11.1)\\\\ You start screwing up. Then goes the love life and everything. I'm telling you!";
   "HitmanAbsolution.Odev.2672_HowDoYouKnow"                                  = "How do you know?";
   "HitmanAbsolution.Odev.2673_MyCousinWorksAtUmIBetterNotSay"                = "My cousin works at um... I better not say.";
   "HitmanAbsolution.Odev.2674_SoWhatSWrongWithPaul"                          = "So what's wrong with Paul?";
   "HitmanAbsolution.Odev.2675_HeSGotATouchOfTheBipolar"                      = "He's got a... touch of the bipolar.";
   "HitmanAbsolution.Odev.2676_YouReRightHeTalksLikeAChickSomet"              = "You're right! He talks like a chick sometimes!";
   "HitmanAbsolution.Odev.2677_AndThisJobDoesnTMakeItAnyBetterE"              = "And this job doesn't make it any better. Everyone's really on edge.";
   "HitmanAbsolution.Odev.2678_IMNotGonnaTakeABulletJustCausePa"              = "I'm not gonna take a bullet just cause Paul doesn't wanna see a shrink.";
   "HitmanAbsolution.Odev.2679_HeSGot20YearsInTheFieldLetSJustW"              = "He's got 20 years in the field. Let's just watch his back on this one. //(5.4)\\\\ It's probably his last job, if my cousin gets his way.";
   "HitmanAbsolution.Odev.2680_FineButIDonTLikeIt"                            = "Fine. But I don't like it.";
   "HitmanAbsolution.Odev.2681_YouVeSecuredTheDoors"                          = "You've secured the doors?";
   "HitmanAbsolution.Odev.2682_Done"                                          = "Done.";
   "HitmanAbsolution.Odev.2683_WindowsAndVents"                               = "Windows and vents?";
   "HitmanAbsolution.Odev.2684_WeVeCoveredEverythingAndDonTChec"              = "We've covered everything. And don't check up on me.";
   "HitmanAbsolution.Odev.2685_HeyItSJustABigJobThatSAllOkDonTW"              = "Hey, it's just a big job, that's all, OK? Don't wanna screw up here.";
   "HitmanAbsolution.Odev.2686_IfYouKeepYourEarsAndEyesOpenWeWo"              = "If you keep your ears and eyes open, we won't.";
   "HitmanAbsolution.Odev.2687_IMOnTopOfIt"                                   = "I'm on top of it.";
   "HitmanAbsolution.Odev.2688_ThereYouAreTheBitchSReadyToBlowY"              = "There you are. The bitch's ready to blow. You better go find her. //(3.0)\\\\ I'd let you in but I'm not allowed to use the override.";
   "HitmanAbsolution.Odev.2689_SheSLookingForYouYouBetterGoFind"              = "She's looking for you. You better go find her. I swear she's got steam coming out her ears. She'll let you in.";
   "HitmanAbsolution.Odev.2690_MissStocktonMissOhShitMissStockt"              = "Miss... Stockton? Miss... oh shit! Miss Stockton's dead! //(7.6)\\\\ I repeat! Layla's gone! The harpoon took her down!... I don't know! //(13.5)\\\\ It must have misfired I don't know why it was even loaded! Oh God! Miss Stockton!";
   "HitmanAbsolution.Odev.2691_AhJeezWhatInTheHell"                           = "Ah jeez, what in the hell!";
   "HitmanAbsolution.Odev.2692_ThatThatWasTheHarpoon"                         = "That... that was the harpoon!";
   "HitmanAbsolution.Odev.2693_IKnowIKnowWhatDoWeDo"                          = "I know, I know. What do we do?";
   "HitmanAbsolution.Odev.2694_NeverLoadThatHarpoonAgain"                     = "Never load that harpoon again!";
   "HitmanAbsolution.Odev.2695_OhNoJesusMissStockton"                         = "Oh no... Jesus... Miss Stockton?";
   "HitmanAbsolution.Odev.2696_WhatTheLaylaHowTheHellDidThatThi"              = "What the... Layla... How the hell did that thing just come down?";
   "HitmanAbsolution.Odev.2697_DunnoMissStocktonLayla"                        = "Dunno! Miss Stockton? Layla?";
   "HitmanAbsolution.Odev.2698_SheSGoneNobodySurvivesAWhaleToTh"              = "She's gone! Nobody survives a whale to the head! Believe me! I've seen it before.";
   "HitmanAbsolution.Odev.2699_OhShitWeReGoneTooWeReTheOnesWhoL"              = "Oh, shit! We're gone too! We're the ones who let her get killed by a whale!";
   "HitmanAbsolution.Odev.2700_OhMyGodCommandMissStocktonIsDown"              = "Oh my God! Command! Miss Stockton is down! Someone took her down! It's got to be him! He's here!";
   "HitmanAbsolution.Odev.2701_SomeoneJustJesusSomeoneJustShotH"              = "Someone just--Jesus, someone just shot her";
   "HitmanAbsolution.Odev.2702_HeSHereAhHeSHereCrapCrapAlrightL"              = "He's here! Ah, he's here! Crap! Crap! Alright, Layla's shot! I repeat, Miss Stockton is down!";
   "HitmanAbsolution.Odev.2703_OhMyGodCommandMissStocktonIsDown"              = "Oh my God! Command! Miss Stockton is down! Layla's gone!";
   "HitmanAbsolution.Odev.2704_No"                                            = "No!";
   "HitmanAbsolution.Odev.2705_CallingInLaylaSDownRepeatMissSto"              = "Calling in! Layla's down! Repeat: Miss Stockton is down!";
   "HitmanAbsolution.Odev.2706_WhatTheThatThingWorksUhTheHarpoo"              = "What the... That thing works? Uh... the harpoon just went off... No, no, I kid you not!";
   "HitmanAbsolution.Odev.2707_WhoaWhatWasThatTheHarpoonJustGot"              = "Whoa! What was that? The harpoon just got fired in here. //(4.5)\\\\... I don't know! Just went bam!... Yeah I will.";
   "HitmanAbsolution.Odev.2708_GahWhatWasThat"                                = "Gah! What was that?";
   "HitmanAbsolution.Odev.2709_DexterSHarpoon"                                = "Dexter's harpoon.";
   "HitmanAbsolution.Odev.2710_ItJustWentOfWhyWasItEvenLoaded"                = "It just went of? Why was it even loaded?";
   "HitmanAbsolution.Odev.2711_IDonTKnowDonTYellAMeIDidnTDoIt"                = "I don't know. Don't yell a me, I didn't do it!";
   "HitmanAbsolution.Odev.2712_Jesus"                                         = "Jesus!";
   "HitmanAbsolution.Odev.2713_TheSecurityOfficeIsNoGoForYouToo"              = "The security office is no go for you too, pal.";
   "HitmanAbsolution.Odev.2714_IWouldnTGoInThereBuddy"                        = "I wouldn't go in there buddy.";
   "HitmanAbsolution.Odev.2715_HeyStaffAndSecurityOnly"                       = "Hey. Staff and security only.";
   "HitmanAbsolution.Odev.2717_MyPeopleNeedAccessToTheServerRoo"              = "My people need access to the server room on 10.";
   "HitmanAbsolution.Odev.2718_RightNowIMBusy"                                = "Right now? I'm busy.";
   "HitmanAbsolution.Odev.2719_NeverMindThenIMSureMyGuysWillFin"              = "Never mind then. I'm sure my guys will find a way to get in without you!";
   "HitmanAbsolution.Odev.2720_WaitWaitOk"                                    = "Wait, wait. OK.";
   "HitmanAbsolution.Odev.2721_ItSJustThatIWasJustGettingReadyT"              = "It's just that, I was just getting ready to put on the movie you asked for.";
   "HitmanAbsolution.Odev.2722_ThenFinishThatAndFindMeILlLetYou"              = "Then finish that and find me. I'll let you into the elevator.";
   "HitmanAbsolution.Odev.2723_YouKnowIMCapableOfPushingTheButt"              = "You know I'm capable of pushing the button myself! Thanks though.";
   "HitmanAbsolution.Odev.2724_WeVeGotASecurityThreatOnOurHands"              = "We've got a security threat on our hands. The scanner will only let me open the elevator doors.";
   "HitmanAbsolution.Odev.2725_SheSGotSomeNerve"                              = "She's got some nerve!";
   "HitmanAbsolution.Odev.2726_SheSTheHeadOfDexterSSecurityTeam"              = "She's the head of Dexter's security team.";
   "HitmanAbsolution.Odev.2727_DoesSheHaveToBeSuchAUhhSuchA"                  = "Does she have to be such a... uhh! Such a...";
   "HitmanAbsolution.Odev.2728_Bitch"                                         = "Bitch?";
   "HitmanAbsolution.Odev.2729_HeyIDidnTSayThat"                              = "Hey! I didn't say that!";
   "HitmanAbsolution.Odev.2730_PeopleCallHerCastIron"                         = "People call her Cast Iron.";
   "HitmanAbsolution.Odev.2731_DamnRightTheyDoSheSTakenOverTheW"              = "Damn right they do. She's taken over the whole building with her guns and cameras and //(4.7)\\\\ guards and God knows what else! What, is she getting ready for an invasion or something?";
   "HitmanAbsolution.Odev.2732_IVeSeenSomeCrazyShitInMyCareerBu"              = "I've seen some crazy shit in my career. But these guys are acting like they've got a whole goddamn //(3.9)\\\\ army coming for them! Dexter means business!";
   "HitmanAbsolution.Odev.2733_OhGod"                                         = "Oh, God.";
   "HitmanAbsolution.Odev.2734_WhyIsItSmokingSoMuch"                          = "Why is it smoking so much?";
   "HitmanAbsolution.Odev.2735_DonTKnowMaAm"                                  = "Don't know ma'am.";
   "HitmanAbsolution.Odev.2736_DonTKnowMaAmCanTYouSmellItItStin"              = "\"Don't know, ma'am\"? Can't you smell it? It stinks!";
   "HitmanAbsolution.Odev.2737_ICanTSmellAThing"                              = "I can't smell a thing.";
   "HitmanAbsolution.Odev.2738_YeahIVeNoticedButMakeSureSomeone"              = "Yeah, I've noticed! But, make sure someone takes care of it when all this is over.";
   "HitmanAbsolution.Odev.2739_ILlLetTheJanitorKnowMaAm"                      = "I'll let the janitor know, ma'am.";
   "HitmanAbsolution.Odev.2740_YeahThatSJustWhatWeNeedListenToT"              = "Yeah that's just what we need. Listen to that crap again! Like I haven't heard it a million times already! //(5.3)\\\\ If he didn't love this damned thing so much, I'd smash it right now!";
   "HitmanAbsolution.Odev.2741_GuysLeaveMeAlone"                              = "Guys... leave me, alone.";
   "HitmanAbsolution.Odev.2742_MaAmMrDexterSOrdersAreTo"                      = "Ma'am, Mr. Dexter's orders are to...";
   "HitmanAbsolution.Odev.2743_AreYouArguingWithMe"                           = "Are you arguing with me?";
   "HitmanAbsolution.Odev.2744_NoMaAmNoOfCourseNotOfCourseNowMa"              = "No ma'am. No, of course not, of course now, ma'am. No. Alright, let's go, let's go.";
   "HitmanAbsolution.Odev.2745_OkTheWestWingIsSecuredTheElevato"              = "OK... the West Wing is secured. The elevator covered. Guards at all ground entrances... //(8.7)\\\\ And the lobby is under control. What am I missing?... Nothing.";
   "HitmanAbsolution.Odev.2746_JustLetHimComeIHaveALittleSurpri"              = "Just let him come! I have a little surprise for him!";
   "HitmanAbsolution.Odev.2747_IMWhatSHappening"                              = "I'm... what's happening?";
   "HitmanAbsolution.Odev.2748_HaHaHaHaHaLadybugsSoManyLadybugs"              = "Ha ha ha ha ha Ladybugs! So many ladybugs! So pretty!";
   "HitmanAbsolution.Odev.2749_YouCuteLittleSillyWillyBugsThere"              = "You cute little silly-willy bugs. There you are! Thought you could get away? //(7.6)\\\\ I'm gonna get ya! I'm gonna get ya! Ha ha ha ha ha ha.";
   "HitmanAbsolution.Odev.2750_LadybugLadybugFlyAwayHomeYourHou"              = "Ladybug! Ladybug! Fly away home. Your house is on fire.\nAnd your children all gone.";
   "HitmanAbsolution.Odev.2751_AllExceptForMeIMFreeLookAtMyLady"              = "All except for me! I'm free! Look at my ladybug wings! Wheeee!";
   "HitmanAbsolution.Odev.2752_861550092"                                     = ""; //empty
   "HitmanAbsolution.Odev.2753_JustGreatThisWasAParnetti"                     = "Just great. This was a Parnetti!";
   "HitmanAbsolution.Odev.2754_There"                                         = "There!";
   "HitmanAbsolution.Odev.2755_WellLetSGo"                                    = "Well? Let's go!";
   "HitmanAbsolution.Odev.2756_YouGetThatGearInOrderThisIsnTADr"              = "You! Get that gear in order! This isn't a drill!";
   "HitmanAbsolution.Odev.2757_IHopeYouReKeepingYourMenOnTheirT"              = "I hope you're keeping your men on their toes!";
   "HitmanAbsolution.Odev.2758_WeReOnRedMaAm"                                 = "We're on red, ma'am.";
   "HitmanAbsolution.Odev.2759_YouBetterKeepThoseEyesOpen"                    = "You better keep those eyes open!";
   "HitmanAbsolution.Odev.2760_ThereWereSupposedToBeMoreGuardsH"              = "There were supposed to be more guards here! Get on it!";
   "HitmanAbsolution.Odev.2761_YesMaAm"                                       = "Yes ma'am!";
   "HitmanAbsolution.Odev.2762_YouThereStaySharp"                             = "You there! Stay sharp!";
   "HitmanAbsolution.Odev.2763_YouThereWakeUp"                                = "You there! Wake up!";
   "HitmanAbsolution.Odev.2764_YouThereStayFocused"                           = "You there! Stay focused!";
   "HitmanAbsolution.Odev.2765_HeyThisGuyIsComingHeMightAlready"              = "Hey! This guy is coming! He might already be here, and you're sitting there jacking off?";
   "HitmanAbsolution.Odev.2766_ThisGuyDoesnTDickAroundNeitherSh"              = "This guy doesn't dick around! Neither should you! Focus!";
   "HitmanAbsolution.Odev.2767_WhenThisIsAllOverYouCanGoFuckYou"              = "When this is all over you can go fuck yourself.";
   "HitmanAbsolution.Odev.2768_WhenThisIsAllOverYouCanGoAndLook"              = "When this is all over you can go and look for a new job.";
   "HitmanAbsolution.Odev.2769_WhatEverWeRePayingYouItSTooMuchL"              = "What ever we're paying you it's too much. Look alive for God's sake. You'll be going up against the most fearsome man you'll ever come across.";
   "HitmanAbsolution.Odev.2770_IfYouKnowWhoYouReGoingUpAgainstY"              = "If you know who you're going up against you sure as hell don't look like it. Come on people! You look like kids in a museum for God's sake!";
   "HitmanAbsolution.Odev.2771_AmISupposedToBeSurroundedByProfe"              = "Am I supposed to be surrounded by professionals? //(3.0)\\\\Because it sure as shit doesn't feel like it.  Let me get something very straight. //(7.0)\\\\The man who wants our skin has a higher body count than all of you put together. //(11.0)\\\\So unless you wanna add to his numbers, I suggest you show some fucking energy!";
   "HitmanAbsolution.Odev.2772_WhyIsEveryoneJustStandingAround4"              = "Why is everyone just standing around? 47 took out an entire mansion of highly-trained men. //(6.0)\\\\Because they under-estimated him. Don't make the same damn mistake!";
   "HitmanAbsolution.Odev.2773_UhUhThisWonTDoWeReNotPayingYouTo"              = "Uh-uh. This won't do. We're not paying you to stand still. //(5.0)\\\\I want everybody to get off their asses and be on top of their game //(9.0)\\\\or we're all gonna end up with a bullet between our eyes.";
   "HitmanAbsolution.Odev.2774_RogerThat"                                     = "Roger that.";
   "HitmanAbsolution.Odev.2776_HeyWaitAMinute"                                = "Hey, wait a minute!";
   "HitmanAbsolution.Odev.2777_IHaveOrdersToCheckAllRooms"                    = "I have orders to check all rooms!";
   "HitmanAbsolution.Odev.2778_MrDexterDoesnTWantAnyoneInHereMa"              = "Mr. Dexter doesn't want anyone in here, man.";
   "HitmanAbsolution.Odev.2779_HowCanWeSecureAllRoomsIf"                      = "How can we secure all rooms if...";
   "HitmanAbsolution.Odev.2780_ThisRoomIsOffLimits"                           = "This room is off limits!";
   "HitmanAbsolution.Odev.2781_HeyComeOnLetSFaceItTheRoomSNotGo"              = "Hey. Come on, let's face it. The room's not gonna be used anymore.";
   "HitmanAbsolution.Odev.2782_MrDexterStillHasFaith"                         = "Mr. Dexter still has faith!";
   "HitmanAbsolution.Odev.2783_HisSonSBeenMissingForDaysNow"                  = "His son's been missing for days now.";
   "HitmanAbsolution.Odev.2784_CallItMourningOrWhateverYouWantT"              = "Call it mourning or whatever you want. This room is sacred to him for the time being, so it's off-limits.";
   "HitmanAbsolution.Odev.2785_VaultAllClearYeahMalfunctionIGue"              = "Vault all clear... Yeah, malfunction I guess... All right, yeah, I will, over.";
   "HitmanAbsolution.Odev.2786_VaultClearWhatAreTheAlarmsForIfT"              = "Vault clear! What are the alarms for if they go off for no reason!";
   "HitmanAbsolution.Odev.2787_NoTechnologyBeatsAGuardInPerson"               = "No technology beats a guard in person!";
   "HitmanAbsolution.Odev.2788_Amen"                                          = "Amen!";
   "HitmanAbsolution.Odev.2789_WhoaOhMyGodWhatTheHellTheWholeTh"              = "Whoa! Oh my God! What the hell... the whole thing just came down! Anyone hurt?";
   "HitmanAbsolution.Odev.2790_JesusChristWhatWasThatHelloEvery"              = "Jesus Christ! What was that? Hello? Everyone OK? A falling whale... that's not very... probable.";
   "HitmanAbsolution.Odev.2791_WhatThatOldPieceOfCrapJustCameDo"              = "What! That old piece of crap just came down! The cables must have snapped!";
   "HitmanAbsolution.Odev.2792_JeezItJustCameDown"                            = "Jeez, it just came down!";
   "HitmanAbsolution.Odev.2793_AnyoneHurt"                                    = "Anyone hurt?";
   "HitmanAbsolution.Odev.2794_ThatOldPieceOfCrapTheJanitorTold"              = "That old piece of crap! The janitor told them to rewire that thing.";
   "HitmanAbsolution.Odev.2795_SoWhatSWithTheWhaleSkeleton"                   = "So what's with the whale skeleton?";
   "HitmanAbsolution.Odev.2796_YouKiddingMe"                                  = "You kidding me?";
   "HitmanAbsolution.Odev.2797_HeBoughtItFromAMuseumOrWhat"                   = "He bought it from a museum or what?";
   "HitmanAbsolution.Odev.2798_DidYouNotSeeThePaintingOfMrDexte"              = "Did you not see the painting of Mr. Dexter with... Moby Dick over there?";
   "HitmanAbsolution.Odev.2799_HeKilledThatThing"                             = "He killed that thing?";
   "HitmanAbsolution.Odev.2800_WithHisOwnHandsWellWithAHarpoonB"              = "With his own hands. Well with a harpoon... but still. The harpoon's on exhibit as well. Pretty cool, man!";
   "HitmanAbsolution.Odev.2801_SoWhatIsHeAllanQuatermain"                     = "So, what is he, Allan Quatermain?";
   "HitmanAbsolution.Odev.2802_AllanQuatermainIsAFictionalChara"              = "Allan Quatermain is a fictional character! Mr. Dexter is the real deal!";
   "HitmanAbsolution.Odev.2803_YouKnowMrDexterShotAllTheAnimals"              = "You know Mr. Dexter shot all the animals on exhibit?";
   "HitmanAbsolution.Odev.2804_ManIGetTheFreakingChillsEveryTim"              = "Man, I get the freaking chills every time I walk past one of those stuffed corpses.";
   "HitmanAbsolution.Odev.2805_TheWhaleToo"                                   = "The whale too?";
   "HitmanAbsolution.Odev.2806_YeahIHateThatThing"                            = "Yeah! I hate that thing!";
   "HitmanAbsolution.Odev.2807_WhatYouReSomeKindOfAnimalLover"                = "What, you're some kind of animal lover?";
   "HitmanAbsolution.Odev.2808_IJustDonTThinkYouShouldKillThemF"              = "I just don't think you should kill them for sport that's all.";
   "HitmanAbsolution.Odev.2809_WhatYouReAVegetarianOrSomething"               = "What, you're a vegetarian or something?";
   "HitmanAbsolution.Odev.2810_YeahSomethingLikeThatYesIAm"                   = "Yeah, something like that. Yes, I am!";
   "HitmanAbsolution.Odev.2811_YouDonTEatMeatWhatAboutItalianBe"              = "You don't eat meat? What about Italian beef?";
   "HitmanAbsolution.Odev.2812_No"                                            = "No.";
   "HitmanAbsolution.Odev.2813_WhatAboutChickens"                             = "What about chickens?";
   "HitmanAbsolution.Odev.2814_YeahThatSMeatTooStupid"                        = "Yeah, that's meat too. Stupid...";
   "HitmanAbsolution.Odev.2815_OhWhatAboutFish"                               = "Oh. What about fish?";
   "HitmanAbsolution.Odev.2816_LookItSSimpleIfTheyHaveEyesIDonT"              = "Look! It's simple. If they have eyes I don't eat 'em, OK?";
   "HitmanAbsolution.Odev.2817_OkayRelaxMotherNatureJeez"                     = "Okay, relax, Mother Nature. Jeez...";
   "HitmanAbsolution.Odev.2818_OhohohThankGodFinallyOhGodIMSoSt"              = "Ohohoh thank God! Finally! Oh God I'm so stupid! Stupid! Stupid! Stupid! //(7.4)\\\\ It's not number 55 on the 22nd floor, it's number 22 and it's //(12.4)\\\\ number 25, it's number 55 on the 2nd floor! Jesus! //(20.5)\\\\ What's wrong with me, huh? You think I've got dyslexia? Oh God! Or do you think I'm just stupid? //(26.5)\\\\ I'm probably just stupid, that's what my mom would say, just stupid! //(30.5)\\\\ You think I should get tested? Maybe I should get tested, is there a test for dyslexia? //(36.5)\\\\ Whoa, dude you got a gun! How cool is that? //(43.6)\\\\ Whoa!";
   "HitmanAbsolution.Odev.2819_YouReAHardManToKillILoveAHardMan"              = "You're a hard man to kill. I love a hard man.";
   "HitmanAbsolution.Odev.2820_WhereSVictoria"                                = "Where's Victoria?";
   "HitmanAbsolution.Odev.2821_OhVickyLetSNotTalkAboutHer114Let"              = "Oh, Vicky? Let's not talk about her. //(11.4)\\\\ Let's talk about us. //(19.0)\\\\ Better yet... let's not talk at all. When was the last time you relaxed, huh? //(31.4)\\\\ Let Layla take you to heaven...";
   "HitmanAbsolution.Odev.2822_DieMotherfucker"                               = "Die motherfucker!";
   "HitmanAbsolution.Odev.2823_LaylaGetYourAssUpHereWeReLeavin3"              = "Layla! Get your ass up here. We're leavin'. //(3.5)\\\\ And you, move! Inside the chopper!  //(6.7)\\\\ I'm gonna take you apart atom by atom and breed you like a prize bull.  //(12.0)\\\\ Oh, don't look so shocked, girl. After all, they grew you in a test tube. My lab should feel...";
   "HitmanAbsolution.Odev.2824_Fucker"                                        = "Fucker!";
   "HitmanAbsolution.Odev.2826_BlackwaterParkABuildingUnderSieg"              = "Blackwater Park, a building under siege. Dexter will be expecting my arrival. I took his son. //(7.8)\\\\If he is mad enough to take on the agency, would he also sacrifice Victoria to get back at me? //(15.2)\\\\ I need to be careful. But one way or the other, this is where it ends.";
   "HitmanAbsolution.Odev.2827_EverythingSecure"                              = "Everything secure?";
   "HitmanAbsolution.Odev.2828_Good"                                          = "Good.";
   "HitmanAbsolution.Odev.2829_YouCheckedYourWeaponsOut"                      = "You checked your weapons out?";
   "HitmanAbsolution.Odev.2830_YeahYeah"                                      = "Yeah yeah.";
   "HitmanAbsolution.Odev.2831_StockedUpHuh"                                  = "Stocked up, huh?";
   "HitmanAbsolution.Odev.2832_MoreThanICanCarry"                             = "More than I can carry.";
   "HitmanAbsolution.Odev.2833_AlrightAlrightGood"                            = "Alright... Alright good.";
   "HitmanAbsolution.Odev.2834_YouRememberTapeDecksExactlyTheSa"              = "You remember tape decks?... Exactly the same. Just think of the disc as a cassette. //(6.3)\\\\ You just put it in and…  No, by pressing the button that says “Open”!.. OK? Right, it’s in? //(12.4)\\\\ Alright, good, good. Alright. Now press play... It’s the large button with a triangle. //(18.4)\\\\ No, no, no, no. That’s the open button!... Alright... It’s a triangle slash arrow //(24.1)\\\\ pointing to the right kinda thing. Yeah… Ah! It’s working. Alright, great… yeah… No, no, I gotta run. //(30.5)\\\\... Yeah... yeah, no, no -  I’ll see you later. OK, bye.";
   "HitmanAbsolution.Odev.2835_OkSoIWhiskTheEggWhitesFirstOrMel"              = "Ok, so I... whisk the egg whites first? Or melt the chocolate?... OK, OK. I got that. //(6.6)\\\\ Oh, and whip the cream and then melt the chocolate. OK, oh, I got it… //(12.3)\\\\ Does it matter which chocolate I melt first?... No, OK. Think I can remember that… //(17.5)\\\\ OK… leave to cool - yeah, got that… and then into the freezer… Yeah. OK, that's great. //(23.0)\\\\ Thank you!... Oh, she’s gonna be psyched. Yeah, I’ll let you know how it turns out. //(27.4)\\\\... OK. Oh I’ll see ya. Alright. Bye bye.";
   "HitmanAbsolution.Odev.2836_CanTYourMomHelpYouWithTheMathWel"              = "Can’t your mom help you with the math? Well, she’s the smart one... Oh... OK, OK. //(5.1)\\\\ If you take 10 marshmallows and remove 7, how many do you have?... 3! //(12.3)\\\\ Yeah, that’s right. Yeah! You got it! Alright, good. Alright. Oh, OK. Well then you //(17.6)\\\\ add 4 marshmallows and you get? You get? You had 3, now there is 4, you get Seeevveeen... //(26.7)\\\\ Yes! Good girl. You got it. Alright honey. Well, I love helping you, but you gotta ask your mom now. //(32.8)\\\\ OK, I gotta run... Yep, Daddy loves you too. OK. Yeah, give mommy a big kiss from daddy... OK, bye sweetie.";
   "HitmanAbsolution.Odev.2837_HelloYeahUhuhOkWellDidYouTryToRe"              = "Hello!...  Yeah. Uhuh, OK. Well, did you try to restart it?...Mmhm. //(7.2)\\\\  Yeah, is the little green light on the modem blinking? Yeah, the one that says DSL... //(12.6)\\\\  Uh, I don't know. I'm kind of in the middle of something here but give me a few minutes and I'll get there as soon as I can.";
   "HitmanAbsolution.Odev.2838_EscapedUnnoticed"                              = "Escaped unnoticed";
   "HitmanAbsolution.Odev.2839_JudgeEliminated"                               = "Judge eliminated";
   "HitmanAbsolution.Odev.2840_NoCollateralDamage"                            = "No Collateral Damage";
   "HitmanAbsolution.Odev.2841_LetJusticeRunItsCourse"                        = "Let justice run its course.";
   "HitmanAbsolution.Odev.2842_NoOneDied"                                     = "No one died";
   "HitmanAbsolution.Odev.2843_OneManRiot"                                    = "One Man Riot";
   "HitmanAbsolution.Odev.2844_TheyStoodInTheWayOfFreedom"                    = "They stood in the way of freedom.";
   "HitmanAbsolution.Odev.2845_SoCloseAndYetSoFar"                            = "So Close and yet so Far";
   "HitmanAbsolution.Odev.2846_CompleteSkurkySLaw"                            = "Complete \"Skurky's Law.\"";
   "HitmanAbsolution.Odev.2847_LevelCompleted"                                = "Level completed";
   "HitmanAbsolution.Odev.2848_LevelCompleted"                                = "Level completed";
   "HitmanAbsolution.Odev.2849_LevelCompleted"                                = "Level completed";
   "HitmanAbsolution.Odev.2850_LevelCompleted"                                = "Level completed";
   "HitmanAbsolution.Odev.2851_TakeTheFall"                                   = "Take the Fall";
   "HitmanAbsolution.Odev.2852_StayLoyalToTheCause"                           = "Stay loyal to the cause.";
   "HitmanAbsolution.Odev.2853_ReceivedJudgment"                              = "Received judgment";
   "HitmanAbsolution.Odev.2854_Obstruction"                                   = "Obstruction";
   "HitmanAbsolution.Odev.2855_TheProsecutorSCaseIsCrumbling"                 = "The prosecutor's case is crumbling.";
   "HitmanAbsolution.Odev.2856_SabotagedVideoFeed"                            = "Sabotaged video feed";
   "HitmanAbsolution.Odev.2857_TakeOffice"                                    = "Take Office";
   "HitmanAbsolution.Odev.2858_HeHasLearnedHisLesson"                         = "He has learned his lesson.";
   "HitmanAbsolution.Odev.2859_PassedJudgment"                                = "Passed judgment";
   "HitmanAbsolution.Odev.2860_JudgeOutfitAcquired"                           = "Judge outfit acquired";
   "HitmanAbsolution.Odev.2861_JudgmentDayPart1"                              = "Judgment Day - Part 1";
   "HitmanAbsolution.Odev.2862_LadyJusticeIsBlindButShePacksAPu"              = "Lady justice is blind. But she packs a punch.";
   "HitmanAbsolution.Odev.2863_DefendantEliminatedAsTheJudge"                 = "Defendant eliminated as the judge";
   "HitmanAbsolution.Odev.2864_JudgmentDayPart2"                              = "Judgment Day - Part 2";
   "HitmanAbsolution.Odev.2865_LadyJusticeIsBlindButShePacksAPu"              = "Lady justice is blind. But she packs a punch.";
   "HitmanAbsolution.Odev.2866_UsherPacified"                                 = "Usher pacified";
   "HitmanAbsolution.Odev.2867_UsherHidden"                                   = "Usher hidden";
   "HitmanAbsolution.Odev.2868_JudgmentDayPart3"                              = "Judgment Day - Part 3";
   "HitmanAbsolution.Odev.2869_LadyJusticeIsBlindButShePacksAPu"              = "Lady justice is blind. But she packs a punch.";
   "HitmanAbsolution.Odev.2870_YouReOutOfOrder"                               = "You're out of order.";
   "HitmanAbsolution.Odev.2871_MasterySkurkySLaw"                             = "Mastery: Skurky's Law";
   "HitmanAbsolution.Odev.2872_UndergroundPrisonControlledByThe"              = "Underground prison. Controlled by the corrupt sheriff Skurky and his deputies. A one way trip for most prisoners.";
   "HitmanAbsolution.Odev.2873_TheVixenClubSecondFloorEmployeeL"              = "The Vixen Club. Second floor: Employee lounge and performer changing rooms. Third floor: Dom Osmond's office and the mysterious Hawaii Room.";
   "HitmanAbsolution.Odev.2874_TheGreenhouseTargetAlwaysLovedEx"              = "The Greenhouse. Target always loved exotic plants. She probably picked the house because of it.";
   "HitmanAbsolution.Odev.2875_TheSeventhFloorPrivateApartments"              = "The seventh floor. Private apartments. Mostly long term residents. A few transients. Upstairs: Blake Dexter's private quarters.";
   "HitmanAbsolution.Odev.2876_RooftopPigeonCoopProbablyBelongs"              = "Rooftop pigeon coop. Probably belongs to one of the residents.";
   "HitmanAbsolution.Odev.2877_RosewoodOrphanageBasementAndOldF"              = "Rosewood orphanage, basement. And old furnace provides the building with central heating.";
   "HitmanAbsolution.Odev.2878_ToddSBarbershopRunByTitularToddS"              = "Todd's Barbershop, run by titular Todd since 1965. Building also serves as a stomping ground for the \"Hope Cougars\"; a local street gang led by Blake Dexter's only son Lenny.";
   "HitmanAbsolution.Odev.2879_SteepCliffFacingDexterIndustries"              = "Steep cliff facing Dexter industries main compound. Cliffside honeycombed with old mining tunnels. No doubt crawling with factory security.";
   "HitmanAbsolution.Odev.2880_StaffQuartersAndShowerRoomsForDe"              = "Staff quarters and shower rooms for decontamination.";
   "HitmanAbsolution.Odev.2881_WarehouseForSurroundingBusinesse"              = "Warehouse for surrounding businesses. Connected to the streets of Hope by a maze of walkways. Several small courtyards and back alleys.";
   "HitmanAbsolution.Odev.2882_TheCrematoriumHighGroundPosition"              = "The crematorium. High ground position is a strategical disadvantage.";
   "HitmanAbsolution.Odev.2883_SoCloseAndYetSoFar"                            = "SO CLOSE AND YET SO FAR";
   "HitmanAbsolution.Odev.2884_GroundZero"                                    = "GROUND ZERO";
   "HitmanAbsolution.Odev.2885_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.2886_SheriffSkurkyBlakeDexterProbably"              = "Sheriff Skurky. Blake Dexter probably put him in office in exchange for his loyalty. Dexter Industries. The Cougars. The police. Hope is a town under siege. Someone ought to clean the place up. But I am not that man. The girl is my only responsibility. Skurky holds her somewhere inside the courthouse. Probably the basement prison cells. I need to get inside.";
   "HitmanAbsolution.Odev.2887_IAmGettingCloserThisIsTheBlackHe"              = "I am getting closer. This is the black heart of Dexter Industries. Part of me dreads what I might find down here. Human experiments...children as weapons? This is all too close for comfort. All the more reason to pull the plug. I will find Victoria and destroy all data that Dexter's researchers might have uncovered. This ends here.";
   "HitmanAbsolution.Odev.2888_GetToTheHoldingCells"                          = "GET TO THE HOLDING CELLS";
   "HitmanAbsolution.Odev.2889_HoldingCellsAccessed"                          = "HOLDING CELLS ACCESSED";
   "HitmanAbsolution.Odev.2890_ThePrisonLiesBeyondTheCourtroomO"              = "The prison lies beyond  the courtroom. Only logical place to keep her.  I can access it through the holding cell area.";
   "HitmanAbsolution.Odev.2891_LocateVictoria"                                = "LOCATE VICTORIA";
   "HitmanAbsolution.Odev.2892_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.2893_VictoriaIsDownHereIKnowItButTheP"              = "Victoria is down here. I know it. But the prison is Skurky's homeground. His people are loyal, alert and armed. I shall keep a low profile. I am too close for errors.";
   "HitmanAbsolution.Odev.2894_OpenTheGate"                                   = "OPEN THE GATE";
   "HitmanAbsolution.Odev.2895_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.2896_TheButtonToOpenTheGateToTheMainP"              = "The button to open the gate to the main prison area is inside that security station.";
   "HitmanAbsolution.Odev.2898_GetToThePrisonAndSaveVictoria"                 = "Get to the prison and save Victoria.";
   "HitmanAbsolution.Odev.2899_ThisAreaIsOffLimits"                           = "This area is off limits.";
   "HitmanAbsolution.Odev.2900_AnOpenWindowIsAnExcellentEntryPo"              = "An open window is an excellent entry point.";
   "HitmanAbsolution.Odev.2901_TheDefendantWillGoToThePrisonCel"              = "The defendant will go to the prison cells once he is convicted.";
   "HitmanAbsolution.Odev.2902_ThereMustBeAWayToTraverseOrOpenT"              = "There must be a way to traverse or open the gate.";
   "HitmanAbsolution.Odev.2903_ThatLedgeLooksUseful"                          = "That ledge looks useful.";
   "HitmanAbsolution.Odev.2904_ThisWillControlTheCourtroomTvWhe"              = "This will control the Courtroom TV, when it is ON.";
   "HitmanAbsolution.Odev.2905_TurningOffTheTvCouldBeHelpful"                 = "Turning off the TV could be helpful.";
   "HitmanAbsolution.Odev.2906_UshersHaveAccessToMostAreasInThe"              = "Ushers have access to most areas in the courthouse.";
   "HitmanAbsolution.Odev.2907_TheChainLooksFragile"                          = "The chain looks fragile.";
   "HitmanAbsolution.Odev.2908_TheWiringLooksFragile"                         = "The wiring looks fragile.";
   "HitmanAbsolution.Odev.2909_ThisShouldOpenTheGate"                         = "This should open the gate.";
   "HitmanAbsolution.Odev.2910_HeLooksLikeHeCouldUseSomeHelp"                 = "He looks like he could use some help.";
   "HitmanAbsolution.Odev.2911_WaitForTheDefendantToPassSentenc"              = "Wait for the defendant to pass sentence.";
   "HitmanAbsolution.Odev.2912_TheSecurityGuardsMustHaveAccessT"              = "The security guards must have access to the holding cells.";
   "HitmanAbsolution.Odev.2913_GoToTheHoldingCells"                           = "Go to the holding cells.";
   "HitmanAbsolution.Odev.2914_TheChainLooksFragile"                          = "The chain looks fragile.";
   "HitmanAbsolution.Odev.2915_StationPersonnelOnlyCautionIsAdv"              = "Station personnel only. Caution is advised.";
   "HitmanAbsolution.Odev.2916_CreatesAShortWindowOfOpportunity"              = "Creates a short window of opportunity.";
   "HitmanAbsolution.Odev.2917_ADropLikeThatCouldBeFatal"                     = "A drop like that could be fatal.";
   "HitmanAbsolution.Odev.2918_TheBackroomIsStaffOnly"                        = "The backroom is staff only...";
   "HitmanAbsolution.Odev.2919_ResidentSKeycardCouldWorkForThe8"              = "Resident's keycard. Could work for the 8th floor staircase.";
   "HitmanAbsolution.Odev.2920_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.2921_ThisPrisonerCouldUseAssistance"                = "This prisoner could use assistance.";
   "HitmanAbsolution.Odev.2922_PlatformBIsUnderCloseSurveillanc"              = "Platform B is under close surveillance. Timing is crucial.";
   "HitmanAbsolution.Odev.2923_ThisFileShouldNotEndUpInTheWrong"              = "This file should not end up in the wrong hands.";
   "HitmanAbsolution.Odev.2924_GasExplosionsOftenOccurDueToForg"              = "Gas explosions often occur due to forgetfulness...";
   "HitmanAbsolution.Odev.2925_ResidentSKeycardCouldWorkForThe8"              = "Resident's keycard. Could work for the 8th floor staircase.";
   "HitmanAbsolution.Odev.2926_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.2927_ThisShouldOpenTheGate"                         = "This should open the gate.";
   "HitmanAbsolution.Odev.2928_ThisWillResumeTrainServicesOnPla"              = "This will resume train services on platform B.";
   "HitmanAbsolution.Odev.2929_ThisWillDirectAFatalCurrent"                   = "This will direct a fatal current.";
   "HitmanAbsolution.Odev.2930_ASingleSparkWillIgniteTheRoom"                 = "A single spark will ignite the room...";
   "HitmanAbsolution.Odev.2931_PrivateQuartersProceedWithCautio"              = "Private quarters. Proceed with caution.";
   "HitmanAbsolution.Odev.2932_TheSafeIsNowOpen"                              = "The safe is now open";
   "HitmanAbsolution.Odev.2934_GodWhatIWouldnTDoForACigaretteRi"              = "God, what I wouldn't do for a cigarette right about now.";
   "HitmanAbsolution.Odev.2935_RelaxJustTellTheTruthAndYouLlBeF"              = "Relax. Just tell the truth and you'll be fine.";
   "HitmanAbsolution.Odev.2936_YeahThatSNotWhatMyLawyerSBeenTel"              = "Yeah? That's not what my lawyer's been telling me... //(2.4)\\\\ It's just... I've heard stories about that judge. They say he's a real hard-ass.";
   "HitmanAbsolution.Odev.2937_NawHeSAllRightFirmButFairYouKnow"              = "Naw, he's all right. Firm but fair, you know? Try and squeeze in a reference //(6.1)\\\\ to the Queen. It'll get you on his good side.";
   "HitmanAbsolution.Odev.2938_TheQueen"                                      = "The Queen?";
   "HitmanAbsolution.Odev.2939_YeahApparentlyTheJudgeIsLike14Br"              = "Yeah, apparently the judge is like 1/4 British and since he found out, he's been obsessed with everything //(8.2)\\\\ from \"across the pond.\" He even gets up there in a robe and powdered wig. Yep, total Anglophile.";
   "HitmanAbsolution.Odev.2940_EeechWhatAFreak"                               = "Eeech! What a freak!";
   "HitmanAbsolution.Odev.2941_WellIDonTKnowAboutThatALittleDif"              = "Well, I don't know about that. A little different, maybe...";
   "HitmanAbsolution.Odev.2942_NoIMeanAnAnglophileSoHeOnlyDoesI"              = "No, I mean...an Anglophile? So he only does it with British people or what?";
   "HitmanAbsolution.Odev.2943_ThatSErrOkWowYouReStupidSoMoving"              = "That's err... OK, wow you're stupid. So... moving on; //(5.3)\\\\ you wanna go grab a bunch of shots later? I mean... if this freaky judge doesn't lock you up?";
   "HitmanAbsolution.Odev.2944_SureUnlessYouReAnAnglophileBecau"              = "Sure! Unless you're an Anglophile. Because I'm all American.";
   "HitmanAbsolution.Odev.2945_HaHaNoJustACaudexophile"                       = "Ha ha. No just a caudexophile...";
   "HitmanAbsolution.Odev.2946_OoohSoundsExiting"                             = "Oooh, sounds exiting...";
   "HitmanAbsolution.Odev.2947_SoIAssumeYouLlBeJoiningTheRestOf"              = "So... I assume you'll be joining the rest of the ladies for the girls' night out next week?";
   "HitmanAbsolution.Odev.2948_OhNoIDonTKnowIMeanThoseThingsAre"              = "Oh, no, I don't know, I mean those things aren't really... I'm not... //(3.7)\\\\ It's not that I'm... it's just not my kind of thing, you know?";
   "HitmanAbsolution.Odev.2949_YouDonTHaveToGetAllDefensiveWith"              = "You don't have to get all defensive with me -- they aren't exactly my cup of tea either!";
   "HitmanAbsolution.Odev.2950_CupOfTeaHaYouReAFunnyGuyBillIMea"              = "\"Cup of tea.\" Ha! You're a funny guy, Bill. I mean... No, I mean you're sweet. //(4.5)\\\\ You're not always trying to be all macho.";
   "HitmanAbsolution.Odev.2951_DonTLetMySuaveSophisticationFool"              = "Don't let my suave sophistication fool you, Jolene -- underneath all this charm and refinement I'm all man.";
   "HitmanAbsolution.Odev.2952_WellIKnewThatIWouldnTFindYouSoIn"              = "Well, I knew that! I wouldn't find you so interesting otherwise.";
   "HitmanAbsolution.Odev.2953_FindMeInterestingDoYou"                        = "Find me interesting, do you?";
   "HitmanAbsolution.Odev.2954_YouJustTurnEverythingRightAround"              = "You just turn everything right around on a girl, don't you?";
   "HitmanAbsolution.Odev.2955_OnlyTheGirlsThatInterestMe"                    = "Only the girls that interest me.";
   "HitmanAbsolution.Odev.2956_ISupposeIWillJoinTheLadiesForThe"              = "I suppose I will join the ladies for their girls' night out, since no interesting men //(5.6)\\\\ have come along to offer me an evening of romance...";
   "HitmanAbsolution.Odev.2957_WhatTimeCanIPickYouUp"                         = "What time can I pick you up?";
   "HitmanAbsolution.Odev.2958_SevenOClockSharpAndDressNiceYouA"              = "Seven o'clock sharp, and dress nice -- you are taking me to LaBrea's in Chatwick.";
   "HitmanAbsolution.Odev.2959_AmazingIMJustGonnaHangOutHereAnd"              = "Amazing. I'm just gonna hang out here and stare at you with awe for a while, Jolene. //(5.3)\\\\ I got nothing planned for the next thirty, forty years anyway.";
   "HitmanAbsolution.Odev.2960_HeyDumbassSheriffSkurkySaysHi"                 = "Hey dumbass? Sheriff Skurky says \"Hi\"!";
   "HitmanAbsolution.Odev.2961_HeyYouCanTDoThatIKnowMyRights"                 = "Hey, you can't do that! I know my rights!";
   "HitmanAbsolution.Odev.2962_YeahNowYouKnowMyLeft"                          = "Yeah? Now you know my \"left\"!";
   "HitmanAbsolution.Odev.2963_OkEasyThereIThinkHeGotTheMessage"              = "Ok, easy there. I think he got the message.";
   "HitmanAbsolution.Odev.2964_JustFollowingOrders"                           = "Just following orders.";
   "HitmanAbsolution.Odev.2965_OkFineHeyItSYourMess"                          = "OK, fine. Hey. It's your mess.";
   "HitmanAbsolution.Odev.2966_PleaseHelpMe"                                  = "Please... help me.";
   "HitmanAbsolution.Odev.2967_HeyIThinkYouCanStopNowHeSOutCold"              = "Hey, I think you can stop now. He's out cold.";
   "HitmanAbsolution.Odev.2968_YAllCleanHimUpINeedToSitDownShit"              = "Y'all clean him up. I need to sit down. Shit... and I stopped smoking!";
   "HitmanAbsolution.Odev.2969_GodBlessYouSirInsideTheOfficeThe"              = "God bless you, Sir... Inside the office... the safe code is 20-05-68... Help you get out...";
   "HitmanAbsolution.Odev.2970_SoWhatSYourVerdictVisionaryOrCra"              = "So, what's your verdict? Visionary... or crackpot?";
   "HitmanAbsolution.Odev.2971_WhatTinFoilHatGuyShitIDonTKnowIM"              = "What, tin foil hat guy? Shit, I don't know. I mean he broke the law and all, but some of the stuff he says, his theories... //(6.5)\\\\ I gotta admit they strike a chord. Stranger things have happened my friend, you know.";
   "HitmanAbsolution.Odev.2972_ThanTheUnUsingGardenGnomesToCont"              = "Than the UN using garden gnomes to control our minds? Name one.";
   "HitmanAbsolution.Odev.2973_WellThereSTheFactThatOrdinaryMat"              = "Well...there's the fact that ordinary matter only makes up 4% of the universe, you know? //(5.3)\\\\ A whoppin' 73% consists of some kind of zero mass \"dark energy\", that nobody really understands anyway. //(12.5)\\\\ That's pretty strange... I mean, you know, when you think about it.";
   "HitmanAbsolution.Odev.2974_ErrYouAreTheSameGuyWhoCrashedHis"              = "Err...you are the same guy who crashed his car last year because you were trying to pee out the window, right?";
   "HitmanAbsolution.Odev.2975_IMIMVeryComplicated"                           = "I'm... I'm very complicated.";
   "HitmanAbsolution.Odev.2976_SoThisBaldGuyWalksIntoABarRight"               = "So this bald guy walks into a bar, right?";
   "HitmanAbsolution.Odev.2977_HoldOnNowIsThisAJoke"                          = "Hold on now, is this a joke?";
   "HitmanAbsolution.Odev.2978_NoNoListenMyBrotherInLawWasThere"              = "No, no, listen. My brother-in-law was there.";
   "HitmanAbsolution.Odev.2979_OhYouReTalkingAboutTheGreatBalls"              = "Oh, you’re talking about the Great Balls of Fire thing?";
   "HitmanAbsolution.Odev.2980_RightSoHeWalksIntoTheBarTotalStr"              = "Right. So he walks into the bar, total stranger, and goes, \"Any of you sorry-ass //(5.5)\\\\ sons-a-bitches seen Lenny the Limp?\" Like throwing a match on a pile of dynamite.";
   "HitmanAbsolution.Odev.2981_ShitYeahIHeardItWasAHellOfARucku"              = "Shit yeah! I heard it was a hell of a ruckus even for that shit hole. //(3.8)\\\\ I thought it was just another trucker versus biker thing, though. Am I wrong?";
   "HitmanAbsolution.Odev.2982_ThatSWhatSSoWeirdNoOneReallyWant"              = "That’s what's so weird. No one really wants to talk about it, but the guys who've been looking into it //(7.0)\\\\ say the bald guy kicked the shit out of nearly everyone in the bar.";
   "HitmanAbsolution.Odev.2983_OneGuyAgainstThatCrewNoFuckingWa"              = "One guy against that crew? No fucking way.";
   "HitmanAbsolution.Odev.2984_ThatSWhatTheGrapevineSSayingDonT"              = "That's what the grapevine's saying. Don't hang the hangman! Heh...";
   "HitmanAbsolution.Odev.2985_YeahWellTheyDoALotOfCrystalMethA"              = "Yeah, well, \"they\" do a lot of crystal meth and say stupid things, don't they?";
   "HitmanAbsolution.Odev.2986_YeahSureGrapevineSaysALotOfThing"              = "Yeah sure, grapevine says a lot of things, but I'm not talking about the grapevine. I'm talking about the cops investigating.";
   "HitmanAbsolution.Odev.2987_ComeOnStupidUseYourBrainOnlyWayO"              = "Come on stupid, use your brain. Only way one guy takes on a bar full of fifty bikers and truckers //(6.6)\\\\ is with an automatic weapon. From what I heard, this was just an old-fashioned //(12.5)\\\\ bar-room brawl. It's physically impossible for one guy to do that, I don't care if he's... fuckin' ten feet tall.";
   "HitmanAbsolution.Odev.2988_WhereWereWe"                                   = "Where were we?";
   "HitmanAbsolution.Odev.2989_PeopleVersusTimothyHawkeChargedW"              = "People versus Timothy Hawke. Charged with breaking and entering, criminal mischief, //(3.4)\\\\ destruction of private property, criminal trespassing with intent to --";
   "HitmanAbsolution.Odev.2990_MrHawkeIsNoStrangerToThisCourtro"              = "Mr. Hawke is no stranger to this courtroom.";
   "HitmanAbsolution.Odev.2991_TheDefendantIsPleadingNotGuiltyB"              = "The defendant is pleading not guilty by reason of extraordinary circumstances. //(3.4)\\\\ The prosecutor has petitioned, Your Honor, to dismiss that defense on the basis of video //(8.0)\\\\ evidence that establishes defendant's guilt absolutely.";
   "HitmanAbsolution.Odev.2992_TheStateHasTheFloor"                           = "The state has the floor.";
   "HitmanAbsolution.Odev.2993_ItSTheUnTheyReUsingTheGnomesToEn"              = "It’s the UN -- they're using the gnomes to enslave us! //(3.0)\\\\ I'm not mad, I'm interested in freedom!";
   "HitmanAbsolution.Odev.2994_OrderTheStateHasTheFloorMrHawkeY"              = "Order! The state has the floor, Mr. Hawke. You are not the state,  //(4.7)\\\\ thanks be to God. You will have your chance to spout //(8.0)\\\\ foolishness at the appropriate time. State?";
   "HitmanAbsolution.Odev.2995_YourHonorTheStateHasVideotapedEv"              = "Your Honor, the state has videotaped evidence of the defendant caught in the act //(4.4)\\\\ of most of the charges on this docket. We repeat our belief that the defendant is //(9.1)\\\\ not mentally competent and ought to be removed immediately for comprehensive psychiatric //(13.9)\\\\ evaluation, but as your honor has already dismissed that request, we will continue to make our case.";
   "HitmanAbsolution.Odev.2996_IVeSeenTheDocumentsItSAllInBlack"              = "I've seen the documents! It's all in black and white, in English, French, Chinese, and Tex-Mex! //(5.0)\\\\ Destroy the gnomes before it’s too late: the UN won't stop until they control all our brains!";
   "HitmanAbsolution.Odev.2997_SimmerDownMrHawkeYouReChargedWit"              = "Simmer down, Mr. Hawke. You're charged with the destruction of sixty-seven //(3.4)\\\\garden gnomes at Baldwin's Garden Shop.";
   "HitmanAbsolution.Odev.2998_BaldwinSUnMindControlDistributio"              = "Baldwin's UN-Mind-Control Distribution Center, you mean! I'm fighting for all of us, don't you get it?";
   "HitmanAbsolution.Odev.2999_StateWouldLikeToRepeatItsRequest"              = "State would like to repeat its request to get the defendant into psychiatric evaluation.";
   "HitmanAbsolution.Odev.3000_IMNotCrazyItWasTheFallOfTheSeven"              = "I'm not crazy! It was the fall of the seventh empire, that's when //(3.4)\\\\ the UN made its plan, and the gnomes have eyes, those are cameras. They have ears, //(7.8)\\\\ those are microphones. They transmit and they send signals to the towers, //(12.0)\\\\ the... the relays, the.. the... the satellites. They... they... They have infrared cerebral //(16.3)\\\\wave monitors inside that can make you do things, they make you move, they  make you think something //(22.4)\\\\ you wouldn't normally think. Foil bounces the waves. I'm the only sane one here!";
   "HitmanAbsolution.Odev.3001_YourHonorIfWeCanTGetThisLunaticI"              = "Your Honor, if we can't get this lunatic into appropriate medical care, //(4.9)\\\\ let's just review the videotaped evidence, huh? The legitimacy of which defense has not disputed, //(10.9)\\\\ so we can confirm his guilt and go home.";
   "HitmanAbsolution.Odev.3002_AllRightLetSWatchSomeMoviesWhoSG"              = "All right, let's watch some movies. Who's got the popcorn?";
   "HitmanAbsolution.Odev.3003_YouSeeYouSeeThatSThePowerOfTheUn"              = "You see? You see? That's the power of the UN!";
   "HitmanAbsolution.Odev.3004_OrderMrHawkeIAmDoingEverythingIn"              = "Order! Mr. Hawke, I am doing everything in my power to assure you a fair trial. //(6.3)\\\\ I am no fan of the UN and believe your ideas deserve a fair hearing. But you need to shut up.";
   "HitmanAbsolution.Odev.3005_IINeedToPee"                                   = "I... I need to pee.";
   "HitmanAbsolution.Odev.3006_WellWeHaveTechnicalProblemsAndAn"              = "Well, we have technical problems and an incontinent defendant, so we'll take a short break.";
   "HitmanAbsolution.Odev.3007_FiveMinuteRecess"                              = "Five minute recess.";
   "HitmanAbsolution.Odev.3008_HeyYouGotThatVcrUpAndRunning"                  = "Hey! You got that VCR up and running?";
   "HitmanAbsolution.Odev.3009_YepYepThisFuckingDinosaurItSAllR"              = "Yep! Yep, this... fucking dinosaur... It's all ready.";
   "HitmanAbsolution.Odev.3010_AlrightGood"                                   = "Alright. Good.";
   "HitmanAbsolution.Odev.3011_Boring"                                        = "Boring!";
   "HitmanAbsolution.Odev.3012_BeQuietMrHawke"                                = "Be quiet Mr. Hawke.";
   "HitmanAbsolution.Odev.3013_NiceProductionValueWhereDidYouMa"              = "Nice production value. Where did you make it? How do you sleep at night?";
   "HitmanAbsolution.Odev.3014_WeDidNotMakeThisMrHawkeThisIsYou"              = "We did not make this Mr. Hawke. This is YOU, caught redhanded, on camera, at the scene of the crime!";
   "HitmanAbsolution.Odev.3015_UuhIThinkIKnowHowThisEndsGetRead"              = "Uuh...I think I know how this ends. Get ready for this; the cop has a split personality disorder. //(7.4)\\\\ He was really the serial killer all along.";
   "HitmanAbsolution.Odev.3016_JustWatchTheMovieMrHawke"                      = "Just watch the movie Mr. Hawke.";
   "HitmanAbsolution.Odev.3017_ThatIsNotMe"                                   = "That is not me.";
   "HitmanAbsolution.Odev.3018_YesMrHawkeYesItIs"                             = "Yes Mr. Hawke. Yes, it is.";
   "HitmanAbsolution.Odev.3019_IfThatSMeTheUnMustHaveMadeMeDoIt"              = "If that's me, The UN must have made me do it. They can do that.";
   "HitmanAbsolution.Odev.3020_ThatSoundAnAwfulLotLikeAConfessi"              = "That sound an awful lot like a confession to me Mr. Hawke...";
   "HitmanAbsolution.Odev.3021_ComeOnManTearThisCityBoyANewOne"               = "Come on, man! Tear this city boy a new one!";
   "HitmanAbsolution.Odev.3022_YeahYeahThatSRightShowHimSomeOfT"              = "Yeah! Yeah! That's right! Show him some of that local hospitality!";
   "HitmanAbsolution.Odev.3023_OhMyGodThisIsCrazyIVeNeverBeenIn"              = "Oh my God, this is crazy! I´ve never been in a fight in my life! Please, let me out of here!";
   "HitmanAbsolution.Odev.3024_HeyDonTDoTheCrimeIfYouCanTDoTheT"              = "Hey, don´t do the crime if you can´t do the time, city boy!";
   "HitmanAbsolution.Odev.3025_HeyThatShouldBeLikeHisFightingNa"              = "Hey that should be like, his fighting name; \"City Boy\". I mean, if he survives...";
   "HitmanAbsolution.Odev.3026_TheCrimeIWasJustPassingThroughYo"              = "The crime? I was just passing through, you sick hillbilly freaks! How the hell was I to know, you //(7.3)\\\\ couldn´t park on main street? Jesus Christ, get me out of here! This guy is //(12.8)\\\\ foaming at the mouth! Oh God... oh God, this can´t be happening!";
   "HitmanAbsolution.Odev.3027_YeahLessTalkingMoreFightingNancy"              = "Yeah... less talking, more fighting \"nancy boy\"!";
   "HitmanAbsolution.Odev.3028_HeyNancyBoyThatSGoodNameTooWhatY"              = "Hey, nancy boy! That's good name too! What you think of that, nancy boy? Haha!";
   "HitmanAbsolution.Odev.3029_IDonTKnowWhatSWrongItJustStopped"              = "I don't know what's wrong, it just stopped.";
   "HitmanAbsolution.Odev.3030_SureItSJustAnOverloadThisAntique"              = "Sure it's just an overload. This antique electrical system don't like the heat. I'm on it, no worries.";
   "HitmanAbsolution.Odev.3031_WhyWhatYouGotInHereUfoCrashlande"              = "Why? What you got in here? UFO crashlanded or something? Is it err... //(6.1)\\\\ is it a secret government lab? Uh uh...don't tell me; a nightmarish torture cellar where //(14.0)\\\\ you pit prisoners against each other in a grisly death match? Come on, you can tell me.";
   "HitmanAbsolution.Odev.3032_AllRightAllRightJeezIWasOnlyAski"              = "All right all right. Jeez...I was only asking.";
   "HitmanAbsolution.Odev.3033_WhatTheHellOhCrapThisShICouldaSw"              = "What the hell? Oh crap… this sh-- I coulda sworn I closed that. What the hell. Must be losing my mind. //(9.6)\\\\ Well as long as Skurky don't find out. What am I doin' talkin' to myself? //(14.2)\\\\ Come on. Pit fight's startin' in an hour. Gonna make me some money.";
   "HitmanAbsolution.Odev.3034_WhatInTheHellIsWrongWithYouCanTY"              = "What in the hell is wrong with you? Can't you see I'm reading my daytime stories?";
   "HitmanAbsolution.Odev.3035_HeyAssholeCanTYouSeeIMReadingMaT"              = "Hey asshole! Can't you see I'm reading ma titty story adventures?";
   "HitmanAbsolution.Odev.3036_HeSAllYours"                                   = "He’s all yours.";
   "HitmanAbsolution.Odev.3037_YepMerryChristmasToYouTooIMSorry"              = "Yep, Merry Christmas to you too.. I'm sorry that's not P.C. Happy Holidays.";
   "HitmanAbsolution.Odev.3038_YeahAndDonTMindMeIfYouNeedAnythi"              = "Yeah… and don’t mind me. If you need anything, just ask.";
   "HitmanAbsolution.Odev.3039_HeyYourHonorYouReadyForTheInspec"              = "Hey! Your Honor! You ready for the inspection? Well come on. Follow me. Well, Jesus. Heard you let that //(8.4)\\\\ old tin head go. That’s gonna piss off a lot of people, if you don’t mind me speaking adult-like to you judge.";
   "HitmanAbsolution.Odev.3040_HeyZipUpThatFlyWeGotAnImportantV"              = "Hey! Zip up that fly. We got an important visitor.";
   "HitmanAbsolution.Odev.3041_ItSTheJudgeYouNumbnuts"                        = "It's the judge! You numbnuts!";
   "HitmanAbsolution.Odev.3042_HolyCrapIMSorryYourHonorPleasePl"              = "Holy crap! I'm sorry, Your Honor! Please, please, inspect the cells. I’m sorry, I can’t let you into the main //(8.9)\\\\ prison today. The prisoners are pretty rowdy inside, if you know what I mean… //(14.1)\\\\ The Sheriff has ordered the place locked down until the situation is under control. //(18.4)\\\\ It’s for everyone’s safety, Your Honor.";
   "HitmanAbsolution.Odev.3043_YouShouldHaveGivenMeAHeadsUpAssh"              = "You should have given me a heads up asshole!";
   "HitmanAbsolution.Odev.3044_AhYouUdderLessCowpie"                          = "Ah, you udder-less cowpie.";
   "HitmanAbsolution.Odev.3045_DaytimeStoryWhateverYouJustKeepY"              = "Daytime story. Whatever. You just keep your head down and you'll be okay. Dumbass.";
   "HitmanAbsolution.Odev.3046_HeyTherePeckerPullerAnOldFriendC"              = "Hey there pecker puller. An old friend came back. You gonna say hello?";
   "HitmanAbsolution.Odev.3047_AhYouAgainYouKnowWhatDumbassIGiv"              = "Ah. You again. You know what, dumbass, I give up. When will you ever learn? //(8.0)\\\\ Follow me. You know I should just give you your own goddamn key, //(13.0)\\\\ that's what I should do. Well, I heard the judge finally gave you a real sentence. //(20.0)\\\\ I been telling you about this, you dumbass. One of these days you are going to just cross the line. //(26.0)\\\\ Now you're gonna be stuck in a cell with some big dick. But don't you worry about that, my friend. //(34.0)\\\\ Eh, look at you. I almost feel sorry for you. Anyway, the place is locked down. //(39.0)\\\\ Got some disturbance going on so... the good news for you is we got a nice cell //(44.0)\\\\ away from the bad boys. For now. It's a goddamn Shangri-La compared to where you //(50.0)\\\\ gonna be spending the next two years... missy.";
   "HitmanAbsolution.Odev.3048_KeepYourHandsWhereICanSeeThemWeR"              = "Keep your hands where I can see them. We're going back to the courtroom. //(2.8)\\\\ You will not speak to anyone or stop for any reason along the way. His Honor is not a patient man.";
   "HitmanAbsolution.Odev.3049_GladToHaveYouBackTakeYourPlaceAt"              = "Glad to have you back. Take your place at the desk and let's wrap this thing up.";
   "HitmanAbsolution.Odev.3050_AJudgeIsGivenConsiderablyLatitud"              = "A judge is given considerably latitude in sentencing cases such as this. Context is taken seriously. //(7.5)\\\\ In all my years upon the bench, I don't believe I've ever sentenced a man to much more //(12.4)\\\\ than the minimum sentence for the crimes of which this court has found you guilty. In your case, //(17.7)\\\\ however, I am availing myself of the opportunity to hand down the maximum penalty: //(23.6)\\\\ two years confinement in a state penitentiary, minus time served, and a fine of ten thousand dollars. //(30.1)\\\\ Confinement to be served at Rapid City Minimum Unit. //(33.2)\\\\ Done. Someone make the necessary arrangements, and get this convict into a keep.";
   "HitmanAbsolution.Odev.3051_YouHeardHisHonorGetAMoveOnLetSGo"              = "You heard His Honor. Get a move on! Let's go!";
   "HitmanAbsolution.Odev.3052_HearYeHearYeCourtIsNowInSessionT"              = "Hear ye, hear ye! Court is now in session! The Honorable Judge Strickland presiding!";
   "HitmanAbsolution.Odev.3053_CourtWillNowTakeA45MinuteRecess"               = "Court will now take a 45 minute recess!";
   "HitmanAbsolution.Odev.3054_YouJustStruckAMightyBlowForFreed"              = "You just struck a mighty blow for freedom, Your Honor! But the UN will not take this defeat lying down. //(5.0)\\\\They're on to you now. Run while you still can. While your thoughts are still your own!";
   "HitmanAbsolution.Odev.3056_SheriffSkurky"                                 = "Sheriff Skurky?";
   "HitmanAbsolution.Odev.3057_WhatIMBusy"                                    = "What? I'm busy!";
   "HitmanAbsolution.Odev.3058_IKnowButBut"                                   = "I.. Know, but... but...";
   "HitmanAbsolution.Odev.3059_ButWhat"                                       = "But what?";
   "HitmanAbsolution.Odev.3060_IIMSorrySheriffItCanWait"                      = "I... I'm sorry, Sheriff. It can wait.";
   "HitmanAbsolution.Odev.3061_YouBetItCan"                                   = "You bet it can.";
   "HitmanAbsolution.Odev.3062_DearJennyIVeBeenTryingToWriteYou"              = "Dear Jenny, I've been trying to write you this letter for 14 years. Today is my last chance. //(6.6)\\\\ This afternoon I will pay for my mistakes with my life. It's only fair. As you know if you've read the papers: //(17.0)\\\\ my life as a mercenary and all the pain I have caused... most of it is true. //(23.6)\\\\ I should regret it all. I should be scared of dying. But I'm not. I can't anymore. //(33.9)\\\\ The only feeling I have left is regret. Regret that I'll never get to know you. //(42.2)\\\\ You're all that matters. Sorry I've never understood it. Your father, Kane.";
   "HitmanAbsolution.Odev.3063_CaseDismissed"                                 = "Case dismissed.";
   "HitmanAbsolution.Odev.3064_WhatInTheHellWasThatShit"                      = "What in the hell was that shit?";
   "HitmanAbsolution.Odev.3065_ThisIsAnOutrage"                               = "This is an outrage!";
   "HitmanAbsolution.Odev.3066_HeSmashedAllMyFuckingGnomesAndTw"              = "He smashed all my fucking gnomes! And two of them are from Denmark! Fuck... Your Honor...";
   "HitmanAbsolution.Odev.3067_ThatManWasGuiltyGuilty"                        = "That man was guilty! Guilty!";
   "HitmanAbsolution.Odev.3068_IAinTPayingMyTaxDollarForThis"                 = "I ain’t paying my tax dollar for this!";
   "HitmanAbsolution.Odev.3069_OrderCourtAdjourned"                           = "Order. Court adjourned.";
   "HitmanAbsolution.Odev.3070_WouldDefenseCareToMakeAStatement"              = "Would defense care to make a statement at this time?";
   "HitmanAbsolution.Odev.3071_ObjectionOutOfOrderTheseIllegalV"              = "Objection! Out of order! These illegal videos only show what I did, not why I had to do the //(7.4)\\\\ things I did! I demand videotape of the UN Security Council secret meeting of June 17th, 1953!";
   "HitmanAbsolution.Odev.3072_MotiveIsNotExculpatoryInCasesSuc"              = "Motive is not exculpatory in cases such as yours, Mr. Hawke. I strongly dislike my brother-in-law //(6.2)\\\\ because I happen to know he's a drunken, gambling ass. That does not give me carte blanche //(11.5)\\\\ to slash his tires, or kidnap his Irish Setters, or take a baseball bat to his skull. //(18.1)\\\\ More's the pity. We're going to watch this video tape //(21.7)\\\\ one more time and when it's over you're going to plead not guilty by reason of complete //(26.5)\\\\ imbecility or I'm going to sentence you to the maximum sentence allowed //(31.0)\\\\ by the laws of our great state. Maestro, if you will.";
   "HitmanAbsolution.Odev.3073_YesYourHonorRightAway"                         = "Yes, Your Honor, right away.";
   "HitmanAbsolution.Odev.3074_LookThereSOnlyAFewMinutesTillWeR"              = "Look, there’s only a few minutes till we're on. We need to go over this again.";
   "HitmanAbsolution.Odev.3075_YeahFuckinForgetAboutItThereSNot"              = "Yeah. Fuckin'... forget about it. There's nothing to go over. I told you, man, I... I didn't break any laws. //(5.7)\\\\ The car was unlocked, keys in the ignition, so I borrowed it.";
   "HitmanAbsolution.Odev.3076_ThatSNotALegalArgument"                        = "That's not a legal argument.";
   "HitmanAbsolution.Odev.3077_WellThenTheLawCanBlowMeManItSNot"              = "Well then the law can blow me, man. It's not stealing. Now the CDs... OK, I stole those, fair enough, but--";
   "HitmanAbsolution.Odev.3078_WhoaWhoaWhoaShhhThereSNoChargeOn"              = "Whoa whoa whoa! Shhh! There's no charge on the CDs. Don't go talking about any CDs.";
   "HitmanAbsolution.Odev.3079_WhateverManLookTheOwnerIsTheReal"              = "Whatever, man. Look, the owner is the real criminal here. You leave a sweet ride like that on the street //(6.3)\\\\ with the key in the ignition and the doors unlocked? Now that is a crime.";
   "HitmanAbsolution.Odev.3080_ThisIsWhyIMTheLawyerAndYouAreNot"              = "This is why I'm the lawyer and you are not. It's not illegal to leave a car in the street. //(6.4)\\\\ But it is illegal to take something that's not yours.";
   "HitmanAbsolution.Odev.3081_AhaSeeYouSaidTakeButIDidnTTakeIt"              = "Aha! See, you said \"take.\" But I didn't take it. I borrowed it.";
   "HitmanAbsolution.Odev.3082_OkIMSorryIMSorryUmHaYouSeeBorrow"              = "OK. I'm sorry, I'm sorry. Um... ha, you see, borrowing implies an intent to return //(5.0)\\\\ and at least a tacit understanding with the lender. If we could prove you meant to return //(10.1)\\\\ the car, there might be something to it. But it's gonna be really hard //(14.6)\\\\ to persuade anyone that you meant to return it when you drove //(18.1)\\\\ the car into the woods and fucking burned it!";
   "HitmanAbsolution.Odev.3083_YouCanTProveThatMaybeSomeoneStol"              = "You can't prove that. Maybe someone stole it from me... some, you know, fucking maniac. //(5.0)\\\\ It could have been anyone. It could have been er... tin-foil boy there, coulda been hizzoner. //(9.6)\\\\ I just took the car for a ride. No one can prove I'm the one that torched it.";
   "HitmanAbsolution.Odev.3084_OhLookWeLlPleadGuiltyYouLlGetCom"              = "Oh look, we'll plead guilty, you'll get community service, we'll go home.";
   "HitmanAbsolution.Odev.3085_YourHonorAllIAskForIsAFairAndImp"              = "Your Honor - all I ask for is a fair and impartial trial! You have the chance to draw a line in the sand! //(8.8)\\\\ By acquitting me you can start a process that will tumble this house of cards! //(16.5)\\\\ Freedom and justice must prevail!";
   "HitmanAbsolution.Odev.3086_DonTBeTooRoughOnHimNowBoys"                    = "Don't be too rough on him now, boys.";
   "HitmanAbsolution.Odev.3087_OhPleasePrettyPleaseYouPissedBlo"              = "Oh please..pretty please. You pissed blood on my fucking floor. Fuck you! Fuck you!";
   "HitmanAbsolution.Odev.3088_JanetYeahItSMeFineFineSoHeyIWasW"              = "Janet? Yeah, it's me... Fine, fine, so hey - I was wondering... does Phil still need a secretary //(9.1)\\\\ for the clinic? 'Cause... yeah, I'm interested. I mean, this judge is really starting to get //(14.9)\\\\ on my nerves, you know? This whole \"British\" thing... I mean, the powdered wigs and the dry biscuits //(20.3)\\\\ are bad enough, but he's got us watching cricket matches now! And he insists that I translate //(25.9)\\\\ witness statements into British. No kidding! I'm changing \"asshole\" into \"arsehole\" //(32.0)\\\\ and \"what the hell\" into \"blimey\"! Seriously... blimey! Who says that? I thought the whole point //(39.9)\\\\ of court transcribing was accuracy, you know?... Right, anyway, //(44.1)\\\\ just ask Phil for me, okay? Thanks, hon. You're the best. Talk to you later.";
   "HitmanAbsolution.Odev.3089_NextMatterOfOrderDexterIndustrie"              = "Next matter of order, Dexter Industries versus Kevin Zimmerman. Trespassing. Where is the prisoner, sheriff?";
   "HitmanAbsolution.Odev.3090_YourHonorThePrisonerHadAUhUnfort"              = "Your Honor, the prisoner had a uh... unfortunate accident in his cell this morning and uh... he's on his way to the infirmary.";
   "HitmanAbsolution.Odev.3091_ISeeYouThinkHeLlPullThrough"                   = "I see. You think he'll pull through?";
   "HitmanAbsolution.Odev.3092_NotLookingGoodHeFellPrettyHard"                = "Not looking good. He fell pretty hard.";
   "HitmanAbsolution.Odev.3093_CaseDismissed"                                 = "Case dismissed.";
   "HitmanAbsolution.Odev.3094_WellIThinkIMGonnaMoseyOnDownToTh"              = "Well, I think I'm gonna mosey on down to the jail and check on the jailbirds. Bye, Your Honor.";
   "HitmanAbsolution.Odev.3095_IRememberWhenIWasYourAgeGodIDidn"              = "I remember when I was your age. God, I didn't know nothing about nothing!";
   "HitmanAbsolution.Odev.3096_AghUh"                                         = "Agh! Uh...";
   "HitmanAbsolution.Odev.3097_OhYeahThereYaGoHoHoHoDownForTheC"              = "Oh. Yeah! There ya go! Ho ho ho, down for the count! How about a little extra just to make sure you're cooked real good?";
   "HitmanAbsolution.Odev.3098_HeyYaDexterNoProblemoJustSomeBal"              = "Hey ya Dexter. No problemo, just some bald fuck. Told ya I'm a professional. Hahaha. Hahaha. Yeah, he's sleepin' like a baby!";
   "HitmanAbsolution.Odev.3099_SheriffSkurkyBlakeDexterProbably"              = "Sheriff Skurky. Blake Dexter probably put him in office in exchange for his loyalty. Dexter Industries, //(7.5)\\\\the cougars, the police. Hope is a town under siege. Someone ought to clean the place up.//(14.7)\\\\ But I am not that man. The girl is my only responsibility. Skurky holds her somewhere inside the courthouse, //(24.0)\\\\probably the basement prison cells. I need to get inside.";
   "HitmanAbsolution.Odev.3100_2106333635"                                    = ""; //empty
   "HitmanAbsolution.Odev.3101_YourHonorTheCourtIsWaitingForYou"              = "Your Honor, the court is waiting for your sentence.";
   "HitmanAbsolution.Odev.3102_PleaseYourHonorTheCourtIsWaiting"              = "Please, Your Honor. The court is waiting.";
   "HitmanAbsolution.Odev.3103_UhYesMyNameIsJohnTurnerIMCalling"              = "Uh yes, my name is John Turner, I'm calling about the dollhouse you've got for sale?";
   "HitmanAbsolution.Odev.3104_YesYesYeahOkButListenTheAdSaidGo"              = "Yes, yes. Yeah, ok, but listen, the ad said \"good condition\", but I am a bit of a collector, so...";
   "HitmanAbsolution.Odev.3105_ErNoNoMaAmIIDonTHaveADaughterIMA"              = "Er no... no ma'am, I... I don't have a daughter, I'm a collector, as I said, and...";
   "HitmanAbsolution.Odev.3106_YeahYeahYeahYouKnowItSAVeryCommo"              = "Yeah! Yeah, yeah, you know, it's a very common misperception, but the fact is, //(4.8)\\\\ this particular grown man is a successful, mature, heterosexual attorney who happens //(10.8)\\\\ to find relaxation collecting and restoring vintage dollhouses.";
   "HitmanAbsolution.Odev.3107_NoMaAmHaNoIIDonTThinkYouCouldCha"              = "No ma'am! Ha! No! I... I don't think you could characterize it that way! I'm not actually playing with them, I--";
   "HitmanAbsolution.Odev.3108_NoMaAmMaMISaidIRestoreThemVintag"              = "No, ma'am... ma'm, I said I restore them. Vintage, yes... well, no... I... See, I'd have to look it over, //(7.5)\\\\ but you have to realize that what you consider good condition, to a real collector like me...";
   "HitmanAbsolution.Odev.3109_NoMaAmNoIAmNotNoNoIDonT"                       = "No ma'am. No. I am not. No! No I don't.";
   "HitmanAbsolution.Odev.3110_LookIfItSTheModelYouClaimThatItI"              = "Look, if it's the model you claim that it is, then I would be happy to pay you twice what you're asking, but --";
   "HitmanAbsolution.Odev.3111_NoItSNotWorthMoreThanThatNotNotU"              = "No, it's not worth more than that! Not... not until I've restored it, then it would be --";
   "HitmanAbsolution.Odev.3112_NoOneSGoingToOfferYouMoreMoneyMa"              = "No one's going to offer you more money, ma'am, so.";
   "HitmanAbsolution.Odev.3113_IMNotAPervertDammitIAmACollector"              = "I'm not a pervert. Dammit, I am a collector!";
   "HitmanAbsolution.Odev.3114_ItSABathroomBreakMrHawkeNotAVaca"              = "It's a bathroom break, Mr. Hawke, not a vacation! Let's wrap things up.";
   "HitmanAbsolution.Odev.3115_LetSGoYouVeHadPlentyOfTimeComeOn"              = "Let's go, you've had plenty of time, come on.";
   "HitmanAbsolution.Odev.3116_DonTMakeMeComeInThereAfterYou"                 = "Don’t make me come in there after you!";
   "HitmanAbsolution.Odev.3117_IMCountingToTenMrHawkeSeriously"               = "I'm counting to ten, Mr. Hawke! Seriously.";
   "HitmanAbsolution.Odev.3118_VolumeThreeCheck"                              = "Volume three, check...";
   "HitmanAbsolution.Odev.3119_VolumeFiveGreatFournierToHartfor"              = "Volume five, great. Fournier to Hartford and... oh, Hartford. What a wonderful volume. //(5.2)\\\\ Wonder if we... oh.. so we have this...";
   "HitmanAbsolution.Odev.3120_CountyCourtProceedingsOfOhOhMyOh"              = "\"County Court Proceedings of... \" Oh, oh my. Oh animals being killed. //(4.1)\\\\ Oh hands... being chopped off. Oh wonderful. Wrong pile, OK. Out with you.";
   "HitmanAbsolution.Odev.3121_HAToMAHAToMANorvelToQuigleyQuigl"              = "H - A to M - A, H - A to M - A... Norvel to Quigley... Quigley what a wonderful name. //(8.1)\\\\ I wish I could marry a Quigley... into the Quigley family... that's six... what are you? //(13.2)\\\\ Municipal bullshit, get out of my way... back to the Quigleys... oh to be a member of the Quigleys...";
   "HitmanAbsolution.Odev.3122_HAMAHAMAHamaHamaHamaHaHaHaHamaHa"              = "H - A,  M - A . .. H - A,  M - A... Hama Hama Hama... ha ha ha, Hama Hama...";
   "HitmanAbsolution.Odev.3123_MmmMoreMuniBullshitGetOuttaHereN"              = "Mmm... More muni bullshit, get outta here, no one cares... Hama Hama.. hahaha.";
   "HitmanAbsolution.Odev.3124_LooksLikeSomeoneHadWobblyFurnitu"              = "Looks like someone had wobbly furniture -- Hartford to Madinkoff! Bada-bing, //(5.3)\\\\ Volume Four is in house! If anyone knew what I said in here they'd think I was crazy.";
   "HitmanAbsolution.Odev.3125_MmhhmmLibraryTime"                             = "Mmhhmm… library time.";
   "HitmanAbsolution.Odev.3126_ThatSSevenAndEightAndNine"                     = "That's seven... and eight... and nine.";
   "HitmanAbsolution.Odev.3127_ThereWeGoAndHereWeAreAndThereWeW"              = "There we go. And here we are. And there we were. Hahaha. Made a full trip.";
   "HitmanAbsolution.Odev.3128_CMonGetMovingGetBackInLine"                    = "C'mon. Get moving. Get back in line.";
   "HitmanAbsolution.Odev.3129_DonTJustStandThereCMonGetGoing"                = "Don't just stand there. C'mon. Get going.";
   "HitmanAbsolution.Odev.3130_HeyDickheadComeBackHere"                       = "Hey dickhead! Come back here!";
   "HitmanAbsolution.Odev.3131_ISaidThisWay"                                  = "I said, this way.";
   "HitmanAbsolution.Odev.3132_CMonGetMoving"                                 = "C'mon. Get moving.";
   "HitmanAbsolution.Odev.3133_HeyStopBeingAStatueKeepGoing"                  = "Hey stop being a statue, keep going.";
   "HitmanAbsolution.Odev.3134_HeyDummyItSThisWayComeHere"                    = "Hey dummy. It's this way. Come here.";
   "HitmanAbsolution.Odev.3135_HeyHeyHeyGetOverHereWhereDoYouTh"              = "Hey, hey, hey. Get over here. Where do you think you're going?";
   "HitmanAbsolution.Odev.3136_ThisWay"                                       = "This way.";
   "HitmanAbsolution.Odev.3137_ItWouldnTBeStealing"                           = "It Wouldn't Be Stealing";
   "HitmanAbsolution.Odev.3138_NoReceiptButPlentyOfSubtlety"                  = "No receipt, but plenty of subtlety.";
   "HitmanAbsolution.Odev.3139_NoOneDied"                                     = "No one died";
   "HitmanAbsolution.Odev.3140_AvoidedTheShootingContest"                     = "Avoided the shooting contest";
   "HitmanAbsolution.Odev.3141_Ultramax"                                      = "Ultramax";
   "HitmanAbsolution.Odev.3142_YouJustCanTResistShowingOff"                   = "You just can't resist showing off.";
   "HitmanAbsolution.Odev.3143_DuckHunting"                                   = "Duck Hunting";
   "HitmanAbsolution.Odev.3144_TheyNeverLetOutASingleQuack"                   = "They never let out a single quack.";
   "HitmanAbsolution.Odev.3145_DucksEliminated"                               = "Ducks eliminated";
   "HitmanAbsolution.Odev.3146_ShiverMeTimbers"                               = "Shiver Me Timbers";
   "HitmanAbsolution.Odev.3147_FaceItYouReALooseCannon"                       = "Face it. You're a loose cannon.";
   "HitmanAbsolution.Odev.3148_CannonFired"                                   = "Cannon fired";
   "HitmanAbsolution.Odev.3149_ChoosingWeapons"                               = "Choosing Weapons";
   "HitmanAbsolution.Odev.3150_CompleteBirdieSGift"                           = "Complete \"Birdie's Gift.\"";
   "HitmanAbsolution.Odev.3151_DependsOnTheGirl"                              = "Depends on the Girl";
   "HitmanAbsolution.Odev.3152_ItSNotAboutWinningItIsAboutTakin"              = "It's not about winning, it is about taking part.";
   "HitmanAbsolution.Odev.3153_ShootingContestWon"                            = "Shooting contest won";
   "HitmanAbsolution.Odev.3154_ShootingContestLost"                           = "Shooting contest lost";
   "HitmanAbsolution.Odev.3155_Bullseye"                                      = "Bullseye";
   "HitmanAbsolution.Odev.3156_WhoAreWeKiddingOfCourseItSAboutW"              = "Who are we kidding? Of course it's about winning.";
   "HitmanAbsolution.Odev.3157_AssassinSSignature"                            = "Assassin's Signature";
   "HitmanAbsolution.Odev.3158_NotBadNotBadAtAll"                             = "Not bad. Not bad at all.";
   "HitmanAbsolution.Odev.3159_UpYourArsenalPart1"                            = "Up Your Arsenal - Part 1";
   "HitmanAbsolution.Odev.3160_StickToYourGunsAllOfThem"                      = "Stick to your guns. All of them.";
   "HitmanAbsolution.Odev.3161_Handgun"                                       = "Handgun";
   "HitmanAbsolution.Odev.3162_Smg"                                           = "SMG";
   "HitmanAbsolution.Odev.3163_UpYourArsenalPart2"                            = "Up Your Arsenal - Part 2";
   "HitmanAbsolution.Odev.3164_StickToYourGunsAllOfThem"                      = "Stick to your guns. All of them.";
   "HitmanAbsolution.Odev.3165_Rifle"                                         = "Rifle";
   "HitmanAbsolution.Odev.3166_MachineGun"                                    = "Machine gun";
   "HitmanAbsolution.Odev.3167_UpYourArsenalPart3"                            = "Up Your Arsenal - Part 3";
   "HitmanAbsolution.Odev.3168_StickToYourGunsAllOfThem"                      = "Stick to your guns. All of them.";
   "HitmanAbsolution.Odev.3169_Shotgun"                                       = "Shotgun";
   "HitmanAbsolution.Odev.3170_SniperRifle"                                   = "Sniper Rifle";
   "HitmanAbsolution.Odev.3171_ReunitedInEveryWay"                            = "Reunited in every way.";
   "HitmanAbsolution.Odev.3172_MasteryBirdieSGift"                            = "Mastery: Birdie's Gift";
   "HitmanAbsolution.Odev.3173_WeaponsOfChoice"                               = "WEAPONS OF CHOICE";
   "HitmanAbsolution.Odev.3174_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.3175_BirdieHeTookMySilverballersAsPay"              = "Birdie. He took my Silverballers as payment for his services. Now, he is giving them back. For some reason, he is reaching out. Can I trust him? Or has his allegiance shifted towards more lucrative business partners? No matter. Before I go after Lenny, I will reclaim my weapons. I have been adrift for too long.";
   "HitmanAbsolution.Odev.3176_GetTheSilverballers"                           = "GET THE SILVERBALLERS!";
   "HitmanAbsolution.Odev.3177_SilverballersAcquired"                         = "SILVERBALLERS ACQUIRED";
   "HitmanAbsolution.Odev.3178_MySilverballersOnDisplayInClearV"              = "My Silverballers. On display in clear view of the store. Not easy to get. Display is locked and the customers are armed and probably friendly with the owner. Part of me wants to just break the glass and claim them. But the last thing I need is more attention.";
   "HitmanAbsolution.Odev.3179_OpenTheSafe"                                   = "OPEN THE SAFE";
   "HitmanAbsolution.Odev.3180_SafeOpened"                                    = "SAFE OPENED";
   "HitmanAbsolution.Odev.3181_OldSafeCombinationLockItLikelyCo"              = "Old safe. Combination lock. It likely contains the keys for the display case.";
   "HitmanAbsolution.Odev.3182_WinTheContest"                                 = "WIN THE CONTEST";
   "HitmanAbsolution.Odev.3183_ContestWon"                                    = "CONTEST WON";
   "HitmanAbsolution.Odev.3184_ShootingContestSingleOrMultipleS"              = "Shooting contest. Single or multiple, stationary or moving targets. If I win, the owner will sell me my Silverballers. If not, I will have to make him.";
   "HitmanAbsolution.Odev.3185_LeaveTheGunshop"                               = "LEAVE THE GUNSHOP";
   "HitmanAbsolution.Odev.3186_ThisIsMoreLikeItIShallLeaveBefor"              = "This is more like it. I shall leave before I attract unnecessary attention from the locals. Lenny is waiting.";
   "HitmanAbsolution.Odev.3187_ExitPointReached"                              = "EXIT POINT REACHED";
   "HitmanAbsolution.Odev.3188_YouMustCollectYourSilverballersB"              = "You must collect your Silverballers before proceeding.";
   "HitmanAbsolution.Odev.3189_PickUpSilverballers"                           = "Pick up [Silverballers].";
   "HitmanAbsolution.Odev.3190_TheSafeIsLocked"                               = "The safe is locked.";
   "HitmanAbsolution.Odev.3191_YouGotTheSilverballers"                        = "You got the Silverballers.";
   "HitmanAbsolution.Odev.3192_YouGotTheKey"                                  = "You got the Key.";
   "HitmanAbsolution.Odev.3193_YouGotTheCombination"                          = "You got the combination.";
   "HitmanAbsolution.Odev.3194_YouNeedAKeycardToOpenThisDoor"                 = "You need a keycard to open this door";
   "HitmanAbsolution.Odev.3195_YouNeedAKeycardToOpenThisDoor"                 = "You need a keycard to open this door";
   "HitmanAbsolution.Odev.3196_TheDisplayCaseIsLocked"                        = "The display case is locked.";
   "HitmanAbsolution.Odev.3197_ICanUseThisBoothForTheContest"                 = "I can use this booth for the contest.";
   "HitmanAbsolution.Odev.3198_ItLooksLikeThatDoorLeadsToABackr"              = "It looks like that door leads to a backroom.";
   "HitmanAbsolution.Odev.3199_UsePointShootingToTakeOutMultipl"              = "Use Point Shooting to take out multiple targets.";
   "HitmanAbsolution.Odev.3200_IMustGetMyGunsBack"                            = "I must get my guns back.";
   "HitmanAbsolution.Odev.3201_ThisIsTheExitDoor"                             = "This is the exit door.";
   "HitmanAbsolution.Odev.3202_ThereIsANotebookWithASafeCombina"              = "There is a notebook with a safe combination written inside.";
   "HitmanAbsolution.Odev.3203_ThisSafeShouldHaveSomethingImpor"              = "This safe should have something important for the owner.";
   "HitmanAbsolution.Odev.3204_ItLooksLikeThatDoorLeadsIntoAnOf"              = "It looks like that door leads into an office.";
   "HitmanAbsolution.Odev.3205_ICanTGetAcrossAsLongAsTheStoreCl"              = "I can't get across as long as the store clerk is standing there.";
   "HitmanAbsolution.Odev.3206_ThatLooksLikeABackwayIntoTheOffi"              = "That looks like a backway into the office.";
   "HitmanAbsolution.Odev.3207_ABunkerWithASecurityLockThereMus"              = "A bunker with a security lock, there must be something useful inside.";
   "HitmanAbsolution.Odev.3209_HeyYouHearOlLennySBack"                        = "Hey. You hear ol' Lenny’s back?";
   "HitmanAbsolution.Odev.3210_OhShitBeenNiceAndQuietWithoutTha"              = "Oh shit. Been nice and quiet without that cowpie.";
   "HitmanAbsolution.Odev.3211_YeahButWhatCanYouDo"                           = "Yeah, but what can you do…";
   "HitmanAbsolution.Odev.3212_PutAShotgunUpHisAssAndBlowHisBra"              = "Put a shotgun up his ass and blow his brains out?";
   "HitmanAbsolution.Odev.3213_HooOrAGoddamnBullHornRightUpTheC"              = "Hoo! Or a goddamn bull horn right up the crack o' that boy's ass.";
   "HitmanAbsolution.Odev.3214_YeahYeahButHisGimpyAssDProbablyL"              = "Yeah, yeah but his gimpy ass'd probably like that.";
   "HitmanAbsolution.Odev.3215_HeyFiftyBucksSaysYouCanTHitIt"                 = "Hey. Fifty bucks says you can't hit it!";
   "HitmanAbsolution.Odev.3216_FiftyBucksYouAinTGotFiftyBucksIS"              = "Fifty bucks? You ain't got fifty bucks! I saw you drinking your paycheck last night, dick.";
   "HitmanAbsolution.Odev.3217_YeahWellThenTenBucks"                          = "Yeah well then... ten bucks.";
   "HitmanAbsolution.Odev.3218_AllRightBuddyYouReOnWatchAndLear"              = "All right, buddy, you're on.  Watch and learn. It's your ten bucks.";
   "HitmanAbsolution.Odev.3219_WhatTheHell"                                   = "What the hell?";
   "HitmanAbsolution.Odev.3220_HolyShitYouSeeThatOhMyGodTheWhol"              = "Holy shit! You see that?... Oh my God! The whole fucking thing's collapsing! Oh my god!";
   "HitmanAbsolution.Odev.3221_CheckItOutAwesome"                             = "Check it out! Awesome!";
   "HitmanAbsolution.Odev.3222_OhIDidnTKnowWeCouldUseTheCannonW"              = "Oh! I didn't know we could use the cannon!  What's the ammo cost?";
   "HitmanAbsolution.Odev.3223_CanIHelpYouMiss"                               = "Can I help you, miss?";
   "HitmanAbsolution.Odev.3224_HiIWouldLikeToPurchaseAGun"                    = "Hi. I would like to purchase a gun.";
   "HitmanAbsolution.Odev.3225_WellItSAGunShopSoYouVeComeToTheR"              = "Well, it's a gun shop, so you’ve come to the right place.";
   "HitmanAbsolution.Odev.3226_YouKnowThoseRiflesByTheEntranceT"              = "You know, those rifles by the entrance, they look powerful.  Can I try one?";
   "HitmanAbsolution.Odev.3227_YeahJustPointOutTheOneYouWantToL"              = "Yeah, just point out the one you want to look at.";
   "HitmanAbsolution.Odev.3228_HmmWhatAboutThatBigOne"                        = "Hmm, what about that big one?";
   "HitmanAbsolution.Odev.3229_WooThatIsANiceChoiceMissNowThisH"              = "Woo! That is a nice choice, miss. Now this here, this is your Kazo TRG.  //(5.2)\\\\ Developed for taking down big game on a long distance with, might I add, superb precision.";
   "HitmanAbsolution.Odev.3230_YouMentionedBigGameHowBig"                     = "You mentioned big game... How big?";
   "HitmanAbsolution.Odev.3231_AhBigGameCouldBeAnythingFromWild"              = "Ah, big game could be anything from wild turkey to black bear, miss.";
   "HitmanAbsolution.Odev.3232_OhThatSVeryInterestingUmArePeopl"              = "Oh, that's very interesting... um... are people considered big game?";
   "HitmanAbsolution.Odev.3233_UmWhatAreYouSpecificallyInterest"              = "Um... What are you specifically interested in, miss?";
   "HitmanAbsolution.Odev.3234_UmYouTellMe"                                   = "Um, you tell me.";
   "HitmanAbsolution.Odev.3235_CompetitionHuntingPleasure"                    = "Competition, hunting, pleasure... ?";
   "HitmanAbsolution.Odev.3236_Hunting"                                       = "Hunting.";
   "HitmanAbsolution.Odev.3237_OhAlrightWellWhatKindOfGameWeTal"              = "Oh, alright. Well... What kind of game we talking about?";
   "HitmanAbsolution.Odev.3238_HmmTheMaleOfTheSpecies"                        = "Hmm, the male of the species.";
   "HitmanAbsolution.Odev.3239_OhWhichSpeciesAreYouSureYouWantA"              = "Oh which species? Are you sure you want a rifle, miss? I... H... How about a slingshot? //(7.3)\\\\ Take out a rabbit. You know, less deadly, so... still stings.";
   "HitmanAbsolution.Odev.3240_HmhmmOhYeahDeadSure"                           = "Hmhmm, oh yeah. Dead sure.";
   "HitmanAbsolution.Odev.3241_OkWellThenWhyDonTYaTakeAGoodLook"              = "Ok... Well then... Why don’t ya take a good look around the shop, //(6.0)\\\\ maybe there's something a little more… suited for your purpose.  No point buying more gun than you need.";
   "HitmanAbsolution.Odev.3242_ISupposeNotIThinkIMGonnaTakeALoo"              = "I suppose not. I think I'm gonna take a look around. I truly thank you for your help.";
   "HitmanAbsolution.Odev.3243_WellIfYouHaveAnyOtherQuestionsJu"              = "Well, if you have any other questions, just fire 'em on over. I mean, you know, just ask.";
   "HitmanAbsolution.Odev.3244_HeyYouGotAnyMoreOfThoseSmgsInSto"              = "Hey! You got any more of those SMGs in stock?";
   "HitmanAbsolution.Odev.3245_YeahOverInTheCorner"                           = "Yeah! Over in the corner!";
   "HitmanAbsolution.Odev.3246_OhCoolThanks"                                  = "Oh, cool. Thanks!";
   "HitmanAbsolution.Odev.3248_HeyYouGotTheseWithAPinkHandleItS"              = "Hey! You got these with a pink handle? It’s uh... for my wife!";
   "HitmanAbsolution.Odev.3249_WhichGun"                                      = "Which gun?";
   "HitmanAbsolution.Odev.3250_WaitYouDonTHaveAWife"                          = "Wait - You don’t have a wife.";
   "HitmanAbsolution.Odev.3251_ShutUpErThisOneThisOne"                        = "Shut up! Er... this one. This one.";
   "HitmanAbsolution.Odev.3252_NahSorryOnlyGotThatOneInRedWhite"              = "Nah, sorry. Only got that one in red, white or blue. The color of a man. Man colors.";
   "HitmanAbsolution.Odev.3253_OhAlrightyThanks"                              = "Oh. Alrighty… Thanks.";
   "HitmanAbsolution.Odev.3254_CanTTakeYourEyesOffThemCanYouMeN"              = "Can't take your eyes off them, can you? Me neither. They are beautiful... hand crafted... //(5.7)\\\\ by inmates in an insane asylum. Just kidding. But they are very special. Did some research. //(14.3)\\\\ Believe me. For a fine set like that, it wasn't easy. Death of high ranking officials, gangsters, //(21.6)\\\\ upstanding citizens have all fallen foul of these beauts. Once in the hands of a lone assassin, //(29.0)\\\\ they were obtained from a pirate ship off the shores of the Ivory Coast... I see you don't believe me. I'm telling the truth. //(37.9)\\\\ They were smuggled into the country by Sudan mafia wanting to trade it for drugs and whores... So how did I get them? //(47.3)\\\\ The man who purchased them owed me a favor... saved his life in Vietnam. Oh, you still don't believe me...";
   "HitmanAbsolution.Odev.3256_SoDidYouWinHaveYouBeatenMySweetL"              = "So… did you win? Have you beaten my sweet Lilly?";
   "HitmanAbsolution.Odev.3257_OhYouDidnTWellBetterLuckNextTime"              = "Oh, you didn’t. Well, better luck next time.";
   "HitmanAbsolution.Odev.3258_WellILlBeDamnedCongratulationsTh"              = "Well I’ll be damned. Congratulations. The guns are yours… Oh sweet Lilly, //(6.6)\\\\ she’ll be practicing till kingdom come, so no man can beat her again.";
   "HitmanAbsolution.Odev.3259_HeyManINeedSomeHelp"                           = "Hey, man, I need some help.";
   "HitmanAbsolution.Odev.3260_HowCanIHelpYaPartner"                          = "How can I help ya, partner?";
   "HitmanAbsolution.Odev.3261_WellIUhICanTSeemToFindAnyShotgun"              = "Well I uh... I can't seem to find any shotgun ammo.";
   "HitmanAbsolution.Odev.3262_ShouldBeStockedInBackWithAllTheO"              = "Should be stocked in back with all the other ammo.";
   "HitmanAbsolution.Odev.3263_YeahILookedButICanTFindAny"                    = "Yeah, I looked, but I can't find any.";
   "HitmanAbsolution.Odev.3264_HuhWellYouKnowWeHadSomeThisMorni"              = "Huh… Well, you know, we had some this morning. And I know we ain't got none in the back. //(5.5)\\\\ Huh... so that nutty guy musta used it all up on the range.";
   "HitmanAbsolution.Odev.3265_ReallyAllOfItInOneDay"                         = "Really? All of it? In one day?";
   "HitmanAbsolution.Odev.3266_YeahAndHeBeenCussinLikeARabidDog"              = "Yeah, and he been cussin’ like a rabid dog all day too.";
   "HitmanAbsolution.Odev.3267_ThoseDangCityFolkGotNoManners"                 = "Those dang city folk got no manners.";
   "HitmanAbsolution.Odev.3268_YeahIMeanACussOrTwoDangIDoThatBu"              = "Yeah, I mean a cuss or two? Dang! I do that. But every other word? Well that’s just childish and immature!";
   "HitmanAbsolution.Odev.3269_TheyProbablyThinkUsinTheFWordIsM"              = "They probably think usin’ the “F” word is makin' ‘em real special.";
   "HitmanAbsolution.Odev.3270_YeahThatSNotHowPeopleTalkInRealL"              = "Yeah! That’s not how people talk in real life!";
   "HitmanAbsolution.Odev.3271_ThatSTheTruthSoWhenInTheHootenan"              = "That’s the truth! So when in the hootenanny are yer ever gonna get stocked up on ammo again?";
   "HitmanAbsolution.Odev.3272_InADayOrTwoAndThatSTrue"                       = "In a day or two. And that's true.";
   "HitmanAbsolution.Odev.3273_OkeyDokeyILlJustTiddleAroundABit"              = "Okey dokey! I’ll just tiddle around a bit and see if I can find somethin’ special for the kids. //(5.1)\\\\ Maybe like a little pistol... like a 38.";
   "HitmanAbsolution.Odev.3274_AlrightSeeYouLater"                            = "Alright. See you later.";
   "HitmanAbsolution.Odev.3275_WhatDidIJustTellYouDoNotShootThe"              = "What did I just tell you?  Do not shoot the goddamn gnomes!";
   "HitmanAbsolution.Odev.3276_ThatWasnTExactlyMyFault"                       = "That wasn’t exactly… my fault.";
   "HitmanAbsolution.Odev.3277_IMLookingAtYouBuddy"                           = "I'm looking at you buddy.";
   "HitmanAbsolution.Odev.3278_IMPrettySureIDidnTShootEmOrDidIG"              = "I’m pretty sure I didn’t shoot ‘em… or did I? Get a fucking grip, Lynch!";
   "HitmanAbsolution.Odev.3279_NoNoThatThatThatDoesItThatDoesIt"              = "No, no! That.. That... That does it! That does it! You are done, buddy!";
   "HitmanAbsolution.Odev.3280_RelaxManTakeItEasyPsychoIMPretty"              = "Relax, man! Take it easy, psycho! I’m pretty convinced that wasn’t me!";
   "HitmanAbsolution.Odev.3281_DonTLieToMeDonTYouDareTakeYourBa"              = "Don’t lie to me. Don't you dare take your bald headed, ponytail head and lie to me! //(4.8)\\\\ You need to get you ass inside and you just cool down! Now!";
   "HitmanAbsolution.Odev.3282_LookIKnowThatWasnTMeIThinkOk"                  = "Look, I know that wasn’t me I... think. OK?";
   "HitmanAbsolution.Odev.3283_OhSoISupposeItWasSantaClauseComi"              = "Oh! So I suppose it was Santa Clause coming down his chimney, huh? Will you shut the hell up?";
   "HitmanAbsolution.Odev.3284_OkOkFuckItWhatTheFuckHappenedToS"              = "OK, OK! Fuck it. What the fuck happened to southern hospitality? Motherfuckers. Goddamn shit.";
   "HitmanAbsolution.Odev.3285_HellIsAnyoneListeningToMeDoNotSh"              = "Hell! Is anyone listening to me?  Do not shoot the goddamn gnomes, people! //(4.7)\\\\ Hell, I put those things out there for people to enjoy! Listen to me! Do not shoot the motherfucking gnomes! Goddamn!";
   "HitmanAbsolution.Odev.3286_NowAreYouStupidJustAnswerMeThatQ"              = "Now are you stupid? Just answer me that question! How stupid can you be? //(4.8)\\\\ Can't you see those gnomes, them pretty little things, they ain't done nothing to you! //(9.3)\\\\ Why don't you go shoot him instead? He’s the one driving me nuts! //(13.7)\\\\ Ah no, no, no, no. Just kidding. Don’t do that. Hell. Jeez! you’d go to jail and shit.";
   "HitmanAbsolution.Odev.3287_StopItYouJustStopItYouGoddamnCit"              = "Stop it! You just stop it! You goddamn city slicker! Stop shooting my gnomes! //(5.3)\\\\ I thought all you boys went to high school!";
   "HitmanAbsolution.Odev.3288_StopStaringAtMeYouTwistedLittleF"              = "Stop staring at me, you twisted little fairy! Goddamn little fairies. Imps. Trolls.";
   "HitmanAbsolution.Odev.3289_HeyHeyHeyHeyHeyListenToMeWhatDIT"              = "Hey! Hey, hey, hey-- Hey! Listen to me. What'd I tell you about my gnomes? //(4.9)\\\\ You just stop it, ok? Or I’ll kick your crazy ass outta here! And I'll do it. You just watch.";
   "HitmanAbsolution.Odev.3290_IDLikeToSeeYouFuckingTryFuckingM"              = "I'd like to see you fucking try! Fucking midgets ain’t what you think! //(5.9)\\\\ Staring at me... rolling around those eye sockets. What am I gonna... Twinkly little eyes... fuckin'...";
   "HitmanAbsolution.Odev.3291_WellIfYouDonTLikeTheGnomesYouCan"              = "Well, if you don't like the gnomes, you can take your business elsewhere. Now I am serious.  //(4.3)\\\\ You just keep shooting my gnomes and we got troubles, you and I. You understand?";
   "HitmanAbsolution.Odev.3292_YeahYeahWhateverYouFuckingAsshol"              = "Yeah yeah... whatever, you fucking asshole. Fucking gnome fucker. Fucking troll fucker. You... ah you fucker.";
   "HitmanAbsolution.Odev.3293_27TheyReNotForSaleSon"                         = "//(2.7)\\\\ They're not for sale, son.";
   "HitmanAbsolution.Odev.3294_TheyReMine"                                    = "They're mine.";
   "HitmanAbsolution.Odev.3295_NotUnlessYouGotAReceipt"                       = "Not unless you got a receipt.";
   "HitmanAbsolution.Odev.3296_ICouldJustTakeThem"                            = "I could just take them.";
   "HitmanAbsolution.Odev.3297_YouDonTLookMuchLikeAThief"                     = "You don't look much like a thief.";
   "HitmanAbsolution.Odev.3298_ItWouldnTBeStealing"                           = "It wouldn't be stealing.";
   "HitmanAbsolution.Odev.3299_HmmmmTellYouWhatILlSellThemToYou"              = "Hmmmm... Tell you what. I'll sell them to you if you can outshoot a girl. You think you can outshoot a girl?";
   "HitmanAbsolution.Odev.3300_DependsOnTheGirl"                              = "Depends on the girl.";
   "HitmanAbsolution.Odev.3301_49AnnieOakleyAinTGotShitOnMySwee"              = "//(4.9)\\\\ Annie Oakley ain't got shit on my sweet Lilly. Let's see what you got!";
   "HitmanAbsolution.Odev.3302_WhyHeyThereCowboyIHearYouReUpFor"              = "Why hey there, cowboy. I hear you're up for a match.";
   "HitmanAbsolution.Odev.3303_GoOnAheadAndPickOutAnyGunYouWant"              = "Go on ahead and pick out any gun you want from that store over there. //(3.2)\\\\ And once you've picked out your piece, come on back and we'll rumble!";
   "HitmanAbsolution.Odev.3304_AndDonTWorryAboutAmmoAsLongAsYou"              = "And don't worry about ammo. As long as you're competing you can use all you want.";
   "HitmanAbsolution.Odev.3306_BirdieHeTookMySilverballersAsPay"              = "Birdie. He took my Silverballers as payment for his services. No he's given them back. //(7.1)\\\\For some reason, he's reaching out. Can I trust him? Or has his allegiance shifted to more lucrative //(14.9)\\\\business partners? No matter. Before I go after Lenny, I will reclaim my weapons. I have been adrift for too long.";
   "HitmanAbsolution.Odev.3307_GunsLikeThatOughtToBeDisplayedOn"              = "Guns like that ought to be displayed on an altar.";
   "HitmanAbsolution.Odev.3308_YeahKilledMyFirstJackrabbitWithA"              = "Yeah. Killed my first jackrabbit with a piece like that. Well, it sorta looked like that.";
   "HitmanAbsolution.Odev.3309_LookAtThatManYouKnowWhatThatSThe"              = "Look at that.  Man you know what? That's the kind of gun makes you want to go out and kill someone that's classy!";
   "HitmanAbsolution.Odev.3310_WhatABeautYouSeeHowSheCatchesThe"              = "What a beaut.  You see how she catches the light?";
   "HitmanAbsolution.Odev.3311_YeahIMeanSheMayNotLookLikeMuchBu"              = "Yeah. I mean she may not look like much, but when you've got her in your hands... it's like... like er... //(4.7)\\\\ sex. Sex in your hands. I mean... with er someone else's... hand. What?";
   "HitmanAbsolution.Odev.3312_ThereYouGoBabyArenTYouBeautifulN"              = "There you go baby, aren't you beautiful now?";
