# Double Dragon Revive N1.10
# BID: DBD5C9EC799E65A9

ALL_FPS:
  # r.VSync
  -
    type: write
    address: [MAIN, 0x82DAE98, 0]
    value_type: int32
    value: [0, 0]
  # r.DynamicRes.FrameTimeBudget
  -
    type: evaluate_write
    address: [MAIN, 0x92B8D48, 0]
    value_type: float
    value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
  # t.MaxFPS
  -
    type: evaluate_write
    address: [MAIN, 0x92E6A58, 0]
    value_type: float
    value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
  -
    type: block
    what: timing