# Call of Sentinels 1.0.1.7
# BID: 4A64A3713EEA60CA

unsafeCheck: true

ALL_FPS:
  # UnityEngine.Time::fixedDeltaTime 
  -
    type: evaluate_write
    address: [MAIN, 0x6CA3940, 0x48]
    value_type: float
    value: "1 / FPS_TARGET"