   "HitmanAbsolution.Odev.3313_OhYeahLookAtThatShineOhIGotSomet"              = "Oh yeah. Look at that shine... Oh I got something in my teeth. Yeah you're gleaming baby.";
   "HitmanAbsolution.Odev.3314_AreYouAHungryGunIsItTimeForDaddy"              = "Are you a hungry gun?  Is it time for daddy to load you? Yeah.";
   "HitmanAbsolution.Odev.3315_DangYouBeatMeFairAndSquare"                    = "Dang! You beat me fair and square.";
   "HitmanAbsolution.Odev.3316_HmmYouVeGotPotentialWhyDonTYouTr"              = "Hmm...  you've got potential.  Why don't you try again with a different gun?";
   "HitmanAbsolution.Odev.3317_NotBadNotBadButYouReGonnaHaveToD"              = "Not bad, not bad. But you're gonna have to do a little bit better.";
   "HitmanAbsolution.Odev.3318_IKnewYouHadItInYouCowboy"                      = "I knew you had it in you, cowboy!";
   "HitmanAbsolution.Odev.3319_ThatSPrettyGoodForABigCitySuitLi"              = "That's pretty good for a big city suit like you!";
   "HitmanAbsolution.Odev.3320_KeepThisUpAndYouLlBeatMyScoreFor"              = "Keep this up and you'll beat my score for sure!";
   "HitmanAbsolution.Odev.3321_HoooeyWhereInTheHellDidYouLearnT"              = "Hoooey! Where in the hell did you learn to shoot like that, cowboy?";
   "HitmanAbsolution.Odev.3322_HeyIThoughtThisFuckingBaldGuyCou"              = "Hey. I thought this fucking bald guy could shoot!";
   "HitmanAbsolution.Odev.3323_ThatIsPossiblyTheWorstShootingIV"              = "That is possibly the worst shooting I've ever seen. Except for when my dog stepped on my gun.";
   "HitmanAbsolution.Odev.3324_YouReSupposedToHitTheTargetsWhat"              = "You're supposed to hit the targets! What 'ave you got your hands in your pants? A little pants hockey?";
   "HitmanAbsolution.Odev.3325_OohWowExcellentLillySMetHerMatch"              = "Ooh wow! Excellent!  Lilly's met her match!  Every shot's a bullseye! //(7.7)\\\\ Now, fella, the only trick is, you gotta start hittin' the targets that ain't hallucinations! City moron!";
   "HitmanAbsolution.Odev.3326_YouReADisgraceAndIBetYourParents"              = "You're a disgrace and I bet your parents wish they aborted you.";
   "HitmanAbsolution.Odev.3327_JesusIsThatTheBestYouCanDo"                    = "Jesus. Is that the best you can do?";
   "HitmanAbsolution.Odev.3328_FairEnoughButYouReGonnaHaveToDoB"              = "Fair enough, but you're gonna have to do better.";
   "HitmanAbsolution.Odev.3329_NiceAndSteadyGoodJobBigFellaYouG"              = "Nice and steady. Good job, big fella. You got potential!";
   "HitmanAbsolution.Odev.3330_WhattayaKnowYaDonTCompletelySuck"              = "Whattaya know, ya don't completely suck ass!  But you gotta step it up.";
   "HitmanAbsolution.Odev.3331_HurryIdiot"                                    = "Hurry, idiot!";
   "HitmanAbsolution.Odev.3332_NiceShootinTexKeepItUpYouReallyS"              = "Nice shootin', Tex, keep it up! You really sucked ass before.";
   "HitmanAbsolution.Odev.3333_NowThatSWhatIMTalkinAboutWowYouW"              = "Now that's what I'm talkin' about! Wow, you woke up!";
   "HitmanAbsolution.Odev.3334_TheManKnowsHisWayRoundAGunNotAro"              = "The man knows his way 'round a gun! Not around a woman...but a gun.";
   "HitmanAbsolution.Odev.3335_NotBadForAFagarino"                            = "Not bad for a fagarino.";
   "HitmanAbsolution.Odev.3336_IDidnTThinkHeHadItInHimWellIThou"              = "I didn't think he had it in him! Well...I thought he had it in him. Heh heh...";
   "HitmanAbsolution.Odev.3337_ExcellentReallyExcellent"                      = "Excellent! Really excellent!";
   "HitmanAbsolution.Odev.3338_HolyHellSBellsWhereDThisGuyComeF"              = "Holy hell's bells! Where'd this guy come from!";
   "HitmanAbsolution.Odev.3339_YouGotSomeMadBadAssSkillsThereBi"              = "You got some mad bad-ass skills there, big fella!";
   "HitmanAbsolution.Odev.3340_IThinkWeGotUsAShootingSharkBoys"               = "I think we got us a shooting shark, boys!";
   "HitmanAbsolution.Odev.3341_LillyMayHaveCertainlyMetHerMatch"              = "Lilly may have certainly met her match!";
   "HitmanAbsolution.Odev.3342_YouDoKnowYouReSupposedToHitTheTa"              = "You do know you're supposed to hit the targets, and not just make mean faces at 'em?";
   "HitmanAbsolution.Odev.3343_WellThatTargetSGonnaDieOfOldAgeN"              = "Well, that target's gonna die of old age... never gonna get poked once...";
   "HitmanAbsolution.Odev.3344_WhiffFeelThatBreeze"                           = "Whiff! Feel that breeze!";
   "HitmanAbsolution.Odev.3345_YouAinTPhilosophicallyOpposedToA"              = "You ain't philosophically opposed to actually hittin' the paper targets, are you? What are you? A tree hugger?";
   "HitmanAbsolution.Odev.3346_HellfireManIfYouCanTHitTheTarget"              = "Hellfire, man, if you can't hit the target at least fake it... like your girlfriend. //(5.6)\\\\ Or your boyfriend. Or your cat. Freakshow!";
   "HitmanAbsolution.Odev.3347_WowWhoaWowWhoaWow"                             = "Wow! Whoa wow whoa wow!";
   "HitmanAbsolution.Odev.3348_PerfecterinoPerfection"                        = "Perfecterino! Perfection!";
   "HitmanAbsolution.Odev.3349_ThatSABullseyeCatseyeAnyEye"                   = "That's a bullseye! Catseye! Any eye!";
   "HitmanAbsolution.Odev.3350_DeadFreakingRigorMortisOn"                     = "Dead-freaking-rigor-mortis on!";
   "HitmanAbsolution.Odev.3351_YouAreABBonafideGunslinger"                    = "You are a B-bonafide gunslinger!";
   "HitmanAbsolution.Odev.3352_Dominated"                                     = "Dominated";
   "HitmanAbsolution.Odev.3353_HeDiedWithHisPantsDown"                        = "He died with his pants down.";
   "HitmanAbsolution.Odev.3354_TargetGarrotted"                               = "Target garrotted";
   "HitmanAbsolution.Odev.3355_EscapedUnnoticed"                              = "Escaped unnoticed";
   "HitmanAbsolution.Odev.3356_DomSBodyHidden"                                = "Dom's body hidden";
   "HitmanAbsolution.Odev.3357_PrivateDance"                                  = "Private Dance";
   "HitmanAbsolution.Odev.3358_ItSHowHeWouldHaveWantedToGo"                   = "It's how he would have wanted to go.";
   "HitmanAbsolution.Odev.3359_FireSale"                                      = "Fire Sale";
   "HitmanAbsolution.Odev.3360_EverythingMustGo"                              = "Everything must go!";
   "HitmanAbsolution.Odev.3361_SprinklersTurnedOff"                           = "Sprinklers turned off";
   "HitmanAbsolution.Odev.3362_FireworksIgnited"                              = "Fireworks ignited";
   "HitmanAbsolution.Odev.3363_DamageControl"                                 = "Damage Control";
   "HitmanAbsolution.Odev.3364_CompleteHunterAndHunted"                       = "Complete \"Hunter and Hunted.\"";
   "HitmanAbsolution.Odev.3365_LevelCompleted"                                = "Level completed";
   "HitmanAbsolution.Odev.3366_LevelCompleted"                                = "Level completed";
   "HitmanAbsolution.Odev.3367_LevelCompleted"                                = "Level completed";
   "HitmanAbsolution.Odev.3368_Schadenfreude"                                 = "Schadenfreude";
   "HitmanAbsolution.Odev.3369_ItSBloodOnTheDanceFloor"                       = "It's blood on the dance floor.";
   "HitmanAbsolution.Odev.3370_FireHim"                                       = "Fire Him";
   "HitmanAbsolution.Odev.3371_ThoseThingsWillKillYa"                         = "Those things will kill ya.";
   "HitmanAbsolution.Odev.3372_AccidentSetup"                                 = "Accident setup";
   "HitmanAbsolution.Odev.3373_XMarksTheSpot"                                 = "X Marks the Spot";
   "HitmanAbsolution.Odev.3374_ItSInTheBag"                                   = "It's in the bag.";
   "HitmanAbsolution.Odev.3375_WadeSManEliminated"                            = "Wade's man eliminated";
   "HitmanAbsolution.Odev.3376_LieutenantBad"                                 = "Lieutenant Bad";
   "HitmanAbsolution.Odev.3377_CopsAndGoonsJustDonTMix"                       = "Cops and goons just don't mix.";
   "HitmanAbsolution.Odev.3378_EliminatedByProxy"                             = "Eliminated by proxy";
   "HitmanAbsolution.Odev.3379_HavingABlast"                                  = "Having a Blast";
   "HitmanAbsolution.Odev.3380_GetThreeBirdsWithOneStone"                     = "Get three birds with one stone.";
   "HitmanAbsolution.Odev.3381_WadeSMenEliminated"                            = "Wade's men eliminated";
   "HitmanAbsolution.Odev.3382_CleaningUpInChinatown"                         = "Cleaning Up in Chinatown";
   "HitmanAbsolution.Odev.3383_SoManyOptionsSoLittleTime"                     = "So many options, so little time.";
   "HitmanAbsolution.Odev.3384_FireHimCompleted"                              = "\"Fire Him\" completed";
   "HitmanAbsolution.Odev.3385_XMarksTheSpotCompleted"                        = "\"X Marks the Spot\" completed";
   "HitmanAbsolution.Odev.3386_LieutenantBadCompleted"                        = "\"Lieutenant Bad\" completed";
   "HitmanAbsolution.Odev.3387_HavingABlastCompleted"                         = "\"Having A Blast\" completed";
   "HitmanAbsolution.Odev.3388_MomentOfBlissCompleted"                        = "\"Moment of Bliss\" completed";
   "HitmanAbsolution.Odev.3389_TwoRightsMakeARight"                           = "Two Rights Make a Right";
   "HitmanAbsolution.Odev.3390_HeWillOweYouARoastDuck"                        = "He will owe you a roast duck.";
   "HitmanAbsolution.Odev.3391_CivilianSaved"                                 = "Civilian saved";
   "HitmanAbsolution.Odev.3392_SwordplayPart1"                                = "Swordplay - Part 1";
   "HitmanAbsolution.Odev.3393_GoMedievalOnHisAss"                            = "Go medieval on his ass.";
   "HitmanAbsolution.Odev.3394_SwordplayPart2"                                = "Swordplay - Part 2";
   "HitmanAbsolution.Odev.3395_CarveANameForYourself"                         = "Carve a name for yourself.";
   "HitmanAbsolution.Odev.3396_CopsPacified"                                  = "Cops pacified";
   "HitmanAbsolution.Odev.3397_SwordplayPart3"                                = "Swordplay - Part 3";
   "HitmanAbsolution.Odev.3398_NowThatSSomethingYouDonTSeeEvery"              = "Now, that's something you don't see every day.";
   "HitmanAbsolution.Odev.3399_NowThatSSomethingYouDonTSeeEvery"              = "Now, that's something you don't see every day.";
   "HitmanAbsolution.Odev.3400_MasteryHunterAndHunted"                        = "Mastery: Hunter and Hunted";
   "HitmanAbsolution.Odev.3401_YouStartedTheNewYearWithABang"                 = "You started the new year with a bang.";
   "HitmanAbsolution.Odev.3402_MomentOfBliss"                                 = "Moment of Bliss";
   "HitmanAbsolution.Odev.3403_HisLackOfPublicMannersIsShocking"              = "His lack of public manners is shocking.";
   "HitmanAbsolution.Odev.3404_BackAlleyLoadingAreaCurrentlyUse"              = "Back alley loading area. Currently used for fireworks storage.";
   "HitmanAbsolution.Odev.3405_MansionSecondFloorTheTargetSPriv"              = "Mansion second floor. The target's private chambers. Once breached, upstairs security should be relatively light.";
   "HitmanAbsolution.Odev.3406_HopeCountyChurchAFuneralIsInProg"              = "Hope county church. A funeral is in progress.";
   "HitmanAbsolution.Odev.3407_ChineseNewYear"                                = "Chinese New Year";
   "HitmanAbsolution.Odev.3408_VictoriaSRoom"                                 = "Victoria's Room";
   "HitmanAbsolution.Odev.3409_TrainStation"                                  = "Train Station";
   "HitmanAbsolution.Odev.3410_ChinatownBusyLoudConfinedTooMany"              = "Chinatown. Busy, loud, confined. Too many people. Too many witnesses.";
   "HitmanAbsolution.Odev.3411_GroundFloorHousingBuildingMainEx"              = "Ground floor, housing building. Main exit is close to a blue CTA line train station.";
   "HitmanAbsolution.Odev.3412_BirdieSNest"                                   = "Birdie's Nest";
   "HitmanAbsolution.Odev.3413_FrontLawn"                                     = "Front Lawn";
   "HitmanAbsolution.Odev.3414_FeiZhuSHideout"                                = "Fei Zhu's Hideout";
   "HitmanAbsolution.Odev.3415_ModernArt"                                     = "Modern Art";
   "HitmanAbsolution.Odev.3416_YourWorkJustKnockedHimFlat"                    = "Your work just knocked him flat.";
   "HitmanAbsolution.Odev.3417_GuardEliminated"                               = "Guard eliminated";
   "HitmanAbsolution.Odev.3418_Geronimo"                                      = "Geronimo";
   "HitmanAbsolution.Odev.3419_ThePoorSoulMustHaveSlipped"                    = "The poor soul must have slipped.";
   "HitmanAbsolution.Odev.3420_ExtraSpice"                                    = "Extra Spice";
   "HitmanAbsolution.Odev.3421_AndSomethingYouCanTQuitePutYourF"              = "...and something you can't quite put your finger on.";
   "HitmanAbsolution.Odev.3422_ChefDrugged"                                   = "Chef drugged";
   "HitmanAbsolution.Odev.3423_DamnGoodCoffee"                                = "Damn Good Coffee";
   "HitmanAbsolution.Odev.3424_HeIsNotSleepingHeIsJustRestingHi"              = "He is not sleeping. He is just resting his eyes.";
   "HitmanAbsolution.Odev.3425_HeadOfSecurityDrugged"                         = "Head of security drugged.";
   "HitmanAbsolution.Odev.3426_PlayItAgain"                                   = "Play It Again";
   "HitmanAbsolution.Odev.3427_OneMustSufferForTheArts"                       = "One must suffer for the arts.";
   "HitmanAbsolution.Odev.3428_ThePriceOfTreason"                             = "The Price of Treason";
   "HitmanAbsolution.Odev.3429_CompleteAPersonalContract"                     = "Complete \"A Personal Contract.\"";
   "HitmanAbsolution.Odev.3430_TheirBestWasNeverGoodEnough"                   = "Their best was never good enough.";
   "HitmanAbsolution.Odev.3431_MasteryAPersonalContract"                      = "Mastery: A Personal Contract";
   "HitmanAbsolution.Odev.3432_GuardDumped"                                   = "Guard Dumped";
   "HitmanAbsolution.Odev.3433_WellPlayed"                                    = "Well Played";
   "HitmanAbsolution.Odev.3434_CheckpointCompleted"                           = "Checkpoint completed";
   "HitmanAbsolution.Odev.3435_GuardSentFlying"                               = "Guard sent flying";
   "HitmanAbsolution.Odev.3436_UnawareAndUntouched"                           = "Unaware and untouched.";
   "HitmanAbsolution.Odev.3437_TwoForThePriceOfOne"                           = "Two for the Price of One";
   "HitmanAbsolution.Odev.3438_WhenTheTargetsAlignAnythingIsPos"              = "When the targets align anything is possible.";
   "HitmanAbsolution.Odev.3439_OneBulletForTwoTargets"                        = "One bullet for two targets";
   "HitmanAbsolution.Odev.3440_DropDead"                                      = "Drop Dead";
   "HitmanAbsolution.Odev.3441_SomeoneIsInForASevereHeadache"                 = "Someone is in for a severe headache.";
   "HitmanAbsolution.Odev.3442_LeaveYourMark"                                 = "Leave Your Mark";
   "HitmanAbsolution.Odev.3443_EliminateTheKingOfChinatownByPoi"              = "Eliminate the King of Chinatown by poisoning his cocaine, his coffee, his food or the dealer's drug bags, using fugu fish found in the market.";
   "HitmanAbsolution.Odev.3444_VeiledDeathPart1"                              = "Veiled Death - Part 1";
   "HitmanAbsolution.Odev.3445_ThereIsNothingLikeAManInUniform"               = "There is nothing like a man in uniform.";
   "HitmanAbsolution.Odev.3446_DealerEliminated"                              = "Dealer eliminated";
   "HitmanAbsolution.Odev.3447_VeiledDeathPart2"                              = "Veiled Death - Part 2";
   "HitmanAbsolution.Odev.3448_WhoCanYouTrustIfNotYourDrugDeale"              = "Who can you trust if not your drug dealer?";
   "HitmanAbsolution.Odev.3449_KingOfChinatownEliminated"                     = "King of Chinatown eliminated";
   "HitmanAbsolution.Odev.3450_IfThisGuyWasACatHeWouldStillBeDe"              = "If this guy was a cat, he would still be dead.";
   "HitmanAbsolution.Odev.3451_MasteryTheKingOfChinatown"                     = "Mastery: The King of Chinatown";
   "HitmanAbsolution.Odev.3452_QuidProQuo"                                    = "Quid Pro Quo";
   "HitmanAbsolution.Odev.3453_CompleteTheKingOfChinatown"                    = "Complete \"The King of Chinatown.\"";
   "HitmanAbsolution.Odev.3454_CleanSweep"                                    = "Clean Sweep";
   "HitmanAbsolution.Odev.3455_TheKingHasBeenTooNosyForHisOwnGo"              = "The King has been too nosy for his own good.";
   "HitmanAbsolution.Odev.3456_EvidenceRecovered"                             = "Evidence recovered";
   "HitmanAbsolution.Odev.3457_AKillingView"                                  = "A Killing View";
   "HitmanAbsolution.Odev.3458_BestTryToGetAnOverviewOfTheSitua"              = "Best try to get an overview of the situation.";
   "HitmanAbsolution.Odev.3459_ManDown"                                       = "Man Down";
   "HitmanAbsolution.Odev.3460_LikeDroppingOffTheFaceOfTheEarth"              = "Like dropping off the face of the earth.";
   "HitmanAbsolution.Odev.3461_DonTDoDrugs"                                   = "Don't Do Drugs";
   "HitmanAbsolution.Odev.3462_KickTheHabitOrItCouldKickYouRigh"              = "Kick the habit or it could kick you right back.";
   "HitmanAbsolution.Odev.3463_PoisonPickedUp"                                = "Poison picked up";
   "HitmanAbsolution.Odev.3464_HotCoffee"                                     = "Hot Coffee";
   "HitmanAbsolution.Odev.3465_FlavoredWithAPinchOfDeath"                     = "Flavored with a pinch of death.";
   "HitmanAbsolution.Odev.3466_LetSDoLunch"                                   = "Let's Do Lunch";
   "HitmanAbsolution.Odev.3467_TheySayFoodIsTheWayToAManSHeart"               = "They say food is the way to a man's heart.";
   "HitmanAbsolution.Odev.3468_MasterPoisoner"                                = "Master Poisoner";
   "HitmanAbsolution.Odev.3469_SoManyOptionsSoLittleTime"                     = "So many options, so little time.";
   "HitmanAbsolution.Odev.3470_DonTDoDrugsCompleted"                          = "\"Don't Do Drugs\" completed";
   "HitmanAbsolution.Odev.3471_HotCoffeeCompleted"                            = "\"Hot Coffee\" completed";
   "HitmanAbsolution.Odev.3472_LetSDoLunchCompleted"                          = "\"Let's Do Lunch\" completed";
   "HitmanAbsolution.Odev.3473_Kaboom"                                        = "Kaboom";
   "HitmanAbsolution.Odev.3474_MessyButEffective"                             = "Messy but effective.";
   "HitmanAbsolution.Odev.3475_ControlledDemolition"                          = "Controlled Demolition";
   "HitmanAbsolution.Odev.3476_LikeASurgeonTheDemolitionsExpert"              = "Like a surgeon, the demolitions expert avoids collateral damage.";
   "HitmanAbsolution.Odev.3477_TargetPoisoned"                                = "Target poisoned";
   "HitmanAbsolution.Odev.3478_OnlyTheTargetEliminated"                       = "Only the target eliminated";
   "HitmanAbsolution.Odev.3479_NoOneElseGotHurt"                              = "No one else got hurt";
   "HitmanAbsolution.Odev.3481_DonTDisturb"                                   = "Don't Disturb";
   "HitmanAbsolution.Odev.3482_YourHandsAreClean"                             = "Your hands are clean.";
   "HitmanAbsolution.Odev.3483_CheckpointCompleted"                           = "Checkpoint completed";
   "HitmanAbsolution.Odev.3484_HallPass"                                      = "Hall Pass";
   "HitmanAbsolution.Odev.3485_WhoGoesEverywhereButIsNoticedByN"              = "Who goes everywhere but is noticed by no one?";
   "HitmanAbsolution.Odev.3486_ThroughCheckpoint"                             = "Through checkpoint.";
   "HitmanAbsolution.Odev.3487_Housekeeping"                                  = "Housekeeping";
   "HitmanAbsolution.Odev.3488_ItSTimeToTakeOutTheTrash"                      = "It's time to take out the trash.";
   "HitmanAbsolution.Odev.3489_EscapedUnnoticed"                              = "Escaped unnoticed";
   "HitmanAbsolution.Odev.3490_EscapedUnnoticed"                              = "Escaped unnoticed";
   "HitmanAbsolution.Odev.3491_AnEveningInParadise"                           = "An Evening in Paradise";
   "HitmanAbsolution.Odev.3492_SomethingToTakeTheirMindsOffThin"              = "Something to take their minds off things.";
   "HitmanAbsolution.Odev.3493_EntertainmentStarted"                          = "Entertainment started";
   "HitmanAbsolution.Odev.3494_TheManFromSouthDakota"                         = "The Man From South Dakota";
   "HitmanAbsolution.Odev.3495_CompleteTerminus"                              = "Complete \"Terminus.\"";
   "HitmanAbsolution.Odev.3496_LevelCompleted"                                = "Level completed";
   "HitmanAbsolution.Odev.3497_InsideJob"                                     = "Inside job";
   "HitmanAbsolution.Odev.3498_GoingUpFromWithin"                             = "Going up from within.";
   "HitmanAbsolution.Odev.3499_FirstPathCompleted"                            = "First path completed";
   "HitmanAbsolution.Odev.3500_FirstPathCompleted"                            = "First path completed";
   "HitmanAbsolution.Odev.3501_SecondPathCompleted"                           = "Second path completed";
   "HitmanAbsolution.Odev.3502_SecondPathCompleted"                           = "Second path completed";
   "HitmanAbsolution.Odev.3503_TheElectricianPart1"                           = "The Electrician - Part 1";
   "HitmanAbsolution.Odev.3504_AToolOfManyUses"                               = "A tool of many uses.";
   "HitmanAbsolution.Odev.3505_EliminationsAsElectrician"                     = "Eliminations as electrician";
   "HitmanAbsolution.Odev.3506_TheElectricianPart2"                           = "The Electrician - Part 2";
   "HitmanAbsolution.Odev.3507_TheyNeverKnewWhatHitThem"                      = "They never knew what hit them.";
   "HitmanAbsolution.Odev.3508_EliminationsAsElectrician"                     = "Eliminations as electrician";
   "HitmanAbsolution.Odev.3509_WeHopeYouEnjoyedYourStay"                      = "We hope you enjoyed your stay.";
   "HitmanAbsolution.Odev.3510_GoonTakenOut"                                  = "Goon taken out";
   "HitmanAbsolution.Odev.3511_MasteryTerminus"                               = "Mastery: Terminus";
   "HitmanAbsolution.Odev.3512_MovieFound"                                    = "Movie found";
   "HitmanAbsolution.Odev.3514_PickingOnTheNewGuy"                            = "Picking on the New Guy";
   "HitmanAbsolution.Odev.3515_ThisMustBeWhatTheyCallHidingBehi"              = "This must be what they call \"hiding behind the badge.\"";
   "HitmanAbsolution.Odev.3516_RookieUsedAsAHumanShield"                      = "Rookie used as a human shield";
   "HitmanAbsolution.Odev.3517_BongHits"                                      = "Bong Hits";
   "HitmanAbsolution.Odev.3518_ThisIsYourBrainOnDrugs"                        = "This is your brain on drugs.";
   "HitmanAbsolution.Odev.3519_BongHits"                                      = "Bong hits";
   "HitmanAbsolution.Odev.3520_FieldsOfJoy"                                   = "Fields of Joy";
   "HitmanAbsolution.Odev.3521_ABackpackerSDream"                             = "A backpacker's dream.";
   "HitmanAbsolution.Odev.3522_DeathFromAbove"                                = "Death From Above";
   "HitmanAbsolution.Odev.3523_WrongPlaceAtTheWrongTime"                      = "Wrong place at the wrong time.";
   "HitmanAbsolution.Odev.3524_ChandelierDroppedOnCop"                        = "Chandelier dropped on cop";
   "HitmanAbsolution.Odev.3525_TheTablesHaveTurned"                           = "The Tables Have Turned";
   "HitmanAbsolution.Odev.3526_CompleteRunForYourLife"                        = "Complete \"Run for Your Life.\"";
   "HitmanAbsolution.Odev.3527_BusinessIsBooming"                             = "Business Is Booming";
   "HitmanAbsolution.Odev.3528_GoOnTakeItWhoSGonnaKnow"                       = "Go on. Take it. Who's gonna know?";
   "HitmanAbsolution.Odev.3529_TemptedThePolice"                              = "Tempted the police";
   "HitmanAbsolution.Odev.3530_InStereo"                                      = "In Stereo";
   "HitmanAbsolution.Odev.3531_DanceTheNightAway"                             = "Dance the night away.";
   "HitmanAbsolution.Odev.3532_SilencePleasePart1"                            = "Silence Please - Part 1";
   "HitmanAbsolution.Odev.3533_TheBoyInBlueMetLittleBoyBlue"                  = "The boy in blue met Little Boy Blue.";
   "HitmanAbsolution.Odev.3534_CopHidden"                                     = "Cop hidden";
   "HitmanAbsolution.Odev.3535_SilencePleasePart2"                            = "Silence Please - Part 2";
   "HitmanAbsolution.Odev.3536_TheBoysInBlueMetLittleBoyBlue"                 = "The boys in blue met Little Boy Blue.";
   "HitmanAbsolution.Odev.3537_CopsHidden"                                    = "Cops hidden";
   "HitmanAbsolution.Odev.3538_MasteryRunForYourLife"                         = "Mastery: Run For Your Life";
   "HitmanAbsolution.Odev.3539_StartedTheMusic"                               = "Started the music";
   "HitmanAbsolution.Odev.3540_ThisIsGonnaLookRealBadOnTheRepor"              = "This is gonna look real bad on the reports.";
   "HitmanAbsolution.Odev.3541_GoodSamaritan"                                 = "Good Samaritan";
   "HitmanAbsolution.Odev.3542_TheEnemyOfMyEnemyIsMyFriend"                   = "The enemy of my enemy is my friend.";
   "HitmanAbsolution.Odev.3543_GuardSaved"                                    = "Guard saved";
   "HitmanAbsolution.Odev.3544_PlayingWithBalls"                              = "Playing With Balls";
   "HitmanAbsolution.Odev.3545_ItSAlwaysCrowdedAtTheBottom"                   = "It's always crowded at the bottom.";
   "HitmanAbsolution.Odev.3546_BodiesHidden"                                  = "Bodies hidden";
   "HitmanAbsolution.Odev.3547_FaceOff"                                       = "Face Off";
   "HitmanAbsolution.Odev.3548_SetTheRecordStraight"                          = "Set the record straight.";
   "HitmanAbsolution.Odev.3549_WadeEliminated"                                = "Wade eliminated";
   "HitmanAbsolution.Odev.3550_TheMercenary"                                  = "The Mercenary";
   "HitmanAbsolution.Odev.3551_CompleteRosewood"                              = "Complete \"Rosewood.\"";
   "HitmanAbsolution.Odev.3552_OutOfFuse"                                     = "Out of Fuse";
   "HitmanAbsolution.Odev.3553_DonTBlowAnyoneSFuse"                           = "Don't blow anyone's fuse.";
   "HitmanAbsolution.Odev.3554_AllFusesCollected"                             = "All fuses collected";
   "HitmanAbsolution.Odev.3555_SubtleInjectionPart1"                          = "Subtle Injection - Part 1";
   "HitmanAbsolution.Odev.3556_YouWillFeelATinyPrick"                         = "You will feel a tiny prick.";
   "HitmanAbsolution.Odev.3557_GoonPacified"                                  = "Goon pacified";
   "HitmanAbsolution.Odev.3558_SubtleInjectionPart2"                          = "Subtle Injection - Part 2";
   "HitmanAbsolution.Odev.3559_YouWillFeelATinyPrick"                         = "You will feel a tiny prick.";
   "HitmanAbsolution.Odev.3560_SubtleInjectionPart3"                          = "Subtle Injection - Part 3";
   "HitmanAbsolution.Odev.3561_YouWillFeelATinyPrick"                         = "You will feel a tiny prick.";
   "HitmanAbsolution.Odev.3562_MasteryRosewood"                               = "Mastery: Rosewood";
   "HitmanAbsolution.Odev.3563_TheyCrossedTheLineAndYouCrossedT"              = "They crossed the line. And you crossed them out.";
   "HitmanAbsolution.Odev.3564_DuckAndCover"                                  = "Duck and Cover";
   "HitmanAbsolution.Odev.3565_WalkedAwayWithoutAScratch"                     = "Walked away without a scratch.";
   "HitmanAbsolution.Odev.3566_DidNotGetHitInBarFight"                        = "Did not get hit in bar fight";
   "HitmanAbsolution.Odev.3567_Ali"                                           = "Ali";
   "HitmanAbsolution.Odev.3568_YouReTheLifeOfTheParty"                        = "You're the life of the party.";
   "HitmanAbsolution.Odev.3569_BouncersKnockedOut"                            = "Bouncers knocked out";
   "HitmanAbsolution.Odev.3570_ClearTheAir"                                   = "Clear the Air";
   "HitmanAbsolution.Odev.3571_StandBackAndEnjoyTheShow"                      = "Stand back and enjoy the show.";
   "HitmanAbsolution.Odev.3572_JukeboxSabotaged"                              = "Jukebox sabotaged";
   "HitmanAbsolution.Odev.3573_LevelCompleted"                                = "Level completed";
   "HitmanAbsolution.Odev.3574_ChewTheFat"                                    = "Chew the Fat";
   "HitmanAbsolution.Odev.3575_ThereSNoNeedToBeAPartyPooper"                  = "There's no need to be a party pooper.";
   "HitmanAbsolution.Odev.3576_JustPassingThrough"                            = "Just Passing Through";
   "HitmanAbsolution.Odev.3577_CompleteWelcomeToHope"                         = "Complete \"Welcome to Hope.\"";
   "HitmanAbsolution.Odev.3578_YouVeAdaptedWellToTheLocalCustom"              = "You've adapted well to the local customs.";
   "HitmanAbsolution.Odev.3579_MasteryWelcomeToHope"                          = "Mastery: Welcome to Hope";
   "HitmanAbsolution.Odev.3580_AvoidedStartingAFight"                         = "Avoided starting a fight";
   "HitmanAbsolution.Odev.3582_OilIsThickerThanBlood"                         = "Oil is Thicker Than Blood";
   "HitmanAbsolution.Odev.3583_ItBeatsBeingFeatheredAndTarred"                = "It beats being feathered and tarred.";
   "HitmanAbsolution.Odev.3584_TargetsHiddenInOil"                            = "Targets hidden in oil";
   "HitmanAbsolution.Odev.3585_ShaveAndAHaircut"                              = "Shave and a Haircut";
   "HitmanAbsolution.Odev.3586_NeverTrustAManWithARazor"                      = "Never trust a man with a razor.";
   "HitmanAbsolution.Odev.3587_LennyPacified"                                 = "Lenny pacified";
   "HitmanAbsolution.Odev.3588_GetTheMechanic"                                = "Get the Mechanic";
   "HitmanAbsolution.Odev.3589_YouHaveAThousandWaysToKillAndThe"              = "You have a thousand ways to kill...and they all work!";
   "HitmanAbsolution.Odev.3590_GangMemberEliminated"                          = "Gang member eliminated";
   "HitmanAbsolution.Odev.3591_AccidentSetup"                                 = "Accident setup";
   "HitmanAbsolution.Odev.3592_KillMeIMTheCook"                               = "Kill Me, I'm the Cook";
   "HitmanAbsolution.Odev.3593_DoYouSmellAnythingFunny"                       = "Do you smell anything funny?";
   "HitmanAbsolution.Odev.3594_PumpItUp"                                      = "Pump It Up";
   "HitmanAbsolution.Odev.3595_AnythingThatCanGoWrongWillGoWron"              = "Anything that can go wrong, will go wrong.";
   "HitmanAbsolution.Odev.3596_Shocking"                                      = "Shocking";
   "HitmanAbsolution.Odev.3597_AnythingThatCanGoWrongWillGoWron"              = "Anything that can go wrong, will go wrong.";
   "HitmanAbsolution.Odev.3598_GottaGo"                                       = "Gotta Go";
   "HitmanAbsolution.Odev.3599_AnythingThatCanGoWrongWillGoWron"              = "Anything that can go wrong, will go wrong.";
   "HitmanAbsolution.Odev.3600_WellDone"                                      = "Well Done";
   "HitmanAbsolution.Odev.3601_AnythingThatCanGoWrongWillGoWron"              = "Anything that can go wrong, will go wrong.";
   "HitmanAbsolution.Odev.3602_SmokingKills"                                  = "Smoking Kills";
   "HitmanAbsolution.Odev.3603_AnythingThatCanGoWrongWillGoWron"              = "Anything that can go wrong, will go wrong.";
   "HitmanAbsolution.Odev.3604_AccidentsHappen"                               = "Accidents Happen";
   "HitmanAbsolution.Odev.3605_TheySayThatMiseryLovesCompany"                 = "They say that misery loves company.";
   "HitmanAbsolution.Odev.3606_GetTheMechanicCompleted"                       = "\"Get the Mechanic\" completed";
   "HitmanAbsolution.Odev.3607_KillMeIMTheCookCompleted"                      = "\"Kill Me, I'm the Cook\" completed";
   "HitmanAbsolution.Odev.3608_PumpItUpCompleted"                             = "\"Pump It Up\" completed";
   "HitmanAbsolution.Odev.3609_GottaGoCompleted"                              = "\"Gotta Go\" completed";
   "HitmanAbsolution.Odev.3610_ShockingCompleted"                             = "\"Shocking\" completed";
   "HitmanAbsolution.Odev.3611_WellDoneCompleted"                             = "\"Well Done\" completed";
   "HitmanAbsolution.Odev.3612_SmokingKillsCompleted"                         = "\"Smoking Kills\" completed";
   "HitmanAbsolution.Odev.3613_TheWeakestLink"                                = "The Weakest Link";
   "HitmanAbsolution.Odev.3614_CompleteShavingLenny"                          = "Complete \"Shaving Lenny.\"";
   "HitmanAbsolution.Odev.3615_LevelCompleted"                                = "Level completed";
   "HitmanAbsolution.Odev.3616_SafetyDistancePart1"                           = "Safety Distance - Part 1";
   "HitmanAbsolution.Odev.3617_TheGarageBalconyIsAGreatPlaceToG"              = "The garage balcony is a great place to get the scope of things.";
   "HitmanAbsolution.Odev.3618_SafetyDistancePart2"                           = "Safety Distance - Part 2";
   "HitmanAbsolution.Odev.3619_The2NdFloorOfTheConvenienceStore"              = "The 2nd floor of the convenience store is a great place to get the scope of things.";
   "HitmanAbsolution.Odev.3620_SafetyDistancePart3"                           = "Safety Distance - Part 3";
   "HitmanAbsolution.Odev.3621_The2NdFloorOfTheDonutShopIsAGrea"              = "The 2nd floor of the donut shop is a great place to get the scope of things.";
   "HitmanAbsolution.Odev.3622_MasteryShavingLenny"                           = "Mastery: Shaving Lenny";
   "HitmanAbsolution.Odev.3623_YouVeTakenSmallTownDepopulationT"              = "You've taken small-town depopulation to strange new places.";
   "HitmanAbsolution.Odev.3624_Cliffhanger"                                   = "Cliffhanger";
   "HitmanAbsolution.Odev.3625_WeReInThisTogether"                            = "We're in this together.";
   "HitmanAbsolution.Odev.3626_GuardsSentFlying"                              = "Guards sent flying";
   "HitmanAbsolution.Odev.3627_PackingHeat"                                   = "Packing Heat";
   "HitmanAbsolution.Odev.3628_YouShouldSaveUpForARainyDay"                   = "You should save up for a rainy day.";
   "HitmanAbsolution.Odev.3629_AllWeaponsStashesAccessed"                     = "All weapons stashes accessed";
   "HitmanAbsolution.Odev.3630_SoreLoser"                                     = "Sore Loser";
   "HitmanAbsolution.Odev.3631_DonTGetSoWorkedUpItSOnlyAGame"                 = "Don't get so worked up. It's only a game.";
   "HitmanAbsolution.Odev.3632_GuardEliminated"                               = "Guard eliminated";
   "HitmanAbsolution.Odev.3633_ConsoleDestroyed"                              = "Console destroyed";
   "HitmanAbsolution.Odev.3634_SealTheDeal"                                   = "Seal the Deal";
   "HitmanAbsolution.Odev.3635_TheWorldBelongsToTheLobbyists"                 = "The world belongs to the lobbyists.";
   "HitmanAbsolution.Odev.3636_EnteredTheLobbyUnseen"                         = "Entered the lobby unseen";
   "HitmanAbsolution.Odev.3637_Infiltration"                                  = "Infiltration";
   "HitmanAbsolution.Odev.3638_CompleteDexterIndustries"                      = "Complete \"Dexter Industries.\"";
   "HitmanAbsolution.Odev.3639_NewToys"                                       = "New Toys";
   "HitmanAbsolution.Odev.3640_TheyCouldHaveUsedACanary"                      = "They could have used a canary.";
   "HitmanAbsolution.Odev.3641_TargetsBlownUp"                                = "Targets blown up";
   "HitmanAbsolution.Odev.3642_UnderTheBridgePart1"                           = "Under The Bridge - Part 1";
   "HitmanAbsolution.Odev.3643_HeMustHaveGoneAwol"                            = "He must have gone AWOL.";
   "HitmanAbsolution.Odev.3644_UnderTheBridgePart2"                           = "Under The Bridge - Part 2";
   "HitmanAbsolution.Odev.3645_TheyMustHaveGoneAwol"                          = "They must have gone AWOL.";
   "HitmanAbsolution.Odev.3646_UnderTheBridgePart3"                           = "Under The Bridge - Part 3";
   "HitmanAbsolution.Odev.3647_YouDonTWasteAnyTimeDoYou"                      = "You don't waste any time, do you?";
   "HitmanAbsolution.Odev.3648_MasteryDexterIndustries"                       = "Mastery: Dexter Industries";
   "HitmanAbsolution.Odev.3649_InsideOutsideUpOrDownYouAreUnsto"              = "Inside, outside, up or down - you are unstoppable.";
   "HitmanAbsolution.Odev.3650_HappyBirthday"                                 = "Happy Birthday!";
   "HitmanAbsolution.Odev.3651_ComeOnHaveSomeManners"                         = "Come on. Have some manners.";
   "HitmanAbsolution.Odev.3652_CarlSColleaguesEliminated"                     = "Carl's colleagues eliminated";
   "HitmanAbsolution.Odev.3653_CarlLeftAlive"                                 = "Carl left alive";
   "HitmanAbsolution.Odev.3654_ResearchAndHidings"                            = "Research And Hidings";
   "HitmanAbsolution.Odev.3655_TimeForSomePowerNapping"                       = "Time for some power napping";
   "HitmanAbsolution.Odev.3656_ResearchersPacified"                           = "Researchers pacified";
   "HitmanAbsolution.Odev.3657_ResearchersHidden"                             = "Researchers hidden";
   "HitmanAbsolution.Odev.3658_GoodTestResults"                               = "Good Test Results";
   "HitmanAbsolution.Odev.3659_BetterGetAClosedCasket"                        = "Better get a closed casket.";
   "HitmanAbsolution.Odev.3660_DrGreenEliminated"                             = "Dr. Green eliminated";
   "HitmanAbsolution.Odev.3661_TheAbyssGazesBack"                             = "The Abyss Gazes Back";
   "HitmanAbsolution.Odev.3662_BringHimDownANotch"                            = "Bring him down a notch.";
   "HitmanAbsolution.Odev.3663_TheCommonGood"                                 = "The Common Good";
   "HitmanAbsolution.Odev.3664_TheExperimentJustBlewUpInHisFace"              = "The experiment just blew up in his face.";
   "HitmanAbsolution.Odev.3665_ScientificThoroughness"                        = "Scientific Thoroughness";
   "HitmanAbsolution.Odev.3666_TheBaseOfAllDiscoveryIsSolidFiel"              = "The base of all discovery is solid field work.";
   "HitmanAbsolution.Odev.3667_GoodTestResultsCompleted"                      = "\"Good Test Results\" completed";
   "HitmanAbsolution.Odev.3668_TheAbyssGazesBackCompleted"                    = "\"The Abyss Gazes Back\" completed";
   "HitmanAbsolution.Odev.3669_TheCommonGoodCompleted"                        = "\"The Common Good\" completed";
   "HitmanAbsolution.Odev.3670_InTheRightSpace"                               = "In the Right Space";
   "HitmanAbsolution.Odev.3671_NoOneCanHearHimScream"                         = "No one can hear him scream.";
   "HitmanAbsolution.Odev.3672_DrValentineEliminated"                         = "Dr. Valentine eliminated";
   "HitmanAbsolution.Odev.3673_TheShockDoctrine"                              = "The Shock Doctrine";
   "HitmanAbsolution.Odev.3674_WhoSInChargeNow"                               = "Who's in \"charge\" now?";
   "HitmanAbsolution.Odev.3675_Eureka"                                        = "Eureka!";
   "HitmanAbsolution.Odev.3676_HeAlwaysWasAHotHead"                           = "He always was a hot head.";
   "HitmanAbsolution.Odev.3677_DoctorInTheHouse"                              = "Doctor in the House";
   "HitmanAbsolution.Odev.3678_SoManyOptionsSoLittleTime"                     = "So many options, so little time.";
   "HitmanAbsolution.Odev.3679_InTheRightSpaceCompleted"                      = "\"In the Right Space\" completed";
   "HitmanAbsolution.Odev.3680_TheShockDoctrineCompleted"                     = "\"The Shock Doctrine\" completed";
   "HitmanAbsolution.Odev.3681_EurekaCompleted"                               = "\"Eureka!\" completed";
   "HitmanAbsolution.Odev.3682_StrapHimIn"                                    = "Strap Him In";
   "HitmanAbsolution.Odev.3683_GiveHimATasteOfHisOwnMedicine"                 = "Give him a taste of his own medicine.";
   "HitmanAbsolution.Odev.3684_DrAshfordEliminated"                           = "Dr. Ashford eliminated";
   "HitmanAbsolution.Odev.3685_Unseen"                                        = "Unseen";
   "HitmanAbsolution.Odev.3686_NobodySawAThing"                               = "Nobody saw a thing.";
   "HitmanAbsolution.Odev.3687_Experimenting"                                 = "Experimenting";
   "HitmanAbsolution.Odev.3688_TheKillerIsStillOutThere"                      = "The killer is still out there.";
   "HitmanAbsolution.Odev.3689_StrapHimInCompleted"                           = "\"Strap Him In\" completed";
   "HitmanAbsolution.Odev.3690_UnseenCompleted"                               = "\"Unseen\" completed";
   "HitmanAbsolution.Odev.3691_GroundZero"                                    = "Ground Zero";
   "HitmanAbsolution.Odev.3692_CompleteDeathFactory"                          = "Complete \"Death Factory.\"";
   "HitmanAbsolution.Odev.3693_LevelCompleted"                                = "Level completed";
   "HitmanAbsolution.Odev.3694_ReapWhatYouSowPart1"                           = "Reap What You Sow - Part 1";
   "HitmanAbsolution.Odev.3695_ThatIsOneNastyWayToGo"                         = "That is one nasty way to go.";
   "HitmanAbsolution.Odev.3696_ResearcherInTheSeaOfBlood"                     = "Researcher in the sea of blood";
   "HitmanAbsolution.Odev.3697_ReapWhatYouSowPart2"                           = "Reap What You Sow - Part 2";
   "HitmanAbsolution.Odev.3698_ThatIsOneNastyWayToGo"                         = "That is one nasty way to go.";
   "HitmanAbsolution.Odev.3699_EscapedUnnoticed"                              = "Escaped unnoticed";
   "HitmanAbsolution.Odev.3700_ResearcherInTheSeaOfBlood"                     = "Researcher in the sea of blood";
   "HitmanAbsolution.Odev.3701_ReapWhatYouSowPart3"                           = "Reap What You Sow - Part 3";
   "HitmanAbsolution.Odev.3702_ThatIsOneNastyWayToGo"                         = "That is one nasty way to go.";
   "HitmanAbsolution.Odev.3703_GuardsInTheSeaOfBlood"                         = "Guards in the sea of blood";
   "HitmanAbsolution.Odev.3704_MasteryDeathFactory"                           = "Mastery: Death Factory";
   "HitmanAbsolution.Odev.3705_YouTookTheScientificCommunityByS"              = "You took the scientific community by storm.";
   "HitmanAbsolution.Odev.3706_BloodSport"                                    = "Blood Sport";
   "HitmanAbsolution.Odev.3707_TheBiggerTheyAreTheHarderTheyFal"              = "The bigger they are, the harder they fall.";
   "HitmanAbsolution.Odev.3708_EnteredTheCage"                                = "Entered the cage";
   "HitmanAbsolution.Odev.3709_Untouchable"                                   = "Untouchable";
   "HitmanAbsolution.Odev.3710_MoveLikeAButterflyStingLikeABee"               = "Move like a butterfly, sting like a bee.";
   "HitmanAbsolution.Odev.3711_FlawlessVictory"                               = "Flawless victory";
   "HitmanAbsolution.Odev.3712_LightRig"                                      = "Light Rig";
   "HitmanAbsolution.Odev.3713_TheseThingsHappen"                             = "These things happen.";
   "HitmanAbsolution.Odev.3714_SanchezEliminated"                             = "Sanchez eliminated";
   "HitmanAbsolution.Odev.3715_WingMan"                                       = "Wing Man";
   "HitmanAbsolution.Odev.3716_GiveThePatriotAHelpingHand"                    = "Give the Patriot a helping hand.";
   "HitmanAbsolution.Odev.3717_MyEnemy"                                       = "My Enemy";
   "HitmanAbsolution.Odev.3718_ThatSNotVerySportsmanlike"                     = "That's not very sportsmanlike.";
   "HitmanAbsolution.Odev.3719_EscapedUnnoticed"                              = "Escaped unnoticed";
   "HitmanAbsolution.Odev.3720_TargetBlownUp"                                 = "Target blown up";
   "HitmanAbsolution.Odev.3721_TechnicalKnockOut"                             = "Technical Knock Out";
   "HitmanAbsolution.Odev.3722_SoManyOptionsSoLittleTime"                     = "So many options, so little time.";
   "HitmanAbsolution.Odev.3723_UntouchableCompleted"                          = "\"Untouchable\" completed";
   "HitmanAbsolution.Odev.3724_LightRigCompleted"                             = "\"Light Rig\" completed";
   "HitmanAbsolution.Odev.3725_WingManCompleted"                              = "\"Wing Man\" completed";
   "HitmanAbsolution.Odev.3726_MyEnemyCompleted"                              = "\"My Enemy\" completed";
   "HitmanAbsolution.Odev.3727_HowTheMightyFall"                              = "How the Mighty Fall";
   "HitmanAbsolution.Odev.3728_CompleteFightNight"                            = "Complete \"Fight Night.\"";
   "HitmanAbsolution.Odev.3729_LevelCompleted"                                = "Level completed";
   "HitmanAbsolution.Odev.3730_ARealPatriot"                                  = "A Real Patriot";
   "HitmanAbsolution.Odev.3731_PutYourselfInHisShoes"                         = "Put yourself in his shoes.";
   "HitmanAbsolution.Odev.3732_OutfitTaken"                                   = "Outfit taken";
   "HitmanAbsolution.Odev.3733_BodyHidden"                                    = "Body hidden";
   "HitmanAbsolution.Odev.3734_LostAndFound"                                  = "Lost and Found";
   "HitmanAbsolution.Odev.3735_ItSAlwaysInTheLastPlaceYouLook"                = "It's always in the last place you look.";
   "HitmanAbsolution.Odev.3736_KeycardFound"                                  = "Keycard found";
   "HitmanAbsolution.Odev.3737_MasteryFightNight"                             = "Mastery: Fight Night";
   "HitmanAbsolution.Odev.3738_YouReAModernDayDavid"                          = "You're a modern day David.";
   "HitmanAbsolution.Odev.3739_Vigilante"                                     = "Vigilante";
   "HitmanAbsolution.Odev.3740_TakeJusticeInYourOwnHands"                     = "Take justice in your own hands.";
   "HitmanAbsolution.Odev.3741_PoliceOfficersKnockedOut"                      = "Police officers knocked out";
   "HitmanAbsolution.Odev.3742_MistyEyes"                                     = "Misty Eyes";
   "HitmanAbsolution.Odev.3743_PickThemOffOneByOne"                           = "Pick them off one by one.";
   "HitmanAbsolution.Odev.3744_EnemiesEliminated"                             = "Enemies eliminated";
   "HitmanAbsolution.Odev.3745_HeavyArmor"                                    = "Heavy Armor";
   "HitmanAbsolution.Odev.3746_SportsmanshipIsForLosers"                      = "Sportsmanship is for losers.";
   "HitmanAbsolution.Odev.3747_AgencySoldierUsedAsHumanShield"                = "Agency soldier used as human shield";
   "HitmanAbsolution.Odev.3748_ACleansingFire"                                = "A Cleansing Fire";
   "HitmanAbsolution.Odev.3749_CompleteOperationSledgehammer"                 = "Complete \"Operation Sledgehammer.\"";
   "HitmanAbsolution.Odev.3750_SurgicalPrecisionPart1"                        = "Surgical Precision - Part 1";
   "HitmanAbsolution.Odev.3751_TheCollectiveIqIsDropping"                     = "The collective IQ is dropping.";
   "HitmanAbsolution.Odev.3752_EnemiesEliminated"                             = "Enemies eliminated";
   "HitmanAbsolution.Odev.3753_SurgicalPrecisionPart2"                        = "Surgical Precision - Part 2";
   "HitmanAbsolution.Odev.3754_TheCollectiveIqIsDropping"                     = "The collective IQ is dropping.";
   "HitmanAbsolution.Odev.3755_SurgicalPrecisionPart3"                        = "Surgical Precision - Part 3";
   "HitmanAbsolution.Odev.3756_TheCollectiveIqIsDroppingFast"                 = "The collective IQ is dropping...fast.";
   "HitmanAbsolution.Odev.3757_MasteryOperationSledgehammer"                  = "Mastery: Operation Sledgehammer";
   "HitmanAbsolution.Odev.3758_YouAndWhichArmy"                               = "You and which army?";
   "HitmanAbsolution.Odev.3759_AgencyUniform"                                 = "Agency uniform";
   "HitmanAbsolution.Odev.3760_AgencyUniform"                                 = "Agency Uniform";
   "HitmanAbsolution.Odev.3762_ItSPersonal"                                   = "It's Personal";
   "HitmanAbsolution.Odev.3763_TheCleanKill"                                  = "The clean kill.";
   "HitmanAbsolution.Odev.3764_TargetGarroted"                                = "Target garroted";
   "HitmanAbsolution.Odev.3765_Hazardous"                                     = "Hazardous";
   "HitmanAbsolution.Odev.3766_ItWasAnAccidentWaitingToHappen"                = "It was an accident waiting to happen.";
   "HitmanAbsolution.Odev.3767_OneAccidentTwoKills"                           = "One accident, two kills";
   "HitmanAbsolution.Odev.3768_StayOnTarget"                                  = "Stay On Target";
   "HitmanAbsolution.Odev.3769_NoNeedToDragItOut"                             = "No need to drag it out.";
   "HitmanAbsolution.Odev.3770_LevelCompletedWithin3Minutes"                  = "Level completed within 3 minutes";
   "HitmanAbsolution.Odev.3771_FaceToFace"                                    = "Face to Face";
   "HitmanAbsolution.Odev.3772_CompleteCountdown"                             = "Complete \"Countdown.\"";
   "HitmanAbsolution.Odev.3773_VictoriaSaved"                                 = "Victoria saved";
   "HitmanAbsolution.Odev.3774_Axed"                                          = "Axed";
   "HitmanAbsolution.Odev.3775_BetTheyDidnTSeeThatComing"                     = "Bet they didn't see that coming.";
   "HitmanAbsolution.Odev.3776_AllRoadsLeadToDexter"                          = "All Roads Lead to Dexter";
   "HitmanAbsolution.Odev.3777_YouCanTHaveTooMuchOfAGoodThing"                = "You can't have too much of a good thing.";
   "HitmanAbsolution.Odev.3778_ThirdPathCompleted"                            = "Third path completed";
   "HitmanAbsolution.Odev.3779_TakeEmDownPart1"                               = "Take 'em Down - Part 1";
   "HitmanAbsolution.Odev.3780_WhateverHappenedToShoulderWounds"              = "Whatever happened to shoulder wounds?";
   "HitmanAbsolution.Odev.3781_TakeEmDownPart2"                               = "Take 'em Down - Part 2";
   "HitmanAbsolution.Odev.3782_LightenTheLoad"                                = "Lighten the load.";
   "HitmanAbsolution.Odev.3783_GuardsDropped"                                 = "Guards dropped";
   "HitmanAbsolution.Odev.3784_TakeEmDownPart3"                               = "Take 'em Down - Part 3";
   "HitmanAbsolution.Odev.3785_TheyNeverSawAThing"                            = "They never saw a thing.";
   "HitmanAbsolution.Odev.3786_YouPutHimDownLikeALameHorse"                   = "You put him down like a lame horse.";
   "HitmanAbsolution.Odev.3787_MasteryCountdown"                              = "Mastery: Countdown";
   "HitmanAbsolution.Odev.3788_Predator"                                      = "Predator";
   "HitmanAbsolution.Odev.3789_YouReTheBestWeGetIt"                           = "You're the best. We get it.";
   "HitmanAbsolution.Odev.3790_PraetoriansGarroted"                           = "Praetorians garroted";
   "HitmanAbsolution.Odev.3791_HeartOfStone"                                  = "Heart of Stone";
   "HitmanAbsolution.Odev.3792_AdmitItYouHadACrushOnHer"                      = "Admit it. You had a crush on her.";
   "HitmanAbsolution.Odev.3793_AccidentKill"                                  = "Accident kill";
   "HitmanAbsolution.Odev.3794_CrossedOut"                                    = "Crossed Out";
   "HitmanAbsolution.Odev.3795_YourPerformanceBroughtDownTheRoo"              = "Your performance brought down the roof.";
   "HitmanAbsolution.Odev.3796_Numb"                                          = "Numb";
   "HitmanAbsolution.Odev.3797_SoManyOptionsSoLittleTime"                     = "So many options, so little time.";
   "HitmanAbsolution.Odev.3798_HeartOfStoneCompleted"                         = "\"Heart of Stone\" completed";
   "HitmanAbsolution.Odev.3799_CrossedOutCompleted"                           = "\"Crossed Out\" completed";
   "HitmanAbsolution.Odev.3800_ItIsnTOverUntil"                               = "It Isn't Over Until...";
   "HitmanAbsolution.Odev.3801_CompleteAbsolution"                            = "Complete \"Absolution.\"";
   "HitmanAbsolution.Odev.3802_WolfInSheepSClothing"                          = "Wolf in Sheep's Clothing";
   "HitmanAbsolution.Odev.3803_IfAnyoneKnowsHowToGetAwayWithItI"              = "If anyone knows how to get away with it, it's you.";
   "HitmanAbsolution.Odev.3804_JadeHidden"                                    = "Jade hidden";
   "HitmanAbsolution.Odev.3805_ArmSLengthPrinciple"                           = "Arm's Length Principle";
   "HitmanAbsolution.Odev.3806_TakeHimOutFromASafeDistance"                   = "Take him out from a safe distance.";
   "HitmanAbsolution.Odev.3807_PraetorianBlownUp"                             = "Praetorian blown up";
   "HitmanAbsolution.Odev.3808_TheHigherGroundPart1"                          = "The Higher Ground - Part 1";
   "HitmanAbsolution.Odev.3809_AndThenThereWereNone"                          = "And then there were none.";
   "HitmanAbsolution.Odev.3810_AgencyOperativesEliminated"                    = "Agency operatives eliminated";
   "HitmanAbsolution.Odev.3811_TheHigherGroundPart2"                          = "The Higher Ground - Part 2";
   "HitmanAbsolution.Odev.3812_TheClockIsTicking"                             = "The clock is ticking.";
   "HitmanAbsolution.Odev.3813_TheHigherGroundPart3"                          = "The Higher Ground - Part 3";
   "HitmanAbsolution.Odev.3814_ItWasOnlyTheWind"                              = "It was only the wind.";
   "HitmanAbsolution.Odev.3815_YouVeComeFullCircle"                           = "You've come full circle.";
   "HitmanAbsolution.Odev.3816_MasteryAbsolution"                             = "Mastery: Absolution";
   "HitmanAbsolution.Odev.3817_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3818_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3819_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3820_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3821_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3822_Bodymover"                                     = "Bodymover";
   "HitmanAbsolution.Odev.3823_Busted"                                        = "Busted!";
   "HitmanAbsolution.Odev.3824_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3825_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3826_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3827_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3828_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3829_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3830_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3831_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3832_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3833_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3834_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3835_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3836_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3837_BoomHeadshot"                                  = "Boom Headshot";
   "HitmanAbsolution.Odev.3838_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3839_LethalBling"                                   = "Lethal Bling";
   "HitmanAbsolution.Odev.3840_SilencePlease"                                 = "Silence Please!";
   "HitmanAbsolution.Odev.3841_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3842_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3843_TheEliminator"                                 = "The Eliminator";
   "HitmanAbsolution.Odev.3844_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3845_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3846_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3847_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3848_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3849_SniperRifleProficiency"                        = "Sniper Rifle Proficiency";
   "HitmanAbsolution.Odev.3850_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3851_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3852_AngelicTouch"                                  = "Angelic Touch";
   "HitmanAbsolution.Odev.3853_CircusTrained"                                 = "Circus Trained";
   "HitmanAbsolution.Odev.3854_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3855_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3856_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3857_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3858_Bodyarmor"                                     = "BodyArmor";
   "HitmanAbsolution.Odev.3859_Reaperman"                                     = "Reaperman";
   "HitmanAbsolution.Odev.3860_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3861_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3862_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3863_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3864_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3865_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3866_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3867_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3868_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3869_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3870_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3871_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3872_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3873_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3874_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3875_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3876_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3877_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3878_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3879_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3880_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3881_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3882_HiddenBodies"                                  = "Hidden Bodies";
   "HitmanAbsolution.Odev.3883_DisguisesBlown"                                = "Disguises Blown";
   "HitmanAbsolution.Odev.3884_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3885_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3886_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3887_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3888_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3889_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3890_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3891_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3892_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3893_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3894_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3895_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3896_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3897_Headshots"                                     = "Headshots";
   "HitmanAbsolution.Odev.3898_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3899_FiberWireKills"                                = "Fiber Wire Kills";
   "HitmanAbsolution.Odev.3900_SilencedSilverballerKills"                     = "Silenced Silverballer Kills";
   "HitmanAbsolution.Odev.3901_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3902_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3903_PeopleEliminated"                              = "People Eliminated";
   "HitmanAbsolution.Odev.3904_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3905_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3906_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3907_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3908_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3909_Killshots"                                     = "Killshots";
   "HitmanAbsolution.Odev.3910_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3911_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3912_Pacifications"                                 = "Pacifications";
   "HitmanAbsolution.Odev.3913_LethalThrows"                                  = "Lethal Throws";
   "HitmanAbsolution.Odev.3914_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3915_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3916_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3917_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3918_HumanShields"                                  = "Human Shields";
   "HitmanAbsolution.Odev.3919_Kills"                                         = "Kills";
   "HitmanAbsolution.Odev.3920_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3921_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3922_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3923_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3924_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3925_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3926_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3927_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3928_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3929_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3930_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3931_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3932_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3933_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3934_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3935_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3936_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3937_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3938_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3939_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3940_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3941_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3942_HideBodiesInContainersClosetsOrT"              = "Hide Bodies In Containers, Closets or throw them over railings where they are not likely to be found.";
   "HitmanAbsolution.Odev.3943_HowManyTimesHavePeopleSeenThroug"              = "How Many Times Have People Seen Through Your Disguises";
   "HitmanAbsolution.Odev.3944_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3945_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3946_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3947_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3948_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3949_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3950_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3951_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3952_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3953_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3954_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3955_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3956_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3957_EliminateUsingHeadshots"                       = "Eliminate Using Headshots";
   "HitmanAbsolution.Odev.3958_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3959_EliminateUsingTheFiberWire"                    = "Eliminate Using The Fiber Wire";
   "HitmanAbsolution.Odev.3960_EliminateUsingSilencedSilverball"              = "Eliminate Using Silenced Silverballers";
   "HitmanAbsolution.Odev.3961_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3962_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3963_EliminateUsingTheEliminateFinish"              = "Eliminate Using The Eliminate Finishing Move";
   "HitmanAbsolution.Odev.3964_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3965_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3966_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3967_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3968_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3969_EliminateUsingSniperRifles"                    = "Eliminate Using Sniper Rifles";
   "HitmanAbsolution.Odev.3970_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3971_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3972_NeutralizeUsingNonLethalMeans"                 = "Neutralize Using Non Lethal Means";
   "HitmanAbsolution.Odev.3973_EliminateUsingLethalThrows"                    = "Eliminate Using Lethal Throws";
   "HitmanAbsolution.Odev.3974_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3975_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3976_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3977_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3978_TakeHumanShields"                              = "Take Human Shields";
   "HitmanAbsolution.Odev.3979_EliminateUsingAnyLethalMeans"                  = "Eliminate Using Any Lethal Means";
   "HitmanAbsolution.Odev.3980_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3981_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3982_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3983_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3984_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3985_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3986_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3987_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3988_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3989_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3990_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3991_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3992_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3993_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3994_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3995_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3996_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.3997_NoHesitation"                                  = "No Hesitation";
   "HitmanAbsolution.Odev.3998_EliminateLennyInLessThan5Seconds"              = "Eliminate Lenny in less than 5 seconds.";
   "HitmanAbsolution.Odev.3999_LennyEliminated"                               = "Lenny eliminated";
   "HitmanAbsolution.Odev.4000_ShortLeash"                                    = "Short Leash";
   "HitmanAbsolution.Odev.4001_GiveLennyAChanceToEscapeAndThenE"              = "Give Lenny a chance to escape and then eliminate him.";
   "HitmanAbsolution.Odev.4002_LennyEliminatedWhileEscaping"                  = "Lenny eliminated while escaping";
   "HitmanAbsolution.Odev.4003_CompleteAllChallengesForThisLeve"              = "Complete all challenges for this level.";
   "HitmanAbsolution.Odev.4004_MasteringTheDesert"                            = "MASTERING The Desert";
   "HitmanAbsolution.Odev.4005_InTheSuit"                                     = "In The Suit";
   "HitmanAbsolution.Odev.4006_GetTheSuitAndLeaveTheTailorShop"               = "Get the suit and leave the tailor shop.";
   "HitmanAbsolution.Odev.4007_SuitAcquired"                                  = "Suit acquired";
   "HitmanAbsolution.Odev.4008_CompleteAllChallengesForThisLeve"              = "Complete all challenges for this level.";
   "HitmanAbsolution.Odev.4009_MasteringTheTailor"                            = "MASTERING The Tailor";
   "HitmanAbsolution.Odev.4010_CrackShot"                                     = "Crack Shot";
   "HitmanAbsolution.Odev.4011_MaxAmountOfFiberWiresWithoutGett"              = "Max amount of fiber wires without getting spotted";
   "HitmanAbsolution.Odev.4012_RemainInCombatForXMinutes"                     = "Remain in combat for X minutes";
   "HitmanAbsolution.Odev.4013_Kills"                                         = "Kills";
   "HitmanAbsolution.Odev.4014_Shadowkiller"                                  = "Shadowkiller";
   "HitmanAbsolution.Odev.4015_Time"                                          = "Time";
   "HitmanAbsolution.Odev.4016_UnderFire"                                     = "Under fire";
   "HitmanAbsolution.Odev.4017_TakeXAmountOfDamageWithinXAmount"              = "Take X amount of damage within X amount of time";
   "HitmanAbsolution.Odev.4018_Damage"                                        = "Damage";
   "HitmanAbsolution.Odev.4019_NaturalArmor"                                  = "Natural Armor";
   "HitmanAbsolution.Odev.4020_KillsInASinglePointShooting"                   = "Kills in a single Point Shooting";
   "HitmanAbsolution.Odev.4021_Kills"                                         = "Kills";
   "HitmanAbsolution.Odev.4022_Baryshnikov"                                   = "Baryshnikov";
   "HitmanAbsolution.Odev.4023_AmountOfKillsInASingleExplosionM"              = "Amount of kills in a single explosion - Max";
   "HitmanAbsolution.Odev.4024_Kills"                                         = "Kills";
   "HitmanAbsolution.Odev.4025_CollateralDamage"                              = "Collateral Damage";
   "HitmanAbsolution.Odev.4026_MaxAmountOfKillsInOneMinute"                   = "Max Amount of kills in one minute";
   "HitmanAbsolution.Odev.4027_Kills"                                         = "Kills";
   "HitmanAbsolution.Odev.4028_MaxDistanceHeadshot"                           = "Max distance headshot";
   "HitmanAbsolution.Odev.4029_Distance"                                      = "Distance";
   "HitmanAbsolution.Odev.4030_GrimReaper"                                    = "Grim Reaper";
   "HitmanAbsolution.Odev.4031_Sniper"                                        = "Sniper";
   "HitmanAbsolution.Odev.4032_FireXAmountOfBulletsWithinXAmoun"              = "Fire X amount of bullets within X amount of time";
   "HitmanAbsolution.Odev.4033_Distance"                                      = "Distance";
   "HitmanAbsolution.Odev.4034_NeutralizeXWithASingleShotFromAS"              = "Neutralize X with a single shot from a sniper rifle";
   "HitmanAbsolution.Odev.4035_Kills"                                         = "Kills";
   "HitmanAbsolution.Odev.4036_LineOfFire"                                    = "Line Of Fire";
   "HitmanAbsolution.Odev.4037_MaxDistanceLethalThrow"                        = "Max distance lethal throw";
   "HitmanAbsolution.Odev.4038_Bullets"                                       = "Bullets";
   "HitmanAbsolution.Odev.4039_Loadout"                                       = "Loadout";
   "HitmanAbsolution.Odev.4040_MaxAmountOfKnockoutsWithinXAmoun"              = "Max Amount of Knockouts within X amount of time";
   "HitmanAbsolution.Odev.4041_KnockOuts"                                     = "Knock outs";
   "HitmanAbsolution.Odev.4042_BladeBattles"                                  = "Blade Battles";
   "HitmanAbsolution.Odev.4043_Brawler"                                       = "Brawler";
   "HitmanAbsolution.Odev.4044_PerformXHeadshotsInARowWithoutMi"              = "Perform X headshots in a row, without missing a shot";
   "HitmanAbsolution.Odev.4045_Headshots"                                     = "Headshots";
   "HitmanAbsolution.Odev.4047_All"                                           = "All";
   "HitmanAbsolution.Odev.4048_FriendsActivity"                               = "Friends Activity";
   "HitmanAbsolution.Odev.4049_UnlocksNotifications"                          = "Unlocks & Notifications";
   "HitmanAbsolution.Odev.4050_NoMessages"                                    = "No Messages";
   "HitmanAbsolution.Odev.4051_Announcements"                                 = "Announcements";
   "HitmanAbsolution.Odev.4052_CompetitionUpdates"                            = "Competition Updates";
   "HitmanAbsolution.Odev.4053_Unlocks"                                       = "Unlocks";
   "HitmanAbsolution.Odev.4054_NoEntries"                                     = "No Entries";
   "HitmanAbsolution.Odev.4055_Retrieving"                                    = "Retrieving";
   "HitmanAbsolution.Odev.4056_Offline"                                       = "Offline";
   "HitmanAbsolution.Odev.4057_Offline"                                       = "Offline";
   "HitmanAbsolution.Odev.4058_SignInToViewOnlineMessages"                    = "Sign in to view online messages";
   "HitmanAbsolution.Odev.4059_SignInToViewOnlineMessages"                    = "Sign in to view online messages";
   "HitmanAbsolution.Odev.4060_WornByDexterSHiredMenAtArms"                   = "Worn by Dexter's hired men-at-arms";
   "HitmanAbsolution.Odev.4061_MostOfTheHotelWhoSGoingToStopYou"              = "Most of the Hotel, Who's going to stop you.";
   "HitmanAbsolution.Odev.4062_DexterSHenchman"                               = "Dexter's Henchman";
   "HitmanAbsolution.Odev.4063_DexterSHenchman"                               = "Dexter's Henchman";
   "HitmanAbsolution.Odev.4064_WornByFeiZhusGoonsASmallGroupOfC"              = "Worn by Fei Zhus goons. A small group of criminals with references to the triad";
   "HitmanAbsolution.Odev.4065_BennetSGarage"                                 = "Bennet's Garage";
   "HitmanAbsolution.Odev.4066_Mechanic"                                      = "Mechanic";
   "HitmanAbsolution.Odev.4067_WornByTheMechanicsInBennetSGarag"              = "Worn by the mechanics in Bennet's Garage";
   "HitmanAbsolution.Odev.4068_Mechanic"                                      = "Mechanic";
   "HitmanAbsolution.Odev.4069_MostOfBennetSGarage"                           = "Most of Bennet's Garage";
   "HitmanAbsolution.Odev.4070_Plumber"                                       = "Plumber";
   "HitmanAbsolution.Odev.4071_WornByTheOnlyJoeSPlumbingEmploye"              = "Worn by the only Joe's Plumbing employee hired to fix broken toilets";
   "HitmanAbsolution.Odev.4072_Plumber"                                       = "Plumber";
   "HitmanAbsolution.Odev.4073_HopeCourt"                                     = "Hope court";
   "HitmanAbsolution.Odev.4074_WornByBlackwaterSecurity"                      = "Worn by Blackwater security";
   "HitmanAbsolution.Odev.4075_MostAreas"                                     = "Most areas";
   "HitmanAbsolution.Odev.4076_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.4077_ChicagoPD"                                     = "Chicago P.D.";
   "HitmanAbsolution.Odev.4078_ChicagoPD"                                     = "Chicago P.D.";
   "HitmanAbsolution.Odev.4079_MostAreas"                                     = "Most areas";
   "HitmanAbsolution.Odev.4080_WornByChicagoPD"                               = "Worn by Chicago P.D.";
   "HitmanAbsolution.Odev.4081_ChicagoPD"                                     = "Chicago P.D.";
   "HitmanAbsolution.Odev.4082_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.4083_MostAreas"                                     = "Most areas";
   "HitmanAbsolution.Odev.4084_WornByHopePolice"                              = "Worn by Hope Police";
   "HitmanAbsolution.Odev.4085_HopePoliceOfficer"                             = "Hope Police Officer";
   "HitmanAbsolution.Odev.4086_HopePoliceOfficer"                             = "Hope Police Officer";
   "HitmanAbsolution.Odev.4087_MostAreas"                                     = "Most areas";
   "HitmanAbsolution.Odev.4088_AgencySoldier"                                 = "Agency Soldier";
   "HitmanAbsolution.Odev.4089_WornByChicagoPDSWATUnitTheFlakJa"              = "Worn by Chicago P.D. S.W.A.T Unit. the flak jacket gives extra protection";
   "HitmanAbsolution.Odev.4090_NA"                                            = "N/A";
   "HitmanAbsolution.Odev.4091_TheWholeCemetery"                              = "The whole cemetery";
   "HitmanAbsolution.Odev.4092_AgencyTacticalDivision"                        = "Agency Tactical Division";
   "HitmanAbsolution.Odev.4093_ChicagoSWAT"                                   = "Chicago S.W.A.T";
   "HitmanAbsolution.Odev.4094_WornByTheSoldiersOfFortuneWorkin"              = "Worn by the Soldiers of fortune working for ICA.";
   "HitmanAbsolution.Odev.4095_TheWholeCemetery"                              = "The whole cemetery";
   "HitmanAbsolution.Odev.4096_ASamuraiArmorFromTheHeianPeriodC"              = "A samurai armor from the Heian period. Constructed in leather and iron.";
   "HitmanAbsolution.Odev.4097_AgencySoldier"                                 = "Agency Soldier";
   "HitmanAbsolution.Odev.4098_AgencyTacticalDivision"                        = "Agency Tactical Division";
   "HitmanAbsolution.Odev.4099_Nowhere"                                       = "Nowhere";
   "HitmanAbsolution.Odev.4100_BlackwaterOutdoorGuard"                        = "Blackwater Outdoor Guard";
   "HitmanAbsolution.Odev.4101_WornByTheTacticalDivisionOfIcaTh"              = "Worn by the tactical division of ICA. The Tactical Vests and patting gives a good protection.";
   "HitmanAbsolution.Odev.4102_Everyone"                                      = "Everyone";
   "HitmanAbsolution.Odev.4103_BlackwaterSecurity"                            = "Blackwater security";
   "HitmanAbsolution.Odev.4104_TheOutsideAreasOfBlackwater"                   = "The outside areas of Blackwater";
   "HitmanAbsolution.Odev.4105_Samurai"                                       = "Samurai";
   "HitmanAbsolution.Odev.4106_WornByBlackwaterSecurity"                      = "Worn by Blackwater security";
   "HitmanAbsolution.Odev.4107_MostOfBlackwater"                              = "Most of Blackwater";
   "HitmanAbsolution.Odev.4108_BlackwaterSecurity"                            = "Blackwater security";
   "HitmanAbsolution.Odev.4109_BlackwaterIndoorGuard"                         = "Blackwater Indoor Guard";
   "HitmanAbsolution.Odev.4110_WornByTheManagerOfBlackwater"                  = "Worn by the manager of Blackwater.";
   "HitmanAbsolution.Odev.4111_MostOfTheBlackwatersReceptionAnd"              = "Most of the Blackwaters reception and conference area";
   "HitmanAbsolution.Odev.4112_BlackwaterManager"                             = "Blackwater Manager";
   "HitmanAbsolution.Odev.4113_BlackwaterEmployees"                           = "Blackwater employees";
   "HitmanAbsolution.Odev.4114_WornByTheReceptionistOfBlackwate"              = "Worn by the Receptionist of Blackwater.";
   "HitmanAbsolution.Odev.4115_MostOfTheBlackwatersReceptionAnd"              = "Most of the Blackwaters reception and conference area";
   "HitmanAbsolution.Odev.4116_BlackwaterEmployees"                           = "Blackwater employees";
   "HitmanAbsolution.Odev.4117_BlackwaterReceptionist"                        = "Blackwater Receptionist";
   "HitmanAbsolution.Odev.4118_WornByTheReceptionistsOfBlackwat"              = "Worn by the receptionists of Blackwater.";
   "HitmanAbsolution.Odev.4119_MostOfTheBlackwatersReceptionAnd"              = "Most of the Blackwaters reception and conference area";
   "HitmanAbsolution.Odev.4120_BlackwaterEmployees"                           = "Blackwater employees";
   "HitmanAbsolution.Odev.4121_BlackwaterCustodian"                           = "Blackwater Custodian";
   "HitmanAbsolution.Odev.4122_WornByTheBlackwatersCustodian"                 = "Worn by the Blackwaters Custodian";
   "HitmanAbsolution.Odev.4123_TheBlackwaterCustodianReceptionA"              = "The Blackwater Custodian, reception and conference area";
   "HitmanAbsolution.Odev.4124_BlackwaterCustodian"                           = "Blackwater Custodian";
   "HitmanAbsolution.Odev.4125_BlackwaterBodyguardHeavy"                      = "Blackwater Bodyguard Heavy";
   "HitmanAbsolution.Odev.4126_WornByTheBlackwaterBodyguardTeam"              = "Worn by the Blackwater Bodyguard team. Hired professional bodyguard service. Dressed in tactical gear.";
   "HitmanAbsolution.Odev.4127_MostOfBlackwater"                              = "Most of Blackwater";
   "HitmanAbsolution.Odev.4128_BlackwaterBodyguardHeavy"                      = "Blackwater Bodyguard Heavy";
   "HitmanAbsolution.Odev.4129_BlackwaterPlumber"                             = "Blackwater Plumber";
   "HitmanAbsolution.Odev.4130_WornByTheBlackwaterBodyguardTeam"              = "Worn by the Blackwater Bodyguard team. Hired professional bodyguard service. Dressed in suits.";
   "HitmanAbsolution.Odev.4131_MostOfBlackwater"                              = "Most of Blackwater";
   "HitmanAbsolution.Odev.4132_BlackwaterBodyguard"                           = "Blackwater Bodyguard";
   "HitmanAbsolution.Odev.4133_BlackwaterBodyguard"                           = "Blackwater Bodyguard";
   "HitmanAbsolution.Odev.4134_WornByACatholicPriestAMinisterOf"              = "Worn by a Catholic Priest. A minister of Divine worship";
   "HitmanAbsolution.Odev.4135_None"                                          = "None";
   "HitmanAbsolution.Odev.4136_Anyone"                                        = "Anyone";
   "HitmanAbsolution.Odev.4137_Priest"                                        = "Priest";
   "HitmanAbsolution.Odev.4138_WornByTheTacticalDivisionOfIcaTh"              = "Worn by the tactical division of ICA. The Tactical Vests and patting gives a good protection.";
   "HitmanAbsolution.Odev.4139_MostPlaces"                                    = "Most places";
   "HitmanAbsolution.Odev.4140_Agency"                                        = "Agency";
   "HitmanAbsolution.Odev.4141_Judge"                                         = "Judge";
   "HitmanAbsolution.Odev.4142_WornByTheCorruptJudgeInHope"                   = "Worn by the corrupt Judge in Hope.";
   "HitmanAbsolution.Odev.4143_MostOfHopeSCourthouse"                         = "Most of Hope's courthouse";
   "HitmanAbsolution.Odev.4144_Judges"                                        = "Judges";
   "HitmanAbsolution.Odev.4145_Defendant"                                     = "Defendant";
   "HitmanAbsolution.Odev.4146_WornByTimothyHawkTheTinfoilHatSe"              = "Worn by Timothy Hawk. The tinfoil hat serves as a perfect protection against mind control.";
   "HitmanAbsolution.Odev.4147_TheCourtRoomAndInFollowshipOfSec"              = "The court room and in followship of security";
   "HitmanAbsolution.Odev.4148_TheGnomes"                                     = "The gnomes";
   "HitmanAbsolution.Odev.4149_AgencyTacticalDivision"                        = "Agency Tactical Division";
   "HitmanAbsolution.Odev.4150_WornByTheUshersInHopeCourt"                    = "Worn by the ushers in Hope court.";
   "HitmanAbsolution.Odev.4151_CourtSecurityGuards"                           = "Court security guards";
   "HitmanAbsolution.Odev.4152_CourtSecurityGuard"                            = "Court Security Guard";
   "HitmanAbsolution.Odev.4153_MostOfHopeSCourthouse"                         = "Most of Hope's courthouse";
   "HitmanAbsolution.Odev.4154_Scarecrow"                                     = "Scarecrow";
   "HitmanAbsolution.Odev.4155_WornByTheHopeCourtSecurity"                    = "Worn by the Hope Court security.";
   "HitmanAbsolution.Odev.4156_Ushers"                                        = "Ushers";
   "HitmanAbsolution.Odev.4157_OnTheCross"                                    = "On the cross";
   "HitmanAbsolution.Odev.4158_PatriotSEntourage"                             = "Patriot’s Entourage";
   "HitmanAbsolution.Odev.4159_CourtUsher"                                    = "Court Usher";
   "HitmanAbsolution.Odev.4160_WornByTheScarecrowsYouWorkAllDay"              = "Worn by the scarecrows. You work all day scaring away crows and no one will give you a thanks.";
   "HitmanAbsolution.Odev.4161_TheTrainingAreaOfThePatriot"                   = "The training area of the patriot.";
   "HitmanAbsolution.Odev.4162_Patriot"                                       = "Patriot";
   "HitmanAbsolution.Odev.4163_EveryOne"                                      = "every one.";
   "HitmanAbsolution.Odev.4164_WornByThePatriot"                              = "Worn by the Patriot.";
   "HitmanAbsolution.Odev.4165_TheTrainingAreaAndTheArena"                    = "The training area and the arena.";
   "HitmanAbsolution.Odev.4166_WornByDexterSFactoryGuardsThisUn"              = "Worn by Dexter's factory guards. This uniform is quite common and provides some protection through a bulletproof vest.";
   "HitmanAbsolution.Odev.4167_PatriotSEntourage"                             = "Patriot’s Entourage";
   "HitmanAbsolution.Odev.4168_None"                                          = "None";
   "HitmanAbsolution.Odev.4169_MostOfDexterSFactory"                          = "Most of Dexter's Factory";
   "HitmanAbsolution.Odev.4170_Scientist"                                     = "Scientist";
   "HitmanAbsolution.Odev.4171_WornByThePatriotSEntourage"                    = "Worn by the Patriot’s Entourage";
   "HitmanAbsolution.Odev.4172_FactoryGuard"                                  = "Factory Guard";
   "HitmanAbsolution.Odev.4173_DexterSWeaponLabs"                             = "Dexter's weapon labs";
   "HitmanAbsolution.Odev.4174_WornByTheResearchersWorkingForDe"              = "Worn by the researchers working for Dexter's Death Factory. A hazmat suit that makes it ok to be smothered in blood.";
   "HitmanAbsolution.Odev.4175_FactoryGuards"                                 = "Factory Guards";
   "HitmanAbsolution.Odev.4176_Researcher"                                    = "Researcher";
   "HitmanAbsolution.Odev.4177_DexterSWeaponLabs"                             = "Dexter's weapon labs";
   "HitmanAbsolution.Odev.4178_FactoryGuard"                                  = "Factory Guard";
   "HitmanAbsolution.Odev.4179_WornByTheScientistsWhoAreWorking"              = "Worn by the scientists who are working for Dexter.";
   "HitmanAbsolution.Odev.4180_Researcher"                                    = "Researcher";
   "HitmanAbsolution.Odev.4181_MostOfDexterSFactory"                          = "Most of Dexter's Factory";
   "HitmanAbsolution.Odev.4182_TheHopeCougarSGang"                            = "The Hope Cougar's gang";
   "HitmanAbsolution.Odev.4183_Scientist"                                     = "Scientist";
   "HitmanAbsolution.Odev.4184_WornByDexterSFactoryGuardsThisUn"              = "Worn by Dexter's factory guards. This uniform is quite common and provides some protection through a bulletproof vest.";
   "HitmanAbsolution.Odev.4185_MostOfHope"                                    = "Most of Hope";
   "HitmanAbsolution.Odev.4186_WornByWadeJunkieKillers"                       = "Worn by Wade junkie killers";
   "HitmanAbsolution.Odev.4187_FactoryGuards"                                 = "Factory Guards";
   "HitmanAbsolution.Odev.4188_TheHopeCougarS"                                = "The Hope Cougar's";
   "HitmanAbsolution.Odev.4189_TheWholeOrphanage"                             = "The whole Orphanage";
   "HitmanAbsolution.Odev.4190_WornByTheHopeCougars"                          = "Worn by The Hope Cougars";
   "HitmanAbsolution.Odev.4191_WadeGoons"                                     = "Wade Goons";
   "HitmanAbsolution.Odev.4192_WadesHenchman"                                 = "Wades Henchman";
   "HitmanAbsolution.Odev.4193_NowhereSoHide"                                 = "Nowhere, so hide.";
   "HitmanAbsolution.Odev.4194_StoreClerk"                                    = "Store Clerk";
   "HitmanAbsolution.Odev.4195_WornByTheOrphanagesSecurityGuard"              = "Worn by the Orphanages security guards.";
   "HitmanAbsolution.Odev.4196_SecurityGuards"                                = "Security Guards";
   "HitmanAbsolution.Odev.4197_MallArea"                                      = "Mall Area";
   "HitmanAbsolution.Odev.4198_SecurityGuard"                                 = "Security Guard";
   "HitmanAbsolution.Odev.4199_FeiZhuGoons"                                   = "Fei Zhu Goons";
   "HitmanAbsolution.Odev.4200_WornByTheStoreClerks"                          = "Worn by the store clerks.";
   "HitmanAbsolution.Odev.4201_MostlyEverywhere"                              = "Mostly everywhere";
   "HitmanAbsolution.Odev.4202_FeiZhusGoons"                                  = "Fei Zhus Goons";
   "HitmanAbsolution.Odev.4203_Storeclerks"                                   = "StoreClerks";
   "HitmanAbsolution.Odev.4204_WornByJanitorsAtHotelTerminus"                 = "Worn by janitors at Hotel Terminus.";
   "HitmanAbsolution.Odev.4205_MostRoomsAtHotelTerminusExceptOf"              = "Most rooms at Hotel Terminus except of the 8th floor";
   "HitmanAbsolution.Odev.4206_Janitor"                                       = "Janitor";
   "HitmanAbsolution.Odev.4207_Janitors"                                      = "Janitors";
   "HitmanAbsolution.Odev.4208_WornByTheElectriciansWhoAreHired"              = "Worn by the electricians who are hired to fix the elevator at the old hotel.";
   "HitmanAbsolution.Odev.4209_OnlyTheWorkingAreasOfTheHotel"                 = "Only the working areas of the hotel.";
   "HitmanAbsolution.Odev.4210_Electrician"                                   = "Electrician";
   "HitmanAbsolution.Odev.4211_Electricians"                                  = "Electricians";
   "HitmanAbsolution.Odev.4212_FactoryGuard"                                  = "Factory Guard";
   "HitmanAbsolution.Odev.4213_Trucker"                                       = "Trucker";
   "HitmanAbsolution.Odev.4214_WornByDexterEmployeesInTheLogist"              = "Worn by Dexter employees in the logistics department.";
   "HitmanAbsolution.Odev.4215_TheCourtyardTheCantinaAndTheTruc"              = "The Courtyard, The Cantina and The Truckers Office";
   "HitmanAbsolution.Odev.4216_Truckers"                                      = "Truckers";
   "HitmanAbsolution.Odev.4217_Agent47SPreferredClothingThisTai"              = "Agent 47s preferred clothing. This tailormade outfit was made specifically for Agent 47 by Tommy The Tailor.";
   "HitmanAbsolution.Odev.4218_BlackSuit"                                     = "Black Suit";
   "HitmanAbsolution.Odev.4219_None"                                          = "None";
   "HitmanAbsolution.Odev.4220_Anyone"                                        = "Anyone";
   "HitmanAbsolution.Odev.4221_MadeFrom666WetChipmunkFursThisUn"              = "Made from 666  wet chipmunk furs, this unique Outfit gives a high degree of protection versus damage but is slightly conspicuous.";
   "HitmanAbsolution.Odev.4222_MostOfDexterSFactory"                          = "Most of Dexter's Factory";
   "HitmanAbsolution.Odev.4223_FactoryGuards"                                 = "Factory Guards";
   "HitmanAbsolution.Odev.4224_Chipmunk"                                      = "Chipmunk";
   "HitmanAbsolution.Odev.4225_WornByDexterSFactoryGuardsThisUn"              = "Worn by Dexter's factory guards. This uniform is quite common and provides some protection through a bulletproof vest.";
   "HitmanAbsolution.Odev.4226_None"                                          = "None";
   "HitmanAbsolution.Odev.4227_Anyone"                                        = "Anyone";
   "HitmanAbsolution.Odev.4228_Low"                                           = "Low";
   "HitmanAbsolution.Odev.4229_None"                                          = "None";
   "HitmanAbsolution.Odev.4230_Medium"                                        = "Medium";
   "HitmanAbsolution.Odev.4231_High"                                          = "High";
   "HitmanAbsolution.Odev.4232_Yes"                                           = "Yes";
   "HitmanAbsolution.Odev.4233_No"                                            = "No";
   "HitmanAbsolution.Odev.4234_Laptops"                                       = "Laptops";
   "HitmanAbsolution.Odev.4235_None"                                          = "None";
   "HitmanAbsolution.Odev.4236_ArmsDealer"                                    = "Arms Dealer";
   "HitmanAbsolution.Odev.4237_ThisOutfitIsWornByOneOfDexterSCu"              = "This outfit is worn by one of Dexter's customers. This is a unique outfit.";
   "HitmanAbsolution.Odev.4238_TheCourtyardTheReception"                      = "The Courtyard, The Reception";
   "HitmanAbsolution.Odev.4239_None"                                          = "None";
   "HitmanAbsolution.Odev.4240_WornByTheSoldiersOfFortuneWorkin"              = "Worn by the Soldiers of fortune working for ICA.";
   "HitmanAbsolution.Odev.4241_Everywhere"                                    = "Everywhere";
   "HitmanAbsolution.Odev.4242_AgencySoldiers"                                = "Agency Soldiers";
   "HitmanAbsolution.Odev.4243_AgencySoldier"                                 = "Agency Soldier";
   "HitmanAbsolution.Odev.4244_Gardener"                                      = "Gardener";
   "HitmanAbsolution.Odev.4245_WornByDianaSGardeners"                         = "Worn by Diana's gardeners.";
   "HitmanAbsolution.Odev.4246_InTheGarden"                                   = "In the garden";
   "HitmanAbsolution.Odev.4247_Gardeners"                                     = "Gardeners";
   "HitmanAbsolution.Odev.4248_InsideGuard"                                   = "Inside Guard";
   "HitmanAbsolution.Odev.4249_SecurityPersonnelPatrollingTheIn"              = "Security personnel patrolling the inside of Diana's Mansion";
   "HitmanAbsolution.Odev.4250_InsideMansion"                                 = "Inside mansion";
   "HitmanAbsolution.Odev.4251_DianaSGuards"                                  = "Diana's Guards";
   "HitmanAbsolution.Odev.4252_OutsideGuard"                                  = "Outside Guard";
   "HitmanAbsolution.Odev.4253_SecurityPersonnelPatrollingTheOu"              = "Security personnel patrolling the outside perimeter of Diana's Mansion";
   "HitmanAbsolution.Odev.4254_MostAreas"                                     = "Most areas";
   "HitmanAbsolution.Odev.4255_DianaSGuards"                                  = "Diana's Guards";
   "HitmanAbsolution.Odev.4256_Nuns"                                          = "Nuns";
   "HitmanAbsolution.Odev.4257_SpecialHunterUnitOfIcaTheyNormal"              = "Special hunter unit of ICA. They normally dress up as nuns.";
   "HitmanAbsolution.Odev.4258_WhoWillStopThem"                               = "Who will stop them";
   "HitmanAbsolution.Odev.4259_Everyone"                                      = "Everyone";
   "HitmanAbsolution.Odev.4260_Rope"                                          = "Rope";
   "HitmanAbsolution.Odev.4261_ARopeFromTheWaikiki5StarMotel"                 = "A rope from the Waikiki 5 star Motel.";
   "HitmanAbsolution.Odev.4262_OnlyTheWaikikiMotel"                           = "Only the Waikiki motel.";
   "HitmanAbsolution.Odev.4263_Everyone"                                      = "Everyone";
   "HitmanAbsolution.Odev.4264_Dealer"                                        = "Dealer";
   "HitmanAbsolution.Odev.4265_WornByTheDrugDealer"                           = "Worn by the Drug Dealer";
   "HitmanAbsolution.Odev.4266_MostPlaces"                                    = "Most Places";
   "HitmanAbsolution.Odev.4267_None"                                          = "None";
   "HitmanAbsolution.Odev.4268_KingOfChinaTown"                               = "King of China Town";
   "HitmanAbsolution.Odev.4269_WornByTheKingOfChinaTown"                      = "Worn by the King of China Town";
   "HitmanAbsolution.Odev.4270_MostPlaces"                                    = "Most Places";
   "HitmanAbsolution.Odev.4271_TheDrugDealer"                                 = "The Drug Dealer";
   "HitmanAbsolution.Odev.4272_Barber"                                        = "Barber";
   "HitmanAbsolution.Odev.4273_WornByTheBarberInToddSBarbershop"              = "Worn by the Barber in Todd's Barbershop";
   "HitmanAbsolution.Odev.4274_MostPlaces"                                    = "Most Places";
   "HitmanAbsolution.Odev.4275_None"                                          = "None";
   "HitmanAbsolution.Odev.4276_MarketVendor"                                  = "Market Vendor";
   "HitmanAbsolution.Odev.4277_WornByTheMarketVendorInChinaTown"              = "Worn by the Market Vendor in China Town";
   "HitmanAbsolution.Odev.4278_MostPlaces"                                    = "Most Places";
   "HitmanAbsolution.Odev.4279_None"                                          = "None";
   "HitmanAbsolution.Odev.4280_Cook"                                          = "Cook";
   "HitmanAbsolution.Odev.4281_WornByTheCookOfDianaSMansion"                  = "Worn by the Cook of Diana's Mansion";
   "HitmanAbsolution.Odev.4282_MostPlaces"                                    = "Most Places";
   "HitmanAbsolution.Odev.4283_None"                                          = "None";
   "HitmanAbsolution.Odev.4284_BirdCostume"                                   = "Bird Costume";
   "HitmanAbsolution.Odev.4285_WornByFormerAssistantInNewOrlean"              = "Worn by former assistant in New Orleans";
   "HitmanAbsolution.Odev.4286_NewOrleansMardiGras"                           = "New Orleans Mardi Gras";
   "HitmanAbsolution.Odev.4287_Anyone"                                        = "Anyone";
   "HitmanAbsolution.Odev.4288_HighTechSuit"                                  = "High Tech Suit";
   "HitmanAbsolution.Odev.4289_TheHighTechVersionOfAgent47SPref"              = "The high tech version of Agent 47s preferred clothing.";
   "HitmanAbsolution.Odev.4290_None"                                          = "None";
   "HitmanAbsolution.Odev.4291_Anyone"                                        = "Anyone";
   "HitmanAbsolution.Odev.4292_Tuxedo"                                        = "Tuxedo";
   "HitmanAbsolution.Odev.4293_Agent47STuxedo"                                = "Agent 47s Tuxedo.";
   "HitmanAbsolution.Odev.4294_None"                                          = "None";
   "HitmanAbsolution.Odev.4295_Anyone"                                        = "Anyone";
   "HitmanAbsolution.Odev.4296_ClassicAgent47Suit"                            = "Classic Agent 47 Suit";
   "HitmanAbsolution.Odev.4297_TheClassicVersionOfAgent47SPrefe"              = "The Classic version of Agent 47s preferred clothing.";
   "HitmanAbsolution.Odev.4298_None"                                          = "None";
   "HitmanAbsolution.Odev.4299_Anyone"                                        = "Anyone";
   "HitmanAbsolution.Odev.4300_BlackSuitWithoutCloves"                        = "Black Suit without cloves";
   "HitmanAbsolution.Odev.4301_Agent47SPreferredClothingThisTai"              = "Agent 47s preferred clothing. This tailormade outfit was made specifically for Agent 47 by Tommy The Tailor.";
   "HitmanAbsolution.Odev.4302_None"                                          = "None";
   "HitmanAbsolution.Odev.4303_Anyone"                                        = "Anyone";
   "HitmanAbsolution.Odev.4304_SewerWorker"                                   = "Sewer Worker";
   "HitmanAbsolution.Odev.4305_WornByTheWorkersAtTheDepartmentO"              = "Worn by the workers at the Department of Chicago Sewers workers.";
   "HitmanAbsolution.Odev.4306_None"                                          = "None";
   "HitmanAbsolution.Odev.4307_Anyone"                                        = "Anyone";
   "HitmanAbsolution.Odev.4308_IceCreamTruckDriver"                           = "Ice Cream Truck Driver";
   "HitmanAbsolution.Odev.4309_WornByTheIceCreamCompanyTruckDri"              = "Worn by the Ice cream Company Truck Driver";
   "HitmanAbsolution.Odev.4310_None"                                          = "None";
   "HitmanAbsolution.Odev.4311_Anyone"                                        = "Anyone";
   "HitmanAbsolution.Odev.4312_HotSauceWorker"                                = "Hot Sauce Worker";
   "HitmanAbsolution.Odev.4313_WornByTheWorkersAtTheCharlieChip"              = "Worn by the workers at the Charlie Chipmunk Hot Sauce factory";
   "HitmanAbsolution.Odev.4314_None"                                          = "None";
   "HitmanAbsolution.Odev.4315_Anyone"                                        = "Anyone";
   "HitmanAbsolution.Odev.4316_StripClubBouncer"                              = "Strip club bouncer";
   "HitmanAbsolution.Odev.4317_WornByTheBouncersWorkingAtTheVix"              = "Worn by the bouncers working at The Vixen club.";
   "HitmanAbsolution.Odev.4318_TheVixenClub"                                  = "The Vixen club.";
   "HitmanAbsolution.Odev.4319_TheVixenClubEmployees"                         = "The Vixen club employees.";
   "HitmanAbsolution.Odev.4321_AttentionTravelersAllPlatformsAr"              = "Attention travelers. All platforms are momentarily closed. Please stand clear of any passing trains.";
   "HitmanAbsolution.Odev.4322_AttentionTravelersTheTrainApproa"              = "Attention travelers. The train approaching platform A is not for customer use. Please stand clear of the platform.";
   "HitmanAbsolution.Odev.4323_PleaseNoteTheNextTrainOnThePlatf"              = "Please note, the next train on the platform will not be stopping at the station. Please stand behind the blue line.";
   "HitmanAbsolution.Odev.4324_AttentionTravelersPlatformBIsMom"              = "Attention travelers. Platform B is momentarily closed. Please do not board the inbound train.";
   "HitmanAbsolution.Odev.4325_MayIHaveYourAttentionPleaseTheTr"              = "May I have your attention please. The train at platform B is not for customer use. Please remain behind the blue line.";
   "HitmanAbsolution.Odev.4327_HeyYouUpThereStayCalm"                         = "Hey you, up there! Stay calm!";
   "HitmanAbsolution.Odev.4328_PleaseSirYouNeedToRemainCalm"                  = "Please sir! You need to remain calm!";
   "HitmanAbsolution.Odev.4329_SirYouNeedToListenCarefullyWeCan"              = "Sir, you need to listen carefully. We can guide you to safety! But you have to move slowly //(6.0)\\\\towards your left. You see the fire escape? Move carefully towards that. //(10.8)\\\\We’ll get someone up there to help you.";
   "HitmanAbsolution.Odev.4330_YouReFuckingKiddingMeSirStayWher"              = "You’re fucking kidding me! Sir! Stay where you are. We need to talk to you about the woman in the hotel room!";
   "HitmanAbsolution.Odev.4331_ISaidStayWhereYouAreWeCanTalkAbo"              = "I said stay where you are! We can talk about this. Son of a bitch. He’s trying to get away!";
   "HitmanAbsolution.Odev.4332_OhShitWeLostHimCallSgtMeyerAndGe"              = "Oh shit! We lost him! Call Sgt. Meyer and get his boys to seal off the back! We need to catch this sonofabitch!";
   "HitmanAbsolution.Odev.4333_GetMeSomebodyOnThatRoof"                       = "Get me somebody on that roof!";
   "HitmanAbsolution.Odev.4334_TheTablesHaveTurned"                           = "THE TABLES HAVE TURNED";
   "HitmanAbsolution.Odev.4335_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.4336_AsARuleIAmTransparentInconspicuo"              = "As a rule, I am transparent. Inconspicuous. Blending in with the shadows is how I operate. People don't see. Not unless you draw their attention. When they discover the maid's body, how long before someone remembers? A man. A suit. A face? I have been reckless. I underestimated the arms dealer and now I'm paying the price. I must get out...reach street level, keep a low profile, escape in the crowd. The police are closing in...";
   "HitmanAbsolution.Odev.4337_EscapeTheHotel"                                = "ESCAPE THE HOTEL";
   "HitmanAbsolution.Odev.4338_ExitPointLocated"                              = "EXIT POINT LOCATED";
   "HitmanAbsolution.Odev.4339_TheFireIsSpreadingAndTheChicagoP"              = "The fire is spreading and the Chicago PD has the building surrounded. I have to find a way off the roof.";
   "HitmanAbsolution.Odev.4340_EscapeTheLibrary"                              = "ESCAPE THE LIBRARY";
   "HitmanAbsolution.Odev.4341_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.4342_APoliceUnitIsAlreadySearchingThe"              = "A police unit is already searching the library hall. I must bypass their patrols and find a way out of the building.";
   "HitmanAbsolution.Odev.4343_EvadeThePolice"                                = "EVADE THE POLICE";
   "HitmanAbsolution.Odev.4344_PoliceEvaded"                                  = "POLICE EVADED";
   "HitmanAbsolution.Odev.4345_MadeItInsideButThePoliceAreClosi"              = "Made it inside. But the police are closing in. Evade residents and police patrols and locate the elevator. If I don't reach street level fast, they will have me cornered.";
   "HitmanAbsolution.Odev.4346_LocateExit"                                    = "LOCATE EXIT";
   "HitmanAbsolution.Odev.4347_ExitLocated"                                   = "EXIT LOCATED";
   "HitmanAbsolution.Odev.4348_MorePoliceTheyArePullingAllStops"              = "More police. They are pulling all stops to get me. I need to get out of this building, out in the crowd and disappear.";
   "HitmanAbsolution.Odev.4349_RestartTrainSignals"                           = "RESTART TRAIN SIGNALS";
   "HitmanAbsolution.Odev.4350_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.4351_ThePoliceHaveTakenOverTheStation"              = "The police have taken over the station and all lines are canceled. I cannot remain undetected for long. I need to improvise...find the station control room, sabotage the train signal and get aboard a train. It is my only chance.";
   "HitmanAbsolution.Odev.4352_BoardTheTrainOnPlatformB"                      = "BOARD THE TRAIN ON PLATFORM B";
   "HitmanAbsolution.Odev.4353_TrainWillStopAtPlatformBShortlyS"              = "Train will stop at platform B shortly. Strong police presence, avoid contact, get to platform B quickly and board the incoming train. My ticket out of here. I need to contact Birdie and plan my next move. This whole situation has gotten out of hand.";
   "HitmanAbsolution.Odev.4354_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.4356_YouCanSabotageTheFuseBox"                      = "You can sabotage the fuse box.";
   "HitmanAbsolution.Odev.4357_YouCanTakeAHumanShieldToForceYou"              = "You can take a human shield to force your way out.";
   "HitmanAbsolution.Odev.4358_YouCanShootThePinThatSupportsThe"              = "You can shoot the pin that supports the chandelier.";
   "HitmanAbsolution.Odev.4359_EnemiesHaveLoweredVisionInSmokeF"              = "Enemies have lowered vision in smoke filled areas.";
   "HitmanAbsolution.Odev.4360_UseInstinctToLookThroughTheSmoke"              = "Use instinct to look through the smoke.";
   "HitmanAbsolution.Odev.4361_TurnOnTheRadioToGetThePolicesAtt"              = "Turn on the radio to get the polices attention.";
   "HitmanAbsolution.Odev.4362_ICanHideInTheseFields"                         = "I can hide in these fields.";
   "HitmanAbsolution.Odev.4363_IfITurnThisStereoOnItShouldGetTh"              = "If I turn this stereo on it should get the attention of the police.";
   "HitmanAbsolution.Odev.4364_TheLessIMoveTheMoreHiddenIAmInTh"              = "The less I move the more hidden I am in these fields.";
   "HitmanAbsolution.Odev.4365_ICanTakeThisGuyAsAHumanShieldAnd"              = "I can take this guy as a human shield and force my way out of here.";
   "HitmanAbsolution.Odev.4366_StandStillToHideInACrowd"                      = "Stand still to hide in a crowd.";
   "HitmanAbsolution.Odev.4367_StandStillToHideInACrowd"                      = "Stand still to hide in a crowd.";
   "HitmanAbsolution.Odev.4368_UseInstinctToSeeTheCrowdThatSHid"              = "Use {INSTINCT} to see the crowd that's hiding you.";
   "HitmanAbsolution.Odev.4369_HoldInstinctToSeeWhichMembersOfT"              = "Hold {INSTINCT} to see which members of the crowd are hiding you.";
   "HitmanAbsolution.Odev.4370_TheTrainWillArriveIn60Seconds"                 = "The train will arrive in 60 seconds.";
   "HitmanAbsolution.Odev.4371_TheTrainWillArriveIn45Seconds"                 = "The train will arrive in 45 seconds.";
   "HitmanAbsolution.Odev.4372_TheTrainWillArriveIn30Seconds"                 = "The train will arrive in 30 seconds.";
   "HitmanAbsolution.Odev.4373_TheTrainWillArriveIn15Seconds"                 = "The train will arrive in 15 seconds.";
   "HitmanAbsolution.Odev.4374_TheTrainWillLeaveShortly"                      = "The train will leave shortly.";
   "HitmanAbsolution.Odev.4375_GoToPlatformBAndWaitForTheNextTr"              = "Go to platform B and wait for the next train.";
   "HitmanAbsolution.Odev.4376_UseCoverToHideFromTheHelicopter"               = "Use cover to hide from the helicopter.";
   "HitmanAbsolution.Odev.4377_ThePlantsWillHideYouIfYouDonTMov"              = "The plants will hide you if you don't move. Keep low and keep quiet.";
   "HitmanAbsolution.Odev.4378_SabotageControlPanelToMakeTrainS"              = "Sabotage control panel to make train stop on platform B.";
   "HitmanAbsolution.Odev.4379_ThereMightBeAnAlternateWayIntoTh"              = "There might be an alternate way into the ticket office.";
   "HitmanAbsolution.Odev.4380_DropChandelier"                                = "Drop chandelier";
   "HitmanAbsolution.Odev.4381_ReleaseChandelier"                             = "Release Chandelier";
   "HitmanAbsolution.Odev.4382_TheCrowdProvidesAPerfectCover"                 = "The crowd provides a perfect cover.";
   "HitmanAbsolution.Odev.4383_PowerNeedsToBeApplied"                         = "Power needs to be applied.";
   "HitmanAbsolution.Odev.4384_LooksLikeAWrenchCouldLoosenUpTha"              = "Looks like a wrench could loosen up that wire.";
   "HitmanAbsolution.Odev.4385_EnteringACrimeSceneIsSuspiciousI"              = "Entering a crime scene is suspicious. I should be cautious.";
   "HitmanAbsolution.Odev.4387_YouCheckedOverThere"                           = "You checked over there?";
   "HitmanAbsolution.Odev.4388_JustAboutTo"                                   = "Just about to.";
   "HitmanAbsolution.Odev.4389_HmmmWhereTheHellDidHeGo"                       = "Hmmm… where the hell did he go?";
   "HitmanAbsolution.Odev.4390_TheSuspectIsHeadingYourWay"                    = "The suspect is heading your way.";
   "HitmanAbsolution.Odev.4391_CopyThat"                                      = "Copy that!";
   "HitmanAbsolution.Odev.4392_ApproachWithCautionSuspectIsPoss"              = "Approach with caution. Suspect is possibly armed.";
   "HitmanAbsolution.Odev.4393_GotItUnderstood"                               = "Got it. Understood.";
   "HitmanAbsolution.Odev.4394_AnySignOfSuspectIRepeatAnySignOf"              = "Any sign of suspect? I repeat. Any sign of suspect? Over.";
   "HitmanAbsolution.Odev.4395_PerpMustHaveSlippedAwayCircleThe"              = "Perp must have slipped away. Circle the building.";
   "HitmanAbsolution.Odev.4396_ThatSHimOpenFire"                              = "That’s him! Open fire!";
   "HitmanAbsolution.Odev.4397_CheckTheRooftopShedHeMightHaveSw"              = "Check the rooftop shed. He might have switched buildings. Over.";
   "HitmanAbsolution.Odev.4398_OpenUpThisIsThePolice"                         = "Open up! This is the police!";
   "HitmanAbsolution.Odev.4399_IRepeatOpenTheDoorThisIsThePolic"              = "I repeat. Open the door! This is the Police!";
   "HitmanAbsolution.Odev.4400_ItMustBeBarricadedOlsenRamirezGe"              = "It must be barricaded! Olsen, Ramirez - get the battering ram down here right now! Come on, let's go! Now!";
   "HitmanAbsolution.Odev.4401_AlrightBoysBreakItDown"                        = "Alright boys! Break it down.";
   "HitmanAbsolution.Odev.4402_YouKnowWhatSFunnyIGotACallToThis"              = "You know what's funny? I got a call to this floor a couple of weeks back for a domestic disturbance, right?//(5.2)\\\\And the landlord was complaining that the building smelled like pine trees. Guess now we know why.";
   "HitmanAbsolution.Odev.4403_ChicagoPdOpenTheDoorWeGotASearch"              = "Chicago PD. open the door. We got a search warrant! Open the door now!";
   "HitmanAbsolution.Odev.4404_InPositionOnThe6ThFloorOver"                   = "In position on the 6th floor. Over.";
   "HitmanAbsolution.Odev.4405_HeyHeyYou"                                     = "Hey! Hey you!";
   "HitmanAbsolution.Odev.4406_IKnowYouYouReFosterRightYeahIHav"              = "I know you! You're... Foster, right?  Yeah, I haven’t seen your ass for a long time. //(6.5)\\\\ I thought you quit the force a few years ago.";
   "HitmanAbsolution.Odev.4407_OkYeahILlBeSeeingYouAround"                    = "Ok, yeah... I'll be seeing you around!";
   "HitmanAbsolution.Odev.4408_AlrightSecureTheTopFloorsMoveItM"              = "Alright! Secure the top floors! Move it, move it!";
   "HitmanAbsolution.Odev.4409_WellWellTalkAboutPupilDilationYo"              = "Well well... talk about pupil dilation. You little farmer boys are way up shit's creek... you know that, don't ya?";
   "HitmanAbsolution.Odev.4410_WhoaPleaseBroComeOnManWeDidnTMea"              = "Whoa...Please, bro...Come on, man. We didn't mean any harm. It's just medicinal...I got my license here somewhere.";
   "HitmanAbsolution.Odev.4411_MedicinalYouGotAFreakinEcosystem"              = "Medicinal? You got a freakin' ecosystem in here! You think something like this would just go unnoticed? //(5.3)\\\\Jesus... Get outta my face! Go put some cologne on, you stink like dope. //(9.6)\\\\ You and your little freaks are coming downtown!";
   "HitmanAbsolution.Odev.4412_NicePlaceYouGotHere"                           = "Nice place you got here.";
   "HitmanAbsolution.Odev.4413_HeeeeyThanksBroILikeIt"                        = "Heeeey...thanks bro. I like it.";
   "HitmanAbsolution.Odev.4414_YeahWeLlDealWithAllThisLaterHave"              = "Yeah...we'll deal with all this later. Have you seen anyone pass through here? Caucasian male? Bald? Dark suit?";
   "HitmanAbsolution.Odev.4415_AsianMaleThatSSillyBroWeReAllFro"              = "Asian male? That's silly bro, we're all from California.";
   "HitmanAbsolution.Odev.4416_AhJeezICouldHaveBeenAnArchitectY"              = "Ah, jeez, I could have been an architect... You! Don't go anywhere! //(5.0)\\\\ When this is over, we're gonna have a long talk.";
   "HitmanAbsolution.Odev.4417_SoThisCrackheadHeBreaksHisLegInA"              = "So this crackhead, he breaks his leg in a fight, right? Walks to the hospital by himself, //(5.8)\\\\yeah I know but it gets better...guy walks up to the front desk and the nurse starts screaming. //(10.8)\\\\Turns out there's a small axe stuck in his head. No shit! The guy was so strung out he didn't even notice!";
   "HitmanAbsolution.Odev.4418_NowThatSSomethingYouDonTSeeEvery"              = "Now, that's something you don't see every day.";
   "HitmanAbsolution.Odev.4419_NoJustEveryOtherWeekRightAhJeezS"              = "No, just every other week, right? Ah jeez. So what's the goddamn hold up, anyway? //(9.0)\\\\ We have... what, like 6 units chasing this guy? Some of us have cats to get home to. You know what I mean?";
   "HitmanAbsolution.Odev.4420_IUsedToHaveACatToGetHomeToHeSDea"              = "I used to have a cat to get home to... He's dead.";
   "HitmanAbsolution.Odev.4421_ComeOnFaceTheWallSpreadEmComeOnL"              = "Come on... face the wall! Spread 'em! Come on! Let's make this easy on ourselves, alright? //(7.2)\\\\ I guess we should do a search. You know what I mean? A thorough, thorough search.";
   "HitmanAbsolution.Odev.4422_AhComeOnIsThatReallyNecessaryThe"              = "Ah come on! Is that really necessary?  These guys had like 20 gram in each pocket. //(5.0)\\\\Why would they feel the need to go \"prison style\"?";
   "HitmanAbsolution.Odev.4423_HeyThatSJustProcedureGottaGoByTh"              = "Hey! That's just procedure. Gotta go by the book, right? So go get your latex gloves. //(7.9)\\\\ You know, the one with the powdered coating?";
   "HitmanAbsolution.Odev.4424_FunnyHowWeOnlyFollowProcedureWhe"              = "Funny how we only follow procedure when it's my turn to dig deep. Oh, God's sake!";
   "HitmanAbsolution.Odev.4426_HoLyShitWhatHaveWeHereGuysGetALo"              = "Ho-ly shit, what have we here... Guys? Get a load of this!";
   "HitmanAbsolution.Odev.4427_JeezSomebodySBusinessIsBooming"                = "Jeez! Somebody's business is booming.";
   "HitmanAbsolution.Odev.4428_SargeIsGonnaHaveAFieldDayWithThi"              = "Sarge is gonna have a field day with this. I don't know about you, but I smell a fishing boat in my future.";
   "HitmanAbsolution.Odev.4429_HeyAnyoneSeenACombinationForThis"              = "Hey! Anyone seen a combination for this safe?";
   "HitmanAbsolution.Odev.4430_AlrightWhoTheHellTurnedThatOn"                 = "Alright, who the hell turned that on?";
   "HitmanAbsolution.Odev.4431_LookWhoCaresManILoveThisTuneHeyE"              = "Look, who cares man, I love this tune!... Hey err...you wanna...?";
   "HitmanAbsolution.Odev.4432_What"                                          = "What?";
   "HitmanAbsolution.Odev.4433_YouKnow"                                       = "You know...?";
   "HitmanAbsolution.Odev.4434_OhHeyWhyTheHellNotRightTheyLlCal"              = "Oh. Hey, why the hell not, right? They'll call if they need us.";
   "HitmanAbsolution.Odev.4435_WhatWhatAreYouLaughingAt"                      = "What...what are you laughing at?";
   "HitmanAbsolution.Odev.4436_NothingIIJustIJustLoveThisTunage"              = "Nothing. I...I just... I just love this tunage!";
   "HitmanAbsolution.Odev.4437_WhoTheHellIsThisGuyHeSJumpingBui"              = "Who the hell is this guy? He's jumping buildings... dodging helicopter fire... what's going on here?";
   "HitmanAbsolution.Odev.4438_GottaBeExMilitaryYouKnowMyCousin"              = "Gotta be ex-military. You know my cousin Anthony, he treats combat soldiers with uh... PTSD. //(9.1)\\\\ Some of these guys...when they snap, they fucking snap, you know?";
   "HitmanAbsolution.Odev.4440_AnyWordFromTheGroundUnit"                      = "Any word from the ground unit?";
   "HitmanAbsolution.Odev.4441_TheyReStillSearchingTheLibraryYo"              = "They're still searching the library. You ask me, this is a wild goose chase. //(4.2)\\\\ Perp's probably still back in the hotel... getting cremated as we speak.";
   "HitmanAbsolution.Odev.4442_OfCourseYouCanComeInManAnyoneCan"              = "Of course you can come in, man, anyone can come in. We don't believe in private property, but //(4.9)\\\\ on account of you're The Man and all you gotta have is a warrant if you're here on business, OK?";
   "HitmanAbsolution.Odev.4443_HeyListenCheechThisAinTABustTheG"              = "Hey, listen, Cheech, this ain't a bust. The guy we're looking for is extremely dangerous.";
   "HitmanAbsolution.Odev.4444_WeReAllDangerousManWeReAllNakedU"              = "We're all dangerous, man!  We're all naked under our clothes and our animal hearts beat with the same blood!";
   "HitmanAbsolution.Odev.4445_AndIfWeDonTNailThisGuyAllThatAni"              = "And if we don't nail this guy, all that animal blood of yours and your friends' //(4.2)\\\\ is gonna be spilled all over the place.  Now lemme in.";
   "HitmanAbsolution.Odev.4446_ShowMeTheWarrant"                              = "Show me the warrant.";
   "HitmanAbsolution.Odev.4447_WhatTheHellIsGoingOnOverThereSom"              = "What the hell is going on over there? Someone go and check it out!";
   "HitmanAbsolution.Odev.4448_GotItWeReOnIt"                                 = "Got it! We're on it.";
   "HitmanAbsolution.Odev.4449_ShhhhCheckOverThere"                           = "Shhhh! Check over there.";
   "HitmanAbsolution.Odev.4450_IGotIt"                                        = "I got it.";
   "HitmanAbsolution.Odev.4451_FizanoYouFuckingMoronAlrightJust"              = "Fizano! You fucking moron! Alright, just let go of him! You don’t stand a chance!";
   "HitmanAbsolution.Odev.4452_IMSorrySirPleaseLetMeGo"                       = "I’m sorry sir… please… let me go!";
   "HitmanAbsolution.Odev.4453_HangInThereFizanoCMonYouDonTWann"              = "Hang in there Fizano! C'mon, you don’t wanna do this. Believe me!";
   "HitmanAbsolution.Odev.4454_IDonTWannaDie"                                 = "I don’t wanna die!";
   "HitmanAbsolution.Odev.4455_YouAinTGonnaDieJustStayCalmNowLe"              = "You ain’t gonna die. Just stay calm! Now... let him go!";
   "HitmanAbsolution.Odev.4456_PleasePleasePlease"                            = "Please! Please, please...";
   "HitmanAbsolution.Odev.4457_ManUpFizanoNowIAinTTellinYouAgai"              = "Man up, Fizano! Now, I ain’t tellin’ you again, dick wad. Let the kid go!";
   "HitmanAbsolution.Odev.4458_What"                                          = "What?";
   "HitmanAbsolution.Odev.4459_AhScrewThisTakeHimOut"                         = "Ah, screw this! Take him out!";
   "HitmanAbsolution.Odev.4460_OkBoysIWantThisFuckingPlaceTurne"              = "Ok boys, I want this fucking place turned upside down. He’s not getting away on my watch!";
   "HitmanAbsolution.Odev.4461_GotItSarge"                                    = "Got it Sarge!";
   "HitmanAbsolution.Odev.4462_HeyFizanoFindTheLights"                        = "Hey Fizano! Find the lights!";
   "HitmanAbsolution.Odev.4463_104Sarge104"                                   = "10-4, Sarge! 10-4!";
   "HitmanAbsolution.Odev.4464_AndSomeoneBringMeTheBlueprintsFo"              = "And someone bring me the blueprints for this place, for Christ's sake!";
   "HitmanAbsolution.Odev.4465_WhatSWithThatFizanoKidHeShouldTr"              = "What’s with that Fizano kid? He should transfer to goddamn Sauganash. //(4.7)\\\\ We need to make sure we got everything secured. I don’t want anyone coming in or out //(9.4)\\\\ with out me knowing about it. Fizano! Where’s the goddamn lights?";
   "HitmanAbsolution.Odev.4466_YeahOhFoundIt"                                 = "Yeah... Oh... Found it!";
   "HitmanAbsolution.Odev.4467_ItSAboutGoddamnTime"                           = "It's about goddamn time!";
   "HitmanAbsolution.Odev.4468_LookAtThisPlaceAhYouRead"                      = "Look at this place. Ah... you read?";
   "HitmanAbsolution.Odev.4469_AhNoICanTSayIDo"                               = "Ah, no, I can’t say I do.";
   "HitmanAbsolution.Odev.4470_GoodWasteOfTimeBooksAreTheRootOf"              = "Good. Waste of time. Books are the root of all evil. Fucking commies, liberals, you name it. //(7.0)\\\\ All got their ideas from books. Bet you fucking Fizano’s a reader, huh?";
   "HitmanAbsolution.Odev.4471_YeahProbably"                                  = "Yeah, probably...";
   "HitmanAbsolution.Odev.4472_RightNowWhereDidWeComeInOverHere"              = "Right, now where did we come in. Over here, right?";
   "HitmanAbsolution.Odev.4473_ThatSRightSir"                                 = "That’s right sir.";
   "HitmanAbsolution.Odev.4474_IVeBeenToldThisGuyIsHighlyTraine"              = "I've been told this guy is highly trained. He’s not gonna be waltzin’ in through any of the doors. //(5.1)\\\\ We gotta cover the upper areas too.";
   "HitmanAbsolution.Odev.4475_WeReAlreadyOnIt"                               = "We're already on it.";
   "HitmanAbsolution.Odev.4476_ThatSGood"                                     = "That’s good.";
   "HitmanAbsolution.Odev.4477_AlrightWeGotTheEastAndWestWingCo"              = "Alright, we got the east and west wing covered - but he can still get through here. //(5.1)\\\\ Do we have enough goddamn men?";
   "HitmanAbsolution.Odev.4478_YeahWellWeGotTheNightCrewFromSau"              = "Yeah, well we got the night crew from Sauganash coming in.";
   "HitmanAbsolution.Odev.4479_AhJesusSauganashWellItSBetterTha"              = "Ah Jesus, Sauganash? Well, it's better than nothing. We've gotta nail this asshole. //(7.5)\\\\ Hey, any sign yet, ladies?";
   "HitmanAbsolution.Odev.4480_NotYetSarge"                                   = "Not yet Sarge!";
   "HitmanAbsolution.Odev.4481_NahDonTThinkHeSHere"                           = "Nah... don’t think he’s here!";
   "HitmanAbsolution.Odev.4482_WellTheSonofabitchHasGottaBeSome"              = "Well the sonofabitch has gotta be somewhere! Open your eyes!";
   "HitmanAbsolution.Odev.4483_ItSGoodToSeeYouThinkWeCanCatchTh"              = "It’s good to see you. Think we can catch this perpetrator?";
   "HitmanAbsolution.Odev.4484_PerpetratorWhoTheHellStillUsesTh"              = "Perpetrator? Who the hell still uses that word? Oh, you're a reader, aren't you, Sauganash! //(7.5)\\\\ We’ll don't worry, we'll catch that son of a bitch.";
   "HitmanAbsolution.Odev.4485_SureYouPussiesAreAbleToPullThisO"              = "Sure you pussies are able to pull this off?";
   "HitmanAbsolution.Odev.4486_OhYeahHeLlBePissingOutOfHisEarsW"              = "Oh yeah, he’ll be pissing out of his ears when we’re done with him.";
   "HitmanAbsolution.Odev.4487_YeahHeBetter"                                  = "Yeah? He better.";
   "HitmanAbsolution.Odev.4488_AndThatSIfHeMakesItOutAlive"                   = "And that’s if he makes it out alive.";
   "HitmanAbsolution.Odev.4489_AlrightNowWeReTalkingOkBoysLetSG"              = "Alright, now we’re talking. Ok, boys! Let’s get to work.";
   "HitmanAbsolution.Odev.4490_NotAgainFizano"                                = "Not again! Fizano!";
   "HitmanAbsolution.Odev.4491_IMOnItSirIMOnIt"                               = "I’m on it sir! I’m on it!";
   "HitmanAbsolution.Odev.4492_EveryoneStayOnYourToesUntilFizan"              = "Everyone! Stay on your toes! Until Fizano gets his shit together!";
   "HitmanAbsolution.Odev.4493_IAmDoingMyBestOk"                              = "I am doing my best, OK!";
   "HitmanAbsolution.Odev.4494_HereLetMeGiveYouAHandLookDonTLet"              = "Here, let me give you a hand. Look, don’t let him come down on you so hard.";
   "HitmanAbsolution.Odev.4495_WhatTheHellHappened"                           = "What the hell happened…";
   "HitmanAbsolution.Odev.4496_OhFuckThatLooksBadShitIIDonTKnow"              = "Oh fuck, that looks bad. Shit. I... I don’t know anything about this stuff… you’re on your own, buddy.";
   "HitmanAbsolution.Odev.4497_OhThanksBro"                                   = "Oh thanks bro!";
   "HitmanAbsolution.Odev.4498_YouReFuckingWelcome"                           = "You’re fucking welcome.";
   "HitmanAbsolution.Odev.4500_FizanoWhatTheHellIsHappeningHere"              = "Fizano? What the hell is happening here? Fizano!";
   "HitmanAbsolution.Odev.4501_ItItSJustAFuseSarge"                           = "It... It's just a fuse, Sarge!";
   "HitmanAbsolution.Odev.4502_HeyFizanoWeGotADangerousManOutTh"              = "Hey! Fizano! We got a dangerous man out there! We can’t find him if the lights don’t work!";
   "HitmanAbsolution.Odev.4503_YeahYeahIHearYaIHearYaOhGodWhatS"              = "Yeah, yeah... I hear ya! I hear ya! Oh god, what's his freakin' problem? Every day he's yelling at me. //(7.4)\\\\Yelling, yelling, just like my mom. Every... I can't take it any more...";
   "HitmanAbsolution.Odev.4504_YouHeardEveryDistrictFromEdisonP"              = "You heard? Every district from Edison Park to Hyde Park is coming in.";
   "HitmanAbsolution.Odev.4505_YeahIKnowAndJustForOneGuy"                     = "Yeah, I know. And just for one guy…";
   "HitmanAbsolution.Odev.4506_ThisGottaBeBig"                                = "This gotta be big.";
   "HitmanAbsolution.Odev.4507_WhatIsUpHisAss"                                = "What is up his ass?";
   "HitmanAbsolution.Odev.4508_DonTWorryAboutItFizano"                        = "Don’t worry about it, Fizano.";
   "HitmanAbsolution.Odev.4509_OhYeahButHeKeepsBustingMyBalls"                = "Oh yeah, but he keeps busting my balls.";
   "HitmanAbsolution.Odev.4510_YouReNewWeVeAllBeenThroughItIGot"              = "You’re new. We've all been through it. I got your back, don't worry about it.";
   "HitmanAbsolution.Odev.4511_YeahThanks"                                    = "Yeah, thanks…";
   "HitmanAbsolution.Odev.4512_ThatSOneDeepHoleHeyThinkYouCould"              = "That’s one deep hole. Hey, think you could survive that drop?";
   "HitmanAbsolution.Odev.4513_DonTWorryAboutItJustKeepALookOut"              = "Don’t worry about it. Just keep a look out.";
   "HitmanAbsolution.Odev.4514_IAmIMJustSaying"                               = "I am! I’m just saying.";
   "HitmanAbsolution.Odev.4515_JustStepAwayFromTheLedgeOkYouCou"              = "Just step away from the ledge, OK? You could slip and die.";
   "HitmanAbsolution.Odev.4516_HeyNoOneSGonnaDiePutz"                         = "Hey, no one’s gonna die, putz.";
   "HitmanAbsolution.Odev.4517_JustJustKeepYourEyesOpen"                      = "Just… just keep your eyes open.";
   "HitmanAbsolution.Odev.4518_UhHuhYeahUhHuh"                                = "Uh huh, yeah. Uh huh…";
   "HitmanAbsolution.Odev.4519_HeyYouRePrettyQuietDownThereYouO"              = "Hey! You’re pretty quiet down there. You ok?...";
   "HitmanAbsolution.Odev.4520_HeyYouThereCMonWhereAreYou"                    = "Hey, you there? C'mon, where are you?";
   "HitmanAbsolution.Odev.4521_AhTheSauganashBoysReadyToPlayPol"              = "Ah, the Sauganash boys! Ready to play policeman?";
   "HitmanAbsolution.Odev.4522_AhSergeantMeyerSeeYouStillCanTSn"              = "Ah, Sergeant Meyer! See you still can’t sniff a fart out of your own ass! So where do you want us?";
   "HitmanAbsolution.Odev.4523_YouNowhereButCoverAndSecureTheAr"              = "You? Nowhere! But cover and secure the area up there. He's gotta be here.";
   "HitmanAbsolution.Odev.4524_AlrightYouHeardTheManSplitUp"                  = "Alright, you heard the man - split up.";
   "HitmanAbsolution.Odev.4525_OhCMonFuckerWorkCMon"                          = "Oh c’mon, fucker, work. C’mon.";
   "HitmanAbsolution.Odev.4526_HeyFizanoCutItOut"                             = "Hey Fizano! Cut it out!";
   "HitmanAbsolution.Odev.4527_ButIItSMyFlashLight"                           = "But i... it's my flash light!";
   "HitmanAbsolution.Odev.4528_IDonTGiveAFuckFizanoICanTTalkToT"              = "I don’t give a fuck, Fizano! I can't talk to two pussies at once! Rookie…";
   "HitmanAbsolution.Odev.4529_NegativeNoSignOfSuspectOverThisI"              = "Negative. No sign of suspect, over. This is ridiculous. The place is clearly empty. //(8.4)\\\\ I don't care who this guy is - nobody's that good...";
   "HitmanAbsolution.Odev.4530_IMSorrySirYouLlHaveToWaitHereBut"              = "I’m sorry, sir. You'll have to wait here, but we have a situation. Please, erh, be patient with us.";
   "HitmanAbsolution.Odev.4531_WellTellMeWhatItIsWhatSGoingOnIM"              = "Well tell me what it is. What’s going on? I mean, is it terrorists or something? How serious is this?";
   "HitmanAbsolution.Odev.4532_ItSNothingToWorryAboutJustPlease"              = "It’s nothing to worry about. Just please be patient, sir. We got it taken care of.";
   "HitmanAbsolution.Odev.4533_NothingToWorryAboutTheWholeStati"              = "Nothing to worry about? The whole station is closed! I mean what's going on? //(3.7)\\\\ Shouldn’t you evacuate or somethin’? What if it’s terrorism, huh? How about that?";
   "HitmanAbsolution.Odev.4534_SirSirJustCalmDownThereIsNoTerro"              = "Sir. Sir! Just calm down. There is no terrorist threat here. Don't start a fucking panic!";
   "HitmanAbsolution.Odev.4535_DonTTellMeToCalmDownTellMeWhatTh"              = "Don't tell me to calm down. Tell me what the hell is happening! //(2.7)\\\\ I gotta get home. I got a fucking bitch of a wife.";
   "HitmanAbsolution.Odev.4536_AhaYeahWeAllDoSirButIfYouDonTSte"              = "Aha. Yeah! We all do, sir. But if you don’t step back, I’m gonna have to arrest you for obstruction. //(5.1)\\\\ Is that crystal fucking clear?";
   "HitmanAbsolution.Odev.4537_AlrightAlrightIMSorryOfficerIMSo"              = "Alright, alright. I’m sorry officer. I'm sorry you got a fucking bitch of a wife too.";
   "HitmanAbsolution.Odev.4538_WhaComeAgainAreYouCrazyTheWholeP"              = "Wha... come again?... Are you crazy? The whole place is coming down around us! //(6.4)\\\\... 10-4... Ghetto bird's got confirmed visual on suspect! We gotta go back out there! //(14.2)\\\\... Come on, direct orders!";
   "HitmanAbsolution.Odev.4539_GiveMeAGoddamnBreak"                           = "Give me a goddamn break!";
   "HitmanAbsolution.Odev.4540_GoddammitComeOnOpenUpThisGoddamn"              = "Goddammit! Come on, open up this goddamn door! Ah shit, come on! Hey! You in there! Open up the door?";
   "HitmanAbsolution.Odev.4541_StayWhereYouAreYouAreUnderArrest"              = "Stay where you are. You are under arrest.";
   "HitmanAbsolution.Odev.4542_ISaidDoNotMove"                                = "I said - Do not move!";
   "HitmanAbsolution.Odev.4543_ShootHim"                                      = "Shoot him.";
   "HitmanAbsolution.Odev.4544_-123494945"                                    = ""; //empty
   "HitmanAbsolution.Odev.4545_OhPoliceBrutalityItSTotallyAweso"              = "Oh... police brutality... It's totally awesome!...I am so high.";
   "HitmanAbsolution.Odev.4546_OhOhShitManItSTheFuzzWeAreSoBust"              = "Oh... Oh shit, man, it's the fuzz! We are so busted, man!";
   "HitmanAbsolution.Odev.4547_OhFuckingPigs"                                 = "Oh! Fucking pigs!";
   "HitmanAbsolution.Odev.4548_WeGottaGetRidOfTheStashGottaFlus"              = "We gotta get rid of the stash! Gotta flush it!";
   "HitmanAbsolution.Odev.4549_BroDudeCalmDownMaybeTheyJustWann"              = "Bro... Dude. Calm down. Maybe they just wanna chill, y'know? Roll a fattie.";
   "HitmanAbsolution.Odev.4550_TheyDonTWannaChillNoOneWantsToCh"              = "They don’t wanna chill. No one wants to chill!";
   "HitmanAbsolution.Odev.4551_WhoaWhoaWhoaYouReFreakingOutDude"              = "Whoa, whoa, whoa! You’re freaking out, dude. Relax.";
   "HitmanAbsolution.Odev.4552_OhManISayWeTakeEmLikeButchCassid"              = "Oh man! I say we take ‘em, like Butch Cassidy and the Sundance Kid! Yeah...";
   "HitmanAbsolution.Odev.4553_OhManThatWouldBeSoFuckingAwesome"              = "Oh man, that would be so fucking awesome…";
   "HitmanAbsolution.Odev.4554_CMonCMonFlushYouPieceOfShitToile"              = "C’mon, c’mon! Flush you piece of shit toilet.";
   "HitmanAbsolution.Odev.4555_YesYesSirCopyThatTheSuspectIsHea"              = "Yes! Yes sir! Copy that. The suspect is heading straight toward us! //(6.9)\\\\ We won't get a second shot at this! Meyers' boys are about to take over the operation.";
   "HitmanAbsolution.Odev.4556_WhoaYouFeelThatDamnRoofIsGonnaCo"              = "Whoa! You feel that? Damn roof is gonna collapse!";
   "HitmanAbsolution.Odev.4557_HelloHeyNoManHeyIMOnThePlatformI"              = "Hello. Hey!...No man hey, I'm on the platform, I'm trying to get--I left forty five minutes ago!//(6.6)\\\\What? No, no, no, do not get on that ferry!...Come on man!....Well tell them to wait... //(16.0)\\\\Dude I will be there in twenty minutes, I swear to God. If I could get off the platform, I would be running to you. //(24.0)\\\\I know yes, I know we got to make that so we that we can... Dude! I put this together! //(30.5)\\\\Trust me, I know the schedule... No! Do not...That's fucked up dude. That's fucked up and you know it... //(40.4)\\\\I would not do this to you... I would wait! I would talk to somebody, I would find the ferry captain //(47.5)\\\\and slip him a bill and tell him, hey man we got to hold on... Oh come on... guys please, please... //(56.3)\\\\You know what? Fine! Fine. You're going to do what you're going to do, that's cool that's cool. //(61.8)\\\\I just remember playground second grade... yeah, yeah just think about that for a second. //(65.5)\\\\Saved your ass! That's... whatever. Whatever! Do what you're going to do.";
   "HitmanAbsolution.Odev.4558_LookTheyJustOrderedUsToCancelAll"              = "Look, they just ordered us to cancel all lines in and out of the station. Some kind of murder investigation. //(5.9)\\\\ I've already closed off all the tracks... Yeah, I'm pretty sure they can do that! //(11.5)\\\\ They're the police! What do you want from me? Hey, it's my ass on the line down here! //(17.1)\\\\ You call city hall if you wanna yell at somebody! I got 400 angry commuters to string along... Asshole!";
   "HitmanAbsolution.Odev.4560_HeyHeyHeyComeOnPeopleStationIsCl"              = "Hey hey hey! Come on, people. Station is closed. Police business. //(4.1)\\\\ Everyone just relax, show a little patience, we'll all be home fast and safe, alright?";
   "HitmanAbsolution.Odev.4561_HeyHeyHeyKeepBackKeepBackEveryon"              = "Hey hey hey! Keep back! Keep back! Everyone stay clear of the train! Nobody boards without my permission!";
   "HitmanAbsolution.Odev.4562_WhatTheFDispatchYeahIGotAnInboun"              = "What the f...? Dispatch... Yeah, I got an inbound train down on platform B. //(5.0)\\\\ Get somebody from station personnel on the line. Find out what the hell is going on, over.";
   "HitmanAbsolution.Odev.4564_IUnderestimatedTheArmsDealerAndN"              = "I underestimated the arms dealer and now I'm paying the price. I must get out.//(5.0)\\\\ Reach street level. Keep a low profile. Escape in the crowd. The police are closing in.";
   "HitmanAbsolution.Odev.4565_ThisIsThePolice"                               = "This is the police!";
   "HitmanAbsolution.Odev.4566_EverythingClear"                               = "Everything clear.";
   "HitmanAbsolution.Odev.4567_NoSignOfThePerp"                               = "No sign of the perp.";
   "HitmanAbsolution.Odev.4568_EverythingClear"                               = "Everything clear.";
   "HitmanAbsolution.Odev.4569_AreaSecureNoSignOfPerpetrator"                 = "Area secure. No sign of perpetrator.";
   "HitmanAbsolution.Odev.4570_NothingButDust"                                = "Nothing but dust.";
   "HitmanAbsolution.Odev.4571_RecoverTheStolenFiles"                         = "RECOVER THE STOLEN FILES";
   "HitmanAbsolution.Odev.4572_StolenFilesRecovered"                          = "STOLEN FILES RECOVERED";
   "HitmanAbsolution.Odev.4573_TheInsiderManagedToInfiltrateSom"              = "The insider managed to infiltrate something called the silo facility, where he apparently saw Victoria. No doubt Blake Dexter's biological lab. I need to secure the secret files he stole.";
   "HitmanAbsolution.Odev.4574_AccessTheTestFacility"                         = "ACCESS THE TEST FACILITY";
   "HitmanAbsolution.Odev.4575_FacilityEntranceLocated"                       = "FACILITY ENTRANCE LOCATED";
   "HitmanAbsolution.Odev.4576_AccordingToTheFilesRecoveredByFl"              = "According to the files recovered by Floyd Wilson,  the bio weapons department is placed inside Dexter’s factory. The hidden entrance can be opened from a nearby computer console using the security code 270105. The files also indicate three scientists controlling the bio weapons facility. Dr. Green. Dr. Valentine. Dr. Ashford. All three play a key role in the experiments on Victoria. All three will have to die.";
   "HitmanAbsolution.Odev.4577_EliminateDrGreen"                              = "ELIMINATE DR. GREEN";
   "HitmanAbsolution.Odev.4578_DrGreenEliminated"                             = "DR. GREEN ELIMINATED";
   "HitmanAbsolution.Odev.4579_DrMarcusGreenDislikedByColleague"              = "Dr. Marcus Green. Disliked by colleagues. Ambitious. Sociopathic. Irrational hatred of pigs caused by childhood trauma. His erratic behavior poses an imminent threat to Victoria. His death will be no great loss to humanity.";
   "HitmanAbsolution.Odev.4580_DisableSecuritySystem"                         = "DISABLE SECURITY SYSTEM";
   "HitmanAbsolution.Odev.4581_DisableSecuritySystem"                         = "DISABLE SECURITY SYSTEM";
   "HitmanAbsolution.Odev.4582_SecuritySystemDisabled"                        = "SECURITY SYSTEM DISABLED";
   "HitmanAbsolution.Odev.4583_SecuritySystemDisabled"                        = "SECURITY SYSTEM DISABLED";
   "HitmanAbsolution.Odev.4584_TheTestFacilityIsProtectedByAHig"              = "The Test Facility is protected by a high grade security system. There is no chance of moving on without disabling it.";
   "HitmanAbsolution.Odev.4585_TheMansionIsMonitoredByAHighEndS"              = "The mansion is monitored by a high end security system. No chance of progression while operational. I will locate the controls and disable the system.";
   "HitmanAbsolution.Odev.4586_LocateDecontamination"                         = "LOCATE DECONTAMINATION";
   "HitmanAbsolution.Odev.4587_EntranceLocated"                               = "ENTRANCE LOCATED";
   "HitmanAbsolution.Odev.4588_VictoriaMustBeKeptWithinTheSiloF"              = "Victoria must be kept within the silo facility. The files recovered by Floyd Wilson indicate that the silo is beyond the decontamination facility.";
   "HitmanAbsolution.Odev.4589_LocateTheSiloEntrance"                         = "LOCATE THE SILO ENTRANCE";
   "HitmanAbsolution.Odev.4590_ExitPointReached"                              = "EXIT POINT REACHED";
   "HitmanAbsolution.Odev.4591_TheSiloFacilityIsHighlyRestricte"              = "The silo facility is highly restricted. Top level clearance only. Access will not be easy.";
   "HitmanAbsolution.Odev.4592_DisableSecuritySystem"                         = "DISABLE SECURITY SYSTEM";
   "HitmanAbsolution.Odev.4593_SecuritySystemDisabled"                        = "SECURITY SYSTEM DISABLED";
   "HitmanAbsolution.Odev.4594_TheSiloIsProtectedByASecondSecur"              = "The silo is protected by a second security system. I need to disable that before I can enter the silo.";
   "HitmanAbsolution.Odev.4595_EliminateDrValentine"                          = "ELIMINATE DR. VALENTINE";
   "HitmanAbsolution.Odev.4596_DrValentineEliminated"                         = "DR. VALENTINE ELIMINATED";
   "HitmanAbsolution.Odev.4597_DrRaymondValentineFormerMilitary"              = "Dr. Raymond Valentine. Former military man. Proud. Offensive. Dominant. Notorious for his crude but effective modus operandi. Victoria will not survive his treatments.  Obsessed with weaponry... and his receding hairline. His obsessions will be his downfall.";
   "HitmanAbsolution.Odev.4598_EliminateDrAshford"                            = "ELIMINATE DR. ASHFORD";
   "HitmanAbsolution.Odev.4599_DrAshfordEliminated"                           = "DR. ASHFORD ELIMINATED";
   "HitmanAbsolution.Odev.4600_DrWarrenAshfordLovingHusbandAndF"              = "Dr. Warren Ashford. Loving husband and father. Scientific pioneer. Pillar of the community. Not the first monster to hide behind a spotless, virtuous facade. Must prevent him from working on Victoria. His friends and family will grieve for him. His victims will not.";
   "HitmanAbsolution.Odev.4601_DestroyAshfordSResearch"                       = "DESTROY ASHFORD'S RESEARCH";
   "HitmanAbsolution.Odev.4602_ResearchDestroyed"                             = "RESEARCH DESTROYED";
   "HitmanAbsolution.Odev.4603_EveryBitOfResearchDrAshfordDidOn"              = "Every bit of research Dr. Ashford did on Victoria is stored on those servers. To protect her secret, everything must be erased.";
   "HitmanAbsolution.Odev.4605_BackupCalled"                                  = "Backup called";
   "HitmanAbsolution.Odev.4606_BackupCalled"                                  = "Backup Called.";
   "HitmanAbsolution.Odev.4607_APinCodeIsNeededForThisDoor"                   = "A pin code is needed for this door.";
   "HitmanAbsolution.Odev.4608_030"                                           = "00:30";
   "HitmanAbsolution.Odev.4609_030"                                           = "00:30";
   "HitmanAbsolution.Odev.4610_SecurityCodeNeededToUse"                       = "Security Code needed to use.";
   "HitmanAbsolution.Odev.4611_INeedToAccessAComputerToGetToThe"              = "I need to access a computer to get to the secret lab...";
   "HitmanAbsolution.Odev.4612_30SecondsUntilSmokeIsVented"                   = "30 Seconds until smoke is vented.";
   "HitmanAbsolution.Odev.4613_ToViewTheStolenFiles"                          = "To view the stolen files";
   "HitmanAbsolution.Odev.4615_DoesManagementEvenKnowWhatWeAreD"              = "Does... management even know what we are doing here?";
   "HitmanAbsolution.Odev.4616_LetDrValentineWorryAboutThatPers"              = "Let Dr. Valentine worry about that. Personally I don't mind being off the electric gun project one bit. //(6.6)\\\\ Building stuff to kill people? It's not exactly something you want on your tombstone, y'know? //(11.5)\\\\ Curing baldness might not be solving world hunger but at least it doesn't hurt anybody.";
   "HitmanAbsolution.Odev.4617_IsTheNewFormulaReadyYetGiveItToM"              = "Is the new formula ready yet? Give it to me - I wanna feel the results for myself.";
   "HitmanAbsolution.Odev.4618_ErrSirThisIsStillAPrototypeAreYo"              = "Err Sir, this is still a prototype. Are you sure it is wise to...";
   "HitmanAbsolution.Odev.4619_DonTBeSoNambyPambyNoGutsNoGloryA"              = "Don't be so namby-pamby. No guts no glory as my father said. Now let's see...";
   "HitmanAbsolution.Odev.4620_JustAsIThoughtAnotherFailureYouP"              = "Just as I thought. Another failure. You people are useless. Start again from scratch and do not disappoint me again.";
   "HitmanAbsolution.Odev.4621_NothingWhyAmINotSurprisedRollUpY"              = "Nothing. Why am I not surprised? Roll up your sleeves people. You know the drill.";
   "HitmanAbsolution.Odev.4622_WhySomethingSHappeningIICanFeelI"              = "Why... something's happening. I... I can feel it prickling! It's growing hot... //(5.6)\\\\ VERY hot... oh God! OH GOD! This can't be good... AAAAARRRGH!";
   "HitmanAbsolution.Odev.4623_DoYouSeeAFullHeadOfHairThatSWhat"              = "Do you see a full head of hair? That's what I thought. back to the drawing board.";
   "HitmanAbsolution.Odev.4625_ResetTheChargesAndAdjustForVeloc"              = "Reset the charges and adjust for velocity pressure! No, you're doing it wrong. //(4.6)\\\\ God, how you idiots manage to talk and stay upright at the same time is beyond me! Get out of there, I'll do it myself!";
   "HitmanAbsolution.Odev.4626_AdjustTheChargesAndCalibrateToSt"              = "Adjust the charges and calibrate to standard. No, forget it, I'll do it myself! //(5.1)\\\\ I wouldn't trust you idiots with a VHS machine.";
   "HitmanAbsolution.Odev.4627_AllClearFireInTheHole"                         = "All clear! Fire in the hole!";
   "HitmanAbsolution.Odev.4628_NoGoddammitJustLookAtThoseStatsA"              = "No, goddammit! Just look at those stats! All over the place. What is it about surgical precision //(7.7)\\\\ you people don't understand? Back to the drawing board and get me some results!";
   "HitmanAbsolution.Odev.4629_SurpriseSurpriseWayOffChartAgain"              = "Surprise surprise. Way off chart - again. I'll be back after my rounds. TRY and get it right once, will you?";
   "HitmanAbsolution.Odev.4630_NoNoNoDoesThatLookLikeAControlle"              = "No no no! Does that look like a controlled explosion to you? Come on you nitwits, //(7.3)\\\\ where's your sense of finesse? Reset the charges and don't disappoint me again!";
   "HitmanAbsolution.Odev.4631_YeahEverythingIsSecureNoOneSGonn"              = "Yeah, everything is secure. No one’s gonna get through.";
   "HitmanAbsolution.Odev.4632_YeahTheBridgeIsUpYouCanMoveTheCa"              = "Yeah, the bridge is up. You can move the cargo.";
   "HitmanAbsolution.Odev.4633_GotItIMAlreadyOnTopOfItNoNeedToW"              = "Got it. I’m already on top of it. No need to worry… That's right... alright, alright. Bye.";
   "HitmanAbsolution.Odev.4634_WhatWhyWasINotInformed"                        = "What? Why was I not informed?";
   "HitmanAbsolution.Odev.4635_MyApologiesSirButTheOrdersCameSt"              = "My apologies Sir. But the orders came straight from Mr. Dexter. That Sanchez character, //(5.0)\\\\ he just barged in and took off with the girl. Said the lab might be compromised or... //(9.5)\\\\ Something about Mr. Dexter's son getting kidnapped? I don't know.";
   "HitmanAbsolution.Odev.4636_RidiculousThisIsJustAnExcuseToHa"              = "Ridiculous! This is just an excuse to hawk her like a piece of merchandise. //(4.3)\\\\ Easy money, that's all Blake Dexter cares about. 15 years of bioengineering //(10.8)\\\\ and I have never seen test results like hers. Not even close!";
   "HitmanAbsolution.Odev.4637_SirForgiveMeSirButIHaveNoIdeaWha"              = "Sir...Forgive me, Sir, but I have no idea what you're talking about.";
   "HitmanAbsolution.Odev.4638_NeverYouMindYouReDismissedSorens"              = "Never you mind. You're dismissed. Sorenson! Move ahead with the scheduled tests! //(5.2)\\\\ And get me the board of directors! We'll see about this...";
   "HitmanAbsolution.Odev.4639_HasTheChairBeenRecalibratedTheLa"              = "Has the chair been recalibrated? The last dosage was too strong. //(4.4)\\\\ No point in killing these people before we can monitor the effect. Oh never mind, I'll do it myself...";
   "HitmanAbsolution.Odev.4640_HaveYouAdjustedTheSerumDosageThe"              = "Have you adjusted the serum dosage? These test subjects are no good to me dead. //(4.6)\\\\ Oh, don't give me that blank look... \"I just man the computer station\". Here, let me show you how it's done...";
   "HitmanAbsolution.Odev.4641_IsTheChairReadyYetOhDonTEvenAnsw"              = "Is the chair ready yet? Oh, don't even answer. That vacant look tells me everything I need to know. //(7.1)\\\\ Jesus, we just hire anyone with a heartbeat these days, don't we? Don't bother, I'll take care of it myself.";
   "HitmanAbsolution.Odev.4642_ThereSeeNotExactlyRocketScienceI"              = "There. See? Not exactly rocket science is it? Call me when the test is ready.";
   "HitmanAbsolution.Odev.4643_ThereYouThinkYouCanManageCallMeW"              = "There. You think you can manage? Call me when the subject has been prepped.";
   "HitmanAbsolution.Odev.4644_ThereYouThinkYouCanTakeItFromHer"              = "There. You think you can take it from here or should I call someone to hold your hand? //(4.5)\\\\ Come and get me when we are set to go.";
   "HitmanAbsolution.Odev.4645_HeyHeyWhatAreYouDoingYouFoolNotW"              = "Hey? Hey! What are you doing, you fool? Not while I'm in here! Hey! Aaaargh!";
   "HitmanAbsolution.Odev.4646_AreTheSubjectsBeingPrepped"                    = "Are the subjects being prepped?";
   "HitmanAbsolution.Odev.4647_YesSirAsWeSpeak"                               = "Yes sir. As we speak.";
   "HitmanAbsolution.Odev.4648_FineTheseBetterBeAStrongerBatchN"              = "Fine. These better be a stronger batch. Number 26 died of cardiac arrest after only two doses. //(6.4)\\\\ If we can't get vagrants in stronger shape, we need to consider importing.";
   "HitmanAbsolution.Odev.4649_RememberToAdjustTheSerumTheIsoto"              = "Remember to adjust the serum. The isotope level is still way too high.";
   "HitmanAbsolution.Odev.4650_SoWhatSTheDealWithDrGreenAndTheT"              = "So what's the deal with Dr. Green and the test pigs? He clearly enjoys watching them get blown up.";
   "HitmanAbsolution.Odev.4651_OhHeSAPigHaterAlrightSupposedlyT"              = "Oh he's a pig hater alright. Supposedly there was this incident back in the early 70's. //(5.3)\\\\ Nasty business. Way I hear it; Dr. Green, he's 12 years old right, growing up on a farm in Nebraska. //(12.3)\\\\ One night some deranged lunatic breaks into the house while his parents are out of town. //(17.2)\\\\ Yeah whole thing is just straight out of a horror flick. The guy knocks the babysitter //(21.8)\\\\ into a coma and throws Dr. Green and his kid sister into the swine hold so he can pillage //(27.1)\\\\ the house or whatever. The pigs are hungry, aggressive. Those huge rural hogs you know? //(34.3)\\\\ All fangs and muscles. When one charges his sister, Dr. Green manages to //(39.6)\\\\ kill it with a rake, but it collapses on top of him and it pins him down. The girl is too small to pull him free, //(48.3)\\\\ so they spend two days down there. When the cops finally find them, his foot needs to be amputated. Yeah.";
   "HitmanAbsolution.Odev.4652_JesusAreYouKiddingMeIMeanICanTBe"              = "Jesus. Are you kidding me? I mean... I can't believe I'm gonna say this about Dr. Green but... poor guy.";
   "HitmanAbsolution.Odev.4653_YeahHeSStillAJerkThoughNothingGo"              = "Yeah... He's still a jerk, though. Nothing gonna change that. Pig story or no.";
   "HitmanAbsolution.Odev.4654_DamnYouKnowIConsiderMyselfAPrett"              = "Damn... You know, I consider myself a pretty mellow guy, but that Dr. Green? I could just strangle that piece of shit!";
   "HitmanAbsolution.Odev.4655_HehHehYouAndMeBothManYouAndMeBot"              = "Heh heh. You and me both, man. You and me both...";
   "HitmanAbsolution.Odev.4656_NoNoThatDrGreenIsWayOutOfLineHeS"              = "No! No... that Dr. Green is way out of line! He's abusive, he meddles in my research! //(6.4)\\\\ I did not give up my tenure at Cal Tech to take on this kind of crap! //(11.3)\\\\ Either you pull some strings and transfer me down to R&D or I'm out of here!";
   "HitmanAbsolution.Odev.4657_OkSoSayDrGreenHadAnAccidentSayHe"              = "OK so... say Dr. Green had an accident. Say he... fell off one of the platforms. //(6.5)\\\\ Could anyone ever really prove if he slipped or if he was pushed? And if foul play was indeed involved, //(13.5)\\\\ then who's the culprit? Everyone here hates his guts. Everyone's got a motive. //(19.2)\\\\ You lab geeks, us guards, the receptionists. His wife can't stand him. //(23.5)\\\\ The goddamn mailman wants him dead. So... so who did it?";
   "HitmanAbsolution.Odev.4658_HuhItSAConundrumAlrightHypotheti"              = "Huh. It's a conundrum alright. Hypothetically, of course...";
   "HitmanAbsolution.Odev.4659_OhYeahOfCourseHypothetically"                  = "Oh yeah, of course. Hypothetically...";
   "HitmanAbsolution.Odev.4660_NoteToSelfOrderMoreTestPigsLotsA"              = "Note to self: order more test pigs. Lots and lots of test pigs.";
   "HitmanAbsolution.Odev.4661_NoteToSelfFireTheGuardICaughtPet"              = "Note to self: fire the guard I caught petting one of the test pigs. This kind of misplaced affection //(8.6)\\\\ for those... filthy, disgusting beasts is bad for morale.";
   "HitmanAbsolution.Odev.4662_NoteToSelfTalkToRDAboutLiquidMin"              = "Note to self: talk to R&D about liquid mines that detonate when in contact with stomach acid.";
   "HitmanAbsolution.Odev.4663_DidnTIFireHimLastWeek"                         = "Didn't I fire him last week?";
   "HitmanAbsolution.Odev.4664_NoteToSelfFireTheGuardICaughtPet"              = "Note to self: Fire the guard I caught petting one of the test pigs. this kind of misplaced affection is bad for morale.";
   "HitmanAbsolution.Odev.4665_OhDonTTellMeHeSStillAliveGodMust"              = "Oh don't tell me he's still alive! God must love the imbeciles...";
   "HitmanAbsolution.Odev.4666_NoteToSelfPostponeMyAngerManagem"              = "Note to self: Postpone my anger management sessions. I don't care what Ellie says. Therapy is for weaklings.";
   "HitmanAbsolution.Odev.4667_YouStillBitterOverWhatDrValentin"              = "You still bitter over what Dr. Valentine said earlier? Look, don't let it bother you. //(4.8)\\\\ The guy can be a bit harsh but that's geniuses for you. They tend to lack a few social skills.";
   "HitmanAbsolution.Odev.4668_TooBadHeSSoObsessedWithWeaponryI"              = "Too bad he's so obsessed with weaponry. I mean, a brilliant guy like that? //(4.0)\\\\ Imagine if he dedicated himself to curing cancer or something.";
   "HitmanAbsolution.Odev.4669_LikeFatherLikeSonISupposeHisOldM"              = "Like father like son, I suppose. His old man was an army General. First assault line at Normandy, //(7.3)\\\\ medal of honor, special advisor to the White House - the whole shebang. //(10.9)\\\\ Way I hear it, the guy was a total gun nut. When other boys got a car for their 16th birthday, //(16.8)\\\\ young Dr. Valentine got an RPG launcher. Yeah, his only other obsession is finding a cure for his own baldness.";
   "HitmanAbsolution.Odev.4670_HuhHeSGotRangeYouGottaGiveHimTha"              = "Huh. He's got range. You gotta give him that.";
   "HitmanAbsolution.Odev.4671_NoNoNoWhatHaveIBeenTellingYouThe"              = "No! No! No! What have I been telling you? The damage is too even. See these scorch marks? //(6.2)\\\\ I want a concentrated beam - something so precise, it will stop a heart without leaving a mark! //(11.7)\\\\ Sweet Mary and Joseph, I should deduct these test dummies from your goddamn salaries. //(17.1)\\\\ Next time use a human subject - they come a lot cheaper!";
   "HitmanAbsolution.Odev.4672_NoNoThisWillNotDoAtAllYouMightAs"              = "No no, this will not do at all. You might as well hit the target with a flame thrower. //(5.9)\\\\ Accuracy and precision are the buzzwords here, people. Recalibrate and start again.";
   "HitmanAbsolution.Odev.4673_UnbelievableYouFailAgainGentleme"              = "Unbelievable! You fail again gentlemen. I don't know from where you graduated from //(5.4)\\\\ but you should write 'em and get your goddamn money back. //(8.0)\\\\ Rig it back up and try again. I want a passable test report on my desk by tonight!";
   "HitmanAbsolution.Odev.4674_ManLotOfActionToday"                           = "Man. Lot of action today.";
   "HitmanAbsolution.Odev.4675_MmHmAndThatMeansPlentyOfFuckingB"              = "Mm-hm.  And that means plenty of fucking baby-back ribs and cracklins tomorrow.";
   "HitmanAbsolution.Odev.4676_YouKnowItSFunnyHowTheRibsStayTog"              = "You know it's funny how the ribs stay together on most of 'em and they still remain tasty.";
   "HitmanAbsolution.Odev.4677_MmHmFunnyAndDelicious"                         = "Mm-hm.  Funny... and delicious.";
   "HitmanAbsolution.Odev.4678_OkCarlDonTBeAPussyJustALittleFur"              = "Ok Carl, don't be a pussy... just a little further man…";
   "HitmanAbsolution.Odev.4679_ComeOnYouGuysWhatAreYouDoingWhat"              = "Come on you guys. What are you doing? What have you got for me? What the fuck are you guys doing?";
   "HitmanAbsolution.Odev.4680_YouLlSeeDumbassWeAreAlmostThere"               = "You’ll see dumbass - we are almost there…";
   "HitmanAbsolution.Odev.4681_AlrightICanTWaitForItButItBetter"              = "Alright. I can't wait for it. But it better not be anything fucking gay.";
   "HitmanAbsolution.Odev.4682_SurpriseAsshole"                               = "Surprise asshole!";
   "HitmanAbsolution.Odev.4683_YeahSurpriseYouOldDog"                         = "Yeah, surprise! You old dog!";
   "HitmanAbsolution.Odev.4684_HappyBirthdayCarlYouFuckingOldFa"              = "Happy birthday Carl! You fucking old fart.";
   "HitmanAbsolution.Odev.4685_OhManOhYouGuysOhManOhYouShouldnT"              = "Oh man, oh, you guys... Oh, man. Oh, you shouldn't have!";
   "HitmanAbsolution.Odev.4686_WaitWaitCarlYouAinTSeenNothingYe"              = "Wait, wait, Carl...you ain't seen nothing yet!... O-kay... One more time... //(8.2)\\\\ HAPPY BIRTHDAY CARL!... Yeah... //(16.1)\\\\ This sure would be a good time to give Carl his... BIG SURPRISE!!!... //(22.8)\\\\ Aww, for the love of...great! Nice job on the stripper, Jerry! You really know how to pick 'em. //(29.1)\\\\ We should have gotten your sister. Sorry about this, Carl... Asshole!";
   "HitmanAbsolution.Odev.4687_WhoaIToldYouGuysNoFuckingGayStuf"              = "Whoa! I told you guys. No fucking gay stuff!";
   "HitmanAbsolution.Odev.4688_YouAreNowEnteringTheDexterIndust"              = "You are now entering the Dexter Industries research facility, where the top minds of science //(4.7)\\\\ and technology strive to make the impossible possible. Dexter Industries; //(10.0)\\\\where the magic happens.";
   "HitmanAbsolution.Odev.4689_YouAreNowEnteringTheDexterIndust"              = "You are now entering the Dexter Industries research facility, where the top minds of science //(5.5)\\\\ and technology strive to make the impossible possible. //(9.6)\\\\ Please be aware that outside visitors are required to sign a complete confidentiality agreement //(15.9)\\\\ prior to entering the factory grounds and must be accompanied by a senior staff member //(20.9)\\\\ at all times throughout their stay. If you see a red sign above the door of the area you are entering//(27.4)\\\\, be sure to wear a hard hat, bullet proof vest and/or contamination suit for your own protection. //(33.8)\\\\ To end your stay, be sure to drop by the 3rd floor gun range and steak house. //(39.5)\\\\ Enjoy a tenderloin from Blake Dexter's own cattle stock while former Miss South Dakota //(44.3)\\\\ Deborah Farnsworth tests our newest line of submachine guns. No visit to Dexter Industries //(49.9)\\\\ is complete without it! Enjoy your stay. Dexter Industries; where the magic happens.";
   "HitmanAbsolution.Odev.4690_JustLookAtItSoPureAndSimpleYetSo"              = "Just look at it. So pure and simple yet so deadly. A perfect man-made predator. //(6.3)\\\\ Silent and dormant. Biding its time. Waiting to be unleashed from beneath its smooth steel casing. //(12.9)\\\\ Oh God, how I love my work.";
   "HitmanAbsolution.Odev.4691_ThatWasBeautifulSir"                           = "That was...beautiful sir.";
   "HitmanAbsolution.Odev.4692_DonTBeAKissAssFinishTheseUpAndTa"              = "Don't be a kiss ass. Finish these up and take them to the mine fields.";
   "HitmanAbsolution.Odev.4693_MrFloydWilsonLabTechnicianPhdInH"              = "Mr. Floyd Wilson. Lab technician. PhD in hydrodynamics, my my... //(7.5)\\\\ You mind telling us why you are stealing company files, Floyd?";
   "HitmanAbsolution.Odev.4694_YouReNotScaringMeIIKnowMyRightsY"              = "You're not scaring me. I...I know my rights. You - this whole place - you are finished, you hear me? //(7.5)\\\\ My God, all those people... that young girl? What kind of monsters are you?";
   "HitmanAbsolution.Odev.4695_TheKindWhoLikeTheirPrivacyFloydN"              = "The kind who like their privacy, Floyd. Now, why were you snooping around the silo facility? //(5.9)\\\\ You working for Stallion Armaments?";
   "HitmanAbsolution.Odev.4696_WhatNoI"                                       = "What? No, I...";
   "HitmanAbsolution.Odev.4697_NoTheyWouldnTBotherWithAmateursI"              = "No they wouldn't bother with amateurs. I'm guessing... what? Civil rights group? Left wing paper?";
   "HitmanAbsolution.Odev.4698_SoundsAboutRightSomeBleedinHeart"              = "Sounds about right. Some bleedin' heart liberals itching to take down \"the man\". //(5.4)\\\\ What is the paygrade for a company mole, I wonder?";
   "HitmanAbsolution.Odev.4699_OhNotNearlyEnough"                             = "Oh, not nearly enough.";
   "HitmanAbsolution.Odev.4700_WhatAreYouTalkingAboutEnoughForW"              = "What are you talking about? Enough for what?";
   "HitmanAbsolution.Odev.4701_WhyForTheLegalFeesOfCourseCorpor"              = "Why, for the legal fees of course. Corporate espionage is a serious offense, Floyd. You see, //(5.7)\\\\ we don't need to violate your precious rights. We can ruin you. You, your wife Samantha, //(13.0)\\\\ your boys... Elliot and Philip, I believe? We can take you to court and drag it out for decades. //(21.0)\\\\ We can indebt your grandchildren with a flick of a pen. If you speak a word about what you saw. //(27.0)\\\\...  We'll give you a moment to think about it... Floyd.";
   "HitmanAbsolution.Odev.4702_WhatSGoingOnWhoSThereEllisIsThat"              = "What's going on? Who's there? Ellis is that you? Thank God. I feared they had blown your cover too. //(9.4)\\\\ You were right. There's a lab. Down below. I saw a girl. Pretty. Reddish- brown hair. //(16.9)\\\\ They were doing tests. The head scientists. Ashford, Valentine and Green. //(23.1)\\\\ I took pictures... they're over there... Ellis?... You still there? Hey man, get me out of here! //(35.2)\\\\ What's wrong with you? Don't leave me in here. Ellis? Ellis!";
   "HitmanAbsolution.Odev.4703_OhIDonTKnowOhMyGodI"                           = "Oh, I don't know, oh my God, I...";
   "HitmanAbsolution.Odev.4704_AskAnyoneOnStaffWhoSOurMainBroWh"              = "Ask anyone on staff: \"who's our main bro?\" Who is it? Carl. Yeah, you Carl. We wouldn't forget about you! Come on!";
   "HitmanAbsolution.Odev.4705_JeezYouGuysIDonTKnowWhatToSay"                 = "Jeez, you guys...I don't know what to say.";
   "HitmanAbsolution.Odev.4706_DonTGoAllMistyEyedOnUsWeGotYouAL"              = "Don't go all misty-eyed on us. We got you a little something too! All the guys pitched in. //(6.3)\\\\ so, come this way. You are gonna love this...";
   "HitmanAbsolution.Odev.4707_AttentionAllPreparingForTestRunA"              = "Attention all. Preparing for test run. All personnel vacate the mine field. //(5.8)\\\\ Releasing the subjects in 5... 4...3...2...1. Engage!";
   "HitmanAbsolution.Odev.4708_ComeOnComeOnLookSharpEveryoneAtY"              = "Come on, come on. Look sharp. Everyone at your stations. Busy, busy!";
   "HitmanAbsolution.Odev.4709_LetSGoReportReportReportCalculat"              = "Let's go, report, report, report. Calculate, calibrate, let's hear some results people. Time is money. My money...";
   "HitmanAbsolution.Odev.4710_NoNoNoThisWillNotDoAtAllSeeThisB"              = "No, no, no! This will not do at all! See this blast radius? I want a controlled explosion! //(7.7)\\\\ Let me spell it out for you. You're in your front yard, you're having friends over for a barbecue //(13.4)\\\\ and a burglar steps on a stealth mine in your driveway. You want your guests injured by a //(18.9)\\\\ wayward arm or leg? Their clothes spattered by blood and guts? I bet you don't! //(24.3)\\\\ First rule in the book, people. Always think of the customers! Alright! Once more from the top. //(34.0)\\\\ Come on, come on! Let's make it today!";
   "HitmanAbsolution.Odev.4711_NoIMStillNotHappyWithTheChargeDi"              = "No! I'm still not happy with the charge distribution! Look, we want to take off a leg, maybe two, //(7.0)\\\\ but we aim to keep the poor bastard alive! Pain killers, prosthetic limbs, high-tech wheelchairs? //(14.5)\\\\ All part of the Dexter Industry production line! Second rule of the book, people. //(19.6)\\\\ You've got to think big! Alright? Let's snap to it, shall we?";
   "HitmanAbsolution.Odev.4712_HmmNotBadNotBadAtAllATightFirmLi"              = "Hmm. Not bad. Not bad at all! A tight, firm little gut-wrenching explosion! //(7.6)\\\\ I am on the right track, gentlemen! Set up a control experiment. Double on the test pigs...";
   "HitmanAbsolution.Odev.4713_WarningDecreasedVisibilityOnPlat"              = "Warning. Decreased visibility on platform 5B. Caution advised. Stand by for air suction.";
   "HitmanAbsolution.Odev.4714_HeyICanTSeeAnythingWhatSHappenin"              = "Hey! I can't see anything! What's happening? Guys?";
   "HitmanAbsolution.Odev.4715_JustStayPutThisAinTTheFirstTimeI"              = "Just stay put. This ain't the first time. It'll clear in a minute.";
   "HitmanAbsolution.Odev.4716_IKeepTellingThemWeNeedToBoostThe"              = "I keep telling them - we need to boost the pressure. Make it a quick death…";
   "HitmanAbsolution.Odev.4717_ActivatingMinesInSectorTwoHmmmPo"              = "Activating mines in Sector Two. Hmmm. Poor things…";
   "HitmanAbsolution.Odev.4718_StartingUpMinesInSector3Somethin"              = "Starting up mines in Sector 3. Something dies every time I do this.";
   "HitmanAbsolution.Odev.4719_DonTLetItBotherYouOk"                          = "Don't let it bother you, OK?";
   "HitmanAbsolution.Odev.4720_TheGuyJustBargedInHeSAGoddamedMo"              = "The guy just barged in. He's a goddamed mountain. What was I supposed to do? Take a swing at him?";
   "HitmanAbsolution.Odev.4721_HeyNobodyExpectsYouToStandUpToSa"              = "Hey nobody expects you to stand up to Sanchez. Least of all Dr. Ashford. After all, he practically created him.";
   "HitmanAbsolution.Odev.4722_DrAshfordWhatAreYouTalkingAbout"               = "Dr. Ashford? What are you talking about?";
   "HitmanAbsolution.Odev.4723_HowDoYouThinkSanchezBecameMrDext"              = "How do you think Sanchez became Mr. Dexter's bodyguard? They've been experimenting on that poor bastard //(5.3)\\\\ down here since he was a child... practically bought him from an orphanage in Tijuana. //(10.1)\\\\ Yeah those crazy muscles of his? Let's just say he didn't get them by doing push-ups.";
   "HitmanAbsolution.Odev.4725_YouComingToTheFightLater"                      = "You coming to the fight later?";
   "HitmanAbsolution.Odev.4726_NahMyKidSGotABandRecitalThingBut"              = "Nah, my kid's got a band recital thing. But who you gonna bet on tonight?";
   "HitmanAbsolution.Odev.4727_SanchezManIAlwaysGoForTheUnderdo"              = "Sanchez, man. I always go for the underdog.";
   "HitmanAbsolution.Odev.4728_SanchezAndUnderdogThereSAnOddMix"              = "\"Sanchez\" and \"underdog\"? There's an odd mix of words...";
   "HitmanAbsolution.Odev.4729_IUsedToBeAPatriotManButLetSFaceI"              = "I used to be a Patriot man, but let's face it, he's past his prime. //(3.5)\\\\ I got a feeling our boy Sanchez is gonna eat him for breakfast.";
   "HitmanAbsolution.Odev.4730_HeyErrHowSItGoing"                             = "Hey err... how's it going?";
   "HitmanAbsolution.Odev.4731_HeyWhatSUpDoc"                                 = "Hey...What's up doc?";
   "HitmanAbsolution.Odev.4732_SoErrIHearYouTakeBetsForTheSanch"              = "So err... I hear you... take bets? For the Sanchez fight?";
   "HitmanAbsolution.Odev.4733_OhAlrightAGamblingManOkWhatAreYo"              = "Oh, alright. A gambling man. Ok... What are you down for?";
   "HitmanAbsolution.Odev.4734_DownFOhISeeErrWellWhatDoYouUsual"              = "Down f...? Oh I see. Err well, what do you usually err... I mean how much do you... you know, typically...";
   "HitmanAbsolution.Odev.4735_BettingStartsAtTwoGrand"                       = "Betting starts at two grand.";
   "HitmanAbsolution.Odev.4736_WowThatMuchThatSeemsReallyYouGuy"              = "Wow. That much? That seems...really? You guys bet that... much, or...";
   "HitmanAbsolution.Odev.4737_WhatOhYouMeanUsLowSalaryTypesHir"              = "What? Oh, you mean us \"low-salary types\"? Hired grunts without fancy college educations? //(6.5)\\\\ How could we afford an amount like that? Is that it?";
   "HitmanAbsolution.Odev.4738_NoNoThatSNotIErrAllRightTwoGrand"              = "No no, that's not...I err...all right, two grand it is! On The Patriot. Wow. This is exciting. See you ringside.";
   "HitmanAbsolution.Odev.4739_AlrightSureThingDocPfftDumbass"                = "Alright. Sure thing doc... Pfft, dumbass.";
   "HitmanAbsolution.Odev.4740_HmmThisOneLookedLightNotEnough"                = "Hmm... this one looked light. Not enough.";
   "HitmanAbsolution.Odev.4741_WellTheyAllWeighedInOverTheThres"              = "Well. They all weighed in over the threshold.";
   "HitmanAbsolution.Odev.4742_YeahWellWeShouldTestTheWeightSen"              = "Yeah well. We should test the weight sensors more aggressively.";
   "HitmanAbsolution.Odev.4743_YesThatSAlreadyScheduled"                      = "Yes. That's already scheduled.";
   "HitmanAbsolution.Odev.4744_WeVeGotSmallerPigsLinedUp"                     = "We've got smaller pigs lined up?";
   "HitmanAbsolution.Odev.4745_UhGoats"                                       = "Uh, goats.";
   "HitmanAbsolution.Odev.4746_ItSKindaFunnyYouDThinkOnceTheFir"              = "It's kinda funny. You'd think once the first one blew the others would learn from that.";
   "HitmanAbsolution.Odev.4747_YesTheyDoTheyPanic"                            = "Yes they do, they panic.";
   "HitmanAbsolution.Odev.4748_RightButTheyNeverSeemToLearn"                  = "Right, but they never seem to learn.";
   "HitmanAbsolution.Odev.4749_DonTYouUnderstandTheyDonTHaveTim"              = "Don't you understand? They don't have time to learn.";
   "HitmanAbsolution.Odev.4750_NotTruePigsCanLearnAsFastAsToddl"              = "Not true. Pigs can learn as fast as toddlers.";
   "HitmanAbsolution.Odev.4751_ToddlersDonTWeighFiftyPounds"                  = "Toddlers don't weigh fifty pounds.";
   "HitmanAbsolution.Odev.4752_TheBlastsSeemALittleWeakToday"                 = "The blasts seem a little weak today.";
   "HitmanAbsolution.Odev.4753_YesWellTheyVeTakenThemDownANotch"              = "Yes, well. They've taken them down a notch every day since last Wednesday.";
   "HitmanAbsolution.Odev.4754_WellThatWasObviouslyTooMuch"                   = "Well, that was obviously too much.";
   "HitmanAbsolution.Odev.4755_OhByTheWayYouHearWhatRodriguezSa"              = "Oh by the way. You hear what Rodriguez said?";
   "HitmanAbsolution.Odev.4756_WasSheHereOnThatShift"                         = "Was she here on that shift?";
   "HitmanAbsolution.Odev.4757_NoButWhenAllanToldHerAboutItSheS"              = "No, but when Allan told her about it she said, \"Now I've got to sleep with Johnson.\" //(5.1)\\\\ And of course everyone was like, \"Why?\"  She says, \"I told him I'd only sleep with him when pigs fly! //(11.0)\\\\ And they're exploding.... so...";
   "HitmanAbsolution.Odev.4758_DoYouKnowWhatSHappeningDownInThe"              = "Do you know what’s happening down in the cellar?";
   "HitmanAbsolution.Odev.4759_NoIdeaHeardItWasSomethingBigCoul"              = "No idea. Heard it was something big. Could turn everything right around!";
   "HitmanAbsolution.Odev.4760_WhatWhatDidYouSay"                             = "What? What did you say?";
   "HitmanAbsolution.Odev.4761_ISaidItSSomethingBig"                          = "I said it’s something big!";
   "HitmanAbsolution.Odev.4762_YesLooksLikeWeLlStillHaveTimeToS"              = "Yes. Looks like we'll still have time to see Sanchez put another one in a coffin! Ha ha.";
   "HitmanAbsolution.Odev.4763_CanTHereYouWaterInMyEars"                      = "Can’t here you - water in my ears!";
   "HitmanAbsolution.Odev.4764_WhatIMSayingToYouIsWeCanStillMak"              = "What I'm saying to you is we can still make the fight!";
   "HitmanAbsolution.Odev.4765_OhTheFightYeahItSGonnaBeBloodyIT"              = "Oh, the fight.  Yeah! It’s gonna be bloody! I tell ya!";
   "HitmanAbsolution.Odev.4766_WhatSThatYouSay"                               = "What's that you say?";
   "HitmanAbsolution.Odev.4767_NeverMind"                                     = "Never mind.";
   "HitmanAbsolution.Odev.4768_ItSNotSomethingWeTalkAboutOkEver"              = "It´s not something we talk about, OK? Everyone knows and everyone looks the other way. //(5.2)\\\\ Just a friendly piece of coworker advice; go blabbering about secret labs //(9.5)\\\\ and you´re bound for a little sit-down with management.";
   "HitmanAbsolution.Odev.4769_ItSSupposedToBeRightBelowOurFeet"              = "...it's supposed to be right below our feet. They were talking in the shower, the guards.//(5.0)\\\\ I dunno, they were calling it \"The Omega Facility\".";
   "HitmanAbsolution.Odev.4770_ComeOnTheOmegaFacilityAreYouKidd"              = "Come on. \"The Omega Facility\"? Are you kidding? It sounds like an airport novel.";
   "HitmanAbsolution.Odev.4771_YeahWellThatSWhatTheySaid"                     = "Yeah well, that's what they said.";
   "HitmanAbsolution.Odev.4772_WhenTheBodyOfASeniorCiaAnalystIs"              = "...\"when the body of a senior CIA analyst is pulled from the Boston harbor, //(5.0)\\\\ freelance reporter Josh Rogan, his own demons always with him, stumbles upon a secret file that exposes //(16.0)\\\\ the shadowy government branch known only as The Omega\"...";
   "HitmanAbsolution.Odev.4773_WouldYouShutUp"                                = "Would you shut up?";
   "HitmanAbsolution.Odev.4774_SoYouHearThisStevenGotHisSecurit"              = "So you hear this? Steven got his security clearance upgraded. Yeah, he's allowed inside the silo now.";
   "HitmanAbsolution.Odev.4775_ReallyYouAskHimWhatSGoingOnDownT"              = "Really? You ask him what's going on down there?";
   "HitmanAbsolution.Odev.4776_IDidButTheyMadeHimSignAPhonebook"              = "I did but they made him sign a phonebook's worth of legal papers. He's not telling me anything.";
   "HitmanAbsolution.Odev.4777_UnbelievableYouKnowWhatIMGoingTo"              = "Unbelievable. You know what? I'm going to sneak in there. It's just behind the door.//(6.0)\\\\ I don't care if it's childish. I wanna see!";
   "HitmanAbsolution.Odev.4778_IMGonnaPretendIDidnTHearThat"                  = "I'm gonna pretend I didn't hear that.";
   "HitmanAbsolution.Odev.4779_AaarghJesusItSBurningHot"                      = "Aaargh! Jesus! It's burning hot!";
   "HitmanAbsolution.Odev.4780_OuchWhatTheHell"                               = "Ouch! What the hell?";
   "HitmanAbsolution.Odev.4781_OhJeezItSAGoddamnTurkishBathInHe"              = "Oh, Jeez! It's a goddamn Turkish bath in here...";
   "HitmanAbsolution.Odev.4782_TheValveMustBeBrokenGoJustFixItW"              = "The valve must be broken. Go... just fix it will you? These suits are not exactly mobile, I'm burning up in here!";
   "HitmanAbsolution.Odev.4783_YeahOkIMOnItJustHoldOnASecondDam"              = "Yeah OK, I'm on it. Just hold on a second. Damn!";
   "HitmanAbsolution.Odev.4784_OhHoDYouSeeThatOhThatWasVicious"               = "Oh, ho! D'you see that? Oh that was vicious!";
   "HitmanAbsolution.Odev.4785_OhManThisHasBeenTheShittiestFuck"              = "Oh man. This has been the shittiest fucking month. But tonight is going to be the best day of my life! //(4.1)\\\\ Sanchez will fucking rock the house! I'm sure of it! I just fucking know it! Can you feel it? Yeah!";
   "HitmanAbsolution.Odev.4786_OhYeahIKnowWhatYouMeanItSGonnaBe"              = "Oh yeah. I know what you mean… it’s gonna be a killer!";
   "HitmanAbsolution.Odev.4787_OhYeahBabyHaHa"                                = "Oh yeah, baby. Ha ha.";
   "HitmanAbsolution.Odev.4788_YeahISawThemTheyBroughtHerDownYe"              = "Yeah, I saw them. They brought her down yesterday. Pretty young girl. Mr. Dexter was here too. //(5.7)\\\\ Yeah, in person. He was talking to the eggheads for a long time. //(10.0)\\\\ I've never seen Dr. Ashford so fired up. Something's going on for sure. //(15.7)\\\\ So, I'll see you at the fight? Great. Yeah, later.";
   "HitmanAbsolution.Odev.4789_IMTellingYouManagementIsGoingToo"              = "I'm telling you, management is going too far! Drifters and crazies, OK that's one thing, //(4.9)\\\\ but we're talking about a young girl here. Someone out there misses her.";
   "HitmanAbsolution.Odev.4790_YeahOkYouTellThatToDrAshfordGoAh"              = "Yeah. OK. You tell that to Dr. Ashford. Go ahead. My guess is you won't reach the front gate.";
   "HitmanAbsolution.Odev.4791_LookWeCanTJustStandByWhileTheyEx"              = "Look, we can't just stand by while they experiment on children!";
   "HitmanAbsolution.Odev.4792_WhatDoYouThinkThisIsHuhALollipop"              = "What do you think this is huh? A lollipop factory? Cause last time I checked, //(6.8)\\\\ the sign on the door said \"secret illegal bioengineering lab\". You knew what you were signing up for so suck it up.";
   "HitmanAbsolution.Odev.4793_OnTheSurfaceTheSubjectIsAnOrdina"              = "On the surface the subject is an ordinary teenage girl but initial test results prove...unusual. //(8.0)\\\\ I take caution to avoid drawing premature conclusions. I will have to await the results of the DNA analysis.";
   "HitmanAbsolution.Odev.4794_TheSubjectExceedsMyWildestExpect"              = "The subject exceeds my wildest expectations. Her stats are unlike anything I have ever seen. //(6.3)\\\\ //(8.0)\\\\ Apart from the fabled work of Dr. Ort-Meyer, none have attempted human genetic manipulation on this scale. //(14.5)\\\\ //(15.7)\\\\ My own work on the Mexican, Sanchez, is feeble by comparison. Mere groping in the dark. //(21.7)\\\\ //(23.2)\\\\ I must admit I find it hard to maintain a scientific distance. //(27.1)\\\\ //(29.2)\\\\ This is an opportunity I have dreamed of my entire life. //(33.8)\\\\ I only fear that Blake Dexter will sell the girl off to highest bidder //(38.0)\\\\ instead of investing the proper time to develop her abilities in full. //(42.0)\\\\ He is a narrow-minded short-term individual with limited interest in true scientific endeavors. //(48.2)\\\\ I must derive what information I can, while I still have the chance. //(53.0)\\\\ The content of this lab could already be worth untold millions.";
   "HitmanAbsolution.Odev.4796_IAmGettingCloserThisIsTheBlackHe"              = "I am getting closer. This is the black heart of Dexter Industries. Part of me dreads //(7.2)\\\\ what I might find down here. Human experiments. Children as weapons. All the more reason to pull the plug. //(15.7)\\\\ I will find Victoria and destroy all data that Dexter's researchers might have uncovered. This ends here.";
   "HitmanAbsolution.Odev.4797_YeahYeahGetEmOut"                              = "Yeah. Yeah. Get ‘em out!";
   "HitmanAbsolution.Odev.4798_OhYeahYeahLetSSeeYourAssOhYeahBa"              = "Oh yeah. Yeah. Let's see your ass. Oh yeah baby. Baby!";
   "HitmanAbsolution.Odev.4799_OhYeahBabyIMGonnaFuckingStrapYou"              = "Oh yeah baby! I'm gonna fucking strap you on... wear your ass like a hat.";
   "HitmanAbsolution.Odev.4800_HeyHeyComeOverHereIGotA20ForYaBa"              = "Hey hey. Come over here I got a 20 for ya baby!";
   "HitmanAbsolution.Odev.4801_WhoooLookAtThoseHips"                          = "Whooo! Look at those hips!";
   "HitmanAbsolution.Odev.4802_ShakeThatAssBabyHooHoo"                        = "Shake that ass baby! Hoo hoo!";
   "HitmanAbsolution.Odev.4803_LoveYouBabyMarryMeMyWifeWonTMind"              = "Love you baby! Marry me! My wife won't mind.";
   "HitmanAbsolution.Odev.4804_YeahBabyLetMeTouchThemCowgirls"                = "Yeah baby! Let me touch them cowgirls!";
   "HitmanAbsolution.Odev.4805_ComeOverHereLetMeSlapYAllSAssCom"              = "Come over here! Let me slap y'all's ass! Come on!";
   "HitmanAbsolution.Odev.4806_ShakeEmShakeEmHarderBabyWooHoo"                = "Shake 'em! Shake 'em harder baby! Woo hoo!";
   "HitmanAbsolution.Odev.4807_YouAreAProfessionalBabyHaHaHa"                 = "You are a professional baby! Ha ha ha!";
   "HitmanAbsolution.Odev.4808_WoooHoooYeahGoGirlGoYeahSwingEmY"              = "Wooo hooo! Yeah! Go Girl go! Yeah swing 'em! Yeah! //(10.0)\\\\ Yeah Ooh nice move. Looking good sweetie. Come over here to papa. //(16.0)\\\\Whoo! Yeah. That's the way you do it yeah. That's the way you do it. Daddy like. Daddy like!";
   "HitmanAbsolution.Odev.4809_WoooHaHaHaYeahBabyWooEeHaHaHaHaA"              = "Wooo! Ha ha ha! Yeah baby! Woo-ee! Ha ha ha ha! Ah yeah! Yeah baby! Take it off! Come on! Ha ha ha!";
   "HitmanAbsolution.Odev.4811_June7Th1986TheTestSubjectSanchez"              = "June 7th, 1986. The test subject Sanchez is responding well to the latest serum. //(6.1)\\\\ His muscle capacity has increased by 160% since commencement of alpha phase. //(11.4)\\\\ The whole team is highly enthusiastic. Could the chemically induced \"super soldier\" finally be within our grasp? //(18.0)\\\\... June 19th, 1986. The test subject Sanchez has begun showing extreme signs of gigantism. //(26.3)\\\\ No doubt a hormonal imbalance caused by the X-9 serum. The boy will have to the remain inside the facility //(32.1)\\\\ until the worst side effects can be reduced. The shareholders are extremely concerned, //(37.5)\\\\ and I fear the whole project is under threat of cancelation.";
   "HitmanAbsolution.Odev.4813_HiWhereAreYouOhComeOnWellTakeTha"              = "Hi, where are you?... Oh, come on!... Well, take that fizzy stuff or, you know, or drink some...//(8.1)\\\\You know... You are gonna regret missing this party... Yes, everyone //(14.5)\\\\ is here, get your butt over here!... You still have time! You will make it, come on!... Oh, you are such a pussy! //(23.1)\\\\Come on!... Please? Oh my God, it means so much to me, please, please come!... Ha! I knew it! OK... //(30.4)\\\\Good, I will see you soon! Buck up!... OK. I love you! Bye.";
   "HitmanAbsolution.Odev.4814_FaceToFace"                                    = "FACE TO FACE";
   "HitmanAbsolution.Odev.4815_TheMercenary"                                  = "THE MERCENARY";
   "HitmanAbsolution.Odev.4816_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.4817_BlakeDexterHeWillDestroyTheBuild"              = "Blake Dexter. He will destroy the building and sacrifice his own men in a heartbeat before giving up Victoria. The only thing keeping him from leaving is Layla. I have to take him down before he realizes she will not be coming back. This man is utterly ruthless. He will stop at nothing to get what he wants. I guess we have that much in common.";
   "HitmanAbsolution.Odev.4818_BirdieHasSoldOutVictoriaToSaveHi"              = "Birdie has sold out Victoria to save his own life. Part of me understands. This was never his fight. I shall deal with him later. For now, all that matters is the girl. I must get to her before Wade and take her somewhere safe. Nobody will stand in my way.";
   "HitmanAbsolution.Odev.4819_EliminateBlakeDexter"                          = "ELIMINATE BLAKE DEXTER";
   "HitmanAbsolution.Odev.4820_BlakeDexterEliminated"                         = "BLAKE DEXTER ELIMINATED";
   "HitmanAbsolution.Odev.4821_BlakeDexter56YearsOld53170LbsCeo"              = "Blake Dexter, 56 years old, 5'3''. 170 lbs. CEO of Dexter Industries. Highly resourceful, adaptive, remorseless. Commands considerable security forces. Get in close to eliminate. Victoria’s life is at stake.";
   "HitmanAbsolution.Odev.4823_100"                                           = "01:00";
   "HitmanAbsolution.Odev.4824_130"                                           = "01:30";
   "HitmanAbsolution.Odev.4825_200"                                           = "02:00";
   "HitmanAbsolution.Odev.4826_230"                                           = "02:30";
   "HitmanAbsolution.Odev.4827_300"                                           = "03:00";
   "HitmanAbsolution.Odev.4828_330"                                           = "03:30";
   "HitmanAbsolution.Odev.4829_400"                                           = "04:00";
   "HitmanAbsolution.Odev.4830_430"                                           = "04:30";
   "HitmanAbsolution.Odev.4831_DexterWillBlowUpTheRoofInFiveMin"              = "Dexter will blow up the roof in five minutes.";
   "HitmanAbsolution.Odev.4832_ThatChainLooksWeak"                            = "That chain looks weak.";
   "HitmanAbsolution.Odev.4833_TheseAreArmedMinesShootingWonTHe"              = "These are armed mines, shooting won't help.";
   "HitmanAbsolution.Odev.4834_VictoriaWasKilled"                             = "Victoria was killed.";
   "HitmanAbsolution.Odev.4835_VictoriaWasKilled"                             = "Victoria Was Killed.";
   "HitmanAbsolution.Odev.4836_YouNeedToKillDexter"                           = "You need to kill Dexter!";
   "HitmanAbsolution.Odev.4837_DexterBlewTheRoof"                             = "Dexter Blew the roof.";
   "HitmanAbsolution.Odev.4839_SomethingSNotRightThisIsTakingTo"              = "Something's not right. This is taking too long...";
   "HitmanAbsolution.Odev.4840_IDoBelieveYourTightLippedFriendI"              = "I do believe your tight-lipped friend is coming to save you, girl! //(2.9)\\\\ For a lab experiment, you sure command a lot of loyalty. The hell did you do...bat your eyelids? //(9.9)\\\\  Your goddamned boy does the Agency's bidding for years - never questions his actions, //(15.4)\\\\ never connects with anyone... and suddenly the bastard goes all \"guardian angel.\" //(19.7)\\\\  How does that work? You tell me that.";
   "HitmanAbsolution.Odev.4841_SirAllChargesAreSetOver"                       = "Sir, all charges are set, over!";
   "HitmanAbsolution.Odev.4842_AboutTimeAnyNewsOnLayla"                       = "About time! Any news on Layla?";
   "HitmanAbsolution.Odev.4843_NegativeSir2NdUnitIsClosingInAsW"              = "Negative, Sir. 2nd unit is closing in as we speak...";
   "HitmanAbsolution.Odev.4844_SirAboutLaylaWeJustFoundHer"                   = "Sir. About Layla...we just found her.";
   "HitmanAbsolution.Odev.4845_WhatAreYouWaitingForPutHerOn"                  = "What are you waiting for? Put her on!";
   "HitmanAbsolution.Odev.4846_NoSirSheIsGoneLaylaIsGoneThereWa"              = "No, sir... she is gone. Layla is gone. There was... nothing we could do. Over.";
   "HitmanAbsolution.Odev.4847_MyBoyLaylaYourFriendJustWalksBet"              = "My boy. Layla. Your friend just walks between the raindrops, doesn't he? //(8.0)\\\\Way I see it, there's only one way to hit him where it hurts...//(13.8)\\\\ You catch my drift, asshole? //(16.7)\\\\ Get up here like a man or I swear to God, I will put one between her eyes!";
   "HitmanAbsolution.Odev.4849_WellLookWhoDecidedToShowUpLetSGo"              = "Well, look who decided to show up! Let's go! //(3.7)\\\\\nYou killed my son. My boy! He was no prodigy, but he was mine! //(11.5)\\\\ He was my son and I loved him! I don´t even know where you left his body! You son of a bitch! //(19.6)\\\\ Do you have any idea what that feels like? Huh?\nOf course you don't! //(25.3)\\\\ You just leave a lot of hats on the ground and walk away, never looking back! //(30.9)\\\\ Well, not this time, asshole.";
   "HitmanAbsolution.Odev.4850_WhatSTheMatterBoyYouCanTBeatAnOl"              = "What's the matter, boy? You can't beat an old man?";
   "HitmanAbsolution.Odev.4851_WhatSTheMatterBoyYouSlowingDownH"              = "What's the matter, boy? You slowing down? Hah! Well, I can keep this up all day!";
   "HitmanAbsolution.Odev.4852_IsThisTheBestYouGotBoyIAmNotImpr"              = "Is this the best you got, boy? I am not impressed...";
   "HitmanAbsolution.Odev.4853_IWillShootHerYouHearMeBoyComeOnI"              = "I WILL shoot her! You hear me, boy? Come on, I know you are out there!";
   "HitmanAbsolution.Odev.4854_IMGonnaKillHerAndThereSNotADamnT"              = "I'm gonna kill her and there's not a damn thing you can do about it. //(4.6)\\\\  Let me give you a word of advice, boy! Stick to murder! //(9.5)\\\\ Cause, protection? It is definitely NOT your strong suit!";
   "HitmanAbsolution.Odev.4855_ComeOnAssholeJoinThePartyItSAllF"              = "Come on, asshole! Join the party! It's all for you! I don't want you to miss this!";
   "HitmanAbsolution.Odev.4856_IsThatYouBaldieYouJustMadeYourFa"              = "Is that you, baldie? You just made your fatal mistake! Happy trails!";
   "HitmanAbsolution.Odev.4857_TimeSUpBoyCloseButNoCigar"                     = "Time's up, boy! Close...but no cigar!";
   "HitmanAbsolution.Odev.4858_WhoSetThatOff"                                 = "Who set that off?";
   "HitmanAbsolution.Odev.4859_GoddammitNobodyTriggersAnythingU"              = "Goddammit! Nobody triggers anything until I say so!";
   "HitmanAbsolution.Odev.4860_WhatInTheHellIsGoingOnDownThereW"              = "What in the hell is going on down there? Wait for my command!";
   "HitmanAbsolution.Odev.4861_OhYeahThatSTheStuffIfYouGottaGoG"              = "Oh yeah. That's the stuff. If you gotta go...go on an empty bladder.";
   "HitmanAbsolution.Odev.4862_ThisIsCrazyBlowingUpYourOwnBuild"              = "This is crazy...blowing up your own building to stop one guy? //(3.3)\\\\ You ask me, the boss is starting to slip.";
   "HitmanAbsolution.Odev.4863_CanYouBlameHimLaylaIsDownThereWi"              = "Can you blame him? Layla is down there with the man who killed his son. //(2.9)\\\\ Shit like that would put anyone on edge... Command? //(6.6)\\\\ Charges 7 through 12 are live, over.";
   "HitmanAbsolution.Odev.4864_TwoUnitsOneChopperAmITheOnlyOneD"              = "...two units. One chopper. Am I the only one doing the math here? //(4.2)\\\\ If Dexter snaps and hits that detonator, we're not all gonna make it out of here!";
   "HitmanAbsolution.Odev.4865_IKnowDonTThinkAboutItOkJustGetTh"              = "I know...don't think about it, OK? Just get the job done. Pass me that wire...";
   "HitmanAbsolution.Odev.4866_AreTheMinesInPlace"                            = "Are the mines in place?";
   "HitmanAbsolution.Odev.4867_YeahHotAndReadyToGo"                           = "Yeah. Hot and ready to go...";
   "HitmanAbsolution.Odev.4868_AttentionAlphaUnitProximityMines"              = "Attention Alpha unit; proximity mines are rigged throughout sectors A and C. //(4.2)\\\\  Watch your steps! We don't want a chain reaction on our hands, over.";
   "HitmanAbsolution.Odev.4869_ResistItComeOnResistTheTemptatio"              = "...resist it. Come on, resist the temptation...";
   "HitmanAbsolution.Odev.4870_JustOneStepAndSweetReleaseSweetO"              = "...just one step. And sweet release. Sweet oblivion. I will be free...in emptiness.";
   "HitmanAbsolution.Odev.4871_ThisIsDexterAreTheChargesSet"                  = "This is Dexter. Are the charges set?";
   "HitmanAbsolution.Odev.4872_NegativeSirWeHaveZeroVisibilityD"              = "Negative, sir! We have zero visibility down here! Need more time, over!";
   "HitmanAbsolution.Odev.4873_GetItDoneIfLaylaIsnTBackIn5Minut"              = "Get it done! If Layla isn't back in 5 minutes, we bury this bastard in rubble!";
   "HitmanAbsolution.Odev.4874_SirOkayMoveItPeopleYouHeardTheMa"              = "Sir! Okay, move it people! You heard the man - the clock is ticking! //(4.9)\\\\Where the hell are the rest of the charges?";
   "HitmanAbsolution.Odev.4875_BackThereGoodLuckFindingAnything"              = "Back there! Good luck finding anything...";
   "HitmanAbsolution.Odev.4876_HahahaWhereTheFuckSMyMoney"                    = "Hahaha! Where the fuck's my money?";
   "HitmanAbsolution.Odev.4877_BlakeDexterHeWillDestroyTheBuild"              = "Blake Dexter. He will destroy the building and sacrifice his own men in a heart beat before giving up Victoria.//(7.9)\\\\  The only thing keeping him from leaving is Layla. I have to take him down before he realizes //(14.6)\\\\she will not be coming back.";
   "HitmanAbsolution.Odev.4878_Chargers1Through6AreLive"                      = "Chargers 1 through 6 are live.";
   "HitmanAbsolution.Odev.4879_AnyoneGotExtraFuses"                           = "Anyone got extra fuses?";
   "HitmanAbsolution.Odev.4880_JesusCanTSeeAGoddamnThingOutHere"              = "Jesus! Can't see a goddamn thing out here!";
   "HitmanAbsolution.Odev.4881_TheUnmarkedTomb"                               = "THE UNMARKED TOMB";
   "HitmanAbsolution.Odev.4882_LennyHasDisclosedVictoriaSPositi"              = "Lenny has disclosed Victoria's position. I should deal with him once and for all. Yet there is little honor in preying on the weak. Whatever his fate should be, I need to decide now. The clock is ticking.";
   "HitmanAbsolution.Odev.4883_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.4885_LennyWhatShouldIDoWithHim"                     = "Lenny, what should I do with him?";
   "HitmanAbsolution.Odev.4887_PleaseNoNotLikeThatNoNotLikeDari"              = "Please... no... not like that! No! Not like Darian... there was so much blood... he was in so much pain... //(10.8)\\\\ No! Come on, if you have to, at least make it quick! Oh God, no! Please... //(18.8)\\\\ Don't make me feel anything, not like that!";
   "HitmanAbsolution.Odev.4888_OhGodOhNoPleaseNotLikeThisNotOut"              = "Oh God! Oh no... please, not like this! Not out here! Not out in the desert! Not like I'm an animal, a dog! //(8.6)\\\\ Look, give me a gun - we both know, you're gonna win anyway! Make it even, //(15.4)\\\\ just give me a little bit of pride! Just give me that much, OK? Please! Just give me a little bit of dignity!";
   "HitmanAbsolution.Odev.4889_WhatYouDonTNeedAnythingBiggerYou"              = "What? You don't need anything bigger? You pussy! Huh? You think that big gun'll get the job done? //(8.0)\\\\ Oh! No! No! I'm sorry! I'm sorry, look... just, please... just... up to my head, make it quick!";
   "HitmanAbsolution.Odev.4890_NoNoNotASilencerOhThatScaresMeIf"              = "No... no! Not a silencer... oh that scares me! If you're gonna shoot me, //(7.1)\\\\ at least make it sound like it mattered, OK? Give me that! Just give me a sound!";
   "HitmanAbsolution.Odev.4891_OhOkFineASniperRifleIsThisSomeKi"              = "Oh! OK! Fine! A sniper rifle! Is this some kind of joke? You're gonna shoot me at this distance //(9.5)\\\\ with a scope? What, are you freakin' blind? You sure you don't wanna bring in a tank, //(15.7)\\\\ now that you're thinking about it, you pussy?... //(19.4)\\\\ Please, man I didn't mean it! I never meant to hurt anyone. Just let me go!";
   "HitmanAbsolution.Odev.4892_StartWalking"                                  = "Start walking.";
   "HitmanAbsolution.Odev.4893_PleasePleaseThatNunWasAnAccident"              = "Please... please, that nun was an accident OK? I'm not gonna kill any more nuns I swear! //(7.8)\\\\ Just drive away! There's no need to do anything! Don't put a bullet in me! //(13.9)\\\\ I gave you everything you wanted! Please! No more nuns, I swear!";
   "HitmanAbsolution.Odev.4894_HeyComeBackIDidnTMeanItAnyOfItOh"              = "Hey! Come back! I didn't mean it! Any of it! Oh God! //(7.5)\\\\ At least give me some water, man! I won't last a day out here!";
   "HitmanAbsolution.Odev.4895_OkStayCoolIJustNeedToCallTylerOr"              = "OK... Stay cool. I just need to call Tyler or Landon. They can follow the tire tracks and they'll be here in an hour. //(14.6)\\\\... What? No signal? Not even like one little bar? Stupid piece of shit! //(22.8)\\\\ You can put a guy on the moon, but you can't get a decent goddamn signal? Aaargh! //(30.8)\\\\ OK Lenny, OK... you were a cub scout, remember that! You got some pins! //(40.3)\\\\ You just need to locate the north star. Yeah... in the middle of the daytime! //(48.5)\\\\ Give me a fucking break! Aww shoot - I'm gonna catch a cold... //(60.3)\\\\ Hey. Hey! Hey! Piss off vultures! I ain't dead yet... I ain't dead!... Aw God, I'm so dead...";
   "HitmanAbsolution.Odev.4897_HaIKnewYouDidnTHaveTheGutsYouBal"              = "Ha! I knew you didn't have the guts! You bald headed pussy! You act all tough, //(6.9)\\\\ but when push comes to shove, you're nothing like me! You're just like any other bleeding heart coward! //(13.5)\\\\ Oh man - my dad is gonna eat you for breakfast... that's right!";
   "HitmanAbsolution.Odev.4898_HoldOnIDidnTMeanItAllRightOhGodI"              = "Hold on... I didn't mean it, all right! Oh God, I'm sorry... Jesus, what do you expect, man... //(10.4)\\\\ You killed my friends! I thought you were gonna shoot me in the back! I panicked, OK? //(18.8)\\\\ Please, I'll disappear... you'll never see me again, I promise! Go after my dad, yeah! //(27.2)\\\\ I can't stand him anyhow, take out the whole damn town! I don't care!";
   "HitmanAbsolution.Odev.4899_Uhuhuh"                                        = "Uhuhuh!";
   "HitmanAbsolution.Odev.4900_WhereSTheGirl"                                 = "Where's the girl?";
   "HitmanAbsolution.Odev.4901_PopLlKillMeIfITellYou"                         = "Pop'll kill me if I tell you!";
   "HitmanAbsolution.Odev.4902_ILlKillYouIfYouDonT"                           = "I'll kill you if you don't.";
   "HitmanAbsolution.Odev.4903_AwPleaseWeWasGonnaGiveHerRightBa"              = "Aw please! We was gonna give her right back! We was just tryin' to make some money, man!";
   "HitmanAbsolution.Odev.4904_LastTimeWhereSVictoria"                        = "Last time. Where's Victoria?";
   "HitmanAbsolution.Odev.4905_Baaaaaaahuhuh"                                 = "Baaaaaaahuhuh!";
   "HitmanAbsolution.Odev.4906_DonTStop"                                      = "Don't stop.";
   "HitmanAbsolution.Odev.4907_PopToldMeToLeaveHerWithSanchez"                = "Pop told me to leave her with Sanchez!";
   "HitmanAbsolution.Odev.4908_WhereDoIFindHim"                               = "Where do I find him?";
   "HitmanAbsolution.Odev.4909_AtTheFactoryJustSouthOfTownAskAn"              = "At the factory! Just south of town! Ask anybody, they'll tell you! He runs the fights there at night, alright?";
   "HitmanAbsolution.Odev.4910_AlrightYouCanStopDigging"                      = "Alright you can stop digging.";
   "HitmanAbsolution.Odev.4911_CanIGetOuttaThisHoleNow"                       = "Can I get outta this hole now?";
   "HitmanAbsolution.Odev.4912_DahDahDahAreYouDeadOkHaIKilledTh"              = "Dah! Dah! Dah! Are you dead? OK... Ha! I killed the Hitman! Fuck you Hitman!";
   "HitmanAbsolution.Odev.4913_LennyHasDisclosedVictoriaSPositi"              = "Lenny has disclosed Victoria's position. I should deal with him once and for all. //(5.4)\\\\Yet there is little honor in preying on the weak. Whatever his fate should be, I need to decide now. The clock is ticking.";
   "HitmanAbsolution.Odev.4914_WhoTheHellLocksACarOutInTheDeser"              = "Who the hell locks a car out in the desert… Shit!";
   "HitmanAbsolution.Odev.4915_ArrrrhhhhHhhmmmmppfhUurrrrh"                   = "Arrrrhhhh, hhhmmmmppfh, uurrrrh...";
   "HitmanAbsolution.Odev.4916_PleaseDonTPleaseDonTPleaseDonT"                = "Please don't, please don't, please don't...";
   "HitmanAbsolution.Odev.4917_IGaveYouANameCMonManOhNoDonTKill"              = "I gave you a name, c'mon man! Oh no, don't kill me!";
   "HitmanAbsolution.Odev.4918_NoNoNoNoOhNoJustGoAway"                        = "No, no! No, no! Oh no, just go away!";
   "HitmanAbsolution.Odev.4919_NoNoPleasePlease"                              = "No! No, please! Please!";
   "HitmanAbsolution.Odev.4920_NoNoNoNoNo"                                    = "No, no, no, no, no!";
   "HitmanAbsolution.Odev.4921_ILlDoAnythingILlGiveYouARealGood"              = "I'll do anything, I'll give you a real good reach around if you want! God, don't shoot me!";
   "HitmanAbsolution.Odev.4922_PleaseJustLetMeGoIWonTTellAnyone"              = "Please just let me go, I won't tell anyone! I swear!";
   "HitmanAbsolution.Odev.4923_LetSCanTWeJustSitDownRelaxAndJus"              = "Let's... can't we just sit down, relax and just talk about this? Man to man?";
   "HitmanAbsolution.Odev.4924_OhFuckJustEndItManIDonTCareAnymo"              = "Oh fuck, just end it man! I don't care anymore, just do me! Not like that, but just kill me!";
   "HitmanAbsolution.Odev.4925_OhItHurtsSoBadStopItMakeItStopMa"              = "Oh it hurts so bad! Stop it! Make it stop, man!";
   "HitmanAbsolution.Odev.4926_DamageControl"                                 = "DAMAGE CONTROL";
   "HitmanAbsolution.Odev.4927_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.4928_TimeToRegainFocusAccordingToBird"              = "Time to regain focus. According to Birdie, strip club owner Dom Osmond is Blake Dexter's informant. He put the arms dealer on Victoria's trail. I will remove him from the equation before he causes any more damage. Personal note: Birdie did not give me this information out of the goodness of his heart. He stands much to gain by Osmond's death. This is a fragile alliance. I have to tread carefully.";
   "HitmanAbsolution.Odev.4929_HeadForTheVixenClub"                           = "HEAD FOR THE VIXEN CLUB";
   "HitmanAbsolution.Odev.4930_ExitPointReached"                              = "EXIT POINT REACHED";
   "HitmanAbsolution.Odev.4931_BirdieSuggestsTheBasementEntranc"              = "Birdie suggests the basement entrance below the Roxy as the safest way to reach The Vixen Club unnoticed. But he did not foresee a police investigation already in progress. A low profile is advisable.";
   "HitmanAbsolution.Odev.4932_LocateDomOsmond"                               = "LOCATE DOM OSMOND";
   "HitmanAbsolution.Odev.4933_TheVixenClubTextbookUrbanDepravi"              = "The Vixen Club. Textbook urban depravity. Stripping. Prostitution. And something darker...behind closed doors. Security is likely tight and the establishment will be packed with witnesses. I shall avoid any conflict until I locate the target.";
   "HitmanAbsolution.Odev.4934_DomOsmondLocated"                              = "DOM OSMOND LOCATED";
   "HitmanAbsolution.Odev.4935_EliminateDomOsmond"                            = "ELIMINATE DOM OSMOND";
   "HitmanAbsolution.Odev.4936_DomOsmondEliminated"                           = "DOM OSMOND ELIMINATED";
   "HitmanAbsolution.Odev.4937_DomOsmond45YearOldMale56145LbsHi"              = "Dom Osmond, 45  year old male, 5'6'', 145 lbs. High level informant. Strip club owner. Misogynist pimp. A man of many talents indeed. Osmond likes the crowd, likes to be center of attention. Could be an advantage.";
   "HitmanAbsolution.Odev.4938_GainAccessToTheSecondFloor"                    = "GAIN ACCESS TO THE SECOND FLOOR";
   "HitmanAbsolution.Odev.4939_EntranceLocated"                               = "ENTRANCE LOCATED";
   "HitmanAbsolution.Odev.4940_OsmondMustHaveGatheredIntelOnVic"              = "Osmond must have gathered intel on Victoria. I need to gain access to his upstairs apartment.";
   "HitmanAbsolution.Odev.4941_LocateDomSOffice"                              = "LOCATE DOM'S OFFICE";
   "HitmanAbsolution.Odev.4942_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.4943_IfOsmondHasAFileOnVictoriaItWill"              = "If Osmond has a file on Victoria, it will likely be in his office safe.";
   "HitmanAbsolution.Odev.4944_ReachBirdie"                                   = "REACH BIRDIE";
   "HitmanAbsolution.Odev.4945_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.4946_BirdieIsALiabilityAndAnAllyIShal"              = "Birdie is a liability...and an ally. I shall have to decide how to deal with him. But for now, I need to keep him away from Wade. His knowledge could destroy everything.  I must reach Chinatown and neutralize Wade’s henchmen before they track Birdie down. Taking a back route from the Vixen Club should be my best chance of avoiding the police.";
   "HitmanAbsolution.Odev.4947_EvadePolice"                                   = "EVADE POLICE";
   "HitmanAbsolution.Odev.4948_ExitLocated"                                   = "EXIT LOCATED";
   "HitmanAbsolution.Odev.4949_AbandonedBuildingDerelictConstru"              = "Abandoned building. Derelict. Construction unsound. Probably dangerous. Sounds of police presence up ahead. I shall keep a low profile, avoid patrols and locate the exit.";
   "HitmanAbsolution.Odev.4950_GetToChinatown"                                = "GET TO CHINATOWN";
   "HitmanAbsolution.Odev.4951_ExitPointReached"                              = "EXIT POINT REACHED";
   "HitmanAbsolution.Odev.4952_BirdieWasNeverAWarriorEyesAndEar"              = "Birdie was never a warrior. Eyes and ears are his weapons of choice. He prefers working behind the scenes, pulling the strings of much stronger men. He will almost certainly crack under pressure. By involving him, I have made myself vulnerable. I need to reach Chinatown before Wade's henchmen find him.";
   "HitmanAbsolution.Odev.4953_EliminateWadeSPeople"                          = "ELIMINATE WADE'S PEOPLE";
   "HitmanAbsolution.Odev.4954_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.4955_ThreeOfWadeSPeopleAreSearchingFo"              = "Three of Wade's people are searching for Birdie. I need to intercept and dispose of them before they get too close.";
   "HitmanAbsolution.Odev.4956_EliminateFrankOwens"                           = "ELIMINATE FRANK OWENS";
   "HitmanAbsolution.Odev.4957_FrankOwensNewRecruitToWadeSTeamN"              = "Frank Owens, new recruit to Wade's team. Not very bright, easily distracted. Habitual smoker, can't go long without a cigarette. His weakness is my advantage.";
   "HitmanAbsolution.Odev.4958_FrankOwensEliminated"                          = "FRANK OWENS ELIMINATED";
   "HitmanAbsolution.Odev.4959_EliminateLarryClay"                            = "ELIMINATE LARRY CLAY";
   "HitmanAbsolution.Odev.4960_LarryClayEliminated"                           = "LARRY CLAY ELIMINATED";
   "HitmanAbsolution.Odev.4961_LarryClayLongTimeMemberOfWadeSCr"              = "Larry Clay, long time member of Wade's crew. Close friend of Frank Owens. Brutal, unpredictable, convinced of his own superiority. He will not see me coming.";
   "HitmanAbsolution.Odev.4962_EliminateBillDole"                             = "ELIMINATE BILL DOLE";
   "HitmanAbsolution.Odev.4963_BillDoleEliminated"                            = "BILL DOLE ELIMINATED";
   "HitmanAbsolution.Odev.4964_BillDoleLongTimeMemberOfWadeSCre"              = "Bill Dole, long time member of Wade's crew. Intel and hardware man. His plan is to purchase a file on Birdie from his contact inside the Chicago PD. When the target is eliminated, I shall obtain the file as well.";
   "HitmanAbsolution.Odev.4965_ExitChinatown"                                 = "EXIT CHINATOWN";
   "HitmanAbsolution.Odev.4966_ExitChinatown"                                 = "EXIT CHINATOWN";
   "HitmanAbsolution.Odev.4967_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.4968_ExitLocated"                                   = "EXIT LOCATED";
   "HitmanAbsolution.Odev.4969_WithWadeSMenDeadNothingStandsInT"              = "With Wade's men dead, nothing stands in the way of getting out of Chinatown and reaching Birdie. Stay clear of patrolling police officers, locate a way out.";
   "HitmanAbsolution.Odev.4970_ExitStrategyBlendInWithTheCrowdF"              = "Exit strategy: Blend in with the crowd for a swift, undetected escape. Expect increased police activity.";
   "HitmanAbsolution.Odev.4972_FindAWayToTurnOnTheSprinklers"                 = "Find a way to turn on the sprinklers.";
   "HitmanAbsolution.Odev.4973_FindDeadStripper"                              = "Find dead stripper.";
   "HitmanAbsolution.Odev.4974_CarefulThereAreMoreGoonsAround"                = "Careful. There are more goons around.";
   "HitmanAbsolution.Odev.4975_FindAWayToTurnOnTheSprinklers"                 = "Find a way to turn on the [sprinklers].";
   "HitmanAbsolution.Odev.4976_TheseBottlesMightHelpToDistractT"              = "These bottles might help to distract those cops...";
   "HitmanAbsolution.Odev.4977_ItMustBeTheRoxyThatBirdieSaid"                 = "It must be the Roxy that Birdie said...";
   "HitmanAbsolution.Odev.4978_ThatSDom"                                      = "That's Dom.";
   "HitmanAbsolution.Odev.4979_ThisDiscoballIsPerfectForAnAccid"              = "This Discoball is perfect for an accident.";
   "HitmanAbsolution.Odev.4980_INeedToGetBehindThatWindow"                    = "I need to get behind that window.";
   "HitmanAbsolution.Odev.4981_HeMightBeAloneOutHere"                         = "He might be alone out here.";
   "HitmanAbsolution.Odev.4982_TheLedgeLooksHeavilyDamagedButSo"              = "The ledge looks heavily damaged but some parts seem to be usable...";
   "HitmanAbsolution.Odev.4983_IsThereAnyGoodIdeaToMakeTheCopsM"              = "Is there any good idea to make the cops move from the spot?";
   "HitmanAbsolution.Odev.4984_MyGodFeelingTellsMeThereIsAnEsca"              = "My god feeling tells me there is an escape route over the ledge...";
   "HitmanAbsolution.Odev.4985_ProbablyThoseCopsAreNotSoSmartTo"              = "Probably those cops are not so smart to find the body dropped from here...";
   "HitmanAbsolution.Odev.4986_ProbablyThoseCopsWonTLeaveThereI"              = "Probably those cops won't leave there if I drop this body from here...";
   "HitmanAbsolution.Odev.4987_ThisMustBeTheBodyTheCopsAreLooki"              = "This must be the body the cops are looking for...";
   "HitmanAbsolution.Odev.4988_TheySeemToStayThereForeverBetter"              = "They seem to stay there forever... Better to find another way.";
   "HitmanAbsolution.Odev.4989_BlueSuitAndRedShirtEasyToSpotInT"              = "Blue suit and red shirt. Easy to spot in the crowd.";
   "HitmanAbsolution.Odev.4990_BrownCoatAndSneakersSnubnosedRev"              = "Brown coat and sneakers. Snubnosed revolver hidden in jackets left pocket.";
   "HitmanAbsolution.Odev.4991_BloodOnJacketAggressiveTypeSmoke"              = "Blood on jacket. Aggressive type. Smoker.";
   "HitmanAbsolution.Odev.4992_NotASmartPlaceToBeSmoking"                     = "Not a smart place to be smoking.";
   "HitmanAbsolution.Odev.4993_ThisCouldBeUseful"                             = "This could be useful.";
   "HitmanAbsolution.Odev.4994_ThereMightBeAnotherWayIn"                      = "There might be another way in...";
   "HitmanAbsolution.Odev.4995_AnOpportunityToBlendIn"                        = "An opportunity to blend in.";
   "HitmanAbsolution.Odev.4996_ThisCouldProveUseful"                          = "This could prove useful...";
   "HitmanAbsolution.Odev.4997_MaybeThereSAnotherWayIn"                       = "Maybe there's another way in.";
   "HitmanAbsolution.Odev.4998_ThisFileShouldnTEndInTheWrongHan"              = "This file shouldn't end in the wrong hands.";
   "HitmanAbsolution.Odev.4999_TheConfusionFromTheFireAlarmWoul"              = "The confusion from the fire alarm would work in my favor.";
   "HitmanAbsolution.Odev.5000_ThereSAccessToTheSecondFloorFrom"              = "There's access to the second floor from that rooftop.";
   "HitmanAbsolution.Odev.5001_TheFireAlarmHasBeenStartedYouCan"              = "The fire alarm has been started. You can use the confusion to slip out.";
   "HitmanAbsolution.Odev.5002_IgnitingTheFireworksWouldTurnOnT"              = "Igniting the fireworks would turn on the fire alarm, good for a distraction.";
   "HitmanAbsolution.Odev.5003_YouMustEliminateYourTargetBefore"              = "You must eliminate your target before proceeding.";
   "HitmanAbsolution.Odev.5004_TheDoorIsLocked"                               = "The door is locked.";
   "HitmanAbsolution.Odev.5005_ASilencedGun"                                  = "A silenced gun.";
   "HitmanAbsolution.Odev.5006_SWATHasArrived"                                = "S.W.A.T has arrived!";
   "HitmanAbsolution.Odev.5007_SWATHasArrived"                                = "S.W.A.T has arrived!";
   "HitmanAbsolution.Odev.5008_SWATTeamOnItsWay"                              = "S.W.A.T team on its way!";
   "HitmanAbsolution.Odev.5009_SWATTeamIsOnItsWay"                            = "S.W.A.T team is on its way!";
   "HitmanAbsolution.Odev.5010_ThisPoisonIsHighlyPotent"                      = "This poison is highly potent.";
   "HitmanAbsolution.Odev.5011_10000WattsOfElectricalCurrentSho"              = "10.000 Watts of electrical current should kill a grown man...";
   "HitmanAbsolution.Odev.5012_PenthouseStairwayHeavilyGuardedD"              = "Penthouse stairway. Heavily guarded. Direct approach seems unwise.";
   "HitmanAbsolution.Odev.5013_SpicyWillConcealAnyAdditives"                  = "Spicy. Will conceal any additives.";
   "HitmanAbsolution.Odev.5014_AnOpenWindowExcellentEntryPoint"               = "An open window. Excellent entry point...";
   "HitmanAbsolution.Odev.5015_Room702PrivateResidence"                       = "Room 702. Private residence.";
   "HitmanAbsolution.Odev.5016_MetalIsAnExcellentConductor"                   = "Metal is an excellent conductor.";
   "HitmanAbsolution.Odev.5017_TheseCouldPacifySomeoneWithoutHu"              = "These could pacify someone. Without hurting them...";
   "HitmanAbsolution.Odev.5018_UtilityRoomForHotelStaffCouldCon"              = "Utility room for hotel staff. Could contain something useful.";
   "HitmanAbsolution.Odev.5019_APoliceOfficerGuardsTheBasementE"              = "A police officer guards the basement entrance. Unusual.";
   "HitmanAbsolution.Odev.5020_NobodyWillEatThisPizzaButLenny"                = "Nobody will eat this pizza but Lenny...";
   "HitmanAbsolution.Odev.5021_Room899ThisIsIt"                               = "Room 899. This is it.";
   "HitmanAbsolution.Odev.5022_ThePolicePresenceInThisAlleyIsHi"              = "The police presence in this alley is highly curious.";
   "HitmanAbsolution.Odev.5023_SuperSpicyPourDirectlyOnSteak"                 = "Super Spicy. Pour directly on steak...";
   "HitmanAbsolution.Odev.5024_TheDoorToThePenthouseStaircaseRe"              = "The door to the penthouse staircase requires a keycard.";
   "HitmanAbsolution.Odev.5025_InThisDenseCrowdTheTargetsWonTNo"              = "In this dense crowd, the targets won't notice a tail.";
   "HitmanAbsolution.Odev.5026_MaybeICanMakeItExplodeWithSometh"              = "Maybe I can make it explode with something flammable...";
   "HitmanAbsolution.Odev.5028_DisablingTheSprinklerSystemAndTh"              = "Disabling the sprinkler system and then igniting the fireworks would create a lot of smoke. Could be useful to hide in.";
   "HitmanAbsolution.Odev.5029_LennyIsMyOnlyLinkToVictoriaHeMus"              = "Lenny is my only link to Victoria. He must be kept alive. For now...";
   "HitmanAbsolution.Odev.5032_HeyYourColleagueHeAround"                      = "Hey, your colleague...he around?";
   "HitmanAbsolution.Odev.5033_YeahOverByTheDanceStudioDownTheS"              = "Yeah. Over by the dance studio. Down the stairs.";
   "HitmanAbsolution.Odev.5034_IMTheOneWhoCalledYouHaveTheBirdi"              = "I'm the one who called. You have the Birdie file?";
   "HitmanAbsolution.Odev.5035_MyBossDonTCareAboutThatSayYouGot"              = "My boss don't care about that. Say...you got some nice shit down here. //(5.7)\\\\ I could use some heavy firepower. I got this thing coming up.";
   "HitmanAbsolution.Odev.5036_YeahLikeIGiveAShit"                            = "Yeah. Like I give a shit.";
   "HitmanAbsolution.Odev.5037_HeeeyYouGotTheNewHxUmpSHuhIVeBee"              = "Heeey, you got the new HX UMP's, huh? I've been wanting to try one of those. //(7.7)\\\\ Nice. Uhhh... and armor-tipped bullets. Those could come in handy. Hell, I'll just take one of everything!";
   "HitmanAbsolution.Odev.5038_ExpenseAccountHuh"                             = "Expense account, huh?";
   "HitmanAbsolution.Odev.5039_FuckYeahILlHaveAGuyPickItUpLater"              = "Fuck yeah! I'll have a guy pick it up later, OK? Nice doing business with ya.";
   "HitmanAbsolution.Odev.5040_HeyWhatTheHellWhereSThatGoddamnF"              = "Hey! What the hell? Where's that goddamn file?";
   "HitmanAbsolution.Odev.5041_DamnedIfIKnowItWasLyingRightTher"              = "Damned if I know! It was lying right there!";
   "HitmanAbsolution.Odev.5042_LookJerkoffIDonTKnowWhatYouReTry"              = "Look jerkoff, I don't know what you're trying to pull here, but I want my goddamn money back!";
   "HitmanAbsolution.Odev.5043_HeyScrewYouWhoTheHellDoYouThinkY"              = "Hey, screw you! Who the hell do you think you're talking to? What the...";
   "HitmanAbsolution.Odev.5044_AlrightCityBoyArgh"                            = "Alright city boy! Argh!";
   "HitmanAbsolution.Odev.5045_IfYouWannaCallItThatTheGuySAGhos"              = "If you wanna call it that. The guy's a ghost. No past. No nothing. If you ask me he's got ex-spook //(6.1)\\\\written all over him. Either way. This won't come cheap you understand?";
   "HitmanAbsolution.Odev.5046_OhNoGoddammitDonnieIsTheLineSecu"              = "Oh no, goddammit! Donnie... is the line secure?... Yeah, we've got a problem down here. //(10.1)\\\\... No, the whole thing just backfired! I...I don't even know what. It's like one minute the file was there, //(17.2)\\\\ the next it was just gone! The guy freaked!... He pulled a gun on me - what was I supposed to do, right? //(23.9)\\\\ Look, we have to... Hey, shut up! You better believe it's a \"we\" thing! Just get the van round back! //(31.7)\\\\ We need to dump this guy in the river or something. Yes - again! Right. God... Jeez he's fuckin' stupid.";
   "HitmanAbsolution.Odev.5048_WadeYeahTheLocalsArenTTalkingThe"              = "Wade? Yeah, the locals aren't talking. They gotta be covering for him...  //(5.8)\\\\ You do realize the streets are packed, don't you?... Really? On you? How many lapdances? //(14.4)\\\\... And throw in a... champagne room?... Wow. That's a lotta ass. And just for finding this Birdie guy, huh? //(23.5)\\\\ All right, you got yourself a deal! Crack a bottle and get ready to light my fire!";
   "HitmanAbsolution.Odev.5050_YeahNoSightOfBirdmanYetWhatLookW"              = "Yeah... no sight of Birdman yet. What? Look, what do you want from me? //(5.4)\\\\ It's freakin' New Year down here... Yeah...I'll get back to you.";
   "HitmanAbsolution.Odev.5051_ItSMeIJustGotMyHandsOnSomeSolidI"              = "It's me. I just got my hands on some solid intel on the Birdman. //(3.9)\\\\ Just get a hold of Wade for me. Yeah, the crazy loon's gonna love this!";
   "HitmanAbsolution.Odev.5052_YeahYeahNoNoThisBirdieGuyIsOneSl"              = "Yeah, yeah, no... no, this Birdie guy is one slippery son of a bitch. //(5.3)\\\\ Don't worry... don't worry! Someone's bound to squeal once we start getting nasty.";
   "HitmanAbsolution.Odev.5053_YeahLookOneOfTheLocalsSaidSometh"              = "Yeah... Look, one of the locals said something about a camper. //(4.5)\\\\... No, a camper! Yeah, yeah. This Birdie guy, he's a real rolling stone. Don't worry...he'll carry plenty of moss, //(15.4)\\\\ once he's dead... Moss! Like on the stone? Ah, forget it.";
   "HitmanAbsolution.Odev.5054_YeahYeahIThinkWeReGettingCloserW"              = "Yeah... yeah, I think we're getting closer. Wade here yet? Alright, let me know when he is, OK? //(6.1)\\\\ I got some promising leads.";
   "HitmanAbsolution.Odev.5055_YeahOneOfTheLocalsSawTheBirdmanU"              = "Yeah... one of the locals saw the Birdman under an hour ago. He's still here! It's only a matter of time.";
   "HitmanAbsolution.Odev.5056_HeyHeyYouYeahYeahYouThatSRightCo"              = "Hey! Hey you! Yeah, yeah, you. That's right. Come here for a moment. //(6.3)\\\\ Come on...";
   "HitmanAbsolution.Odev.5057_NowIfIWasToSayBirdieThenYouWould"              = "Now... if I was to say \"Birdie\", then you would respond...what?";
   "HitmanAbsolution.Odev.5058_ErmYouWantRoastDuck"                           = "Erm... you want roast duck?";
   "HitmanAbsolution.Odev.5059_WrongAnswerNguh"                               = "Wrong answer. Nguh!";
   "HitmanAbsolution.Odev.5060_OkAssholeHereWeGoOnceMoreForTheH"              = "OK asshole, here we go. Once more for the hearing-impaired; where's the guy they call Birdie? //(8.0)\\\\ And what about that bald son of a bitch, huh? Start talking!";
   "HitmanAbsolution.Odev.5061_PleaseIDonTKnowAboutAnyBirdie"                 = "Please! I don't know about any Birdie!";
   "HitmanAbsolution.Odev.5062_AhShitOkIMGonnaCountDownFromTen1"              = "Ah shit. OK, I'm gonna count down from ten. 10... 9...//(6.1)\\\\8...7... ah shit, to hell with this, I got a table at the Vixen.";
   "HitmanAbsolution.Odev.5063_OhShitTheyReHereThreeOfWadeSGuys"              = "Oh shit, they're here! Three of Wade's guys, in the crowd asking questions! It's only a matter of time //(6.7)\\\\before they see me! You gotta get me outta here, homes! You got to! You got to! For your own damn good!";
   "HitmanAbsolution.Odev.5064_BirdieFocusDonTDoAnythingFoolish"              = "Birdie, focus. Don't do anything foolish, I will take care of this.";
   "HitmanAbsolution.Odev.5065_YeahItSWadeISentSomeBoysToGrabTh"              = "Yeah, it's Wade. I sent some boys to grab that guy you call Birdie. If he really is working with the Hitman, //(5.44)\\\\ we need his wings clipped now! You call me back when you get a lock on that girl. //(9.9)\\\\ Dexter smells a fortune. I intend to get my fair share. I'll see you soon, old boy.";
   "HitmanAbsolution.Odev.5066_YouWereRightDomWasSearchingForVi"              = "You were right. Dom was searching for Victoria. I got to him just in time.";
   "HitmanAbsolution.Odev.5067_GoodForYouHomesKudos"                          = "Good for you homes. Kudos.";
   "HitmanAbsolution.Odev.5068_HeWasOnToYouAsWell"                            = "He was on to you as well.";
   "HitmanAbsolution.Odev.5069_AManIsComingAManNameWade"                      = "A man is coming, a man name Wade.";
   "HitmanAbsolution.Odev.5070_ThatGuySCrazierThanAShithouseRat"              = "That guy's crazier than a shithouse rat! You need to get your ass over here right away, //(5.6)\\\\'cause this is about to get very loud and very messy!";
   "HitmanAbsolution.Odev.5071_IHaveToCallYouBack"                            = "I have to call you back.";
   "HitmanAbsolution.Odev.5072_TimeToRegainFocusAccordingToBird"              = "Time to regain focus. According to Birdie, strip club owner Dom Osmond is Blake Dexter's informant.//(7.4)\\\\ He put the arms dealer on Victoria's trail. I will remove him from the equation //(13.4)\\\\ before he causes anymore damage. Personal note, Birdie did not give me this information //(19.8)\\\\ out of the goodness of his heart. He has much to gain by Osmond's death. This is a fragile alliance.//(27.3)\\\\ I have to tread carefully.";
   "HitmanAbsolution.Odev.5073_TheCareerOfAProfessionalAssassin"              = "The career of a professional assassin is based on three simple steps: \n\nELIMINATE\nESCAPE\nPAYMENT";
   "HitmanAbsolution.Odev.5074_TargetEliminatedBrBrNowMakeYourW"              = "TARGET eliminated.\n\nNow make your way to the exit. \n\nThe faster you escape, the higher your contract payment will become.";
   "HitmanAbsolution.Odev.5075_YourTargetIsDisplayedInTheUpperR"              = "Your target is displayed in the upper right corner.\n\nHis name is Manuel Francis.\n\nAs the contract briefing shows, you will get an extra bonus for killing him with a HANDGUN wearing your SUIT.";
   "HitmanAbsolution.Odev.5076_ByKillingANonDesignatedTargetYou"              = "By killing a non-designated target, you no longer qualify for the target only bonus. \n\nYet completing the contract could still grant a substantial payout.";
   "HitmanAbsolution.Odev.5077_OnceYouHaveCompletedTheContractY"              = "Once you have completed the contract, you can compare your score on LEADERBOARDS.\n\nYou can even CHALLENGE your friends to beat your score.";
   "HitmanAbsolution.Odev.5078_IdentifyTargetInInstinctModePres"              = "Identify target in instinct mode. PRESS{INSTINCT}";
   "HitmanAbsolution.Odev.5079_MostContractsHaveConditionalBonu"              = "Most contracts have conditional bonuses.\n\nThis contract has a single condition for you - kill the target ONLY. \n\nThe conditions are always viewable in your contract briefing.";
   "HitmanAbsolution.Odev.5080_BacktrackTowardsTheExitPointIcon"              = "Backtrack towards the exit point Icon";
   "HitmanAbsolution.Odev.5081_YouShouldApproachTheTargetSilent"              = "You should approach the target, silently if possible";
   "HitmanAbsolution.Odev.5082_PleaseProceedAndFollowTheAdviceY"              = "Please proceed, and follow the advice you are given";
   "HitmanAbsolution.Odev.5083_YouShouldKillYourTargetBeforeLea"              = "You should kill your target before leaving";
   "HitmanAbsolution.Odev.5084_OpenTheNotebookToViewTheContract"              = "Open the briefing to view details of the current contract.";
   "HitmanAbsolution.Odev.5085_OpensTheNotebook"                              = "Opens the Notebook";
   "HitmanAbsolution.Odev.AND.5085_OpensTheNotebook"                          = "Opens the Briefing";
   "HitmanAbsolution.Odev.iOS.5085_OpensTheNotebook"                          = "Opens the Briefing";
   "HitmanAbsolution.Odev.SWI.5085_OpensTheNotebook"                          = "Opens the Briefing";
   "HitmanAbsolution.Odev.5086_YourContractBriefingShowsEveryth"              = "Your Contract briefing, shows everything you need to do, in order to complete the contract successfully.\n\nOn the Right side, you will find a portrait of the target, Manuel Francis, and below two target specific conditions. \n\nYou must kill him with a handgun whilst wearing your suit.\n\nThe section below targets describe general conditions. The only one active in this contract is the Targets only. This condition requires that you only kill your target, and no one else.";
   "HitmanAbsolution.Odev.5087_WellDoneYouCompletedYourFirstCon"              = "Well done. You completed your first contract.\n.\nThe payout you receive, is based on how well you carried out the job, with a time bonus starting from when you kill your first target.\n.\nThe payout is stored on your contracts wallet. Earn enough, and you will be able to unlock special gear in the safe house.\n.\n\nBesides the targets only condition, you can also encounter:\nSuit Only. You must remain suited at all times.\nPerfect shooter. You may never miss a shot.\nErace traces. You must hide all bodies.\nUnseen Killer. You may never get spotted.\nAnd finally the ordered kills, which requires you to kill the target in the order in which they appear, starting with number one. \n.\n\nYou can also monitor your position on the contract unique leader board, as well as view what your country average is, for completing this specific contract.";
   "HitmanAbsolution.Odev.5088_ContractBasics"                                = "CONTRACT BASICS";
   "HitmanAbsolution.Odev.5089_TimeCountdown"                                 = "TIME COUNTDOWN";
   "HitmanAbsolution.Odev.5090_TrackingTargets"                               = "TRACKING TARGETS";
   "HitmanAbsolution.Odev.5091_FailingConditions"                             = "FAILING CONDITIONS";
   "HitmanAbsolution.Odev.5092_OnlineCompetition"                             = "ONLINE COMPETITION";
   "HitmanAbsolution.Odev.5093_ContractConditions"                            = "CONTRACT CONDITIONS";
   "HitmanAbsolution.Odev.5094_RogueHandler"                                  = "ROGUE HANDLER";
   "HitmanAbsolution.Odev.5095_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.5096_AccordingToIcaDivisionChiefBenja"              = "According to ICA division chief Benjamin Travis, my former handler Diana Burnwood has gone rogue, taking with her a valuable agency asset; a girl named Victoria. My objective: eliminate Diana and retrieve the girl. Personal note: Diana saved my life. Although the grounds for termination are just, I take no pride in this assignment. She is my target. I must not get personally involved.";
   "HitmanAbsolution.Odev.5097_AccessMansionGrounds"                          = "ACCESS MANSION GROUNDS";
   "HitmanAbsolution.Odev.5098_MansionGroundsAccessed"                        = "MANSION GROUNDS ACCESSED";
   "HitmanAbsolution.Odev.5099_GainingAccessThroughTheHeavilyFo"              = "Gaining access through the heavily fortified main gate seems improbable. However, intel indicates a secondary entry point through the gardens.";
   "HitmanAbsolution.Odev.5100_InfiltrateGardens"                             = "INFILTRATE GARDENS";
   "HitmanAbsolution.Odev.5101_GardensInfiltrated"                            = "GARDENS INFILTRATED";
   "HitmanAbsolution.Odev.5102_TheCompoundIsHeavilyPatrolledKno"              = "The compound is heavily patrolled. Knowing the target's MO, no doubt 1st class elite mercenaries. Direct contact would be unwise. I will have to cross the gardens undetected.";
   "HitmanAbsolution.Odev.5103_InfiltrateGreenhouse"                          = "INFILTRATE GREENHOUSE";
   "HitmanAbsolution.Odev.5104_GreenhouseInfiltrated"                         = "GREENHOUSE INFILTRATED";
   "HitmanAbsolution.Odev.5105_IntelIndicatesAStaffOfNonCombata"              = "Intel indicates a staff of non-combatant gardeners maintaining the greenhouse. An opportunity to progress unnoticed.";
   "HitmanAbsolution.Odev.5106_GainAccessToTheMansion"                        = "GAIN ACCESS TO THE MANSION";
   "HitmanAbsolution.Odev.5107_MansionAccessed"                               = "MANSION ACCESSED";
   "HitmanAbsolution.Odev.5108_MyTargetAndAssetAreLocatedSomewh"              = "My target and asset are located somewhere inside the mansion. I shall infiltrate and explore without causing suspicion.";
   "HitmanAbsolution.Odev.5109_LocateSecondFloorEntrance"                     = "LOCATE SECOND FLOOR ENTRANCE";
   "HitmanAbsolution.Odev.5110_EntranceLocated"                               = "ENTRANCE LOCATED";
   "HitmanAbsolution.Odev.5111_TargetSPersonalAreaLiesOnTheSeco"              = "Target’s personal area lies on the second floor. Avoid security, concentrated in the main living room with some roaming guards, and locate the second floor access door.";
   "HitmanAbsolution.Odev.5112_GetKeycardFromHeadOfSecurity"                  = "GET KEYCARD FROM HEAD OF SECURITY";
   "HitmanAbsolution.Odev.5113_KeycardAcquired"                               = "KEYCARD ACQUIRED";
   "HitmanAbsolution.Odev.5114_AccessToThe2NdFloorDoorRequiresA"              = "Access to the 2nd floor door requires a keycard held only by the mansion's Head of Security. To progress, I need to obtain it.";
   "HitmanAbsolution.Odev.5115_LocateDiana"                                   = "LOCATE DIANA";
   "HitmanAbsolution.Odev.5116_DianaLocated"                                  = "DIANA LOCATED";
   "HitmanAbsolution.Odev.5117_TheTargetIsHighlyIntelligentReso"              = "The target is highly intelligent, resourceful, persuasive. I will strike without hesitation. I cannot allow our history to cloud my judgment.";
   "HitmanAbsolution.Odev.5118_GetToVictoria"                                 = "GET TO VICTORIA";
   "HitmanAbsolution.Odev.5119_VictoriaLocated"                               = "VICTORIA LOCATED";
   "HitmanAbsolution.Odev.5120_TravisWasIntentionallyVagueAbout"              = "Travis was intentionally vague about the Agency's connection to Victoria. Could Diana be telling the truth? I need to be sure. I need to find some answers.";
   "HitmanAbsolution.Odev.5122_TrespassingInDisguise"                         = "Trespassing In Disguise";
   "HitmanAbsolution.Odev.5123_BlendIn"                                       = "Blend In";
   "HitmanAbsolution.Odev.5124_InstinctPaths"                                 = "Instinct Paths";
   "HitmanAbsolution.Odev.5125_PleaseWait"                                    = "Please wait...";
   "HitmanAbsolution.Odev.5126_LooksLikeAGoodCoverPosition"                   = "Looks like a good cover position.";
   "HitmanAbsolution.Odev.5127_FindAPlaceToHideTheBody"                       = "Find a place to hide the body.";
   "HitmanAbsolution.Odev.5128_YouCanMakeADeadlyThrowWithKnifes"              = "You can make a deadly throw with knifes.";
   "HitmanAbsolution.Odev.5129_SelectAWeaponByUsingInventory"                 = "Select a weapon by using {INVENTORY}.";
   "HitmanAbsolution.Odev.5130_HoldAimToAim"                                  = "Hold {AIM} to aim.";
   "HitmanAbsolution.Odev.5130_HoldAimToAim_feralvcp"                         = "Tap {START_THROW} to aim.";
   "HitmanAbsolution.Odev.5131_Cover_HideToTakeCover"                         = "{COVER_HIDE} to take cover.";
   "HitmanAbsolution.Odev.5132_HoldHolsterToToggleSilencers"                  = "Hold {HOLSTER} to toggle silencers.";
   "HitmanAbsolution.Odev.5133_YouReOutOfAmmoChangeYourWeaponOr"              = "You're out of ammo. Change your weapon or find some more.";
   "HitmanAbsolution.Odev.5134_PressShootToShoot"                             = "Press {SHOOT} to shoot.";
   "HitmanAbsolution.Odev.5135_RemovingTheSilencersAddMorePower"              = "Removing the silencers add more power to your weapons but the noise reveals your position.";
   "HitmanAbsolution.Odev.5136_SilencersAllowsYouToTakeOutEnemi"              = "Silencers allows you to take out enemies with precision kills and can even make distractions without revealing your position.";
   "HitmanAbsolution.Odev.5137_PressMelee_HitContinuously"                    = "Press {MELEE_HIT} continuously.";
   "HitmanAbsolution.Odev.5137_PressMelee_HitContinuously_feralvcp"           = "{CHOKE} Choke / {MELEE_TAKEDOWN} Snap Neck";
   "HitmanAbsolution.Odev.5138_PressHolsterToHolsterWeapon"                   = "Press {HOLSTER} to holster weapon.";
   "HitmanAbsolution.Odev.5138_PressHolsterToHolsterWeapon_feralvcp"          = "Tap the equipped weapon to holster it.";
   "HitmanAbsolution.Odev.5139_ZoomInByTappingInventory_Prop"                 = "Zoom in by tapping {INVENTORY_PROP}";
   "HitmanAbsolution.Odev.5140_HoldDownAimToAcquireTargetAndPre"              = "Hold down {AIM} to acquire target and press {TOSS} to throw.";
   "HitmanAbsolution.Odev.5141_Cover_HideTakeCoverAtTheTreeTrun"              = "{COVER_HIDE} Take cover at the [tree trunk].";
   "HitmanAbsolution.Odev.5142_YouAreNowDisguisedAsAGuardBrBrYo"              = "You are now disguised as a guard. \n\n You have access to the garden. \n\n Other guards will see through your disguise if you get too close.";
   "HitmanAbsolution.Odev.5143_NotebookToAccessNotebookAndViewO"              = "{NOTEBOOK} To access briefing and view objectives.";
   "HitmanAbsolution.Odev.5144_NotebookNotebookRatingPage"                    = "{NOTEBOOK} Briefing: RATING PAGE.";
   "HitmanAbsolution.Odev.5145_NotebookNotebookRatingPage"                    = "{NOTEBOOK} Briefing: RATING PAGE.";
   "HitmanAbsolution.Odev.5146_OutdoorsGuardDisguise"                         = "Outdoors Guard Disguise";
   "HitmanAbsolution.Odev.5147_YouAreLowOnInstinctBrBrInstinctI"              = "You are low on Instinct. \n\nInstinct is required to blend-in \n\nEarn more Instinct by taking out enemies, perform distractions and complete objectives. \n\n Non-lethal and silent methods awards you more instinct.\n\n.";
   "HitmanAbsolution.Odev.5148_InstinctEconomy"                               = "Instinct Economy";
   "HitmanAbsolution.Odev.5149_YouHaveAlertedTheGuardsHideInABo"              = "You have alerted the guards. Hide in a body container to have them stand down - or stay out of sight for a while.";
   "HitmanAbsolution.Odev.5150_YouHaveAccessToTheGreenhouseBrBr"              = "You have access to the greenhouse. \n\nOther gardeners will see through your disguise if you get too close.";
   "HitmanAbsolution.Odev.5151_GardenerDisguise"                              = "Gardener Disguise";
   "HitmanAbsolution.Odev.5152_YourNowInCloseCombatPressMelee_H"              = "Your now in close combat. Press {MELEE_HIT} to strike or counter, followed up by a finishing icon. {VAULT_OVER_COVER} for low finish and {DUMPBODY} for high finish.";
   "HitmanAbsolution.Odev.5153_YouHaveAlertedTheGuardsTheyAreSe"              = "You have alerted the guards. They are searching for intruders so keep a low profile.";
   "HitmanAbsolution.Odev.5154_YouHaveFullAccessToTheMansionBrB"              = "You have full access to the mansion. \n\nOther guards will see through your disguise if you get too close.";
   "HitmanAbsolution.Odev.5155_MansionGuardDisguise"                          = "Mansion Guard Disguise";
   "HitmanAbsolution.Odev.5156_YouAreBeingSpottedByAnotherGuard"              = "You are being spotted by another guard. \n\nHold down {INSTINCT} to blend in.";
   "HitmanAbsolution.Odev.5157_YouHaveFullAccessToTheMansionBrB"              = "You have full access to the mansion. \n\nNo one can see through your disguise as long as you keep a low profile.";
   "HitmanAbsolution.Odev.5158_ChefDisguise"                                  = "Chef Disguise";
   "HitmanAbsolution.Odev.5159_YouHaveTriggeredASpawnPointBrBrS"              = "You have triggered a Spawn Point. \n\n Spawn Points can restore your position and inventory should you die or restart a game.";
   "HitmanAbsolution.Odev.5160_SaveProgress"                                  = "Save Progress";
   "HitmanAbsolution.Odev.5161_SecurityTapesAreCollectablesThat"              = "[Security Tapes] are collectables that must be found in order to achieve the [Silent Assassin] rating. \n\nAlmost all areas has a security tape hidden somewhere so be on the lookout.";
   "HitmanAbsolution.Odev.5162_SecurityTapes"                                 = "Security Tapes";
   "HitmanAbsolution.Odev.5163_BeAwareThatYourNotAllowedInThisA"              = "Be aware that your not allowed in this area in your current disguise. Stay out of sight and look for a new disguise.";
   "HitmanAbsolution.Odev.5164_TrespassDisguised"                             = "Trespass Disguised";
   "HitmanAbsolution.Odev.5165_TheRadioCanBeUsedToDistractEnemi"              = "The Radio can be used to distract enemies and attract them to the sound.";
   "HitmanAbsolution.Odev.5166_RadioDistraction"                              = "Radio Distraction";
   "HitmanAbsolution.Odev.5167_YouCanUseTheRadarToLocateEnemies"              = "You can use the radar to locate enemies and objectives. \n\nEnemies are marked as dots.\n\nObjectives are marked with an [Objective Marker].";
   "HitmanAbsolution.Odev.5168_Radar"                                         = "Radar";
   "HitmanAbsolution.Odev.5169_PressNotebookToAccessYourNoteboo"              = "Press {NOTEBOOK} to access your briefing. \n\nThis keeps track of objectives, achievements and your overall status.";
   "HitmanAbsolution.Odev.5170_Notebook"                                      = "Notebook";
   "HitmanAbsolution.Odev.AND.5170_Notebook"                                  = "Notebook";
   "HitmanAbsolution.Odev.iOS.5170_Notebook"                                  = "Notebook";
   "HitmanAbsolution.Odev.SWI.5170_Notebook"                                  = "Notebook";
   "HitmanAbsolution.Odev.5171_TheRankingSystemWillScoreYouBase"              = "The ranking system will score you based on your progress. \n\nComplete your objectives without calling attention to your presence is the ultimate achievement. \n\nKilling civilians and causing unnecessary chaos will result in a negative score.";
   "HitmanAbsolution.Odev.5172_Ranking"                                       = "Ranking";
   "HitmanAbsolution.Odev.5173_YouCanFindItemsAndWieldThemAsWea"              = "You can find [items] and wield them as [weapons] or throw them to create [distractions]. \n\nTry and distract the guard by throwing the [wrench] onto the [buckets].";
   "HitmanAbsolution.Odev.5174_Items"                                         = "Items";
   "HitmanAbsolution.Odev.5175_WhenInFrontOfAnEnemyTapMeleeToHi"              = "When in front of an enemy tap melee to hit him.";
   "HitmanAbsolution.Odev.5176_WhenBehindAnEnemyPressFiberwireT"              = "When behind an enemy press {FIBERWIRE} to use fiber wire.";
   "HitmanAbsolution.Odev.5177_ToSneakPressCrouch"                            = "To sneak press {CROUCH}.";
   "HitmanAbsolution.Odev.5177_ToSneakPressCrouch_feralvcp"                   = "To sneak, tap {CROUCH}.";
   "HitmanAbsolution.Odev.5178_PressShootToThrowTheWrench"                    = "Press {SHOOT} to throw the wrench.";
   "HitmanAbsolution.Odev.5178_PressShootToThrowTheWrench_feralvcp"           = "Tap {ITEM_THROW} to throw the wrench.";
   "HitmanAbsolution.Odev.5179_MoveOnWhileTheGuardIsDistracted"               = "Move on while the guard is distracted.";
   "HitmanAbsolution.Odev.5180_GardenEntrance"                                = "Garden Entrance";
   "HitmanAbsolution.Odev.5181_MoveToTheEndOfTheCoverToThrowThe"              = "Move to the end of the cover to throw the wrench.";
   "HitmanAbsolution.Odev.5182_YouAreAboutToTrespassBrBrWhenTre"              = "You are about to trespass. \n\nWhen trespassing, guards will arrest you if they spot you. \n\nTry and get past the guard unnoticed and without taking him out.";
   "HitmanAbsolution.Odev.5183_Trespassing"                                   = "Trespassing";
   "HitmanAbsolution.Odev.5184_RememberToHideTheBody"                         = "Remember to hide the body.";
   "HitmanAbsolution.Odev.5185_PressNotebookToViewYourNotebookI"              = "Press {NOTEBOOK} to view your briefing. It contains information about objectives and current status.";
   "HitmanAbsolution.Odev.5186_TheRadarInTheBottomLeftShowsEnem"              = "The radar in the bottom left shows enemies, areas of interest and mission objectives.";
   "HitmanAbsolution.Odev.5187_RunningIsNoisyAndCanAlertEnemies"              = "Running is noisy and can alert enemies.";
   "HitmanAbsolution.Odev.5188_ToToggleStandPressCrouch"                      = "To toggle stand press {CROUCH}.";
   "HitmanAbsolution.Odev.5189_HoldInstinctToSeeItemsOfInterest"              = "Hold {INSTINCT} to see items of interest.";
   "HitmanAbsolution.Odev.5189_HoldInstinctToSeeItemsOfInterest_feralvcp"     = "Tap {INSTINCT} to enable Instinct Mode and to see items of interest.";
   "HitmanAbsolution.Odev.5190_HoldPickupToPickUpWrench"                      = "Hold {PICKUP} to pick up [wrench].";
   "HitmanAbsolution.Odev.5191_Cover_To_CoverToQuicklyRollFromC"              = "{COVER_TO_COVER} to quickly roll from cover to cover.";
   "HitmanAbsolution.Odev.5192_ThatSculptureCouldFallOverWithAL"              = "That sculpture could fall over with a little help.";
   "HitmanAbsolution.Odev.5193_MoveToTheEdgeOfACoverAndPressCov"              = "Move to the edge of a cover and press {COVER_TO_COVER} to roll to a new cover.";
   "HitmanAbsolution.Odev.5194_WhenInCoverPressCover_TakedownTo"              = "When in cover press {COVER_TAKEDOWN} to takedown an enemy close to you.";
   "HitmanAbsolution.Odev.5195_YouAreBeingSpottedHideToBreakLin"              = "You are being [Spotted]. [Hide] to break line of sight";
   "HitmanAbsolution.Odev.5196_ObjectivesSuchAsExitDoorsAreMark"              = "Objectives, such as exit doors, are marked with blue when using instinct.";
   "HitmanAbsolution.Odev.5197_HoldDownInstinctToUseYourInstinc"              = "Hold down {INSTINCT} to use your instinct and detect enemies through obstacles.";
   "HitmanAbsolution.Odev.5198_UseInstinctInstinctToLocateObjec"              = "Use instinct {INSTINCT} to locate objectives, such as exit doors, marked in blue.";
   "HitmanAbsolution.Odev.5199_OrLetHimGo"                                    = "Or let him go.";
   "HitmanAbsolution.Odev.5200_SneakCloseAndPressFiberwire"                   = "Sneak close and press {FIBERWIRE}.";
   "HitmanAbsolution.Odev.5200_SneakCloseAndPressFiberwire_feralvcp"          = "Sneak close and tap {FIBERWIRE}.";
   "HitmanAbsolution.Odev.5201_PressInventory_PropToEquipFiberW"              = "Press {INVENTORY_PROP} to equip fiber wire.";
   "HitmanAbsolution.Odev.5201_PressInventory_PropToEquipFiberW_feralvcp"     = "Tap the Fiber Wire in the inventory to equip it.";
   "HitmanAbsolution.Odev.5202_PressInventory_ShortrangeAndSele"              = "Press {INVENTORY_SHORTRANGE} and select [Single Silenced Silverballer].";
   "HitmanAbsolution.Odev.5203_HoldDownAimToAim"                              = "Hold down {AIM} to aim.";
   "HitmanAbsolution.Odev.5203_HoldDownAimToAim_feralvcp"                     = "Tap {AIM} to aim.";
   "HitmanAbsolution.Odev.5204_SqueezeShootHalfwayToSteadyAim0H"              = "Squeeze {SHOOT} halfway to steady aim.\\0Hold {PRECISION_AIM} to steady aim.";
   "HitmanAbsolution.Odev.AND.5204_SqueezeShootHalfwayToSteadyAim0H"          = "Hold {INVENTORY_LONGRANGE}, {INVENTORY_SHORTRANGE} or {COVER_TO_COVER} to steady aim.\\0Hold {PRECISION_AIM} to steady aim.";
   "HitmanAbsolution.Odev.iOS.5204_SqueezeShootHalfwayToSteadyAim0H"          = "Hold {INVENTORY_LONGRANGE}, {INVENTORY_SHORTRANGE} or {COVER_TO_COVER} to steady aim.\\0Hold {PRECISION_AIM} to steady aim.";
   "HitmanAbsolution.Odev.SWI.5204_SqueezeShootHalfwayToSteadyAim0H"          = "Hold {INVENTORY_LONGRANGE}, {INVENTORY_SHORTRANGE} or {COVER_TO_COVER} to steady aim.\\0Hold {PRECISION_AIM} to steady aim.";
   "HitmanAbsolution.Odev.5204_SqueezeShootHalfwayToSteadyAim0H_feralvcp"     = "Tap and hold {AIM} to steady aim.";
   "HitmanAbsolution.Odev.5205_ShootToFireWeapon"                             = "{SHOOT} to fire weapon.";
   "HitmanAbsolution.Odev.5206_MoveForwardAndPressVault_Over_Co"              = "Move forward and press {VAULT_OVER_COVER} to scale cover.";
   "HitmanAbsolution.Odev.5206_MoveForwardAndPressVault_Over_Co_feralvcp"     = "Move forward and tap {VAULT_OVER_COVER} to scale cover.";
   "HitmanAbsolution.Odev.5207_UseTheKnifeToGetPastTheCook"                   = "Use the knife to get past the cook.";
   "HitmanAbsolution.Odev.5208_ThrowTheBottleToDistractTheGuard"              = "Throw the bottle to distract the guard press and hold {AIM} to aim.";
   "HitmanAbsolution.Odev.5209_PressItem_ThrowToThrowTheBottle"               = "Press {ITEM_THROW} to throw the bottle.";
   "HitmanAbsolution.Odev.5210_GetThroughTheDoorWhileTheGuardIs"              = "Get through the door while the guard is distracted.";
   "HitmanAbsolution.Odev.5211_VaultOverCoversByMovingForwardAn"              = "Vault over covers by moving forward and pressing {VAULT_OVER_COVER}.";
   "HitmanAbsolution.Odev.5212_YouCanHideInClosets"                           = "You can hide in closets.";
   "HitmanAbsolution.Odev.5213_LooksLikeAGoodPlaceToHide"                     = "Looks like a good place to hide.";
   "HitmanAbsolution.Odev.5214_TheHeadOfSecuritySeemsToEnjoyHis"              = "The head of security seems to enjoy his coffee.";
   "HitmanAbsolution.Odev.5215_ThisGuySeemsToBeInChargeHeMustHa"              = "This guy seems to be in charge. He must have the keycard to upstairs.";
   "HitmanAbsolution.Odev.5216_DoorIsLockedTheHeadOfSecurityMig"              = "Door is locked... the head of security might carry a keycard.";
   "HitmanAbsolution.Odev.5217_ICanUseTheseToDrugATarget"                     = "I can use these to drug a target.";
   "HitmanAbsolution.Odev.5218_YouCanUseInstinctToLookForUseful"              = "You can use instinct to look for useful items.";
   "HitmanAbsolution.Odev.5219_UseInventory_ShortrangeToSelectA"              = "Use {INVENTORY_SHORTRANGE} To Select A Gun.";
   "HitmanAbsolution.Odev.5220_WhenDoneTaggingPressSb_ExecuteTo"              = "When done tagging press {SB_EXECUTE} to execute.";
   "HitmanAbsolution.Odev.5220_WhenDoneTaggingPressSb_ExecuteTo_feralvcp"     = "When done tagging tap {SB_EXECUTE} to execute.";
   "HitmanAbsolution.Odev.5221_AimWithSb_AimAndPlaceTagsWithSho"              = "Aim with {SB_AIM} and place tags with {shoot}.";
   "HitmanAbsolution.Odev.5222_HoldInstinctAndPressSb_ActivateT"              = "Hold {INSTINCT} and press {SB_ACTIVATE} to activate death mark.";
   "HitmanAbsolution.Odev.5223_ToStartDeathMarkYouNeedAtLeast50"              = "To start [Death Mark], you need at least [50% Instinct]";
   "HitmanAbsolution.Odev.5224_UseInventory_ShortrangeToSelectA"              = "Use {INVENTORY_SHORTRANGE} to Select a [Gun].";
   "HitmanAbsolution.Odev.5225_ToPerformAHairTriggerSkillShotHo"              = "To perform a hair trigger skill shot hold down {AIM} to aim.";
   "HitmanAbsolution.Odev.5226_GainInstinctByPerformingStealthy"              = "Gain instinct by performing stealthy actions (Silent kills, Hiding bodies) or being efficient in Action (Headshot kills).";
   "HitmanAbsolution.Odev.5227_NowWhileHoldingDownAimAimGentlyP"              = "Now while holding down {AIM} aim gently press {SHOOT} at half strength.";
   "HitmanAbsolution.Odev.5228_FullyPressShootToFire"                         = "Fully press {SHOOT} to fire.";
   "HitmanAbsolution.Odev.5229_NowGentlySqueezeShootAHalfStreng"              = "Now gently squeeze {SHOOT} a half strength.";
   "HitmanAbsolution.Odev.5230_UseInventory_ShortrangeToSelectY"              = "Use {INVENTORY_SHORTRANGE} to select your [Silenced Silverballer].";
   "HitmanAbsolution.Odev.5231_HoldDownRunToSprint"                           = "Hold down {RUN} to sprint.";
   "HitmanAbsolution.Odev.5231_HoldDownRunToSprint_feralvcp"                  = "Tap and drag {MOVE} past the arrows to sprint.";
   "HitmanAbsolution.Odev.SWI.5232_HoldInstinctInstinct"                      = "Hold {INSTINCT} to enter Instinct mode.";
   "HitmanAbsolution.Odev.AND.5232_HoldInstinctInstinct"                      = "Hold {INSTINCT} to enter Instinct mode.";
   "HitmanAbsolution.Odev.iOS.5232_HoldInstinctInstinct"                      = "Hold {INSTINCT} to enter Instinct mode.";
   "HitmanAbsolution.Odev.5232_HoldInstinctInstinct"                          = "Hold {INSTINCT} Instinct.";
   "HitmanAbsolution.Odev.5232_HoldInstinctInstinct_feralvcp"                 = "Tap {INSTINCT} to toggle Instinct Mode.";
   "HitmanAbsolution.Odev.5233_SneakToTheEndOfTheCover"                       = "Sneak to the end of the cover.";
   "HitmanAbsolution.Odev.5234_PointShootingIsAnAdvancedFireArm"              = "[Point Shooting] is an advanced fire arm technique for dealing with multiple opponents in combat. \n\n You can access the ability whenever you are using [Instinct]. \n\n Each tag will cost you a small amount of instinct\n.";
   "HitmanAbsolution.Odev.5235_PressSb_ActivateToActivatePointS"              = "Press {Sb_Activate} to activate Point Shooting.";
   "HitmanAbsolution.Odev.5235_PressSb_ActivateToActivatePointS_feralvcp"     = "Tap {SB_ACTIVATE} to activate Point Shooting.";
   "HitmanAbsolution.Odev.5235_PressSb_ActivateToActivatePointS_gamepad_alt"   = "Hold {SB_ACTIVATE} to activate Point Shooting.";
   "HitmanAbsolution.Odev.5236_UseInstinctToLookForWeakSpots"                 = "Use {INSTINCT} to look for weak spots.";
   "HitmanAbsolution.Odev.5237_HoldHolsterToRemoveSilencers"                  = "Hold {Holster} to remove silencers.";
   "HitmanAbsolution.Odev.5238_HoldDownShootForRapidDualWieldFi"              = "Hold down {SHOOT} for rapid dual wield fire.";
   "HitmanAbsolution.Odev.5239_SprintToTheCenterCoverByHoldingD"              = "Sprint to the center cover by holding down {RUN}.";
   "HitmanAbsolution.Odev.5240_HoldAgility_ThrowoverrailToThrow"              = "Hold {AGILITY_THROWOVERRAIL} to throw an enemy over a rail or out of a window.";
   "HitmanAbsolution.Odev.5241_ICanMoveAroundTheHouseOnTheLedge"              = "I can move around the house on the ledge.";
   "HitmanAbsolution.Odev.5242_SubdueIsSlowerThanFiberWireButIs"              = "Subdue is slower than fiber wire but is non-lethal.";
   "HitmanAbsolution.Odev.5243_ICanHideBodiesOverTheRail"                     = "I can hide bodies over the rail.";
   "HitmanAbsolution.Odev.SWI.5244_AcquireTargetAndPressShootToThro"          = "Acquire target and press {ITEM_THROW} to throw the knife.";
   "HitmanAbsolution.Odev.AND.5244_AcquireTargetAndPressShootToThro"          = "Acquire target and press {ITEM_THROW} to throw the knife.";
   "HitmanAbsolution.Odev.iOS.5244_AcquireTargetAndPressShootToThro"          = "Acquire target and press {ITEM_THROW} to throw the knife.";
   "HitmanAbsolution.Odev.5244_AcquireTargetAndPressShootToThro"              = "Acquire target and press {SHOOT} to throw the knife.";
   "HitmanAbsolution.Odev.5245_KeepYourHeadDown"                              = "Keep your head down.";
   "HitmanAbsolution.Odev.5246_WhenYouBlendInYouAreSpendingFocu"              = "When you blend in you are spending \"Focus\", which can be earned by taking out targets stealthily and perform distractions.";
   "HitmanAbsolution.Odev.5247_ThisIsTheExitButItLooksOffLimits"              = "This is the exit - but it looks off limits to gardeners.";
   "HitmanAbsolution.Odev.5248_GardenersAreNotAllowedToLeaveThe"              = "Gardeners are not allowed to leave the greenhouse. Find a way to get rid of the guards.";
   "HitmanAbsolution.Odev.5249_GardenersAreNotAllowedToLeaveThe"              = "Gardeners are not allowed to leave the greenhouse. Keep a low profile.";
   "HitmanAbsolution.Odev.5250_TrespassingInDisguise"                         = "Trespassing in Disguise";
   "HitmanAbsolution.Odev.5251_ThisIsTheExitINeedToGetThroughUn"              = "This is the exit - I need to get through undetected.";
   "HitmanAbsolution.Odev.5252_InOrderToGetPastTheGardenerYouHa"              = "In order to get past the gardener you have to blend-in. Hold down {INSTINCT} while walking into the greenhouse.";
   "HitmanAbsolution.Odev.5253_InOrderToGetPastTheGuardYouHaveT"              = "In order to get past the guard you have to blend-in. Hold down {INSTINCT} while walking into the greenhouse.";
   "HitmanAbsolution.Odev.5254_WhenYouUseYourInstinctInstinctYo"              = "When you use your [instinct] {INSTINCT} you can anticipate movement by observing the burning paths.";
   "HitmanAbsolution.Odev.5255_InstinctPaths"                                 = "Instinct Paths";
   "HitmanAbsolution.Odev.5256_PressInstinctToLookForObjectsOfI"              = "Press {INSTINCT} to look for objects of interest.";
   "HitmanAbsolution.Odev.AND.5256_PressInstinctToLookForObjectsOfI"          = "Hold {INSTINCT} to look for objects of interest.";
   "HitmanAbsolution.Odev.iOS.5256_PressInstinctToLookForObjectsOfI"          = "Hold {INSTINCT} to look for objects of interest.";
   "HitmanAbsolution.Odev.SWI.5256_PressInstinctToLookForObjectsOfI"          = "Hold {INSTINCT} to look for objects of interest.";
   "HitmanAbsolution.Odev.5256_PressInstinctToLookForObjectsOfI_feralvcp"     = "Tap {INSTINCT} to toggle Instinct Mode and look for objects of interest.";
   "HitmanAbsolution.Odev.5257_UseYourInstinctsInstinctToLookFo"              = "Use your instincts {INSTINCT} to look for hints.";
   "HitmanAbsolution.Odev.5258_ADisguise"                                     = "A disguise.";
   "HitmanAbsolution.Odev.5259_HoldInstinctToBlendIn"                         = "Hold {INSTINCT} to blend in.";
   "HitmanAbsolution.Odev.5259_HoldInstinctToBlendIn_feralvcp"                = "Tap {INSTINCT} to toggle Instinct Mode and blend in.";
   "HitmanAbsolution.Odev.5260_FountainIsOn"                                  = "Fountain is ON.";
   "HitmanAbsolution.Odev.5261_LooksLikeAValve"                               = "Looks like a valve.";
   "HitmanAbsolution.Odev.5262_INeedToDisableTheSecurityToAcces"              = "I need to disable the security to access this area.";
   "HitmanAbsolution.Odev.5263_HoldInstinctToUseYourInstinct"                 = "Hold {INSTINCT} to use your instinct.";
   "HitmanAbsolution.Odev.5263_HoldInstinctToUseYourInstinct_feralvcp"        = "Tap {INSTINCT} to toggle Instinct Mode.";
   "HitmanAbsolution.Odev.5264_NotebookToViewYourNotebook"                    = "{NOTEBOOK} to view your briefing.";
   "HitmanAbsolution.Odev.5265_Inventory_PropToEquipAThrowableI"              = "{INVENTORY_PROP} to equip a throwable item.";
   "HitmanAbsolution.Odev.5266_PressShootToThrowTheBrick"                     = "Press {SHOOT} to throw the brick.";
   "HitmanAbsolution.Odev.5266_PressShootToThrowTheBrick_feralvcp"            = "Tap {ITEM_THROW} to throw the brick.";
   "HitmanAbsolution.Odev.5267_HoldInstinctToBlendIn"                         = "Hold {INSTINCT} to blend in.";
   "HitmanAbsolution.Odev.5268_Inventory_PropToEquipAThrowableI"              = "{INVENTORY_PROP} to equip a throwable item.";
   "HitmanAbsolution.Odev.5269_YouAreSqueezingTooHardReleaseSho"              = "You are squeezing too hard. Release {SHOOT} and try again.";
   "HitmanAbsolution.Odev.5270_PressShootToPlaceATag"                         = "Press {SB_TAG} to place a tag.";
   "HitmanAbsolution.Odev.5271_UseCameraToAim"                                = "Use {CAMERA} to aim.";
   "HitmanAbsolution.Odev.5272_UseCameraToLookAround"                         = "Use {CAMERA} to look around.";
   "HitmanAbsolution.Odev.5273_UseMoveToMove"                                 = "Use {MOVE} to move.";
   "HitmanAbsolution.Odev.5274_TheTutorialIsDisabledOnThisDiffi"              = "The tutorial is disabled on this difficulty level.";
   "HitmanAbsolution.Odev.5275_HoldAimToZoom"                                 = "Hold {AIM} to zoom.";
   "HitmanAbsolution.Odev.5275_HoldAimToZoom_feralvcp"                        = "Tap {AIM} to zoom.";
   "HitmanAbsolution.Odev.5276_WelcomeToContractsTheCareerOfAPr"              = "Welcome to Contracts. The career of a professional assassin is based on three simple steps: //(6.0)\\\\ ELIMINATE your target, ESCAPE and then collect your PAYMENT.";
   "HitmanAbsolution.Odev.5277_YourTargetIsDisplayedInTheUpperR"              = "Your target is displayed in the upper right corner. His name is Manuel Francis. //(4.3)\\\\ As the contract briefing shows, you will get extra bonus for killing him with a HANDGUN wearing your SUIT.";
   "HitmanAbsolution.Odev.5278_TargetEliminatedNowMakeYourWayTo"              = "TARGET eliminated. Now make your way to the exit. //(3.0)\\\\ The faster you escape, the higher your contract payment will become.";
   "HitmanAbsolution.Odev.5279_ByKillingANonDesignatedTargetYou"              = "By killing a non-designated target, you no longer qualify for the target only bonus. //(5.0)\\\\ Yet completing the contract could still grant a substantial payout.";
   "HitmanAbsolution.Odev.5280_OnceYouHaveCompletedTheContractY"              = "Once you have completed the contract, you can compare scores on the LEADER BOARDS. //(4.0)\\\\ You can even CHALLENGE your friends to beat your score.";
   "HitmanAbsolution.Odev.5281_UseInstinctToLocateYourTarget"                 = "Use Instinct to locate your target.";
   "HitmanAbsolution.Odev.5282_MostContractsHaveConditionalBonu"              = "Most contracts have conditional bonuses. This contract has a single condition for you - kill the target ONLY. //(6.5)\\\\ The conditions are always viewable in your contract briefing.";
   "HitmanAbsolution.Odev.5283_YouEscapeAtTheExitPointInThisCon"              = "You escape at the exit point. In this contract it is located at the van where you started.";
   "HitmanAbsolution.Odev.5284_ApproachYourTargetSilently"                    = "Approach your target silently.";
   "HitmanAbsolution.Odev.5285_PleaseProceedAndFollowTheAdviceY"              = "Please proceed and follow the advice you are given.";
   "HitmanAbsolution.Odev.5286_PleaseProceedIWillAdviseYouAsWeG"              = "Please proceed - I will advise you as we go along.";
   "HitmanAbsolution.Odev.5287_ThisIsYourExitPointOnceYouVeElim"              = "This is your exit point. Once you've eliminated the target, you can escape from here.";
   "HitmanAbsolution.Odev.5288_YourContractBriefingOutlinesWhat"              = "Your Contract briefing outlines what is needed to complete your assignment with the highest possible score. \n\n//(5.5)\\\\ Your target, Manuel Francis, has two icons below his portrait. //(10.0)\\\\ They indicate a bonus for killing him with a handgun while wearing a suit.\n\n//(14.0)\\\\ Further below you see that the “kill target only” condition is checked and will pay a bonus in this contract.\n\n//(20.5)\\\\ As a note: Everything here is generated from logging the style of the player who created the contract. //(27.1)\\\\ If you want to learn how easy it is to make your own contracts, please try the Create Contracts tutorial.";
   "HitmanAbsolution.Odev.5289_OpenTheNotebookToViewYourContrac"              = "Open the briefing to view details of the current contract.";
   "HitmanAbsolution.Odev.5290_WellDone12HereIsYourPaycheckSize"              = "Well done. //(1.2)\\\\ Here is your paycheck - sized according to your performance. The money has been wired to your account. \n//(7.3)\\\\ It can be used for unlocking and upgrading new and better equipment at the safe house.\n\n//(12.0)\\\\ You can replay the contract to improve your leader board rank and to lift your country’s average. //(17.3)\\\\ You can also take this - or any other - contract and create a competition between you and your friends.\n\n//(23.8)\\\\ This concludes the tutorial. We hope you will enjoy the contracts created by other players, //(29.6)\\\\ create your own contracts and show your skills in the open competitions.";
   "HitmanAbsolution.Odev.5291_HeyWhoOpenedThoseBlindsWeReSitti"              = "Hey! Who opened those blinds? We're sitting ducks in here!";
   "HitmanAbsolution.Odev.5292_WhatAreYouDoingThoseBlindsStayCl"              = "What are you doing? Those blinds stay closed at all times!";
   "HitmanAbsolution.Odev.5293_WhoDidThatGoddammitIfASniperWasN"              = "Who did that? Goddammit! If a sniper was nesting in those trees, he could drop every one of us in the blink of an eye!";
   "HitmanAbsolution.Odev.5294_ThereDoNotLetThisHappenAgainYouH"              = "There! Do not let this happen again, you hear me?";
   "HitmanAbsolution.Odev.5295_ThereThisBetterNotHappenWhenTheC"              = "There! This better not happen when the client is here!";
   "HitmanAbsolution.Odev.5296_HeyNiceViewNeverNoticedThatBefor"              = "Hey nice view. Never noticed that before.";
   "HitmanAbsolution.Odev.5297_ListenUpMissBurnwoodIsInTheUpsta"              = "Listen up. Miss Burnwood is in the upstairs shower and will be down shortly. //(4.2)\\\\ The girl is in her room and will remain so for the time being. For those of you who do not know the drill, //(10.3)\\\\ I will personally appoint a close protection host for each client on a 6-hour shift cycle. You will not, //(17.0)\\\\ I repeat not, leave your VIP's side for any reason during you shift. Any breach of procedure will result in //(24.7)\\\\ immediate termination and subsequent blacklisting. Rest assured, if you fail in your duties, you will never //(31.0)\\\\ work in this business again. This is all. Dismissed.";
   "HitmanAbsolution.Odev.5298_ITellYaBabyBrotherTheNewHeadIsBa"              = "I tell ya, baby brother, the new Head is bad ass, man. Looks the part too, in his fancy suit //(6.7)\\\\ and Italian shoes. What can I say? You pay for the best, you get the best. //(12.2)\\\\ Yeah, I could get into this, I shit you not. Guarding rich people and their spoiled brats? Beats the hell out of bunk beds //(20.3)\\\\ and \"peace missions.\" Seriously man, you should join me over here. I could put your name at the top of the pile. //(27.5)\\\\ You got the credentials. Mom would be so relieved to get you out of those third world hot spots. //(33.9)\\\\ Have both her boys back on American ground, you know?... Fine, just think about it. //(40.2)\\\\ And don't get blown up, OK? Right. See you at Christmas. Oh wait... you're still... //(45.7)\\\\ you're not still a Buddhist, are you? Hahahaha, alright.";
   "HitmanAbsolution.Odev.5300_HmmmHowVeryOddTheAromaIsDifferen"              = "Hmmm...how very odd. The aroma is different somehow. Did I overdo the Muscat? //(8.1)\\\\ No... it's something, just an undertone, just in the finish... it's something else. Have I made a... //(15.9)\\\\ what is the word... mistake? No... no, that's inconceivable...";
   "HitmanAbsolution.Odev.5301_OkIMustRetraceMyStepsLetSSeeIsSo"              = "OK. I must retrace my steps. Let's see... is someone dimming the lights?";
   "HitmanAbsolution.Odev.5302_YesYesYouCanBeHereSearchTheCupbo"              = "Yes, yes, you can be here. Search the cupboards for terrorists or whatever it is you do //(3.9)\\\\ Just don't bother me. I need my concentration. Artist at work!";
   "HitmanAbsolution.Odev.5304_ComeOnYouCanTellMeMyLipsAreSeale"              = "...come on, you can tell me. My lips are sealed.";
   "HitmanAbsolution.Odev.5305_ThisRecipeIsATradeSecretHandedDo"              = "This recipe is a trade secret handed down from master to apprentice for centuries. //(5.0)\\\\ I will take the secret ingredient with me to the grave!";
   "HitmanAbsolution.Odev.5306_UhHuhIsItSalt"                                 = "Uh-huh. Is it salt?";
   "HitmanAbsolution.Odev.5307_NoNoWhatDoYouTakeMeForSaltPlease"              = "No. No! What do you take me for? Salt? Please! I am one of the finest //(7.3)\\\\chefs in this culinary wasteland you call a nation. You put liquid butter //(12.2)\\\\ on your popcorn! And you have the nerve to make assumptions about my //(16.6)\\\\ award winning recipes? Salt! Shame on you, sir! //(21.4)\\\\ Shame! Now, go on - get out of here. Shuh shuh shuh!";
   "HitmanAbsolution.Odev.5308_AllRightAllRightRelaxIWasOnlyAsk"              = "All right, all right, relax. I was only asking. //(4.0)\\\\ Christ, don't have a heart attack.";
   "HitmanAbsolution.Odev.5309_OutISayGoGuardAGateOrShootAtSome"              = "Out I say! Go guard a gate or shoot at some beer cans, you big ape. Sacrebleu.";
   "HitmanAbsolution.Odev.5310_ThisIs4WeNeedToSetUpSecurityAtTh"              = "This is 4. We need to set up security at the wall entrance. Surveillance cameras, //(5.1)\\\\ motion detectors...some of those new automatic sentry guns... Anyone could just waltz //(9.8)\\\\ in here like they goddamn well please. Over.";
   "HitmanAbsolution.Odev.5311_AsFarAsIKnowTheGirlHasnTLeftTheH"              = "As far as I know the girl hasn't left the house since we got here. //(3.1)\\\\ No school, no friends coming over. Bit odd, don't you think?";
   "HitmanAbsolution.Odev.5312_IDonTKnowMaybe"                                = "I don't know. Maybe.";
   "HitmanAbsolution.Odev.5313_KidSSweetEnoughDonTGetMeWrongBut"              = "Kid's sweet enough, don't get me wrong, but something's definitely off. //(3.7)\\\\ Seems... I don't know, shell shocked or something. Think she's the client's daughter?";
   "HitmanAbsolution.Odev.5314_MsBurnwoodDoesnTStrikeMeAsTheMot"              = "Ms. Burnwood doesn't strike me as the motherly type. Look, //(2.7)\\\\ when you've been in the game as long as I have, you stop asking questions. Makes life a whole lot easier.";
   "HitmanAbsolution.Odev.5315_HeyBuddyDonTForgetToWaterTheRhod"              = "Hey buddy, don't forget to water the rhododendrons. They look a bit arid.";
   "HitmanAbsolution.Odev.5316_YouKnowRhododendrons"                          = "...you know rhododendrons?";
   "HitmanAbsolution.Odev.5317_YouKnowWhenYouDoUglyWorkYouComeT"              = "You know when you do ugly work you come to appreciate something pretty.";
   "HitmanAbsolution.Odev.5318_YouHeadingIntoTheMansionTellWach"              = "You heading into the mansion? Tell Wachowsky his radio is out...";
   "HitmanAbsolution.Odev.5319_PerfectJustPerfectIMGonnaKillThe"              = "Perfect. Just perfect. I'm gonna kill these maintenance clowns.";
   "HitmanAbsolution.Odev.5320_NahMsBurnwoodPaysThemAWeekInAdva"              = "Nah, Ms. Burnwood pays them a week in advance. Come on, let's check out the boats.";
   "HitmanAbsolution.Odev.5322_ManIDonTKnowAboutYouButIMNotExac"              = "Man I don't know about you but I'm not exactly used to working with armed guards //(2.9)\\\\ breathing down my neck. What the hell is it all for anyway? Who is this woman?";
   "HitmanAbsolution.Odev.5323_IGotNoIdeaIVeOnlyEverSeenHerOnce"              = "I got no idea. I've only ever seen her once from a distance. She's pretty... //(5.2)\\\\ but she kinda has, you know, sad eyes. That make sense? Filipé says he's seen a kid too.";
   "HitmanAbsolution.Odev.5324_MaybeTheyReOnTheRunFromTheMobOrS"              = "Maybe they're on the run from the mob or something, huh?";
   "HitmanAbsolution.Odev.5325_AndNeedToHideBehindASmallArmyNoT"              = "And need to hide behind a small army? No the mob ain't got that kind of muscle. //(6.6)\\\\ This? This is definitely something else, y'know?";
   "HitmanAbsolution.Odev.5326_SoWhatDoYouMakeOfTheNewHeadOfSec"              = "So, what do you make of the new Head of Security?";
   "HitmanAbsolution.Odev.5327_SeemsSolidLangleyManWorkedAsABod"              = "Seems solid. Langley man. Worked as a bodyguard for 15 years. A few //(4.6)\\\\ high profile celebrities and one of those arms industry bigwigs.";
   "HitmanAbsolution.Odev.5328_WhatNotTheStallionArmamentsGuyWa"              = "What...not the Stallion Armaments guy? Wasn't he assassinated?";
   "HitmanAbsolution.Odev.5329_YeahButOnlyAfterOurGuyWasLaidOff"              = "Yeah but only after our guy was laid off. Some say he popped the Stallion CEO himself just to prove a point.";
   "HitmanAbsolution.Odev.5330_HmmILikeHimMoreAlready"                        = "Hmm. I like him more already.";
   "HitmanAbsolution.Odev.5331_SorryPalNewRulesThisAreaIsOffLim"              = "Sorry pal, new rules. This area is off limits unless you're security or guests of Miss Burnwood.";
   "HitmanAbsolution.Odev.5332_WhatWhyWhatIfWeNeedToUseTheRestr"              = "What? Why? What if we need to use the restroom?";
   "HitmanAbsolution.Odev.5333_WhatAmIAnInformationBoardJustFol"              = "What am I, an information board? Just following orders, pal. I suggest you do the same. Use a flowerbed or something.";
   "HitmanAbsolution.Odev.5334_WhatTheHell"                                   = "What the hell?";
   "HitmanAbsolution.Odev.5335_AllUnitsThisIsEscortIiTheFireAla"              = "All units, this is Escort II. The fire alarm on 2nd floor has been triggered. Should we investigate? Over.";
   "HitmanAbsolution.Odev.5336_NegativeEscortIiStayWithClientAT"              = "Negative, Escort II. Stay with client. A team is on it's way, over.";
   "HitmanAbsolution.Odev.5337_ITellYaOfAllTheClientsIVeWorkedW"              = "I tell ya, of all the clients I've worked with, this has gotta be the strangest.";
   "HitmanAbsolution.Odev.5338_SheSACloakAndDaggerKindOfGirlTha"              = "She's a cloak-and-dagger kind of girl, that's for sure. What's her story anyway?";
   "HitmanAbsolution.Odev.5339_NobodySeemsToKnowNotEvenTheHeadI"              = "Nobody seems to know. Not even the Head I think. But I caught a glimpse //(3.8)\\\\ of the documents the other day when I was on escort duty. They had a \"skull and bones\" logo and the words \"Merces Letifer\".";
   "HitmanAbsolution.Odev.5340_MercesLethalTradeWaitYouDonTMean"              = "Merces...\"Lethal trade\"? Wait...you don't mean...? I thought they were just a legend?";
   "HitmanAbsolution.Odev.5341_YouKnowWhatTheySayAboutTheDevilA"              = "You know what they say about the Devil and his greatest trick.";
   "HitmanAbsolution.Odev.5342_JesusThisWomanDidnTJustPissOffSo"              = "Jesus. This woman didn't just piss off some crime lord did she?";
   "HitmanAbsolution.Odev.5343_SomehowIDoubtIt"                               = "Somehow I doubt it.";
   "HitmanAbsolution.Odev.5344_SoYouWereOnCloseProtectionDutyYe"              = "So you were on close protection duty yesterday, right? Did you talk to the girl?";
   "HitmanAbsolution.Odev.5345_BarelySheSPoliteButKindaIntrover"              = "Barely. She's polite but kinda introverted. Just sits there staring into space. Kid must have some kinda baggage.";
   "HitmanAbsolution.Odev.5346_SoundsLikeATeamBriefingInTheLivi"              = "Sounds like a team briefing in the living room.";
   "HitmanAbsolution.Odev.5347_BetterHaulAssTheHeadHatesHavingT"              = "Better haul ass. The Head hates having to repeat himself.";
   "HitmanAbsolution.Odev.5348_HowSItGoingHank"                               = "How's it going Hank?";
   "HitmanAbsolution.Odev.5349_ComeToCheckOnMeJunior"                         = "Come to check on me junior?";
   "HitmanAbsolution.Odev.5350_WhatJustDoingMyRounds"                         = "What? Just doing my rounds.";
   "HitmanAbsolution.Odev.5351_PleaseMyWifeSTheStateChampionInG"              = "Please...my wife's the state champion in gossip. It was only a matter of time. //(4.5)\\\\ Not that I don't appreciate your concern. Mark my words kid, you should get out of soldiering. //(10.6)\\\\ Go build a bridge or save some sea turtles.  This travel agency only has two destinations; //(15.8)\\\\ death and depression. And either way, you can be damn sure it's gonna rain the whole time, //(21.4)\\\\ no one speaks your language and the hotel is a roach-infested hell hole.";
   "HitmanAbsolution.Odev.5352_UmAreYouGonnaBeAllRightHank"                   = "Um, are you gonna be all right Hank?";
   "HitmanAbsolution.Odev.5353_IMJustFineKidGoFinishYourRounds"               = "I'm just fine kid. Go finish your rounds.";
   "HitmanAbsolution.Odev.5354_HuhHank6ThisIs2YeahHankIsMissing"              = "Huh? Hank? 6? This is 2. Yeah, Hank is missing from his post, over.";
   "HitmanAbsolution.Odev.5355_GoddammitThisIsAllWeNeedStandByK"              = "Goddammit, this is all we need. Stand by kid. I'll look into it.";
   "HitmanAbsolution.Odev.5356_Affirmative6Over"                              = "Affirmative 6. Over.";
   "HitmanAbsolution.Odev.5357_NewChefSAssistantWhyWasINotInfor"              = "New chef's assistant? Why was I not informed? Report with my intel officer after duty for a security check.";
   "HitmanAbsolution.Odev.5358_ThisIsAlphaIDonTCareOrderOneOfTh"              = "This is Alpha... I don't care! Order one of those mobile restrooms to //(4.8)\\\\ put in the gardens. I will not risk infiltration by allowing anyone into the mansion that has not been //(10.9)\\\\ directly approved by myself or my closest staff. See that it is done. Over.";
   "HitmanAbsolution.Odev.5359_ThisIsAlphaHaveYouScannedTheTruc"              = "This is Alpha. Have you scanned the truck for explosives? Put two men on it and //(4.8)\\\\ check the ravine. Maybe the driver had an accident. Over.";
   "HitmanAbsolution.Odev.5360_AlphaSayThatAgainSleepingWhatSHi"              = "Alpha, say that again?... Sleeping?... What's his name? Greenbourne? //(6.1)\\\\ Confiscate his uniform and weapon and send the son of a bitch packing. I will make sure he spends //(11.7)\\\\ the rest of his career as a night watchman at a Midwestern corn silo. Over.";
   "HitmanAbsolution.Odev.5361_AlphaToEscortIiAreYouInPlaceAtTh"              = "Alpha to Escort II. Are you in place at the girl's quarters? Good. //(5.2)\\\\ Do not let anybody inside without my confirmation, over.";
   "HitmanAbsolution.Odev.5362_ThisIsAlphaEtaOnPrimaryIsTMinus1"              = "This is Alpha. ETA on Primary is T minus 15 minutes. Stand by to escort the client to the living room, over.";
   "HitmanAbsolution.Odev.5363_MmmGuatemalanPerfectFlavorPerfec"              = "Mmm... Guatemalan. Perfect flavor. Perfect temperature. Chef knows his coffee.";
   "HitmanAbsolution.Odev.5365_UhhhFeedbackMyUlcerDidnTLikeThat"              = "Uhhh... feedback. My ulcer didn't like that last cup one bit... //(6.2)\\\\ Stay sharp men! I have urgent business with gate security!";
   "HitmanAbsolution.Odev.5366_ArrghCrampsNeedToSitJustForAMome"              = "Arrgh... cramps. Need to sit... just for a moment. No one's gonna know.";
   "HitmanAbsolution.Odev.5367_SoHowDoYouGetOnTheHeadsAListForC"              = "So how do you get on the Heads A-list for close protection duty? //(3.3)\\\\ I wouldn't mind \"bodyguarding\" the client, you know what I mean?";
   "HitmanAbsolution.Odev.5368_YouReAClassActMan"                             = "You're a class act man.";
   "HitmanAbsolution.Odev.5369_DonTActSoHighAndMightyIVeSeenYou"              = "Don't act so high and mighty. I've seen you gawking at her. //(3.1)\\\\ Hey maybe we should just sneak upstairs. Maybe we heard suspicious noises from the bathroom. //(10.4)\\\\ Better safe than sorry right?";
   "HitmanAbsolution.Odev.5370_ForgetItYouDonTGetUpstairsWithou"              = "Forget it. You don't get upstairs without the Head of Security's keycard. //(3.5)\\\\ Seriously, pour some ice cubes down your pants.";
   "HitmanAbsolution.Odev.5372_HeySoHowSHankDoing"                            = "Hey. So how's Hank doing?";
   "HitmanAbsolution.Odev.5373_IreneCalledMeThisMorningHeWasScr"              = "Irene called me this morning. He was screaming in his sleep again, //(3.6)\\\\ clutching the gun he keeps on the night stand. Sheets were soaked in sweat.";
   "HitmanAbsolution.Odev.5374_Jesus"                                         = "Jesus...";
   "HitmanAbsolution.Odev.5375_YeahSheSBeenBeggingHimToSeekHelp"              = "Yeah, she's been begging him to seek help but he doesn't want anyone to know. Least of all us.";
   "HitmanAbsolution.Odev.5376_Man25YearsOfCombatYouThinkYouReI"              = "Man... 25 years of combat. You think you're immune, then bam - it hits you. //(6.2)\\\\ Straight out of the blue. Is he even fit for field duty?";
   "HitmanAbsolution.Odev.5377_HeyDonTEvenThinkAboutItIMSerious"              = "Hey, don't even think about it. I'm serious. This job is probably the only thing //(4.6)\\\\ holding him together. Miss Burnwood cannot know.";
   "HitmanAbsolution.Odev.5378_YeahFineMyLipsAreSealedIMGonnaGo"              = "Yeah fine. My lips are sealed. I'm gonna go check the perimeter.";
   "HitmanAbsolution.Odev.5379_HeyBuddyOrdersFromAboveMissBurnw"              = "Hey buddy? Orders from above. Miss Burnwood is tightening security throughout the compound. As of now garden personnel are no longer allowed inside the house.";
   "HitmanAbsolution.Odev.5380_ManIVeGardenedForTwoExPresidents"              = "Man. I've gardened for two ex-presidents and even the secret service were less uptight. I wonder what she's so frightened of?";
   "HitmanAbsolution.Odev.5381_YouBeenByTheKitchenTodayLooksLik"              = "You been by the kitchen today? Looks like Chef's cooking up a storm.";
   "HitmanAbsolution.Odev.5382_MmITellYaThisGigIsLikeWatchingPa"              = "Mm. I tell ya, this gig is like watching paint dry, but at least the service is good.";
   "HitmanAbsolution.Odev.5383_HeyYouKnowTheClientDoesnTWantSmo"              = "Hey, you know the client doesn't want smoking around the house. //(2.7)\\\\ Come on, what's the matter with you? You're a soldier for Christ's sake. Your body is a temple.";
   "HitmanAbsolution.Odev.5384_AwwWhoCaresManLifeIsBeautifulWoo"              = "Aww, who cares man? Life is beautiful! Woohoo! Carpe Diem!";
   "HitmanAbsolution.Odev.5385_HeyManIDonTKnowWhatYouReSmokingB"              = "Hey, man! I don't know what you're smoking, but save it for off duty. Jesus.";
   "HitmanAbsolution.Odev.5386_HeyKidDoMeAFavorWillYouGoCheckOn"              = "Hey kid, do me a favor will you? Go check on Hank. He seems to like you.";
   "HitmanAbsolution.Odev.5387_Gotcha"                                        = "Gotcha.";
   "HitmanAbsolution.Odev.5388_OhAndActNaturalOkWeReNotSupposed"              = "Oh and act natural OK? We're not supposed to know about the er... //(4.5)\\\\ \"head stuff.\" Hank is old school. He's not one to air his dirty laundry in public.";
   "HitmanAbsolution.Odev.5389_DonTWorryIMAllAboutDiplomacy"                  = "Don't worry. I'm all about diplomacy.";
   "HitmanAbsolution.Odev.5390_IKnowItSTheClientSCallButThatDoe"              = "I know it's the client's call, but that doesn't mean I have to like it. Calling in personnel from //(4.8)\\\\ local outfits? We barely have time to do proper background checks. I tell you, something must have //(10.6)\\\\ gotten her spooked... You're the Head of Security. If you don't know, who does?... //(15.8)\\\\ Fine. If she wants to play it close to the chest that's her choice. But it would make our jobs a hell //(22.5)\\\\ of a lot easier if we knew what was going on. Over and out.";
   "HitmanAbsolution.Odev.5391_JustASecondAlphaINeedToCheckSome"              = "Just a second Alpha. I need to check something, over.";
   "HitmanAbsolution.Odev.5392_Copy6ThisIsFalconIHaveMovementAt"              = "Copy 6? This is Falcon. I have movement at 0-400. Move to investigate, over.";
   "HitmanAbsolution.Odev.5393_RogerThat"                                     = "Roger that.";
   "HitmanAbsolution.Odev.5394_ThisIs6AllClearNothingButASkunkO"              = "This is 6. All clear. Nothing but a skunk, over.";
   "HitmanAbsolution.Odev.5395_HeyErrYouDidnTHearItFromMeOkButH"              = "Hey err... you didn't hear it from me OK, but Hank's in trouble. //(4.0)\\\\ Yeah, his wife thinks it's PTSD. I don't like to rat on a buddy, but if the shit hits the fan, I'd like the guy //(13.0)\\\\ covering my back to have all his marbles in a row, you know?";
   "HitmanAbsolution.Odev.5396_ILlTakeItUpWithManagementDiscree"              = "I'll take it up with management. Discreetly. You did the right thing telling me.";
   "HitmanAbsolution.Odev.5397_YeahSureDoesnTFeelLikeIt"                      = "Yeah. Sure doesn't feel like it.";
   "HitmanAbsolution.Odev.5398_HuhWhereTheHellDidHeGoThisIs4Any"              = "Huh? Where the hell did he go? This is 4. Anyone seen Falcon? He's not at the nest, over.";
   "HitmanAbsolution.Odev.5399_Negative4ThereWereSomeReportsAbo"              = "Negative 4. There were some reports about an ice cream truck some minutes ago. He's probably doing recon, over.";
   "HitmanAbsolution.Odev.5400_RogerThatOverManEveryoneSAllOver"              = "Roger that, over. Man. Everyone's all over the place today.";
   "HitmanAbsolution.Odev.5401_IMApproachingTheCompound"                      = "I'm approaching the compound.";
   "HitmanAbsolution.Odev.5402_GoodInfiltrateTheMansionAndTermi"              = "Good. Infiltrate the mansion and terminate Diana Burnwood. And Victoria... //(5.9)\\\\ Bring her in. Unharmed. She is very dear to me. And the Agency.";
   "HitmanAbsolution.Odev.5403_IMThroughTheCompoundAccessingMan"              = "I'm through the compound. Accessing mansion. Approaching target.";
   "HitmanAbsolution.Odev.5404_ClosingInOnTarget"                             = "Closing in on target.";
   "HitmanAbsolution.Odev.5405_WellDone47NowRememberDianaBrough"              = "Well done 47. Now remember. Diana brought this on herself. She betrayed us. //(6.8)\\\\ The agency, the code, everything we stand for. She is too dangerous to be left alive. //(12.1)\\\\ Think about that, when you pull the trigger.";
   "HitmanAbsolution.Odev.5406_ITellYaIWouldnTMindHavingAViewLi"              = "I tell ya, I wouldn't mind having a view like that.";
   "HitmanAbsolution.Odev.5407_YeahIDSettleHappilyForARoofOverM"              = "Yeah, I'd settle happily for a roof over my head, you know? I've been sleeping on couches since Angie kicked me out.";
   "HitmanAbsolution.Odev.5408_OhYeahHaveThePapersBeenSignedYet"              = "Oh yeah. Have the papers been signed yet?";
   "HitmanAbsolution.Odev.5409_NahTheLawyersAreStillAtEachOther"              = "Nah, the lawyers are still at each other's throats.";
   "HitmanAbsolution.Odev.5410_ThenWhatAreYouWaitingForManChang"              = "Then what are you waiting for, man? Change her mind. Make it up to her. //(3.9)\\\\ Take her to Europe or buy her a... a dachshund or whatever the hell those things are called, //(9.0)\\\\ you know, those little sausages with legs? I mean, whatever it takes right? You've been in combat. //(13.9)\\\\ How hard can this be?";
   "HitmanAbsolution.Odev.5411_ManYouDonTKnowAngie"                           = "Man, you don't know Angie.";
   "HitmanAbsolution.Odev.5412_AccordingIcaDivisionChiefBenjami"              = "According ICA division chief Benjamin Travis, my former handler, Diana Burnwood, has gone rogue, taking with her a valuable Agency asset. A girl named Victoria. After months underground, Diana's safe house has been located. A heavily guarded mansion on the shores of Lake Michigan. My objective: eliminate Diana and retrieve the girl. Personal note: Diana saved my life. Although the grounds for termination are just, I take no pride in this assignment. From here on out I shall refer to her only as my target. I must not get personally involved.";
   "HitmanAbsolution.Odev.5413_WhenYouAimYouSnapToNearbyTargets"              = "When you aim, you snap to nearby targets.";
   "HitmanAbsolution.Odev.5414_YouAreBeingArrestedDoNotRunInste"              = "You are being arrested. Do not run. Instead, fake surrender or calmly walk to a secluded area, //(5.0)\\\\then deal with your enemy.";
   "HitmanAbsolution.Odev.5415_SomeoneIsAboutToNoticeYouTheAtte"              = "Someone is about to notice you. The attention display shows you the direction of the threat. //(4.0)\\\\ Try to slip away unnoticed.";
   "HitmanAbsolution.Odev.5416_EdgedAndPiercingWeaponsCanBeUsed"              = "Edged and piercing weapons can be used for deadly throws as well as distractions.";
   "HitmanAbsolution.Odev.5417_FocusOnATarget"                                = "Focus on a target.";
   "HitmanAbsolution.Odev.5418_NowThrow"                                      = "Now throw.";
   "HitmanAbsolution.Odev.5419_TrickTheGardener"                              = "Trick the gardener.";
   "HitmanAbsolution.Odev.5420_TrickTheGuard"                                 = "Trick the guard.";
   "HitmanAbsolution.Odev.5421_YourEnemyIsAlreadySuspiciousOfYo"              = "Your enemy is already suspicious of your disguise, using Instinct will be ineffective. //(4.5)\\\\\nCalmly walk back to a secluded area and then deal with him silently before he alerts anyone else.";
   "HitmanAbsolution.Odev.5422_AGardenerIsOnToYouUseYourInstinc"              = "A gardener is on to you. Use your Instinct to trick him and then walk away.";
   "HitmanAbsolution.Odev.5423_AGuardIsOnToYouUseYourInstinctTo"              = "A guard is on to you. Use your Instinct to trick him and then walk away.";
   "HitmanAbsolution.Odev.5424_AMansionGuardIsOnToYouUseYourIns"              = "A mansion guard is on to you. Use your Instinct to trick him and then walk away.";
   "HitmanAbsolution.Odev.5425_YouSlippedPastUnnoticedInDoingSo"              = "You slipped past unnoticed. In doing so you expended Instinct.";
   "HitmanAbsolution.Odev.5426_KeepUsingInstinctUntilYouAreSafe"              = "Keep using Instinct until you are safely inside.";
   "HitmanAbsolution.Odev.5427_LookForABodyContainer"                         = "Look for a body container.";
   "HitmanAbsolution.Odev.5428_ABodyHasBeenFoundTheGuardsWillBe"              = "A body has been found. The guards will be more alert.";
   "HitmanAbsolution.Odev.5429_AllWitnessesHaveBeenDealtWithRem"              = "All witnesses have been dealt with. Remaining enemies are unaware of your actions. //(4.1)\\\\ Remember to hide bodies to avoid detection.";
   "HitmanAbsolution.Odev.5430_CounterYourOpponent"                           = "Counter your opponent.";
   "HitmanAbsolution.Odev.5431_YouAreNowEngagedInCloseCombat"                 = "You are now engaged in close combat.";
   "HitmanAbsolution.Odev.5432_FinishYourOpponent"                            = "Finish your opponent.";
   "HitmanAbsolution.Odev.5433_StrikeYourOpponent"                            = "Strike your opponent.";
   "HitmanAbsolution.Odev.5434_ExcellentHeIsKnockedOutDepending"              = "Excellent, he is knocked out. Depending on their training, some enemies require more effort to take down.";
   "HitmanAbsolution.Odev.5435_YouHaveActivatedACheckpointIfYou"              = "You have activated a checkpoint. If you die or if you choose to re-start - you will start at this location.";
   "HitmanAbsolution.Odev.5436_CheckpointsCannotBeActivatedWhil"              = "Checkpoints cannot be activated while your enemies are alerted.";
   "HitmanAbsolution.Odev.5437_YouWillReStartFromThisLocation"                = "You will re-start from this location.";
   "HitmanAbsolution.Odev.5438_DistractionSteadyAimOrFiberWireT"              = "Distraction, Steady Aim, or Fiber Wire - the choice is yours.";
   "HitmanAbsolution.Odev.5439_UseCoverToProtectYourselfFromEne"              = "Use cover to protect yourself from enemy fire - or try to slip away and hide.";
   "HitmanAbsolution.Odev.5440_RunningAllowsYouToRelocateQuickl"              = "Running allows you to relocate quickly.";
   "HitmanAbsolution.Odev.5441_ApproachTheCoverInFrontOfYou"                  = "Approach the cover in front of you.";
   "HitmanAbsolution.Odev.5442_WhenYouAreInCoverItIsHarderForYo"              = "When you are in cover it is harder for your enemies to spot you.";
   "HitmanAbsolution.Odev.5443_EitherWayHeWonTBeWakingUpAnytime"              = "Either way, he won't be waking up anytime soon.";
   "HitmanAbsolution.Odev.5444_SubdueOrKillTheChoiceIsYours"                  = "Subdue. Or kill. The choice is yours.";
   "HitmanAbsolution.Odev.5445_UseCoverToTakeDownYourEnemy"                   = "Use cover to take down your enemy.";
   "HitmanAbsolution.Odev.5446_YourDisguiseIsBlownEnemiesWillBe"              = "Your disguise is blown. Enemies will be looking for a chef. //(3.7)\\\\ To clear your identity either eliminate the witnesses or find an alternate disguise.";
   "HitmanAbsolution.Odev.5447_YourDisguiseIsBlownEnemiesWillBe"              = "Your disguise is blown. Enemies will be looking for a gardener. //(3.8)\\\\ To clear your identity either eliminate the witnesses or find an alternate disguise.";
   "HitmanAbsolution.Odev.5448_YourDisguiseIsBlownEnemiesWillBe"              = "Your disguise is blown. Enemies will be looking for a guard. //(3.5)\\\\ To clear your identity either eliminate the witnesses or find an alternate disguise.";
   "HitmanAbsolution.Odev.5449_YourDisguiseIsBlownEnemiesWillBe"              = "Your disguise is blown. Enemies will be looking for a mansion guard. //(3.8)\\\\ To clear your identity either eliminate the witnesses or find an alternate disguise.";
   "HitmanAbsolution.Odev.5450_YouAreDisguisedAsAChefYouAreAllo"              = "You are disguised as a chef. You are allowed everywhere in the ground floor mansion area. //(5.0)\\\\ No one in the mansion will see through this disguise, but be mindful not to //(9.6)\\\\ carry visible weapons as they will cause suspicion.";
   "HitmanAbsolution.Odev.5451_YouHaveBeenCaughtTrespassingButI"              = "You have been caught trespassing, but if you walk downstairs calmly, your enemy might stand down.";
   "HitmanAbsolution.Odev.5452_YouAreBackOnTheGroundFloorWhereT"              = "You are back on the ground floor, where the chef is allowed.";
   "HitmanAbsolution.Odev.5453_YouAreDisguisedAsAGardenerInThis"              = "You are disguised as a gardener. In this disguise you are allowed to be in the greenhouse area. //(5.2)\\\\ Be mindful that other gardeners see through your disguise if you come too close, so keep a safe distance.";
   "HitmanAbsolution.Odev.5454_TheGreenhouseUpAheadWillRequireA"              = "The greenhouse, up ahead, will require a disguise to infiltrate unnoticed.";
   "HitmanAbsolution.Odev.5455_LookForADisguise"                              = "Look for a disguise.";
   "HitmanAbsolution.Odev.5456_GettingIntoTheGreenhouseWillBrin"              = "Getting into the greenhouse will bring you close to the gardener. //(2.5)\\\\ He will get suspicious, but you can use your Instinct to trick him.";
   "HitmanAbsolution.Odev.5457_GettingIntoTheGreenhouseWillBrin"              = "Getting into the greenhouse will bring you close to the guard. //(2.4)\\\\ He will get suspicious, but you can use your Instinct to trick him.";
   "HitmanAbsolution.Odev.5458_TheGardenersUpAheadWillBecomeSus"              = "The gardeners up ahead will become suspicious and you are too low on Instinct to blend in past them. //(5.0)\\\\ Try to look for another way.";
   "HitmanAbsolution.Odev.5459_TheGardenersUpAheadWillNotBeSusp"              = "The gardeners up ahead will not be suspicious, but you should keep a lookout for other guards.";
   "HitmanAbsolution.Odev.5460_TheGuardsUpAheadWillNotBeSuspici"              = "The guards up ahead will not be suspicious, but you should keep a lookout for other gardeners.";
   "HitmanAbsolution.Odev.5461_TheGuardsUpAheadWillBecomeSuspic"              = "The guards up ahead will become suspicious and you are too low on Instinct to blend in past them. //(4.9)\\\\ Try to look for another way.";
   "HitmanAbsolution.Odev.5462_YouAreDisguisedAsAGuardInThisDis"              = "You are disguised as a guard. In this disguise you are allowed to be in all outside locations. //(5.3)\\\\ Be mindful that other guards see through your disguise if you come too close, so keep a safe distance.";
   "HitmanAbsolution.Odev.5463_TheMansionGuardDisguiseGivesYouF"              = "The mansion guard disguise gives you full access to the mansion interior. //(4.1)\\\\ Be mindful that other mansion guards see through your disguise if you come too close, so keep a safe distance.";
   "HitmanAbsolution.Odev.5464_AllWitnessesHaveBeenDealtWithNoO"              = "All witnesses have been dealt with. No one is aware of your identity. And no one is suspicious of your disguise.";
   "HitmanAbsolution.Odev.5465_ExcellentSlipPastWhileTheGuardIs"              = "Excellent. Slip past while the guard is distracted.";
   "HitmanAbsolution.Odev.5466_TheContainerIsNowFullThereIsNoMo"              = "The container is now full. There is no more room for additional bodies or for you to hide.";
   "HitmanAbsolution.Odev.5467_TheBodyIsNowHiddenTheContainerHa"              = "The body is now hidden. The container has room for one more body, and still has room for you to hide.";
   "HitmanAbsolution.Odev.5468_YouAreNowHiddenIfEnemiesDidNotSe"              = "You are now hidden. If enemies did not see you enter, you are safe, even if you decide to peek out.";
   "HitmanAbsolution.Odev.5469_YouWereSeenEnteringWhichMeansYou"              = "You were seen entering, which means you cannot effectively hide.";
   "HitmanAbsolution.Odev.5470_ThroughoutTheGameYouWillFindEvid"              = "Throughout the game you will find evidence. //(2.0)\\\\Removing the evidence will award you rating points and Instinct.";
   "HitmanAbsolution.Odev.5471_KeepItUpFakeSurrenderWillLureYou"              = "Keep it up. Fake surrender will lure your enemy close, for a surprise attack.";
   "HitmanAbsolution.Odev.5472_UseYourFiberWireToSilentlyElimin"              = "Use your fiber wire to silently eliminate the guard up ahead.";
   "HitmanAbsolution.Odev.5473_HolsterYourWeapon"                             = "Holster your weapon.";
   "HitmanAbsolution.Odev.5474_TheGuardsAreBlockingTheExitLookF"              = "The guards are blocking the exit. Look for a way to distract them.";
   "HitmanAbsolution.Odev.5475_TheGuardsHaveBeenDealtWithDoingS"              = "The guards have been dealt with. Doing so, you regained some Instinct.";
   "HitmanAbsolution.Odev.5476_LetSLookAtTheInterfaceInTheLower"              = "Let's look at the interface. In the lower left corner the blue bar indicates your health. //(4.4)\\\\ Next to it is the radar - use it to keep track of enemies, objectives and exit points.";
   "HitmanAbsolution.Odev.5477_InTheLowerRightCornerYouCanSeeWh"              = "In the lower right corner you can see what weapon you have selected and if it is hidden. //(4.0)\\\\ Next to the weapon the yellow bar indicates how much Instinct you have available. //(8.6)\\\\ If it is depleted, you cannot rely on Instinct abilities.";
   "HitmanAbsolution.Odev.5478_YouAreCarryingAVisibleWeaponHols"              = "You are carrying a visible weapon. Holster it to avoid suspicion.";
   "HitmanAbsolution.Odev.5479_Agent47STrainingAndSupremeSenses"              = "Agent 47’s training - and supreme senses - allow him to keenly perceive his surroundings.";
   "HitmanAbsolution.Odev.5480_NoticeTheGuardsDeployedThroughou"              = "Notice the guards deployed throughout the garden.";
   "HitmanAbsolution.Odev.5481_YouWillRegainInstinctByCompletin"              = "You will regain Instinct by completing objectives, performing silent takedowns, //(4.5)\\\\ assassinating your targets or finding clever ways to bypass your enemies.";
   "HitmanAbsolution.Odev.5482_UseInstinctToLocateObjectsOfInte"              = "Use Instinct to locate objects of interest.";
   "HitmanAbsolution.Odev.5483_YourInstinctIsLow"                             = "Your Instinct is low.";
   "HitmanAbsolution.Odev.5484_UseInstinctToAnticipateEnemyMove"              = "Use Instinct to anticipate enemy movement.";
   "HitmanAbsolution.Odev.5485_TheGuardIsHeadedForTheRailingAnd"              = "The guard is headed for the railing and will not reach you.";
   "HitmanAbsolution.Odev.5486_ItemsFoundInTheWorldCanBeUsedAsC"              = "Items found in the world can be used as close combat weapons - or you can use them to distract your enemies.";
   "HitmanAbsolution.Odev.5487_CleanKillRememberToHideTheBodyBo"              = "Clean kill - Remember to hide the body. Bodies left in plain sight will alert your enemies.";
   "HitmanAbsolution.Odev.5488_CleanKillNoticeTheFiberWireAllow"              = "Clean kill - Notice the fiber wire allows you to drag your target immediately.";
   "HitmanAbsolution.Odev.5489_CleanKillYouCanDumpTheBodyOverTh"              = "Clean kill - You can dump the body over the railing.";
   "HitmanAbsolution.Odev.5490_CleanKillRememberToHideTheBody"                = "Clean kill - Remember to hide the body.";
   "HitmanAbsolution.Odev.5491_UseInstinctOrConsultTheRadarToLo"              = "Use Instinct - or consult the radar - to locate the exit.";
   "HitmanAbsolution.Odev.5492_UseTheNotebookToSeeYourObjective"              = "Use the briefing to see your objectives.";
   "HitmanAbsolution.Odev.5493_TheGuardsArePreoccupiedYouCanKil"              = "The guards are preoccupied. You can kill them or sneak past. The choice is yours.";
   "HitmanAbsolution.Odev.5494_1382106737"                                    = ""; //empty
   "HitmanAbsolution.Odev.5495_LeavingPeopleAliveIsCleanerButMi"              = "Leaving people alive is cleaner, but might complicate your effort to remain undetected. //(4.5)\\\\ Yet this is the mark of The Silent Assassin - to leave the world around him unaware and untouched.";
   "HitmanAbsolution.Odev.5496_TargetPacifiedRememberToHideTheB"              = "Target pacified - Remember to hide the body.";
   "HitmanAbsolution.Odev.5497_WaitAndListenToThePeopleAroundYo"              = "Wait and listen to the people around you. They may give vital information - //(4.1)\\\\ or simply let you know when the coast is clear.";
   "HitmanAbsolution.Odev.5498_Agent47CanDealWithEnemiesSwiftly"              = "Agent 47 can deal with enemies swiftly and with great precision. //(3.8)\\\\  Note, that while you were focusing on your targets you expend Instinct rapidly.";
   "HitmanAbsolution.Odev.5499_ShotLockedAimForTheHeadOrKeepPul"              = "Shot locked. Aim for the head or keep pulling the trigger to inflict fatal damage.";
   "HitmanAbsolution.Odev.5500_MakeSureToDealFatalDamageToAllFo"              = "Make sure to deal fatal damage to all four enemies.";
   "HitmanAbsolution.Odev.5501_TurnTheCameraToFocusOnYourEnemyT"              = "Turn the camera to focus on your enemy then lock the shot.";
   "HitmanAbsolution.Odev.5502_YouCanZoomInToManuallyPlaceHeads"              = "You can zoom in to manually place headshots.";
   "HitmanAbsolution.Odev.5503_FatalDamageFocusOnTheNextEnemy"                = "Fatal damage. Focus on the next enemy.";
   "HitmanAbsolution.Odev.5504_FatalDamageAllEnemiesAreDealtWit"              = "Fatal damage. All enemies are dealt with. Now execute the attack.";
   "HitmanAbsolution.Odev.5505_FatalDamage"                                   = "Fatal damage.";
   "HitmanAbsolution.Odev.5506_TurningOnARadioCanCreateADistrac"              = "Turning on a radio can create a distraction.";
   "HitmanAbsolution.Odev.5507_ASilencedWeaponWillEliminateEnem"              = "A silenced weapon will eliminate enemies discreetly at range.";
   "HitmanAbsolution.Odev.5508_WhenYouGoBeyondThisDoorTheRating"              = "When you go beyond this door, the rating system will be turned on. It will monitor your playstyle and reward your progress.";
   "HitmanAbsolution.Odev.5509_YouCanSeeItInTheTopLeftCornerAsA"              = "You can see it in the top left corner. As always, how you handle your assignment is entirely up to you. Good luck.";
   "HitmanAbsolution.Odev.5510_RunningIsNoisyAndMakesItEasierTo"              = "Running is noisy and makes it easier to for your enemies to spot you.";
   "HitmanAbsolution.Odev.5511_YouHaveRemovedTheSilencerFromYou"              = "You have removed the silencer from your weapon. It will deal more damage, but will also reveal your position.";
   "HitmanAbsolution.Odev.5512_TheWeaponIsNowSilencedItWillDeal"              = "The weapon is now silenced. It will deal less damage, but will be harder for your enemies to detect.";
   "HitmanAbsolution.Odev.5513_TheSituationHasBeenContainedCons"              = "The situation has been contained. Consider cleaning up before proceeding.";
   "HitmanAbsolution.Odev.5514_AllEnemiesHaveBeenDealtWithNotTh"              = "All enemies have been dealt with. Not the cleanest approach. But you are still alive and they are not.";
   "HitmanAbsolution.Odev.5515_IfYouCanManageToSlipAwayAndHideY"              = "If you can manage to slip away and hide - your enemy will stand down.";
   "HitmanAbsolution.Odev.5516_YouHaveBeenSpottedTryToSlipAwayA"              = "You have been spotted. Try to slip away and hide, then your enemy will stand down.";
   "HitmanAbsolution.Odev.5517_YouHaveBeenSpottedTryToSlipBackT"              = "You have been spotted. Try to slip back to the ice-cream truck and hide, then your enemy will stand down.";
   "HitmanAbsolution.Odev.5518_YouHaveBeenSpottedTryToSlipBackT"              = "You have been spotted. Try to slip back to the patio and hide, then your enemy will stand down.";
   "HitmanAbsolution.Odev.5519_YouHaveBeenSpottedTryToSlipBackT"              = "You have been spotted. Try to slip back to the tennis court and hide, then your enemy will stand down.";
   "HitmanAbsolution.Odev.5520_YouHaveBeenSpottedTryToSlipBackT"              = "You have been spotted. Try to slip back to the upstairs bathroom and hide, then your enemy will stand down.";
   "HitmanAbsolution.Odev.5521_AimForTheHeadThenIncreaseYourPre"              = "Aim for the head. Then increase your precision by steadying your aim.";
   "HitmanAbsolution.Odev.5522_TakingTheSameDisguiseMultipleTim"              = "Taking the same disguise multiple times will not change how the world perceives you.";
   "HitmanAbsolution.Odev.5523_ThrowTheWrenchAtTheBucketsToDist"              = "Throw the wrench at the buckets to distract the guard.";
   "HitmanAbsolution.Odev.5524_ThrowTheBrickAtTheBucketsToDistr"              = "Throw the brick at the buckets to distract the guard.";
   "HitmanAbsolution.Odev.5525_YouAreAboutToEnterARestrictedAre"              = "You are about to enter a restricted area. The guard up ahead will try to arrest you if he spots you, //(5.0)\\\\ so keep low and try to slip past unnoticed.";
   "HitmanAbsolution.Odev.5526_YouHaveBeenCaughtTrespassingCalm"              = "You have been caught trespassing. Calmly leave the restricted area, and your enemy will stand down.";
   "HitmanAbsolution.Odev.5527_YouAreNowInsideTheMansionYourCur"              = "You are now inside the mansion. Your current disguise will be suspicious to the mansion guards. //(4.6)\\\\ Either find a new disguise, or try to remain undetected.";
   "HitmanAbsolution.Odev.5528_ToGetTheFullBenefitOfThisIntrodu"              = "To get the full benefit of this introduction, try to remain unseen, and kill with discretion.";
   "HitmanAbsolution.Odev.5529_YourCurrentWeaponIsUnsilencedAnd"              = "Your current weapon is unsilenced and might alert your enemies.";
   "HitmanAbsolution.Odev.5530_ConsiderUsingYourSilencedSilverb"              = "Consider using your silenced Silverballer pistols.";
   "HitmanAbsolution.Odev.5531_DuringThisAssignmentKeyGameEleme"              = "During this assignment key game elements will be highlighted.";
   "HitmanAbsolution.Odev.5532_FirstOfAllTryToKillWithDiscretio"              = "First of all,  try to kill with discretion and try to remain undetected.";
   "HitmanAbsolution.Odev.5533_AsAlwaysInAHitmanGameYouAreFreeT"              = "As always in a Hitman game, you are free to approach the level how you want.";
   "HitmanAbsolution.Odev.5534_ApproachTheCoverOnYourRight"                   = "Approach the cover on your right.";
   "HitmanAbsolution.Odev.5535_YouAreAboutToEnterARestrictedAre"              = "You are about to enter a restricted area. Keep your head down and try to slip past unnoticed.";
   "HitmanAbsolution.Odev.5536_YouHaveBeenCaughtTrespasssingCal"              = "You have been caught trespasssing. Calmly leave the restricted area and your enemy will stand down.";
   "HitmanAbsolution.Odev.5537_IfYourScoreIsHighEnoughYouWillUn"              = "If your score is high enough, you will unlock an assassin technique. Open the briefing to see your next unlock.";
   "HitmanAbsolution.Odev.5538_AssassinTechniquesWillPermanentl"              = "Assassin techniques will permanently enhance Agent 47's abilities both in Story and Contracts mode.";
   "HitmanAbsolution.Odev.5539_TalkToMeWhatSTheSituationILlHang"              = "Talk to me - what’s the situation? I’ll hang on. Yeah.";
   "HitmanAbsolution.Odev.5540_What"                                          = "What?";
   "HitmanAbsolution.Odev.5541_YouReKiddingMeWaitAreYouSureItSN"              = "You’re kidding me!... Wait, are you sure?... It’s not prostate cancer? //(4.6)\\\\I could kiss you! I mean, that’s great news! Oh man, you made my day. Yeah, thanks doc… yeah. //(11.0)\\\\ Whoa! I thought I was a goner. Yeah… Doc, I've gotta run. Duty calls. And thank you so much. //(17.4)\\\\ You have a nice day too. Yeah, bye. //(20.0)\\\\Whoo! Man! No one can piss on this day.";
   "HitmanAbsolution.Odev.5543_AhICanTBeThatRustyThisThingNeedA"              = "Ah, I can't be that rusty. This thing need a tuning. We should get a piano guy in here.";
   "HitmanAbsolution.Odev.5544_YeahEasyFlashEasyThereCalmDownBo"              = "Yeah, easy Flash. Easy there. Calm down, boy.";
   "HitmanAbsolution.Odev.5545_YouSeeAnythingIDonTSeeAnything"                = "You see anything? I don’t see anything.";
   "HitmanAbsolution.Odev.5546_ComeOnFlashKeepItDownThereSNothi"              = "Come on Flash, keep it down! There’s nothing there!";
   "HitmanAbsolution.Odev.5547_FuckingMuttKeepItDown"                         = "Fucking mutt. Keep it down!";
   "HitmanAbsolution.Odev.5548_FlashShushGoddammit"                           = "Flash! Shush! Goddammit!";
   "HitmanAbsolution.Odev.5549_ISaidShutUpManSBestFriendMyAss"                = "I said shut up! Man’s best friend, my ass.";
   "HitmanAbsolution.Odev.5550_StupidFuckingDogCMon"                          = "Stupid fucking dog! C'mon!";
   "HitmanAbsolution.Odev.5551_ISaidShutUpShutUpIMFuckingGonnaA"              = "I said shut up! Shut up! I'm fucking gonna… Argh!";
   "HitmanAbsolution.Odev.5552_TheWeakestLink"                                = "THE WEAKEST LINK";
   "HitmanAbsolution.Odev.5553_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.5554_LennyDexterOutcastBlackSheepHeTo"              = "Lenny Dexter. Outcast. Black sheep. He took the girl to earn his father's admiration. Of all my enemies, he is the weakest link. Making him talk will not be a problem.  But first I need to deal with his \"Cougars.\" If I grab Lenny, they will surely try to interfere. Besides...they already know too much.";
   "HitmanAbsolution.Odev.5555_EliminateLennySGang"                           = "ELIMINATE LENNY'S GANG";
   "HitmanAbsolution.Odev.5556_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.5557_TylerLandonGavinThreeOfLennySCou"              = "Tyler. Landon. Gavin. Three of Lenny's Cougars in the vicinity of Main Street. They are conspiring to grab Victoria from Blake Dexter and sell her on the black market. If I don't eliminate them now, they might cause problems later on. Note: The Hope Police are corrupt and in business with the Cougars. I should avoid a direct confrontation.";
   "HitmanAbsolution.Odev.5558_EliminateGavin"                                = "ELIMINATE GAVIN";
   "HitmanAbsolution.Odev.5559_GavinLeblondPartOfLennySInnerCir"              = "Gavin LeBlond. Part of Lenny's inner circle. He conspires with childhood friends Tyler, Landon, Mason and Luke to capture Victoria and sell her off to the highest bidder. Demeanor: Quiet, rational and sensitive on surface. Background check suggests a sadistic streak and a tendency to break under pressure.";
   "HitmanAbsolution.Odev.5560_GavinEliminated"                               = "GAVIN ELIMINATED";
   "HitmanAbsolution.Odev.5561_EliminateLandon"                               = "ELIMINATE LANDON";
   "HitmanAbsolution.Odev.5562_LandonMetcalfPartOfLennySInnerCi"              = "Landon Metcalf. Part of Lenny's inner circle. He conspires with childhood friends Tyler, Gavin, Mason and Luke to capture Victoria and sell her off to the highest bidder. Demeanor: brutish, unscrupulous and short-tempered. A favorite enforcer of the Dexter Family. Approach with caution.";
   "HitmanAbsolution.Odev.5563_LandonEliminated"                              = "LANDON ELIMINATED";
   "HitmanAbsolution.Odev.5564_EliminateTyler"                                = "ELIMINATE TYLER";
   "HitmanAbsolution.Odev.5565_TylerColvinPartOfLennySInnerCirc"              = "Tyler Colvin. Part of Lenny's inner circle. He masterminds the conspiracy to capture Victoria from Blake Dexter and sell her off to the highest bidder. Owner of the Main Street convenience store. Demeanor: alpha male, intelligent, charismatic. A sensitive nature, crippled by ambition and cynicism. Ruthless in obtaining his goals. Approach with caution.";
   "HitmanAbsolution.Odev.5566_TylerEliminated"                               = "TYLER ELIMINATED";
   "HitmanAbsolution.Odev.5567_GetToTheBackEntrance"                          = "GET TO THE BACK ENTRANCE";
   "HitmanAbsolution.Odev.5568_EntranceLocated"                               = "ENTRANCE LOCATED";
   "HitmanAbsolution.Odev.5569_ThisPlaceIsControlledByLennySGan"              = "This place is controlled by Lenny's gang. Entering through the front door would be unwise. I shall find a less conspicuous entry point.";
   "HitmanAbsolution.Odev.5570_EliminateLennySGang"                           = "ELIMINATE LENNY'S GANG";
   "HitmanAbsolution.Odev.5571_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.5572_LukeMasonTheTwoRemainingCougarsA"              = "Luke. Mason. The two remaining Cougars are located inside the hangout. One in the backyard, one in the main room.  Even though the ring leaders of the conspiracy are dead, they could still cause problems when I grab Lenny. Note: multiple Cougar allies and Dexter loyal police officers are present in the building. I need to handle this subtly.";
   "HitmanAbsolution.Odev.5573_EliminateMason"                                = "ELIMINATE MASON";
   "HitmanAbsolution.Odev.5574_MasonEliminated"                               = "MASON ELIMINATED";
   "HitmanAbsolution.Odev.5575_MasonMccreadyPartOfLennySInnerCi"              = "Mason McCready. Part of Lenny's inner circle. He conspires with childhood friends Tyler, Landon, Gavin and Luke to capture Victoria and sell her off to the highest bidder. Demeanor: impulsive, hot tempered, pleasure-seeking. High social skills, but prone to sudden outbursts of violence.";
   "HitmanAbsolution.Odev.5576_EliminateLuke"                                 = "ELIMINATE LUKE";
   "HitmanAbsolution.Odev.5577_LukeEliminated"                                = "LUKE ELIMINATED";
   "HitmanAbsolution.Odev.5578_LukeWheeleyPartOfLennySInnerCirc"              = "Luke Wheeley. Part of Lenny's inner circle. He conspires with childhood friends Tyler, Landon, Gavin and Mason to capture Victoria and sell her off to the highest bidder. Demeanor: meticulous, serious, anxious. Non-physical and prefers covert, indirect action.";
   "HitmanAbsolution.Odev.5579_SubdueLenny"                                   = "SUBDUE LENNY";
   "HitmanAbsolution.Odev.5580_LennySubdued"                                  = "LENNY SUBDUED";
   "HitmanAbsolution.Odev.5581_LennyTheLimpDexterSonOfArmsManuf"              = "Lenny “the limp” Dexter. Son of arms manufacturer Blake Dexter and leader of the Hope Cougars. Note: Lenny is my best chance of finding Victoria. I need to capture him unharmed.";
   "HitmanAbsolution.Odev.5582_KidnapLenny"                                   = "KIDNAP LENNY";
   "HitmanAbsolution.Odev.5583_LennyIsPacifiedINeedToExtractHim"              = "Lenny is pacified. I need to extract him without alerting his allies. Then I apply some pressure.";
   "HitmanAbsolution.Odev.5584_ExitPointReached"                              = "EXIT POINT REACHED";
   "HitmanAbsolution.Odev.5585_DragLennyToAnExit"                             = "Drag Lenny to an Exit";
   "HitmanAbsolution.Odev.5586_YouNeedToPacifyLennyAndDragHimHe"              = "You need to pacify Lenny and drag him here.";
   "HitmanAbsolution.Odev.5587_YouNeedToDragLennyHere"                        = "You need to drag Lenny here.";
   "HitmanAbsolution.Odev.5588_LennyWasKilled"                                = "LENNY WAS KILLED";
   "HitmanAbsolution.Odev.5589_TheBartenderWasKilled"                         = "THE BARTENDER WAS KILLED";
   "HitmanAbsolution.Odev.5591_CarefulThereIsMoreOfLennySGangAr"              = "Careful. There is more of Lenny's gang around.";
   "HitmanAbsolution.Odev.5592_LockedFindTheBackEntrance"                     = "Locked - Find the back entrance.";
   "HitmanAbsolution.Odev.5593_TheDoorIsLocked"                               = "The door is locked.";
   "HitmanAbsolution.Odev.5594_YouEliminatedATarget"                          = "You Eliminated a Target.";
   "HitmanAbsolution.Odev.5595_YouEliminatedTheLastTarget"                    = "You Eliminated the last Target.";
   "HitmanAbsolution.Odev.5596_YouEliminatedAnotherTarget"                    = "You Eliminated another Target.";
   "HitmanAbsolution.Odev.5597_YouLlNeedAKnifeToCutTheFuelPipe"               = "You'll need a knife to cut the fuel pipe.";
   "HitmanAbsolution.Odev.5598_LennySPacifiedEliminateMasonAndL"              = "Lenny's pacified, eliminate Mason and Luke.";
   "HitmanAbsolution.Odev.5599_LukeIsStillAliveEliminateHimAndD"              = "Luke is still alive, eliminate him and drag Lenny out.";
   "HitmanAbsolution.Odev.5600_TargetsEliminatedDragLennyToAnEx"              = "Targets eliminated, drag Lenny to an exit.";
   "HitmanAbsolution.Odev.5601_MasonEliminatedTakeOutLukeAndPac"              = "Mason eliminated, take out Luke and pacify Lenny.";
   "HitmanAbsolution.Odev.5602_MasonAndLukeEliminated"                        = "Mason and Luke eliminated.";
   "HitmanAbsolution.Odev.5603_LukeEliminatedTakeOutMasonAndPac"              = "Luke eliminated, take out Mason and pacify Lenny.";
   "HitmanAbsolution.Odev.5604_MasonAndLukeEliminatedNowPacifyL"              = "Mason And Luke Eliminated now pacify Lenny.";
   "HitmanAbsolution.Odev.5605_LukeEliminatedEliminateMason"                  = "Luke eliminated, eliminate Mason.";
   "HitmanAbsolution.Odev.5606_YouNeedToQuestionLennyDonTKillHi"              = "You need to question Lenny. Don't kill him.";
   "HitmanAbsolution.Odev.5607_LennyWasEliminatedYouNeedHimAliv"              = "Lenny was [Eliminated], you need him alive.";
   "HitmanAbsolution.Odev.5608_LennyIsOnHisWayToTheBarbershopNo"              = "Lenny is on his way to the barbershop now.";
   "HitmanAbsolution.Odev.5609_HighlyFlammableCouldComeInHandy"               = "Highly flammable. Could come in handy...";
   "HitmanAbsolution.Odev.5610_FireAlarmANoisyDistraction"                    = "Fire alarm. A noisy distraction.";
   "HitmanAbsolution.Odev.5611_CanGetOutHereOnceLennySKnockedOu"              = "Can get out here, once Lenny's knocked out and his gang are dead.";
   "HitmanAbsolution.Odev.5612_OneSparkIsAllItTakes"                          = "One spark is all it takes.";
   "HitmanAbsolution.Odev.5613_SuperSpicySoundsPromising"                     = "Super spicy. Sounds promising.";
   "HitmanAbsolution.Odev.5614_-1867681085"                                   = ""; //empty
   "HitmanAbsolution.Odev.5615_LooksToBeConnectedToTheExposedWi"              = "Looks to be connected to the exposed wire on the left.";
   "HitmanAbsolution.Odev.5616_ICanLayLowHereForAWhile"                       = "I can lay low here for a while.";
   "HitmanAbsolution.Odev.5617_UnusualLevelOfSecurityForAReside"              = "Unusual level of security for a residential area. I should try to gain access.";
   "HitmanAbsolution.Odev.5618_GavinHeIsPartOfThePlotToKidnapVi"              = "Gavin. He is part of the plot to kidnap Victoria. He needs to be eliminated.";
   "HitmanAbsolution.Odev.5619_LandonHeIsPartOfThePlotToKidnapV"              = "Landon. He is part of the plot to kidnap Victoria. He cannot be allowed to live.";
   "HitmanAbsolution.Odev.5620_TylerHeIsMastermindingAPlotToKid"              = "Tyler. He is masterminding a plot to kidnap Victoria. He needs to be taken down.";
   "HitmanAbsolution.Odev.5621_LennyMustBeKeptAliveForNow"                    = "Lenny must be kept alive. For now.";
   "HitmanAbsolution.Odev.5623_TylerTellYouAboutThatPlanOfHisWe"              = "...Tyler tell you about that plan of his? We grab the girl from under Dexter's nose //(4.0)\\\\and sell her off ourselves. Hey, Tyler, he's already in touch with the competing //(8.0)\\\\ arms company. We're talking 6 figures, man.";
   "HitmanAbsolution.Odev.5624_DamnItMrDexterIsNotSomeoneYouWan"              = "Damn it, Mr. Dexter is not someone you wanna mess with!";
   "HitmanAbsolution.Odev.5625_NoNoNoNoManIWonTDoItOkayItSItSWa"              = "No. No. No. No, man... I won´t do it okay? It's... it's way too dangerous. Have you forgotten about Darian? //(6.0)\\\\ What about Darian?";
   "HitmanAbsolution.Odev.5626_YeahDarianDarianMessedUpYouAskMe"              = "Yeah Darian... Darian messed up. You ask me, he deserved what he got. //(4.0)\\\\Look... you wanna be stuck here all your life, doing \"the limp man's\" bidding? //(9.0)\\\\Come on man, show some grit! Luke and Mason are in too. It´ll be //(13.0)\\\\like the old gang. Nobody has to know! Don't you see?! This is our moment, man! We just need to //(20.0)\\\\figure out where they stashed the girl...";
   "HitmanAbsolution.Odev.5627_HeyYouKnowYouCanTParkThereBoys"                = "Hey! You know you can't park there boys.";
   "HitmanAbsolution.Odev.5628_YeahAndYetWeDid"                               = "Yeah and yet we did.";
   "HitmanAbsolution.Odev.5629_YeahWellIDonTSupposeYouDPayADamn"              = "Yeah well I don't suppose you'd pay a damn ticket anyway.";
   "HitmanAbsolution.Odev.5630_YeahIMeanWhyBotherIDJustTakeItOu"              = "Yeah. I mean why bother? I'd just take it out of your salary.";
   "HitmanAbsolution.Odev.5631_LookGavIMGonnaBeStraightManYouRe"              = "Look, Gav... I'm gonna be straight, man...you´re either with us or you're against us, okay? And we both know what that means! //(9.0)\\\\I gotta head over to the garage and put some pressure on the boys. Damn grease monkeys are late again. See you at the party...";
   "HitmanAbsolution.Odev.5632_LennyErrIMeanMrDexter"                         = "Lenny...err, I mean Mr. Dexter!";
   "HitmanAbsolution.Odev.5633_HeeeyTheConqueringHeroFirstWeTak"              = "Heeey, the conquering hero! \"First we take Chicago...\", right?";
   "HitmanAbsolution.Odev.5634_YeahYouGotIt"                                  = "Yeah. You got it.";
   "HitmanAbsolution.Odev.5635_ReallyBeatTheFuckOuttaEveryoneHa"              = "Really?! Beat the fuck outta everyone? Ha ha ha!\n//(4.0)\\\\Oh man. He should come and show Lenny’s fucking idiots something. //(7.0)\\\\ Oh yeah… that would be fucking perfect! Alright yeah, I'll talk to ya. Talk to you soon. Bye.";
   "HitmanAbsolution.Odev.5636_SoYouReReadyForTheFairYeahNoICan"              = "So you’re ready for the fair? Yeah… no I can’t wait. But listen. Don't listen to the Big Boy Corn Dog commercials.//(8.0)\\\\Yeah, it’s so embarrassing. But I needed the money… mmm not much, but enough and I got to eat all//(16.0)\\\\ day for free, yeah so I am corned dogged out for this year. Yeah I promise you that… Yeah, I can’t wait to //(22.0)\\\\see you either. That’s great… Yeah, ok I’ll see you there. Alright. Bye.";
   "HitmanAbsolution.Odev.5637_AhGeezSeeLennyIsBack"                          = "Ah, geez see. Lenny is back.";
   "HitmanAbsolution.Odev.5638_OhYouReKiddingMe"                              = "Oh you're kidding me?";
   "HitmanAbsolution.Odev.5639_HisDumbAssGangAreOutInTheStreets"              = "His dumb ass gang are out in the streets, as if they run the place. Somebody should do somethin’.";
   "HitmanAbsolution.Odev.5640_YeahIDonTThinkThatSSuchAGoodIdea"              = "Yeah I don’t think that’s such a good idea. They might be stupid, //(2.9)\\\\ but they’re all packin’ guns and they're not gonna hesitate to use them either.";
   "HitmanAbsolution.Odev.5641_YeahIKnowParanoidJustLikeTheirBo"              = "Yeah, I know. Paranoid just like their boss. You think if Lenny’s pop didn’t own the town, //(5.5)\\\\ that they could get away with this crap?";
   "HitmanAbsolution.Odev.5642_YeahIDoubtItButYouKnowWhatThatDo"              = "Yeah I doubt it. But you know what that doesn’t matter. They are in a good mood, so just stay outta their way.";
   "HitmanAbsolution.Odev.5643_RightAlrightILlSeeYouLater"                    = "Right. Alright, I’ll see you later.";
   "HitmanAbsolution.Odev.5644_SeenThatFatCowOutAndAbout"                     = "Seen that fat cow out and about?";
   "HitmanAbsolution.Odev.5645_MaSheSGottaBeDakotaSOnlyWildRhin"              = "Ma? She’s gotta be Dakota’s only wild rhinoceros!";
   "HitmanAbsolution.Odev.5646_EverSeenARhinocerosTakeACrapYeah"              = "Ever seen a rhinoceros take a crap? Yeah, spins it’s tail like a propeller, so the shit? Pow! Flies everywhere, man.";
   "HitmanAbsolution.Odev.5647_YeahThatSHerMouthForSureYouKnowS"              = "Yeah, that’s her mouth for sure! You know she’s been telling people //(3.8)\\\\ that you two have been sleeping together? Right?";
   "HitmanAbsolution.Odev.5648_WaitWaitWhat"                                  = "Wait, wait. What?";
   "HitmanAbsolution.Odev.5649_YeahSaysYouWerenTManEnoughToGetH"              = "Yeah, says you weren’t man enough to get her knocked up.";
   "HitmanAbsolution.Odev.5650_OhYouYouAreSickIThinkIIMGonnaThr"              = "Oh, you... you are sick! I think I... I’m gonna throw up… It’s a joke, right? Yeah, c'mon.";
   "HitmanAbsolution.Odev.5651_NoIMSeriousIWasSurprisedToHearIt"              = "No! I’m serious! I was surprised to hear it too.";
   "HitmanAbsolution.Odev.5652_HuhOkIIGottaGoIGottaGoIGottaDoSo"              = "Huh, OK. I... I gotta go. I gotta go. I gotta do some damage repair, man.";
   "HitmanAbsolution.Odev.5653_SayHiToRhinoForMe"                             = "Say hi to Rhino for me!";
   "HitmanAbsolution.Odev.5654_OhManIDonTBelieveItIDRatherFuckW"              = "Oh man... I don’t believe it. I'd rather fuck with a real rhinoceros, shit flying and all.";
   "HitmanAbsolution.Odev.5655_YouOkHoney"                                    = "You ok, honey?";
   "HitmanAbsolution.Odev.5656_NoItSMa"                                       = "No… It’s Ma…";
   "HitmanAbsolution.Odev.5657_LookDonTLetThatCrankyOldSkankGet"              = "Look. Don’t let that cranky old skank get to you… \nOh. So they let her out of her cage huh?";
   "HitmanAbsolution.Odev.5658_Yeah"                                          = "Yeah…";
   "HitmanAbsolution.Odev.5659_YouKnowWhatSheSLikeSoYouDonTHave"              = "You know what she’s like. So you don’t have to worry.";
   "HitmanAbsolution.Odev.5660_IKnowAndIKnowThatMostOfWhatSheSa"              = "I know… and I know that most of what she says are lies, but it can hurt.";
   "HitmanAbsolution.Odev.5661_IKnowButSheSProbablyJustWoundUpB"              = "I know. But she’s probably just wound up because some of her boys are back from the city. It's not a big deal.";
   "HitmanAbsolution.Odev.5662_OhItSSoQuietWhenTheyAreAway"                   = "Oh, it’s so quiet when they are away.";
   "HitmanAbsolution.Odev.5663_YeahIKnowButYouGottaForgetAboutI"              = "Yeah. I know, but you gotta forget about it. Sticks and stones, right?";
   "HitmanAbsolution.Odev.5664_YeahIKnow"                                     = "Yeah… I know.";
   "HitmanAbsolution.Odev.5665_YouTakeCareOk"                                 = "You take care ok?";
   "HitmanAbsolution.Odev.5666_YouTooHeyAndThanks"                            = "You too… hey and thanks.";
   "HitmanAbsolution.Odev.5667_TheThingsPeopleDoToGetSomeScreen"              = "The things people do to get some screen time nowadays.";
   "HitmanAbsolution.Odev.5668_ItSPatheticThatSWhatItIsHeyYouKn"              = "It's pathetic. That´s what it is. Hey, you know what we should do? Stop... watching. Just stop watching and set a //(8.0)\\\\ good example. Maybe the idea would spread, you know? Like a... what's it called... a domino-effect! We //(15.0)\\\\could save a whole generation. We owe it to the youth of America, goddammit!";
   "HitmanAbsolution.Odev.5669_YouReRightYouReAbsolutelyRightWe"              = "You're right! You´re absolutely right. We should stop watching.";
   "HitmanAbsolution.Odev.5670_YepReallyShould"                               = "Yep... really should.";
   "HitmanAbsolution.Odev.5671_OhILoveThisPartOfTheShow"                      = "Oh, I love this part of the show!";
   "HitmanAbsolution.Odev.5672_AreYouSureYouWannaDoThisEarlIMea"              = "Are you sure you wanna do this, Earl? I mean a man could find himself real alone in this town, going up against Lenny //(7 .0)\\\\and his boys. Besides...don´t you have one of those \"gentleman's agreements\"? You know the kind I //(12.0)\\\\wouldn´t know about, 'cause I´m so busy looking the other way and all?";
   "HitmanAbsolution.Odev.5673_LookJustBecauseHeSendsALotOfBusi"              = "Look, just because he sends a lot of business my way, that doesn´t mean his gang can just barge in here, any time they like. //(6.0)\\\\That prick Mason? He even took a swing at one of my guys the other day. So next time they pull //(13.0)\\\\something like that, I´m gonna shoot 'em for trespassing!";
   "HitmanAbsolution.Odev.5674_AllRightHoldYourHorsesEarlTellYo"              = "All right...hold your horses, Earl. Tell you what, why don´t you sleep on it? Call me tomorrow if you still wanna press charges...";
   "HitmanAbsolution.Odev.5675_AndThenSheJustSaysOhItSNothing"                = "...and then she just says: \"Oh, it´s nothing\".";
   "HitmanAbsolution.Odev.5676_AwwManIKnowThatOne"                            = "Aww man, I know that one...";
   "HitmanAbsolution.Odev.5677_IMeanItSClearlySomethingMyBanjoD"              = "I mean...it´s clearly something. My banjo didn´t wind up in the garbage disposal because of \"nothing\".";
   "HitmanAbsolution.Odev.5678_JustRideItOutBuddyWeVeAaaallBeen"              = "Just ride it out, buddy. We´ve aaaall been there ok?";
   "HitmanAbsolution.Odev.5679_SoIsTheWifeExcitedAboutTheFair"                = "So is the wife excited about the fair?";
   "HitmanAbsolution.Odev.5680_AinTSheAlwaysItSAllSheTalksAbout"              = "Ain’t she always. It’s all she talks about. Fucking fair.";
   "HitmanAbsolution.Odev.5681_WellThereAinTMuchGoinOnEspeciall"              = "Well, there ain’t much goin on, especially after all the layoffs at Dexter's. //(4.1)\\\\ And as usual, they are sponsoring the whole thing.";
   "HitmanAbsolution.Odev.5682_YeahThereLlProbablyOnlyBeOneStal"              = "Yeah, there’ll probably only be one stall… selling old guns! And explosives.";
   "HitmanAbsolution.Odev.5683_IMSureThereLlBeSomethingAnywaysI"              = "I’m sure there’ll be something. Anyways. I’ll catch you later. Gotta check up over at the garage. Heard old Wendel //(7.0)\\\\ got drunk and slashed his tires with a bottle of cheap bourbon.";
   "HitmanAbsolution.Odev.5684_AgainMustBeOffTheWagonAgain"                   = "Again? Must be off the wagon. Again.";
   "HitmanAbsolution.Odev.5685_YeahILlCatchYouLater"                          = "Yeah. I’ll catch you later.";
   "HitmanAbsolution.Odev.5686_ManIMGonnaMissThePeaceAndQuietNo"              = "Man, I'm gonna miss the peace and quiet. Now with Lenny's boys back and Ma up and about and the whole fair. It’s //(7.0)\\\\gonna be busy. It's gonna suck.";
   "HitmanAbsolution.Odev.5687_HeyHaveYouSeenThatGuyBefore"                   = "Hey, have you seen that guy before?";
   "HitmanAbsolution.Odev.5688_HmmNope"                                       = "Hmm. Nope.";
   "HitmanAbsolution.Odev.5689_WonderWhoHeIs"                                 = "Wonder who he is…";
   "HitmanAbsolution.Odev.5690_NewMeatForMaSheSGonnaHaveThatTel"              = "New meat for Ma! She's gonna have that. Tell you right now.";
   "HitmanAbsolution.Odev.5691_EwManGiveMeTheGooseskinsPoorSonO"              = "Ew… man give me the gooseskins. Poor son of a bitch.";
   "HitmanAbsolution.Odev.5692_AnywayThatBaldHeadedSlickerHeDon"              = "Anyway that bald-headed slicker, he don't look like no trouble to me so let's you and me go get some coffee.";
   "HitmanAbsolution.Odev.5693_SoundsLikeAGoodIdeaMightAsWell"                = "Sounds like a good idea. Might as well.";
   "HitmanAbsolution.Odev.5694_JustJustCountTheShit"                          = "Just... just count the shit…";
   "HitmanAbsolution.Odev.5695_NoIAinTCountinNothinTillYouGuara"              = "No. I ain’t countin nothin’ ‘till you guarantee to me that Lenny’s kept all of his part of the bargain.";
   "HitmanAbsolution.Odev.5696_YouGotItInYourHandsYouWantMeToGo"              = "You got it in your hands. You want me to go and tell him you don’t trust him? Jesus. Yeah, I wonder what his pop's //(7.0)\\\\gonna say, when your boss gets his next endorsement…";
   "HitmanAbsolution.Odev.5697_AlrightAlrightWellItAllLooksGood"              = "Alright, alright. Well, it all looks good here.";
   "HitmanAbsolution.Odev.5698_OfCourseItIsHeyWeReCoolRight"                  = "Of course it is. Hey. we’re cool right?!";
   "HitmanAbsolution.Odev.5699_OhYeahWeReCoolCoolAsAPopsicleNow"              = "Oh yeah. we're cool. Cool as a popsicle. Now just run home before you melt.";
   "HitmanAbsolution.Odev.5700_MaMaILlBeHomeTonightIPromiseNoBu"              = "Ma! Ma! I’ll be home tonight I promise!... No, but Lenny just got back in town and... we... we got a... a big barbecue //(8.0)\\\\ runnin’, I... I don’t wanna miss it... I... Yeah, I know Ma, but you know, you know... No, no, I’m not ignoring you. //(19.0)\\\\ I love you ma. //(24.0)\\\\ No, what if someone hears it?... No, they’ll think I’m all sissy... Look, look, I... I have a job to do, ok? Yeah,  //(31.0)\\\\ you tell Pa I’ll be home tonight... Yeah, I... I won’t let you down. Ok, bye.";
   "HitmanAbsolution.Odev.5701_NoNoTylerTylerWonTLikeItTylerDoe"              = "No, no Tyler... Tyler won't like it. Tyler doesn't like to get his hands dirty, but I'm saying, if we do this, we go in guns //(8.0)\\\\blazing, OK? I´m not gonna end up chained to some ceiling pipe in Skurky´s basement detention, because some //(15.0)\\\\dumbass guard tried to be a hero. I´m not taking that chance! //(20.0)\\\\Good. Then count me in.";
   "HitmanAbsolution.Odev.5702_SorrySirTheStoreIsClosedPerhapsF"              = "Sorry, sir. The store is closed. Perhaps for good. You´re gonna have to take your shopping elsewhere.";
   "HitmanAbsolution.Odev.5703_ExcuseMeComeHereForASecondYouSee"              = "Excuse me. Come here for a second. You see this bottle? See what it says?";
   "HitmanAbsolution.Odev.5704_ErSpicySauce"                                  = "Er... Spicy sauce?";
   "HitmanAbsolution.Odev.5705_ThatSRightNowIDoBelieveThatIAske"              = "That´s right. Now, I do believe that I asked for hot sauce. Not \"pleasantly seasoned\" sauce or \"wuss-flavored\" sauce. Hot sauce. //(10.0)\\\\Lenny just took out 50 men single-handedly! You think he´s gonna be impressed with the hotness of this sauce? //(17.0)\\\\I think not, my friend. I think not.";
   "HitmanAbsolution.Odev.5706_ILlGoGetAnother"                               = "I´ll go get another.";
   "HitmanAbsolution.Odev.5707_YeahYouDoThatIWantHellfireHotSom"              = "Yeah you do that. I want \"hellfire\" hot. Something that makes your head explode.";
   "HitmanAbsolution.Odev.5708_HeyThisHotSauceIsABigHitHuhIThin"              = "Hey, this hot sauce is a big hit huh! I think the guys have been spiking their beers with it. Go grab me another one would you?...";
   "HitmanAbsolution.Odev.5709_OneMoreSuperHotSauceComingUp"                  = "One more Super Hot Sauce coming up.";
   "HitmanAbsolution.Odev.5710_HeyClearThatCrapUpOverThere"                   = "Hey! Clear that crap up over there.";
   "HitmanAbsolution.Odev.5711_NoYouDoIt"                                     = "No, you do it!";
   "HitmanAbsolution.Odev.5712_NoIMOlderThanYouSoClearItUp"                   = "No, I’m older than you. So clear it up!";
   "HitmanAbsolution.Odev.5713_Goddammit"                                     = "Goddammit.";
   "HitmanAbsolution.Odev.5715_HeyTommyINeedAHandOverHere"                    = "Hey! Tommy! I need a hand over here!";
   "HitmanAbsolution.Odev.5716_SureThing"                                     = "Sure thing!";
   "HitmanAbsolution.Odev.5717_FoundAnythingWorthADamn"                       = "Found anything worth a damn?";
   "HitmanAbsolution.Odev.5718_ThisIsHopeNothingWorthShit"                    = "This is Hope! Nothing worth shit.";
   "HitmanAbsolution.Odev.5719_LukeYeahYeahTylerSStillWorkingOn"              = "Luke? Yeah... Yeah Tyler's still working on the girl's location. In the meantime, we need to cover our bases all right. //(9.0)\\\\When Dexter realizes someone did a number on him, we have to be long gone. Yeah. all right, talk to you later...";
   "HitmanAbsolution.Odev.5720_OkayThisIsHowItSGonnaGoDownTyler"              = "Okay, this is how it's gonna go down; Tyler is HQ. Gavin's look-out and driver. Mason and I will do the dirty work. And //(8.0)\\\\you talk to your guy in Sioux Falls about ID's. This thing is on!";
   "HitmanAbsolution.Odev.5721_YouReNewArenTYouOhWellYouKnowWha"              = "You´re new aren´t you? Oh, well... you know what they say; \"a man who argues with his barber should have his head examined\". Let´s go.";
   "HitmanAbsolution.Odev.5722_NotTheTalkativeTypeHuhYouKnowYou"              = "Not the talkative type, huh? You know your place... Well, uh... I like that in a barber.";
   "HitmanAbsolution.Odev.5723_SoHeyHeyYouEverBeenToChicagoOhHo"              = "So. Hey, hey. You ever been to Chicago? Oh ho! Man, the cops there? Whoa! They carry some heat, you know what //(9.0)\\\\I'm saying? They got much bigger guns there. Not like the little peashooters you guys have.//(19.0)\\\\ I had to screw some people up over there.";
   "HitmanAbsolution.Odev.5724_YeahWellItSNotTheSizeOfTheGunItS"              = "Yeah, well...it´s not the size of the gun. It's how you use it.";
   "HitmanAbsolution.Odev.5725_RiiiightKeepTellingYourselfThatI"              = "Riiiight. Keep telling yourself that... It's what I do.";
   "HitmanAbsolution.Odev.5726_HeyHeyHandsOffThePizzaWeMadeItEs"              = "Hey, hey. Hands off the pizza. We made it especially for Lenny. You know... \"Chicago style\"!";
   "HitmanAbsolution.Odev.5727_OhYeahWellThisIsWhatIMTalkingAbo"              = "Oh yeah... Well this is what I´m talking about. \"Lenny´s Pizza\". Finally getting the respect I reserve after a long//(10.0)\\\\ time a-waiting.";
   "HitmanAbsolution.Odev.5728_OhDamnIFeelIFeelDizzyMaybeIOverd"              = "Oh damn...I feel... I feel dizzy. Maybe I overdid it with the hot sauce? Aww, shit, the guys can´t know... //(11.0)\\\\this is no time... weakness...";
   "HitmanAbsolution.Odev.5729_WellWellLookAtWhatWeHaveHereTheL"              = "Well, well. Look at what we have here. The long dicks of the law. How´s the protecting and serving us these days? Hmm?";
   "HitmanAbsolution.Odev.5730_JustFineMrDCanTErCanTComplain"                 = "Just fine, Mr. D. Can´t er... can't complain.";
   "HitmanAbsolution.Odev.5731_WellGoodYouGotNothingToComplainA"              = "Well good. You got nothing to complain about. You better remember that. Hey, hey. Why don't you swing by the BBQ. //(11.0)\\\\We got something on the grill. Mason is cooking some cattle. It is to die for... you should taste it.";
   "HitmanAbsolution.Odev.5732_PamCanYouTalkYouAreNotGonnaBelie"              = "Pam? Can you talk? You are not gonna believe this! Tyler asked me to go to California with him!... Yes, way! I know...//(11.0)\\\\ I mean, God, Pam, I always hoped... I felt there was something more, you know? California... I don´t even have a bathing suit. //(19.0)\\\\ Meet me at 4, okay! We're going shopping!";
   "HitmanAbsolution.Odev.5733_SeriouslyMaseTheyShouldVeBeenHer"              = "Seriously Mase, they should´ve been here a long time ago. Don't you think?";
   "HitmanAbsolution.Odev.5734_HereWeGoGettingAllWorkedUpOverNo"              = "...here we go. Getting all worked up over nothing, as usual...";
   "HitmanAbsolution.Odev.5735_ItSNotNothingWhatIfSomeoneTalked"              = "It's not nothing! What if someone talked? Dexter's guys could have them already and we could be next! Remember Darian? //(8.0)\\\\Remember him? How he cried in the end? Wade...he just told us to keep going. Remember burying him in the scrapyard? Remember that?//(17.0)\\\\ Don´t tell me it's nothing!";
   "HitmanAbsolution.Odev.5736_AreYouDoneJustStayCoolAlrightThe"              = "Are you done? Just...stay...cool, alright? They'll be here. Everything's fine.";
   "HitmanAbsolution.Odev.5737_OkayOkayOkayRightGood"                         = "Okay... okay. Okay. Right...good.";
   "HitmanAbsolution.Odev.5738_GlassOnTheRoadWasItDave"                       = "Glass on the road, was it, Dave?";
   "HitmanAbsolution.Odev.5739_Yep"                                           = "Yep.";
   "HitmanAbsolution.Odev.5740_YeahThatSRightAndLotsOfIt"                     = "Yeah that's right. And lots of it.";
   "HitmanAbsolution.Odev.5741_UhHuhMagineThereMustaBeenQuiteAB"              = "Uh-huh.  'Magine there musta been quite a bit, way it chewed up these tires. Why, you know, a feller could//(7.0)\\\\ almost believe you went over some traffic spikes.";
   "HitmanAbsolution.Odev.5742_Nope"                                          = "Nope.";
   "HitmanAbsolution.Odev.5743_WellAFellaCanBelieveWhatHeWantsT"              = "Well. A fella can believe what he wants to believe, Darnell, that don't change the facts.";
   "HitmanAbsolution.Odev.5744_CuriousThereAinTNoGlassInTheseHe"              = "Curious there ain't no glass in these here tires... you figure that some'd get itself wedged inna the treads. Now what a highly unlikely scenario. //(10.0)\\\\ And look here, the piece a glass what done that musta been just the size of, oh, I don't know... traffic spike?";
   "HitmanAbsolution.Odev.5745_YeahUnusualAinTIt"                             = "Yeah. Unusual ain't it?";
   "HitmanAbsolution.Odev.5746_YouKnowDarnellWhyDonTYouJustQuit"              = "You know Darnell why don't you just quit your yapping and fix the car? Make me happy.";
   "HitmanAbsolution.Odev.5747_YouKnowWhatIMHereForComeOnShowMe"              = "You know what I´m here for. Come on. Show me what you got.";
   "HitmanAbsolution.Odev.5748_LookDonTGiveMeAnyOfThatWeRunThis"              = "Look, don´t give me any of that \"we run this town\" crap. Believe me, I´ve heard it all before. The garage is for me and my boys only, okay? //(10.0)\\\\Just relax...go see a show or something. When we´re done, not even their owners would recognize these rides OK?";
   "HitmanAbsolution.Odev.5749_SorryBuddyTheGarageIsClosedForTh"              = "Sorry, buddy. The garage is closed for the moment. Private ... err enterprise... you understand... Tell you what - you //(10.0)\\\\come back tomorrow, okay? I saw you drive in earlier. A fella wouldn´t mind working on a ride like that. No, sir...";
   "HitmanAbsolution.Odev.5750_LookedJustLikeWadeSCarSoMuchForC"              = "...looked just like Wade's car. So much for \"custom made\". Guy was all bark and no bite... Wade.";
   "HitmanAbsolution.Odev.5751_OhShitThisIsRidiculousDonTTheseF"              = "Oh shit. This is ridiculous. Don’t these fucking animals potty train their kids out here? //(10.0)\\\\You know you're all pigs, you know!";
   "HitmanAbsolution.Odev.5752_WhatDYouSay"                                   = "What'd you say?";
   "HitmanAbsolution.Odev.5753_IMeanIKnowThisIsHillbillyCountry"              = "I mean I know this is hillbilly country! But it..c’mon! This is…fucking disg- I mean.. Oh shit it got my socks!//(10.0)\\\\… It's fucking disgusting!";
   "HitmanAbsolution.Odev.5754_YeahYeahYouWorkWithShitEverydayJ"              = "Yeah yeah! You work with shit everyday! Just do what you’re paid to do!";
   "HitmanAbsolution.Odev.5755_IShouldMoveBackToCanadaAtLeastTh"              = "I should move back to Canada… At least they shit in the fucking John there.";
   "HitmanAbsolution.Odev.5756_ILlTellYouWhatCougarsGonnaTearTh"              = "I'll tell you what, Cougars gonna tear them Sioux apart! Say what you will about that man, that... //(6.2)\\\\ Schmidt, but he sure did light a fire under their asses.";
   "HitmanAbsolution.Odev.5757_AwItAinTThatSonOfABitchCoachItST"              = "Aw it ain't that son of a bitch coach, it's them Grady boys. Come on now, //(4.0)\\\\ the Cougars ain't had a pair of linebackers like them since '86!";
   "HitmanAbsolution.Odev.5758_YeahYeahYeahCougarsThisCougarsTh"              = "Yeah yeah yeah, Cougars this, Cougars that. You know, there's a lot more to life than football, boys.";
   "HitmanAbsolution.Odev.5759_WellItSLikeIAlwaysSayThisIsWhatH"              = "Well, it's like I always say. This is what happens when they recruit from outside the county. Come on.";
   "HitmanAbsolution.Odev.5760_WellProblemIsThereJustAinTAWhole"              = "Well, problem is, there just ain't a whole hell of a lot else goin' on in Hope, Bro. //(5.8)\\\\ Come on, most of us have banged all the single women in Hope and half the married women //(12.1)\\\\ by the time we're 25. You can only drink so much, am I right? So what the fuck else is there to do?";
   "HitmanAbsolution.Odev.5761_ILlTellYouWhatYouGuysEverCheckOu"              = "I'll tell you what, you guys ever check out fight night?";
   "HitmanAbsolution.Odev.5762_WhyOfficerBrysonICertainlyHopeYo"              = "Why, officer Bryson! I certainly hope you're not referring to the //(4.2)\\\\ illegal fights rumored to take place at a certain undisclosed location.";
   "HitmanAbsolution.Odev.5763_CourseByCheckItOutIMeantInvestig"              = "Course by check it out I meant... investigate the rumors by going undercover to //(4.5)\\\\ see if there was any truth to 'em. Understand?";
   "HitmanAbsolution.Odev.5764_YouProbablyKnowThat9OutOf10GunRe"              = "You probably know that 9 out of 10 gun related incidents occur in the home. But did you also know that 6 out of//(7.0)\\\\ those 9 times, the gun was made by Dexter Industries?! That´s right! Dexter Industries has come a //(14.0)\\\\long way! From our humble beginnings, making concealed boot-sole switchblades, Dexter Industries has//(20.0)\\\\evolved into one of the leading weapons manufacturers in the country and a pillar to the community of Hope, where it all began! We employ 61% of the local //(29.0)\\\\adult population, build schools and hospitals and support cultural initiatives. All in order to give something //(35.0)\\\\back to the town that gave us so much! Creation or destruction! Building or demolishing - yes sir! At Dexter //(39.0)\\\\Industries, we´ve got it all! Send in your job application NOW! \"Dexter Industries - building a more high-powered tomorrow!\"";
   "HitmanAbsolution.Odev.5765_SoTheHopeFairIsComingUpThisWeeke"              = "So, the Hope Fair is coming up this weekend and we have Hailey from city council with us to tell us a little bit //(6.9)\\\\ about what's in store. What've you got for us, Hailey? //(10.1)\\\\ Well, Brady; this year everyone´s talking about the chili cook-off! We have a free sign up //(14.3)\\\\ and the lucky guy or gal who makes the most fiery sauce wins a brand new SUV, //(18.4)\\\\ compliments of Dexter Industries! Oh, and let´s see; you can challenge //(24.1)\\\\ none other than Sanchez, the Mexican mountain, to a game of powerball... //(30.1)\\\\ we have a travelling circus, of course... Glenn McCready is playing songs from his new album //(35.1)\\\\\"School of Life\" and...yeah! It´s gonna be fun for the whole family! //(37.9)\\\\ Sounds like a riot, Hailey! See you at the punch bowl! This is Brady Levine for Hope News...";
   "HitmanAbsolution.Odev.5766_ISureHateToSeeThisPlaceGoTylerIt"              = "I sure hate to see this place go, Tyler. It´s part of the town. //(3.5)\\\\ Couldn't you talk to Lenny? Maybe he could put in a good word for you with his dad?";
   "HitmanAbsolution.Odev.5767_BorrowMoneyFromDexterAreYouKiddi"              = "Borrow money from...Dexter? Are you kidding? That'd be like kissing a beehive! Look, don't worry, Lucy. Me and the boys... //(8.0)\\\\we got something planned... something big. Just between you and me, I'm gonna be out of here real soon. For good this time maybe. //(16.0)\\\\ I dunno. Maybe, California.";
   "HitmanAbsolution.Odev.5768_IKnowWakeUpToTheSoundOfSeagulls"               = "I know... Wake up to the sound of seagulls...";
   "HitmanAbsolution.Odev.5769_IMeanYouKnowYouCouldAlwaysComeWi"              = "I mean you know... you could always come with me... I mean. You know. If you wanted?";
   "HitmanAbsolution.Odev.5770_ToCaliforniaWithYou"                           = "To California? With you?";
   "HitmanAbsolution.Odev.5771_YeahYeahIMeanYouKnowICouldAlways"              = "Yeah... yeah. I mean...you know. I could always use a good waitress. You know. Yeah okay just think about it, alright? //(7.0)\\\\ And don't tell anybody.";
   "HitmanAbsolution.Odev.5773_NoNoThatIsNotThePriceWeAgreedOnD"              = "No. No... that is not the price we agreed on. Don't you screw me on this! Listen to me. I don't care if you are the new CEO. The girl. //(9.0)\\\\That little bitch is worth every single penny and we both know Stallion Armaments is not exactly strapped for cash... //(15.0)\\\\ Who the fuck do you take me for? Look, you get me 2.5 or I sell the brat to the highest bidder! A Saudi prince,//(23.0)\\\\ a fucking Burmese brothel, a Thai massage parlour... I really don't care. I´m not a picky man!";
   "HitmanAbsolution.Odev.5774_SeeATownLikeHopeJustAinTEnoughFo"              = "See, a town like Hope just ain't enough for a guy like me.//(4.943)\\\\I need the city. That's where I thrive. Chicago, man, that's me. I could run that town.//(13.198)\\\\We went down there to pick up this chick. This bald guy thought he was gonna stop us.//(19.122)\\\\He brought his boys, thought he was the man and shit. Pop told me to take 'em down.//(24.186)\\\\I must have killed fifty or sixty of them. One shot, one kill. That's how I roll.//(30.852)\\\\This girl, she was real fine too, dog. I had to smack her around a little bit.//(38.040)\\\\She was real scared, was crying and shit. But I think she liked it. I told her where I stood.";
   "HitmanAbsolution.Odev.5777_OkILlShowYou"                                  = "Ok! I'll show you!";
   "HitmanAbsolution.Odev.5778_LennyDexterOutcastBlacksheepHeTo"              = "Lenny Dexter. Outcast. Blacksheep. He took the girl to earn his father's admiration. //(6.9)\\\\Of all my enemies, he is the weakest link. Making him talk will not be a problem. But first, I need //(15.9)\\\\ to deal with his cougars. If I grab, Lenny, they will surely interfere. Besides, they already know too much.";
   "HitmanAbsolution.Odev.5779_SoAnywayDarnellGotRealSickSoMaHa"              = "So anyway... Darnell got real sick, so Ma had the pool guy come over and wouldn´t you know? Brake fluid. //(8.0)\\\\Must be them Jones boys...they've had a grudge against Ma for years...";
   "HitmanAbsolution.Odev.5780_ITriedJoeSGasPumpTheOtherDayAndT"              = "...I tried Joe´s gas pump the other day and the damn thing nearly took off my eyebrows. Do yourself a favor //(6.0)\\\\and fill up somewhere else...";
   "HitmanAbsolution.Odev.5781_IWasRightThereHavingMyCarburetor"              = "I was right there, having my carburetor fixed and the hoist malfunctioned, it almost took Joe´s legs off! //(4.0)\\\\I was just...oh my God, you know?";
   "HitmanAbsolution.Odev.5782_MasonCooksAMeanBarbecueButDamnTh"              = "Mason cooks a mean barbecue, but damn, the guy should really go easy on the hot sauce.";
   "HitmanAbsolution.Odev.5783_SeriouslyYouGottaTryPeeingOnTheW"              = "Seriously, you gotta try peeing on the wire fence. I think you´ll be pleasantly surprised...";
   "HitmanAbsolution.Odev.5784_HeyHavenTSeenYouForAWhile"                     = "Hey. Haven't seen you for a while.";
   "HitmanAbsolution.Odev.5785_HeyWhereHaveYouBeen"                           = "Hey. Where have you been?";
   "HitmanAbsolution.Odev.5786_HeyILlSeeYouTomorrowNightOk"                   = "Hey I'll see you tomorrow night ok?";
   "HitmanAbsolution.Odev.5787_Howdy"                                         = "Howdy.";
   "HitmanAbsolution.Odev.5788_HeyHowSYourMumDoing"                           = "Hey how's your mum doing?";
   "HitmanAbsolution.Odev.5789_HeyIsYourCowStillSick"                         = "Hey is your cow still sick?";
   "HitmanAbsolution.Odev.5790_HmmmHowSThatHorseOfYoursStillLam"              = "Hmmm how's that horse of yours? Still lame huh?";
   "HitmanAbsolution.Odev.5791_GoodAfternoonToYa"                             = "Good afternoon to ya.";
   "HitmanAbsolution.Odev.5792_HeyHavenTSeenYouForAWhile"                     = "Hey haven't seen you for a while.";
   "HitmanAbsolution.Odev.5793_HeyNowWhereYouBeen"                            = "Hey now where you been?";
   "HitmanAbsolution.Odev.5794_WhatSGoinOn"                                   = "What's goin' on?";
   "HitmanAbsolution.Odev.5795_OhILoveYourDress"                              = "Oh I love your dress.";
   "HitmanAbsolution.Odev.5796_ComeOnOverToTheHouseForCoffee"                 = "Come on over to the house for coffee.";
   "HitmanAbsolution.Odev.5797_HowVeYouBeen"                                  = "How've you been?";
   "HitmanAbsolution.Odev.5798_HowAreTheKidsDoing"                            = "How are the kids doing?";
   "HitmanAbsolution.Odev.5799_HelloThere"                                    = "Hello there!";
   "HitmanAbsolution.Odev.5800_YouStillWorkingThatPlace"                      = "You still working that place?";
   "HitmanAbsolution.Odev.5802_AllClearNothingHereOver"                       = "All clear. Nothing here. Over.";
   "HitmanAbsolution.Odev.5803_ThisIsAlpha5CheckingInAllClearOv"              = "This is Alpha 5 checking in. All clear. Over.";
   "HitmanAbsolution.Odev.5804_Alpha4CheckingInNoSignOfAnything"              = "Alpha 4 checking in. No sign of anything. Over.";
   "HitmanAbsolution.Odev.5805_Alpha1ThisIsAlpha1ReportingInAll"              = "Alpha 1. This is Alpha 1. Reporting in. All clear. Over.";
   "HitmanAbsolution.Odev.5806_Infiltration"                                  = "INFILTRATION";
   "HitmanAbsolution.Odev.5807_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.5808_DexterIndustriesTheyProbablyEmpl"              = "Dexter Industries. They probably employ half of Hope. This town is bought and paid for, and Blake Dexter was only too happy to write the check. Somewhere inside this factory, Victoria is being kept against her will. I need to move fast.";
   "HitmanAbsolution.Odev.5809_DisablePrimarySecuritySystem"                  = "DISABLE PRIMARY SECURITY SYSTEM";
   "HitmanAbsolution.Odev.5810_PrimarySystemDisabled"                         = "PRIMARY SYSTEM DISABLED";
   "HitmanAbsolution.Odev.5811_OldMillUpAheadAccordingToLennyAR"              = "Old mill up ahead. According to Lenny, a rarely used entry point to the factory. The entire facility is protected by two high-end security systems. One primary, one backup. The guard station is a likely place to start.";
   "HitmanAbsolution.Odev.5812_DisableBackupSecuritySystem"                   = "DISABLE BACKUP SECURITY SYSTEM";
   "HitmanAbsolution.Odev.5813_BackupSystemDisabled"                          = "BACKUP SYSTEM DISABLED";
   "HitmanAbsolution.Odev.5814_OneDownOneToGoTheBackupSecurityS"              = "One down. One to go. The backup security system is likely located at the second guard station. Find and disable.";
   "HitmanAbsolution.Odev.5815_LocateMillEntrance"                            = "LOCATE MILL ENTRANCE";
   "HitmanAbsolution.Odev.5816_EntranceLocated"                               = "ENTRANCE LOCATED";
   "HitmanAbsolution.Odev.5817_SecuritySystemsAreDisabledIShall"              = "Security systems are disabled. I shall avoid hostile detection and locate the mill entrance.";
   "HitmanAbsolution.Odev.5818_EvadeTheGuards"                                = "EVADE THE GUARDS";
   "HitmanAbsolution.Odev.5819_ExitLocated"                                   = "EXIT LOCATED";
   "HitmanAbsolution.Odev.5820_OldMillUsedByDexterSecurityAsAGu"              = "Old mill, used by Dexter security as a guard station. Narrow space makes confrontation risky and unpredictable. I must keep a low profile and progress through the mill unnoticed.";
   "HitmanAbsolution.Odev.5821_DescendToTheCompound"                          = "DESCEND TO THE COMPOUND";
   "HitmanAbsolution.Odev.5822_ElevatorAccessed"                              = "ELEVATOR ACCESSED";
   "HitmanAbsolution.Odev.5823_TheCliffsideSeemsHoneycombedWith"              = "The cliffside seems honeycombed with tunnels. Medium level security. Probably small patrols with light armor and weaponry. Advance and locate ground level exit.";
   "HitmanAbsolution.Odev.5824_RestorePower"                                  = "RESTORE POWER";
   "HitmanAbsolution.Odev.5825_PowerRestored"                                 = "POWER RESTORED";
   "HitmanAbsolution.Odev.5826_PitchBlackWithThePowerOutTheElev"              = "Pitch black. With the power out, the elevator is unlikely to work. I need to locate the generator and restore power.";
   "HitmanAbsolution.Odev.5827_InfiltrateCompound"                            = "INFILTRATE COMPOUND";
   "HitmanAbsolution.Odev.5828_CompoundInfiltrated"                           = "COMPOUND INFILTRATED";
   "HitmanAbsolution.Odev.5829_DexterIndustriesMainCompoundLarg"              = "Dexter Industries main compound. Large security detail, light body armor, small automatic weapons. High chance of non-combatants, truck drivers, administrative personnel. Caution advised. I shall infiltrate the factory and search for clues to Victoria's whereabouts.";
   "HitmanAbsolution.Odev.5830_GetToTheMainLobby"                             = "GET TO THE MAIN LOBBY";
   "HitmanAbsolution.Odev.5831_LobbyAccessed"                                 = "LOBBY ACCESSED";
   "HitmanAbsolution.Odev.5832_SoFarSoGoodButTheFactoryInterior"              = "So far so good. But the factory interior is vast. I need to find my bearings. Lobby reception area would be a good place to start.";
   "HitmanAbsolution.Odev.5833_AccessTheElevator"                             = "ACCESS THE ELEVATOR";
   "HitmanAbsolution.Odev.5834_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.5835_ThePublicFaceOfDexterIndustriesA"              = "The public face of Dexter Industries. A thriving corporation. The pride of Hope. Nametags and guided tours. Victoria will not be here. The truth, as always, will be hidden somewhere beneath the surface. I need to access the underground facility.";
   "HitmanAbsolution.Odev.5836_GameOver"                                      = "GAME OVER";
   "HitmanAbsolution.Odev.5838_KeycardRequired"                               = "[Keycard] required.";
   "HitmanAbsolution.Odev.5839_YouMustDisableBothSecuritySystem"              = "You must disable both security systems to proceed.";
   "HitmanAbsolution.Odev.5840_DisableTheSecuritySystem12"                    = "Disable The Security System 1/2.";
   "HitmanAbsolution.Odev.5841_DisableTheSecuritySystem22"                    = "Disable The Security System 2/2.";
   "HitmanAbsolution.Odev.5842_DisableTheSecuritySystemToGetAcc"              = "Disable the Security System to Get Access to the old mil.";
   "HitmanAbsolution.Odev.5843_ThisSwitchNeedsPower"                          = "This switch needs power...";
   "HitmanAbsolution.Odev.5844_ThisElevatorGoesToTheCaves"                    = "This elevator goes to the caves.";
   "HitmanAbsolution.Odev.5845_ThisGateMustBeOperatedElsewhere"               = "This gate must be operated elsewhere.";
   "HitmanAbsolution.Odev.5847_YeahIMOutsideDexterSNowHaveThePu"              = "Yeah, I’m outside Dexter’s now. Have the putz Mexicans paid yet?";
   "HitmanAbsolution.Odev.5848_GoodOkWeLlStartShippingTheHardwa"              = "Good! OK, we'll start shipping the hardware. Hey, has Davis has been briefed on how to get it over the border?";
   "HitmanAbsolution.Odev.5849_AlrightOkEverythingIsOnTrackWhen"              = "Alright, OK. Everything is on track. When I get back tomorrow, we’ll celebrate.";
   "HitmanAbsolution.Odev.5850_YeahYeahButIDonTThinkWeShouldUnd"              = "Yeah, yeah... but I don’t think we should underestimate him. Business might not be as good as //(5.6)\\\\ just after the New York thing, but under that eccentric exterior, I’m sure he’s still a shrewd business man.";
   "HitmanAbsolution.Odev.5851_ILlDoMyBestToSqueezeAGoodPriceOu"              = "I’ll do my best to squeeze a good price out of him. Just gotta find the right... angle.";
   "HitmanAbsolution.Odev.5852_AlrightCallMeBackIn5SeeWhatYouCa"              = "Alright. Call me back in 5, see what you can find. Don’t think I can keep him waiting much longer. I'm serious.";
   "HitmanAbsolution.Odev.5853_WhatHaveYouGot"                                = "What have you got?";
   "HitmanAbsolution.Odev.5854_NothinOyVeyOkILlPlayItByEarILlBu"              = "Nothin? Oy vey! OK. I’ll play it by ear, I'll butter him up.";
   "HitmanAbsolution.Odev.5855_YeahYeahILlCallYouWhenIMDone"                  = "Yeah, yeah. I’ll call you when I’m done.";
   "HitmanAbsolution.Odev.5856_IWillTalkToYouLaterOkBye"                      = "I will. Talk to you later. OK, bye.";
   "HitmanAbsolution.Odev.5857_HeyThereMonty"                                 = "Hey there, Monty.";
   "HitmanAbsolution.Odev.5858_RoadBeenGoodToYa"                              = "Road been good to ya?";
   "HitmanAbsolution.Odev.5859_OhYeahItSAllGoodGotMyselfANewBab"              = "Oh yeah! It's all good...  got myself a new baby girl last month.";
   "HitmanAbsolution.Odev.5860_Congrats"                                      = "Congrats!";
   "HitmanAbsolution.Odev.5861_ThanksYeahDidnTReallyFigureOnBei"              = "Thanks! Yeah... didn't really figure on bein' a dad this late in life.";
   "HitmanAbsolution.Odev.5862_YouReNotSoOldOhHeadsUpWithTheChe"              = "You're not so old. Oh, heads-up with the checks, the fat one's workin' the window today and //(5.8)\\\\ she's got some kinda hair up her ass.";
   "HitmanAbsolution.Odev.5864_HowDoYouDoSirRightThisWay"                     = "How do you do, sir?  Right this way.";
   "HitmanAbsolution.Odev.5865_WhoSTheSuit"                                   = "Who's the suit?";
   "HitmanAbsolution.Odev.5866_WellIMGuessinHeSASeriousClient"                = "Well, I'm guessin' he's a serious client.";
   "HitmanAbsolution.Odev.5867_ObviouslyButIMeanHeLooksFamiliar"              = "Obviously. But I mean, he looks familiar. I've seen him. Suit and all.";
   "HitmanAbsolution.Odev.5868_NowThatYouMentionItHeDoesLookFam"              = "Now that you mention it, he does look familiar.";
   "HitmanAbsolution.Odev.5869_IsnTHeLikeSomeNegotiatorForPeace"              = "Isn't he, like, some negotiator for peace or something?";
   "HitmanAbsolution.Odev.5870_IThinkISeenHimOnTheCoverOfAMagaz"              = "I think I seen him on the cover of a magazine.";
   "HitmanAbsolution.Odev.5871_YeahYeahTryingToMakeSomeKindaPea"              = "Yeah, yeah, trying to make some kinda peace deal in South America or some shit.  So what's he doing here?";
   "HitmanAbsolution.Odev.5872_BeatsMeIMDueForSomeGrub"                       = "Beats me.  I'm due for some grub.";
   "HitmanAbsolution.Odev.5873_RightSeeYa"                                    = "Right.  See ya.";
   "HitmanAbsolution.Odev.5874_ExcuseMeSir"                                   = "Excuse me sir.";
   "HitmanAbsolution.Odev.5875_WhatIsIt"                                      = "What is it?";
   "HitmanAbsolution.Odev.5876_IWouldSuggestYouGoInsideSir"                   = "I would suggest you go inside sir.";
   "HitmanAbsolution.Odev.5877_ILlGoInWhenIMReady"                            = "I’ll go in when I’m ready.";
   "HitmanAbsolution.Odev.5878_SirItSForYourOwnSafetyYouHaveCle"              = "Sir, it’s for your own safety. You have clearance to walk straight through.";
   "HitmanAbsolution.Odev.5879_OkOkILlBeThereInAMinuteOk"                     = "OK. OK. I’ll be there in a minute. OK?";
   "HitmanAbsolution.Odev.5880_ThankYouSir"                                   = "Thank you, sir.";
   "HitmanAbsolution.Odev.5881_IMGoinForASmokeDoll"                           = "I'm goin' for a smoke, doll.";
   "HitmanAbsolution.Odev.5882_Enjoy"                                         = "Enjoy.";
   "HitmanAbsolution.Odev.5883_YouCanRunButYouCanTHide"                       = "You can run, but you can't hide...";
   "HitmanAbsolution.Odev.5884_ComeOnYouTalkedTheTalkNowWalkThe"              = "Come on, you talked the talk, now walk the walk!";
   "HitmanAbsolution.Odev.5885_DudeWhereYouAtSeriously"                       = "Dude, where you at, seriously?";
   "HitmanAbsolution.Odev.5886_QuitFuckingHidin"                              = "Quit fucking hidin'.";
   "HitmanAbsolution.Odev.5887_Goddammit"                                     = "Goddammit!";
   "HitmanAbsolution.Odev.5888_ThatSNotEvenLegalManHowDYouDoTha"              = "That's not even legal, man, how'd you do that?";
   "HitmanAbsolution.Odev.5889_YeahNowTheStudentIsTheMaster"                  = "Yeah... now the student is the master.";
   "HitmanAbsolution.Odev.5890_DonTGiveMeThatKarateKidBullshitY"              = "Don't give me that Karate Kid bullshit, you hacked the game!";
   "HitmanAbsolution.Odev.5891_OhSourGrapes"                                  = "Oh, sour grapes.";
   "HitmanAbsolution.Odev.5892_ThereArenTSupposedToBeCheatCodes"              = "There aren't supposed to be cheat codes for this game, dammit.";
   "HitmanAbsolution.Odev.5893_IDonTNeedNoStinkinCheatCodes"                  = "I don't need no stinkin' cheat codes.";
   "HitmanAbsolution.Odev.5894_YouCouldnTShootYourWayOutOfAWetP"              = "You couldn't shoot your way out of a wet paper bag without the cheat codes.";
   "HitmanAbsolution.Odev.5895_IKickedYourAssGetOverIt"                       = "I kicked your ass, get over it.";
   "HitmanAbsolution.Odev.5896_ComeOnRestartAndHoldYourControll"              = "Come on, restart and hold your controller where I can see it this time.";
   "HitmanAbsolution.Odev.5897_YouAreAGluttonForPunishment"                   = "You are a glutton for punishment.";
   "HitmanAbsolution.Odev.5898_ForDishingItOutYeah"                           = "For dishing it out, yeah.";
   "HitmanAbsolution.Odev.5899_ThereWeGo"                                     = "There we go.";
   "HitmanAbsolution.Odev.5900_ItSWorking"                                    = "It's working!";
   "HitmanAbsolution.Odev.5901_WhatTheHell"                                   = "What the hell?";
   "HitmanAbsolution.Odev.5902_WhatHappened"                                  = "What happened?";
   "HitmanAbsolution.Odev.5903_YouPulledThePlug"                              = "You pulled the plug!";
   "HitmanAbsolution.Odev.5904_TheHellIDid"                                   = "The hell I did!";
   "HitmanAbsolution.Odev.5905_WhatACoincidenceTheGameGoesOutJu"              = "What a coincidence the game goes out just as I'm about to kick your ass.";
   "HitmanAbsolution.Odev.5906_JustFixTheGoddamnCableAndWeLlSee"              = "Just fix the goddamn cable and we'll see who's kicking whose ass.";
   "HitmanAbsolution.Odev.5908_YouReFuckingKiddingMeTheseMinesA"              = "You’re fucking kidding me! These mines are live?";
   "HitmanAbsolution.Odev.5909_YeahTheyReLive"                                = "Yeah, they’re live.";
   "HitmanAbsolution.Odev.5910_ButThatSInsaneWeCouldAllGetBlown"              = "But that’s insane! We could all get blown to fucking shit!";
   "HitmanAbsolution.Odev.5911_NoOneSGonnaDieBeenWorkingThisPos"              = "No one's gonna die. Been working this post for years and nothing's ever happened. //(4.6)\\\\ Mr. Dexter just wants to prove a point of how safe this little bastards are.";
   "HitmanAbsolution.Odev.5912_OhThisIsJustWrong"                             = "Oh, this is just wrong.";
   "HitmanAbsolution.Odev.5913_RelaxOkTheyNeedToBeActivatedAndT"              = "Relax, OK? They need to be activated and tripped before they explode. //(4.0)\\\\ So unless you’re gonna be doing a spontaneous song and dance, Michael Jackson style, you got nothing to worry about.";
   "HitmanAbsolution.Odev.5914_HeyAllClear"                                   = "Hey, all clear?";
   "HitmanAbsolution.Odev.5915_AllClear"                                      = "All clear.";
   "HitmanAbsolution.Odev.5916_OnCallShiftShowYet"                            = "On-call shift show yet?";
   "HitmanAbsolution.Odev.5917_SeenAFewOfEmDribblinIn"                        = "Seen a few of 'em dribblin' in.";
   "HitmanAbsolution.Odev.5918_HehWonderWhatAllTheFussIsAbout"                = "Heh... Wonder what all the fuss is about.";
   "HitmanAbsolution.Odev.5919_OursIsNotToQuestionWhy"                        = "Ours is not to question why.";
   "HitmanAbsolution.Odev.5920_HeyYouGotThatRightAnywayDutyCall"              = "Hey, you got that right.  Anyway, duty calls.";
   "HitmanAbsolution.Odev.5921_RightCatchYouLater"                            = "Right.  Catch you later.";
   "HitmanAbsolution.Odev.5922_YeahSeeYou"                                    = "Yeah, see you.";
   "HitmanAbsolution.Odev.5923_NowIKnowEveryoneSBeenLookingForw"              = "Now I know everyone's been looking forward to Carl's birthday, but I also know you guys are pros.";
   "HitmanAbsolution.Odev.5924_YouUnderstandThatBusinessComesFi"              = "You understand that business comes first -- and when we're at DEFCON 1, business is all there is.";
   "HitmanAbsolution.Odev.5925_WeGotDeltaCrewInToShowCarlAGoodT"              = "We got delta crew in to show Carl a good time and they're promising pictures of the cake.";
   "HitmanAbsolution.Odev.5926_NoCakeForUsTonightBoysButAlphaTe"              = "No cake for us tonight, boys, but Alpha Team don't need no stinkin' cake. You got your assignments, now go.";
   "HitmanAbsolution.Odev.5927_HeyDude"                                       = "Hey dude.";
   "HitmanAbsolution.Odev.5928_YeahWhatIsIt"                                  = "Yeah, what is it?";
   "HitmanAbsolution.Odev.5929_WeGottaTalk"                                   = "We gotta talk.";
   "HitmanAbsolution.Odev.5930_OkayLetSWalk"                                  = "Okay, let's walk.";
   "HitmanAbsolution.Odev.5931_YouReTwoGSIntoTheManDomYouGottaC"              = "You're two G's into the man, Dom. You gotta come across with the Benjamins.";
   "HitmanAbsolution.Odev.5932_HeyILlHaveItAfterTheFightIGotTwo"              = "Hey, I'll have it after the fight. I got two big on Sanchez, that's money in the bank.";
   "HitmanAbsolution.Odev.5933_WhoGaveYouCredit"                              = "Who gave you credit?";
   "HitmanAbsolution.Odev.5934_HeyMyGirlBackedMeUp"                           = "Hey, my girl backed me up.";
   "HitmanAbsolution.Odev.5935_YourGirl"                                      = "Your girl?";
   "HitmanAbsolution.Odev.5936_HeyWhattaYouCareIPayYouWeReClear"              = "Hey, whatta you care? I pay you, we're clear.";
   "HitmanAbsolution.Odev.5937_MaybeILlGoStraightToHerNextTimeY"              = "Maybe I'll go straight to her next time you run up a little debt.";
   "HitmanAbsolution.Odev.5938_AinTGonnaBeANextTimeICollectAfte"              = "Ain't gonna be a next time. I collect after Sanchez whacks this Patriot's ass, //(4.1)\\\\ you get your money, I'm outta the hole, everyone lives happily ever after. OK?";
   "HitmanAbsolution.Odev.5939_WeReLateForTheBriefing"                        = "We're late for the briefing!";
   "HitmanAbsolution.Odev.5940_ShitOhWeCanStillMakeItCanWe"                   = "Shit! Oh... we can still make it, can we?";
   "HitmanAbsolution.Odev.5941_SureAsHellBetterTry"                           = "Sure as hell better try.";
   "HitmanAbsolution.Odev.5942_YeahBeRightThere"                              = "Yeah! Be right there!";
   "HitmanAbsolution.Odev.5943_HaveYouCheckedSector2"                         = "Have you checked Sector 2?";
   "HitmanAbsolution.Odev.5944_HangOn"                                        = "Hang on.";
   "HitmanAbsolution.Odev.5945_WeJustCanTBeTooSureOrdersSayWeHa"              = "We just can’t be too sure. Orders say we have to stay alert.";
   "HitmanAbsolution.Odev.5946_IKnowIKnowJustRelaxWeGotThePlace"              = "I know, I know. Just relax. We got the place the clamped down.";
   "HitmanAbsolution.Odev.5947_JustTakeALook"                                 = "Just take a look.";
   "HitmanAbsolution.Odev.5948_YeahBonesHasGotThatCovered"                    = "Yeah, Bones has got that covered.";
   "HitmanAbsolution.Odev.5949_WaitWaitHaveWeCheckedHere"                     = "Wait, wait. Have we checked here?";
   "HitmanAbsolution.Odev.5950_YeahIVeBeenThereDonTWorryWeGotIt"              = "Yeah, I’ve been there. Don’t worry. We got it covered. We’ve been working these mines //(4.0)\\\\ for a long time. We know the place inside and out.";
   "HitmanAbsolution.Odev.5951_FineWeJustCanTBeTooSure"                       = "Fine, we just can’t be too sure.";
   "HitmanAbsolution.Odev.5952_TrueButComeOnWeWonTBeDoingOurJob"              = "True. But come on. We won’t be doing our job by staring at this map all day.";
   "HitmanAbsolution.Odev.5953_YeahYeahYouReRightOk"                          = "Yeah, yeah, you’re right. OK.";
   "HitmanAbsolution.Odev.5954_OkAreWeAllHere"                                = "OK, are we all here?";
   "HitmanAbsolution.Odev.5955_JustAboutTheReservesAreGettingIn"              = "Just about. The reserves are getting into position. But we’re clamped down good already.";
   "HitmanAbsolution.Odev.5956_YeahWellSomethingSGotTheSuitsSpo"              = "Yeah, well something's got the suits spooked.";
   "HitmanAbsolution.Odev.5957_YeahThatSWhyWeCanTBeTooCarefulTh"              = "Yeah. That’s why we can’t be too careful. They got the old security cam control room up and running.";
   "HitmanAbsolution.Odev.5958_YouKiddingFuckThenItSGottaBeSeri"              = "You kidding? Fuck, then it’s gotta be serious.";
   "HitmanAbsolution.Odev.5959_ItIsSoWeBetterGetBackToWork"                   = "It is, so we better get back to work.";
   "HitmanAbsolution.Odev.5960_YeahILlSeeYouLater"                            = "Yeah, I’ll see you later.";
   "HitmanAbsolution.Odev.5961_WeDidnTPayTheMileageBecauseYouDi"              = "We didn't pay the mileage because you didn't get the odometer notarized.";
   "HitmanAbsolution.Odev.5962_IBeenTruckinTwentyYearsAndAinTNo"              = "I been truckin' twenty years and ain't no one ever asked me for any notarized anythin'.";
   "HitmanAbsolution.Odev.5963_AinTNoOneNeverTaughtYouNoEnglish"              = "Ain't no one never taught you no English, neither, cowboy, but I can't help you there either. //(4.1)\\\\ No stamp, no mileage pay.";
   "HitmanAbsolution.Odev.5964_YouCanReadTheOdometerYourselfYou"              = "You can read the odometer yourself, you goddamn cow!";
   "HitmanAbsolution.Odev.5965_ThatSHarassmentWeLlHaveToReportY"              = "That's harassment.  We'll have to report you for that.";
   "HitmanAbsolution.Odev.5966_YouYouGah"                                     = "You--you--Gah!";
   "HitmanAbsolution.Odev.5967_ScuseMeGoddamnDevilWoman"                      = "‘Scuse me… Goddamn devil woman!";
   "HitmanAbsolution.Odev.5968_DexterIndustriesTheyProbablyEmpl"              = "Dexter Industries. They probably employ half of Hope. This town was bought and paid for.//(6.7)\\\\ And Blake Dexter was only too happy to write the check. Somewhere inside this factory,//(11.9)\\\\ Victoria is being kept against her will. I need to move fast.";
   "HitmanAbsolution.Odev.5969_ThankYouAllClear"                              = "Thank you. All clear.";
   "HitmanAbsolution.Odev.5970_WaitASecBettyCalledMaybeIDropped"              = "Wait a sec...Betty called. Maybe I dropped it then? That must be it. Okay, so I was back in this direction...";
   "HitmanAbsolution.Odev.5971_-926387664"                                    = ""; //empty
   "HitmanAbsolution.Odev.5972_ThinkGoddammitWhatElseDidIDoTied"              = "Think goddammit. What else did I do? Tied my shoes - that was back over here...";
   "HitmanAbsolution.Odev.5973_ComeOnWhereAreYouYouBastardAaarh"              = "Come on! Where are you you bastard? Aaarh, why do I keep doing this?";
   "HitmanAbsolution.Odev.5974_IsThatYesNoNoThatSAPieceOfGumPer"              = "Is that...YES! ...no. No that's a piece of gum. Perfect. Just perfect.";
   "HitmanAbsolution.Odev.5975_MaybeIJustForgotItAtHomeNahIGotI"              = "Maybe I just forgot it at home? Nah...I got in here didn't I? Bravo...";
   "HitmanAbsolution.Odev.5976_DonTTalkKeepYourMouthShutAndFocu"              = "Don’t talk! Keep your mouth shut and focus!";
   "HitmanAbsolution.Odev.5977_CMonCMonKeepYourHeadInTheGameOrY"              = "C’mon! C’mon! Keep your head in the game or you're gonna lose it.";
   "HitmanAbsolution.Odev.5978_CMonStayWithMeKillKill"                        = "C’mon. Stay with me! Kill! Kill!";
   "HitmanAbsolution.Odev.5979_ComeOnQuickPunchesKeepItSimple12"              = "Come on! Quick punches! Keep it simple. 1-2. 1-2.";
   "HitmanAbsolution.Odev.5980_ComeOnEverythingInThreesJabJabJa"              = "Come on everything in threes. Jab! Jab! Jab! There you go. Jab! Jab! Jab! In threes. In threes.";
   "HitmanAbsolution.Odev.5981_FocusSanchezIsABigBastardHeLlRip"              = "Focus! Sanchez is a big bastard! He’ll rip your face apart if you don’t keep your head in the game! //(5.1)\\\\ But you can do it, if you stay sharp! Now listen to me. punches in bunches. Punches in bunches.";
   "HitmanAbsolution.Odev.5982_CMonIfYouDoThatSanchezIsGonnaCom"              = "C’mon! If you do that, Sanchez is gonna come down hard on you with all his weight. You gotta aim high. //(5.5)\\\\ Hit hard and fast. Hit him in the face. There ain’t much goin’ on there, but I reckon it’s his weakest spot! Boom!";
   "HitmanAbsolution.Odev.5983_ComeOnBoyYouLlKickHimKneeHimPunc"              = "Come on boy. You'll kick him! Knee him! Punch him! Kill him! It’s you or him out there!";
   "HitmanAbsolution.Odev.5984_Beregah"                                       = "Beregah!";
   "HitmanAbsolution.Odev.5985_Puto"                                          = "Puto!";
   "HitmanAbsolution.Odev.5986_1203529895"                                    = ""; //empty
   "HitmanAbsolution.Odev.5987_HuArghYeahAy"                                  = "Hu argh! Yeah ay!";
   "HitmanAbsolution.Odev.5988_Sanchez"                                       = "Sanchez!";
   "HitmanAbsolution.Odev.5989_YeahAy"                                        = "Yeah ay!";
   "HitmanAbsolution.Odev.5990_Pendejo"                                       = "Pendejo!";
   "HitmanAbsolution.Odev.5991_HowTheMightyFall"                              = "HOW THE MIGHTY FALL";
   "HitmanAbsolution.Odev.5992_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.5993_SanchezAnotherVictimOfDrAshfordD"              = "Sanchez. Another victim of Dr. Ashford. Dexter ordered him to remove Victoria from the factory, just as I was getting close. Right now, he is my best chance of finding her. I underestimated the Mexican once. It will not happen again.";
   "HitmanAbsolution.Odev.5994_GetToSanchez"                                  = "GET TO SANCHEZ";
   "HitmanAbsolution.Odev.5995_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.5996_SanchezIsSomewhereBeyondTheHanga"              = "Sanchez is somewhere beyond the hangar, preparing for his fight against The Patriot. I will have to get inside.";
   "HitmanAbsolution.Odev.5997_EliminateSanchez"                              = "ELIMINATE SANCHEZ";
   "HitmanAbsolution.Odev.5998_SanchezEliminated"                             = "SANCHEZ ELIMINATED";
   "HitmanAbsolution.Odev.5999_SanchezNoKnownAliasBlakeDexterSB"              = "Sanchez, no known alias. Blake Dexter’s bodyguard and personal enforcer. An early victim of Dr. Ashford's muscle-increasing experiments. Suffers from chemically induced gigantism. Height: 7’ 6’’, Weight: 440 lbs.  Skilled fighter, powerful upper body, long reach. Uses size or environment to gain advantage. Highly dangerous. Proceed with caution.";
   "HitmanAbsolution.Odev.6000_EscapeTheArena"                                = "ESCAPE THE ARENA";
   "HitmanAbsolution.Odev.6001_ExitPointReached"                              = "EXIT POINT REACHED";
   "HitmanAbsolution.Odev.6002_SanchezIsDownIShouldExitTheArena"              = "Sanchez is down. I should exit the arena before the crowd realizes he will not be getting up.";
   "HitmanAbsolution.Odev.6003_SanchezEscaped"                                = "SANCHEZ ESCAPED";
   "HitmanAbsolution.Odev.6005_YouNeedAKeycardToProceed"                      = "You need a keycard to proceed.";
   "HitmanAbsolution.Odev.6006_YouMustCollectYourSilverballersB"              = "You must collect your Silverballers before proceeding.";
   "HitmanAbsolution.Odev.6008_HeyHeyHeyMyGuyNeedsSomeWater"                  = "Hey! Hey! Hey! My guy needs some water!";
   "HitmanAbsolution.Odev.6009_Yeah"                                          = "Yeah.";
   "HitmanAbsolution.Odev.6010_HeyManMyGuyNeedsSomeWaterCanWeGe"              = "Hey man. My guy needs some water. Can we get some fucking water over here or what?";
   "HitmanAbsolution.Odev.6011_WhatIsThisGuyAFuckingFish"                     = "What is this guy? A fucking fish?";
   "HitmanAbsolution.Odev.6012_WhatTheFuckIsYourProblemIJustNee"              = "What the fuck is your problem? I just need some water for my guy.";
   "HitmanAbsolution.Odev.6013_HeLlGetMoreWaterAfterTheFightPeo"              = "He’ll get more water after the fight. People are getting rowdy out here. //(3.6)\\\\ Tell him to get his ass out here right now. let's go.";
   "HitmanAbsolution.Odev.6014_WhatTheFuckIsWrongWithTheseGuysI"              = "What the fuck is wrong with these guys? I just need some fucking water. These goddamn hicks //(3.4)\\\\ in these goddamn hillbilly towns. These fucking podunk towns who drive me up the fucking wall.";
   "HitmanAbsolution.Odev.6015_CanYouFuckingBelieveThisTheyReNo"              = "Can you fucking believe this? They're not gonna give him any water 'til after the fight. Yeah! After the fucking fight! //(5.4)\\\\ Can you believe that shit? What do they want him to lick water out of a fucking puddle or something?";
   "HitmanAbsolution.Odev.6016_OhYouFuckingLoserFuckingHillbill"              = "Oh you fucking loser, fucking hillbillies! I hate this place how about that alright? //(4.3)\\\\ Listen. Don’t lose focus. We still got some water left. Now c’mon! You can do this.";
   "HitmanAbsolution.Odev.6017_HeyHelloWhereTheWhereTheFuckDidM"              = "Hey! Hello? Where the-- Where the fuck did my Teddy go? Dude? Where is Teddy?";
   "HitmanAbsolution.Odev.6018_DonTWorryAboutTheFuckingTeddyMar"              = "Don’t worry about the fucking teddy! Mary Alice. There is no such thing as a good luck charm! //(5.8)\\\\ Just stupid people who believe in good luck charms.";
   "HitmanAbsolution.Odev.6019_WhoaWhoaWhoaHeyHeyDonTYouGoKnock"              = "Whoa, whoa, whoa! Hey. Hey. Don’t you go knocking teddy, man. //(3.9)\\\\ That little stuffed little guy has brought me a lot of good luck. You know that.";
   "HitmanAbsolution.Odev.6020_OhComeOnDonTBeSuchAPrimaDonnaLuc"              = "Oh come on. Don’t be such a prima donna! Luck ain’t got nothing to do with it ya schmuck.";
   "HitmanAbsolution.Odev.6021_HeyYouKnowWhatFuckYouYouDonTCare"              = "Hey you know what. Fuck you! You don't care! Obviously.\nHey! //(5.4)\\\\ Anyone seen Teddy? Anybody? Come on. He’s gone! I need him.";
   "HitmanAbsolution.Odev.6022_OhShitWeGottaFindTheTeddyBearWeS"              = "Oh shit. We gotta find the teddy bear? We should have just tied the thing to his fucking ass.";
   "HitmanAbsolution.Odev.6023_OhNotTheFuckingTeddyAgain"                     = "Oh not the fucking teddy again!";
   "HitmanAbsolution.Odev.6024_AlrightLookLookCalmDownTeddyAinT"              = "Alright, look, look. Calm down. Teddy ain’t gonna save you from your opponent. //(4.5)\\\\ Only you can - and you will! Right kid. Okay? Come on. Huh.";
   "HitmanAbsolution.Odev.6025_IGuessYouKnowItSJustYouKnow"                   = "I guess. You know. It’s just… you know.";
   "HitmanAbsolution.Odev.6026_IKnowIKnowButBelieveInYourselfNo"              = "I know, I know. But believe in yourself - not a bunch of fucking thread and a button. //(4.8)\\\\ A fucking mascot. A mascot! Come on. Alright?";
   "HitmanAbsolution.Odev.6027_OkayOkayCoachYeahGottaButchUpCom"              = "Okay. Okay coach. Yeah. Gotta butch up. Come on.";
   "HitmanAbsolution.Odev.6028_ComeOnStopLookingGetTheFuckOutta"              = "Come on. Stop looking. Get the fuck outta here all of you.\nLet the man focus! //(4.3)\\\\ C’mon pal. You can do it. I believe in you.";
   "HitmanAbsolution.Odev.6029_OhHereComesRedWhiteAndBlueNiceOu"              = "Oh, here comes red, white and blue. Nice outfit.";
   "HitmanAbsolution.Odev.6030_OhManThatGuyInTheTightsIsThatThe"              = "Oh man… that guy in the tights. Is that The Patriot? Oh he is gonna die.";
   "HitmanAbsolution.Odev.6031_YeahLookAtThosePansyAssTightsWhe"              = "Yeah… look at those pansy ass tights. Where'd he get 'em from? His sister?";
   "HitmanAbsolution.Odev.6032_OhManThisIsGoingToBeTheBestFucki"              = "Oh man. This is going to be the best fucking fight. I haven't been to a fight in so long.";
   "HitmanAbsolution.Odev.6033_OhLookLookWhoWeGotComingOurWayYe"              = "Oh look. Look who we got coming our way. Yeah look.   Here comes Mister Fancy Pants USA.";
   "HitmanAbsolution.Odev.6034_OhManThatIsSoGayTheWayItBunchesU"              = "Oh man, that is so gay. The way it bunches up. Those tights in his crotch and... //(5.4)\\\\ show every... y'know, crevice in... in his buttocks.";
   "HitmanAbsolution.Odev.6035_HeIsSoGaySoSoGay"                              = "He is so gay! So, so gay!";
   "HitmanAbsolution.Odev.6036_GoodLuckOutTherePrettyBoyYouAndY"              = "Good luck out there, pretty boy. You and your tights that are so... so tight.";
   "HitmanAbsolution.Odev.6037_OhShitManSanchezIsGonnaEatHimLik"              = "Oh shit man. Sanchez is gonna eat him like biscuits in gravy.";
   "HitmanAbsolution.Odev.6038_OhJesusJamieYouReFunnyBabyYouAre"              = "Oh Jesus, Jamie! You’re funny baby! You are by God funny.";
   "HitmanAbsolution.Odev.6039_HaThisAinTAGoddamnBeautyPageantT"              = "Ha! This ain't a goddamn beauty pageant! Tights ain't gonna save you from Sanchez wrath! Ha Ha!";
   "HitmanAbsolution.Odev.6040_YeahYouGonnaFuckingGetItWhereDid"              = "Yeah! You gonna fucking get it! Where did you get them tights? Your fucking sister? Ha!";
   "HitmanAbsolution.Odev.6041_Hurargh"                                       = "Hurargh!";
   "HitmanAbsolution.Odev.6042_AaaHuHaRaargh"                                 = "Aaa...hu..ha..raargh!";
   "HitmanAbsolution.Odev.6043_ArghhhhhHuuHuu"                                = "Arghhhhh! Huu! Huu!";
   "HitmanAbsolution.Odev.6044_EeerrrraaaagggghhhhhHuugh"                     = "Eeerrrraaaagggghhhhh! Huugh!";
   "HitmanAbsolution.Odev.6045_NowWhereDidHeGoTheBigOafHeyAnyon"              = "Now where did he go, the big oaf?  HEY? ANYONE SEEN THE P-MAN? //(5.4)\\\\ That boy better be warming up his knuckles or I'm switching horses midstream...";
   "HitmanAbsolution.Odev.6046_PatriotReadyYetNoAwwForTheLoveOf"              = "Patriot ready yet? No? Aww for the love of... //(3.2)\\\\ Look go tell the primadonna to get his ass in gear will ya? The crowd is getting anxious.";
   "HitmanAbsolution.Odev.6047_WhatNoComeOnUhhhrYouGottaBeKiddi"              = "What? No! Come on...uhhhr! You gotta be kidding me!";
   "HitmanAbsolution.Odev.6048_AlrightWhatIsItNow"                            = "Alright, what is it now?";
   "HitmanAbsolution.Odev.6049_MyBackstageKeycardItWasRightGodd"              = "My backstage keycard. It was right goddamn here. I know I had it on me.";
   "HitmanAbsolution.Odev.6050_AwwManBeenThereDoneThatYeahLostM"              = "Aww man...been there done that. Yeah, lost mine last week. I had to run and push my way //(6.5)\\\\ through the audience all night. It was suuuuch a bitch. Not to mention that management deducts the damn things from you pay.";
   "HitmanAbsolution.Odev.6051_SureWhyNotBeatsScratchingMyAss"                = "Sure. Why not. Beats scratching my ass.";
   "HitmanAbsolution.Odev.6052_TheyDoThatSweetOhThatSJustGreatC"              = "They do that? Sweet. Oh, that's just great. Come on, give me a hand. Help me look for it, will ya? Anyone?";
   "HitmanAbsolution.Odev.6054_WhatWasISupposedToDoBossBringThe"              = "What was I supposed to do, boss? Bring the girl to the fight? Cancel? We got a lot of paying customers here. //(7.7)\\\\ Just protecting your investment... Don't worry. Sheriff Skurky's got her in his //(14.9)\\\\ basement detention and nobody gets in or out of that place without his permission. //(20.3)\\\\ I'll pick her back up right after the fight... Got it. She won't leave my sight again.";
   "HitmanAbsolution.Odev.6055_HeyWhatTheHellAreWeLookingForAga"              = "Hey. What the hell are we looking for again?";
   "HitmanAbsolution.Odev.6056_Keycard"                                       = "Keycard.";
   "HitmanAbsolution.Odev.6057_OhRight"                                       = "Oh right.";
   "HitmanAbsolution.Odev.6058_ITellYaItSAlwaysInTheLastPlaceYo"              = "I tell ya, it's always in the last place you look.";
   "HitmanAbsolution.Odev.6059_YouLostMe"                                     = "You lost me.";
   "HitmanAbsolution.Odev.6060_FoundIt"                                       = "Found it!";
   "HitmanAbsolution.Odev.6061_Really"                                        = "Really?";
   "HitmanAbsolution.Odev.6062_NahJustWantedToSpiceThingsUpABit"              = "Nah, just wanted to spice things up a bit.";
   "HitmanAbsolution.Odev.6063_FoundAnything"                                 = "Found anything?";
   "HitmanAbsolution.Odev.6064_Nah"                                           = "Nah.";
   "HitmanAbsolution.Odev.6065_MeNeitherIMeanIMLookingButIMNotR"              = "Me neither. I mean I'm looking but I'm not really looking, you know what I mean?";
   "HitmanAbsolution.Odev.6066_SeeAnything"                                   = "See anything?";
   "HitmanAbsolution.Odev.6067_JustAWholeLotOfNothing"                        = "Just a whole lot of nothing.";
   "HitmanAbsolution.Odev.6068_AnythingYet"                                   = "Anything yet?";
   "HitmanAbsolution.Odev.6069_AreYouGonnaStopAskingMeThat"                   = "Are you gonna stop asking me that?";
   "HitmanAbsolution.Odev.6070_SoDidnTThisGuyLooseHisKeysTooThe"              = "So didn't this guy loose his keys too the other day?";
   "HitmanAbsolution.Odev.6071_ThatSNothingHeLostHisWalletInAWh"              = "That's nothing. He lost his wallet in a whorehouse once. Yeah they send it to his house in a laced, //(6.2)\\\\ perfume-scented envelope. He slept on my couch for a month //(9.9)\\\\ while his wife got even with the pool guy. They were banging for a month!";
   "HitmanAbsolution.Odev.6072_OuchGuessYouGottaLearnTheHardWay"              = "Ouch. Guess you gotta learn the hard way.";
   "HitmanAbsolution.Odev.6073_OrWithThisGuyNotAtAll"                         = "Or with this guy, not at all.";
   "HitmanAbsolution.Odev.6074_FoundSomething"                                = "Found something?";
   "HitmanAbsolution.Odev.6075_IJustSteppedInSomethingButItAinT"              = "I just stepped in something but it ain't no keycard.";
   "HitmanAbsolution.Odev.6076_EnoughOfThisYouWannaGoSearchTheB"              = "Enough of this. You wanna go \"search\" the bar?";
   "HitmanAbsolution.Odev.6077_YouWannaListenToHisWhiningAllNig"              = "You wanna listen to his whining all night? Let's just find the damn thing.";
   "HitmanAbsolution.Odev.6078_HelloHeyPaulieNoNoICanTMakeItICa"              = "Hello... Hey, Paulie. No. No I can't make it... I can't make it tonight. I'm in fuckin' Hope, South Dakota. //(8.2)\\\\ North... which one is it... fuckin' South... yeah whatever, it's a little fuckin' podunk town, //(12.6)\\\\ piece of shit, bunch of friggin' morons that won't give my guy water... So no... I can't make it. //(18.1)\\\\ ... I would love to but I can't fuckin' make it. They're driving me fuckin' crazy. This place is cold, //(23.6)\\\\ it's friggin' ugly, it friggin' smells. No it's a pain... alright. Alright Paulie. I'll talk to you later. Alright Paulie.";
   "HitmanAbsolution.Odev.6079_HelloOhHeyYeahNoYeahYouReWardrob"              = "Hello... Oh hey yeah. No... yeah you're wardrobe guy, right?... Listen I'm glad you called. //(7.2)\\\\ The Patriot's very pleased with the colors. He loves the colors... likes the contrast, looks good. //(12.9)\\\\ But hey, let me ask you something. Is it tighter this time than it used to be? //(16.8)\\\\ 'Cos it looks to me to be very fucking tight. No... No I think it is. //(21.6)\\\\ I think it's a lot tighter than it used to be. It's kinda... between me and you, I can see his testes. //(27.1)\\\\ I mean it's really squeezing, I see the guy's fuckin' testes... No, he seems very comfortable with it, //(31.4)\\\\ he didn't complain, I'm just tellin' you the way it looks. I can see his ass... his cheeks... //(36.8)\\\\ No, of course you can see them but I mean I can see them more than I ever saw them before, //(39.8)\\\\ I just think it's a little weird... Alright if you say so. No he... the Patriot's very happy with it, //(45.0)\\\\ don't worry about that. I'm just telling you, I can see his fuckin' testes and it's weirding me out a little bit.//(49.1)\\\\... Alright. Hey, if you say so. You're the expert, right? That's what we pay you for. Alright. //(53.8)\\\\ You coming down? Come on down to the fight! Actually you know what, stay home. //(57.2)\\\\ This place is a fucking pit. Piece of shit, this place. No but you did great work, thank you very much. //(62.1)\\\\ ... right, go ahead and invoice me and we'll take care of everything. Alright. Alright so long.";
   "HitmanAbsolution.Odev.6080_DonTYouLoseThem"                               = "Don't you lose them.";
   "HitmanAbsolution.Odev.6081_Rarrrgh"                                       = "Rarrrgh!";
   "HitmanAbsolution.Odev.6082_RrrraaaarghArrrghUhHuh"                        = "Rrrraaaargh! Arrrgh, uh! Huh...";
   "HitmanAbsolution.Odev.6083_RememberMe"                                    = "Remember me?";
   "HitmanAbsolution.Odev.6084_YouImpossibleArgh"                             = "You? Impossible! Argh!";
   "HitmanAbsolution.Odev.6085_VictoriaWhereIsShe"                            = "Victoria! Where is she?";
   "HitmanAbsolution.Odev.6086_IAinTTellinYouShiiiiiaaarghLocoP"              = "I ain't tellin' you shiiiiiaaargh! Loco pendejo!";
   "HitmanAbsolution.Odev.6087_ICanMakeItHurtALotWorse"                       = "I can make it hurt a lot worse.";
   "HitmanAbsolution.Odev.6088_AlrightTheSheriffHasHerAtTheCour"              = "Alright! The sheriff has her! At the courthouse! But you don't want trouble with him, though. He don't fight clean like me.";
   "HitmanAbsolution.Odev.6089_IChooseMyOwnTrouble"                           = "I choose my own trouble.";
   "HitmanAbsolution.Odev.6090_ArghUrghUh"                                    = "Argh! Urgh, uh...";
   "HitmanAbsolution.Odev.6091_YouKnowICanTLetYouLive"                        = "You know I can't let you live.";
   "HitmanAbsolution.Odev.6092_Raaargh"                                       = "Raaargh!";
   "HitmanAbsolution.Odev.6093_HahahaPendejoAhSanchezYeah"                    = "Hahaha! Pendejo! Ah! Sanchez! Yeah!";
   "HitmanAbsolution.Odev.6094_SanchezAnotherVictimOfDrAshfordD"              = "Sanchez. Another victim of Dr. Ashford. Dexter ordered him to remove Victoria from the factory, //(7.3)\\\\just as I was getting close. Right now, he is the best chance of finding her. I underestimated the Mexican once.//(16.3)\\\\ It will not happen again.";
   "HitmanAbsolution.Odev.6095_YeahKickHisEnormousFuckingMexica"              = "Yeah! Kick his enormous fucking Mexican ass! Fucking fat ass from Mexico.";
   "HitmanAbsolution.Odev.6097_AndHereHeIsThePatriot"                         = "And here he is! The Patriot!";
   "HitmanAbsolution.Odev.6098_LetTheFightBegin"                              = "Let the fight begin!";
   "HitmanAbsolution.Odev.6099_UseTheMapToLocateTheFuses"                     = "Use the map to locate the fuses.";
   "HitmanAbsolution.Odev.6100_ReplaceFusesInTheMaintenanceRoom"              = "Replace fuses in the maintenance room down the stairs on the first floor.";
   "HitmanAbsolution.Odev.6101_TakeTheFusesToTheMaintenanceRoom"              = "Take the fuses to the maintenance room downstairs.";
   "HitmanAbsolution.Odev.6102_YouNeedAll4FusesToRestorePowerTo"              = "You need all 4 fuses to restore power to the elevator";
   "HitmanAbsolution.Odev.6104_RecoverFuses"                                  = "RECOVER FUSES";
   "HitmanAbsolution.Odev.6105_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.6106_PowerFailureLikelyBurnedFusesEve"              = "Power failure. Likely burned fuses. Even the building betrays me. I need to focus. Ignore my instincts to stand and fight. Victoria's safety is all that matters. Damn you Diana. You ask too much of me.";
   "HitmanAbsolution.Odev.6107_RecoverFirstFuse"                              = "RECOVER FIRST FUSE";
   "HitmanAbsolution.Odev.6108_FirstFuseRecovered"                            = "FIRST FUSE RECOVERED";
   "HitmanAbsolution.Odev.6109_OneOfFourFusesRequiredToFixTheEl"              = "One of four fuses required to fix the elevator.";
   "HitmanAbsolution.Odev.6110_RecoverSecondFuse"                             = "RECOVER SECOND FUSE";
   "HitmanAbsolution.Odev.6111_SecondFuseRecovered"                           = "SECOND FUSE RECOVERED";
   "HitmanAbsolution.Odev.6112_OneOfFourFusesRequiredToFixTheEl"              = "One of four fuses required to fix the elevator.";
   "HitmanAbsolution.Odev.6113_RecoverThirdFuse"                              = "RECOVER THIRD FUSE";
   "HitmanAbsolution.Odev.6114_ThirdFuseRecovered"                            = "THIRD FUSE RECOVERED";
   "HitmanAbsolution.Odev.6115_OneOfFourFusesRequiredToFixTheEl"              = "One of four fuses required to fix the elevator.";
   "HitmanAbsolution.Odev.6116_RecoverFourthFuse"                             = "RECOVER FOURTH FUSE";
   "HitmanAbsolution.Odev.6117_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.6118_OneOfFourFusesRequiredToFixTheEl"              = "One of four fuses required to fix the elevator.";
   "HitmanAbsolution.Odev.6119_RestorePower"                                  = "RESTORE POWER";
   "HitmanAbsolution.Odev.6120_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.6121_INeedToReplaceTheFusesAndRestore"              = "I need to replace the fuses and restore power to the elevator. I hope I am not already too late.";
   "HitmanAbsolution.Odev.6122_HuntWade"                                      = "HUNT WADE";
   "HitmanAbsolution.Odev.6123_WadeLocated"                                   = "WADE LOCATED";
   "HitmanAbsolution.Odev.6124_Wade10YearsAsAButtonManForTheCol"              = "Wade. 10 years as a button man for the Columbian cartels and not a single scratch. Probably considers himself invulnerable. He wants me to fight him. I shall give him what he wants.";
   "HitmanAbsolution.Odev.6125_EliminateWade"                                 = "ELIMINATE WADE";
   "HitmanAbsolution.Odev.6126_WadeEliminated"                                = "WADE ELIMINATED";
   "HitmanAbsolution.Odev.6127_EdwardWade59Approximately135LbsM"              = "Edward Wade, 5'9'', approximately 135 lbs. Mercenary, currently working for Blake Dexter. Reputation for ruthlessness, shock tactics, surprise attacks. Unpredictable. Dangerous. I have met worse.";
   "HitmanAbsolution.Odev.6128_VictoriaWasKilled"                             = "VICTORIA WAS KILLED";
   "HitmanAbsolution.Odev.6129_ShutUpYouFuck"                                 = "Shut up, you fuck!";
   "HitmanAbsolution.Odev.6130_DonTDonTUargh"                                 = "Don’t! Don't! Uargh!";
   "HitmanAbsolution.Odev.6131_TheyReTheyAreHurtinHimGood"                    = "They're... They are hurtin’ him good.";
   "HitmanAbsolution.Odev.6132_WellIfWeDonTFindHerWadeLlRipUsAl"              = "Well, if we don’t find her, Wade’ll rip us all a new asshole. Go and find out what they got.";
   "HitmanAbsolution.Odev.6133_YeahYeahWeReTearingUpThePlaceNoS"              = "Yeah, yeah, we're tearing up the place. No sign yet... Don’t worry, we’ll find her... Will do.";
   "HitmanAbsolution.Odev.6134_AhThisHasGottenWayOuttaHandManWh"              = "Ah, this has gotten way outta hand, man. What the hell are we doing?";
   "HitmanAbsolution.Odev.6135_FinishingOffWhatWeStartedLetSGoW"              = "Finishing off what we started. Let’s go. We gotta find the girl.";
   "HitmanAbsolution.Odev.6136_IDonTKnow"                                     = "I don’t know…";
   "HitmanAbsolution.Odev.6137_DonTScrewWithMeYouKnowWeCanMakeT"              = "Don’t screw with me… You know, we can make this hurt a lot more.";
   "HitmanAbsolution.Odev.6138_Arghh"                                         = "Arghh!";
   "HitmanAbsolution.Odev.6139_NowWhereTheFuckIsTheGirl"                      = "Now where the fuck is the girl?";
   "HitmanAbsolution.Odev.6140_WhoAreYouTalkingAboutThereAreALo"              = "Who are you talking about? There are a lot of girls out here!";
   "HitmanAbsolution.Odev.6141_HmmIDonTSeeAnySoYouGottaBeFuckin"              = "Hmm, I don’t see any. So you gotta be fucking screwing me.";
   "HitmanAbsolution.Odev.6142_LookIDonTKnowISwearToGod"                      = "Look, I don’t know! I swear to God!";
   "HitmanAbsolution.Odev.6143_WrongAnswer"                                   = "Wrong answer.";
   "HitmanAbsolution.Odev.6144_NoNoNoPlease"                                  = "No, no no please!";
   "HitmanAbsolution.Odev.6145_NowLetSTryThisAgainWhereIsTheGir"              = "Now, let’s try this again. Where is the girl?";
   "HitmanAbsolution.Odev.6146_UrghDonTKillMePleaseOooohNo"                   = "Urgh! Don’t kill me. Please! Ooooh no!";
   "HitmanAbsolution.Odev.6147_OhIWonTNotYetSeeWhatYouCanGetOut"              = "Oh I won’t… not yet. See what you can get out of him.";
   "HitmanAbsolution.Odev.6148_No"                                            = "No!";
   "HitmanAbsolution.Odev.6149_Urgh"                                          = "Urgh!";
   "HitmanAbsolution.Odev.6150_Ergh"                                          = "Ergh!";
   "HitmanAbsolution.Odev.6151_ErghPlease"                                    = "Ergh! Please…";
   "HitmanAbsolution.Odev.6152_Urgh"                                          = "Urgh!";
   "HitmanAbsolution.Odev.6153_Ergh"                                          = "Ergh!";
   "HitmanAbsolution.Odev.6154_Ergh"                                          = "Ergh!";
   "HitmanAbsolution.Odev.6155_AhHeSUseless"                                  = "Ah, he’s useless!";
   "HitmanAbsolution.Odev.6156_FatherTheChapelDownstairsIIKeepA"              = "Father?... The chapel downstairs, I... I keep a shotgun there... //(8.2)\\\\ I can’t help you with this… I’m sorry. I’m too weak… They...";
   "HitmanAbsolution.Odev.6158_TheyGotAnythingYet"                            = "They got anything yet?";
   "HitmanAbsolution.Odev.6159_FuckIfIKnow"                                   = "Fuck if I know.";
   "HitmanAbsolution.Odev.6160_DoesnTSoundLikeIt"                             = "Doesn’t sound like it.";
   "HitmanAbsolution.Odev.6161_YepTheyVeBeenAtForALongTimeGuySN"              = "Yep. They’ve been at for a long time. Guy's no pussy.";
   "HitmanAbsolution.Odev.6162_HateItWhenKidsPlayWithTheirFood"               = "Hate it when kids play with their food…";
   "HitmanAbsolution.Odev.6163_OkThatSEnoughYouBetterWrapThisUp"              = "OK, that's enough. You better wrap this up. There's a meeting downstairs.";
   "HitmanAbsolution.Odev.6164_AlrightYeahWeReNearlyDone"                     = "Alright. Yeah, we’re nearly done.";
   "HitmanAbsolution.Odev.6165_JustFinishHimAndGetMovingWadeSWa"              = "Just finish him and get moving. Wade's waiting.";
   "HitmanAbsolution.Odev.6166_LetSGo"                                        = "Let’s go.";
   "HitmanAbsolution.Odev.6167_GottaCutDown"                                  = "Gotta cut down…";
   "HitmanAbsolution.Odev.6168_HeyYouGotAnythingOutOfHim"                     = "Hey, you got anything out of him?";
   "HitmanAbsolution.Odev.6169_No"                                            = "No.";
   "HitmanAbsolution.Odev.6170_JustStayPut"                                   = "Just stay put.";
   "HitmanAbsolution.Odev.6171_YeahAlright"                                   = "Yeah, alright.";
   "HitmanAbsolution.Odev.6172_AnyoneThereHelloOhFuckingChrist"               = "Anyone there? Hello? Oh fucking Christ.";
   "HitmanAbsolution.Odev.6173_HeyWasnTChesterHereAMinuteAgo"                 = "Hey, wasn’t Chester here a minute ago?";
   "HitmanAbsolution.Odev.6174_NahThatWasDwaineRecognizeThatPan"              = "Nah - that was Dwaine… Recognize that pansy voice anywhere.";
   "HitmanAbsolution.Odev.6175_DwaineReallyHopeHeSNotTakingANap"              = "Dwaine? Really? Hope he’s not taking a nap.";
   "HitmanAbsolution.Odev.6176_ThisIsFunny"                                   = "This is funny.";
   "HitmanAbsolution.Odev.6177_ManCanYouBelieveTheGuyUpstairsHe"              = "Man, can you believe the guy upstairs? He was crying like a little girl. I swear man, the security here is lame.";
   "HitmanAbsolution.Odev.6178_MaybeHeWasTheBitchWadeIsLookingF"              = "Maybe he was the bitch Wade is looking for.";
   "HitmanAbsolution.Odev.6179_HaFuckingAManButIfSoWeGotTrouble"              = "Ha! Fucking A, man… but if so, we got trouble.";
   "HitmanAbsolution.Odev.6180_ItWasAJoke"                                    = "It was a joke.";
   "HitmanAbsolution.Odev.6181_YeahYeahIGetItIMeanYouKnowIGotIt"              = "Yeah... Yeah, I get it. I mean, you know, I got it.";
   "HitmanAbsolution.Odev.6182_ShutUpYouReGivingMeAHeadache"                  = "Shut up. You’re giving me a headache.";
   "HitmanAbsolution.Odev.6183_ManYouReGrumpyWhoPutACrossUpYour"              = "Man, you’re grumpy. Who put a cross up your ass?";
   "HitmanAbsolution.Odev.6184_TheHolyGhostNowPleaseShutTheFuck"              = "The Holy Ghost. Now please shut the fuck up.";
   "HitmanAbsolution.Odev.6185_AlrightGatherRoundGirlsEveryoneH"              = "Alright! Gather round girls! Everyone here?";
   "HitmanAbsolution.Odev.6186_BitchAssMotherfucker"                          = "Bitch ass motherfucker.";
   "HitmanAbsolution.Odev.6187_YeahBaby"                                      = "Yeah, baby!";
   "HitmanAbsolution.Odev.6188_AlrightGoodOkListenUpJustGotOffT"              = "Alright, good! OK! Listen up! Just got off the phone with Wade and he is pissed!";
   "HitmanAbsolution.Odev.6189_Yeah"                                          = "Yeah.";
   "HitmanAbsolution.Odev.6190_OhManThisIsSomeFuckedShit"                     = "Oh man! This is some fucked shit.";
   "HitmanAbsolution.Odev.6191_FuckinA"                                       = "Fuckin' A!";
   "HitmanAbsolution.Odev.6192_SaysWeCanTEvenFindOurOwnGoddamnD"              = "Says we can’t even find our own goddamn dicks! Don’t know about you! //(4.8)\\\\ But I don’t like being called dickless. Makes me sound kinda queer! //(9.7)\\\\ So step up or there is gonna be hell to pay! You guys understand?";
   "HitmanAbsolution.Odev.6193_OkayNowFindThatGoddamnGirlBefore"              = "Okay! Now find that goddamn girl before he tears all you sorry punks a new one! //(7.3)\\\\ So look harder! Tear everything apart. Now get going.";
   "HitmanAbsolution.Odev.6194_OhMan"                                         = "Oh man!";
   "HitmanAbsolution.Odev.6195_ShitHeSPissed"                                 = "Shit… he’s pissed!";
   "HitmanAbsolution.Odev.6196_IDonTKnowKindaDriftedOff"                      = "I don’t know… kinda drifted off.";
   "HitmanAbsolution.Odev.6197_GetYourShitTogetherIfWeDonTFindT"              = "Get your shit together. If we don’t find that girl. We’re fucked!";
   "HitmanAbsolution.Odev.6198_IMSorryWhatDidYouSay"                          = "I'm sorry, what did you say?";
   "HitmanAbsolution.Odev.6199_ISaidWeReFucked"                               = "I said, we're fucked.";
   "HitmanAbsolution.Odev.6200_OhYeahReallyHowIsThat"                         = "Oh… yeah... really? How is that?";
   "HitmanAbsolution.Odev.6201_WhyDoIBotherLookingOutForYouManY"              = "Why do I bother looking out for you, man? You got my back? //(3.4)\\\\ No! Because you're fucking high all the time! I got yours.";
   "HitmanAbsolution.Odev.6202_YeahYeahSureSureNoWorriesManIMGo"              = "Yeah. Yeah. Sure, sure… No worries man. I'm good.";
   "HitmanAbsolution.Odev.6203_CMonCMonHurry"                                 = "C’mon, c’mon! Hurry!";
   "HitmanAbsolution.Odev.6204_OhShitThereSSoMuchHereManWeReGon"              = "Oh shit, there’s so much here, man. We’re gonna be fucking rich!";
   "HitmanAbsolution.Odev.6205_YeahWhatSTheFuckIsSteaTorrHeaThi"              = "Yeah… What’s the fuck is STEA-TORR-HEA? This shit can treat that?";
   "HitmanAbsolution.Odev.6206_WellIIDonTKnowSoundsFancyIIBetIf"              = "Well I... I don’t know, sounds fancy. I-- I bet if you pop enough, you’ll be flying like a rocket! Yeah!";
   "HitmanAbsolution.Odev.6207_OhYeahILikeTheSoundOfThat"                     = "Oh yeah, I like the sound of that.";
   "HitmanAbsolution.Odev.6208_StopScrewingAroundJustGrabWhatYo"              = "Stop screwing around! Just grab what you can!... Oh fuck - here comes the boss.";
   "HitmanAbsolution.Odev.6209_FindAnything"                                  = "Find anything?";
   "HitmanAbsolution.Odev.6210_ErNotYet"                                      = "Er... Not yet.";
   "HitmanAbsolution.Odev.6211_CheckingEveryCupboardYouKnowThor"              = "Checking every cupboard, you know... thorough man.";
   "HitmanAbsolution.Odev.6212_DidYouHearWhatISaidOutThereWadeA"              = "Did you hear what I said out there? Wade ain’t happy and I for one don’t wanna //(4.8)\\\\ jerk that crazy sonofabitch around. Ok?  C’mon! Jesus Christ…";
   "HitmanAbsolution.Odev.6213_HurryUpGoGo"                                   = "Hurry up! Go! Go!";
   "HitmanAbsolution.Odev.6214_YeahYeahIToldEmIKnowButShitGotOu"              = "Yeah… Yeah. I told ‘em… I know...  but shit got outta hand.";
   "HitmanAbsolution.Odev.6215_IDonTKnowWhoCouldHaveBeenDwaineC"              = "I don’t know who, could have been Dwaine… could have been anyone.";
   "HitmanAbsolution.Odev.6216_HangOnASecondHeyPeckerHeadWhatAr"              = "Hang on a second… Hey pecker head! What are you doing? Find the girl. Don’t just stand there!";
   "HitmanAbsolution.Odev.6217_YeahNoNoItSUnderControlJustALitt"              = "Yeah... No, no. It’s under control. Just a little moral support… No, no witnesses. //(9.0)\\\\ Look, that I promise… Don’t fret. When we find her, she is all yours… Yeah… Ok, ok. //(18.1)\\\\ Wade is getting a real fucking hard-on down there. Find her quick!";
   "HitmanAbsolution.Odev.6219_OhNoHereComesDwaineTheSickBastar"              = "Oh no, here comes Dwaine. The sick bastard…";
   "HitmanAbsolution.Odev.6220_JustShootAnythingThatMoves"                    = "Just shoot anything that moves!";
   "HitmanAbsolution.Odev.6221_WWaitWaitWhatIfItSOneOfUs"                     = "W... Wait! Wait! What if it’s one of us?";
   "HitmanAbsolution.Odev.6222_IDonTGiveAShitJustStopHim"                     = "I don’t give a shit! Just stop him.";
   "HitmanAbsolution.Odev.6223_OhYouShouldHaveSeenHimManPissing"              = "Oh, you should have seen him, man. Pissing himself. A grown man. Can you believe it? //(4.4)\\\\ Yeah. You ask me, he deserved to die.";
   "HitmanAbsolution.Odev.6224_YouSureMadeAMessOfHim"                         = "You sure made a mess of him.";
   "HitmanAbsolution.Odev.6225_DamnStraightIDid"                              = "Damn straight I did.";
   "HitmanAbsolution.Odev.6226_HeyYouFoundHerYet"                             = "Hey! You found her yet?";
   "HitmanAbsolution.Odev.6227_OhWeGotTheSilentType"                          = "Oh, we got the silent type.";
   "HitmanAbsolution.Odev.6228_MustBeDwaineNeverSaysAFuckingThi"              = "Must be Dwaine. Never says a fucking thing, but when he does... the sick bastard. So… you popped any Nuns?";
   "HitmanAbsolution.Odev.6229_-610669957"                                    = ""; //empty
   "HitmanAbsolution.Odev.6230_YeahInWhatMannerAreYouReferring"               = "Yeah... In what manner are you referring?";
   "HitmanAbsolution.Odev.6231_OkSoWeGotTheGirlWhatNowLetSGo"                 = "OK, so we got the girl. What now? Let's go.";
   "HitmanAbsolution.Odev.6232_WeStayPutUntilWadeSaysOtherwiseA"              = "We stay put until Wade says otherwise... And no getting high!";
   "HitmanAbsolution.Odev.6233_NoNoNoNoNoIDonTLikeThisIDonTLike"              = "No, no, no, no, no. I don’t like this. I don't like this. The cops could be waiting outside. //(5.1)\\\\ You fucking thought of that? We should get the hell outta here - now.";
   "HitmanAbsolution.Odev.6234_TheyWonTBeWeDKnowAboutItALongTim"              = "They won’t be. We’d know about it… a long time ago. So relax, OK?";
   "HitmanAbsolution.Odev.6235_WhatTheHellIsWadeUpToDownHereWeR"              = "What the hell is Wade up to down here? We're sitting ducks if the cops come!";
   "HitmanAbsolution.Odev.6236_ItSTheBaldGuyYouKnowTheOneWhoWas"              = "It's the bald guy. You know, the one who was at the Terminus? I keep hearing all these rumors that... //(6.7)\\\\ well, whatever, they can't really be true. Anyway, he's got Wade all fired up.";
   "HitmanAbsolution.Odev.6237_WeReRiskingTheChairBecauseThatLu"              = "We're risking the chair because that lunatic wants a stand-off?";
   "HitmanAbsolution.Odev.6238_KeepItDownJesusWhatIfThatCrazySh"              = "Keep it down! Jesus! What if that crazy shit heard you? Just shut up and do what you're paid to do.";
   "HitmanAbsolution.Odev.6240_INeedToGetThePowerBackOnSisterMa"              = "I need to get the power back on. Sister Mary is waiting in the basement. I will meet you both there.";
   "HitmanAbsolution.Odev.6241_SisSisterMaryWhoWhoAreYouWhereAr"              = "Sis... Sister Mary? Who... who are you?... Where are you taking me?.. Where... where is Sister Mary?";
   "HitmanAbsolution.Odev.6242_343572186"                                     = ""; //empty
   "HitmanAbsolution.Odev.6243_WereThoseGunshots"                             = "Were those gunshots?";
   "HitmanAbsolution.Odev.6244_DonTWorryIPromisedDianaToKeepYou"              = "Don’t worry. I promised Diana to keep you safe. I know what you’ve been through. No one will harm you ever again.";
   "HitmanAbsolution.Odev.6245_ThankYouYouCameBackJustLikeYouSa"              = "Thank you. You came back, just like you said. I was so... so scared.";
   "HitmanAbsolution.Odev.6246_WhWhatSThatNoise"                              = "Wh... what's that noise?";
   "HitmanAbsolution.Odev.6247_ShhhDonTMakeASound"                            = "Shhh. Don't make a sound.";
   "HitmanAbsolution.Odev.6248_IDonTFeelSoGood"                               = "I don't feel so good...";
   "HitmanAbsolution.Odev.6249_ItSNotThatTheyReNunsItSJustIMean"              = "It's not that they're nuns. It's just... I mean God, what ever happened to duct tape?";
   "HitmanAbsolution.Odev.6250_ThatSWadeForYouTheGuyLikesHisCar"              = "That's Wade for you. The guy likes his carnage. Gets him off. //(6.3)\\\\ That's probably why he's never been caught, you know? Always willing to go that extra mile. //(13.1)\\\\ Did you know he spend 10 years as a freelancer for the Columbian cartels? //(18.0)\\\\ No shit! I could tell you some stories that would make your toes curl.";
   "HitmanAbsolution.Odev.6251_WhoAreTheyWhereAreWeGoing"                     = "Who are they? Where are we going?";
   "HitmanAbsolution.Odev.6252_IVeGotToGetYouToTheBasement"                   = "I've got to get you to the basement.";
   "HitmanAbsolution.Odev.6253_2053537549"                                    = ""; //empty
   "HitmanAbsolution.Odev.6254_ThereYouAreBoyIVeBeenExpectingYo"              = "There you are boy! I've been expecting you!";
   "HitmanAbsolution.Odev.6255_OhHeSACleverLittleBitchGoFlushHi"              = "Oh, he's a clever little bitch. Go flush him out!";
   "HitmanAbsolution.Odev.6256_HelloWhySoSilentBaldyAreYouTryin"              = "Hello! Why so silent, baldy? Are you trying to get the drop on me? Ah ha ha ha ha ha. //(7.5)\\\\ I gotta say, this is a rare privilege. \"The legendary Hitman\" Ha ha haha. No no no no! //(16.7)\\\\You don't work in this field for as long as I have without hearing the stories. //(21.9)\\\\ I wonder how much of that shit is true, huh? So what we you waiting for? //(27.2)\\\\Come on! Come find me! Show me how good you really are. Goddammit, come on!";
   "HitmanAbsolution.Odev.6257_OhItSYouIMGladYouReHereVictoriaS"              = "Oh, it's you! I'm glad you're here, Victoria's sick. One minute she's fine and the...//(6.3)\\\\ the next she's hardly breathing and the doctors can't find anything wrong with her!";
   "HitmanAbsolution.Odev.6258_HerNecklace"                                   = "Her necklace.";
   "HitmanAbsolution.Odev.6259_HerNecklaceWellWellItSOnTheDress"              = "Her necklace, well... well it's on the dresser. She broke the latch but I fixed it.";
   "HitmanAbsolution.Odev.6260_Aaah"                                          = "Aaah!";
   "HitmanAbsolution.Odev.6261_HasAnyoneBeenAskingAboutHer"                   = "Has anyone been asking about her?";
   "HitmanAbsolution.Odev.6262_No"                                            = "No.";
   "HitmanAbsolution.Odev.6263_TheyReHereIVeGotToMoveVictoriaFa"              = "They're here. I've got to move Victoria, fast. Where's the safest place in the building?";
   "HitmanAbsolution.Odev.6264_OhErTheBasementTheBasement"                    = "Oh, er... The basement! The basement!";
   "HitmanAbsolution.Odev.6265_GetDownThereQuicklyILlMeetYouDow"              = "Get down there quickly. I'll meet you down there with Victoria.";
   "HitmanAbsolution.Odev.6266_YesYesOfCourseOhHeavenBePraised"               = "Yes, yes of course! Oh, heaven be praised!";
   "HitmanAbsolution.Odev.6267_Come"                                          = "Come.";
   "HitmanAbsolution.Odev.6268_StopStrugglingYouLittleBitchYoWa"              = "Stop struggling you little bitch! Yo! Wade! Who's the limp-dick now, you cock sucker? //(6.2)\\\\Make fun of me I'll teach you a thing or two! I hope you die! Real hard and real long, //(10.6)\\\\you fucking motherfucker! And you, baldie! Don't you fucking move or I'll put a...//(15.2)\\\\ a fucking bullet in her head. That's what I'm sayin'. Wade, this is what happens when you fuck with Lenny!//(20.8)\\\\ Don't you fuck with Lenny any more!";
   "HitmanAbsolution.Odev.6269_-1335913293"                                   = ""; //empty
   "HitmanAbsolution.Odev.6270_HopeSouthDakotaYouReALongWayFrom"              = "Hope, South Dakota. You're a long way from home.";
   "HitmanAbsolution.Odev.6271_56IGotWoodManWhyDoIHaveWood"                   = "//(5.6)\\\\I got wood man... why do I have wood?";
   "HitmanAbsolution.Odev.6272_OoooohNowThatYouReDeadWeReGonnaD"              = "Oooooh! Now that you're dead we're gonna do stuff to you that you don't even know! Oh, it's gonna be creepy! //(6.5)\\\\I'll turn you over to my friends piece by piece! Mm mm mm!";
   "HitmanAbsolution.Odev.6273_BirdieHasSoldOutVictoriaToSaveHi"              = "Birdie has sold out Victoria to save his own life. Part of me understands, this was never his fight.//(7.2)\\\\ I shall deal with him later. For now, all that matters is the girl. I must get to her before Wade and take her //(16.6)\\\\ somewhere safe. Nobody will stand in my way.";
   "HitmanAbsolution.Odev.6274_YouAinTGoingNowhereHoney"                      = "You ain’t going nowhere, honey!";
   "HitmanAbsolution.Odev.6275_515531013"                                     = ""; //empty
   "HitmanAbsolution.Odev.6276_WhereSYourGodNow"                              = "Where's your God now?";
   "HitmanAbsolution.Odev.6278_APersonalContract"                             = "A PERSONAL CONTRACT";
   "HitmanAbsolution.Odev.6279_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.6280_DianaIHaveKeptMyPromiseVictoriaI"              = "Diana. I have kept my promise. Victoria is safe. Her future is now her own. Only one thing remains. Travis. He is out there. Hiding behind his ICA muscle. His cowardice only matched by his increasing paranoia. This is how it's supposed to be. Me. A Target. A contract. I already know how this will end.";
   "HitmanAbsolution.Odev.6281_GetPastTheAgency"                              = "GET PAST THE AGENCY";
   "HitmanAbsolution.Odev.6282_ExitPointReached"                              = "EXIT POINT REACHED";
   "HitmanAbsolution.Odev.6283_TravisIsOutThereHidingBehindHisA"              = "Travis is out there. Hiding behind his assistant and his ICA muscle. His cowardice only matched by his increasing paranoia. Diana. Victoria. Everything that happened leads back to Travis. I shall not refer to him as my target. Nothing so clinical will do. This is personal.";
   "HitmanAbsolution.Odev.6284_LocateJade"                                    = "LOCATE JADE";
   "HitmanAbsolution.Odev.6285_JadeLocated"                                   = "JADE LOCATED";
   "HitmanAbsolution.Odev.6286_JadeOutwardlySheIsLoyalToTravisB"              = "Jade. Outwardly she is loyal to Travis, but ICA psych profile indicates high levels of ambition and strategic reasoning. No doubt she is plotting to take Travis' place as Head of Division. She could have been a useful ally. But she knows too much.";
   "HitmanAbsolution.Odev.6287_EliminateJade"                                 = "ELIMINATE JADE";
   "HitmanAbsolution.Odev.6288_JadeEliminated"                                = "JADE ELIMINATED";
   "HitmanAbsolution.Odev.6289_JadeNguyenAge26IcaRankTritosAsso"              = "Jade Nguyen, age 26, ICA rank Tritos, associated with agency handler Benjamin Travis, aid-de-camp, field assistant. Combat status unknown. Eliminate on sight.";
   "HitmanAbsolution.Odev.6290_FindTheWayToTheCrematorium"                    = "FIND THE WAY TO THE CREMATORIUM";
   "HitmanAbsolution.Odev.6291_EntranceLocated"                               = "ENTRANCE LOCATED";
   "HitmanAbsolution.Odev.6292_TravisHasTakenShelterInTheCremat"              = "Travis has taken shelter in the crematorium at the top of the hill. With Jade gone, only he remains.";
   "HitmanAbsolution.Odev.6293_EliminateThePraetorians"                       = "ELIMINATE THE PRAETORIANS";
   "HitmanAbsolution.Odev.6294_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.6295_PraetoriansFreelancersEliteProte"              = "Praetorians. Freelancers. Elite protection detail. Uses overlapping sweep patterns, laser mines to establish controllable attack corridors. Very dangerous, isolate and eliminate.";
   "HitmanAbsolution.Odev.6296_EliminateJackAegis"                            = "ELIMINATE JACK AEGIS";
   "HitmanAbsolution.Odev.6297_JackAegisEliminated"                           = "JACK AEGIS ELIMINATED";
   "HitmanAbsolution.Odev.6298_JackAegisPartOfTravisPraetorianG"              = "Jack Aegis, part of Travis' Praetorian guard. The best of the best. Little chance of getting past without alerting Travis. Eliminate to proceed.";
   "HitmanAbsolution.Odev.6299_EliminateJohnHoplon"                           = "ELIMINATE JOHN HOPLON";
   "HitmanAbsolution.Odev.6300_JohnHoplonEliminated"                          = "JOHN HOPLON ELIMINATED";
   "HitmanAbsolution.Odev.6301_JohnHoplonPartOfTravisPraetorian"              = "John Hoplon, part of Travis' Praetorian guard. The best of the best. Little chance of getting past without alerting Travis. Eliminate to proceed.";
   "HitmanAbsolution.Odev.6302_EliminateCareyScutum"                          = "ELIMINATE CAREY SCUTUM";
   "HitmanAbsolution.Odev.6303_CareyScutumEliminated"                         = "CAREY SCUTUM ELIMINATED";
   "HitmanAbsolution.Odev.6304_CareyScutumPartOfTravisPraetoria"              = "Carey Scutum, part of Travis' Praetorian guard. The best of the best. Little chance of getting past without alerting Travis. Eliminate to proceed.";
   "HitmanAbsolution.Odev.6305_GetToTheCrematorium"                           = "GET TO THE CREMATORIUM";
   "HitmanAbsolution.Odev.6306_CrematoriumReached"                            = "CREMATORIUM REACHED";
   "HitmanAbsolution.Odev.6307_EndOfTheLineTravisAwaitsInside"                = "End of the line. Travis awaits inside.";
   "HitmanAbsolution.Odev.6308_DealWithBenjaminTravis"                        = "DEAL WITH BENJAMIN TRAVIS";
   "HitmanAbsolution.Odev.6309_HiddenCompletion"                              = "HIDDEN COMPLETION";
   "HitmanAbsolution.Odev.6310_AllThatIsLeftIsToBreachTheseWall"              = "All that is left is to breach these walls. It is time to complete my contract.";
   "HitmanAbsolution.Odev.6311_BreachTheCrematorium"                          = "BREACH THE CREMATORIUM";
   "HitmanAbsolution.Odev.6312_HiddenCompletion"                              = "HIDDEN COMPLETION";
   "HitmanAbsolution.Odev.6313_AllThatIsLeftIsToBreachTheseWall"              = "All that is left is to breach these walls. It is time to complete my contract.";
   "HitmanAbsolution.Odev.6314_TheTunnelCouldVeryEasilyCaveIn"                = "The tunnel could very easily cave in.";
   "HitmanAbsolution.Odev.6315_TravisHasBlockedTheDoorTimeToDea"              = "Travis has blocked the door. Time to deal with him once and for all.";
   "HitmanAbsolution.Odev.6316_TheCraneSeemsToHaveMalfunctioned"              = "The crane seems to have malfunctioned.";
   "HitmanAbsolution.Odev.6319_ThisIsBullshit47MightBeATraitorB"              = "This is bullshit. 47 might be a traitor but the man is a sound professional. //(4.2)\\\\ If he takes someone down, they stay down. Travis is just a paranoid desk jockey.";
   "HitmanAbsolution.Odev.6320_HeyBurnwoodPutALotOfGoodMenInThe"              = "Hey, Burnwood put a lot of good men in the ground when she turned on the Agency. //(4.3)\\\\ If she's still alive somehow...I wanna know.";
   "HitmanAbsolution.Odev.6321_FredericsonTellsMeYouWereOnTheAs"              = "Fredericson tells me you were on the assault team in Hope. Guess that place got leveled pretty good, huh?";
   "HitmanAbsolution.Odev.6322_AhThereWasAMessTotallyOutOfContr"              = "Ah, there was a mess. Totally out of control.";
   "HitmanAbsolution.Odev.6323_YeahWellYouGuysCoveredYourTracks"              = "Yeah, well, you guys covered your tracks right? The Feds are treating it as a terrorist attack. //(5.1)\\\\ Some kind of homegrown right wing anarchist group.";
   "HitmanAbsolution.Odev.6324_YeahStillExposingOurselvesLikeTh"              = "Yeah, still...exposing ourselves like that on US soil? You ask me, Travis is a loose cannon. //(5.8)\\\\ It's only a matter of time before management shuts him down.";
   "HitmanAbsolution.Odev.6325_WhatSGoingOnWithThatJadeChickACo"              = "What's going on with that Jade chick? A couple of months ago she wouldn't even make eye contact //(4.0)\\\\ and now all of a sudden she's handing out orders.";
   "HitmanAbsolution.Odev.6326_YouEverSeenAHyenaStalkingAWounde"              = "You ever seen a hyena stalking a wounded animal? Jade knows Travis is slipping. //(5.3)\\\\ Way I see it she's just waiting to give him that one final push...";
   "HitmanAbsolution.Odev.6327_SoWhatAreYouDoingOnPatrolIThough"              = "So what are you doing on patrol? I thought Travis put you on his personal guard?";
   "HitmanAbsolution.Odev.6328_MrParanoidHiredSomeFreelanceToug"              = "Mr. Paranoid hired some freelance tougher-than-nails SAS and Mossad types to //(5.4)\\\\ take over protection duty. Call themselves the Praetorians after the Roman emperor's personal guard. //(10.8)\\\\ Best in the world apparently. You know, to tell you the truth I'm kind of relieved. //(15.4)\\\\ If 47 is really on the move, Travis is just a walking, breathing bullseye.";
   "HitmanAbsolution.Odev.6329_HeyDidnTYouCatchTheBriefingOnlyM"              = "Hey didn't you catch the briefing? Only Miss Jade and the doc enter the grave site! Get your ass out of here.";
   "HitmanAbsolution.Odev.6330_WhyIsThatCoffinNotAboveGroundYet"              = "Why is that coffin not above ground yet?";
   "HitmanAbsolution.Odev.6331_TheCraneMalfunctionedIHaveATechn"              = "The crane malfunctioned. I have a technician working as fast as he can.";
   "HitmanAbsolution.Odev.6332_DoYouRealizeHowManyStringsIHadTo"              = "Do you realize how many strings I had to pull to lock down this place down in the middle of the day?";
   "HitmanAbsolution.Odev.6333_ThenMaybeYouShouldHaveComeByNigh"              = "Then maybe you should have come by night, eh?";
   "HitmanAbsolution.Odev.6334_DonTPushMeDoctorYouReGoodButYouR"              = "Don't push me doctor. You're good but you're not irreplaceable. What have you gathered so far?";
   "HitmanAbsolution.Odev.6335_TheTombHasDefinitelyBeenOpenedRe"              = "The tomb has definitely been opened recently. Someone is buried in here. The question of course, is who.";
   "HitmanAbsolution.Odev.6336_KeepMeNotifiedAndSpeedItUp"                    = "Keep me notified. And speed it up.";
   "HitmanAbsolution.Odev.6337_WhatSTheStatusOnTheCrane"                      = "What's the status on the crane?";
   "HitmanAbsolution.Odev.6338_OnlyAFewMinutesNow"                            = "Only a few minutes now.";
   "HitmanAbsolution.Odev.6339_DoctorAWordPlease"                             = "Doctor. A word please.";
   "HitmanAbsolution.Odev.6340_TravisWantsACompleteDnaAnalysisO"              = "Travis wants a complete DNA analysis of the body. Don't forget; Burnwood was part of this division //(5.7)\\\\ for years. Whatever we are capable of, she is as well. I expect the results by tomorrow.";
   "HitmanAbsolution.Odev.6341_TravisToPraetoriansWeAreOnHighAl"              = "Travis to Praetorians. We are on high alert. Close ranks and shoot anyone who approaches. //(8.2)\\\\ If you really are the best, this is the time to prove it!";
   "HitmanAbsolution.Odev.6342_AllCiviliansHaveBeenEscortedFrom"              = "...all civilians have been escorted from the premises. We have the place to ourselves...";
   "HitmanAbsolution.Odev.6343_TravisIsTheLineSecure"                         = "Travis? Is the line secure?";
   "HitmanAbsolution.Odev.6344_GoAhead"                                       = "Go ahead.";
   "HitmanAbsolution.Odev.6345_WeVeLocatedTheBurnwoodFamilyGrav"              = "We've located the Burnwood family grave site.";
   "HitmanAbsolution.Odev.6346_VeryWellProceedWithTheExhumation"              = "Very well. Proceed with the exhumation.";
   "HitmanAbsolution.Odev.6347_HonestlyIDonTKnowWhatYouExpectTo"              = "Honestly I don't know what you expect to find. Our investigation was thorough. //(4.7)\\\\ Diana Burnwood died that day. We have the police and autopsy reports. 47 himself confirmed the kill. //(11.3)\\\\ What more do you want?";
   "HitmanAbsolution.Odev.6348_WeVeUnderestimated47MoreThanOnce"              = "We've underestimated 47 more than once. No, I don't buy it. //(4.2)\\\\ Burnwood is more than capable of faking her own death. She could outsmart you in a heartbeat.";
   "HitmanAbsolution.Odev.6349_ManagementAlreadySuspectsWeLiedA"              = "Management already suspects we lied about the Hope operation. When they hear you pooled //(4.6)\\\\ these kind of resources to close down a cemetery, they are gonna start demanding answers. //(9.8)\\\\ The real reason Burnwood went rogue? Your little science project? Everything //(14.9)\\\\ could get exposed. I'm not going down because you're obsessed with a dead woman.";
   "HitmanAbsolution.Odev.6350_ManagementWillBelieveWhatITellTh"              = "Management will believe what I tell them to believe. You wanted to play in the big leagues? //(5.9)\\\\ Well this is your chance. Get it done! Or start writing up your own epitaph.";
   "HitmanAbsolution.Odev.6351_WhatSTheHoldUpJade"                            = "What's the hold up Jade?";
   "HitmanAbsolution.Odev.6352_CraneMalfunctionItLlBeUpAndRunni"              = "Crane malfunction. It'll be up and running in a minute.";
   "HitmanAbsolution.Odev.6353_SeeThatItDoesIMSettingUpBaseOnTh"              = "See that it does. I'm setting up base on the hill. Report back when you have the body. My guards //(7.1)\\\\ are instructed to open fire on anyone who approaches. 47 knows better than to make an appearance.";
   "HitmanAbsolution.Odev.6354_AndWhatAmIBaitAsshole"                         = "And what am I, bait? Asshole.";
   "HitmanAbsolution.Odev.6356_110YouNeverDidGetItDidYouYouBigB"              = "//(11.0)\\\\ You never did get it did you, you big bald fuck! //(19.0)\\\\She was made to be a killer, just like you! It was going to be perfect. //(32.0)\\\\Just tell me... did you kill her? //(40.0)\\\\Diana. Is she, really dead?";
   "HitmanAbsolution.Odev.6357_YouWillNeverKnow"                              = "You will never know.";
   "HitmanAbsolution.Odev.6358_YouCrossTheAgencyAndYouGetFucked"              = "You cross the Agency and you get fucked!";
   "HitmanAbsolution.Odev.6359_GoodLuck47"                                    = "Good luck, 47.";
   "HitmanAbsolution.Odev.6361_DianaIHaveKeptMyPromiseVictoriaI"              = "Diana. I have kept my promise. Victoria is safe. Her future is now her own. Only one thing remains. //(10.8)\\\\Travis. He is out there, hiding behind his ICA muscle. His cowardice only matched by his increasing paranoia. //(21.6)\\\\This is how it's supposed to be. Me, a target, a contract. I already know how this will end.";
   "HitmanAbsolution.Odev.6362_ExcellentWork47TheMoneyHasBeenWi"              = "Excellent work 47. The money has been wired to your account. Welcome back...and thank you.";
   "HitmanAbsolution.Odev.6363_TheManFromSouthDakota"                         = "THE MAN FROM SOUTH DAKOTA";
   "HitmanAbsolution.Odev.6364_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.6365_BirdieSIntelIsNeverWrongAMidwest"              = "Birdie's intel is never wrong. A Midwestern arms manufacturer named Blake Dexter is in Chicago searching for Victoria. The Agency would never share their secrets with outsiders; someone else must have leaked the information. But who? I can't trust anyone. All I know is that the girl is innocent. She doesn't deserve this. I will infiltrate Blake Dexter's suite at the Terminus Hotel and learn the truth for myself. Then I shall decide on his fate.";
   "HitmanAbsolution.Odev.6366_GainAccessToUpperFloors"                       = "GAIN ACCESS TO UPPER FLOORS";
   "HitmanAbsolution.Odev.6367_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.6368_BlakeDexterRentsThe7ThAnd8ThFloo"              = "Blake Dexter rents the 7th and 8th floors of the Terminus, both of which are under lockdown by his guards. Thugs...amateurs by the look of it, but they have strength in numbers. I will infiltrate the hotel and advance to the top unnoticed.";
   "HitmanAbsolution.Odev.6369_GetToTheEighthFloor"                           = "GET TO THE EIGHTH FLOOR";
   "HitmanAbsolution.Odev.6370_EighthFloorReached"                            = "EIGHTH FLOOR REACHED";
   "HitmanAbsolution.Odev.6371_BlakeDexterSSuiteIsOnlyOneFloorU"              = "Blake Dexter's suite is only one floor up and security is tightening. The elevator is clearly not an option. Also, civilian witnesses increase the risk of a direct confrontation. I should locate an alternate route.";
   "HitmanAbsolution.Odev.6372_GetToRoom899"                                  = "GET TO ROOM 899";
   "HitmanAbsolution.Odev.6373_The8ThFloorCrawlingWithDexterPer"              = "The 8th floor. Crawling with Dexter personnel. I shall locate room 899 and slip in undetected.";
   "HitmanAbsolution.Odev.6374_Room899Located"                                = "ROOM 899 LOCATED";
   "HitmanAbsolution.Odev.6375_WhenDisguisedYouCanGetPastGuards"              = "When [Disguised] you can get past [Guards]. (NOT USED)";
   "HitmanAbsolution.Odev.6376_ToBlendInUse"                                  = "To blend in use";
   "HitmanAbsolution.Odev.6377_YouCanAlsoGetDisguisesFromDeadPe"              = "You can also get [Disguises] from [Dead People].";
   "HitmanAbsolution.Odev.6378_AnotherWayOfFindingDisguisesAreC"              = "Another way of finding [Disguises] are [cloth bundles].";
   "HitmanAbsolution.Odev.6379_FindADisguiseBeforeInfiltratingT"              = "Find a [Disguise] before Infiltrating the Hotel.";
   "HitmanAbsolution.Odev.6380_YouCanHideInPlainSightByActingLi"              = "You can [Hide in Plain Sight] by [Acting] like your [Disguise].";
   "HitmanAbsolution.Odev.6381_ToHideInPlainSightUse"                         = "To Hide In Plain Sight use";
   "HitmanAbsolution.Odev.6382_YouReTrespassingOnThisFloorWhenD"              = "You're trespassing on this floor when disguised as an electrician.";
   "HitmanAbsolution.Odev.6383_YourCurrentDisguiseWillNotWorkWh"              = "Your current disguise will not work while wielding a weapon.";
   "HitmanAbsolution.Odev.6384_BlendInWillNotHideYouIfYouAreTre"              = "Blend in will not hide you if you are Trespassing.";
   "HitmanAbsolution.Odev.6385_YouNeedAMovieReelToActivateThePr"              = "You need a [movie reel] to activate the projector.";
   "HitmanAbsolution.Odev.6386_YouNeedAKeyToOpenTheDoor"                      = "You need a [key] to open the [door].";
   "HitmanAbsolution.Odev.6387_ICanTJustLookThePartIMustActItTo"              = "I can't just look the part. I must act it too.";
   "HitmanAbsolution.Odev.6388_ThisMightCreateADiversion"                     = "This might create a diversion.";
   "HitmanAbsolution.Odev.6389_YouHaveTheKeyToRoom899"                        = "You have the key to room 899.";
   "HitmanAbsolution.Odev.6390_IHaveAMovieReel"                               = "I have a movie reel.";
   "HitmanAbsolution.Odev.6391_MaidsCanSeeThroughYourJanitorDis"              = "Maids can see through your janitor disguise.";
   "HitmanAbsolution.Odev.6392_TurnOnTheGeneratorFirst"                       = "Turn ON the Generator first.";
   "HitmanAbsolution.Odev.6393_IStoleASecurityTape"                           = "I stole a security tape.";
   "HitmanAbsolution.Odev.6394_ItSLockedNeedACodeToOpenTheSafe"               = "It's locked.. Need a code to open the safe.";
   "HitmanAbsolution.Odev.6395_ThereSAnOldCodeInHereMaybeForAno"              = "There's an old code in here - Maybe for another safe?";
   "HitmanAbsolution.Odev.6396_YourNowDisguisedAsAGoonOnlyGoons"              = "Your now disguised as a Goon. Only Goons can spot you.";
   "HitmanAbsolution.Odev.6397_YourNowDisguisedAsAJanitorOnlyJa"              = "Your now disguised as a Janitor. Only Janitors can spot you.";
   "HitmanAbsolution.Odev.6398_YourNowDisguisedAsAnElectricianO"              = "Your now disguised as an Electrician. Only Electricians can spot you.";
   "HitmanAbsolution.Odev.6399_ToBlendInWhenGettingSpottedHold"               = "To blend in when getting spotted hold";
   "HitmanAbsolution.Odev.6400_ThisWrenchShouldDoIt"                          = "This wrench should do it.";
   "HitmanAbsolution.Odev.6401_ThisShouldCreateSomeConfusion"                 = "This should create some confusion.";
   "HitmanAbsolution.Odev.6402_WieldingAWeaponWillBreakYourCurr"              = "Wielding a weapon will break your current disguise.";
   "HitmanAbsolution.Odev.6403_TheDirectApproachIsNotAnOptionIN"              = "The direct approach is not an option. I need an alternate point of entry.";
   "HitmanAbsolution.Odev.6404_YouReckonWeShouldGrabTheMaidDown"              = "You reckon we should grab the maid downstairs? She was cute wasn't she?";
   "HitmanAbsolution.Odev.6405_WhenInTheCityRight"                            = "When in the city, right?";
   "HitmanAbsolution.Odev.6406_YeahIMGettingFuckingBoredManINee"              = "Yeah. I'm getting fucking bored man. I need some fucking action you know?";
   "HitmanAbsolution.Odev.6407_AndWeGotTheWholeFloorIDonTReckon"              = "And we got the whole floor. I don't reckon anyone will miss some fucking //(4.5)\\\\ foreign chick for a few months. Just stuff her in the wall.";
   "HitmanAbsolution.Odev.6408_OhThatSFuckingTwistedMan"                      = "Oh, that's fucking twisted man.";
   "HitmanAbsolution.Odev.6409_ThisPlaceIsADumpItLlTakeDaysWeek"              = "This place is a dump. It'll take days... weeks... months before they find the body.  //(5.2)\\\\ Hey, let's party! We can double team her, we can fuck her, we can choke her out.  //(10.7)\\\\ Come on, it'll be fun!";
   "HitmanAbsolution.Odev.6410_BuddyIWasJustJoking"                           = "Buddy, I was just joking.";
   "HitmanAbsolution.Odev.6411_OhOhYouWereUhMeToo"                            = "Oh! Oh you were? Uh... me too.";
   "HitmanAbsolution.Odev.6412_YeahYeah"                                      = "Yeah. Yeah.";
   "HitmanAbsolution.Odev.6413_OkThen"                                        = "OK then...";
   "HitmanAbsolution.Odev.6414_AhNoNoNoSomebodyGetThisShitUnder"              = "Ah no, no! No! Somebody get this shit under control right now!";
   "HitmanAbsolution.Odev.6415_IMOnItAwManSanchezIsGonnaRamOurH"              = "I'm on it! Aw man! Sanchez is gonna ram our heads up each other's asses and use us for a hula hoop!";
   "HitmanAbsolution.Odev.6416_OkWhoSBeenPlayingWithMatches"                  = "OK, who's been playing with matches?";
   "HitmanAbsolution.Odev.6417_HeyDonTTryPinningThisOnUsWeVeBee"              = "Hey, don't try pinning this on us! We've been here the whole time!";
   "HitmanAbsolution.Odev.6418_YeahWellSomeoneSetTheDamnThingOf"              = "Yeah well someone set the damn thing off.";
   "HitmanAbsolution.Odev.6419_HeyTakeYourPickManThisPlaceIsFul"              = "Hey, take your pick man. This place is full of weirdos and losers.";
   "HitmanAbsolution.Odev.6420_FineJustKeepPatrollingTheAreaAnd"              = "Fine, just keep patrolling the area and keep your eyes open. We don't need any troublemakers.";
   "HitmanAbsolution.Odev.6421_ChristBuddyTheyGotYouStandingWat"              = "Christ, buddy! They got you standing watch outside in this weather? That is harsh!";
   "HitmanAbsolution.Odev.6422_TellMeAboutIt"                                 = "Tell me about it!";
   "HitmanAbsolution.Odev.6423_WhyDonTYouJustComeInsideForAMinu"              = "Why don't you just come inside for a minute? What are they gonna do, right?";
   "HitmanAbsolution.Odev.6424_ClearlyYouVeNeverMetMyEmployer"                = "Clearly you've never met my employer.";
   "HitmanAbsolution.Odev.6425_YouGoddamnVandalistYouNoRespectF"              = "You goddamn vandalist you! No respect for property! If you  were my husband, //(05.8)\\\\ I'd poison your beer! Oh yeah. How about a little arsenic in with the ale? I'd cut your dick off //(13.7)\\\\ and throw it to the alligators in the zoo.";
   "HitmanAbsolution.Odev.6426_AreYouEvenListeningIDonTGiveAFuc"              = "Are you even listening?! I don't give a fuck! You know there are only two kinds of people in this world?! //(6.0)\\\\ My kind and assholes! And it’s obvious which one you are! Yeah, asshole! //(13.4)\\\\ If there was a capital crime for assholism, you’d be castrated… in public! If they could find them. //(21.0)\\\\ And your balls would be paraded around the city like some fallen middle eastern dictator - dick face! You are pathetic! //(30.3)\\\\ Impotent little fucking prick! Yeah! You! 'Cos you don’t know how to treat a lady! You probably don’t even know what a real lady is, do ya? //(39.7)\\\\ No you don’t! Men would eat their own face to get a piece of me in my youth! //(47.0)\\\\Oh man you shoulda seen me. I can hear by the silence that you are no man! //(53.2)\\\\ Hey! Come on upstairs. See if you can handle a woman like me! Worm!...Kiss my ass! //(61.7)\\\\ Hopefully. See ya soon!";
   "HitmanAbsolution.Odev.6427_ButHoney"                                      = "But honey!";
   "HitmanAbsolution.Odev.6428_IHateYouMyMotherHatedYouHellYour"              = "I hate you! My mother hated you! Hell, your own mother hated you! You dickless wonder. Hate! Hate!";
   "HitmanAbsolution.Odev.6429_MyMotherDidnTHateMe"                           = "My mother didn’t hate me.";
   "HitmanAbsolution.Odev.6430_YeahYeahSheDidYouEspeciallyAllWo"              = "Yeah! Yeah! She did! You! Especially! All women hate their kids! They give us stretch marks!";
   "HitmanAbsolution.Odev.6431_YeahSureSureHoneyThereIsNoNeedFo"              = "Yeah sure, sure... Honey, there is no need for that. The gentlemen //(9.2)\\\\ down in the cellar have to do their job, otherwise the place can’t run.";
   "HitmanAbsolution.Odev.6432_PlaceThisShitHoleDoesnTEvenQuali"              = "Place? This shit hole doesn’t even qualify to be a “place”! And you make me live here. Me! A quality broad.";
   "HitmanAbsolution.Odev.6433_IWouldnTExactlyCallItAShitHoleIV"              = "I wouldn’t exactly call it a shit hole. I've seen worse.";
   "HitmanAbsolution.Odev.6434_ItSAShitHoleLookAroundYouItSAFuc"              = "It’s a shit hole! Look around you! It's a fucking dump!";
   "HitmanAbsolution.Odev.6435_OkOhGoshPleaseHoneyBePatientWeHa"              = "OK, oh gosh! Please, honey, be patient. We have important guests. I need the elevator to work because I can't.";
   "HitmanAbsolution.Odev.6436_WhatWhoTheHellCouldBeAnImportant"              = "What? Who the hell could be an important guest here? You think Trump would come here? //(5.8)\\\\ You dick. You're an idiot. You're a moron. Street trash. A stunad!\nUgh! //(13.9)\\\\ I’m gonna take a valium before I fucking kill myself. With a rock. Or a kitchen knife. //(19.8)\\\\ Or I'll put my head in an oven. Anything so I don't have to listen to you.";
   "HitmanAbsolution.Odev.6437_OkHoneyYouSleepWell"                           = "Ok, honey. You sleep well.";
   "HitmanAbsolution.Odev.6438_FuckYou"                                       = "Fuck you.";
   "HitmanAbsolution.Odev.6439_GoFuckYourselfMoron"                           = "Go fuck yourself. Moron!";
   "HitmanAbsolution.Odev.6440_OkGNightKitten"                                = "OK, g'night kitten.";
   "HitmanAbsolution.Odev.6441_IMTiredOfWalkingOnEggshells"                   = "I'm tired of walking on eggshells.";
   "HitmanAbsolution.Odev.6442_YouDonTHaveTo"                                 = "You don't have to.";
   "HitmanAbsolution.Odev.6443_IPutSoMuchIntoThisYouKnowAndYouR"              = "I put so much into this, you know, and you're all like, 'whatever.'";
   "HitmanAbsolution.Odev.6444_IJustNeedTime"                                 = "I just need time.";
   "HitmanAbsolution.Odev.6445_IVeGivenYouTime"                               = "I've given you time.";
   "HitmanAbsolution.Odev.6446_YouThinkSomethingBetterMightCome"              = "You think something better might come along?";
   "HitmanAbsolution.Odev.6447_ComeOnThatSUnfair"                             = "Come on, that's unfair.";
   "HitmanAbsolution.Odev.6448_ThenWhat"                                      = "Then what?";
   "HitmanAbsolution.Odev.6449_IDonTFuckingKnow"                              = "I don't fucking know!";
   "HitmanAbsolution.Odev.6450_IHadToPullDoublesForTwoWeeksToPa"              = "I had to pull doubles for two weeks to pay for this trip. You haven't helped with the rent //(3.7)\\\\ or groceries in three months. You never even offer to cook a meal. You won't do laundry. //(8.9)\\\\ You don't clean. You never wanna talk, you haven't touched me in weeks, I think I deserve at least-";
   "HitmanAbsolution.Odev.6451_IMTryingToGetClearWithGodAllRigh"              = "I'm trying to get clear with God, all right?";
   "HitmanAbsolution.Odev.6452_ComeAgain"                                     = "Come again?";
   "HitmanAbsolution.Odev.6453_IMTryingToGetClearWithGod"                     = "I'm trying.  To get.  Clear.  With.  God.";
   "HitmanAbsolution.Odev.6454_WellThatSJustPerfect"                          = "Well that's just perfect.";
   "HitmanAbsolution.Odev.6455_YeahIMAlmostDoneUpHereITellYaPla"              = "Yeah...I´m almost done up here. I tell ya, place is a mess. One of the worst I´ve ever seen... //(5.4)\\\\ well, this month, anyway. Blood was just everywhere...can you believe the guy used a WRENCH? //(10.6)\\\\ Yeah... I kid you not! He bludgeoned himself to death with a wrench...\n//(15.2)\\\\ I know...I didn´t think it was physically possible either, but that´s what the cops are saying...\n//(21.0)\\\\ Do I look like a detective? I just clean shit up. Right, talk to you later.";
   "HitmanAbsolution.Odev.6456_ChristIJustCameFromUpstairsThere"              = "Christ, I just came from upstairs. There's this VIP guy taking up the entire 8th floor //(6.2)\\\\ and he brought a whole gang of shaved gorillas. Real creep-jobs. You got the sweet gig down here, man.";
   "HitmanAbsolution.Odev.6457_YouBetterGetUsedToItThisCouldTak"              = "You better get used to it. This could take a while. Say...we could switch, if you want?";
   "HitmanAbsolution.Odev.6458_ReallyWowThatWouldBeGreatYouReTh"              = "Really? Wow, that would be great! You're the best, buddy!";
   "HitmanAbsolution.Odev.6459_IfOnlyThereWasSomeWayYouCouldRep"              = "If only there was some way you could repay me.";
   "HitmanAbsolution.Odev.6460_YouWantMyRingsideTicketsDonTYou"               = "You want my ringside tickets, don´t you?";
   "HitmanAbsolution.Odev.6461_WellIWasGonnaAskForACoffeeAndADa"              = "Well, I was gonna ask for a coffee and a danish, but now that you mention it.";
   "HitmanAbsolution.Odev.6462_UpYoursJerry"                                  = "Up yours, Jerry.";
   "HitmanAbsolution.Odev.6463_YouKnowAnythingAboutThoseRedneck"              = "You know anything about those rednecks running all over the place?";
   "HitmanAbsolution.Odev.6464_OnlyThatTheyHaveTakenUpTheTopFlo"              = "Only that they have taken up the top floors and security is tighter than the mayor's ass. //(4.8)\\\\ And have you seen that huge Mexican? Guy is a goddamn mountain! You can just tell the manager is scared shitless. //(12.9)\\\\ Yeah, something strange is going down. Mark my words...";
   "HitmanAbsolution.Odev.6465_YouMeanLikeADrugDealOrSomethingM"              = "You mean, like a drug deal or something? Man, that would be awesome! I could use that for my movie.";
   "HitmanAbsolution.Odev.6466_ShutUpYouReWritingAMovieComeOnYo"              = "Shut up, you're writing a movie? Come on, you're an asshole!";
   "HitmanAbsolution.Odev.6467_YeahManDonTTellAnybodyButItSAbou"              = "Yeah, man. Don't tell anybody, but it's about this cop, a homicide cop, //(3.7)\\\\ and he's chasing this serial killer who murdered his partner - only nobody else in the force \n//(9.6)\\\\ believes that the killer actually exists... It's gonna be awesome!";
   "HitmanAbsolution.Odev.6468_OhYeahManOkayYouCanTTalkAboutThi"              = "Oh yeah man. Okay you can't talk about this. But it's about this cop right. Homocide cop. //(6.0)\\\\And he's chasing this serial killer all over the city who murdered his partner right. //(10.0)\\\\And here's the thing: only nobody else in the force believes that the killer actually exists! //(16.0)\\\\Huh? Huhuhuh? Yeah it's gonna be awesome!";
   "HitmanAbsolution.Odev.6469_UhHuhOhWouldYouLookAtTheTimeIGot"              = "Uh-huh...oh, would you look at the time! I got plenty of things to do, I mean //(7.4)\\\\ I'd love to sit and listen to more of this fascinating script idea but uh... gotta pay the bills right? //(12.7)\\\\ Good luck with that.";
   "HitmanAbsolution.Odev.6471_YouKnowThatGuyManHeSGotSomeBalls"              = "You know that guy? Man, he´s got some balls! You wouldn´t catch me messing around with //(5.6)\\\\ electricity in a flooded pit. Not for a million bucks. No, sir! Shit...";
   "HitmanAbsolution.Odev.6472_YeahThatSJoeForYouHeSLikeALiving"              = "Yeah, that´s Joe for you. He´s like a living legend downtown. Would you believe he was struck by lightning once? //(6.1)\\\\ Damn straight! Walked away without a scratch, too. Some say he can turn on a light bulb //(11.9)\\\\ just by snapping his fingers.";
   "HitmanAbsolution.Odev.6473_Wooow"                                         = "Wooow...";
   "HitmanAbsolution.Odev.6474_Whoa"                                          = "Whoa!";
   "HitmanAbsolution.Odev.6475_HelloWellYeahCosIMHereThatSRight"              = "Hello?.. Well yeah, 'cos I'm here. That's right, where are you? Are you...";
   "HitmanAbsolution.Odev.6476_UhOhoh"                                        = "Uh! Ohoh!";
   "HitmanAbsolution.Odev.6477_Woah"                                          = "Woah!";
   "HitmanAbsolution.Odev.6478_Urgh"                                          = "Urgh!";
   "HitmanAbsolution.Odev.6479_FuckingKickHimInTheBalls"                      = "Fucking kick him in the balls!";
   "HitmanAbsolution.Odev.6480_UuurghNoNoPleaseUgh"                           = "Uuurgh! No, no please! Ugh!";
   "HitmanAbsolution.Odev.6481_Ohahahaha"                                     = "Ohahahaha!";
   "HitmanAbsolution.Odev.6482_AreTheStairwellsSecure"                        = "Are the stairwells secure?";
   "HitmanAbsolution.Odev.6483_UhHuhSealedUpTightNobodyDisturbs"              = "Uh-huh. Sealed up tight. Nobody disturbs Mr. Dexter without our permission.";
   "HitmanAbsolution.Odev.6484_GoodAndNoIncidentsYouHearMeIWant"              = "Good. And no \"incidents\", you hear me? I want this operation to go as smooth //(4.6)\\\\ as possible. No drinking, no fighting and no banging the maids - that means you!";
   "HitmanAbsolution.Odev.6485_JustKeepYourDickInYourPantsAlrig"              = "Just keep your dick in your pants, alright?";
   "HitmanAbsolution.Odev.6486_AllRightAllRightJesus"                         = "All right, all right! Jesus.";
   "HitmanAbsolution.Odev.6487_PhewIGottaTellYaIMGladTheyPutMeO"              = "Phew...I gotta tell ya - I´m glad they put me on ground floor duty. //(4.9)\\\\ Just look at it! Damn thing could collapse any second... //(8.3)\\\\ Hey, don´t give me that look!";
   "HitmanAbsolution.Odev.6488_WhatLookIMIMNotGivingYouAnyLook"               = "What look? I´m...I´m not giving you any look...";
   "HitmanAbsolution.Odev.6489_ItSAPerfectlyNormalConditionAllR"              = "It´s a perfectly normal condition, all right? Some people like spiders, others hate them. //(5.6)\\\\ Some people like to have a plastic bag put over their heads when they come, others... //(9.8)\\\\ not so much. I just happen to have vertigo. It´s no big deal, right?";
   "HitmanAbsolution.Odev.6490_NoAbsolutelyNotNoBigDealIMAfraid"              = "No...absolutely, not. No big deal.. I´m afraid of nail clippings.";
   "HitmanAbsolution.Odev.6491_NoNoAbsolutelyNotNoBigDealIMAfra"              = "No, no! Absolutely not! No big deal!... I´m afraid of nail clippings.";
   "HitmanAbsolution.Odev.6492_NailClippingsWellLahDiDahYouQuee"              = "Nail clippings? Well, lah-di-dah, you queer! That´s the lamest thing I ever heard! //(7.4)\\\\ Oh man, I can´t wait to tell the guys!";
   "HitmanAbsolution.Odev.6493_YeahThanks"                                    = "Yeah...thanks.";
   "HitmanAbsolution.Odev.6494_NailClippingsDouche"                           = "Nail clippings... douche.";
   "HitmanAbsolution.Odev.6496_GuysGuysComeOnGetInHereTheMovieJ"              = "Guys, guys, come on! Get in here! The movie just came on!";
   "HitmanAbsolution.Odev.6497_UhuhGrrrrrIHopeItSTheBitchesOfMa"              = "Uhuh, grrrrr! I hope it´s \"The Bitches Of Madison County\"! I love that shit! Yeah!";
   "HitmanAbsolution.Odev.6498_YeahOrSchindlerSFistIMeanWhenTha"              = "Yeah! Or \"Schindler's Fist\" I mean when that... Wait, what the... what is this? What the hell?";
   "HitmanAbsolution.Odev.6499_NoNoComeOnHoldOnGiveItAChanceWai"              = "No no, come on, hold on. Give it a chance! Wait for the pizza guy to arrive... money shot.";
   "HitmanAbsolution.Odev.6500_WowThisTakesMeBackWhenIWasAKidIW"              = "Wow, this takes me back. When I was a kid, I would lie on the roof over the porch, //(6.4)\\\\ looking out at the clouds and listen to my sister playing the violin. Back then, I wanted the world, you know? //(12.7)\\\\ I couldn´t wait to grow up...to go places... make something of myself. Now I realize //(20.7)\\\\ it was probably the happiest time of my life.";
   "HitmanAbsolution.Odev.6501_WowManThatWasBeautiful"                        = "Wow, man...that was beautiful.";
   "HitmanAbsolution.Odev.6502_ITellYaICanTWaitToGetOutOfHereID"              = "I tell ya, I can't wait to get out of here. I don't like the city - never have, never will. It freaks me out!";
   "HitmanAbsolution.Odev.6503_YeahTellMeAboutItWalkedByAGuyInS"              = "Yeah, tell me about it. Walked by a guy in skinny jeans and a shoulder bag earlier. Nobody even flinched.";
   "HitmanAbsolution.Odev.6504_ItsAMadItSAMadhouseManPureAndSim"              = "Its a mad... it's a madhouse, man. Pure and simple, it's a stupid nuthouse!";
   "HitmanAbsolution.Odev.6505_WillYouTwoShutUpMrDexterDoesnTPa"              = "Will you two shut up? Mr. Dexter doesn't pay you to complain!";
   "HitmanAbsolution.Odev.6506_YesSirRightAwaySirPffJesus"                    = "Yes, sir! Right away, Sir! Pff, Jesus.";
   "HitmanAbsolution.Odev.6507_MyGodWhatAnIdiotWhyHeSTheBossSFa"              = "My God, what an idiot. Why he´s the Boss's favorite is beyond me. //(5.1)\\\\ That guy couldn't find his asshole with both hands...";
   "HitmanAbsolution.Odev.6508_HuhHeyWhatDoYouKnowPracticeDoesn"              = "Huh! Hey, what do you know? Practice doesn't make perfect. It actually makes you worse!";
   "HitmanAbsolution.Odev.6509_OhWellThenYouShouldBeLikeAWholeK"              = "Oh well then you should be, like, a whole knowing master of everything then, huh?";
   "HitmanAbsolution.Odev.6510_OhWellThenYouShouldBeLikeTheAllK"              = "Oh well then you should be, like, the all knowing dick master of everything then, right?";
   "HitmanAbsolution.Odev.6511_HeySuckItAlrightWhoPissedInYourC"              = "Hey, suck it, alright? Who pissed in your cornflakes today? What'd I do to you?";
   "HitmanAbsolution.Odev.6513_ManThatIsOneClassyBroadLookIDonT"              = "Man, that is one classy broad! Look, I don't mind telling ya; if I was, like, //(5.6)\\\\ 20 years older... hell, now! I would hit that in a heartbeat! Oh yeah... //(11.6)\\\\ I´ve always been a guy who had a thing for the sassy ones. A woman who's not afraid of telling you off. //(18.1)\\\\ Maybe slapping you a little bit, just like where it stings a little but not a lot, y'know? Maybe add a bit of talcum powder, //(25.1)\\\\ spice things up. Oh yeah, that'd just set the mood right.";
   "HitmanAbsolution.Odev.6514_CouldWeTalkAboutSomethingElsePle"              = "Could we talk about something else please?";
   "HitmanAbsolution.Odev.6515_ComeOnDonTBeAPrudeManYouDHitThat"              = "Come on! Don't be a prude, man. You'd hit that too.";
   "HitmanAbsolution.Odev.6516_ListenIMJustSayingManIVeSeenTheG"              = "Listen, I'm just saying, man. I've seen the guy in action. Last guy he fought wound up in a wheelchair. //(5.5)\\\\ Once Sanchez, that big Mexican, smells blood, he is unstoppable!";
   "HitmanAbsolution.Odev.6517_WhateverManMyMoneyIsStillOnThePa"              = "Whatever, man. My money is still on the Patriot. He's got... swagger, that one, you know?";
   "HitmanAbsolution.Odev.6518_OhYouAreSoSweetYouKnowWhenIFirst"              = "Oh you are so sweet. You know when I first saw you, I didn't think you would ever notice me. //(6.4)\\\\ I just you know thought I was going to clean your room, but when you first looked at me while I was //(11.9)\\\\ dusting your TV, I knew it was a magic moment. I am so lucky. I could never wish for anything else.";
   "HitmanAbsolution.Odev.6519_OhMyGodOhMyGodOhMyGodOhOhMyGodMy"              = "Oh my God! Oh my God! Oh my God! Oh! Oh my God. My one and only dreams - oh, they've //(6.2)\\\\ come true! Yes! Yes! Yes! Yes! Yes of course I will, I will. I will for ever and ever and ever! Yes!";
   "HitmanAbsolution.Odev.6520_OkButWhereWhereAreWeGoingToGo"                 = "OK but where? Where are we going to go?";
   "HitmanAbsolution.Odev.6521_OhMyGodILoveYouSoMuch"                         = "Oh my God I love you so much.";
   "HitmanAbsolution.Odev.6522_ICanTWaitMyPrince"                             = "I can't wait. My prince.";
   "HitmanAbsolution.Odev.6523_OkSoHowMuchLonger"                             = "OK. So, how much longer?";
   "HitmanAbsolution.Odev.6524_HeyGeeIDunnoWhenItSDone"                       = "Hey, gee. I dunno. When it’s done.";
   "HitmanAbsolution.Odev.6525_ThatSNotAnAnswer"                              = "That’s not an answer.";
   "HitmanAbsolution.Odev.6526_WellItSTheBestICanGiveYouForNowW"              = "Well, it’s the best I can give you for now. Why do you care?";
   "HitmanAbsolution.Odev.6527_HeyManItSCalledWorkEthics"                     = "Hey man. It’s called work ethics.";
   "HitmanAbsolution.Odev.6528_OhYouAreLikeThatARealFuckinGoGet"              = "Oh, you are like that? A real fuckin go getter?";
   "HitmanAbsolution.Odev.6529_YesIUnderstandButWeHaveToHaveThe"              = "Yes. I understand, but we have to have the elevator fixed. //(7.2)\\\\... Yes, I know it’s late and it’s making a lot of noise, but you gotta think of the guests… I  know who your husband is! //(16.2)\\\\ He is the one who arranged all this to happen… Yeah… Well take it up with him! He runs the place, not me! //(27.8)\\\\ Listen, lady. If you have a complaint - talk to your husband and we can take it from there. //(35.5)\\\\... What? What are you kidding? That was uncalled for! I’m just trying to do my job!";
   "HitmanAbsolution.Odev.6530_-1037077888"                                   = ""; //empty
   "HitmanAbsolution.Odev.6531_HeyHowSItGoingDownThereJoe"                    = "Hey, how's it going down there, Joe?";
   "HitmanAbsolution.Odev.6532_GreatFixingTheseThingsAreLikeADa"              = "Great! Fixing these things are like a dance between lovers, you know? //(4.6)\\\\ You have to be gentle...and a good listener. I´ll have this sweetheart up and running in no time. Just you wait and see.";
   "HitmanAbsolution.Odev.6533_OkGreatAreWeStillOnForSaturdayKa"              = "OK, great! Are we still on for Saturday? Karen is making her famous apple crumb cake, y'know.";
   "HitmanAbsolution.Odev.6534_AwYouBetCanTWaitForTheGirlsToMee"              = "Aw you bet! Can´t wait for the girls to meet. I just know they´re gonna hit it off...";
   "HitmanAbsolution.Odev.6535_OhBuddy"                                       = "Oh, buddy!";
   "HitmanAbsolution.Odev.6536_YouTalkingToMe"                                = "You talking to me?";
   "HitmanAbsolution.Odev.6537_YeahYeahYouUpstairsIsClosedOffLi"              = "Yeah, yeah you. Upstairs is closed, off limits. Got it?";
   "HitmanAbsolution.Odev.6538_ExcuseMeThereSNoNeedToBeRudeIMAG"              = "Excuse me? There's no need to be rude. I´m a guest at this hotel...";
   "HitmanAbsolution.Odev.6539_YouNeedYourEarsFixedOrSomethingU"              = "You need your ears fixed or something? Upstairs is private property. //(4.6)\\\\ Just walk away, asshole. And this is me being real polite.";
   "HitmanAbsolution.Odev.6540_HeyHowSTheRepairComingAlong"                   = "Hey. How's the repair coming along?";
   "HitmanAbsolution.Odev.6541_TheWholeThingIsLikeHeldTogetherW"              = "The whole thing is, like, held together with spit and toilet paper over here. //(5.0)\\\\ It'll run if it has to, but I still need to fix a few bugs here.";
   "HitmanAbsolution.Odev.6542_TheWholeThingIsLikeHeldTogetherW"              = "The whole thing is, like, held together with spit and duct tape, you know?. //(4.7)\\\\ It'll run if it has to, but I still need to fix a few bugs here.";
   "HitmanAbsolution.Odev.6543_DoYouBelieveThatGuyJustThere"                  = "Do you believe that guy just there?";
   "HitmanAbsolution.Odev.6544_IKnowRightWhatASmartAssJustLikeT"              = "I know right? What a smart-ass! Just like that high school kid back home, remember him? //(5.3)\\\\ I think you said he spilled beer on your boots. Right? Am I right? Boy, did you teach him a lesson...";
   "HitmanAbsolution.Odev.6545_AhLookIMeanHeHadItComingANoseLik"              = "Ah look, I mean, he had it coming. A nose like that, it adds character to a guy's face.";
   "HitmanAbsolution.Odev.6546_OhYeahShameAboutTheGirlfriendTho"              = "Oh yeah! Shame about the girlfriend, though. That was rough.";
   "HitmanAbsolution.Odev.6547_OhWhoaWhoaComeOnIWouldHaveLeftTo"              = "Oh whoa whoa, come on. I would have left too, if MY boyfriend //(3.2)\\\\ couldn't stand up for himself, I mean... Look I mean not my... if I was a girl, then I would've... yeah, you know what I mean.";
   "HitmanAbsolution.Odev.6548_UhHuhUhUhYeahStillItSGottaPissHi"              = "Uh-huh... uh-uh, yeah. Still, it's gotta piss him off that she's banging you now.";
   "HitmanAbsolution.Odev.6549_SurvivalOfTheFitnessMyFriendSurv"              = "\"Survival of the fitness\", my friend. \"Survival of the fitness\"...";
   "HitmanAbsolution.Odev.6550_OhUhIMSoSorryJeffButYourRegularR"              = "Oh, uh... I'm so sorry, Jeff but your regular room... it's off limits for the moment. //(7.5)\\\\ Just for the moment, you see... some high roller from out of town... he rented out the entire 8th floor! //(14.7)\\\\ I mean, it was a lot of money he put on the desk... I mean what can I do? //(21.0)\\\\ I'm really sorry, it's outta my hands, though... I mean, I could... I could go to the wife, but I don't think that's a good idea!";
   "HitmanAbsolution.Odev.6551_SorrySirWeVeHadElevatorProblemsA"              = "Sorry, sir. We've had elevator problems all day. They're being fixed as we speak.";
   "HitmanAbsolution.Odev.6552_AlrightDonTForceItDonTTryToFindT"              = "Alright, don´t force it. Don´t try to find the tune - allow the tune to find you. //(4.7)\\\\ Empty your mind. I am an empty vessel. I am a conduit. Just find that serene spot within yourself. //(12.8)\\\\ Unite with the divine singularity, dancing in the heart of all things and just strike the chord, man! //(19.4)\\\\ The music will flow... the music wants to be free, man...";
   "HitmanAbsolution.Odev.6553_HeyGetOverHereComeOnTurnThisThin"              = "Hey, get over here! Come on, turn this thing on, will you?";
   "HitmanAbsolution.Odev.6554_MetYourMatchHuh"                               = "Met your match, huh?";
   "HitmanAbsolution.Odev.6555_NoNoIKnowHowToTurnItOnHowItSDone"              = "No, no...I know how to turn it on, how it's done! I just wanted to make sure that you know!";
   "HitmanAbsolution.Odev.6556_ReallyOkLetSSayIForgotWhyDonTYou"              = "Really? Ok, let's say I forgot. Why don't you show me how to turn the projector on?";
   "HitmanAbsolution.Odev.6557_YouKnowIWouldIfICouldButUhIGotta"              = "You know, I would if I could, but uh... I gotta go guard the stairs, so...";
   "HitmanAbsolution.Odev.6558_TryNotToFallOnYourAss"                         = "Try not to fall on your ass.";
   "HitmanAbsolution.Odev.6559_IMSorryWhatWasThat"                            = "I'm sorry, what was that?";
   "HitmanAbsolution.Odev.6560_IUhISaidYouReABadassBadAssYouAre"              = "I uh... I said... \"you're a badass\". Bad-ass.... you are.";
   "HitmanAbsolution.Odev.6562_TheGangWarTriggeredByTheSuddenDe"              = "The gang war, triggered by the sudden death of the self-proclaimed \"King of Chinatown\" //(6.9)\\\\ peaked this morning, when 7 bodies were discovered in a warehouse by the docks. //(11.0)\\\\ At a press conference earlier today, William Faulkner of the CPD expressed his concern that the violence would only escalate further, //(18.3)\\\\ as rivaling gang lords continue to struggle to claim the vacant seat of power... //(22.5)\\\\ And now, the music charts with your host Andy Chrystaretti...";
   "HitmanAbsolution.Odev.6563_InOtherNewsTheWeaponsIndustryGia"              = "...in other news, the weapons industry giant \"Stallion Armaments\" //(5.0)\\\\ chose a new CEO today at a closed shareholder meeting. Last year, the old CEO Richard Strong was scandalously shot and killed //(13.1)\\\\ during a rooftop party at the Carrington Hotel, by an unknown assassin. Stallion Armaments //(18.2)\\\\ will disclose the identity of the new successor later this week. And now, the weather...";
   "HitmanAbsolution.Odev.6564_SuccessFameFortuneHasItSuddenlyL"              = "Success. Fame. Fortune. Has it suddenly lost all meaning? Do you feel like Alexander The Great - //(9.4)\\\\ weeping because there are no more worlds left to conquer? Don't worry! We can help! //(14.3)\\\\ Winner's Guilt, Quarterlife Crisis, Fast Lane Syndrome, Buyers Remorse or Shoppaholicism - //(20.0)\\\\ at Dr. Greg Weismullers coaching and therapy seminars noone judges you! Sign up now //(25.6)\\\\ and get a 50% discount on our annual yoga and meditation retreat in Big Sur, California!";
   "HitmanAbsolution.Odev.6566_OhWellHelloSirUhWelcomeButIMGonn"              = "Oh, well hello, sir uh.... welcome, but... I'm... gonna have to apologize, sir, //(5.4)\\\\ as we are all booked up for the night. Yeah, not a single room.";
   "HitmanAbsolution.Odev.6567_TheDreamItCameToMeAgainIWasThere"              = "The dream... it came to me again. I was there... I saw them. The lost boys... //(9.9)\\\\ Boys with no hair, who all looked the same. Who spoke in one voice and answered no name. //(16.8)\\\\ Unborn by man, but hardly divine. Silent and ruthless by way of design. //(22.3)\\\\ Unknown to the living, but feared by the dead. With symbols carved in the back of the head... //(28.3)\\\\Symbols... lines... numbers... the mark! The mark of the beast! Oh Lord, preserve me!";
   "HitmanAbsolution.Odev.6568_Housekeeping"                                  = "Housekeeping!";
   "HitmanAbsolution.Odev.6569_Hi"                                            = "Hi.";
   "HitmanAbsolution.Odev.6570_YouWantMeToComeBackLater"                      = "You want me to come back later?";
   "HitmanAbsolution.Odev.6571_OhNoNoNoNoComeOnInILlStayOutOfYo"              = "Oh no, no, no, no, come on in.  I'll stay out of your way. I'll let you do your job.";
   "HitmanAbsolution.Odev.6572_OhOkayHeyWhatSInTheBoxes"                      = "Oh. Okay. Hey, what's in the boxes?";
   "HitmanAbsolution.Odev.6573_OohItSAMysteryHeheActuallyItSNot"              = "Ooh it's a mystery! Hehe. Actually it's not. They're shoes. That's what I do.";
   "HitmanAbsolution.Odev.6574_WowYouGotALotOfShoes"                          = "Wow. You got a lot of shoes.";
   "HitmanAbsolution.Odev.6575_YeahWellUhYeahYouKnowISellEm"                  = "Yeah, well, uh yeah you know. I sell 'em.";
   "HitmanAbsolution.Odev.6576_OhInterestingILikeShoes"                       = "Oh, interesting. I like shoes.";
   "HitmanAbsolution.Odev.6577_WellIBetYouDoYouVeGotVeryPrettyF"              = "Well I bet you do. You've got very pretty feet. And I know feet. Ha ha.";
   "HitmanAbsolution.Odev.6578_OhErIHateMyFeet"                               = "Oh... er... I hate my feet.";
   "HitmanAbsolution.Odev.6579_OhNoNoNoNoTheyReVeryNiceTheShape"              = "Oh no. No, no, no.  They're very nice. The shape of your toes. The arch of your foot. //(5.7)\\\\ Ah very, very nice. I would  have to say top five percent of feet I've ever seen.";
   "HitmanAbsolution.Odev.6580_OhWellThatSErWeirdErThanks"                    = "Oh well that's er weird. Er... thanks.";
   "HitmanAbsolution.Odev.6581_SureOfCourseIWouldNeverLieItSInO"              = "Sure. Of course. I would never lie. It's in our credo.";
   "HitmanAbsolution.Odev.6582_ReallyThereSAShoeSalesmanCredoTh"              = "Really? There's a shoe salesman credo? That's sweet.";
   "HitmanAbsolution.Odev.6583_OhWellWellWhyDonTYouTryAPair"                  = "Oh well... well why don't you try a pair?";
   "HitmanAbsolution.Odev.6584_OhIShouldnT"                                   = "Oh... I shouldn't.";
   "HitmanAbsolution.Odev.6585_NoNoNoNoNoNoOfCourseNotWhatAmITh"              = "No, no, no, no, no, no of course not, what am I thinking?  Damn it Dex, //(3.7)\\\\ let the woman do her job! God, what's wrong with me?";
   "HitmanAbsolution.Odev.6586_YouReNotAVeryGoodSalesmanAreYou"               = "You're not a very good salesman, are you?";
   "HitmanAbsolution.Odev.6587_NoNoNoIMNotIUsedToBeUntilMyWifeS"              = "No, no. No I'm not. I used to be until my... wife slept with the manager of 'The Footerie' down the block. Damn it!";
   "HitmanAbsolution.Odev.6588_YouReMyBestClientInChicagoDonRon"              = "You're my best client in Chicago, Don - Ron, Ron, sorry - but listen, //(5.1)\\\\ I can give you thirty percent off if you take the whole lot.";
   "HitmanAbsolution.Odev.6589_IDonTBlameYouOneBitThatLastShipm"              = "I don't blame you one bit, that last shipment had its flaws, but //(3.0)\\\\ we've fixed those particular problems and we want to win back your business, so.";
   "HitmanAbsolution.Odev.6590_AhYesButWeFixedThoseProblemsIKno"              = "Ah yes, but we fixed those problems... I know. I told you, we... //(6.7)\\\\ Look, I'll cover the shipping, how's that?";
   "HitmanAbsolution.Odev.6591_HowAboutThisThirtyFivePercentOff"              = "How about this: thirty-five percent off, and I'll throw in...";
   "HitmanAbsolution.Odev.6592_OfCourseTheyLlSellTheyReGonnaJum"              = "Of course they'll sell, they're gonna jump off your shelves, they'll leap right off, //(4.9)\\\\ just bounding shoes cascading... down.";
   "HitmanAbsolution.Odev.6593_FortyPercentDonIMeanRonRonRonSta"              = "Forty percent, Don.  I mean Ron!  Ron!  Ron! Stay with me. Listen, listen!";
   "HitmanAbsolution.Odev.6594_HalfTheLotThenHalfTheLotFortyFiv"              = "Half the lot, then.  Half the lot, forty-five percent off, and that's my final offer.";
   "HitmanAbsolution.Odev.6595_ThereIsNoCallForThatKindOfLangua"              = "There is no call for that kind of language. I understand your skepticism, but I am telling you...";
   "HitmanAbsolution.Odev.6596_DonDonHelloIMeanRonRonHello"                   = "Don?  Don?  Hello? I mean Ron?  Ron?  Hello?";
   "HitmanAbsolution.Odev.6597_WhatWhatKeepsMessingUpMyEnergyFl"              = "What? What keeps messing up my energy flow?";
   "HitmanAbsolution.Odev.6598_HelloWhoManIsLikeSpreadingBadVib"              = "Hello? Who, man, is like spreading bad vibes out here? Hello? Anyone?";
   "HitmanAbsolution.Odev.6599_ManTheyShouldGetAFengShuiExpertI"              = "Man, they should get a feng shui expert in here... get rid of all that negative energy piling up...";
   "HitmanAbsolution.Odev.6600_HerNameIsVictoriaAndSheSWorthALo"              = "Her name is Victoria. And she's worth a lot of fucking money. //(5.0)\\\\ I dunno she's some kind of enhanced wonder child or somethin'. Point is, we go in, we grab her, //(14.1)\\\\ and we hang on to her until they give us the ransom.";
   "HitmanAbsolution.Odev.6601_SheSoundsLikeSomethingYouCameUpW"              = "She sounds like something you came up with in one of your labs.";
   "HitmanAbsolution.Odev.6602_OhWhoTheFuckAskedForYourOpinionA"              = "Oh who the fuck asked for your opinion anyway?";
   "HitmanAbsolution.Odev.6603_YouReAFuckingAssholeYouKnowThat"               = "You're a fucking asshole you know that.";
   "HitmanAbsolution.Odev.6604_YouKnowYourJobIsToShutUpDoWhatIS"              = "You know your job is to shut up, do what I say and look good. And you do look good honey.";
   "HitmanAbsolution.Odev.6605_SweetTalker"                                   = "Sweet talker.";
   "HitmanAbsolution.Odev.6606_WeAreInDireNeedOfCash"                         = "We are in dire need of cash.";
   "HitmanAbsolution.Odev.6607_AndThatIsWhyIPayYouSoMuchHoneyPi"              = "And that is why I pay you so much, honey pie. Don't worry your pretty little head with all those numbers. //(8.8)\\\\ I want this fuckin' girl, OK? I have a good feeling about this... I can feel the winds of change.";
   "HitmanAbsolution.Odev.6608_BirdieSIntelIsNeverWrongAMidWest"              = "Birdie's intel is never wrong. A mid-Western arms manufacturer named Blake Dexter //(5.8)\\\\ is in Chicago searching for Victoria. The Agency would never share their secrets with outsiders.//(12.7)\\\\ Someone else must have leaked the information, but who? I can't trust anyone. All I know is that the girl is innocent. //(22.4)\\\\ She doesn't deserve this. I will infiltrate Black Dexter's suit at the Terminus Hotel //(29.0)\\\\ and learn the truth for myself. Then I shall on decide on his fate. Then I shall decide on his fate.";
   "HitmanAbsolution.Odev.6609_ItWasLucianoSetMeUpOnTheNorSideH"              = "It was Luciano set me up, on the nor' side.  Had a thing for my girl you know.";
   "HitmanAbsolution.Odev.6610_IBeenFightinThemWorldWarsInOuter"              = "I been fightin' them world wars in outer space. In space. It's not easy.";
   "HitmanAbsolution.Odev.6611_LucianoDoneMade42ClonesAMeThatDi"              = "Luciano done made 42 clones a me, that dirty mofo, and I gots to kill them all! //(4.0)\\\\ They do things, bad things... they do bad things!";
   "HitmanAbsolution.Odev.6612_TheySentHimIntoTheBurgerPlaceOnI"              = "They sent him into the burger place on Iriving Park to look like me but it weren't me! //(4.3)\\\\ It warn't me at all, just one a Luciano's clones, y'see, yeah, yeah and... and... //(11.1)\\\\ hey where'd that bottle go? Let me get some of that, come on.";
   "HitmanAbsolution.Odev.6613_HeyAssholeWeDonTPayYouToFuckArou"              = "Hey asshole. We don't pay you to fuck around! Get a move on, new boy!";
   "HitmanAbsolution.Odev.6614_GeezItSBoutTimeWeAreWaitingForYo"              = "Geez it's 'bout time. We are waiting for you down the cellar!.";
   "HitmanAbsolution.Odev.6615_NiceWork47YouSureAreAResourceful"              = "Nice work, 47! You sure are a resourceful son of a bitch. Ooh, you´re approaching the \"lion´s den\" now. //(10.8)\\\\ Them thugs you encountered are gonna have the 8th floor completely under lockdown. //(15.8)\\\\ Now, Blake Dexter, he enjoys his privacy and sneaking into 899 is not gonna be an easy task. //(25.2)\\\\ To make matters worse, Dexter is protected by a seriously nasty bodyguard, who will not - I repeat NOT - //(36.8)\\\\ take kindly to trespassers. You should probably get off at a lower floor and look for a more subtle entry point. //(45.6)\\\\ But what am I saying? A pro like you? You've probably got the whole thing figured out, don't you? Alright, go get 'em.";
   "HitmanAbsolution.Odev.6617_SoIAskedMyBirdsAQuestionHomesAnd"              = "So I asked my birds a question, homes, and the answer came back in the shape of a name://(4.7)\\\\ Blake Dexter, an arms industry VIP who seems to have taken a \"special interest\" in your girl. //(12.9)\\\\Dexter occupies the Terminus' top floor and his thugs have the place sealed off tight. //(20.1)\\\\Still, a man of your skills and resources should be able to find several access points. Good luck, homes.";
   "HitmanAbsolution.Odev.6618_CreatingAContractFollowsASimpleP"              = "Creating a contract follows a simple principle: You PLAY TO CREATE.\nThe creation follows three steps:\nMark your target.\nEliminate your target.\nEscape the area.\nBy completing these steps, you prove that the contract can be done.\nWill other players be able to beat you? Or will they die trying?";
   "HitmanAbsolution.Odev.6619_WhenYouApproachAPotentialTargetA"              = "When you approach a potential target, a “MARK” option appears.\n\nIf you chose to mark and then kill someone, this will be saved as a contract target.\n\nA contract can have up to three targets.";
   "HitmanAbsolution.Odev.6620_EliminateTheMarkToMakeHimATarget"              = "Eliminate the mark to make him a target in your contract.\nWhen you do, the kill weapon and the outfit you are wearing will be saved as bonus conditions.";
   "HitmanAbsolution.Odev.6621_AtThisPointYouCanChooseToAddMore"              = "At this point you can choose to add more targets to your contract.\n\nOr you can choose to make your way to one of the multiple exit points.\n\nWhen others play your contract this will be their only way to escape, so choose wisely.";
   "HitmanAbsolution.Odev.6622_TakeAWalkLookAroundAndTryToFindI"              = "Take a walk, look around and try to find interesting targets.";
   "HitmanAbsolution.Odev.6623_YouShouldKillAMarkedTargetNow"                 = "You should kill a marked target now";
   "HitmanAbsolution.Odev.6624_TheClosestExitPointIsNotAlwaysTh"              = "The closest exit point is not always the easiest to reach, nor the most fun to use.";
   "HitmanAbsolution.Odev.6625_ThereIsACopGuardingTheKingsCarHe"              = "There is a cop Guarding the Kings Car. He is alone in the alley. He makes for an easy target.";
   "HitmanAbsolution.Odev.6626_UpstairsIsTheLocationOfTheDrugDe"              = "Upstairs is the location of the drug dealer. He might be an interesting target. He also have some interesting weapons to use.";
   "HitmanAbsolution.Odev.6627_OneOfTheVendorsCouldBeAPotential"              = "One of the vendors could be a potential target. Killing either of them might prove challenging, which could be excellent for a contract.";
   "HitmanAbsolution.Odev.6628_TheKingIsAnObviousChoiceForACont"              = "The King is an obvious choice for a contract. Assassinate him, and challenge your friends to see if they can match your skill.";
   "HitmanAbsolution.Odev.6629_TwoTargetsAreSavedBrBrDoYouRiskA"              = "Two targets are saved.\n\nDo you risk another target and up the stakes?\nOr is it time to locate an exit?\nTry to create a contract that you would like to play yourself. A contract can be creative, chaotic, challenging or just for fun.\nHowever you want it.";
   "HitmanAbsolution.Odev.6630_ThreeTargetsAreSavedBrBrTimeToCh"              = "Three targets are saved.\n\nTime to chose an exit and escape.\nRemember, other players will have to use the same exit. Do you want the ending short and easy or challenging and risky?";
   "HitmanAbsolution.Odev.6631_WhenCreatingAContractYouCanAlway"              = "When Creating a contract, you can always monitor the state of the contract in here.\n\nThe CONDITIONS available when you save the contract, is the ones that you have not lost.\n\nIf you for instance, want the Target Only condition to be active, you must not kill any non targets yourself. \n\nThe more advanced you make a contract, the higher the potential payout will be. \n\nBut the real trick of creating a good contract, is not making it overly advanced, but in generating an interesting puzzle, for other players to solve.";
   "HitmanAbsolution.Odev.6632_ExcellentYouHaveCreatedAContract"              = "Excellent, you have created a contract.\n\nYou can see the Targets and conditions that has been generated based on your performance.\n\nSaving a contract makes it available for everyone to try out. you can always go to the section: My Contracts, to see how many have played your contract. If you feel you have made a particular interesting contract, make sure that you send it to your friends.\n\nYou can create contracts, on most checkpoints previously played in Absolution.\n\nEnjoy";
   "HitmanAbsolution.Odev.6633_CreatingContracts"                             = "CREATING CONTRACTS";
   "HitmanAbsolution.Odev.6634_MarkATarget"                                   = "MARK A TARGET";
   "HitmanAbsolution.Odev.6635_MarkSuccessful"                                = "MARK SUCCESSFUL";
   "HitmanAbsolution.Odev.6636_TargetSaved"                                   = "TARGET SAVED";
   "HitmanAbsolution.Odev.6637_TwoTargetsSaved"                               = "TWO TARGETS SAVED";
   "HitmanAbsolution.Odev.6638_ThreeTargetsSaved"                             = "THREE TARGETS SAVED";
   "HitmanAbsolution.Odev.6640_QuidProQuo"                                    = "QUID PRO QUO";
   "HitmanAbsolution.Odev.6641_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.6642_BirdieOnceTheAgencySTopIntellige"              = "Birdie. Once the Agency's top intelligence man. In order to protect the girl, I need him as my eyes and ears. But his services won't come cheap. This man is a merchant. Quid pro quo. Everything comes with a price. To recruit him, I must first take out his business rival. Official contract or not, this \"King of Chinatown\" has to die.";
   "HitmanAbsolution.Odev.6643_LocateTheKingOfChinatown"                      = "LOCATE THE KING OF CHINATOWN";
   "HitmanAbsolution.Odev.6644_TheKingOfChinatownLocated"                     = "THE KING OF CHINATOWN LOCATED";
   "HitmanAbsolution.Odev.6645_TheTargetSBaseOfOperationIsThePa"              = "The target’s base of operation is the pagoda in the center of Chinatown. Locate target and devise a suitable strategy.";
   "HitmanAbsolution.Odev.6646_EliminateTheKingOfChinatown"                   = "ELIMINATE THE KING OF CHINATOWN";
   "HitmanAbsolution.Odev.6647_TheKingOfChinatownEliminated"                  = "THE KING OF CHINATOWN ELIMINATED";
   "HitmanAbsolution.Odev.6648_LocalKingPinPublicFigureRoundThe"              = "Local king pin. Public figure. Round the clock police protection. Weakness: a heavy cocaine addiction. According to Birdie, the best assassination spots include the apartment of a local drug dealer and a nearby alley, containing the target's cherished car. Note: investigate potential accident spots throughout the area.";
   "HitmanAbsolution.Odev.6649_TargetIsOnlyPacifiedFinishTheJob"              = "Target is only pacified... finish the job 47.";
   "HitmanAbsolution.Odev.6650_TargetIsOnlyPacifiedFinishTheJob"              = "Target is only pacified... finish the job 47.";
   "HitmanAbsolution.Odev.6651_HideAtCertainPlacesByActingAsACr"              = "HIDE at certain places by acting as a crowd member. (NOT USED)";
   "HitmanAbsolution.Odev.6652_PoisonWithFuguFish"                            = "Poison with fugu fish.";
   "HitmanAbsolution.Odev.6653_NeedKeyToOpenDoor"                             = "Need key to open door.";
   "HitmanAbsolution.Odev.6654_EliminateTargetBeforeLeavingChin"              = "Eliminate target before leaving Chinatown.";
   "HitmanAbsolution.Odev.6655_ExitChinatown"                                 = "Exit Chinatown.";
   "HitmanAbsolution.Odev.6656_PressSelectBackToViewExtraChalle"              = "Press SELECT/BACK to view extra challenges. (NOT USED)";
   "HitmanAbsolution.Odev.6657_ToIdentifyYourTargetHold"                      = "To identify your target hold";
   "HitmanAbsolution.Odev.6658_PressAimToAimWithSniperAndInvent"              = "Press {AIM} to aim with sniper and {INVENTORY_PROP} to zoom.";
   "HitmanAbsolution.Odev.6659_HoldShootHalfwayDownToSlowDownTi"              = "Hold {SHOOT} halfway down to slow down time briefly.";
   "HitmanAbsolution.Odev.6660_TheTargetIsInThePagodaInTheCente"              = "The target is in the pagoda in the center of Chinatown.";
   "HitmanAbsolution.Odev.6661_TheCopsInChinatownAreCorruptAndW"              = "The cops in Chinatown are corrupt and work for the target.";
   "HitmanAbsolution.Odev.6662_TheDrugDealerHasAnApartmentOverl"              = "The drug dealer has an apartment overlooking the pagoda.";
   "HitmanAbsolution.Odev.6663_TheDrugDealerHasAnApartmentOverl"              = "The drug dealer has an apartment overlooking the pagoda. The location fits the description.";
   "HitmanAbsolution.Odev.6664_AnApartmentOverlookingTheSquareF"              = "“An apartment overlooking the square”. Fits Birdies description.";
   "HitmanAbsolution.Odev.6665_ExpensiveOstentatiousCustomMadeL"              = "Expensive. Ostentatious. Custom-made. Likely the target's car.";
   "HitmanAbsolution.Odev.6666_ALikelyPlaceForTheTargetToHaveLu"              = "A likely place for the target to have lunch.";
   "HitmanAbsolution.Odev.6667_LagocephalusOrFuguFishItsPoisonC"              = "Lagocephalus... or fugu fish. Its poison can kill in a matter of seconds.";
   "HitmanAbsolution.Odev.6668_ThisShouldKeepTheGuardPreoccupie"              = "This should keep the guard preoccupied.";
   "HitmanAbsolution.Odev.6669_LikeDroppingOffTheFaceOfTheEarth"              = "Like dropping off the face of the earth.";
   "HitmanAbsolution.Odev.6670_IndustrialPalletHeavyLoadPerfect"              = "Industrial pallet. Heavy load. Perfect height for a fatal drop.";
   "HitmanAbsolution.Odev.6671_ArmedCopsOpenSpaceDirectApproach"              = "Armed cops. Open space. Direct approach is clearly unwise.";
   "HitmanAbsolution.Odev.6672_YourTargetIsMarkedRedInInstinct"               = "Your target is marked red in Instinct.";
   "HitmanAbsolution.Odev.6673_TheKingOfChinatownCaucasianMaleE"              = "The King of Chinatown. Caucasian male. Early forties. Hand tremors indicating drug withdrawal symptoms.";
   "HitmanAbsolution.Odev.6674_StraightFromPoliceStorageUntrace"              = "Straight from police storage. Untraceable, no doubt.";
   "HitmanAbsolution.Odev.6675_TheKingSDrugsRipeForContaminatio"              = "The King’s drugs. Ripe for contamination.";
   "HitmanAbsolution.Odev.6676_ChooseWeaponsInventory_Shortrang"              = "Choose weapons {INVENTORY_SHORTRANGE} + {VAULT_OVER_COVER}.";
   "HitmanAbsolution.Odev.6677_UseCrouchToToggleBetweenStandAnd"              = "Use {CROUCH} to toggle between stand and crouch.";
   "HitmanAbsolution.Odev.6678_HideWeaponsUsingHolster"                       = "Hide weapons using {HOLSTER}.";
   "HitmanAbsolution.Odev.6679_TheKingOfChinatownTakingHimOutIn"              = "The King of Chinatown. Taking him out in public would easily become messy. Look for alternative options.";
   "HitmanAbsolution.Odev.6680_ThrowItem_ThrowTheRemoteExplosiv"              = "Throw {ITEM_THROW} the remote explosives to activate. To detonate use {ACTIVATE_PROP}.";
   "HitmanAbsolution.Odev.6681_INeedToLeadTheKingToSomePlaceIso"              = "I need to lead the King to some place isolated, so it does not get messy.";
   "HitmanAbsolution.Odev.6682_HoldInstinctToIdentifyTheTarget"               = "Hold {INSTINCT} to identify the target.";
   "HitmanAbsolution.Odev.6683_YouAreAboutToDoYourFirstHitTheKi"              = "You are about to do your first hit. The kill can be silent, unnoticed or loud. Look for different ways to succeed.";
   "HitmanAbsolution.Odev.6684_NotebookNotebookChallengePage"                 = "{NOTEBOOK} Briefing: CHALLENGE PAGE.";
   "HitmanAbsolution.Odev.6686_CreatingAContractFollowsASimpleP"              = "Creating a contract follows a simple principle: You play to create. The creation follows three steps: //(6.4)\\\\ Mark your target. Eliminate your target. Escape the area. //(10.93)\\\\ By completing these steps, you prove that the contract can be done. //(15.39)\\\\ Will other players be able to beat you? Or will they die trying?";
   "HitmanAbsolution.Odev.6687_WhenYouApproachAPotentialTargetA"              = "When you approach a potential target, a “mark” option appears. If you chose to mark and then kill someone,//(5.9)\\\\ this will be saved as a contract target. A contract can have up to three targets.";
   "HitmanAbsolution.Odev.6688_MarkSuccessfulEliminateTheMarkTo"              = "Mark successful. Eliminate the mark to make him a target in your contract. //(4.7)\\\\ When you do, the kill weapon and the outfit you are wearing will be saved as bonus conditions.";
   "HitmanAbsolution.Odev.6689_TargetSavedAtThisPointYouCanChoo"              = "Target Saved. At this point you can choose to add more targets to your contract. //(5.1)\\\\ Or you can choose to make your way to one of the multiple exit points. When others play your contract //(10.34)\\\\ this will be their only way to escape, so choose wisely.";
   "HitmanAbsolution.Odev.6690_SurveyYourSurroundingsLookForAnI"              = "Survey your surroundings. Look for an interesting target.";
   "HitmanAbsolution.Odev.6691_TryToKillAMarkedTarget"                        = "Try to kill a marked target.";
   "HitmanAbsolution.Odev.6692_TheClosestExitIsNotAlwaysTheMost"              = "The closest exit is not always the most challenging or fun.";
   "HitmanAbsolution.Odev.6693_TheCopGuardingTheCarIsAloneAnEas"              = "The cop guarding the car is alone. An easy target and a good disguise.";
   "HitmanAbsolution.Odev.6694_TheDrugDealerHasAnApartmentUpsta"              = "The drug dealer has an apartment upstairs. Isolated. There might be weapons up there as well.";
   "HitmanAbsolution.Odev.6695_TheVendorsArePotentialTargetsDif"              = "The vendors are potential targets. Difficult to kill unnoticed, they make an excellent //(4.6)\\\\ challenge for other players.";
   "HitmanAbsolution.Odev.6696_TheKingIsAnObviousTargetMaybeToo"              = "The King is an obvious target, maybe too obvious. Can you think of a way to kill him that will trick your friends?";
   "HitmanAbsolution.Odev.6697_TwoTargetsAreSavedDoYouRiskAnoth"              = "Two targets are saved. Do you risk another target and up the stakes? Or is it time to locate an exit? //(6.1)\\\\Try to create a contract that you would like to play yourself. A contract can be creative, chaotic, challenging //(12.6)\\\\or just for fun. However you want it.";
   "HitmanAbsolution.Odev.6698_ThreeTargetsAreSavedTimeToChoseA"              = "Three targets are saved. Time to chose an exit and escape. Remember, other players will have to use //(6.4)\\\\ the same exit. Do you want the ending short and easy or challenging and risky?";
   "HitmanAbsolution.Odev.6699_ConsultTheNotebookForAnOverviewO"              = "Consult the notebook for an overview of your contract. While you are playing to create the contract, //(5.7)\\\\the notebook tracks your steps. Did anybody spot you, did you change disguises, hide the bodies //(11.9)\\\\or did you miss a shot? If you killed more targets, the order is also tracked. The combination //(18.3)\\\\of targets and bonus conditions is what makes a contract entertaining and unique. A popular contract is not //(25.1)\\\\always a very difficult contract - but a contract with an interesting puzzle to solve.";
   "HitmanAbsolution.Odev.6700_WellDoneYouHaveCreatedAContractT"              = "Well done! You have created a contract. The contract is based on your playstyle. //(5.3)\\\\Saving a contract makes it available for everyone to try out. You can also directly invite your friends to a competition. //(12.0)\\\\You can always go to the \"My Contracts\" folder, to see how many have played your contract.//(17.3)\\\\ All players can choose to like or dislike a contract they have played. I hope they will like this one. Good luck.";
   "HitmanAbsolution.Odev.6701_YoSorryAboutTheMessManTheMaidOdD"              = "Yo, sorry about the mess man, the maid OD'd.";
   "HitmanAbsolution.Odev.6702_SheDidnTGetItFromMeMyStashIsGrad"              = "She didn't get it from me. My stash is grade A uncut stuff, top of the line.//(5.2)\\\\ Way better than the local scumbags'. You're in for a real treat.";
   "HitmanAbsolution.Odev.6703_PureAsHellManThatSHowIRoll"                    = "Pure as hell man, that's how I roll.";
   "HitmanAbsolution.Odev.6704_AhWhatYouLiveInThisShitHoleChris"              = "Ah. What? You live in this shit hole? Christ!";
   "HitmanAbsolution.Odev.6705_OdDWhatTheHellOnYourStuff"                     = "OD'd? What the hell? On your stuff?";
   "HitmanAbsolution.Odev.6706_ThisHadBetterBePure"                           = "This had better be pure.";
   "HitmanAbsolution.Odev.6707_YeahYeahYouGotYourselfADealILlHa"              = "Yeah, yeah. You got yourself a deal. I'll have someone pick it up tonight.";
   "HitmanAbsolution.Odev.6708_ExcellentIMOverByTheGiantDuckies"              = "Excellent, I'm over by the giant duckies. //(3.5)\\\\ Seriously don't ask. You'll know it when you get there. //(8.1)\\\\ Hey, bring your suitcase. Oh and remember this.//(12.7)\\\\  It is Chinatown so if anyone offers you a local specialty, for the love of God man, turn it down.";
   "HitmanAbsolution.Odev.6709_ItIsDoneWhereCanIFindYou"                      = "It is done. Where can I find you?";
   "HitmanAbsolution.Odev.6710_YeahYeahHaHaHahItSGoodRight47Yea"              = "Yeah! Yeah ha ha hah, it's good right? //(4.7)\\\\ Yeah. Oh, yo. Yo yo, oh shit oh shit. //(11.8)\\\\ Whoa whoa whoa, yo yo yo. Oh shit oh shit. Oh f---fuck! //(22.0)\\\\ I'm not getting busted for this. Oh shit! This is going to cost me. //(27.5)\\\\ Those lab geeks are fucking dead! Oh shit.";
   "HitmanAbsolution.Odev.6711_YeahYeahYoThisIsThirdInLineNoNoN"              = "Yeah yeah!....Yo, this is.....third in line! No no no no! Don't put me on hold!";
   "HitmanAbsolution.Odev.6712_OhManIAmSoDeadIGotToHopAFreightT"              = "Oh man I am so dead! I got to hop a freight train or something! Where did I put my freaking passport?";
   "HitmanAbsolution.Odev.6713_WhyDoesItTasteLikeFish"                        = "Why does it taste... like fish?";
   "HitmanAbsolution.Odev.6714_YoSnowmanHere"                                 = "Yo, Snowman here!";
   "HitmanAbsolution.Odev.6715_HaHaSayNoMoreManSayNoMore30YouLo"              = "Ha ha! Say no more man, say no more. //(3.0)\\\\You low on the blow, I got the stash you got the cash. Yeah I'll meet you at the pagoda in a jiffy, ha!";
   "HitmanAbsolution.Odev.6716_AhWhoFuckedWithMyRideThatShitIsJ"              = "Ah, who fucked with my ride! That shit is just wrong! //(3.9)\\\\ You do not fuck with another man's car. It's just common decency. //(8.3)\\\\I swear this country is going straight to Hell! Agh!";
   "HitmanAbsolution.Odev.6717_OkTalkToMeYeahYeahYeahOkNoShShSh"              = "Ok, talk to me!....Yeah? Yeah, yeah....ok, no sh-sh-shut up. //(5.0)\\\\Put me down for ten grand. Yeah, I got a feeling about that mutt. He's hungry, he's going places, you know? //(10.7)\\\\ He reminds me of uh, you know, me! Yeah, ok. See you ringside or you know, whatever the fuck they call it, ok? //(18.7)\\\\";
   "HitmanAbsolution.Odev.6718_YeahGoAheadYeahOkYeahIsItDone45A"              = "Yeah go ahead.....Yeah..Ok...Yeah, is it done? //(4.5)\\\\ And the body?...Ok, good good good....Yeah...you better burn //(10.4)\\\\....Look, better burn the mattress too, she was stuffed under there for like I don't know, three days! Nah I don't know....What could I say? //(19.8)\\\\ The girl couldn't handle her drugs...No, no it's just one of the Vixen girls, don't worry about it....Oh...you know, put in an air freshener or something you know. //(30.2)\\\\ Peach or watermelon whatever kind of thing that is, you know? Alright, great. Thanks Ma, you're the best. Yeah, I'll pick up the dumplings.";
   "HitmanAbsolution.Odev.6719_YeahItSTheKingUhHuhHeyIKnowRight"              = "Yeah it's the king...Uh-huh....Hey I know right! //(4.5)\\\\The shit rocks! We get it from this dumb ass local dealer, step it down, and sell it to the gold coast kids for triple the amount //(12.9)\\\\....Yeah, that's right...No don't worry, I'll save you some.... No. not the stepped down shit //(20.6)\\\\....Yeah..Yeah, yeah, and the mayor too. Great! Ok, gotta fly.";
   "HitmanAbsolution.Odev.6720_KingHereYeahWhatWhat53OhFNotAgai"              = "King here.....Yeah...What? What! //(5.3)\\\\...Oh f--not again, Christ! Didn't I tell you to put in some air holes?.....Hey! Hey! It's a long ass drive! //(15.8)\\\\ You don't need a goddamn PhD to understand there's a limited amount of oxygen in the back of a sealed trunk!..Oh, Christ! Did we at least get the money up front? //(30.5)\\\\.....Oh...We did? Oh good!...I don't know man, it's your mess. Just dump them in the river or something //(40.3)\\\\...They're illegal, who's gonna miss them? Yeah, fine, got to go.";
   "HitmanAbsolution.Odev.6721_HeyYouStaySharpNowWatchOutForThe"              = "Hey! You stay sharp now. Watch out for the bad guys, you here?";
   "HitmanAbsolution.Odev.6722_SnowmanYeahYeahYouKnowWhoItIsGet"              = "Snowman! Yeah, yeah you know who it is. Get your ass down here for a minute. I have a sweet tooth and I'm all out of candy.";
   "HitmanAbsolution.Odev.6723_AhHuhYeahWellMakeItSnappy"                     = "Ah-huh. Yeah, well make it snappy.";
   "HitmanAbsolution.Odev.6724_OhYeahIMGoingToGetMyselfSomeSnow"              = "Oh yeah. I'm going to get myself some snow! Ha ha, oh God. Every night is blow night when you're the king of Chinatown!";
   "HitmanAbsolution.Odev.6725_AhSoWhereAreWeGoingExactly"                    = "Ah, so where are we going exactly?";
   "HitmanAbsolution.Odev.6726_SoLetSMoveThisAlongShallWe"                    = "So, let's move this along, shall we?";
   "HitmanAbsolution.Odev.6727_HeyHeyHeyAreWeGoingSightseeingFo"              = "Hey hey hey! Are we going sightseeing for a reason? Come on, I'm a busy man!";
   "HitmanAbsolution.Odev.6728_HeyMagellanLetMeLetYouInOnALittl"              = "Hey! Magellan. Let me let you in on a little secret ok. This is not a short cut!";
   "HitmanAbsolution.Odev.6729_YouGotToBeKiddingMeYouTakingMeSh"              = "You got to be kidding me! You taking me shopping? What, you want to hold hands too //(3.9)\\\\, buy curtains. Are you trying to tell me something here?";
   "HitmanAbsolution.Odev.6730_WhatIsWrongWithYouCanTYouFindYou"              = "What is wrong with you, can't you find your own place? Look, do us both a favor okay? Lay off the bong water!";
   "HitmanAbsolution.Odev.6731_LookICanEasilyTakeMyBusinessElse"              = "Look! I can easily take my business elsewhere. Sure, the local stuff is fifty percent rice noodles //(5.6)\\\\ but it's still better than this! Ok?";
   "HitmanAbsolution.Odev.6732_OkOkThatSItIGotPlacesToGoPeopleT"              = "Ok! Ok, that's it! I got places to go! People to see. Come back when you're done pissing around!";
   "HitmanAbsolution.Odev.6733_HeyBuddyLookSharpThatSWhatIMPayi"              = "Hey buddy! Look sharp, that's what I'm paying you for. And tuck in that shirt! Christ.";
   "HitmanAbsolution.Odev.6734_HeyTardStopDaydreamingAboutDonut"              = "Hey 'tard! Stop daydreaming about donuts and keep your eye on the job.";
   "HitmanAbsolution.Odev.6735_HeyGorillaBackStraightShowALittl"              = "Hey gorilla! Back straight! Show a little goddamn class.";
   "HitmanAbsolution.Odev.6736_NiceShopYouGotReallyNiceIsTheBus"              = "Nice shop you got, really nice. Is the business good, huh? //(5.5)\\\\ You know I'd like to help you keep it that way. You know how you could help me help you doing that? //(12.8)\\\\ By paying your bills on time, that's how.";
   "HitmanAbsolution.Odev.6737_HeyIGotALittleAdviceForYaAWordTo"              = "Hey! I got a little advice for ya. A word to the wise, buddy. //(5.0)\\\\ When I ask to have freshly ground Ethiopian coffee delivered in the morning, //(11.1)\\\\I do not mean lighter fluid with a touch of diarrhea! Step it up!";
   "HitmanAbsolution.Odev.6738_DamnIKnewThisWasABadIdeaYouKnowB"              = "Damn, I knew this was a bad idea. You know, being on the take is one thing. But uh, do we really have to parade it around?";
   "HitmanAbsolution.Odev.6739_HeyHeyLookYouWantYourKidToGoToCo"              = "Hey, hey, look. You want your kid to go to college right? Just bite the bullet like the rest of us. //(4.9)\\\\ I got a feeling this guy won't last long anyways.";
   "HitmanAbsolution.Odev.6740_HeyStaySharpYouTwoIDonTPayYouToS"              = "Hey! Stay sharp you two! I don't pay you to sit on your asses! Nobody gets up here without my permission!";
   "HitmanAbsolution.Odev.6741_HeyHeyKingWowLovingTheSuitLovIng"              = "Hey, hey, King! Wow, loving the suit, lov.ing.the.suit! Is it tailor made? Man, I got to get me one of those.";
   "HitmanAbsolution.Odev.6742_WhoaGotYouSoHowMuchProductWeTalk"              = "Whoa, got you. So how much product  we talking about? Umm.";
   "HitmanAbsolution.Odev.6743_ShitNoProblemAlrightJustUhLetMeM"              = "Shit! No problem! Alright, just uh, let me make a few calls. I'll get back to you in ten.";
   "HitmanAbsolution.Odev.6744_YeahYeahILlBeBackInFive"                       = "Yeah, yeah. I'll be back in five.";
   "HitmanAbsolution.Odev.6745_CutTheCrap"                                    = "Cut the crap!";
   "HitmanAbsolution.Odev.6746_AllOfIt"                                       = "All of it!";
   "HitmanAbsolution.Odev.6747_YouLlBeBackInFive"                             = "You'll be back in five.";
   "HitmanAbsolution.Odev.6748_HeyHeyDonTSpoilTheSurpriseManLet"              = "Hey hey, don't spoil the surprise man. Let's finish back up at my place, huh. It's this way, come on.";
   "HitmanAbsolution.Odev.6749_WhatHaveYouGotForMe"                           = "What have you got for me?";
   "HitmanAbsolution.Odev.6750_FinallyTakeMeToTheGoods"                       = "Finally! Take me to the goods.";
   "HitmanAbsolution.Odev.6751_SirSirWhatSWrongCanIOhJesusAhThi"              = "Sir. Sir, what's wrong can I--oh Jesus! Ah, this man is choking! //(4.6)\\\\ Somebody! Somebody get help! Oh God! Oh God, that's the king of Chinatown! Oh we are so screwed! //(11.0)\\\\ Help! I need a doctor over here! Sir? Sir, just keep breathing! Hang in there, help is coming. //(21.0)\\\\  Ah jeez. Ah, it's not my fault. It's not my food, he was sick before he got here! Ah man. This is not going to be good for business. //(30.5)\\\\ Ah! This! Ah! Don't die on me! Don't die on me. Hey! This is not my fault! Oh God.";
   "HitmanAbsolution.Odev.6752_ChrisHereYeahHowComeIMStandingIn"              = "Chris here, yeah...How come I'm standing in this dank alleyway and you're not? //(4.3)\\\\ You tell me that huh?....No, you can't just pick it up later, it's not like I'm borrowing you my lawnmower here. //(13.00)\\\\ You have any idea how hard it is to sneak this kind of hardware out of police storage? Look, just get down here or I take it back.";
   "HitmanAbsolution.Odev.6754_NowThisKingHeResidesAtThePagodaI"              = "Now this King, he resides at the pagoda in center of town, where a unit of dirty cops //(4.9)\\\\ guard his every move. He rarely leaves the crowd, except to meet up with his dealer //(10.5)\\\\ in a pad overlooking the square. He's also got a swanky, European ride parked in a nearby alley. //(17.9)\\\\ That´s all I got, homes. Call me back when you´re done, got it?";
   "HitmanAbsolution.Odev.6755_BirdieOnceTheAgencySTopIntellige"              = "Birdie. Once the Agency's top intelligence man. In order to protect the girl, I need him as my eyes and ears. //(7.5)\\\\ But his services won't come cheap, this man is a merchant. Quid pro quo, every thing comes with a price. //(15.3)\\\\To recruit him, I must first take out his business rival. Official contract or not, this King of Chinatown has to die.";
   "HitmanAbsolution.Odev.6756_FuckNo"                                        = "Fuck! No!";
   "HitmanAbsolution.Odev.6757_-713429298"                                    = ""; //empty
   "HitmanAbsolution.Odev.6758_ThereAreCountlessWaysToAssassina"              = "There are countless ways to assassinate the King of Chinatown. 12 of these assassinations //(5.1)\\\\ will unlock challenges. To view the challenges, consult the notebook.";
   "HitmanAbsolution.Odev.6759_ACompletedChallengeWillGrantAPer"              = "A completed challenge will grant a permanent score bonus. The more challenges you complete, //(5.3)\\\\ the higher your potential score. Happy hunting!";
   "HitmanAbsolution.Odev.6760_Manhunt"                                       = "MANHUNT";
   "HitmanAbsolution.Odev.6761_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.6762_VictoriaICameSoCloseINeedToEscap"              = "Victoria. I came so close. I need to escape, find Skurky and force him to disclose Blake Dexter's location. The sheriff just signed his own death warrant.";
   "HitmanAbsolution.Odev.6763_EscapeTheJail"                                 = "ESCAPE THE JAIL";
   "HitmanAbsolution.Odev.6764_JailEscaped"                                   = "JAIL ESCAPED";
   "HitmanAbsolution.Odev.6765_SkurkyHasAHeadStartIMustEscapeTh"              = "Skurky has a head start. I must escape the jail through the police station and intercept him.";
   "HitmanAbsolution.Odev.6766_GetYourSilverballers"                          = "GET YOUR SILVERBALLERS";
   "HitmanAbsolution.Odev.6767_SilverballersReacquired"                       = "SILVERBALLERS REACQUIRED";
   "HitmanAbsolution.Odev.6768_SkurkyTookMySilverballersICannot"              = "Skurky took my Silverballers. I cannot leave without them.";
   "HitmanAbsolution.Odev.6769_EvadeTheAgencyAndHuntSkurky"                   = "EVADE THE AGENCY AND HUNT SKURKY";
   "HitmanAbsolution.Odev.6770_ExitLocated"                                   = "EXIT LOCATED";
   "HitmanAbsolution.Odev.6771_TravisHeAndTheIcaWereNeverBeyond"              = "Travis. He and the ICA were never beyond the law. To risk a large scale public operation like this, he must be more desperate than I thought. Part of me wants to stand and fight. Make him pay for Diana. But Skurky is on the move, looking for a way off the street. I have to follow him. Travis comes later.";
   "HitmanAbsolution.Odev.6772_EvadeTheAgencyAndHuntSkurky"                   = "EVADE THE AGENCY AND HUNT SKURKY";
   "HitmanAbsolution.Odev.6773_ExitLocated"                                   = "EXIT LOCATED";
   "HitmanAbsolution.Odev.6774_TheBurningTruckHasSetTheEntireWa"              = "The burning truck has set the entire warehouse on fire. I will progress quickly, avoiding or neutralizing the Agency assault units. I will not allow anything to slow me down.";
   "HitmanAbsolution.Odev.6775_EvadeTheAgencyAndHuntSkurky"                   = "EVADE THE AGENCY AND HUNT SKURKY";
   "HitmanAbsolution.Odev.6776_ExitLocated"                                   = "EXIT LOCATED";
   "HitmanAbsolution.Odev.6777_SkurkyIsProceedingTowardsTheHope"              = "Skurky is proceeding towards the Hope Fair. No doubt hoping to escape in the crowd. I need to find high ground.";
   "HitmanAbsolution.Odev.6778_HuntSkurky"                                    = "Hunt Skurky";
   "HitmanAbsolution.Odev.6779_CatchSkurkyAlive"                              = "Catch Skurky alive";
   "HitmanAbsolution.Odev.6780_SkurkyIsGettingAway"                           = "Skurky is getting away";
   "HitmanAbsolution.Odev.6781_SkurkyIsGone"                                  = "Skurky is gone";
   "HitmanAbsolution.Odev.6782_SkurkyIsAlmostGone"                            = "Skurky is almost gone";
   "HitmanAbsolution.Odev.6783_GetYourSilverballers"                          = "Get your Silverballers";
   "HitmanAbsolution.Odev.6785_OhYeahILoveMeThemBigBoyCornDogsT"              = "Oh yeah. I love me them Big Boy Corn Dogs. They use real lard, you know.";
   "HitmanAbsolution.Odev.6786_MyWifeSaidSheWouldBringMeBackSom"              = "My wife said she would bring me back some from the fair. Mmmm mmm. //(4.0)\\\\ Bring her back a Big Boy Corn Dog from the fair. You know what I'm saying?";
   "HitmanAbsolution.Odev.6787_YeahANiceQuietDay"                             = "Yeah… a nice quiet day…";
   "HitmanAbsolution.Odev.6788_YeahYouKnowWhatTheySayAllWorkAnd"              = "Yeah... you know what they say... All work and no play… Yeah they say that.";
   "HitmanAbsolution.Odev.6789_YeahMyWifeSpentTheDayAtTheFairTo"              = "Yeah. My wife spent the day at the fair today. //(2.2)\\\\ She like them pig races. She said she'd bring me back some of that chocolate covered bacon. //(8.1)\\\\  Mmmm! Love that shit.";
   "HitmanAbsolution.Odev.6790_YeahYeahWillDoOhThatWasJustTheSa"              = "Yeah, yeah. Will do. Oh, that was just the sarge. He looked, //(2.9)\\\\ he looked very happy. Probably had his session… If you know what I mean, right…//(8.0)\\\\  Anyway, I left the pistolas for you to pick up at the front desk... Oh yeah, yeah, they are beauts! //(15.5)\\\\ Actually, I'm thinking of using them for my son’s birthday… Oh yeah… 10 years old //(22.4)\\\\… I tell you what, he´s a big boy now, gonna take after his pop. And you know what? //(28.6)\\\\ Big boys, they require big guns, that's right. Alright brother. //(34.7)\\\\Talk to you soon. Bye.";
   "HitmanAbsolution.Odev.6792_ThisIs4NoSignOfTargetOver"                     = "This is 4. No sign of target, over.";
   "HitmanAbsolution.Odev.6793_CopyThat4SearchAllCiviliansTheTa"              = "Copy that 4. Search all civilians. The target likes to blend, over.";
   "HitmanAbsolution.Odev.6794_ThisIsSkylightInPositionOver"                  = "This is Skylight. In position, over.";
   "HitmanAbsolution.Odev.6795_AlphaTeamWhatSYourStatusOver"                  = "Alpha team, what's your status, over?";
   "HitmanAbsolution.Odev.6796_ThisIsAlphaPerimeterSweepCameUpE"              = "This is Alpha. Perimeter sweep came up empty. Checking the buildings, over.";
   "HitmanAbsolution.Odev.6797_ThisIsSkylightIHaveVisualOnTheTo"              = "This is Skylight. I have visual on the town sheriff. He is moving towards the church. Should I take him out, over.";
   "HitmanAbsolution.Odev.6798_NegativeSkylightFocusOnTargetOve"              = "Negative, Skylight. Focus on target, over.";
   "HitmanAbsolution.Odev.6799_IdentifyTheShooterOver"                        = "Identify the shooter, over!";
   "HitmanAbsolution.Odev.6800_IHaveAVisualTargetIsAt45DegreeSo"              = "I have a visual! Target is at 45 degree south-west. //(2.8)\\\\ 2nd floor behind the scaffold! I repeat target is behind the scaffold at the end of the street! //(7.1)\\\\ Engage! Engage! Engage!";
   "HitmanAbsolution.Odev.6801_DamnItThisWholePlaceCouldGoUpInF"              = "Damn it. This whole place could go up in flames. //(2.2)\\\\ We better find the target quick. //(4.1)\\\\ Someone must have notified the state authorities by now.";
   "HitmanAbsolution.Odev.6802_AtLeastTheTargetWonTBeAbleToGetT"              = "At least the target won't be able to get through this way. //(2.9)\\\\ Come on, let's move out. We need to sweep the parking lots. //(6.0)\\\\ Our window of opportunity is closing fast.";
   "HitmanAbsolution.Odev.6803_IWantSentryPostsHereHereAndHere2"              = "...I want sentry posts here, here and here. //(2.4)\\\\ 4 teams sweeping the buildings throughout sectors 5, 7 and 12. //(6.0)\\\\ Standard A-16 pinch maneuver. Flush him out like a rat.";
   "HitmanAbsolution.Odev.6804_RelaxSirMyMenHaveItCovered"                    = "Relax sir. My men have it covered.";
   "HitmanAbsolution.Odev.6805_YeahRightUpUntilTheyGetFiberWire"              = "Yeah, right up until they get fiber wired and shoved inside a dumpster. //(3.1)\\\\ Word to the wise Ace; don't underestimate this one. //(6.3)\\\\ It'll be the last thing you do.";
   "HitmanAbsolution.Odev.6807_BlockadesAreInPlaceHereAndHereWe"              = "...Blockades are in place here and here, we have sentinels positioned on every corner //(4.1)\\\\ and sniper nests here, here and on every rooftop overlooking town square. //(9.0)\\\\ I don't care how good this guy's supposed to be. Unless he's got wings, he couldn't have got far.";
   "HitmanAbsolution.Odev.6808_HeyIJustSawTheTownSheriffHobbleI"              = "...hey I just saw the town sheriff hobble into a building across the street. //(3.8)\\\\ What would the dumb hick be doing in a shoe store at a time like this?";
   "HitmanAbsolution.Odev.6809_NeverMindThatKeepYourEyesOpenFor"              = "Never mind that. Keep your eyes open for the target. We're dealing with one slippery son of a bitch.";
   "HitmanAbsolution.Odev.6810_1371025212"                                    = ""; //empty
   "HitmanAbsolution.Odev.6811_ThisDonTMakeAnySenseHowCouldHeJu"              = "This don't make any sense. How could he just give us the drop like that?";
   "HitmanAbsolution.Odev.6812_WhatDidYouExpectTheGuyIsAGhost21"              = "What did you expect? The guy is a ghost. //(2.1)\\\\ Why do you think he's been the Agency top man for all those years? //(5.6)\\\\ He is the scalpel and we're the hammer.";
   "HitmanAbsolution.Odev.6813_WeShouldnTBeOutHereManItSBadLuck"              = "We shouldn't be out here, man. It's bad luck hunting your own.";
   "HitmanAbsolution.Odev.6814_CoolItBruteForceAlwaysPrevailsID"              = "Cool it. Brute force always prevails. I don't care how good this guy is. He's bound to slip up sooner or later.";
   "HitmanAbsolution.Odev.6815_OkGatherUpFolksUhThereSBeenAnExp"              = "OK... gather up folks uh... there's been an explosion on Main Street. So uh... for safety reasons //(7.7)\\\\ we need to stop the farmer's market, bring all the pets out of the petting zoo //(12.7)\\\\  and evacuate the area. Please don't panic, folks! Please! Don't panic!";
   "HitmanAbsolution.Odev.6816_OhMyGodWhatSHappeningToOurBeauti"              = "Oh my God! What's happening to our beautiful farmer's market? //(4.0)\\\\ Run for your lives good people of Hope! Run! Only the mighty Lord can save us now!";
   "HitmanAbsolution.Odev.6817_HeySoWhoSTheMysteryGuySkurkyLook"              = "Hey, so who's the mystery guy? Skurky looked unusually pissed off.";
   "HitmanAbsolution.Odev.6818_IDonTKnowDidnTGetALookAtHimGuySN"              = "I don't know, didn't get a look at him. Guy's no local though, I'll tell you what //(3.6)\\\\ You check out those pistols? Custom made hardballers my friend. //(8.1)\\\\ Fire suppressors... the works. Probably cost more than my house. //(12.2)\\\\ Look, whoever this guy is, he ain't shooting birds at the airport that's for damn sure.";
   "HitmanAbsolution.Odev.6819_SoUhmWhereDidYouPutThemFancyGuns"              = "So, uhm... Where did you put them fancy guns anyways? I'd love to take 'em for a spin.";
   "HitmanAbsolution.Odev.6820_TheyReBehindTheFrontDeskGoNutsIt"              = "They're behind the front desk. Go nuts. It's not like he's going anywhere.";
   "HitmanAbsolution.Odev.6821_EveryYearMerle13EveryYearAtTheHo"              = "Every year, Merle. //(1.3)\\\\ Every year at the Hope Fair we have to haul your drunken ass in here.";
   "HitmanAbsolution.Odev.6822_IMNotDrunkIMJustFestive"                       = "I'm not drunk! I'm just...festive!";
   "HitmanAbsolution.Odev.6823_PleaseICanSmellItFromOverHereSoW"              = "Please. I can smell it from over here. So what is it this year? //(4.5)\\\\  Defecating in the water fountain? Interrupting the mayors speech by //(8.8)\\\\ publicly declaring to be Jesus?";
   "HitmanAbsolution.Odev.6824_NahJustABitOfTheOldDrunkDriving"               = "Nah just a bit of the old drunk driving.";
   "HitmanAbsolution.Odev.6825_MerleWeTookAwayYourLicenseMonths"              = "Merle! We took away your license months ago. You know better than that. //(4.1)\\\\ Okay, put him in a holding cell. Let him sleep it off.";
   "HitmanAbsolution.Odev.6826_ThisIsAMiscarriageOfJusticeIDema"              = "This is a miscarriage of justice! I demand to talk to Sheriff Skurky!";
   "HitmanAbsolution.Odev.6827_SkurkyYouAreDrunkAinTYou"                      = "Skurky? You are drunk, ain't you...";
   "HitmanAbsolution.Odev.6828_SorryMerleTheSheriffJustThrewOne"              = "Sorry Merle, the Sheriff just threw one of his tantrums. //(3.0)\\\\  Trust me, you do not wanna bother him. Just get yourself some shut eye ya hear? //(9.9)\\\\ Chloe will fetch you an aspirin.";
   "HitmanAbsolution.Odev.6829_IDonTNormallyComplainButItSEvery"              = "I don't normally complain. But, it's every 30 minutes or so. //(3.7)\\\\  Kept me up all night! And it's right before Fair Day too! //(6.4)\\\\ I'm trying to win a goldfish!";
   "HitmanAbsolution.Odev.6830_ThoseAreDexterIndustriesTrucksMy"              = "Those are Dexter Industries trucks. My hands are tied.";
   "HitmanAbsolution.Odev.6831_AwBullshitIWannaFileAFormalCompl"              = "Aw, bullshit! I wanna file a formal complaint. //(2.9)\\\\ Why do they have to drive down main street anyway? //(4.9)\\\\They can take another road!";
   "HitmanAbsolution.Odev.6832_SorryDustinButYouGottaTakeItUpWi"              = "Sorry Dustin, but you gotta take it up with City Hall. //(2.6)\\\\ They're the ones greenlighting the convoys. I wouldn't hold my breath though. //(6.2)\\\\ You know Dexter Industries employs half of Hope so they get A LOT of leeway...";
   "HitmanAbsolution.Odev.6833_HopePoliceStationChloeSpeaking24"              = "Hope Police Station. Chloe speaking? //(2.4)\\\\... Armed vehicles? On Main Street? Sir, is this a crank call? //(9.1)\\\\ Cause blocking police phone lines is a serious offense. Other folks might have an actual emergency. //(14.7)\\\\... Yeah, all right, Sir. I'm gonna let this one slide. But only because it's Fair day. Good day to you.";
   "HitmanAbsolution.Odev.6834_HopePoliceStationChloeSpeakingCo"              = "Hope Police Station. Chloe speaking?... Come again, ma'am? //(4.8)\\\\ A gunship? Now hold on just a minute...wait, is that you Eloise Perkins? //(13.6)\\\\ You need to put your glasses on, okay?... No the other pair. //(20.6)\\\\  The silver frames are for reading remember? All right now Eloise. Alright, have a good one.";
   "HitmanAbsolution.Odev.6835_WhatIsUpWithFolksToday"                        = "What is up with folks today?";
   "HitmanAbsolution.Odev.6836_ThisIsRabbitIMAtTheCheckpointSet"              = "This is Rabbit. I'm at the checkpoint. Setting up shop at 45 degree south-west, over.";
   "HitmanAbsolution.Odev.6837_RogerThatRabbitGetInPositionWeLl"              = "Roger that, Rabbit. Get in position. We'll flush out the target, over.";
   "HitmanAbsolution.Odev.6838_OkSpreadOutAlphaCheckTheBurningB"              = "Ok! Spread out! Alpha! Check the burning building! Beta, Delta! Secure the Market! Go!";
   "HitmanAbsolution.Odev.6839_INeedASweepAlpha"                              = "I need a sweep Alpha.";
   "HitmanAbsolution.Odev.6840_GotItMovingOn2"                                = "Got it. Moving on 2.";
   "HitmanAbsolution.Odev.6841_DeltaSecureTheFire"                            = "Delta. Secure the fire.";
   "HitmanAbsolution.Odev.6842_RadioSilenceAt321"                             = "Radio silence at 3... 2... 1.";
   "HitmanAbsolution.Odev.6844_SheriffSkurky"                                 = "Sheriff Skurky?";
   "HitmanAbsolution.Odev.6845_HolyFuck"                                      = "Holy fuck!";
   "HitmanAbsolution.Odev.6846_WeReTakingOverYourTown"                        = "We're taking over your town.";
   "HitmanAbsolution.Odev.6847_WhoTheFuckAreYouThisIsMyFuckinTo"              = "Who the fuck are you? This is my fuckin' town!";
   "HitmanAbsolution.Odev.6848_LetHimKnowWeReSerious"                         = "Let him know we're serious.";
   "HitmanAbsolution.Odev.6849_OwDonTShootMeIMTheSheriffArgh"                 = "Ow! Don't shoot me! I'm the sheriff! Argh!";
   "HitmanAbsolution.Odev.6850_ChristWhatADipshitAlphaTeamStayO"              = "Christ! What a dipshit. Alpha team. Stay on mission. Find 47.";
   "HitmanAbsolution.Odev.6851_OhHeSGotAGunOhHeSGotAGun"                      = "Oh! He's got a gun! Oh, he's got a gun!";
   "HitmanAbsolution.Odev.6852_SheriffDoSomethin"                             = "Sheriff! Do somethin'!";
   "HitmanAbsolution.Odev.6853_AreYouOkMySon"                                 = "Are you OK my son?";
   "HitmanAbsolution.Odev.6854_SonOfABitch"                                   = "Son of a bitch...";
   "HitmanAbsolution.Odev.6855_WhereSVictoria"                                = "Where's Victoria?";
   "HitmanAbsolution.Odev.6856_OhJesusChrist"                                 = "Oh! Jesus Christ!";
   "HitmanAbsolution.Odev.6857_YouReACowardSheriffSkurky"                     = "You're a coward, Sheriff Skurky!";
   "HitmanAbsolution.Odev.6858_IMGonnaShootThisThisSonOfABitch"               = "I'm gonna shoot this... this son of a bitch!";
   "HitmanAbsolution.Odev.6859_PleaseSheriffSkurkyPutItDown"                  = "Please Sheriff Skurky, put it down!";
   "HitmanAbsolution.Odev.6862_OhYeahOhYeahBabyYouKnowWhoYouReT"              = "Oh yeah! Oh yeah, baby! You know who you're talking to? Skurky! Skurky, not jerky! Yeah!";
   "HitmanAbsolution.Odev.6864_VictoriaICameSoCloseINeedToEscap"              = "Victoria. I came so close. I need to escape, find Skurky, and force him to disclose Blake Dexter's location. //(9.6)\\\\The sheriff just signed his own death warrent.";
   "HitmanAbsolution.Odev.6865_GoddamnItTypicalJustTypicalIMOnI"              = "Goddamn it! Typical, just typical... I'm on it!";
   "HitmanAbsolution.Odev.6866_EyesDownJerkoffNoFunnyBusinessIG"              = "Eyes down jerkoff. No funny business. I got a rat-infested shithole in the basement detention with your name on it.";
   "HitmanAbsolution.Odev.6867_JustPassingThrough"                            = "JUST PASSING THROUGH";
   "HitmanAbsolution.Odev.6868_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.6869_TheMatchboxInWadeSPocketHasLedMe"              = "The matchbox in Wade's pocket has led me to The Great Balls of Fire, a rowdy roadside bar on the outskirts of Hope, South Dakota. If I find Lenny, I find Victoria. I made a promise; to the girl and to a dying friend. So far I have let them both down. I will make this right. Lenny. Dexter. Travis. They are all going to pay.";
   "HitmanAbsolution.Odev.6870_GetToTheBartender"                             = "GET TO THE BARTENDER";
   "HitmanAbsolution.Odev.6871_BartenderReached"                              = "BARTENDER REACHED";
   "HitmanAbsolution.Odev.6872_TheBartenderKnowsTheBartenderAlw"              = "The bartender knows. The bartender always knows. He will lead me to Lenny.";
   "HitmanAbsolution.Odev.6874_BarFightCloseCombatWillNotRaiseA"              = "Bar fight! Close combat will not raise attention, but use of firearms will not be tolerated.";
   "HitmanAbsolution.Odev.6876_HeyDonTTalkAboutMaLikeThatComeOn"              = "Hey! Don’t talk about Ma like that, come on!";
   "HitmanAbsolution.Odev.6877_NoITellYaSheSAFatFuckingBitch"                 = "No? I tell ya! She’s a fat fucking bitch!";
   "HitmanAbsolution.Odev.6878_HeyFuckYou"                                    = "Hey, fuck you!";
   "HitmanAbsolution.Odev.6879_OhYeahWellCMonThenNoWaitThatSoun"              = "Oh yeah? Well, c’mon then! No wait, that sounded kinda queer...";
   "HitmanAbsolution.Odev.6880_ThatSBecauseYouAreYouFuckingQuee"              = "That’s because you are, you... fucking queer!";
   "HitmanAbsolution.Odev.6881_YeahAtLeastIMNotAnInBredMyParent"              = "Yeah, at least I’m not an in-bred! My parents aren't cousins! Yeah, I said it!";
   "HitmanAbsolution.Odev.6882_ChloeWeHaveABarFightInProgressAt"              = "Chloe? We have a bar fight in progress at the \"Great Balls of Fire\". Send in some reinforcements, over.";
   "HitmanAbsolution.Odev.6883_ChloeHowSThatBackupComingAlongOk"              = "Chloe? How’s that backup coming along?... OK. OK, great... Yeah, so tell Madsen to bring the tasers,//(9.4)\\\\ the tear gas, pepper spray, anything that hurts. Yeah, this is gonna get worse before it gets better. Over.";
   "HitmanAbsolution.Odev.6885_AlrightJustTellMeOkDidOneOfYouGu"              = "Alright, just tell me, OK? Did one of you guys piss in my beer... or what? Seriously.";
   "HitmanAbsolution.Odev.6886_HeyComeOnJustPlayDonTBeParanoid"               = "Hey come on, just play! Don’t be paranoid.";
   "HitmanAbsolution.Odev.6887_OhComeOnNowIKnowItSFunnyButItSNo"              = "Oh come on now, I know it's funny but it's not like you haven’t before. Seriously though... //(4.5)\\\\ Did you piss in my beer when I was in the bathroom?";
   "HitmanAbsolution.Odev.6888_No"                                            = "No!";
   "HitmanAbsolution.Odev.6889_OkYouTasteItThen"                              = "OK. You taste it then.";
   "HitmanAbsolution.Odev.6890_IDonTWannaTasteYourBeerYouGotCoo"              = "I don't wanna taste your beer. You got cooties.";
   "HitmanAbsolution.Odev.6891_AHaIKnewItAsshole"                             = "A-ha! I knew it, asshole!";
   "HitmanAbsolution.Odev.6892_ThatDoesnTProveAnythingAssholeFo"              = "That doesn’t prove anything, asshole! For all I know you could have pissed in your own damn beer, //(5.2)\\\\ then gone to the bathroom, then come back and accused me of pissing in your beer //(10.0)\\\\ so you would eventually make me take a drink of your own pissy beer!";
   "HitmanAbsolution.Odev.6893_ManThatSBrilliantIWishIDThoughtU"              = "Man. That's brilliant. I wish I'd thought up that shit.";
   "HitmanAbsolution.Odev.6894_IDidItAllTheTimeInHighSchoolYour"              = "I did it all the time in high school. Your move ace.";
   "HitmanAbsolution.Odev.6895_AwwCrap"                                       = "Aww crap.";
   "HitmanAbsolution.Odev.6896_HahahahaEveryTimeIGetYou"                      = "Hahahaha! Every time I get you!";
   "HitmanAbsolution.Odev.6897_AlrightNowTakeItEasyYouKnowHowIt"              = "Alright now, take it easy. You know how it’s done.";
   "HitmanAbsolution.Odev.6898_ComeOnYouSawWhatHappenedIMAVicti"              = "Come on, you saw what happened! I’m a victim of circumstances! That guy took a swing at me!";
   "HitmanAbsolution.Odev.6899_BullshitIDonTCareAboutDetailsYou"              = "Bullshit! I don't care about details. You may have escaped sentence all those times you beat up Donna-Jo , //(6.5)\\\\ but this? This my friend, is strike 3.";
   "HitmanAbsolution.Odev.6900_ChloeYeahSoGuessWhichScumbagDouc"              = "Chloe? Yeah so guess which scumbag, douchebag asshole we have in custody? That’s a fact! //(9.4)\\\\ Your no good brother-in-law, he ain’t gonna bother Donna-Jo anymore, over.";
   "HitmanAbsolution.Odev.6901_IMGonnaGetYouForThisIMGonnaPutMy"              = "I’m gonna get you for this! I'm gonna put my foot up your ass!";
   "HitmanAbsolution.Odev.6902_SureYouAreSonSureYouAreJustRelax"              = "Sure you are, son. Sure you are. Just relax and wait for the cavalry, ok? Your days of wife beating are over. //(7.6)\\\\ And your days of getting your ass plowed have just begun.";
   "HitmanAbsolution.Odev.6904_Barfight"                                      = "Barfight!!";
   "HitmanAbsolution.Odev.6906_HeyBoySomethingICanHelpYouWith"                = "Hey boy. Something I can help you with?";
   "HitmanAbsolution.Odev.6907_JustWaitingForMyAssociateHeSBack"              = "Just waiting for my associate. He’s back in town buying equipment.";
   "HitmanAbsolution.Odev.6908_IsThatSoWellWhatKindOfEquipmentM"              = "Is that so? Well, what kind of equipment might that be?";
   "HitmanAbsolution.Odev.6909_JustEquipmentBusinessEquipment"                = "Just equipment. Business equipment.";
   "HitmanAbsolution.Odev.6910_ISeeBigBusinessmanWellYouJustWat"              = "I see, big businessman. Well you just watch yourself now 'cos we don’t care much for strangers out here.";
   "HitmanAbsolution.Odev.6911_IMNotLookingForTrouble"                        = "I'm not looking for trouble.";
   "HitmanAbsolution.Odev.6912_OhComeOnItWas17YearsAgoWillYouLe"              = "Oh come on. It was 17 years ago. Will you let it go already?";
   "HitmanAbsolution.Odev.6913_HeyYouKnewIHadTheHotsForLucyAndY"              = "Hey, you knew I had the hots for Lucy and you stole her anyway. Some friend you are!";
   "HitmanAbsolution.Odev.6914_DonTGiveMeThatIWonHerFairAndSqua"              = "Don’t give me that. I won her fair and square, dude. It's how it goes.";
   "HitmanAbsolution.Odev.6915_FairAndSquareYouSpikedMyPunchAtT"              = "Fair and square? You spiked my punch at the prom with a laxative... shit myself all over!";
   "HitmanAbsolution.Odev.6916_NoNoYeahYeahIDidDoThatComeOnManB"              = "No, no! Yeah...yeah I did do that. Come on man, boys will be boys. So you shit your pants! //(10.5)\\\\ Everybody forgot about it! She wasn’t right for you anyway.";
   "HitmanAbsolution.Odev.6917_YeahProbablyRightWhatever"                     = "Yeah, probably right... whatever.";
   "HitmanAbsolution.Odev.6918_AllRightWhereIsItWhereSMyGoddamn"              = "All right where is it? Where’s my goddamn beer?";
   "HitmanAbsolution.Odev.6919_WhatReYouBabblingAboutIDidnTDoAn"              = "What’re you babbling about? I didn’t do anything.";
   "HitmanAbsolution.Odev.6920_ThatIsItFirstMyGirlThenMyBeerYou"              = "That is it! First my girl, then my beer? You are asking for it, buddy!";
   "HitmanAbsolution.Odev.6921_UhrhuhUhrmCocksucker"                          = "Uhrhuh... uhrm-cocksucker...";
   "HitmanAbsolution.Odev.6922_AreYouGonnaStopDoingThat"                      = "Are you gonna stop doing that?";
   "HitmanAbsolution.Odev.6923_WhatIHaveAFrogInMyThroat"                      = "What? I have a frog in my throat.";
   "HitmanAbsolution.Odev.6924_YeahWellYouReGonnaHaveMyFootDown"              = "Yeah? Well, you’re gonna have my foot down your throat if you don’t shut up. So cut it out.";
   "HitmanAbsolution.Odev.6925_LookManSomeoneSTakingYourGirlfri"              = "Look, man! Someone's taking your girlfriend to the bathroom!";
   "HitmanAbsolution.Odev.6926_OhYouRePushingMe"                              = "Oh you're pushing me.";
   "HitmanAbsolution.Odev.6927_UpToTheRiverWeReGonnaPartyAtTheR"              = "Up to the river! We're gonna party at the river!";
   "HitmanAbsolution.Odev.6928_KnockItOff"                                    = "Knock it off.";
   "HitmanAbsolution.Odev.6929_ReallyYouSureAboutThatOneCauseIt"              = "Really? You sure about that one? Cause it seems like a fail shot to me...";
   "HitmanAbsolution.Odev.6930_ISwearToGodIfYouDonTShutUpIMGonn"              = "I swear to God if you don’t shut up, I’m gonna ram this cue up your ass and call it modern art.";
   "HitmanAbsolution.Odev.6931_ThatSItPalDonTSayIDidnTWarnYou"                = "That’s it pal! Don’t say I didn’t warn you!";
   "HitmanAbsolution.Odev.6932_WhatTheFuck"                                   = "What the fuck?";
   "HitmanAbsolution.Odev.6933_WhatAreYouLookingForStrangerTrou"              = "What are you looking for, stranger? Trouble?";
   "HitmanAbsolution.Odev.6934_SonOfABitchRaaaaahUghAh"                       = "Son of a bitch! Raaaaah, ugh! Ah!";
   "HitmanAbsolution.Odev.6935_HaHaHaHaPussyBikerHaHaHaHa"                    = "Ha! Ha! Ha! Ha! Pussy biker! Ha! Ha! Ha! Ha!";
   "HitmanAbsolution.Odev.6936_WhoYouCallingAPussy"                           = "Who you calling a pussy?";
   "HitmanAbsolution.Odev.6937_DudeDudeIWorkHereOkPleaseDonTHur"              = "Dude... dude I work here, OK? Please don't hurt me, I just work here! //(5.1)\\\\ Uh... I... //(8.2)\\\\ Argh! Barbershop! Every day! 12 noon! Sharp!";
   "HitmanAbsolution.Odev.6938_HeyHomesHowSCountryLifeLocalsTre"              = "Hey, homes! How's country life? Locals treatin' you ok? //(5.4)\\\\ Why don't you pop on over to MacGarmond's gunshop? Cause I got you a little moving-in present.";
   "HitmanAbsolution.Odev.6939_ArghBarbershopEveryDay12NoonShar"              = "Argh! Barbershop! Every day! 12 noon! Sharp!";
   "HitmanAbsolution.Odev.6940_TheMatchboxInWadeSPocketHasLeadM"              = "The matchbox in Wade's pocket has lead me to the Great Balls of Fire, a rowdy roadside bar //(5.4)\\\\ on the outskirts of Hope, South Dakota. If I find Lenny, I find Victoria. I made a promise,//(13.4)\\\\ to the girl and to a dying friend. So far, I have let them both down. I will make this right. Lenny, Dexter, Travis,//(25.0)\\\\ they are all going to pay.";
   "HitmanAbsolution.Odev.6941_YeahThisIsCar319CallingInFollowi"              = "Yeah, this is car 3-19 calling in. Following up on that lead off Lower Wacker Drive. Over.";
   "HitmanAbsolution.Odev.6942_ILlCheckOverHere"                              = "I'll check over here.";
   "HitmanAbsolution.Odev.6943_AlrightJustMakeThisQuickItFuckin"              = "Alright, just make this quick… It fucking stinks back here. Gotta be a ton of fucking rats //(4.9)\\\\ all round this place. Goddamn garbage lyin' around and everything.";
   "HitmanAbsolution.Odev.6944_WhoaCheckThisOut"                              = "Whoa! Check this out.";
   "HitmanAbsolution.Odev.6945_WhatTheFuckSWrongWithYouIToldYou"              = "What the fuck's wrong with you? I told you something fucking stinks!";
   "HitmanAbsolution.Odev.6946_WhooJeezYeahThisThisCatSBeenRott"              = "Whoo! Jeez. Yeah, this... this cat's been rottin' a while. Ah, screw this. Let's erh... //(5.4)\\\\ let's get outta here before the smell sticks.  I'll have dispatch put a call into animal services.";
   "HitmanAbsolution.Odev.6947_AhHaYeahLikeTheyWouldGiveAFuck"                = "Ah ha. Yeah. Like they would give a fuck.";
   "HitmanAbsolution.Odev.6948_NothingHereOver"                               = "Nothing here. Over.";
   "HitmanAbsolution.Odev.6949_Yeah319AreHereTooSoEverythingSCo"              = "Yeah 319 are here too so everything's covered.";
   "HitmanAbsolution.Odev.6950_UnderstoodWeLlStayPutOverAndOutO"              = "Understood. We'll stay put. Over and out. Okay we stay put.";
   "HitmanAbsolution.Odev.6951_OhFuckMeGottaStayInThisShitHole"               = "Oh fuck me. Gotta stay in this shit hole.";
   "HitmanAbsolution.Odev.6953_ShitGetAwayFromMeOkHeyAnySignUpT"              = "Shit! Get away from me, OK? Hey! Any sign up there?";
   "HitmanAbsolution.Odev.6954_GirlsDoIndeedDieWhoresTheLotOfTh"              = "Girls do indeed die. Whores. The lot of them.";
   "HitmanAbsolution.Odev.6955_ShutUpYouHeyYouHearMeItSmellsLik"              = "Shut up you! Hey! You hear me? It smells like a fucking outhouse down here!";
   "HitmanAbsolution.Odev.6956_OrdersAreJustStayPut"                          = "Orders are: Just stay put!";
   "HitmanAbsolution.Odev.6957_HeyIGuessItSJustYouAndMeFuckingS"              = "Hey. I guess it’s just you and me, fucking stinkfest.";
   "HitmanAbsolution.Odev.6958_ILlTakeCareOfYouOfficerPiggyHaHa"              = "I’ll take care of you Officer Piggy, ha ha… Piggy. Ha ha.";
   "HitmanAbsolution.Odev.6959_YeahGreatMakesMeFeelAllWarmAndCu"              = "Yeah. Great. Makes me feel all warm and cuddly. Thanks. Great.";
   "HitmanAbsolution.Odev.6960_OhMyGodHolyFuckingShitHeyIFoundS"              = "Oh my God. Holy fucking shit! Hey. I found something.";
   "HitmanAbsolution.Odev.6961_EhWhat"                                        = "Eh. What?";
   "HitmanAbsolution.Odev.6962_IDunnoItSLikeAnAltarOrSomethingI"              = "I dunno it's like an altar or something... it looks like…\nHey wait. Hey. //(5.3)\\\\ What’s happening on the “Hawaii Case”? Huh?";
   "HitmanAbsolution.Odev.6963_NotOurProblemWeNeedToFindTheSusp"              = "Not our problem. We need to find the suspect, that’s all you have to worry about, //(4.6)\\\\ or Faulkner will chew our asses off.";
   "HitmanAbsolution.Odev.6964_YeahRogerThatJustErLookCallSomeb"              = "Yeah. Roger that. Just er... look... call somebody down here,  OK? Could be a lead or something.";
   "HitmanAbsolution.Odev.6965_WillDoTomorrowDonTWorryAboutItAn"              = "Will do. Tomorrow. Don’t worry about it anymore.";
   "HitmanAbsolution.Odev.6966_AlrightAlrightOverAndOut"                      = "Alright, alright. Over and out.";
   "HitmanAbsolution.Odev.6967_IGotSomeCrazyHolyRollerDownHereA"              = "I got some crazy holy roller down here and I think he's seen somethin', but he ain't talkin.";
   "HitmanAbsolution.Odev.6968_NoNoLetMeClarifyHeSTalkinButHeAi"              = "No, no, let me clarify: he's talkin', but he ain't talkin' sense.";
   "HitmanAbsolution.Odev.6969_YeahThisGuySGonnaNeedSomeSerious"              = "Yeah… This guy's gonna need some serious meds before we get any sense out of him. But we’ll keep on him.";
   "HitmanAbsolution.Odev.6970_IKnewIfIPrayedEnoughAnAngelWould"              = "I knew if I prayed enough an angel would come to me. We all pray.";
   "HitmanAbsolution.Odev.6971_IPrayToSaintAnthonyAndTheHolyMot"              = "I pray to Saint Anthony and the holy mother, blessed be her name, //(4.9)\\\\ I pray to them, I pray for the lost, the missing, the vanished.";
   "HitmanAbsolution.Odev.6972_YouSeeItSTheGirlsYouHaveToWorryA"              = "You see, it's the girls you have to worry about.  The boys'll get on. //(7.9)\\\\ Runaways… junkies, mostly.  A girl needs lookin' after. These girls, the devil takes them! //(18.3)\\\\ Takes 'em to Hawaii… a bad place.";
   "HitmanAbsolution.Odev.6973_NowWhatIToldSaintAnthonyAndTheHo"              = "Now, what I told Saint Anthony and the holy mother, blessed be her name, //(6.5)\\\\ I told them all the names of all the girls, so I assume you're, ah, I assumed you talk up there to him huh? Word gets around?";
   "HitmanAbsolution.Odev.6974_HeyErhSeenABaldWhiteMiddleAgedMa"              = "Hey erh... Seen a bald, white, middle-aged man the past couple hours?";
   "HitmanAbsolution.Odev.6975_ArrghOhGenerationOfVipersWhoHath"              = "Arrgh! Oh, generation of vipers! Who hath warned you to flee from the wrath to come?";
   "HitmanAbsolution.Odev.6976_ExcuseMeSirHelloAnyoneHome"                    = "Excuse me sir, hello?  Anyone home?";
   "HitmanAbsolution.Odev.6977_EveryTreeEveryTreeThereforeWhich"              = "Every tree... every tree... therefore which bringeth not forth with... //(6.3)\\\\ argh! Which bringeth not forth the good fruit is hewn down, and and and cast onto the fire! //(13.5)\\\\ Cast onto the fire... is cast onto the fire... Oh every tree! You are the bad fruit. You are bad fruit. You are rotten and spoiled!";
   "HitmanAbsolution.Odev.6978_AhJesusChristLookSirErReverendIs"              = "Ah Jesus Christ… Look, sir... Er, reverend, is it? Parson? Yeah... //(5.7)\\\\ We're only trying to protect you, alright? You're not in any trouble, we just… this man, he’s erh... he's very dangerous.";
   "HitmanAbsolution.Odev.6979_NoNoNoHeWillHeWillGatherTheWheat"              = "No, no, no! He will, he will gather the wheat into his garner! But the chaff... //(7.4)\\\\ the chaff he will burn with fire unquenchable! He will burn, you're gonna burn!";
   "HitmanAbsolution.Odev.6980_YeahYeahHeyGodCanTMakeSenseOfThi"              = "Yeah yeah… Hey, God can't make sense of this guy. Come on, a bald guy //(4.3)\\\\ with a bunch of guns come through here or what?  Gimme a nod, that's all I need, yes or no!";
   "HitmanAbsolution.Odev.6981_AndTheChaffTheChaffHeWillBurnWit"              = "And the chaff! The chaff! He will burn with fire unquenchanable!";
   "HitmanAbsolution.Odev.6982_AhFuckThisIsAWasteOfTimeIMSeriou"              = "Ah fuck. This is a waste of time… I’m serious! You know it’s felony to obstruct justice right asshole?";
   "HitmanAbsolution.Odev.6983_HeyHeyCalmDownHeSJustYouKnowALit"              = "Hey! Hey, calm down! He’s just… you know, a little nuts. But he could be our best lead. We don’t know.";
   "HitmanAbsolution.Odev.6984_NoNoCraziesLikeHimYouJustGottaDe"              = "No, no. Crazies like him? You just gotta decipher what they are saying.";
   "HitmanAbsolution.Odev.6985_IDonTKnow"                                     = "I don’t know…";
   "HitmanAbsolution.Odev.6986_AndHisUnquenchableChaffWillBurnE"              = "And his unquenchable chaff will burn everyone's loins!";
   "HitmanAbsolution.Odev.6987_NowRememberWhenYouGetInsideTheVi"              = "Now remember, when you get inside the Vixen Club, look towards the bar. //(3.5)\\\\ 'Cos Dom, he likes to be where the action is.";
   "HitmanAbsolution.Odev.6988_HeyIThinkIJustSawThatCreepyBirdG"              = "Hey, I think I just saw that creepy bird guy run through here.";
   "HitmanAbsolution.Odev.6989_HeyHeyDonTWorryAboutHimIfHeAinTB"              = "Hey. Hey. Don’t worry about him. If he ain’t bald, he ain’t our business - not tonight. Any word from the others?";
   "HitmanAbsolution.Odev.6990_NothinYet"                                     = "Nothin’ yet.";
   "HitmanAbsolution.Odev.6991_NahGodWhyDoesShitAlwaysHappenOnM"              = "Nah. God! Why does shit always happen on my watch huh? You know what? //(6.0)\\\\ It’s my little Clara's birthday today? Huh. Would you believe that?";
   "HitmanAbsolution.Odev.6992_OhReallyCongratulations"                       = "Oh really? Congratulations.";
   "HitmanAbsolution.Odev.6993_OhYeahCongratulationsMyAssIWasSu"              = "Oh yeah, congratulations my ass. I was supposed to have been home 2 hours ago. //(5.1)\\\\ Now my wife’s pissed. My kid’s upset. Oh fuck. When I get hold of that bald prick, I’m gonna make him pay.";
   "HitmanAbsolution.Odev.6994_HeyPartOfTheJob"                               = "Hey, part of the job.";
   "HitmanAbsolution.Odev.6995_YeahLetSJustFindHimSoWeCanAllGoH"              = "Yeah. Let’s just find him, so we can all go home.";
   "HitmanAbsolution.Odev.6996_NowItSSharp"                                   = "Now it's sharp.";
   "HitmanAbsolution.Odev.6997_WishICouldSayTheSameThingAboutYo"              = "Wish I could say the same thing about you. Ha ha!";
   "HitmanAbsolution.Odev.6998_HaHaHowLongHaveYouBeenWaitingToD"              = "Ha ha. How long have you been waiting to do that one?";
   "HitmanAbsolution.Odev.6999_ItCameToMeLastNightIEvenGotUpToW"              = "It came to me last night. I even got up to write it down, so I wouldn't forget.";
   "HitmanAbsolution.Odev.7000_SeriouslyThatWasErrAmbitiousOfYo"              = "Seriously? That was err... ambitious of you.";
   "HitmanAbsolution.Odev.7001_WellIHadToPeeAnywayItSThreeTimes"              = "Well, I had to pee anyway. It's three times a night now. I tell ya, kid... //(4.1)\\\\ don't grow old and don't let your prostate swell.";
   "HitmanAbsolution.Odev.7002_UrghNiceDonTPlanToIMALiveFastDie"              = "Urgh, nice. Don't plan to. I'm a \"live fast, die young\" kind of guy, OK?";
   "HitmanAbsolution.Odev.7003_ThenYouReADamnFoolIDSayLiveInAMo"              = "Then you're a damn fool. I'd say; \"live in a moderate pace, die middle aged\". //(6.4)\\\\ Preferably from a stroke on the golf course. Or in a hotel room, snuggled between the titties of my secretary!";
   "HitmanAbsolution.Odev.7004_YouDonTHaveASecretaryJustMeAndID"              = "You don't have a secretary. Just me. And I don't have tits. And you don't play golf!";
   "HitmanAbsolution.Odev.7005_AGuyCanDreamCanTHe"                            = "A guy can dream, can't he?";
   "HitmanAbsolution.Odev.7006_OhSorryBuddyYouSureHaveMediocreD"              = "Oh! Sorry buddy, you sure have mediocre dreams.";
   "HitmanAbsolution.Odev.7007_YeahAllRightSmartAssHowDoYouWann"              = "Yeah? All right smart ass. How do you wanna go?";
   "HitmanAbsolution.Odev.7008_YouReallyWannaKnowInAPlaneCrashA"              = "You really wanna know? In a plane crash at the age of 27. After my debut album goes #1, //(6.6)\\\\ but right before I start recording that \"difficult 2nd album\", so everyone will spend decades //(11.5)\\\\ guessing whether I was a tragic genius or a one hit wonder. Huh? Pretty good, huh?";
   "HitmanAbsolution.Odev.7009_HmmISeeYouVePutALotOfThoughtInto"              = "Hmm. I see you've put a lot of thought into this. I didn't even know you played!";
   "HitmanAbsolution.Odev.7010_OhIDonTButIMeanToIDLikeToSomeDay"              = "Oh, I don't, but I mean to... I'd like to. Some day.";
   "HitmanAbsolution.Odev.7011_YepYepLifeSureIsABitchHuh"                     = "Yep, yep. Life sure is a bitch, huh?";
   "HitmanAbsolution.Odev.7012_HeyYouSeeATallBaldGuyLookedLikeA"              = "Hey, you see a tall bald guy, looked like a bum, in the neighborhood the past couple hours?";
   "HitmanAbsolution.Odev.7013_NoSorryOfficer"                                = "No. Sorry, officer.";
   "HitmanAbsolution.Odev.7014_YeahHeSAWhiteGuyAroundFortyOldBe"              = "Yeah, he's a white guy, around forty, old beat-up suit, might have been bleeding or //(6.2)\\\\ limping or er... probably doing some hard breathing?";
   "HitmanAbsolution.Odev.7015_NoIHavenTSeenAnyoneThatLooksLike"              = "No I haven't seen anyone that looks like that, sorry.";
   "HitmanAbsolution.Odev.7016_DoYouHaveALicenseForAllThatFireW"              = "Do you have a license? For all that fire work out the back?";
   "HitmanAbsolution.Odev.7017_LookOfCourseWeDoWeHaveAPermitFro"              = "Look. Of course we do! We have a permit from the Chicago Fire Department. //(4.7)\\\\ If there is just one tiny spark in there, all the sprinklers are gonna go off. Believe me. //(11.1)\\\\I promise you. Everything is in order.";
   "HitmanAbsolution.Odev.7018_IMJustDoingMyJobYouGotALotOfFire"              = "I’m just doing my job. You got a lot of fire power back there. But if you see a man fitting that description //(5.9)\\\\ , you let one of us know, right? You understand?";
   "HitmanAbsolution.Odev.7019_OfCourseOfCourseIWill"                         = "Of course. Of course I will.";
   "HitmanAbsolution.Odev.7020_IJustCameDownHereToBuySomeSzechu"              = "I just came down here to buy some Szechuan pepper! It’s just pepper! Please, just let me leave.";
   "HitmanAbsolution.Odev.7021_LookShutUpAlrightIMSorrySirButWe"              = "Look shut up, alright? I'm sorry sir but we have to seal the place down. //(3.7)\\\\ We are looking for a very dangerous man. You understand?";
   "HitmanAbsolution.Odev.7022_ButIMNotADangerousManIJustWanted"              = "But I’m not a dangerous man! I just wanted Szechuan pepper. //(3.2)\\\\ My girlfriend wanted Szechuan pepper. we were just gonna cook something. I don’t even remotely fit the description of this guy… //(9.9)\\\\ the guy you are looking for! Come on. Just let me out. Let me go home with my pepper, I wont tell anyone.";
   "HitmanAbsolution.Odev.7023_SorrySirNowShutTheFuckUpYouReGon"              = "Sorry sir. Now shut the fuck up. You're gonna have to wait.";
   "HitmanAbsolution.Odev.7024_OkOkFineButISawYouLetThatLittleS"              = "OK! OK, fine. But I saw you let that little shifty guy through! //(4.1)\\\\ I just wanted Szechuan pepper! You're not gonna let me through, are you?";
   "HitmanAbsolution.Odev.7025_ComeOnWhereDoTheyGetThisStuffThe"              = "Come on, where do they get this stuff? They can't actually have a permit for all this!";
   "HitmanAbsolution.Odev.7026_SoTheySellSomeIllegalFirecracker"              = "So they sell some illegal firecrackers. Big deal. //(2.9)\\\\ It's not like your cleaning lady is exactly legal. You got her green card?";
   "HitmanAbsolution.Odev.7027_UhYeahYouWonTSayThatWhenSomeJerr"              = "Uh, yeah, you won't say that when some jerry-built table bomb takes off your thumb. //(4.4)\\\\ Happened to my cousin Nick once. And don't talk that way about Juanita!";
   "HitmanAbsolution.Odev.7028_RelaxThisStuffIsTooDrenchedToIgn"              = "Relax. This stuff is too drenched to ignite anyway. I think we're safe.";
   "HitmanAbsolution.Odev.7029_WhatSTheScenarioOutside"                       = "What’s the scenario outside?";
   "HitmanAbsolution.Odev.7030_YeahBusinessAsUsualTheyDonTKnowA"              = "Yeah, business as usual. They don’t know anything and erh... //(3.6)\\\\ we should keep it that way, huh? Shit, I’m surprised that we got it under control.";
   "HitmanAbsolution.Odev.7031_YeahButTheNativesAreGettingRestl"              = "Yeah but the natives are getting restless.";
   "HitmanAbsolution.Odev.7032_YeahWeGotPlentyOfMace"                         = "Yeah, we got plenty of mace.";
   "HitmanAbsolution.Odev.7033_YeahSoWhyDWeLetTheLittleGuyThrou"              = "Yeah, so why'd we let the little guy through?";
   "HitmanAbsolution.Odev.7034_YouKnowIDonTKnowIfIVeToldYouThis"              = "You know, I don't know if I've told you this before, but... I got me a hot tub back home.";
   "HitmanAbsolution.Odev.7035_WhatTheFuckAreYouTellingMeThatFo"              = "What the fuck are you telling me that for?";
   "HitmanAbsolution.Odev.7036_YeahHotTubBigEnoughForMeAndTheWi"              = "Yeah. Hot tub. Big enough for me and the wife. It's a huge one.";
   "HitmanAbsolution.Odev.7037_HohohoNo"                                      = "Hohoho, no!";
   "HitmanAbsolution.Odev.7038_WhatTheHellAreYouTalkingAboutWeG"              = "What the hell are you talking about? We got a dangerous man out here!";
   "HitmanAbsolution.Odev.7039_IKnowIKnowButThatSAllWeFuckingTa"              = "I know, I know - but that’s all we fucking talk about here.  //(3.8)\\\\ “Have you seen a bald headed Caucasian man here or there”. Yeah, or “Is everything secured?” or “Yes it is”, bla di fucking bla! //(12.9)\\\\ C'mon, I mean, wouldn't a little bit of male fucking bonding hurt once in a while?";
   "HitmanAbsolution.Odev.7040_WhatYouListenedToThatFuckingSemi"              = "What you listened to that fucking semin-- We're cops man!";
   "HitmanAbsolution.Odev.7041_YeahButCMonWeReNotRobotsAndYeahT"              = "Yeah, but c'mon. We're not robots. And yeah! The place is locked down, officer anal!";
   "HitmanAbsolution.Odev.7042_OhComeOnThatWasUncalledFor"                    = "Oh come on! That was uncalled for!";
   "HitmanAbsolution.Odev.7043_HeyAllJokingAsideThatHurtOk"                   = "Hey all joking aside, that hurt, OK?";
   "HitmanAbsolution.Odev.7044_OhCMonLookYouShowedASideOfYourse"              = "Oh, c’mon. Look, you showed a side of yourself that's uh... vulnerable... and I shouldn't have done that. I... I'm sorry for that.";
   "HitmanAbsolution.Odev.7045_ErYeahOkApologyAccepted"                       = "Er, yeah OK. Apology... accepted.";
   "HitmanAbsolution.Odev.7046_YeahSeeCopBondingLikeInThatSemin"              = "Yeah, see? Cop bonding. Like in that seminar from last month. //(4.4)\\\\ If the crazy psycho does turn up, we can do our cool Enforcer shit and then we’ll all go home with //(12.4)\\\\ something a little extra. Now that's bonding, huh?";
   "HitmanAbsolution.Odev.7047_YeahRightRightYeahIGotNoIdeaWhat"              = "Yeah, right, right. Yeah... I got no idea what you have been talking about.";
   "HitmanAbsolution.Odev.7048_WellYouFeltSickImaginingMyWifeNa"              = "Well, you felt sick imagining my wife naked in a hot tub, he almost cried and I actually shifted the //(6.7)\\\\ conversation into a completely irrelevant path. But we did it together //(12.5)\\\\ and now tonight is a little more special. Like that seminar.";
   "HitmanAbsolution.Odev.7049_YeahYeah"                                      = "Yeah, yeah...";
   "HitmanAbsolution.Odev.7050_Yeah"                                          = "Yeah...";
   "HitmanAbsolution.Odev.7051_OhThisIsThisIsFuckingCrazy"                    = "Oh this is....this is fucking crazy.";
   "HitmanAbsolution.Odev.7052_YeahYouReGoddamnNuts"                          = "Yeah... You’re goddamn nuts…";
   "HitmanAbsolution.Odev.7053_AlrightAlrightWeBetterPutOnOurMa"              = "Alright, alright. We better put on our macho man poses here. “Everything secure?”";
   "HitmanAbsolution.Odev.7054_YeahYesSir"                                    = "Yeah... Yes sir!";
   "HitmanAbsolution.Odev.7055_WhatAboutYouCryFuckingSissyBoy"                = "What about you, cry fucking sissy boy?";
   "HitmanAbsolution.Odev.7056_YeahEverythingSecure"                          = "Yeah. Everything secure.";
   "HitmanAbsolution.Odev.7057_AlrightGoodNowSilentlyPatrolAndP"              = "Alright. Good. Now silently patrol and pretend you are doing something… And make sure no one exits or leaves here!";
   "HitmanAbsolution.Odev.7060_IDonTSeeAnything"                              = "I don’t see anything.";
   "HitmanAbsolution.Odev.7061_ThatSBecauseSomehowYouReNotLooki"              = "That’s because… somehow, you’re not looking in the right place.";
   "HitmanAbsolution.Odev.7062_DuhIMNotAFuckingIdiotIfIWasLooki"              = "Duh, I’m not a fucking idiot. If I was looking in the right place we could go home. //(5.6)\\\\ I’m just saying I can't find anything.";
   "HitmanAbsolution.Odev.7063_WellSomethingSGottaBeHere"                     = "Well, something’s gotta be here.";
   "HitmanAbsolution.Odev.7064_WillYouFuckingStopTalkingLikeTha"              = "Will you fucking stop talking like that?";
   "HitmanAbsolution.Odev.7065_ButThatIsMyVoiceICanTHelpItAreYo"              = "But that is my voice. I... can’t help it. Are you OK?";
   "HitmanAbsolution.Odev.7066_YouKnowWhatWeShouldHaveAskedTheB"              = "You know what? We should have asked the Birdman. Maybe he knew something.";
   "HitmanAbsolution.Odev.7067_AhWouldnTHaveHelpedYouAndIKnowTh"              = "Ah, wouldn't have helped. You and I know this stinks of Fei Zhu.";
   "HitmanAbsolution.Odev.7068_IWannaBustThatFuckingFatBastardB"              = "I wanna bust that fucking, fat bastard bad.";
   "HitmanAbsolution.Odev.7069_YouWannaBeCarefulTalkingLikeThat"              = "You wanna be careful talking like that. Some people might not like it.";
   "HitmanAbsolution.Odev.7070_YeahYeahYeahMaybe"                             = "Yeah, yeah, yeah. Maybe…";
   "HitmanAbsolution.Odev.7071_YeahYeahIMOnItIMOnItIHateThis"                 = "Yeah! Yeah! I’m on it! I’m on it! I hate this.";
   "HitmanAbsolution.Odev.7072_YouWereRightDomWasSearchingForVi"              = "You were right. Dom was searching for Victoria. I got to him just in time.";
   "HitmanAbsolution.Odev.7073_GoodForYouHomesKudos"                          = "Good for you, homes. Kudos.";
   "HitmanAbsolution.Odev.7074_HeWasOnToYouAsWellAManIsComingAM"              = "He was on to you as well. A man is coming. A man named Wade.";
   "HitmanAbsolution.Odev.7075_WadeDidYouSayWadeOhNoManThatGuyI"              = "Wade? Did you say Wade? Oh no, man! That guy is crazier than a shit house rat! //(6.7)\\\\ You need to get over here right now OK? This thing is about to get really messy and really loud.";
   "HitmanAbsolution.Odev.7076_WhatIGottaTakeAPissOkYouThinkThe"              = "What, I gotta take a piss, OK? You think the urinal cakes are gonna jump me or something? //(5.3)\\\\ Just stay out here you big fuck! And don't let anybody in!... I can't go when people are watching me...  //(12.8)\\\\ nervous bladder, OK?";
   "HitmanAbsolution.Odev.7077_ThereIsABodyHereSomewhereIJustKn"              = "There is a body here somewhere. I just know it.";
   "HitmanAbsolution.Odev.7078_ICanTFindAnything"                             = "I can’t find anything!";
   "HitmanAbsolution.Odev.7079_NahYeahMeNeither"                              = "Nah. Yeah, me neither.";
   "HitmanAbsolution.Odev.7080_GodThisPlaceIsAShitHole"                       = "God. This place is a shit hole.";
   "HitmanAbsolution.Odev.7081_YeahExactlyThatSWhyItSPerfectLoo"              = "Yeah, exactly. That’s why it’s perfect. Look, all the clues here point to somehow the... //(5.6)\\\\ the club is all part of it. I don't care if we find some old junkie's blood or a fucking piece of rotten chicken...";
   "HitmanAbsolution.Odev.7082_YouWannaCloseThePlaceDownHuh"                  = "You wanna close the place down, huh?";
   "HitmanAbsolution.Odev.7083_HeyTheyReFuckingParasitesTheySel"              = "Hey, they're fucking parasites. They sell the lives of these women. They sell their fucking souls.";
   "HitmanAbsolution.Odev.7084_HeyListenIErIDonTKnowIfYouKnowBu"              = "Hey listen... I er... I don't know if you know but it’s one of the number one occupations //(4.0)\\\\ for young female students so they can get through college? And uh... I //(9.6)\\\\ support that. It's a good cause. You know?";
   "HitmanAbsolution.Odev.7085_YeahAndSoIsWaitressingAndThatSAn"              = "Yeah and so is waitressing - and that’s an honest job.";
   "HitmanAbsolution.Odev.7086_ComeOnItSAShitJobComeOnWhoYouTal"              = "Come on. It's a shit job. Come on. Who you talking to right? //(3.3)\\\\ Hey look. If titty dancin' ain't illegal, I don’t see the problem alright? I mean more power to 'em right?";
   "HitmanAbsolution.Odev.7087_ExcuseMeLadiesArenTWeSupposedToB"              = "Excuse me ladies. Aren’t we supposed to be looking for a corpse or something?";
   "HitmanAbsolution.Odev.7088_IKnowItSAShitJobIIMYourBossItSAn"              = "I know it's a shit job... I... I'm your boss! It's an honest job, but someone's gotta do it.";
   "HitmanAbsolution.Odev.7089_HmmYouVeBeenGivingThisALotOfThou"              = "Hmm, you’ve been giving this a lot of thought, huh?";
   "HitmanAbsolution.Odev.7090_AhJesusFuckingChristRelaxGuysWeA"              = "Ah Jesus fucking Christ… Relax guys! We ain't gonna find jack shit by arguing about the //(5.6)\\\\ merits of fucking titty dancing. Get your shit together OK?";
   "HitmanAbsolution.Odev.7091_YouReRightAlrightSoWeCheckedTheW"              = "You’re right… Alright. So we checked the whole area?";
   "HitmanAbsolution.Odev.7092_YeahTheWholeFloorIsSweptTheOther"              = "Yeah the whole floor is swept. The others are giving it a second comb over.";
   "HitmanAbsolution.Odev.7093_ThatSGoodButWeGottaThinkCreative"              = "That's good… but we gotta think creative here. Whoever this sick bastard is, //(4.9)\\\\ he's been outsmarting us. We’re close, I just know we are.";
   "HitmanAbsolution.Odev.7094_YeahILlDoUhJustOneLastSweepSince"              = "Yeah, I'll do uh... just one last sweep, since none of you got a goddamn clue.";
   "HitmanAbsolution.Odev.7095_YeahOk"                                        = "Yeah, OK.";
   "HitmanAbsolution.Odev.7096_NowIDonTWantAnyLittleDetailMisse"              = "Now, I don't want any little detail missed...";
   "HitmanAbsolution.Odev.7097_OhWhatTheFuckAhShitThatWasnTTher"              = "Oh! What the fuck? Ah shit... That wasn’t there a minute ago.";
   "HitmanAbsolution.Odev.7098_AlrightWeGotABody"                             = "Alright... We got a body!";
   "HitmanAbsolution.Odev.7099_Amber"                                         = "Amber?";
   "HitmanAbsolution.Odev.7100_IWantYouToCallItInAndGetSomeoneT"              = "I want you to call it in! And get someone to close that shit hole down!";
   "HitmanAbsolution.Odev.7101_YeahGotIt"                                     = "Yeah. Got it.";
   "HitmanAbsolution.Odev.7102_ItSShitThatCanTBeAmberNo"                      = "It’s… shit… that can’t be Amber… no!";
   "HitmanAbsolution.Odev.7103_OhYouKnowHer"                                  = "Oh, you know her?";
   "HitmanAbsolution.Odev.7104_YeahIMeanNoIBookedHerWhileBackSh"              = "Yeah… I mean no… I booked her while back… she seemed nice.";
   "HitmanAbsolution.Odev.7105_YeahMayGodRestHerSoul"                         = "Yeah... may God rest her soul.";
   "HitmanAbsolution.Odev.7106_YeahWeFoundABodyOkYeahRogerThatC"              = "Yeah, we found a body... OK. Yeah, roger that. Close the place down now.";
   "HitmanAbsolution.Odev.7107_HeyAllClearBackHere"                           = "Hey! All clear back here!";
   "HitmanAbsolution.Odev.7108_AlrightKeepLookingNowWhereWasI"                = "Alright! Keep looking! Now. Where was I?";
   "HitmanAbsolution.Odev.7109_SinceEveryCopInChicagoIsHotOnYou"              = "Since every cop in Chicago is hot on your ass, the safest route to the Vixen Club //(5.3)\\\\ should be through the tunnels next to the Roxy. Good luck, homes.";
   "HitmanAbsolution.Odev.7110_WhatTheClubOwnerNowAndYouThinkIt"              = "What?... The club owner now? And you think it was murder, huh?... No, I haven't seen anybody.";
   "HitmanAbsolution.Odev.7112_AarghThatLazyGoodFGoddammitAndTh"              = "Aargh! That lazy good f... goddammit and this homemade crap! Look at this... //(5.0)\\\\ my store is ruined! I'm gonna kill you, uncle!";
   "HitmanAbsolution.Odev.7113_AwwNoIKnewThisWasGonnaHappen"                  = "Aww no! I knew this was gonna happen!";
   "HitmanAbsolution.Odev.7114_AwShitShitHeyIDidNotTouchAnythin"              = "Aw shit! Shit! Hey! I did not touch anything, OK? I don't care what you say - I am not getting blamed for this!";
   "HitmanAbsolution.Odev.7115_WhatTheSonOfABitchWhoSetThatOff"               = "What the son of a bitch? Who set that off?";
   "HitmanAbsolution.Odev.7116_HowInTheHellShouldIKnowThisChine"              = "How in the hell should I know? This Chinese shit ain't exactly grade A quality!";
   "HitmanAbsolution.Odev.7117_YeahWeGotAFireworksExplosionInHe"              = "Yeah, we got a fireworks explosion in here. OK, copy that. //(8.6)\\\\ Look, dispatch says forget about the suspect for now! Just get the civilians out of here!";
   "HitmanAbsolution.Odev.7118_GotItAllRightFolksNoNeedToPanicJ"              = "Got it! All right folks, no need to panic. Just move towards the exit in an orderly fashion.";
   "HitmanAbsolution.Odev.7119_AnybodyInHereShitHelloAnybodyHur"              = "Anybody in here? Shit... Hello? Anybody hurt?";
   "HitmanAbsolution.Odev.7120_IsAnybodyInNeedOfMedicalAssistan"              = "Is anybody in need of medical assistance? Call out, raise your hand... make some noise.";
   "HitmanAbsolution.Odev.7121_HelloAnybodyHereThisIsTheChicago"              = "Hello? Anybody here? This is the Chicago PD. I have orders to evacuate the building. Anybody at all? Hello?";
   "HitmanAbsolution.Odev.7122_OkOkAnybodyGetSingedAlrightJustF"              = "OK, OK... anybody get singed? Alright just follow the sound of my voice, let's go. Come on.";
   "HitmanAbsolution.Odev.7123_HelloAnyoneInNeedOfAssistanceCom"              = "Hello? Anyone in need of assistance? Come on out, we got coffee and first aid blankets. //(7.9)\\\\ You've all seen it in the movies, right? So look cool and uh... anybody at all? Come on!";
   "HitmanAbsolution.Odev.7125_LookSirWeHaveAnEmergencyHereIMGo"              = "Look, sir. We have an emergency here. I'm gonna need you to vacate the premises.";
   "HitmanAbsolution.Odev.7127_IMeanHowHardCanItBeToBuyACartonO"              = "I mean, how hard can it be to buy a carton of milk, right? First place I went - fresh out of milk. //(5.0)\\\\ Second place - hostage situation...yeah, no shit! And now this! I tell ya; //(10.0)\\\\ some days, you just wanna jump into to bed with a bottle of scotch, you know what I mean?";
   "HitmanAbsolution.Odev.7128_NoNoYouReNotListeningToMeHoneyIW"              = "No, no you're not listening to me, honey. I want a divorce... yeah... No I'm not crazy! //(10.4)\\\\ Look, I just had a life-changing experience. I mean, when those fireworks went off everywhere //(15.9)\\\\ and the whole room filled with smoke? I mean my God, I could have been asphyxiated. You know when something like that happens, //(22.7)\\\\ you wake up, just like that! And I'm finally starting to see things clearly, you know? //(28.1)\\\\ I'm--you know what?  I'm gonna quit my job and I'm gonna fly around the world in a... in a hot air balloon! //(34.5)\\\\ That's what I'm gonna do! ... No. No, of cause I haven't thought it through, that's the whole point! //(40.6)\\\\ Look, life is short! We need to make every day count Lisa!... Hello, Lisa?... Aw shit.";
   "HitmanAbsolution.Odev.7130_GuessAllTheCopsSpookedHim"                     = "Guess all the cops spooked him.";
   "HitmanAbsolution.Odev.7131_MaybeHeWasJustGettingAllHardOnne"              = "Maybe he was just getting all hard-onned about tonight’s Hawaii show.";
   "HitmanAbsolution.Odev.7132_ThatWasWhatWasWeirdJustSaidHeWas"              = "That was what was weird, just said he was heading back to Chinatown. He never misses a Hawaii show.";
   "HitmanAbsolution.Odev.7133_HeSCrazyFuckingSickPrickAssholeO"              = "He’s crazy fucking, sick-prick asshole. Ok, let's back to work. Fucking awesome.";
   "HitmanAbsolution.Odev.7134_JustEnjoyTheShowAndDonTWorryAbou"              = "Just enjoy the show and don’t worry about it.";
   "HitmanAbsolution.Odev.7135_SoEverybodyIsStupidHereHuhHawaii"              = "So everybody is stupid here, huh? “Hawaii” means nothing to you too, huh?";
   "HitmanAbsolution.Odev.7136_HeyJustALottaSurfinBuddy"                      = "Hey. Just a lotta surfin’, buddy.";
   "HitmanAbsolution.Odev.7137_LookIMNotYourFuckingBuddyWeFound"              = "Look, I’m not your fucking buddy. We found a girl from your club: //(3.2)\\\\ raped and killed with a postcard from “Hawaii” left on her body.";
   "HitmanAbsolution.Odev.7138_AndAsISaidWeKnowNothing"                       = "And as I said, we know nothing!";
   "HitmanAbsolution.Odev.7139_HeyThereAreFreaksOutThereWhatThe"              = "Hey. There are freaks out there. What the girls do in their free time? Not our fucking problem man.";
   "HitmanAbsolution.Odev.7140_SoTheyAreJustABunchOfFuckingWhor"              = "So they are just a bunch of fucking whores to you guys? No conscience, huh?";
   "HitmanAbsolution.Odev.7141_WithTitsAndAssInYourFaceEveryNig"              = "With tits and ass in your face every night? There ain't no room in this brain for a conscience.";
   "HitmanAbsolution.Odev.7142_YeahWhatDoWeLookLikeSantaSElvesP"              = "Yeah, what do we look like? Santa's elves protecting the North Pole? //(3.5)\\\\ This ain't a fucking nice business. This ain't a nice fucking neighborhood.";
   "HitmanAbsolution.Odev.7143_WhatAreYouSpecialYouWannaSeeSome"              = "What are you? Special? You wanna see some titties, you gotta pay.";
   "HitmanAbsolution.Odev.7144_OhComeOnManHankKnowsMeHankAlways"              = "Oh come on, man! Hank knows me. Hank always comps my entrance. Come on.  //(5.3)\\\\ Hank here? You know Hank? Hank knows me.";
   "HitmanAbsolution.Odev.7145_IDonTKnowAnyFuckingHankAlrightLi"              = "I don’t know any fucking Hank, alright? Listen I got a better idea: //(2.9)\\\\ you get the hell outta here and come back when you got some dough alright? Don't waste my fucking time.";
   "HitmanAbsolution.Odev.7146_AllRightAllRightFineButCouldYouD"              = "All right, all right, fine. But could you do me a big favor?  Could you give Amber a message for me?";
   "HitmanAbsolution.Odev.7147_OhSureAmberHeyHaveYouGotAPenSoIC"              = "Oh sure! Amber. Hey, have you got a pen so I can write that down? That's very important. Get the fuck outta here!";
   "HitmanAbsolution.Odev.7148_AlrightAlrightGoHomeToMyFuckingB"              = "Alright, alright. Go home to my fucking bitch wife now.";
   "HitmanAbsolution.Odev.7149_HeyGoodToSeeYouAgainBrother"                   = "Hey, good to see you again brother.";
   "HitmanAbsolution.Odev.7150_HeadRightInManYouReGood"                       = "Head right in man. You're good.";
   "HitmanAbsolution.Odev.7151_ChicagoSFinestAlwaysWelcomeNoCov"              = "Chicago's finest always welcome, no cover brother. You have a good time.";
   "HitmanAbsolution.Odev.7152_GoodToSeeYaBuddyHeadRightOnInTak"              = "Good to see ya, buddy. Head right on in. Take a load off.";
   "HitmanAbsolution.Odev.7153_IJustCanTTakeMuchMoreOfDomIDonTK"              = "I just can't take much more of Dom. I don't know what to do.";
   "HitmanAbsolution.Odev.7154_LookYouReNewHereDomIsThePriceOfT"              = "Look, you’re new here. Dom is the price of this business.  Be smart. Every club has one like him... a Dom.";
   "HitmanAbsolution.Odev.7155_HeWantedMeToDoAShowInTheBackRoom"              = "He wanted me to do a show in the back room. I don’t do that! //(5.3)\\\\ He said if I didn’t, he would do what he did to Laurie last night, or worse.";
   "HitmanAbsolution.Odev.7156_TheFuckerDidTheSameThingToAmberW"              = "The fucker did the same thing to Amber... with a billy club instead of a hairbrush.";
   "HitmanAbsolution.Odev.7157_WhoSAmberOhGodWhyIsThisHappening"              = "Who's Amber? Oh God. Why is this happening? I mean, look outside, //(7.0)\\\\ there are cops everywhere and you know what? He doesn’t give a flying fuck.";
   "HitmanAbsolution.Odev.7158_ThatSWhyHeCompsAllTheCopsTheyAre"              = "That’s why he comps all the cops. They are not about to fuck with him when he gives them free titties every night.";
   "HitmanAbsolution.Odev.7159_IThinkItSSickIMeanWeReJustWorkin"              = "I think it’s sick. I mean, we're just working.";
   "HitmanAbsolution.Odev.7160_LookBeSmartBeSafeAndPutOnABraveF"              = "Look. Be smart. Be safe. And put on a brave face on. Or Dom will send you straight to Hawaii.";
   "HitmanAbsolution.Odev.7161_WhyWouldThatBeBad"                             = "Why would that be bad?";
   "HitmanAbsolution.Odev.7162_YouSeenTheSignOnTheDoorUpstairsT"              = "You seen the sign on the door upstairs? The one that’s always locked? Believe me, it’s bad. //(6.2)\\\\ Now let’s get back to work.";
   "HitmanAbsolution.Odev.7163_AhShitThisLooksBadThisIsNotGood"               = "Ah shit! This looks bad. This is not good.";
   "HitmanAbsolution.Odev.7164_HeyHeyRelaxLookAnyoneAsksWeGotTh"              = "Hey, hey! Relax! Look, anyone asks, we got the tip the so and so was hidin' out in here! //(8.5)\\\\ He was tryin' to blend in, right?";
   "HitmanAbsolution.Odev.7165_HeyWhatTheFuckHappenedToYouHuhWe"              = "Hey what the fuck happened to you, huh? We should go and help.";
   "HitmanAbsolution.Odev.7166_JesusChristKissMyBigFatDickAndSh"              = "Jesus Christ! Kiss my big fat dick and shut the hell up!";
   "HitmanAbsolution.Odev.7167_NoWaitWaitWaitWaitWaitNoNoNoMySh"              = "No, wait. Wait, wait, wait, wait, no, no, no!  My shift's over, man. No way I'm goin' back on. //(5.8)\\\\ Hey, you know what? If they ask, I’m calling the union... Right?";
   "HitmanAbsolution.Odev.7168_YouKnowItSoundsBadYouKnowThisThi"              = "You know, it sounds bad, you know. This thing... girls are dying. It might be connected to here, you know.";
   "HitmanAbsolution.Odev.7169_HeySoBlowMeItSNotMyDistrictNotMy"              = "Hey! So blow me. It’s not my district, not my problem. Right?";
   "HitmanAbsolution.Odev.7170_YeahYeahIKnowButDidYouHearAboutT"              = "Yeah, yeah I know. But did you hear about the psycho they’re chasin’ around the rest of the city? //(5.1)\\\\ Huh? That crazy bastard. Buddy phoned me, told me he outrun a fucking chopper... on foot!";
   "HitmanAbsolution.Odev.7171_AgainIDonTGiveAShitNotTonightYou"              = "Again, I don’t give a shit! Not tonight. You know? We got drinks, we got naked gals here. //(6.9)\\\\ You seriously wanna go back out in the rain and chase around some freak or solve some murder mystery? //(13.1)\\\\ Look, you knock yourselves out! Now let me enjoy some of these titties around, right?";
   "HitmanAbsolution.Odev.7172_OohLookAtOfficerFriendlyHereHowY"              = "Ooh look at officer friendly, here. How you doing, baby? You want a dance?";
   "HitmanAbsolution.Odev.7173_TheEntertainmentIsDownstairsOkSw"              = "The entertainment is downstairs. OK sweetie?";
   "HitmanAbsolution.Odev.7174_TheySureAreHiHon"                              = "They sure are! Hi hon.";
   "HitmanAbsolution.Odev.7175_IJustSawDomHeSaidIfIDidnTEnterta"              = "I just saw Dom. He said if I didn't entertain his friends, I'd be going to Hawaii!";
   "HitmanAbsolution.Odev.7176_HeyHeyLookYouJustGottaEntertainH"              = "Hey, Hey! Look, you just gotta entertain his friends. Don't let them think they own you... //(6.3)\\\\ and just... think of something positive.";
   "HitmanAbsolution.Odev.7177_WeWeVeAllBeenThereHoneyLuckilyTh"              = "We... we've all been there honey. Luckily, they don't ask twice.";
   "HitmanAbsolution.Odev.7178_JustTellMeWhatHappensInHawaiiIMe"              = "Just tell me, what happens in Hawaii? I mean... it's just... you all say it's really bad. //(8.1)\\\\ I mean, is it just like a private club? Like the back room?";
   "HitmanAbsolution.Odev.7179_YeahSomethingLikeThatButItSNotSo"              = "Yeah, something like that. But it's... not something you really wanna be a member of. Just be strong, baby.";
   "HitmanAbsolution.Odev.7180_YeahPrettyGirlYouShowThemHowGood"              = "Yeah, pretty girl. You show them how good you are, but just don't say yes to everything they say.";
   "HitmanAbsolution.Odev.7181_OkOkThankYouThankYouIWonTIWonT"                = "OK, OK. Thank you... thank you. I won't... I won't.";
   "HitmanAbsolution.Odev.7182_PoorPoorPoorPoorThing"                         = "Poor, poor, poor, poor thing.";
   "HitmanAbsolution.Odev.7183_Yeah"                                          = "Yeah.";
   "HitmanAbsolution.Odev.7184_WhoTheHellLetYouInSomeoneGetThis"              = "Who the hell let you in? Someone get this piece of shit out of here?";
   "HitmanAbsolution.Odev.7185_HeyFrankFrankWeGotATossOut"                    = "Hey. Frank? Frank! We got a toss out!";
   "HitmanAbsolution.Odev.7186_ArghOhGodGetThisFilthyBastardOut"              = "Argh! Oh God! Get this filthy bastard outta here!";
   "HitmanAbsolution.Odev.7187_EwGetThisCreepOuttaHereNow"                    = "Ew... get this creep outta here now!";
   "HitmanAbsolution.Odev.7188_ErIDonTKnowIThinkIMGonnaGoHomeNo"              = "Er...I don’t know! I think I'm gonna go home now, okay? I'm gonna split.";
   "HitmanAbsolution.Odev.7189_WhatAreYouTalkWhatDidYouGoFuckin"              = "What are you talk... What did you go fucking queer? It’s your bachelor party! Strap one on! Grow a pair man.";
   "HitmanAbsolution.Odev.7190_YeahButAllTheseCopsMyFutureBroth"              = "Yeah, but all these cops… My future brother in-law… he’s a cop. He could be here.";
   "HitmanAbsolution.Odev.7191_DudeNoComeOnHeLlUnderstandItSYou"              = "Dude no come on! He’ll understand, it's your bachelor party. Come on! I need this. Do it for me, please!";
   "HitmanAbsolution.Odev.7192_YeahIGuessYouReSortaRight"                     = "Yeah. I guess you’re sorta right.";
   "HitmanAbsolution.Odev.7193_ItSMe"                                         = "It's me.";
   "HitmanAbsolution.Odev.7194_ManHeAlreadyTooCloseYouWantMyAdv"              = "Man, he already too close. You want my advice? You take that girl and you run.";
   "HitmanAbsolution.Odev.7195_HowDoYouKnowAboutThat"                         = "How do you know about that?";
   "HitmanAbsolution.Odev.7196_HeyIfChicagoKnowsIKnowDomAinTAll"              = "Hey, if Chicago knows I know. Dom ain't all that different.";
   "HitmanAbsolution.Odev.7197_SendMeHisPicture"                              = "Send me his picture.";
   "HitmanAbsolution.Odev.7198_ListenUpMeatheadIMGonnaCountToni"              = "Listen up, meathead! I'm gonna count tonight's takings and if we're one cent short - I'll cut your dick off!";
   "HitmanAbsolution.Odev.7199_JesusHowManyTimesDoIHaveToTellYo"              = "Jesus! How many times do I have to tell you bubbleheads? Until the repair guy comes in, //(5.6)\\\\ it's not safe to move around under the disco ball! You think I paid for all those titty implants //(11.6)\\\\ so you could go get yourselves killed?";
   "HitmanAbsolution.Odev.7201_HeyLegsGetInHereForAMinuteINeedT"              = "Hey legs! Get in here for a minute. I need to see your moves. Come on, show me what you got.";
   "HitmanAbsolution.Odev.7202_ItSNiceItSGoodDoThatAlabamaWildf"              = "It's nice. It's good. Do that Alabama Wildflower that I like.";
   "HitmanAbsolution.Odev.7203_YeahNice"                                      = "Yeah, nice!";
   "HitmanAbsolution.Odev.7204_NowDonTBeAfraidToShakeThatAssFor"              = "Now don't be afraid to shake that ass for me.";
   "HitmanAbsolution.Odev.7205_GoodOkayGetOuttaHereGoGo"                      = "Good. Okay. Get outta here, go. Go!";
   "HitmanAbsolution.Odev.7206_ItSDomIMSendingUpANewGirlYeahWad"              = "It's Dom. I'm sending up a new girl. Yeah Wade is gonna go apeshit for this one. Did you prep the Hawaii room? //(7.0)\\\\  Good. Makes sure there's whiskey and plenty of it. Spare no expense. Oh and some smoked salmon, //(13.0)\\\\ Wade's really into that. Only the best for my buddies right? Sweet. Tap you later baby.";
   "HitmanAbsolution.Odev.7207_WeVeAllHeardTheStoriesRightYouKn"              = "We've all heard the stories, right? You know, about the missing girls? //(4.0)\\\\ I thought it was just a rumor, you know, just to keep us down...make us seem worthless. Like we could just disappear //(10.8)\\\\ off the face of the earth and nobody would even care, notice you know? But now... I mean man, after Amber went missing, //(17.6)\\\\ I just... I'm not so sure anymore. She was scared that night. Like she knew //(23.4)\\\\ something bad was gonna happen, she knew. And now the cops are snooping around...";
   "HitmanAbsolution.Odev.7208_LookCheyenneYouShouldnTSayAnythi"              = "Look Cheyenne, you shouldn't say anything unless you're sure. Let the cops handle it. Don't stick your neck out.";
   "HitmanAbsolution.Odev.7209_YouKnowWhatYouReRightIShouldnTHa"              = "You know what... you're right, I shouldn't have said anything. //(3.5)\\\\ I don't know what I'm talking about anyway. I'm... just talking outta my ass so... huh look, um... //(8.2)\\\\ I'm late. I should go get ready for the show.";
   "HitmanAbsolution.Odev.7210_BirdieIMOnMyWayBackToChinatownSt"              = "Birdie, I'm on my way back to Chinatown. Stay low and watch your back.";
   "HitmanAbsolution.Odev.7211_OhYeahWellThatSEasyForYouToSayHo"              = "Oh, yeah? Well, that's easy for you to say homes. Man, that Wade? They say he got ways to make you talk //(7.2)\\\\and you and I both know that I got a lotta shit to say! So, hurry!";
   "HitmanAbsolution.Odev.7212_JustStayCalm"                                  = "Just stay calm.";
   "HitmanAbsolution.Odev.7213_-971294532"                                    = ""; //empty
   "HitmanAbsolution.Odev.7214_AlmostThere"                                   = "Almost there…";
   "HitmanAbsolution.Odev.7215_OuchAhThatSGoodAndSharp"                       = "Ouch! Ah, that’s good and sharp…";
   "HitmanAbsolution.Odev.7216_PoorThingHeyAssholeYouStillThink"              = "Poor thing… Hey asshole. You still think stripping is harmless? No, don’t answer that. Just think about it.";
   "HitmanAbsolution.Odev.7217_OhShitOhItFuckingStinksManMustHa"              = "Oh shit. Oh. It fucking stinks man… must have been here for a week.";
   "HitmanAbsolution.Odev.7218_ThatSOneSickPupSDoinJesus"                     = "That’s one sick pup’s doin’. Jesus…";
   "HitmanAbsolution.Odev.7219_YeahIHopeTheyReGettingThisInDisp"              = "Yeah I hope they're getting this in dispatch -- this is some seriously riveting shit.";
   "HitmanAbsolution.Odev.7220_OhJesusThisDayJustWentFromBadToT"              = "Oh Jesus! This day just went from bad to total shit.";
   "HitmanAbsolution.Odev.7221_LetUsOut"                                      = "Let us out!";
   "HitmanAbsolution.Odev.7222_AghWeNeedToGetOutOfHere"                       = "Agh! We need to get out of here!";
   "HitmanAbsolution.Odev.7223_HelpUsWeCanTStayInHere"                        = "Help us! We can’t stay in here!";
   "HitmanAbsolution.Odev.7224_OhShitTheyReHereThreeOfWadeSGuys"              = "Oh shit they're here! three of Wade's guys - in the crowd asking questions! //(5.3)\\\\ You know what that means! It's only a matter of time! You better get me out of here, homes - //(9.9)\\\\ for your own damn good!";
   "HitmanAbsolution.Odev.7225_BirdieFocusIMAlmostThereDonTDoAn"              = "Birdie. Focus. I'm almost there. Don't do anything foolish. I will take care of this.";
   "HitmanAbsolution.Odev.7226_HelloYeahNoNoIWasReadingItThisMo"              = "Hello?...Yeah, no, no, I was reading it this morning, yeah... //(4.9)\\\\ In the--in the--in the daily paper, yeah...No I know, I couldn't believe it... //(11.7)\\\\ Yeah, turns out that son of a bitch was telling the truth... Yeah...Right in the gnomes, I don't know, maybe in their ass, I don't know, man. //(23.2)\\\\ Probably, you know, yeah, yeah, no, he was, no, they tried it, they do this. They try to keep the truth-tellers down, you know, but you can't hide it,//(31.9)\\\\ the spooks are everywhere, we know that... Come on... Yeah, no, nah, nah you can take it, nah, keep it off my lawn buddy, //(41.6)\\\\ nah... No way am I gonna-- am I gonna put up with that shit, you know, I don't need to hear of the-- what are they going to listen to, my wife? Listen to her kvetching all day? //(50.9)\\\\ Ha ha! Nothing there, nothing there to be learned, no state secrets there, pal, ha ha!... Yeah... Well, you know... Here's the.. .Nah, I remember that, //(62.4)\\\\ I remember that, yeah, yeah, nah, I remember that guy, yeah... Well, listen, you know, we got to learn something from this, we don't believe what the fucking people in power say, do we? //(70.7)\\\\ We don't believe them...You damn right we don't... Yeah... Oh no, ok, yep, talk, talk to you tomorrow, alright, take care, pal.";
   "HitmanAbsolution.Odev.7227_HelloYeahIsUhRamoneThere44HeyThi"              = "Hello?... Yeah, is uh, Ramone there? //(4.4)\\\\... Hey, this is Sammy... Hey Ramone, yeah... No, yeah... You sent me a b-- //(15.1)\\\\ ... You double charged me for this order, pal... Nah, I got the bill right here... Yeah, no it's a buck seventy-five, man... //(25.9)\\\\ Per unit, you said, you said per unit, y--...Come on, Ramone, Ramone, I'm not an idiot... //(33.3)\\\\ Listen... Listen buddy, listen buddy, listen buddy...You know where these shoes are going to wind up? Huh? Right up your fucking ass, ok? //(41.3)\\\\ ... You... Nah, you refund me the money, you refund m--Ramone! Ramone, I don't understand Spanish, Ramone, speak de English, ok? //(51.3)\\\\ You refund the fucking money or I'm coming over there and putting these shoes up your goddamn ass, you understand me? //(57.2)\\\\ Hey, hey, hey, don't you--Motherfucker.";
   "HitmanAbsolution.Odev.7228_HelloOhhhhHeySnookums511YeahNahI"              = "Hello?... Ohhhh... Hey snookums... //(5.11)\\\\ Yeah... Nah I was thinking the same thing, you know, I was like, \"aw my God, I wish she would call me right now,\" and you called me. Yeah! //(14.5)\\\\ I know, I know, oh baby I miss you too... What?... Really?... When you going to put it on, when you going to put it on, you're going to put it on? //(23.8)\\\\ ...What, when I come home?... Oh shit, you want me to take off work today, I'll come right now, you know? ...Ah... Oh baby... No baby, baby...Baby... //(35.8)\\\\ When I look at you, you know what happens, everything... Everything, everything moves. //(41.5)\\\\ Nah I'm serious ever... You know, you know I'm serious... Yeah... Ah I love you, baby... Yeah... You stay, you stay right there, and... I will, I'll get it on the way home //(52.5)\\\\ ...Yep, promise...Yeah...The warming kind... Yeah, I like that... Yeah, that warming kind, right? //(59.5)\\\\ ... Yeah ok... Alright baby... I love you too, snuggly puss... And you know I mean that, don't you? //(67.0)\\\\ ... Ok... Give me a little kiss... Bigger.... Uh muah... Bye-bye, baby.";
   "HitmanAbsolution.Odev.7229_HeyHeyHeyHiYeahNahIDidnTRecogniz"              = "Hey, hey, hey, hi, yeah, nah I didn't recognize the number...I'm surprised you're calling me //(5.7)\\\\ after that thing with the ladder...Yeah...huh?...Uh, congratulations, how many?...Really? What?... //(15.8)\\\\ No...No...No! No, I keep them locked up. What, are you fucking kidding me? Are you fucking trying to tell me //(28.1)\\\\ that my little, my fucking...Pedro fucked your chihuahua?...Get the fuck out of here, //(35.9)\\\\ how do you know?...Oh...On the right eye, it's a brown circle? Really? //(44.2)\\\\ Get the fuck--you go Pedro! What?....Yeah...No seriously? Ha ha ha ha!...Come on, this is fucking funny. //(53.2)\\\\ You got to admit this is fucking funny...Oh, you don't see the humor in that?...Oh yeah?...Hey! //(60.5)\\\\ You don't--your little chihuahua is a fucking whore, how about that! Coming over and //(65.4)\\\\ fucking enticing my God loving Pedro!...Yeah!...No, yeah I called her a whore, I call her a fucking sleazy //(73.1)\\\\ three dollar whore, how about that? Urh, fuck you! Can I get a puppy?";
   "HitmanAbsolution.Odev.7230_HelloYeahYeahYeahITurnThemOnEver"              = "Hello? Yeah? Yeah, yeah I turn them on every day. How do you think I get this beautiful lawn?  Ha ha. What? //(12.5)\\\\ Wait you gotta be kidding me right? No no seriously seriously you gotta be kid...The best thing in the fucking world //(19.5)\\\\ that could happen to that piece of shit is my water to touch it! Yeah! Yeah! Yeah that's right! //(24.5)\\\\ That thing's practically falling down! You trying to tell me that the water did that damage? Ha ha ha you gotta be fucking kidding me right? You're a fucking comedian right? //(38.5)\\\\ Tell me where the fuck you're performing tonight pal? Yeah? Oh? You going to get tough on me? Well go ahead! //(48.5)\\\\ No! Go ahead, be my guest! Send the papers over, send the fucking lawyer over, send the fucking cavalry over pal! //(58.5)\\\\ Okay? Yeah! No! I'm gonna put it on full fucking blast and knock down your God damn back door with it, How's that?! //(66.5)\\\\ Ha ha alright pal, love you too buddy!";
   "HitmanAbsolution.Odev.7232_SuspectIsBaldMiddleAgedWhiteMale"              = "...suspect is bald, middle-aged white male. . .";
   "HitmanAbsolution.Odev.7233_SuitUp"                                        = "SUIT UP";
   "HitmanAbsolution.Odev.7234_IKnowMyDestinationBlackwaterPark"              = "I know my destination. Blackwater park. The end game is approaching. But first, I need to regain my focus. What I need is a new suit and there is only one place to get it. Tom the Tailor.";
   "HitmanAbsolution.Odev.7235_ObjectiveCompleted"                            = "OBJECTIVE COMPLETED";
   "HitmanAbsolution.Odev.7236_GetSuit"                                       = "GET SUIT";
   "HitmanAbsolution.Odev.7237_TomSpecialHandcraftedWoolReinfor"              = "Tom special: handcrafted wool, reinforced seams, invisible stitching, silk lining.  Perfect for the task. Put it on.";
   "HitmanAbsolution.Odev.7238_SuitAcquired"                                  = "SUIT ACQUIRED";
   "HitmanAbsolution.Odev.7239_YouNeedToBeWearingYourSuitToProc"              = "You need to be wearing your suit to proceed.";
   "HitmanAbsolution.Odev.7240_RememberThatYouNeedYourSuitWhenY"              = "Remember that you need your suit when you leave the shop.";
   "HitmanAbsolution.Odev.7241_ItSQuiteAnImprovementOverYourOld"              = "It's quite an improvement over your old suit. Look... hand crafted wool, reinforced seams, //(7.3)\\\\ invisible stitching. And, of course, silk linings.";
   "HitmanAbsolution.Odev.7242_ILlJustWaitUpHere"                             = "I'll just wait up here.";
   "HitmanAbsolution.Odev.7243_FitsLikeAGloveWouldThereBeAnythi"              = "Fits like a glove. Would there be anything else?";
   "HitmanAbsolution.Odev.7244_PleaseStepInside47"                            = "Please, step inside 47.";
   "HitmanAbsolution.Odev.7245_47"                                            = "47!";
   "HitmanAbsolution.Odev.7246_TomINeedANewSuit"                              = "Tom. I need a new suit.";
   "HitmanAbsolution.Odev.7247_OhMister47WhatAPleasureOhYesICan"              = "Oh, Mister 47! What a pleasure! Oh... yes I can tell you need a new suit. Now please, follow me...";
   "HitmanAbsolution.Odev.7248_ComeThisWayComeOnComeToMyDressin"              = "...Come this way, come on. Come to my dressing room.";
   "HitmanAbsolution.Odev.7249_IKnowMyDestinationBlackwaterPark"              = "I know my destination. Blackwater Park. The end game is approaching. But first, I need to regain my focus. //(8.3)\\\\What I need is a new suit. And there is only one place to get it. Tom the Tailor.";
   "HitmanAbsolution.Odev.7250_MainMenu"                                      = "Main Menu";
   "HitmanAbsolution.Odev.7251_Restart"                                       = "Restart";
   "HitmanAbsolution.Odev.7252_SendContractExit"                              = "Send Contract & Exit";
   "HitmanAbsolution.Odev.7253_Select"                                        = "Select";
   "HitmanAbsolution.Odev.7254_Back"                                          = "Back";
   "HitmanAbsolution.Odev.7255_ViewMessages"                                  = "View Messages";
   "HitmanAbsolution.Odev.7256_Open"                                          = "Open";
   "HitmanAbsolution.Odev.7257_PreviousLeaderboard"                           = "Previous Leaderboard";
   "HitmanAbsolution.Odev.7258_NextLeaderboard"                               = "Next Leaderboard";
   "HitmanAbsolution.Odev.7259_ClearLeaderboard"                              = "Clear Leaderboard";
   "HitmanAbsolution.Odev.7260_Confirm"                                       = "Confirm";
   "HitmanAbsolution.Odev.7261_View"                                          = "View";
   "HitmanAbsolution.Odev.7262_Play"                                          = "Play";
   "HitmanAbsolution.Odev.7263_Pause"                                         = "Pause";
   "HitmanAbsolution.Odev.7264_Save"                                          = "Save";
   "HitmanAbsolution.Odev.7265_Press"                                         = "PRESS";
   "HitmanAbsolution.Odev.7266_NextTab"                                       = "Next Tab";
   "HitmanAbsolution.Odev.7267_PreviousTab"                                   = "Previous Tab";
   "HitmanAbsolution.Odev.7268_ScrollUp"                                      = "Scroll Up";
   "HitmanAbsolution.Odev.7269_ScrollDown"                                    = "Scroll Down";
   "HitmanAbsolution.Odev.7270_PreviousPage"                                  = "Previous Page";
   "HitmanAbsolution.Odev.7271_NextPage"                                      = "Next Page";
   "HitmanAbsolution.Odev.7272_Leaderboard"                                   = "Leaderboard";
   "HitmanAbsolution.Odev.7273_GamerCard"                                     = "Gamer Card";
   "HitmanAbsolution.Odev.7274_SelectMenu"                                    = "Select Menu";
   "HitmanAbsolution.Odev.7275_Expand"                                        = "Expand";
   "HitmanAbsolution.Odev.7276_Collapse"                                      = "Collapse";
   "HitmanAbsolution.Odev.7277_Scroll"                                        = "Scroll";
   "HitmanAbsolution.Odev.7278_Scroll"                                        = "Scroll";
   "HitmanAbsolution.Odev.7279_GamerCard"                                     = "Gamer Card";
   "HitmanAbsolution.Odev.7280_ResetToDefaults"                               = "Reset to Defaults";
   "HitmanAbsolution.Odev.7282_No"                                            = "No";
   "HitmanAbsolution.Odev.7283_Off"                                           = "Off";
   "HitmanAbsolution.Odev.7284_On"                                            = "On";
   "HitmanAbsolution.Odev.7285_Continue"                                      = "Continue";
   "HitmanAbsolution.Odev.7286_Cancel"                                        = "Cancel";
   "HitmanAbsolution.Odev.7287_Warning"                                       = "Warning";
   "HitmanAbsolution.Odev.7288_Skip"                                          = "Skip";
   "HitmanAbsolution.Odev.7289_Ok"                                            = "OK";
   "HitmanAbsolution.Odev.7290_Exit"                                          = "Exit";
   "HitmanAbsolution.Odev.7291_-1099418206"                                   = ".";
   "HitmanAbsolution.Odev.7292_1168167709"                                    = ",";
   "HitmanAbsolution.Odev.7293_Enhanced"                                      = "ENHANCED";
   "HitmanAbsolution.Odev.7294_Professional"                                  = "PROFESSIONAL";
   "HitmanAbsolution.Odev.7295_Easy"                                          = "EASY";
   "HitmanAbsolution.Odev.7296_Normal"                                        = "NORMAL";
   "HitmanAbsolution.Odev.7297_Hard"                                          = "HARD";
   "HitmanAbsolution.Odev.7298_Expert"                                        = "EXPERT";
   "HitmanAbsolution.Odev.7299_Purist"                                        = "PURIST";
   "HitmanAbsolution.Odev.7300_VisitWebsite"                                  = "Visit Website";
   "HitmanAbsolution.Odev.7301_TechniqueUpgradeAvailable"                     = "Technique Upgrade Available";
   "HitmanAbsolution.Odev.7302_BuyContractsPass"                              = "Buy Contracts Pass";
   "HitmanAbsolution.Odev.7303_RedeemCode"                                    = "Redeem code";
   "HitmanAbsolution.Odev.7304_Secret"                                        = "SECRET";
   "HitmanAbsolution.Odev.7305_Yes"                                           = "Yes";
   "HitmanAbsolution.Odev.7306_Options"                                       = "Options";
   "HitmanAbsolution.Odev.7307_ChangeDifficulty"                              = "Change Difficulty";
   "HitmanAbsolution.Odev.7308_ChangeValue"                                   = "Change Value";
   "HitmanAbsolution.Odev.7309_Cheat"                                         = "Cheat";
   "HitmanAbsolution.Odev.7310_SurveyMode"                                    = "Survey Mode";
   "HitmanAbsolution.Odev.7311_Options"                                       = "Options";
   "HitmanAbsolution.Odev.7312_Debug"                                         = "Debug";
   "HitmanAbsolution.Odev.7313_Cancel"                                        = "Cancel";
   "HitmanAbsolution.Odev.7314_Confirm"                                       = "Confirm";
   "HitmanAbsolution.Odev.7315_ChangingTheDifficultyWillRestart"              = "Changing the difficulty will restart the checkpoint. All your progress will be lost.";
   "HitmanAbsolution.Odev.7316_ConfirmYourChoice"                             = "Confirm your choice";
   "HitmanAbsolution.Odev.7317_Difficulty"                                    = "Difficulty";
   "HitmanAbsolution.Odev.7318_Later"                                         = "Later";
   "HitmanAbsolution.Odev.7319_Restart"                                       = "Restart";
   "HitmanAbsolution.Odev.7320_PleaseConfirm"                                 = "Please confirm";
   "HitmanAbsolution.Odev.7321_TheGameNeedsToBeRestartedToApply"              = "The game needs to be restarted to apply the changes.";
   "HitmanAbsolution.Odev.7322_Spanish"                                       = "Spanish";
   "HitmanAbsolution.Odev.7323_Japanese"                                      = "Japanese";
   "HitmanAbsolution.Odev.7324_Italian"                                       = "Italian";
   "HitmanAbsolution.Odev.7325_Russian"                                       = "Russian";
   "HitmanAbsolution.Odev.7326_French"                                        = "French";
   "HitmanAbsolution.Odev.7327_English"                                       = "English";
   "HitmanAbsolution.Odev.7328_Polish"                                        = "Polish";
   "HitmanAbsolution.Odev.7329_German"                                        = "German";
   "HitmanAbsolution.Odev.7330_Turkish"                                       = "Turkish";
   "HitmanAbsolution.Odev.7331_Language"                                      = "Language";
   "HitmanAbsolution.Odev.7332_TextLanguage"                                  = "Text Language";
   "HitmanAbsolution.Odev.7333_AudioLanguage"                                 = "Audio Language";
   "HitmanAbsolution.Odev.7334_AimAssist"                                     = "Aim Assist";
   "HitmanAbsolution.Odev.7335_CasualAim"                                     = "Casual Aim";
   "HitmanAbsolution.Odev.SWI.7336_ActionControllerLayout"                    = "Action Joy-Con Layout";
   "HitmanAbsolution.Odev.7336_ActionControllerLayout"                        = "Action Controller Layout";
   "HitmanAbsolution.Odev.7337_AimAssist"                                     = "Aim assist";
   "HitmanAbsolution.Odev.7338_SwapLsRsButtons"                               = "Swap Left Stick and Right Stick press function";
   "HitmanAbsolution.Odev.SWI.7339_SwapL3R3Buttons"                           = "Swap the effects of pressing the left and right sticks";
   "HitmanAbsolution.Odev.7339_SwapL3R3Buttons"                               = "Swap left and right joystick buttons";
   "HitmanAbsolution.Odev.7340_LeftHandedControls"                            = "Left Handed Controls";
   "HitmanAbsolution.Odev.7341_VerticalCameraSpeed"                           = "Vertical Camera Sensitivity";
   "HitmanAbsolution.Odev.7342_HorizontalCameraSpeed"                         = "Horizontal Camera Sensitivity";
   "HitmanAbsolution.Odev.7343_DifficultyLevel"                               = "Difficulty Level";
   "HitmanAbsolution.Odev.7344_Easy"                                          = "EASY";
   "HitmanAbsolution.Odev.7345_Expert"                                        = "EXPERT";
   "HitmanAbsolution.Odev.7346_Hard"                                          = "HARD";
   "HitmanAbsolution.Odev.7347_Normal"                                        = "NORMAL";
   "HitmanAbsolution.Odev.7348_Purist"                                        = "PURIST";
   "HitmanAbsolution.Odev.7349_InvertXAxis"                                   = "Invert X-Axis";
   "HitmanAbsolution.Odev.7350_InvertYAxis"                                   = "Invert Y-Axis";
   "HitmanAbsolution.Odev.7351_CinematicPointShooting"                        = "Cinematic Point Shooting";
   "HitmanAbsolution.Odev.7352_ShootingFromTriggers"                          = "Shooting from Triggers";
   "HitmanAbsolution.Odev.7353_Vibration"                                     = "Vibration";
   "HitmanAbsolution.Odev.7354_Options"                                       = "Options";
   "HitmanAbsolution.Odev.7355_Game"                                          = "Game";
   "HitmanAbsolution.Odev.7356_Benchmark"                                     = "Benchmark";
   "HitmanAbsolution.Odev.7357_Brightness"                                    = "Brightness";
   "HitmanAbsolution.Odev.7358_GammaCorrection"                               = "Gamma Correction";
   "HitmanAbsolution.Odev.7359_AdjustTheSliderUntilTheLogoIsBar"              = "Adjust the slider until the logo is barely visible";
   "HitmanAbsolution.Odev.7360_ScreenAdjustX"                                 = "Screen Adjust X";
   "HitmanAbsolution.Odev.7361_ScreenAdjustY"                                 = "Screen Adjust Y";
   "HitmanAbsolution.Odev.7362_ShowButtons"                                   = "Show Buttons";
   "HitmanAbsolution.Odev.7363_ShowMessageBar"                                = "Show Message Bar";
   "HitmanAbsolution.Odev.7364_ShowThreatRadar"                               = "Show Threat Radar";
   "HitmanAbsolution.Odev.7365_ShowTextMessages"                              = "Show Text Messages";
   "HitmanAbsolution.Odev.7366_ShowWeaponDisplay"                             = "Show Weapon Display";
   "HitmanAbsolution.Odev.7367_Subtitles"                                     = "Subtitles";
   "HitmanAbsolution.Odev.7368_ChangeStorageDevice"                           = "Change storage device";
   "HitmanAbsolution.Odev.7369_Options"                                       = "Options";
   "HitmanAbsolution.Odev.7370_Graphics"                                      = "Graphics";
   "HitmanAbsolution.Odev.7371_Resolution"                                    = "Resolution";
   "HitmanAbsolution.Odev.7372_RefreshRate"                                   = "Refresh Rate";
   "HitmanAbsolution.Odev.7373_WindowMode"                                    = "Window Mode";
   "HitmanAbsolution.Odev.7374_Fullscreen"                                    = "Fullscreen";
   "HitmanAbsolution.Odev.7375_ExclusiveFullscreen"                           = "Exclusive Fullscreen";
   "HitmanAbsolution.Odev.7376_Windowed"                                      = "Windowed";
   "HitmanAbsolution.Odev.7377_Bilinear"                                      = "Bilinear";
   "HitmanAbsolution.Odev.iOS.7378_SomeChangesAreNotAppliedUntilThe"          = "Changes have been made that require a restart. To apply these changes, select Close App below, then relaunch Hitman: Absolution.";
   "HitmanAbsolution.Odev.7378_SomeChangesAreNotAppliedUntilThe"              = "Some changes are not applied until the game is restarted.";
   "HitmanAbsolution.Odev.7379_Dx11Required"                                  = "DX11 Required";
   "HitmanAbsolution.Odev.7380_RestartRequired"                               = "Restart required";
   "HitmanAbsolution.Odev.7381_Vsync"                                         = "VSync";
   "HitmanAbsolution.Odev.7382_Stereoscopic"                                  = "Stereoscopic";
   "HitmanAbsolution.Odev.7383_StereoDepth"                                   = "Stereo Depth";
   "HitmanAbsolution.Odev.7384_StereoStrength"                                = "Stereo Strength";
   "HitmanAbsolution.Odev.7385_Monitor"                                       = "Monitor";
   "HitmanAbsolution.Odev.7386_QualityLevel"                                  = "Quality Level";
   "HitmanAbsolution.Odev.7387_AspectRatio"                                   = "Aspect Ratio";
   "HitmanAbsolution.Odev.7388_ApplySettings"                                 = "Apply Settings";
   "HitmanAbsolution.Odev.7389_Low"                                           = "Low";
   "HitmanAbsolution.Odev.7390_Medium"                                        = "Medium";
   "HitmanAbsolution.Odev.7391_Normal"                                        = "Normal";
   "HitmanAbsolution.Odev.7392_High"                                          = "High";
   "HitmanAbsolution.Odev.7393_Ultra"                                         = "Ultra";
   "HitmanAbsolution.Odev.7394_Custom"                                        = "Custom";
   "HitmanAbsolution.Odev.7395_Trilinear"                                     = "Trilinear";
   "HitmanAbsolution.Odev.7396_Anisotropic2X"                                 = "Anisotropic 2x";
   "HitmanAbsolution.Odev.7397_Anisotropic4X"                                 = "Anisotropic 4x";
   "HitmanAbsolution.Odev.7398_Anisotropic8X"                                 = "Anisotropic 8x";
   "HitmanAbsolution.Odev.7399_Anisotropic16X"                                = "Anisotropic 16x";
   "HitmanAbsolution.Odev.7400_Auto"                                          = "Auto";
   "HitmanAbsolution.Odev.7401_Display"                                       = "Display";
   "HitmanAbsolution.Odev.7402_Quality"                                       = "Quality";
   "HitmanAbsolution.Odev.7403_ControlsLayout"                                = "Controls Layout";
   "HitmanAbsolution.Odev.7404_DoYouWantToKeepTheseSettingsBrRe"              = "Do you want to keep these settings?\nReverting in [time] seconds.";
   "HitmanAbsolution.Odev.7405_SettingsChanged"                               = "Settings Changed";
   "HitmanAbsolution.Odev.7406_Display"                                       = "Display";
   "HitmanAbsolution.Odev.7407_Quality"                                       = "Quality";
   "HitmanAbsolution.Odev.7408_ShadowQuality"                                 = "Shadow Quality";
   "HitmanAbsolution.Odev.7409_ShadowResolution"                              = "Shadow Resolution";
   "HitmanAbsolution.Odev.7410_TextureFilter"                                 = "Texture Filter";
   "HitmanAbsolution.Odev.7411_TextureQuality"                                = "Texture Quality";
   "HitmanAbsolution.Odev.7412_Ssao"                                          = "SSAO";
   "HitmanAbsolution.Odev.7413_Ssgi"                                          = "SSGI";
   "HitmanAbsolution.Odev.7414_GlobalIllumination"                            = "Global Illumination";
   "HitmanAbsolution.Odev.7415_Tessellation"                                  = "Tessellation";
   "HitmanAbsolution.Odev.7416_Reflections"                                   = "Reflections";
   "HitmanAbsolution.Odev.7417_AntiAliasing"                                  = "Anti-Aliasing";
   "HitmanAbsolution.Odev.7418_LevelOfDetail"                                 = "Level of Detail";
   "HitmanAbsolution.Odev.7419_MotionBlur"                                    = "Motion Blur";
   "HitmanAbsolution.Odev.7420_DepthOfField"                                  = "Depth of Field";
   "HitmanAbsolution.Odev.7421_Controller"                                    = "Controller";
   "HitmanAbsolution.Odev.7422_MouseAndKeyboard"                              = "Mouse and Keyboard";
   "HitmanAbsolution.Odev.7423_Gamepad"                                       = "Gamepad";
   "HitmanAbsolution.Odev.7424_AimAndCamera"                                  = "Aim and Camera";
   "HitmanAbsolution.Odev.7425_HintsAndInstinct"                              = "Hints and Instinct";
   "HitmanAbsolution.Odev.7426_Controller"                                    = "Controller";
   "HitmanAbsolution.Odev.7427_MouseAndKeyboard"                              = "Mouse and Keyboard";
   "HitmanAbsolution.Odev.7428_Gamepad"                                       = "Gamepad";
   "HitmanAbsolution.Odev.7429_Back"                                          = "Back";
   "HitmanAbsolution.Odev.7430_Cheat"                                         = "Cheat";
   "HitmanAbsolution.Odev.7431_EnableCheatOptions"                            = "Enable cheat options";
   "HitmanAbsolution.Odev.7432_Debug"                                         = "Debug";
   "HitmanAbsolution.Odev.7433_ChangeDebugOptions"                            = "Change debug options";
   "HitmanAbsolution.Odev.7434_Difficulty"                                    = "Difficulty";
   "HitmanAbsolution.Odev.7435_ChangeTheDifficultySetting"                    = "Change the difficulty setting";
   "HitmanAbsolution.Odev.7436_Game"                                          = "Game";
   "HitmanAbsolution.Odev.7437_ChangeGameOptions"                             = "Change game options";
   "HitmanAbsolution.Odev.7438_Graphics"                                      = "Graphics";
   "HitmanAbsolution.Odev.7439_ChangeGraphicsOptions"                         = "Change graphics options";
   "HitmanAbsolution.Odev.7440_Sound"                                         = "Sound";
   "HitmanAbsolution.Odev.7441_ChangeSoundOptions"                            = "Change sound options";
   "HitmanAbsolution.Odev.7442_Options"                                       = "OPTIONS";
   "HitmanAbsolution.Odev.7443_EffectsVolume"                                 = "Effects Volume";
   "HitmanAbsolution.Odev.7444_MasterVolume"                                  = "Master Volume";
   "HitmanAbsolution.Odev.7445_MusicVolume"                                   = "Music Volume";
   "HitmanAbsolution.Odev.7446_VoiceVolume"                                   = "Voice Volume";
   "HitmanAbsolution.Odev.7447_Options"                                       = "Options";
   "HitmanAbsolution.Odev.7448_InstinctShowPaths"                             = "Instinct: Show Paths";
   "HitmanAbsolution.Odev.7449_InstinctShowEnemies"                           = "Instinct: Show Enemies";
   "HitmanAbsolution.Odev.7450_ShowTutorialMessages"                          = "Show Tutorial Messages";
   "HitmanAbsolution.Odev.7451_ShowHints"                                     = "Show Hints";
   "HitmanAbsolution.Odev.7452_ToggleOption"                                  = "Toggle Option";
   "HitmanAbsolution.Odev.7453_IncreaseZoom"                                  = "Increase Zoom";
   "HitmanAbsolution.Odev.AND.7454_HoldZoom"                                  = "HOLD Zoom";
   "HitmanAbsolution.Odev.iOS.7454_HoldZoom"                                  = "HOLD Zoom";
   "HitmanAbsolution.Odev.7454_HoldZoom"                                      = "[HOLD] Zoom";
   "HitmanAbsolution.Odev.AND.7454_HoldZoom"                                  = "HOLD Zoom";
   "HitmanAbsolution.Odev.iOS.7454_HoldZoom"                                  = "HOLD Zoom";
   "HitmanAbsolution.Odev.SWI.7454_HoldZoom"                                  = "HOLD Zoom";
   "HitmanAbsolution.Odev.7455_Sound"                                         = "Sound";
   "HitmanAbsolution.Odev.7456_DecreaseZoom"                                  = "Decrease Zoom";
   "HitmanAbsolution.Odev.7457_MissionData"                                   = "Mission Data";
   "HitmanAbsolution.Odev.7458_PauseMenu"                                     = "Pause Menu";
   "HitmanAbsolution.Odev.7459_Reload"                                        = "Reload";
   "HitmanAbsolution.Odev.AND.7460_HoldInstinct"                              = "HOLD Instinct";
   "HitmanAbsolution.Odev.iOS.7460_HoldInstinct"                              = "HOLD Instinct";
   "HitmanAbsolution.Odev.7460_HoldInstinct"                                  = "[HOLD] Instinct";
   "HitmanAbsolution.Odev.AND.7460_HoldInstinct"                              = "HOLD Instinct";
   "HitmanAbsolution.Odev.iOS.7460_HoldInstinct"                              = "HOLD Instinct";
   "HitmanAbsolution.Odev.SWI.7460_HoldInstinct"                              = "HOLD Instinct";
   "HitmanAbsolution.Odev.AND.7461_SqueezeHairTrigger"                        = "SQUEEZE Hair Trigger";
   "HitmanAbsolution.Odev.iOS.7461_SqueezeHairTrigger"                        = "SQUEEZE Hair Trigger";
   "HitmanAbsolution.Odev.7461_SqueezeHairTrigger"                            = "[SQUEEZE] Hair Trigger";
   "HitmanAbsolution.Odev.AND.7461_SqueezeHairTrigger"                        = "SQUEEZE Hair Trigger";
   "HitmanAbsolution.Odev.iOS.7461_SqueezeHairTrigger"                        = "SQUEEZE Hair Trigger";
   "HitmanAbsolution.Odev.SWI.7461_SqueezeHairTrigger"                        = "SQUEEZE Hair Trigger";
   "HitmanAbsolution.Odev.7462_Shoot"                                         = "Shoot";
   "HitmanAbsolution.Odev.7463_ResetMappings"                                 = "Reset Mappings";
   "HitmanAbsolution.Odev.7464_ThisWillResetAllYourMappingsAreY"              = "This will reset all your mappings. Are you sure?";
   "HitmanAbsolution.Odev.7465_MouseSensitivity"                              = "Mouse Sensitivity";
   "HitmanAbsolution.Odev.7466_ShootingFromTriggers"                          = "Shooting From Triggers";
   "HitmanAbsolution.Odev.7467_AltShootingControls"                           = "Alt. Shooting Controls";
   "HitmanAbsolution.Odev.7468_System"                                        = "System";
   "HitmanAbsolution.Odev.7469_Camera"                                        = "Camera";
   "HitmanAbsolution.Odev.7470_Move"                                          = "Move";
   "HitmanAbsolution.Odev.7471_Camera"                                        = "Camera";
   "HitmanAbsolution.Odev.7472_CameraShoulderSwitch"                          = "Camera Shoulder Switch";
   "HitmanAbsolution.Odev.7473_Sneak"                                         = "Sneak";
   "HitmanAbsolution.Odev.7474_Interact"                                      = "Interact";
   "HitmanAbsolution.Odev.7475_InteractAgilityActions"                        = "Interact / Agility Actions";
   "HitmanAbsolution.Odev.AND.7476_HoldPickUp"                                = "HOLD Pick Up";
   "HitmanAbsolution.Odev.iOS.7476_HoldPickUp"                                = "HOLD Pick Up";
   "HitmanAbsolution.Odev.7476_HoldPickUp"                                    = "[HOLD] Pick Up";
   "HitmanAbsolution.Odev.AND.7476_HoldPickUp"                                = "HOLD Pick Up";
   "HitmanAbsolution.Odev.iOS.7476_HoldPickUp"                                = "HOLD Pick Up";
   "HitmanAbsolution.Odev.SWI.7476_HoldPickUp"                                = "HOLD Pick Up";
   "HitmanAbsolution.Odev.7476_HoldPickUp_kbm"                                = "Pick Up";
   "HitmanAbsolution.Odev.7477_Melee"                                         = "Melee";
   "HitmanAbsolution.Odev.AND.7478_HoldActivateItems"                         = "HOLD Activate Items";
   "HitmanAbsolution.Odev.iOS.7478_HoldActivateItems"                         = "HOLD Activate Items";
   "HitmanAbsolution.Odev.7478_HoldActivateItems"                             = "[HOLD] Activate Items";
   "HitmanAbsolution.Odev.AND.7478_HoldActivateItems"                         = "HOLD Activate Items";
   "HitmanAbsolution.Odev.iOS.7478_HoldActivateItems"                         = "HOLD Activate Items";
   "HitmanAbsolution.Odev.SWI.7478_HoldActivateItems"                         = "HOLD Activate Items";
   "HitmanAbsolution.Odev.7479_TakeCover"                                     = "Take Cover";
   "HitmanAbsolution.Odev.AND.7480_HoldDragBody"                              = "HOLD Drag Body";
   "HitmanAbsolution.Odev.iOS.7480_HoldDragBody"                              = "HOLD Drag Body";
   "HitmanAbsolution.Odev.7480_HoldDragBody"                                  = "[HOLD] Drag Body";
   "HitmanAbsolution.Odev.AND.7480_HoldDragBody"                              = "HOLD Drag Body";
   "HitmanAbsolution.Odev.iOS.7480_HoldDragBody"                              = "HOLD Drag Body";
   "HitmanAbsolution.Odev.SWI.7480_HoldDragBody"                              = "HOLD Drag Body";
   "HitmanAbsolution.Odev.7480_HoldDragBody_kbm"                              = "Drag Body";
   "HitmanAbsolution.Odev.7481_AgilityActions"                                = "Agility Actions";
   "HitmanAbsolution.Odev.AND.7482_HoldTakeDisguise"                          = "HOLD Take Disguise";
   "HitmanAbsolution.Odev.iOS.7482_HoldTakeDisguise"                          = "HOLD Take Disguise";
   "HitmanAbsolution.Odev.7482_HoldTakeDisguise"                              = "[HOLD] Take Disguise";
   "HitmanAbsolution.Odev.AND.7482_HoldTakeDisguise"                          = "HOLD Take Disguise";
   "HitmanAbsolution.Odev.iOS.7482_HoldTakeDisguise"                          = "HOLD Take Disguise";
   "HitmanAbsolution.Odev.SWI.7482_HoldTakeDisguise"                          = "HOLD Take Disguise";
   "HitmanAbsolution.Odev.7482_HoldTakeDisguise_kbm"                          = "Take Disguise";
   "HitmanAbsolution.Odev.AND.7483_HoldRun"                                   = "HOLD Run";
   "HitmanAbsolution.Odev.iOS.7483_HoldRun"                                   = "HOLD Run";
   "HitmanAbsolution.Odev.7483_HoldRun"                                       = "[HOLD] Run";
   "HitmanAbsolution.Odev.AND.7483_HoldRun"                                   = "HOLD Run";
   "HitmanAbsolution.Odev.iOS.7483_HoldRun"                                   = "HOLD Run";
   "HitmanAbsolution.Odev.SWI.7483_HoldRun"                                   = "HOLD Run";
   "HitmanAbsolution.Odev.7484_Reload"                                        = "Reload";
   "HitmanAbsolution.Odev.AND.7485_HoldInstinctModeBlendIn"                   = "HOLD Instinct Mode/Blend In";
   "HitmanAbsolution.Odev.iOS.7485_HoldInstinctModeBlendIn"                   = "HOLD Instinct Mode/Blend In";
   "HitmanAbsolution.Odev.7485_HoldInstinctModeBlendIn"                       = "[HOLD] Instinct Mode/Blend In";
   "HitmanAbsolution.Odev.AND.7485_HoldInstinctModeBlendIn"                   = "HOLD Instinct Mode/Blend In";
   "HitmanAbsolution.Odev.iOS.7485_HoldInstinctModeBlendIn"                   = "HOLD Instinct Mode/Blend In";
   "HitmanAbsolution.Odev.SWI.7485_HoldInstinctModeBlendIn"                   = "HOLD Instinct Mode/Blend In";
   "HitmanAbsolution.Odev.AND.7486_HoldAim"                                   = "HOLD Aim";
   "HitmanAbsolution.Odev.iOS.7486_HoldAim"                                   = "HOLD Aim";
   "HitmanAbsolution.Odev.7486_HoldAim"                                       = "[HOLD] Aim";
   "HitmanAbsolution.Odev.AND.7486_HoldAim"                                   = "HOLD Aim";
   "HitmanAbsolution.Odev.iOS.7486_HoldAim"                                   = "HOLD Aim";
   "HitmanAbsolution.Odev.SWI.7486_HoldAim"                                   = "HOLD Aim";
   "HitmanAbsolution.Odev.7487_ShootThrowDropItem"                            = "Shoot/Throw/Drop Item";
   "HitmanAbsolution.Odev.7488_MeleeWeaponsExplosives"                        = "Melee Weapons & Explosives";
   "HitmanAbsolution.Odev.7489_PistolsRevolvers"                              = "Pistols & Revolvers";
   "HitmanAbsolution.Odev.7490_AutomaticGunsShotgunsSniperRifle"              = "Automatic Guns, Shotguns & Sniper Rifles";
   "HitmanAbsolution.Odev.7491_HolsterWeapon"                                 = "Holster Weapon";
   "HitmanAbsolution.Odev.AND.7492_HoldSilencerOnOff"                         = "HOLD Silencer On/Off";
   "HitmanAbsolution.Odev.iOS.7492_HoldSilencerOnOff"                         = "HOLD Silencer On/Off";
   "HitmanAbsolution.Odev.7492_HoldSilencerOnOff"                             = "[HOLD] Silencer On/Off";
   "HitmanAbsolution.Odev.AND.7492_HoldSilencerOnOff"                         = "HOLD Silencer On/Off";
   "HitmanAbsolution.Odev.iOS.7492_HoldSilencerOnOff"                         = "HOLD Silencer On/Off";
   "HitmanAbsolution.Odev.SWI.7492_HoldSilencerOnOff"                         = "HOLD Silencer On/Off";
   "HitmanAbsolution.Odev.7492_HoldSilencerOnOff_kbm"                         = "Silencer On/Off";
   "HitmanAbsolution.Odev.7493_PauseMenu"                                     = "Pause Menu";
   "HitmanAbsolution.Odev.7494_LockedCover"                                   = "Locked Cover";
   "HitmanAbsolution.Odev.7495_WeaponSelector"                                = "Weapon Selector";
   "HitmanAbsolution.Odev.7496_ShowAlways"                                    = "Show Always";
   "HitmanAbsolution.Odev.7497_ShowOnUse"                                     = "Show On Use";
   "HitmanAbsolution.Odev.7498_Hide"                                          = "Hide";
   "HitmanAbsolution.Odev.7499_ButtonMapping"                                 = "Button Mapping";
   "HitmanAbsolution.Odev.7500_DropItem"                                      = "Drop Item";
   "HitmanAbsolution.Odev.7501_ZoomOut"                                       = "Zoom Out";
   "HitmanAbsolution.Odev.7502_ZoomIn"                                        = "Zoom In";
   "HitmanAbsolution.Odev.7503_PrecisionAim"                                  = "Precision Aim";
   "HitmanAbsolution.Odev.7504_PreviousWeapon"                                = "Previous Weapon";
   "HitmanAbsolution.Odev.7505_NextWeapon"                                    = "Next Weapon";
   "HitmanAbsolution.Odev.7506_FireMode"                                      = "Fire Mode";
   "HitmanAbsolution.Odev.7507_Holster"                                       = "Holster";
   "HitmanAbsolution.Odev.7508_Sneak"                                         = "Sneak";
   "HitmanAbsolution.Odev.7509_SwitchCamera"                                  = "Switch Camera";
   "HitmanAbsolution.Odev.7510_Instinct"                                      = "Instinct";
   "HitmanAbsolution.Odev.7511_Reload"                                        = "Reload";
   "HitmanAbsolution.Odev.7512_Shoot"                                         = "Shoot";
   "HitmanAbsolution.Odev.7513_Aim"                                           = "Aim";
   "HitmanAbsolution.Odev.7514_Run"                                           = "Run";
   "HitmanAbsolution.Odev.7515_TakeDisguise"                                  = "Take Disguise";
   "HitmanAbsolution.Odev.7516_Activate"                                      = "Activate";
   "HitmanAbsolution.Odev.7517_Melee"                                         = "Melee";
   "HitmanAbsolution.Odev.7518_DragBody"                                      = "Drag Body";
   "HitmanAbsolution.Odev.7519_Cover"                                         = "Cover";
   "HitmanAbsolution.Odev.7520_PickUp"                                        = "Pick Up";
   "HitmanAbsolution.Odev.7521_Use2"                                          = "Use2";
   "HitmanAbsolution.Odev.7522_Use"                                           = "Use";
   "HitmanAbsolution.Odev.7523_MoveRight"                                     = "Move Right";
   "HitmanAbsolution.Odev.7524_MoveLeft"                                      = "Move Left";
   "HitmanAbsolution.Odev.7525_MoveBackward"                                  = "Move Backward";
   "HitmanAbsolution.Odev.7526_MoveForward"                                   = "Move Forward";
   "HitmanAbsolution.Odev.7527_LeftMouse"                                     = "Left Mouse";
   "HitmanAbsolution.Odev.7528_RightMouse"                                    = "Right Mouse";
   "HitmanAbsolution.Odev.7529_MiddleMouse"                                   = "Middle Mouse";
   "HitmanAbsolution.Odev.7530_MousewheelUp"                                  = "Mousewheel Up";
   "HitmanAbsolution.Odev.7531_MousewheelDown"                                = "Mousewheel Down";
   "HitmanAbsolution.Odev.7532_MouseButtonMouse_Button_Nr"                    = "Mouse Button {MOUSE_BUTTON_NR}";
   "HitmanAbsolution.Odev.7533_Notebook"                                      = "Notebook";
   "HitmanAbsolution.Odev.AND.7533_Notebook"                                  = "Notebook";
   "HitmanAbsolution.Odev.iOS.7533_Notebook"                                  = "Notebook";
   "HitmanAbsolution.Odev.SWI.7533_Notebook"                                  = "Notebook";
   "HitmanAbsolution.Odev.7534_Bloom"                                         = "Bloom";
   "HitmanAbsolution.Odev.7535_ShowWeaponSelector"                            = "Show Weapon Selector";
   "HitmanAbsolution.Odev.7536_ChangeCover"                                   = "Change Cover";
   "HitmanAbsolution.Odev.AND.7536_ChangeCover"                               = "Change Cover";
   "HitmanAbsolution.Odev.iOS.7536_ChangeCover"                               = "Change Cover";
   "HitmanAbsolution.Odev.SWI.7536_ChangeCover"                               = "Change Cover";
   "HitmanAbsolution.Odev.7537_ButtonMapping"                                 = "Button Mapping";
   "HitmanAbsolution.Odev.7538_HumanShieldSurrender"                          = "Human Shield/Surrender";
   "HitmanAbsolution.Odev.7539_MarkTargetContracts"                           = "Mark Target (Contracts)";
   "HitmanAbsolution.Odev.7540_Minimal"                                       = "Minimal";
   "HitmanAbsolution.Odev.7541_Lowest"                                        = "Lowest";
   "HitmanAbsolution.Odev.7542_VeryLow"                                       = "Very Low";
   "HitmanAbsolution.Odev.7543_Mouse"                                         = "Mouse";
   "HitmanAbsolution.Odev.7544_PressInventory_ShortrangeToEquip"              = "Press {INVENTORY_SHORTRANGE} to equip [Silverballers] and to toggle between single and dual wielding.";
   "HitmanAbsolution.Odev.7544_PressInventory_ShortrangeToEquip_feralvcp"     = "Tap the Silverballers in the Inventory to equip them. Tap and hold to toggle between single and dual wielding.";
   "HitmanAbsolution.Odev.7545_YouHaveToHoldPrecision_AimToStea"              = "You have to hold {PRECISION_AIM} to steady aim.";
   "HitmanAbsolution.Odev.7546_HoldPrecision_AimToSteadyAim"                  = "Hold {PRECISION_AIM} to steady aim.";
   "HitmanAbsolution.Odev.7547_ToggleSilencer"                                = "Toggle Silencer";
   "HitmanAbsolution.Odev.7548_PressFire_ModeToToggleSilencers"               = "Press {FIRE_MODE} to toggle silencers.";
   "HitmanAbsolution.Odev.7549_UseZoom_InToZoom"                              = "Use {ZOOM_IN} to Zoom.";
   "HitmanAbsolution.Odev.7550_YouMustBeConnectedToTheSteamNetw"              = "You must be connected to the Steam Network to access this feature.\nPlease make sure that you are connected to the Internet and Steam is set to Online Mode.";
   "HitmanAbsolution.Odev.7551_YouMustBeConnectedToTheSteamNetw"              = "You must be connected to the Steam Network to access the Message System.\nPlease make sure that you are connected to the Internet and Steam is set to Online Mode.";
   "HitmanAbsolution.Odev.SWI.7552_YouHaveBeenSignedOutOfTheSteamNe"          = "You have been signed out of Calico. Online features are no longer available.";
   "HitmanAbsolution.Odev.AND.7552_YouHaveBeenSignedOutOfTheSteamNe"          = "You have been signed out of Calico. Online features are no longer available.";
   "HitmanAbsolution.Odev.iOS.7552_YouHaveBeenSignedOutOfTheSteamNe"          = "You have been signed out of Calico. Online features are no longer available.";
   "HitmanAbsolution.Odev.7552_YouHaveBeenSignedOutOfTheSteamNe"              = "You have been signed out of the Steam Network. Online features are no longer available.";
   "HitmanAbsolution.Odev.7553_WhenWieldingASingleWeaponUsePrec"              = "When wielding a single weapon, use Precision Aim to increase precision.";
   "HitmanAbsolution.Odev.7554_DualWieldingWeaponsAllowsYouToFi"              = "Dual wielding weapons allows you to fire rapidly. Simply keep holding Shoot.";
   "HitmanAbsolution.Odev.7555_BenchmarkingPressEscapeToStopNfp"              = "Benchmarking... Press Escape to stop.\nFPS: {0}   Min FPS: {1}   Max FPS: {2}   Average FPS: {3}";
   "HitmanAbsolution.Odev.7556_Weapon3ToEquipAThrowableItem"                  = "{WEAPON3} to equip a throwable item.";
   "HitmanAbsolution.Odev.7556_Weapon3ToEquipAThrowableItem_feralvcp"         = "Tap the throwable weapon in the inventory to re-equip it.";
   "HitmanAbsolution.Odev.7557_Leader0"                                       = "Leader: {0}";
   "HitmanAbsolution.Odev.7558_PressBackspaceToUnmapThisAction"               = "Press [backspace] to unmap this action.";
   "HitmanAbsolution.Odev.7559_Brightness"                                    = "Brightness";
   "HitmanAbsolution.Odev.7560_Fxaa"                                          = "FXAA";
   "HitmanAbsolution.Odev.7561_Msaa"                                          = "MSAA";
   "HitmanAbsolution.Odev.7562_Msaa2X"                                        = "MSAA 2X";
   "HitmanAbsolution.Odev.7563_Msaa4X"                                        = "MSAA 4X";
   "HitmanAbsolution.Odev.7564_Msaa8X"                                        = "MSAA 8X";
   "HitmanAbsolution.Odev.7565_Msaa2XFxaa"                                    = "MSAA 2X + FXAA";
   "HitmanAbsolution.Odev.7566_Msaa4XFxaa"                                    = "MSAA 4X + FXAA";
   "HitmanAbsolution.Odev.7567_Msaa8XFxaa"                                    = "MSAA 8X + FXAA";
   "HitmanAbsolution.Odev.7568_PleaseReconnectYourController"                 = "Please reconnect your controller";
   "HitmanAbsolution.Odev.7569_ControllerDisconnected"                        = "Controller Disconnected";
   "HitmanAbsolution.Odev.7570_YouAreAboutToSaveOnANewStorageDe"              = "You are about to save on a new storage device. Any existing progress will be overwritten. Do you want to continue?";
   "HitmanAbsolution.Odev.7571_ThereIsNotEnoughFreeSpaceOnTheHa"              = "There is not enough free space on the hard-drive. A minimum of 0 is required. The game will now exit.";
   "HitmanAbsolution.Odev.7572_TheHitmanAbsolutionSaveDataAppea"              = "The Hitman: Absolution™ save data appears to be damaged and cannot be loaded. If you continue, the existing save data will be overwritten. If you cancel, the game progress will not be saved.";
   "HitmanAbsolution.Odev.7573_ThisGameAutomaticallySavesYourPr"              = "This game automatically saves your progress at certain points. Do not turn off your PlayStation®3 system when you see this icon.";
   "HitmanAbsolution.Odev.7574_YouMustBeSignedInToPlaystationNe"              = "You must be signed in to PlayStation®Network to play contracts.";
   "HitmanAbsolution.Odev.7575_YouMustBeSignedInToPlaystationNe"              = "You must be signed in to PlayStation®Network to access the leaderboards.";
   "HitmanAbsolution.Odev.7576_YouMustBeConnectedToXboxLiveToPl"              = "You must be connected to Xbox LIVE to play contracts.";
   "HitmanAbsolution.Odev.7577_YouMustBeConnectedToXboxLiveToAc"              = "You must be connected to Xbox LIVE to access the leaderboards.";
   "HitmanAbsolution.Odev.7578_YouAreNotConnectedToXboxLiveYour"              = "You are not connected to Xbox LIVE. Your scores will not be submitted to the online leaderboards.";
   "HitmanAbsolution.Odev.7579_YouAreNotConnectedToPlaystationN"              = "You are not connected to PlayStation®Network. Your scores will not be submitted to the online leaderboards.";
   "HitmanAbsolution.Odev.7580_YouHaveBeenSignedOutOfXboxLiveOn"              = "You have been signed out of Xbox LIVE. Online features are no longer available.";
   "HitmanAbsolution.Odev.7581_YouHaveBeenSignedOutOfPlaystatio"              = "You have been signed out of PlayStation®Network. Online features are no longer available. You are not connected to PlayStation®Network. Your scores will not be submitted to the online leaderboards.";
   "HitmanAbsolution.Odev.7582_ThisSaveDataIsFromAnotherUserGam"              = "This save data is from another user. Game progress will not be saved. To re-enable saving, please delete this save data and start a new game.";
   "HitmanAbsolution.Odev.7583_TheSaveDataBelongsToAnotherUserA"              = "The save data belongs to another user and cannot be loaded. If you continue, the existing save data will be overwritten. If you cancel, the game progress will not be saved.";
   "HitmanAbsolution.Odev.7584_AReadErrorHasOccurredTheGameWill"              = "A read error has occurred. The game will now exit.";
   "HitmanAbsolution.Odev.7585_AReadErrorHasOccurredTheGameWill"              = "A read error has occurred. The game will now exit.";
   "HitmanAbsolution.Odev.7586_ThereIsNotEnoughFreeSpaceOnTheSe"              = "There is not enough free space on the selected storage device. Do you want to select another one now? If you cancel, the game progress will not be saved.";
   "HitmanAbsolution.Odev.7587_ThisGameAutomaticallySavesYourPr"              = "This game automatically saves your progress at certain points. Do not remove the storage device or turn off your console when you see this icon.";
   "HitmanAbsolution.Odev.7588_YouAreNotSignedInAGamerProfileIf"              = "You are not signed in a gamer profile. If you continue the game progress will not be saved. Do you want to continue?";
   "HitmanAbsolution.Odev.7589_YouHaveNotSelectedAStorageDevice"              = "You have not selected a storage device. If you continue, the game progress will not be saved. Do you want to continue?";
   "HitmanAbsolution.Odev.7590_TheHitmanAbsolutionSavegameAppea"              = "The Hitman: Absolution™ savegame appears to be damaged and cannot be loaded. If you continue, the existing savegame will be overwritten. If you cancel, the game progress will not be saved.";
   "HitmanAbsolution.Odev.7591_YouAreRequiredToConnectToXboxLiv"              = "You are required to connect to Xbox LIVE to use this feature.";
   "HitmanAbsolution.Odev.7592_YouNeedToSignInToPlaystationNetw"              = "You need to sign in to PlayStation®Network to use this feature.";
   "HitmanAbsolution.Odev.7593_YouHaveSignedOutTheGameWillNowRe"              = "You have signed out. The game will now return to the title screen.";
   "HitmanAbsolution.Odev.7594_MoveTheArrowsUntilTheirTipsTouch"              = "Move the arrows until their tips touch the screen borders";
   "HitmanAbsolution.Odev.7595_NoSavegameCouldBeFoundANewSavega"              = "No savegame could be found. A new savegame will be created.";
   "HitmanAbsolution.Odev.7596_NoSavegameCouldBeFoundANewSavega"              = "No savegame could be found. A new savegame will be created.";
   "HitmanAbsolution.Odev.7597_TheActiveStorageDeviceHasBeenRem"              = "The active storage device has been removed. The game progress will not be saved.";
   "HitmanAbsolution.Odev.7598_ANewProfileHasSignedInYouWillNow"              = "A new profile has signed in. You will now be directed to the title screen.";
   "HitmanAbsolution.Odev.7599_YouMustSignUpForPlaystationNetwo"              = "You must sign up for PlayStation®Network.";
   "HitmanAbsolution.Odev.7600_SorryTheLeaderboardIsnTAvailable"              = "Sorry, the leaderboard isn’t available right now. Please try again later. For more information, go to www.hitman.com.";
   "HitmanAbsolution.Odev.7601_SorryTheMessageSystemIsnTAvailab"              = "Sorry, the Message System isn’t available right now. Please try again later. For more information, go to www.hitman.com.";
   "HitmanAbsolution.Odev.7602_SorryTheMessageSystemIsnTAvailab"              = "Sorry, the Message System isn’t available right now. Please try again later.";
   "HitmanAbsolution.Odev.7603_YouCannotAccessTheLeaderboardsPl"              = "You cannot access the leaderboards, please check your parental control settings.";
   "HitmanAbsolution.Odev.7604_YouCannotAccessTheLeaderboardsPl"              = "You cannot access the leaderboards, please check your parental control settings.";
   "HitmanAbsolution.Odev.7605_YourScoresWillNotBeSubmittedToTh"              = "Your scores will not be submitted to the online leaderboards, please check your parental control settings.";
   "HitmanAbsolution.Odev.7606_YourScoresWillNotBeSubmittedToTh"              = "Your scores will not be submitted to the online leaderboards, please check your Family Settings.";
   "HitmanAbsolution.Odev.7607_ParentalControl"                               = "Parental Control";
   "HitmanAbsolution.Odev.7608_FamilySettings"                                = "Family Settings";
   "HitmanAbsolution.Odev.7609_SorryTheLeaderboardIsnTAvailable"              = "Sorry, the leaderboard isn’t available right now. Please try again later.";
   "HitmanAbsolution.Odev.7610_YouCannotViewMessagesPleaseCheck"              = "You cannot view messages, please check your Family Settings.";
   "HitmanAbsolution.Odev.7611_YouCannotViewMessagesPleaseCheck"              = "You cannot view messages, please check your parental control settings.";
   "HitmanAbsolution.Odev.7612_YouMustBeConnectedToXboxLiveToAc"              = "You must be connected to Xbox LIVE to access the Message System.";
   "HitmanAbsolution.Odev.7613_YouMustBeSignedInToPlaystationNe"              = "You must be signed in to PlayStation®Network to access the Message System.";
   "HitmanAbsolution.Odev.7614_YouHaveBeenSignedOutOfPlaystatio"              = "You have been signed out of PlayStation®Network. Online features are no longer available. Your scores will not be submitted to the online leaderboards. You will now be returned to the Main Menu.";
   "HitmanAbsolution.Odev.7615_MinimumFps0BrMaximumFps1BrAverag"              = "Minimum FPS: {0}\nMaximum FPS: {1}\nAverage FPS: {2}";
   "HitmanAbsolution.Odev.7616_BenchmarkResults"                              = "Benchmark Results";
   "HitmanAbsolution.Odev.7617_Quit"                                          = "Quit";
   "HitmanAbsolution.Odev.7618_DoYouReallyWantToQuit"                         = "Do you really want to quit?";
   "HitmanAbsolution.Odev.7619_SorryTheLeaderboardIsnTAvailable"              = "Sorry, the leaderboard isn’t available right now. If you continue, your scores will not be submitted to the online leaderboards.";
   "HitmanAbsolution.Odev.7620_SorryTheServerIsnTAvailableRight"              = "Sorry, the server isn’t available right now. Please try again later. For more information, go to www.hitman.com.";
   "HitmanAbsolution.Odev.7621_SorryTheServerIsnTAvailableRight"              = "Sorry, the server isn’t available right now. Please try again later.";
   "HitmanAbsolution.Odev.7622_SorryTheLeaderboardIsnTAvailable"              = "Sorry, the leaderboard isn’t available right now. For more information, go to www.hitman.com. If you continue, your scores will not be submitted to the online leaderboards.";
   "HitmanAbsolution.Odev.7623_AdjustYourScreen"                              = "Adjust your screen";
   "HitmanAbsolution.Odev.7624_SaveData"                                      = "Save data";
   "HitmanAbsolution.Odev.7625_HitmanAbsolution"                              = "Hitman: Absolution™";
   "HitmanAbsolution.Odev.7626_HitmanAbsolution"                              = "Hitman: Absolution™";
   "HitmanAbsolution.Odev.7627_TheCurrentlySelectedAudioLanguag"              = "The currently selected audio language has become unavailable. You will now be returned to the main menu.";
   "HitmanAbsolution.Odev.7628_YouAreAboutToChangeTheTextLangua"              = "You are about to change the text language. Do you want to continue?";
   "HitmanAbsolution.Odev.7629_YouAreAboutToChangeTheAudioLangu"              = "You are about to change the audio language. Do you want to continue?";
   "HitmanAbsolution.Odev.7630_NewChallengeUnlocks"                           = "New challenge unlocks";
   "HitmanAbsolution.Odev.7631_CheckThemOutInTheSafeHouse"                    = "Check them out in the Safe House.";
   "HitmanAbsolution.Odev.7632_YouHaveBeenSignedOutOfPlaystatio"              = "You have been signed out of PlayStation®Network. Online features are no longer available. Your scores will not be submitted to the online leaderboards. You will now be returned to the Main Menu.";
   "HitmanAbsolution.Odev.7633_YouHaveLostConnectionToXboxLiveY"              = "You have lost connection to Xbox LIVE. You will be returned to the Game Mode Selection menu.";
   "HitmanAbsolution.Odev.7634_OnlineServiceIsDisabledOnYourSon"              = "Online service is disabled on your Sony Entertainment Network account due to parental control restrictions.";
   "HitmanAbsolution.Odev.7635_OnlineServiceIsDisabledOnYourXbo"              = "Online service is disabled on your Xbox LIVE account due to parental control restrictions.";
   "HitmanAbsolution.Odev.7636_YouAreNotSignedIntoPlaystationNe"              = "You are not signed into PlayStation®Network, please sign in to continue.";
   "HitmanAbsolution.Odev.7637_YouAreNotSignedIntoXboxLivePleas"              = "You are not signed into Xbox LIVE, please sign in to continue.";
   "HitmanAbsolution.Odev.7638_SorryTheHitmanAbsolutionContract"              = "Sorry, the Hitman: Absolution™ Contracts server isn’t available right now. Please try again later.";
   "HitmanAbsolution.Odev.7639_SorryTheHitmanAbsolutionContract"              = "Sorry, the Hitman: Absolution™ Contracts server isn’t available right now. Please try again later. For more information, go to www.hitman.com";
   "HitmanAbsolution.Odev.7640_YouAreNotSignedIntoPlaystationNe"              = "You are not signed into PlayStation®Network. You cannot start a Featured Contract. Aborting!";
   "HitmanAbsolution.Odev.7641_YouAreNotSignedIntoXboxLiveYouCa"              = "You are not signed into Xbox Live. You cannot start a Featured Contract. Aborting!";
   "HitmanAbsolution.Odev.7642_Register"                                      = "Register";
   "HitmanAbsolution.Odev.7643_SniperChallengeAccess"                         = "Sniper Challenge Access";
   "HitmanAbsolution.Odev.7644_ToReceiveAllOfTheUnlocksYouHaveE"              = "To receive all of the unlocks you have earned in the Sniper Challenge you must first redeem the Sniper Challenge Access code which was provided with your copy of Hitman: Absolution.";
   "HitmanAbsolution.Odev.7645_PleaseSelectTheLanguage"                       = "Please select the language";
   "HitmanAbsolution.Odev.7646_TheSniperChallengeSaveDataAppear"              = "The Sniper Challenge save data appears to be damaged and cannot be loaded. Your Sniper Challenge progress will not be loaded.";
   "HitmanAbsolution.Odev.7647_TheSniperChallengeSavegameAppear"              = "The Sniper Challenge savegame appears to be damaged and cannot be loaded. Your Sniper Challenge progress will not be loaded.";
   "HitmanAbsolution.Odev.7648_DownloadableContentHasBecomeUnav"              = "Downloadable Content has become unavailable. You will be returned to the title screen.";
   "HitmanAbsolution.Odev.7649_PleaseReconnectYourController"                 = "Please reconnect your controller";
   "HitmanAbsolution.Odev.7650_PleaseReconnectYourController"                 = "Please reconnect your controller";
   "HitmanAbsolution.Odev.7651_ControllerDisconnected"                        = "Controller Disconnected";
   "HitmanAbsolution.Odev.7652_ControllerDisconnected"                        = "Controller Disconnected";
   "HitmanAbsolution.Odev.7653_UnsilencedWeaponsWillDrawALotOfA"              = "Unsilenced weapons will draw a lot of attention, but they have less recoil and do slightly more damage.";
   "HitmanAbsolution.Odev.7654_SilencedWeaponsAreHarderForYourE"              = "Silenced weapons are harder for your enemies to trace, but they have more recoil and do slightly less damage.";
   "HitmanAbsolution.Odev.7655_TakingTheSameDisguiseMultipleTim"              = "Taking the same disguise multiple times will not change how the world perceives you.";
   "HitmanAbsolution.Odev.7656_TryToEliminateWitnessesBeforeThe"              = "Try to eliminate witnesses before they can raise the alarm.";
   "HitmanAbsolution.Odev.7657_WhenWieldingASingleWeaponSqueeze"              = "When wielding a single weapon, squeeze the trigger halfway to steady your aim and increase precision.";
   "HitmanAbsolution.Odev.7658_DualWieldingWeaponsAllowsYouToFi"              = "Dual wielding weapons allows you to fire rapidly. Simply keep squeezing the trigger.";
   "HitmanAbsolution.Odev.7659_InPointShootingEitherTurnTheCame"              = "In Point Shooting, either turn the camera and mark your targets, or aim and place more precise shots.";
   "HitmanAbsolution.Odev.7660_PointShootingAllows47ToDealWithH"              = "Point Shooting allows 47 to deal with his enemies swiftly and with great precision by using his Instinct, which will be rapidly expended.";
   "HitmanAbsolution.Odev.7661_WaitAndListenToThePeopleAroundYo"              = "Wait and listen to the people around you. They may give vital information, or simply let you know when the coast is clear.";
   "HitmanAbsolution.Odev.7662_AFeaturedContractIsAPlayerCreate"              = "A featured contract is a player-created hit in Hitman: Absolution. You can find them in the pause menu and in the Contracts mode menu.";
   "HitmanAbsolution.Odev.7663_ContractsModeAllowsPlayersToSele"              = "Contracts mode allows players to select the targets they want and compete with each other.";
   "HitmanAbsolution.Odev.7664_LeavingPeopleAliveIsCleanerButMi"              = "Leaving people alive is cleaner, but might complicate your efforts to remain undetected. Yet this is the mark of the silent assassin.";
   "HitmanAbsolution.Odev.7665_EliminatingEnemiesMakesItEasierT"              = "Eliminating enemies makes it easier to remain undetected, but a silent assassin leaves the world around him untouched.";
   "HitmanAbsolution.Odev.7666_YouCanDumpBodiesOverRailingsAndL"              = "You can dump bodies over railings and ledges.";
   "HitmanAbsolution.Odev.7667_UseInstinctToLocateObjectsOfInte"              = "Use Instinct to locate objects of interest.";
   "HitmanAbsolution.Odev.7668_UsingInstinctAllows47ToSenseNear"              = "Using Instinct allows 47 to sense nearby enemies and to anticipate their movement.";
   "HitmanAbsolution.Odev.7669_BeCarefulCarryingAVisibleWeaponI"              = "Be careful carrying a visible weapon. In most cases this will draw attention to you.";
   "HitmanAbsolution.Odev.7670_EliminatingYourTargetsWithAccide"              = "Eliminating your targets with accident kills or with the signature fiber wire will earn you more rating points.";
   "HitmanAbsolution.Odev.7671_ThereAreManyObjectsThatCanEither"              = "There are many objects that can either be used for accident kills, or to bypass or distract your enemies.";
   "HitmanAbsolution.Odev.7672_TheFiberWireIsExtremelySilentAnd"              = "The fiber wire is extremely silent and allows you to drag bodies immediately.";
   "HitmanAbsolution.Odev.7673_IfSomeoneTriesToArrestYouFakeSur"              = "If someone tries to arrest you, fake surrender to lure them close for a surprise attack.";
   "HitmanAbsolution.Odev.7674_RecoverEvidenceToImproveYourRati"              = "Recover evidence to improve your rating.";
   "HitmanAbsolution.Odev.7675_IfYouAreSpottedEnteringABodyCont"              = "If you are spotted entering a body container, your enemies will not give up looking for you.";
   "HitmanAbsolution.Odev.7676_ABodyContainerCanHideTwoBodiesYo"              = "A body container can hide two bodies. You can be one of them.";
   "HitmanAbsolution.Odev.7677_YouCanHideInBodyContainersWhileD"              = "You can hide in body containers. While doing so you are completely hidden. Your enemies will eventually give up hunting you and stand down.";
   "HitmanAbsolution.Odev.7678_ItemsFoundCanBeThrownAndWillDist"              = "Items found can be thrown and will distract nearby enemies.";
   "HitmanAbsolution.Odev.7679_IfYouAreCaughtTrespassingTryToCa"              = "If you are caught trespassing, try to calmly leave the area, then your enemy might stand down.";
   "HitmanAbsolution.Odev.7680_ManyAreasAreOffLimitsTo47EitherI"              = "Many areas are off limits to 47. Either infiltrate such areas unnoticed, or find a disguise that is allowed in the area.";
   "HitmanAbsolution.Odev.7681_IfYourDisguiseIsBlownEitherElimi"              = "If your disguise is blown, either eliminate all witnesses or find another disguise.";
   "HitmanAbsolution.Odev.7682_YouCanTakeDownEnemiesFromCover"                = "You can take down enemies from cover.";
   "HitmanAbsolution.Odev.7683_SubduingCiviliansRatherThanKilli"              = "Subduing civilians rather than killing them minimizes the rating penalty.";
   "HitmanAbsolution.Odev.7684_TheInGameNotebookWillAlwaysTrack"              = "The in-game notebook will always track your objectives, your score, all challenges available and any objects in your inventory.";
   "HitmanAbsolution.Odev.AND.7684_TheInGameNotebookWillAlwaysTrack"          = "The in-game notebook will always track your objectives, your score, all challenges available and any objects in your inventory.";
   "HitmanAbsolution.Odev.iOS.7684_TheInGameNotebookWillAlwaysTrack"          = "The in-game notebook will always track your objectives, your score, all challenges available and any objects in your inventory.";
   "HitmanAbsolution.Odev.SWI.7684_TheInGameNotebookWillAlwaysTrack"          = "The in-game notebook will always track your objectives, your score, all challenges available and any objects in your inventory.";
   "HitmanAbsolution.Odev.7685_TheDifficultyYouSelectAddsAScore"              = "The difficulty you select adds a score bonus. As you increase difficulty, so will the score bonus increase.";
   "HitmanAbsolution.Odev.7686_EveryChallengeYouCompleteWillInc"              = "Every challenge you complete will increase your potential score.";
   "HitmanAbsolution.Odev.7687_KillingNonTargetsWillMeanAScoreP"              = "Killing non-targets will mean a score penalty.";
   "HitmanAbsolution.Odev.7688_IfYouAreEngagedInCombatUseCoverA"              = "If you are engaged in combat, use cover and sprint when moving to avoid being pinned down.";
   "HitmanAbsolution.Odev.7689_AlwaysScoutTheAreaLookForVentsLe"              = "Always scout the area. Look for vents, ledges or alternative routes to your objective.";
   "HitmanAbsolution.Odev.7690_InAFirefightDealWithYourEnemiesS"              = "In a firefight, deal with your enemies swiftly to contain the situation, or slip away and hide until they stand down.";
   "HitmanAbsolution.Odev.7691_IfYouDealWithAllWitnessesToACrim"              = "If you deal with all witnesses to a crime, remaining enemies will be unaware of your actions.";
   "HitmanAbsolution.Odev.7692_IfABodyHasBeenFoundGuardsWillBeM"              = "If a body has been found, guards will be more alert.";
   "HitmanAbsolution.Odev.7693_IfYouAreBeingArrestedDoNotRunIns"              = "If you are being arrested, do not run. Instead, fake surrender, or calmly walk to a secluded area, then deal with your enemy.";
   "HitmanAbsolution.Odev.7694_RememberToHideTheBodiesOfYourVic"              = "Remember to hide the bodies of your victims. Bodies left in plain sight will alert your enemies.";
   "HitmanAbsolution.Odev.7695_InACrowdTurningYourBackToSuspici"              = "In a crowd, turning your back to suspicious enemies will prevent detection.";
   "HitmanAbsolution.Odev.7696_EdgedAndPiercingWeaponsCanBeUsed"              = "Edged and piercing weapons can be used for deadly throws as well as distractions.";
   "HitmanAbsolution.Odev.7697_YouGainInstinctByCompletingObjec"              = "You gain Instinct by completing objectives, performing silent takedowns, assassinating targets or finding clever ways to bypass enemies.";
   "HitmanAbsolution.Odev.7698_OnceAnEnemyIsSuspiciousOfYouYouC"              = "Once an enemy is suspicious of you, you cannot trick them with Instinct.";
   "HitmanAbsolution.Odev.7699_WhileWearingADisguiseYouCanUseIn"              = "While wearing a disguise, you can use Instinct to trick enemies that would normally see through your disguise.";
   "HitmanAbsolution.Odev.7700_PeopleWearingTheSameOutfitAsYouW"              = "People wearing the same outfit as you will be suspicious of your disguise if you get too close.";
   "HitmanAbsolution.Odev.7701_IfYouCanManageToSlipAwayAndHideY"              = "If you can manage to slip away and hide, your enemy will lose track of you.";
   "HitmanAbsolution.Odev.7702_CoverMakesYouHardToDetectAndProt"              = "Cover makes you hard to detect and protects you in combat. Use cover often.";
   "HitmanAbsolution.Odev.7703_OrangeEnemiesShownOnTheRadarKnow"              = "Orange enemies shown on the radar know your identity. Either change disguise or eliminate them.";
   "HitmanAbsolution.Odev.7704_YouMustMeetAContractSConditionsT"              = "You must meet a Contract's CONDITIONS to achieve the best possible BASE SCORE.";
   "HitmanAbsolution.Odev.7705_YourBonusScoreIsBasedOnHowQuickl"              = "Your BONUS SCORE is based on how quickly you complete the Contract.";
   "HitmanAbsolution.Odev.7706_TheContractTimerBeginsFromTheFir"              = "The Contract Timer begins from the first kill or pacification, including non-targets!";
   "HitmanAbsolution.Odev.7707_ToAchieveDoNotBeSpottedDoNotDoAn"              = "To achieve DO NOT BE SPOTTED do not do anything suspicious while anyone can see you.";
   "HitmanAbsolution.Odev.7708_ToAchieveHideAllBodiesYouMustHid"              = "To achieve HIDE ALL BODIES you must hide all the bodies before leaving the area.";
   "HitmanAbsolution.Odev.7709_ToAchieveOnlyKillTargetsYouMustN"              = "To achieve ONLY KILL TARGETS you must not kill anyone who is not marked as a target.";
   "HitmanAbsolution.Odev.7710_ToAchieveDoNotMissAnyShotsMakeSu"              = "To achieve DO NOT MISS ANY SHOTS, make sure that all of your shots hit your target.";
   "HitmanAbsolution.Odev.7711_ToAchieveNoDisguiseChangesYouMay"              = "To achieve NO DISGUISE CHANGES, you may not change the disguise you begin the contract with.";
   "HitmanAbsolution.Odev.7712_AContractIsNeverImpossibleToComp"              = "A Contract is never impossible to complete, as the contract author has already done it at least once.";
   "HitmanAbsolution.Odev.7713_AgencyHeavyTrooper"                            = "Agency Heavy Trooper";
   "HitmanAbsolution.Odev.7714_ThisIsAnAgencyHeavyTrooperDisgui"              = "This is an Agency Heavy Trooper disguise";
   "HitmanAbsolution.Odev.7715_ThisOutfitIsWornByTheIcaSTactica"              = "This outfit is worn by the ICA's tactical assault division. The ballistic vest, helmet and Kevlar reinforced combat uniform provide excellent protection.";
   "HitmanAbsolution.Odev.7716_AgencyPowerWorker"                             = "Agency Power Worker";
   "HitmanAbsolution.Odev.7717_ThisIsAnAgencyPowerWorkerDisguis"              = "This is an Agency Power Worker disguise";
   "HitmanAbsolution.Odev.7718_ThisOutfitIsOftenWornByIcaFieldA"              = "This outfit is often worn by ICA field agents for disguise and infiltration purposes.";
   "HitmanAbsolution.Odev.7719_AgencyGrunt"                                   = "Agency Grunt";
   "HitmanAbsolution.Odev.7720_ThisIsAnAgencyGruntDisguise"                   = "This is an Agency Grunt disguise";
   "HitmanAbsolution.Odev.7721_ThisOutfitIsWornByLowerLevelIcaC"              = "This outfit is worn by lower level ICA combat units.";
   "HitmanAbsolution.Odev.7722_Henchman"                                      = "Henchman";
   "HitmanAbsolution.Odev.7723_ThisIsAHenchmanDisguise"                       = "This is a Henchman disguise";
   "HitmanAbsolution.Odev.7724_ThisOutfitIsWornByTheHomicidalSt"              = "This outfit is worn by the homicidal street thugs employed by the mercenary Wade. The mask is a practice that Wade adapted from local death squads during his years as a mercenary for the Colombian drug cartels.";
   "HitmanAbsolution.Odev.7725_BlackwaterTacticalTeam"                        = "Blackwater Tactical Team";
   "HitmanAbsolution.Odev.7726_ThisIsABlackwaterTacticalTeamDis"              = "This is a Blackwater Tactical Team disguise";
   "HitmanAbsolution.Odev.7727_ThisOutfitIsWornByBlakeDexterSPe"              = "This outfit is worn by Blake Dexter's personal security force at the Blackwater Park residential building. They are led by Head of Security Mia Michaelson.";
   "HitmanAbsolution.Odev.7728_BlackwaterBodyguard"                           = "Blackwater Bodyguard";
   "HitmanAbsolution.Odev.7729_ThisIsABlackwaterBodyguardDisgui"              = "This is a Blackwater Bodyguard disguise";
   "HitmanAbsolution.Odev.7730_ThisOutfitIsWornByTheCloseProtec"              = "This outfit is worn by the close protection units assigned to Blake Dexter.";
   "HitmanAbsolution.Odev.7731_BlackwaterCustodian"                           = "Blackwater Custodian";
   "HitmanAbsolution.Odev.7732_ThisIsTheBlackwaterCustodianDisg"              = "This is the Blackwater Custodian disguise";
   "HitmanAbsolution.Odev.7733_ThisOutfitIsWornByTheCustodianAt"              = "This outfit is worn by the custodian at Blackwater Park.";
   "HitmanAbsolution.Odev.7734_Plumber"                                       = "Plumber";
   "HitmanAbsolution.Odev.7735_ThisIsAPlumberDisguise"                        = "This is a Plumber disguise";
   "HitmanAbsolution.Odev.7736_ThisOutfitIsWornByThePlumberAssi"              = "This outfit is worn by the plumber assigned to fix a broken pipe at Blackwater Park. An employee of the newly founded Joe's Plumbing Chicago branch.";
   "HitmanAbsolution.Odev.7737_BlackwaterManager"                             = "Blackwater Manager";
   "HitmanAbsolution.Odev.7738_ThisIsABlackwaterManagerDisguise"              = "This is a Blackwater Manager disguise";
   "HitmanAbsolution.Odev.7739_ThisUniformIsWornByTheBuildingMa"              = "This uniform is worn by the building manager at Blackwater Park.";
   "HitmanAbsolution.Odev.7740_BlackwaterReceptionist"                        = "Blackwater Receptionist";
   "HitmanAbsolution.Odev.7741_ThisIsABlackwaterReceptionistDis"              = "This is a Blackwater Receptionist disguise";
   "HitmanAbsolution.Odev.7742_ThisUniformIsWornByTheBlackwater"              = "This uniform is worn by the Blackwater Park receptionist.";
   "HitmanAbsolution.Odev.7743_BlackwaterParkInteriorGuard"                   = "Blackwater Park Interior Guard";
   "HitmanAbsolution.Odev.7744_ThisIsABlackwaterParkInteriorGua"              = "This is a Blackwater Park Interior Guard disguise";
   "HitmanAbsolution.Odev.7745_ThisOutfitIsWornByTheSecurityDet"              = "This outfit is worn by the security detail assigned to guard the Blackwater Park lobby. They are subordinate to, but have no formal connection with Blake Dexter's security force.";
   "HitmanAbsolution.Odev.7746_BlackwaterParkExteriorGuard"                   = "Blackwater Park Exterior Guard";
   "HitmanAbsolution.Odev.7747_ThisIsAnBlackwaterParkExteriorGu"              = "This is an Blackwater Park Exterior Guard disguise";
   "HitmanAbsolution.Odev.7748_ThisOutfitIsWornByTheSecurityDet"              = "This outfit is worn by the security detail assigned to guard the compound and entrance of Blackwater Park. They are subordinate to, but have no formal connection with Blake Dexter's security force.";
   "HitmanAbsolution.Odev.7749_Chipmunk"                                      = "Chipmunk";
   "HitmanAbsolution.Odev.7750_ThisIsACharlieChipmunkMascotDisg"              = "This is a Charlie Chipmunk Mascot disguise";
   "HitmanAbsolution.Odev.7751_ThisIsTheOfficialCompanyMascotOf"              = "This is the official company mascot of the world-renowned Charlie Chipmunk Hot Sauce brand. Despite being somewhat conspicuous, the costume provides both concealment and bodily protection.";
   "HitmanAbsolution.Odev.7752_TinFoilHatMan"                                 = "Tin Foil Hat Man";
   "HitmanAbsolution.Odev.7753_ThisIsTheTinFoilHatManDisguise"                = "This is the Tin Foil Hat Man disguise";
   "HitmanAbsolution.Odev.7754_ThisOutfitIsWornByTimothyHawkeHo"              = "This outfit is worn by Timothy Hawke; Hope's leading conspiracy theorist and crusader for justice. The cone-shaped tin foil hat serves as protection against UN mind control rays. If one believes in that sort of thing.";
   "HitmanAbsolution.Odev.7755_Judge"                                         = "Judge";
   "HitmanAbsolution.Odev.7756_ThisIsAJudgeDisguise"                          = "This is a Judge disguise";
   "HitmanAbsolution.Odev.7757_ThisRobeIsWornByTheAnglophileHop"              = "This robe is worn by the Anglophile Hope County Judge. The powdered wig is an homage to his recently discovered British ancestry.";
   "HitmanAbsolution.Odev.7758_CourtSecurityGuard"                            = "Court Security Guard";
   "HitmanAbsolution.Odev.7759_ThisIsACourtSecurityGuardDisguis"              = "This is a Court Security Guard disguise";
   "HitmanAbsolution.Odev.7760_ThisOutfitIsWornByTheSecurityGua"              = "This outfit is worn by the security guards at the Hope County Courthouse.";
   "HitmanAbsolution.Odev.7761_CourtUsher"                                    = "Court Usher";
   "HitmanAbsolution.Odev.7762_ThisIsACourtUsherDisguise"                     = "This is a Court Usher disguise";
   "HitmanAbsolution.Odev.7763_ThisOutfitIsWornByTheUshersAtThe"              = "This outfit is worn by the ushers at the Hope County Courthouse.";
   "HitmanAbsolution.Odev.7764_HopeGoon"                                      = "Hope Goon";
   "HitmanAbsolution.Odev.7765_ThisIsAHopeGoonDisguise"                       = "This is a Hope Goon disguise";
   "HitmanAbsolution.Odev.7766_ThisOutfitIsWornByBlakeDexterSHi"              = "This outfit is worn by Blake Dexter's hired enforcers. Mostly local muscle from Hope, South Dakota.";
   "HitmanAbsolution.Odev.7767_Electrician"                                   = "Electrician";
   "HitmanAbsolution.Odev.7768_ThisIsAElectricianDisguise"                    = "This is a Electrician disguise";
   "HitmanAbsolution.Odev.7769_ThisOutfitIsWornByTheElectrician"              = "This outfit is worn by the electricians hired to fix the main elevator at Terminus Hotel.";
   "HitmanAbsolution.Odev.7770_FactoryGuard"                                  = "Factory Guard";
   "HitmanAbsolution.Odev.7771_ThisIsAFactoryGuardDisguise"                   = "This is a Factory Guard disguise";
   "HitmanAbsolution.Odev.7772_ThisOutfitIsWornByTheSecurityUni"              = "This outfit is worn by the security units patrolling the weapons factory compound. The attire includes a light tactical vest.";
   "HitmanAbsolution.Odev.7773_FeiZhuSHenchman"                               = "Fei Zhu's Henchman";
   "HitmanAbsolution.Odev.7774_ThisIsAFeiZhuSHenchmanDisguise"                = "This is a Fei Zhu's Henchman disguise";
   "HitmanAbsolution.Odev.7775_ThisOutfitIsWornByFeiZhusGoonsAG"              = "This outfit is worn by Fei Zhus goons. A group of petty criminals with ties to the Chinese Triad.";
   "HitmanAbsolution.Odev.7776_Agent47SSuit"                                  = "Agent 47's Suit";
   "HitmanAbsolution.Odev.7777_ThisIsAgent47STrademarkSuit"                   = "This is Agent 47's trademark suit";
   "HitmanAbsolution.Odev.7778_TheIconicBlackSuitWornByAgent47A"              = "The iconic black suit worn by Agent 47. A slim cut, single-button suit, tailormade specifically for Agent 47 by Tommy the Tailor.";
   "HitmanAbsolution.Odev.7779_Agent47SBrandNewGlovelessSuit"                 = "Agent 47's Brand New Gloveless Suit";
   "HitmanAbsolution.Odev.7780_ThisIsAgent47STrademarkSuitWitho"              = "This is Agent 47's trademark suit without accessory gloves";
   "HitmanAbsolution.Odev.7781_AnUpdatedVersionOfTheIconicBlack"              = "An updated version of the iconic black suit worn by Agent 47. A slim cut, single-button suit, tailormade specifically for Agent 47 by Tommy The Tailor.";
   "HitmanAbsolution.Odev.7782_Agent47SBrandNewSuit"                          = "Agent 47's Brand New Suit";
   "HitmanAbsolution.Odev.7783_ThisIsAgent47STrademarkSuit"                   = "This is Agent 47's trademark suit";
   "HitmanAbsolution.Odev.7784_AnUpdatedVersionOfTheIconicBlack"              = "An updated version of the iconic black suit worn by Agent 47. A slim cut, single-button suit, tailormade specifically for Agent 47 by Tommy The Tailor.";
   "HitmanAbsolution.Odev.7785_HighTechSuit"                                  = "High Tech Suit";
   "HitmanAbsolution.Odev.7786_ThisIsAgent47SHighTechSuit"                    = "This is Agent 47's High Tech Suit";
   "HitmanAbsolution.Odev.7787_TheHighTechVersionOfTheIconicBla"              = "The high tech version of the iconic black suit worn by Agent 47.";
   "HitmanAbsolution.Odev.7788_PublicEnemy"                                   = "Public Enemy";
   "HitmanAbsolution.Odev.7789_ThisIsAPublicEnemy"                            = "This is a Public Enemy";
   "HitmanAbsolution.Odev.7790_TheTraditionalGentlemanSVersionO"              = "The traditional gentleman's version of Agent 47's preferred men's attire.";
   "HitmanAbsolution.Odev.7791_HighRoller"                                    = "High Roller";
   "HitmanAbsolution.Odev.7792_ThisIsAHighRollerDisguise"                     = "This is a High Roller disguise";
   "HitmanAbsolution.Odev.7793_ThisBlackTieTuxedoIsWornByAgent4"              = "This black tie tuxedo is worn by Agent 47 during upscale infiltration missions.";
   "HitmanAbsolution.Odev.7794_Robe"                                          = "Robe";
   "HitmanAbsolution.Odev.7795_ThisIsABathroomRobe"                           = "This is a bathroom robe";
   "HitmanAbsolution.Odev.7796_AComplimentaryCocoonSilkRobeFrom"              = "A complimentary cocoon silk robe from the Waikiki 5 star Motel.";
   "HitmanAbsolution.Odev.7797_Janitor"                                       = "Janitor";
   "HitmanAbsolution.Odev.7798_ThisIsAJanitorDisguise"                        = "This is a Janitor disguise";
   "HitmanAbsolution.Odev.7799_ThisOutfitIsWornByTheJanitorsEmp"              = "This outfit is worn by the janitors employed at Terminus Hotel.";
   "HitmanAbsolution.Odev.7800_HopeCougar"                                    = "Hope Cougar";
   "HitmanAbsolution.Odev.7801_ThisIsAHopeCougarDisguise"                     = "This is a Hope Cougar disguise";
   "HitmanAbsolution.Odev.7802_ThisOutfitIsWornByMembersOfTheHo"              = "This outfit is worn by members of the Hope Cougars; a local Hope street gang led by Lenny Dexter. The inner circle consists of high school friends Tyler Colvin, Landon Metcalf, Gavin LeBlond, Luke Wheeley and Mason McCready.";
   "HitmanAbsolution.Odev.7803_Mechanic"                                      = "Mechanic";
   "HitmanAbsolution.Odev.7804_ThisIsAMechanicDisguise"                       = "This is a Mechanic disguise";
   "HitmanAbsolution.Odev.7805_ThisOutfitIsWornByTheMechanicsEm"              = "This outfit is worn by the mechanics employed by Bennet's Garage. Equally adept at car repairs and concealing stolen vehicles.";
   "HitmanAbsolution.Odev.7806_RosewoodSecurityGuard"                         = "Rosewood Security Guard";
   "HitmanAbsolution.Odev.7807_ThisIsARosewoodSecurityGuardDisg"              = "This is a Rosewood Security Guard disguise";
   "HitmanAbsolution.Odev.7808_ThisOutfitIsWornByTheSecurityPer"              = "This outfit is worn by the security personnel at the Rosewood orphanage.";
   "HitmanAbsolution.Odev.7809_ThePatriot"                                    = "The Patriot";
   "HitmanAbsolution.Odev.7810_ThisIsAPatriotDisguise"                        = "This is a Patriot disguise";
   "HitmanAbsolution.Odev.7811_ThisIsAMaskedWrestlerSOutfitWorn"              = "This is a masked wrestler's outfit, worn by the full contact fighter known as The Patriot.";
   "HitmanAbsolution.Odev.7812_PatriotSEntourage"                             = "Patriot's Entourage";
   "HitmanAbsolution.Odev.7813_ThisIsAPatriotSEntourageDisguise"              = "This is a Patriot's Entourage disguise";
   "HitmanAbsolution.Odev.7814_ThisOutfitIsWornByThePatriotSWel"              = "This outfit is worn by the Patriot's well-wishers and hangarounds.";
   "HitmanAbsolution.Odev.7815_HopePlumber"                                   = "Hope Plumber";
   "HitmanAbsolution.Odev.7816_ThisIsAHopePlumberDisguise"                    = "This is a Hope Plumber disguise";
   "HitmanAbsolution.Odev.7817_ThisOutfitIsWornByTheEmployeesOf"              = "This outfit is worn by the employees of the original Joe's Plumbing store in Hope, South Dakota. This fast-expanding chain now holds offices in New York, Chicago and San Francisco.";
   "HitmanAbsolution.Odev.7818_ChicagoPoliceOfficer"                          = "Chicago Police Officer";
   "HitmanAbsolution.Odev.7819_ThisIsAChicagoPoliceOfficerDisgu"              = "This is a Chicago Police Officer disguise";
   "HitmanAbsolution.Odev.7820_ThisUniformIsWornByTheOfficersOf"              = "This uniform is worn by the officers of the Chicago PD.";
   "HitmanAbsolution.Odev.7821_ChicagoSwatOfficer"                            = "Chicago SWAT Officer";
   "HitmanAbsolution.Odev.7822_ThisIsAChicagoSwatOfficerDisguis"              = "This is a Chicago SWAT Officer disguise";
   "HitmanAbsolution.Odev.7823_ThisOutfitIsWornByTheChicagoPdSw"              = "This outfit is worn by the Chicago PD SWAT units. The flak jacket provides extra protection against shrapnel and low-velocity projectiles.";
   "HitmanAbsolution.Odev.7824_HopePoliceOfficer"                             = "Hope Police Officer";
   "HitmanAbsolution.Odev.7825_ThisIsAHopePoliceOfficerDisguise"              = "This is a Hope Police Officer disguise";
   "HitmanAbsolution.Odev.7826_ThisUniformIsWornByTheOfficersOf"              = "This uniform is worn by the officers of the Hope County Police Department.";
   "HitmanAbsolution.Odev.7827_Researcher"                                    = "Researcher";
   "HitmanAbsolution.Odev.7828_ThisIsAResearcherDisguise"                     = "This is a Researcher disguise";
   "HitmanAbsolution.Odev.7829_ThisOutfitIsWornByTheResearchers"              = "This outfit is worn by the researchers employed at the Dexter Industries research facility.";
   "HitmanAbsolution.Odev.7830_Scarecrow"                                     = "Scarecrow";
   "HitmanAbsolution.Odev.7831_ThisIsAScarecrowDisguise"                      = "This is a Scarecrow disguise";
   "HitmanAbsolution.Odev.7832_TheseRagsBelongToAScarecrowPlace"              = "These rags belong to a scarecrow placed in the fields surrounding the Waikiki Inn.";
   "HitmanAbsolution.Odev.7833_Samurai"                                       = "Samurai";
   "HitmanAbsolution.Odev.7834_ThisIsASamuraiDisguise"                        = "This is a Samurai disguise";
   "HitmanAbsolution.Odev.7835_ThisAncientJapaneseArmorIsFromTh"              = "This ancient Japanese armor is from the Heian period. Constructed in leather and iron. On display in Blake Dexter's trophy room.";
   "HitmanAbsolution.Odev.7836_Scientist"                                     = "Scientist";
   "HitmanAbsolution.Odev.7837_ThisIsAScientistDisguise"                      = "This is a Scientist disguise";
   "HitmanAbsolution.Odev.7838_ThisOutfitIsWornByTheScientistsE"              = "This outfit is worn by the scientists employed at the Dexter Industries research facility. The full-body hazmat suit provides protection from bodily fluids and bacteria.";
   "HitmanAbsolution.Odev.7839_StoreClerk"                                    = "Store Clerk";
   "HitmanAbsolution.Odev.7840_ThisIsAStoreClerkDisguise"                     = "This is a Store Clerk disguise";
   "HitmanAbsolution.Odev.7841_ThisOutfitIsWornByTheClerksAtThe"              = "This outfit is worn by the clerks at the Easi Mart convenience store in Chinatown, Chicago.";
   "HitmanAbsolution.Odev.7842_TruckDriver"                                   = "Truck Driver";
   "HitmanAbsolution.Odev.7843_ThisIsATruckDriverDisguise"                    = "This is a truck driver disguise";
   "HitmanAbsolution.Odev.7844_ThisOutfitIsWornByTheEmployeesOf"              = "This outfit is worn by the employees of the logistics department at Dexter Industries.";
   "HitmanAbsolution.Odev.7845_ArmsDealer"                                    = "Arms Dealer";
   "HitmanAbsolution.Odev.7846_ThisIsTheArmsDealerDisguise"                   = "This is the Arms Dealer disguise";
   "HitmanAbsolution.Odev.7847_ThisIsAUniqueOutfitWornByAVipCli"              = "This is a unique outfit worn by a VIP client of Dexter Industries.";
   "HitmanAbsolution.Odev.7848_Gardener"                                      = "Gardener";
   "HitmanAbsolution.Odev.7849_ThisIsAGardenerDisguise"                       = "This is a Gardener disguise";
   "HitmanAbsolution.Odev.7850_ThisOutfitIsWornByTheGardenStaff"              = "This outfit is worn by the garden staff attached to Diana Burnwood's mansion.";
   "HitmanAbsolution.Odev.7851_Chef"                                          = "Chef";
   "HitmanAbsolution.Odev.7852_ThisIsAChefDisguise"                           = "This is a Chef disguise";
   "HitmanAbsolution.Odev.7853_ThisUniformIsWornByTheMasterChef"              = "This uniform is worn by the master chef employed at Diana Burnwood's mansion.";
   "HitmanAbsolution.Odev.7854_MansionInteriorGuard"                          = "Mansion Interior Guard";
   "HitmanAbsolution.Odev.7855_ThisIsAMansionInteriorGuardDisgu"              = "This is a Mansion Interior Guard disguise";
   "HitmanAbsolution.Odev.7856_ThisOutfitIsWornByTheEliteSecuri"              = "This outfit is worn by the elite security force assigned to Diana Burnwood. Primarily close protection specialists and ex-special forces officers.";
   "HitmanAbsolution.Odev.7857_MansionExteriorGuard"                          = "Mansion Exterior Guard";
   "HitmanAbsolution.Odev.7858_ThisIsAMansionExteriorGuardDisgu"              = "This is a Mansion Exterior Guard disguise";
   "HitmanAbsolution.Odev.7859_ThisOutfitIsWornByTheLowerLevelS"              = "This outfit is worn by the lower level security guards patrolling the outside perimeter of Diana Burnwood's mansion.";
   "HitmanAbsolution.Odev.7860_Nun"                                           = "Nun";
   "HitmanAbsolution.Odev.7861_ThisIsANunDisguise"                            = "This is a Nun disguise";
   "HitmanAbsolution.Odev.7862_WornByTheSaintsAnEliteIcaSponsor"              = "Worn by The Saints. An elite ICA sponsored female assault unit, specializing in large scale covert operations. They notoriously disguise themselves as catholic nuns.";
   "HitmanAbsolution.Odev.7863_Robe"                                          = "Robe";
   "HitmanAbsolution.Odev.7864_ThisIsABathroomRobe"                           = "This is a bathroom robe.";
   "HitmanAbsolution.Odev.7865_AComplimentaryCocoonSilkRobeFrom"              = "A complimentary cocoon silk robe from the Waikiki 5 star Motel.";
   "HitmanAbsolution.Odev.7866_Dealer"                                        = "Dealer";
   "HitmanAbsolution.Odev.7867_ThisIsADealerDisguise"                         = "This is a Dealer disguise";
   "HitmanAbsolution.Odev.7868_ThisOutfitIsWornByALocalStreetSm"              = "This outfit is worn by a local, street-smart drug dealer operating in Chinatown, Chicago. The main cocaine supplier for the King of Chinatown.";
   "HitmanAbsolution.Odev.7869_KingOfChinatown"                               = "King of Chinatown";
   "HitmanAbsolution.Odev.7870_ThisIsTheKingOfChinatownDisguise"              = "This is the King of Chinatown disguise";
   "HitmanAbsolution.Odev.7871_ThisCostlyItalianSilkSuitIsWornB"              = "This costly Italian silk suit is worn by the King of Chinatown. An upstart crime lord operating in Chinatown, Chicago and a business rival of Birdie's.";
   "HitmanAbsolution.Odev.7872_Barber"                                        = "Barber";
   "HitmanAbsolution.Odev.7873_ThisIsABarberDisguise"                         = "This is a Barber disguise";
   "HitmanAbsolution.Odev.7874_ThisOutfitIsWornByTheOwnerOfTodd"              = "This outfit is worn by the owner of Todd's Barbershop on Main Street. Lenny Dexter is a frequent customer.";
   "HitmanAbsolution.Odev.7875_MarketVendor"                                  = "Market Vendor";
   "HitmanAbsolution.Odev.7876_ThisIsAMarketVendorDisguise"                   = "This is a Market Vendor disguise";
   "HitmanAbsolution.Odev.7877_ThisOutfitIsWornByMarketVendorsT"              = "This outfit is worn by market vendors throughout Chinatown, Chicago.";
   "HitmanAbsolution.Odev.7878_Priest"                                        = "Priest";
   "HitmanAbsolution.Odev.7879_ThisIsAPriestDisguise"                         = "This is a Priest disguise";
   "HitmanAbsolution.Odev.7880_ThisTraditionalRobeIsWornByMinis"              = "This traditional robe is worn by ministers of the Holy Roman Catholic Church.";
   "HitmanAbsolution.Odev.7881_FactoryInteriorGuard"                          = "Factory Interior Guard";
   "HitmanAbsolution.Odev.7882_ThisIsAFactoryInteriorGuardDisgu"              = "This is a Factory Interior Guard disguise";
   "HitmanAbsolution.Odev.7883_ThisOutfitIsWornByTheSecurityUni"              = "This outfit is worn by the security units patrolling the weapons factory and high level clearance research facility. The attire includes a light tactical vest.";
   "HitmanAbsolution.Odev.7884_BirdCostume"                                   = "Bird Costume";
   "HitmanAbsolution.Odev.7885_ThisIsABirdCostume"                            = "This is a Bird Costume";
   "HitmanAbsolution.Odev.7886_ThisIconicCostumeWasOnceWornAtTh"              = "This iconic costume was once worn at the New Orleans Mardi Gras.";
   "HitmanAbsolution.Odev.7887_IceCreamTruckDriver"                           = "Ice Cream Truck Driver";
   "HitmanAbsolution.Odev.7888_ThisIsAnIceCreamTruckDriverDisgu"              = "This is an Ice Cream Truck Driver disguise";
   "HitmanAbsolution.Odev.7889_ThisOutfitIsWornByTheDriversOfAC"              = "This outfit is worn by the drivers of a Chicago-based ice cream truck company.";
   "HitmanAbsolution.Odev.7890_HotSauceFactoryChef"                           = "Hot Sauce Factory Chef";
   "HitmanAbsolution.Odev.7891_ThisIsAHotSauceFactoryChefDisgui"              = "This is a Hot Sauce Factory Chef disguise";
   "HitmanAbsolution.Odev.7892_ThisOutfitIsWornByAChefAtTheFamo"              = "This outfit is worn by a chef at the famous Charlie Chipmunk Hot Sauce factory.";
   "HitmanAbsolution.Odev.7893_SewerWorker"                                   = "Sewer Worker";
   "HitmanAbsolution.Odev.7894_ThisIsASewerWorkerDisguise"                    = "This is a Sewer Worker disguise";
   "HitmanAbsolution.Odev.7895_ThisOutfitIsWornByTheCityOfChica"              = "This outfit is worn by the City of Chicago sewer workers.";
   "HitmanAbsolution.Odev.7896_StripClubBouncer"                              = "Strip Club Bouncer";
   "HitmanAbsolution.Odev.7897_ThisIsAStripClubBouncerDisguise"               = "This is a Strip Club Bouncer disguise";
   "HitmanAbsolution.Odev.7898_ThisOutfitIsWornByTheBouncersEmp"              = "This outfit is worn by the bouncers employed at the Vixen Club, owned by the infamous Dom Osmond.";
   "HitmanAbsolution.Odev.7899_HopeBouncer"                                   = "Hope Bouncer";
   "HitmanAbsolution.Odev.7900_ThisIsAHopeBouncerDisguise"                    = "This is a Hope Bouncer disguise";
   "HitmanAbsolution.Odev.7901_ThisOutfitIsWornByTheBouncersEmp"              = "This outfit is worn by the bouncers employed at the Great Balls of Fire; a rough-and-tumble roadside bar on the outskirts of Hope, South Dakota.";
   "HitmanAbsolution.Odev.7902_AgencyTechnician"                              = "Agency Technician";
   "HitmanAbsolution.Odev.7903_ThisIsAnAgencyTechnicianDisguise"              = "This is an Agency Technician disguise";
   "HitmanAbsolution.Odev.7904_ThisOutfitIsWornByTheIcaForensic"              = "This outfit is worn by the ICA forensics expert. The contamination suit is standard field equipment for all technical operatives.";
   "HitmanAbsolution.Odev.7905_AgencyHeavyElite"                              = "Agency Heavy Elite";
   "HitmanAbsolution.Odev.7906_ThisIsAAgencyHeavyEliteDisguise"               = "This is a Agency Heavy Elite disguise";
   "HitmanAbsolution.Odev.7907_WornByAnEliteUnitWithinTheIcaTac"              = "Worn by an elite unit within the ICA tactical assault division. The ballistic vest and padding give excellent protection.";
   "HitmanAbsolution.Odev.7908_AgencySoldier"                                 = "Agency Soldier";
   "HitmanAbsolution.Odev.7909_ThisIsAnAgencySoldierDisguise"                 = "This is an Agency Soldier disguise";
   "HitmanAbsolution.Odev.7910_ThisOutfitIsWornByIcaAssaultTeam"              = "This outfit is worn by ICA assault teams. The ballistic vest provides excellent protection.";
   "HitmanAbsolution.Odev.7911_AdamJensenSuit"                                = "Adam Jensen Suit";
   "HitmanAbsolution.Odev.7912_ThisIsAnAdamJensenDisguise"                    = "This is an Adam Jensen disguise";
   "HitmanAbsolution.Odev.7913_ThisHighlyAdvancedMechSuitProvid"              = "This highly advanced Mech Suit provides bodily protection that is second to none. Rumor has it that the company behind this revolutionary technology recently sued Dexter Industries for trying to steal their design.";
   "HitmanAbsolution.Odev.7915_ThePublicEnemySuitHasBeenAddedTo"              = "The [Public Enemy] suit has been added to the Safe House and is now available in Contracts mode.";
   "HitmanAbsolution.Odev.7916_TheAgencyJagdP22GPistolHasBeenUn"              = "The [Agency JAGD P22G] pistol has been unlocked and fully upgraded. It can be customized in the Safe House.";
   "HitmanAbsolution.Odev.7917_TheAdamJensenSuitHasBeenAddedToT"              = "The [Adam Jensen Suit] has been added to the Safe House and is now available in Contracts mode.";
   "HitmanAbsolution.Odev.7918_TheHighTechSuitHasBeenAddedToThe"              = "The [High Tech] suit has been added to the Safe House and is now available in Contracts mode.";
   "HitmanAbsolution.Odev.7919_TheHighRollerSuitHasBeenAddedToT"              = "The [High Roller] suit has been added to the Safe House and is now available in Contracts mode.";
   "HitmanAbsolution.Odev.7920_TheSteinerBisleyZenithGunHasBeen"              = "The [Steiner-Bisley Zenith] gun has been added to the Safe House, and is now available in Contracts mode.";
   "HitmanAbsolution.Odev.7921_TheAgencyHxUmpSubmachineGunHasBe"              = "The [Agency HX UMP] submachine gun has been unlocked and fully upgraded. It can be customized in the Safe House.";
   "HitmanAbsolution.Odev.7922_TheKrugermeier22PistolHasBeenAdd"              = "The [Krugermeier 2-2] pistol has been added to the Safe House, and is now available in Contracts mode.";
   "HitmanAbsolution.Odev.7923_TheBronsonM1928SubmachineGunHasB"              = "The [Bronson M1928] submachine gun has been added to the Safe House, and is now available in Contracts mode.";
   "HitmanAbsolution.Odev.7924_TheBartoliCustomPistolHasBeenAdd"              = "The [Bartoli Custom] pistol has been added to the Safe House, and is now available in Contracts mode.";
   "HitmanAbsolution.Odev.7925_TheAgencySps12SemiAutomaticShotg"              = "The [Agency SPS 12] semi-automatic shotgun has been unlocked and fully upgraded. It can be customized in the Safe House.";
   "HitmanAbsolution.Odev.7926_PublicEnemySuit"                               = "Public Enemy Suit";
   "HitmanAbsolution.Odev.7927_AgencyJagdP22G"                                = "Agency JAGD P22G";
   "HitmanAbsolution.Odev.7928_DeusExOutfitAdamJensen"                        = "Deus Ex Outfit - Adam Jensen";
   "HitmanAbsolution.Odev.7929_HighTechSuit"                                  = "High Tech Suit";
   "HitmanAbsolution.Odev.7930_HighRollerSuit"                                = "High Roller Suit";
   "HitmanAbsolution.Odev.7931_DeusExHandgunAdamJensen"                       = "Deus Ex Handgun - Adam Jensen";
   "HitmanAbsolution.Odev.7932_AgencyHxUmp"                                   = "Agency HX UMP";
   "HitmanAbsolution.Odev.7933_Krugermeier22"                                 = "Krugermeier 2-2";
   "HitmanAbsolution.Odev.7934_BronsonM1928"                                  = "Bronson M1928";
   "HitmanAbsolution.Odev.7935_BartoliCustom"                                 = "Bartoli Custom";
   "HitmanAbsolution.Odev.7936_AgencySps12"                                   = "Agency SPS 12";
   "HitmanAbsolution.Odev.Achievement_00"                                     = "Grand Master";
   "HitmanAbsolution.Odev.Achievement_00_Desc"                                = "You completed 100 challenges";
   "HitmanAbsolution.Odev.Achievement_01"                                     = "Reach for the Stars";
   "HitmanAbsolution.Odev.Achievement_01_Desc"                                = "You completed 50 challenges";
   "HitmanAbsolution.Odev.Achievement_02"                                     = "The Bartender Always Knows";
   "HitmanAbsolution.Odev.Achievement_02_Desc"                                = "You questioned the bartender";
   "HitmanAbsolution.Odev.Achievement_03"                                     = "Signature Weapons";
   "HitmanAbsolution.Odev.Achievement_03_Desc"                                = "You re-gained your signature Silverballers";
   "HitmanAbsolution.Odev.Achievement_04"                                     = "Like Stealing Candy From a Baby";
   "HitmanAbsolution.Odev.Achievement_04_Desc"                                = "You circumvented Lenny's crew and secured Lenny";
   "HitmanAbsolution.Odev.Achievement_05"                                     = "Not Worth It";
   "HitmanAbsolution.Odev.Achievement_05_Desc"                                = "You left Lenny in the desert";
   "HitmanAbsolution.Odev.Achievement_06"                                     = "Step Into the Light";
   "HitmanAbsolution.Odev.Achievement_06_Desc"                                = "You found your way through the mines";
   "HitmanAbsolution.Odev.Achievement_07"                                     = "A Heavy Blow";
   "HitmanAbsolution.Odev.Achievement_07_Desc"                                = "You assassinated the facility leaders";
   "HitmanAbsolution.Odev.Achievement_08"                                     = "Faith Can Move Mountains";
   "HitmanAbsolution.Odev.Achievement_08_Desc"                                = "You have defeated Sanchez with your bare hands";
   "HitmanAbsolution.Odev.Achievement_09"                                     = "The Killing Fields";
   "HitmanAbsolution.Odev.Achievement_09_Desc"                                = "You eliminated the Saints";
   "HitmanAbsolution.Odev.Achievement_10"                                     = "Jailbird";
   "HitmanAbsolution.Odev.Achievement_10_Desc"                                = "You infiltrated the courthouse and accessed the jail";
   "HitmanAbsolution.Odev.Achievement_11"                                     = "Hour of Reckoning";
   "HitmanAbsolution.Odev.Achievement_11_Desc"                                = "You caught up with Skurky";
   "HitmanAbsolution.Odev.Achievement_12"                                     = "The Russian Hare";
   "HitmanAbsolution.Odev.Achievement_12_Desc"                                = "You performed 47 headshots using a sniper rifle";
   "HitmanAbsolution.Odev.Achievement_13"                                     = "True Form";
   "HitmanAbsolution.Odev.Achievement_13_Desc"                                = "You visited Tommy the Tailor and acquired a new suit and gloves";
   "HitmanAbsolution.Odev.Achievement_14"                                     = "Destroying Something Beautiful";
   "HitmanAbsolution.Odev.Achievement_14_Desc"                                = "You assassinated Dexter's assistant, Layla";
   "HitmanAbsolution.Odev.Achievement_15"                                     = "The Final Countdown";
   "HitmanAbsolution.Odev.Achievement_15_Desc"                                = "You assassinated Blake Dexter";
   "HitmanAbsolution.Odev.Achievement_16"                                     = "A Personal Contract";
   "HitmanAbsolution.Odev.Achievement_16_Desc"                                = "You eliminated Travis and fulfilled Diana's contract";
   "HitmanAbsolution.Odev.Achievement_17"                                     = "Absolution";
   "HitmanAbsolution.Odev.Achievement_17_Desc"                                = "You completed Hitman: Absolution™ as a professional";
   "HitmanAbsolution.Odev.Achievement_18"                                     = "Jack of All Trades";
   "HitmanAbsolution.Odev.Achievement_18_Desc"                                = "You collected all 20 play styles";
   "HitmanAbsolution.Odev.Achievement_19"                                     = "It's All in the Wrist";
   "HitmanAbsolution.Odev.Achievement_19_Desc"                                = "You successfully performed a lethal throw";
   "HitmanAbsolution.Odev.Achievement_20"                                     = "Information is Power";
   "HitmanAbsolution.Odev.Achievement_20_Desc"                                = "You collected all evidence";
   "HitmanAbsolution.Odev.Achievement_21"                                     = "Damage Control";
   "HitmanAbsolution.Odev.Achievement_21_Desc"                                = "You contained a situation gone bad";
   "HitmanAbsolution.Odev.Achievement_22"                                     = "A Taste for the Game";
   "HitmanAbsolution.Odev.Achievement_22_Desc"                                = "You completed 10 challenges";
   "HitmanAbsolution.Odev.Achievement_23"                                     = "Heavy Burden";
   "HitmanAbsolution.Odev.Achievement_23_Desc"                                = "You infiltrated the mansion and assassinated Diana Burnwood";
   "HitmanAbsolution.Odev.Achievement_24"                                     = "Kingslayer";
   "HitmanAbsolution.Odev.Achievement_24_Desc"                                = "You fulfilled Birdie's contract and eliminated The King of Chinatown";
   "HitmanAbsolution.Odev.Achievement_25"                                     = "Chamber of Secrets";
   "HitmanAbsolution.Odev.Achievement_25_Desc"                                = "You located the hotel room number 899";
   "HitmanAbsolution.Odev.Achievement_26"                                     = "Catch a Ride";
   "HitmanAbsolution.Odev.Achievement_26_Desc"                                = "You boarded the train and escaped the Chicago PD";
   "HitmanAbsolution.Odev.Achievement_27"                                     = "Forepost";
   "HitmanAbsolution.Odev.Achievement_27_Desc"                                = "You assassinated Wade's men in Chinatown";
   "HitmanAbsolution.Odev.Achievement_28"                                     = "All Bark and no Bite";
   "HitmanAbsolution.Odev.Achievement_28_Desc"                                = "You assassinated Wade";
   "HitmanAbsolution.Odev.Achievement_29"                                     = "One of the Guys";
   "HitmanAbsolution.Odev.Achievement_29_Desc"                                = "You blended in and fooled someone";
   "HitmanAbsolution.Odev.Achievement_30"                                     = "Rocksteady";
   "HitmanAbsolution.Odev.Achievement_30_Desc"                                = "You executed a point shooting with at least 3 kills";
   "HitmanAbsolution.Odev.Achievement_31"                                     = "Under Wraps";
   "HitmanAbsolution.Odev.Achievement_31_Desc"                                = "You hid a body";
   "HitmanAbsolution.Odev.Achievement_32"                                     = "Sandman";
   "HitmanAbsolution.Odev.Achievement_32_Desc"                                = "You subdued a person";
   "HitmanAbsolution.Odev.Achievement_33"                                     = "Take Me to the Geek";
   "HitmanAbsolution.Odev.Achievement_33_Desc"                                = "You ran the benchmark mode to see how well your hardware performs";
   "HitmanAbsolution.Odev.Achievement_34"                                     = "True Potential";
   "HitmanAbsolution.Odev.Achievement_34_Desc"                                = "You unlocked a technique";
   "HitmanAbsolution.Odev.Achievement_35"                                     = "One With the Shadows";
   "HitmanAbsolution.Odev.Achievement_35_Desc"                                = "You escaped the attention of an enemy";
   "HitmanAbsolution.Odev.Achievement_36"                                     = "Silent Assassin";
   "HitmanAbsolution.Odev.Achievement_36_Desc"                                = "You achieved Silent Assassin";
   "HitmanAbsolution.Odev.Achievement_37"                                     = "Inconspicuous";
   "HitmanAbsolution.Odev.Achievement_37_Desc"                                = "You remained undetected throughout a checkpoint";
   "HitmanAbsolution.Odev.Achievement_38"                                     = "Whoops";
   "HitmanAbsolution.Odev.Achievement_38_Desc"                                = "You made a kill look like an accident";
   "HitmanAbsolution.Override.MAS.-1063259225"                                = "You have been signed out of your Feral account. Online features are no longer available.";
   "HitmanAbsolution.Override.MAS.-1428481135"                                = "You must be logged into a Feral Account to access this feature.\nPlease make sure that you are connected to the internet, then either create a Feral Account or log into an existing one via the pre-game Options window.";
   "HitmanAbsolution.Override.MAS.-1551138856"                                = "You must be logged into a Feral Account to access the Message System.\nPlease make sure that you are connected to the internet, then either create a Feral Account or log into an existing one via the pre-game Options window.";
   "HitmanAbsolution.Override.MAS.1234821882"                                 = "Sorry, the Hitman: Sniper Challenge Leaderboard isn’t available right now.\nPlease make sure that you are connected to the internet, then either create a Feral Account or log into an existing one via the pre-game Options window.";
   "HitmanAbsolution.Override.MAS.1925746248"                                 = "Sorry, the Hitman: Sniper Challenge Message System isn’t available right now.\nPlease make sure that you are connected to the internet, then either create a Feral Account or log into an existing one via the pre-game Options window.";
   "HitmanAbsolution.Production.CrossPromote"                                 = "Step into the Shadow, as Garrett, the Master Thief. Some steal to survive, he survives to steal… making him the most wanted man in a forsaken city";
   "HitmanAbsolution.ReleaseNotes.FixSniperLaunch"                            = "Fixes a bug that prevented Hitman: Sniper Challenge from launching on OS X 10.10 Yosemite";
   "HitmanAbsolution.ReleaseNotes.NetworkNameFix"                             = "Fixes a crash on machines which do not have a network name";
   "HitmanAbsolution.ReleaseNotes.OnlineFriendsFix"                           = "Fixes an issue which prevented the \"Friends Online\" feature from working correctly";
   "HitmanAbsolution.ReleaseNotes.PrecisionAimFix"                            = "D-pad can now be used to trigger Precision Aim";
   "HitmanAbsolution.ReleaseNotes.SierraCrashFix"                             = "Fixes a crash that some users experienced after upgrading to macOS 10.12 Sierra";
   "HitmanAbsolution.RemoteResources.SetupComplete2"                          = "Please wait for the download and installation to finish, then tap START to begin.";
   "HitmanAbsolution.ScreenShots.screen10_iOS-6-9-in"                         = "…OR UNLEASH YOUR ARSENAL";
   "HitmanAbsolution.ScreenShots.screen10_iOS-iPad-Pro-13-in"                 = "[UPDATED] …OR UNLEASH YOUR ARSENAL";
   "HitmanAbsolution.ScreenShots.screen1_Android-Phone"                       = "[UPDATED] THE ORIGINAL ASSASSIN RETURNS";
   "HitmanAbsolution.ScreenShots.screen1_iOS-6-9-in"                          = "THE ORIGINAL ASSASSIN RETURNS";
   "HitmanAbsolution.ScreenShots.screen1_iOS-iPad-Pro-13-in"                  = "[UPDATED] THE ORIGINAL ASSASSIN RETURNS";
   "HitmanAbsolution.ScreenShots.screen2_Android-Phone"                       = "EXPERTLY ADAPTED FOR ANDROID";
   "HitmanAbsolution.ScreenShots.screen2_iOS-6-9-in"                          = "EXPERTLY ADAPTED FOR iOS";
   "HitmanAbsolution.ScreenShots.screen2_iOS-iPad-Pro-13-in"                  = "[UPDATED] EXPERTLY ADAPTED FOR iOS";
   "HitmanAbsolution.ScreenShots.screen3_Android-Phone"                       = "[UPDATED] CUSTOMISABLE TOUCH CONTROLS";
   "HitmanAbsolution.ScreenShots.screen3_iOS-6-9-in"                          = "CUSTOMISABLE TOUCH CONTROLS";
   "HitmanAbsolution.ScreenShots.screen3_iOS-iPad-Pro-13-in"                  = "[UPDATED] CUSTOMISABLE TOUCH CONTROLS";
   "HitmanAbsolution.ScreenShots.screen4_Android-Phone"                       = "[UPDATED] FULL GAMEPAD SUPPORT";
   "HitmanAbsolution.ScreenShots.screen4_iOS-6-9-in"                          = "FULL GAMEPAD SUPPORT";
   "HitmanAbsolution.ScreenShots.screen4_iOS-iPad-Pro-13-in"                  = "[UPDATED] FULL GAMEPAD SUPPORT";
   "HitmanAbsolution.ScreenShots.screen5_Android-Phone"                       = "[UPDATED] EXCEPTIONAL STEALTH ACTION";
   "HitmanAbsolution.ScreenShots.screen5_iOS-6-9-in"                          = "EXCEPTIONAL STEALTH ACTION";
   "HitmanAbsolution.ScreenShots.screen5_iOS-iPad-Pro-13-in"                  = "[UPDATED] EXCEPTIONAL STEALTH ACTION";
   "HitmanAbsolution.ScreenShots.screen6_Android-Phone"                       = "[UPDATED] DISGUISE | DISTRACT | DECEIVE";
   "HitmanAbsolution.ScreenShots.screen6_iOS-6-9-in"                          = "DISGUISE | DISTRACT | DECEIVE";
   "HitmanAbsolution.ScreenShots.screen6_iOS-iPad-Pro-13-in"                  = "[UPDATED] DISGUISE | DISTRACT | DECEIVE";
   "HitmanAbsolution.ScreenShots.screen7_Android-Phone"                       = "[UPDATED] USE INSTINCT MODE";
   "HitmanAbsolution.ScreenShots.screen7_iOS-6-9-in"                          = "USE INSTINCT MODE";
   "HitmanAbsolution.ScreenShots.screen7_iOS-iPad-Pro-13-in"                  = "[UPDATED] USE INSTINCT MODE";
   "HitmanAbsolution.ScreenShots.screen8_Android-Phone"                       = "[UPDATED] FOCUS IS EVERYTHING";
   "HitmanAbsolution.ScreenShots.screen8_iOS-6-9-in"                          = "FOCUS IS EVERYTHING";
   "HitmanAbsolution.ScreenShots.screen8_iOS-iPad-Pro-13-in"                  = "[UPDATED] FOCUS IS EVERYTHING";
   "HitmanAbsolution.ScreenShots.screen9_iOS-6-9-in"                          = "KILL SILENTLY…";
   "HitmanAbsolution.ScreenShots.screen9_iOS-iPad-Pro-13-in"                  = "[UPDATED] KILL SILENTLY…";
   "HitmanAbsolution.Startup.In-game_Text_only"                               = "(Absolution) In-game Text only";
   "HitmanAbsolution.Startup.PlayOfflineWarningInfo"                          = "You must be logged in to a Feral Account to access Contracts Mode and other online features. Select Account Management to log in to or create a Feral Account.";
   "HitmanAbsolution.StockSpecificationAlerts.Nvidia_6xx_crash_body"          = "If you have a 512MB Nvidia 6xx series graphics card and are running macOS version 10.11.3 or later, you may experience occasional crashes while playing the game.  This issue can be resolved by upgrading to the latest version of the Nvidia web drivers. For more information, click \"View FAQs...\" below.";
   "HitmanAbsolution.StockSpecificationAlerts.Nvidia_6xx_crash_title"         = "Known Issue: Occasional crashes on Nvidia 6xx series graphics cards";
   "HitmanAbsolution.Test"                                                    = "[[READY STRING]]";
   "HitmanAbsolution.Test2"                                                   = "[UPDATED] [[NOT READY EN STRING]]";


   "HitmanAbsolution.GameInfo.OriginalDeveloper"                              = "IO Interactive";
   "HitmanAbsolution.GameInfo.OriginalPublisher"                              = "IO Interactive";
   "HitmanAbsolution.GameInfo.AppDisplayName"                                 = "Hitman: Absolution";
   "HitmanAbsolution.GameInfo.MASID"                                          = "695516851";
